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Loeys 124475606

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0% found this document useful (0 votes)
45 views4 pages

Loeys 124475606

Uploaded by

ognigh493
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Rogue 1 loeys

CLASS & LEVEL PLAYER NAME


Lethe Alvogore
High Elf Criminal / Spy 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +7 Dexterity
+4 Constitution +5 15 12 --
+2 • +6 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+5 being charmed DEFENSES HIT DICE DEATH SAVES

20 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+4 +2

+4
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longbow, Longsword,
Rapier, Shortsword, Simple Weapons

18 P +4 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Poisoner's Kit, Thieves' Tools
P +3 Deception CHA
+4 History INT === LANGUAGES ===
INTELLIGENCE
P +4 Insight WIS Common, Draconic, Elvish, Thieves’ Cant
30 ft. (Walking)
+4 +1 Intimidation CHA
+4 Investigation INT
18 +2 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM E +6 Perception WIS


+1 Performance CHA === ACTIONS ===
+2 P +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+4 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

E +9 Stealth DEX === SPECIAL ===


CHARISMA Sneak Attack
P +4 Survival WIS
Once per turn, you can deal an extra 1d6 damage

+1 to one creature you hit with an attack with a finesse or


ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
12 enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Dagger +7 1d4+5 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Unarmed Strike +4 3 Bludgeoning


14 PASSIVE WISDOM (INSIGHT)

14 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 1 loeys
CLASS & LEVEL PLAYER NAME
Lethe Alvogore
High Elf Criminal / Spy 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES ===


* Trance • BR 23
* Hit Points • PHB 95 You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
* Proficiencies • PHB 95 after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Expertise • PHB 96 practice. After resting in this way, you gain the same
Your proficiency bonus is doubled for any ability check benefit that a human does from 8 hours of sleep.
you make for two chosen proficiencies. [6th] Choose
two additional proficiencies. * Ability Score Increase • BR 23

* Sneak Attack • PHB 96 * Elf Weapon Training • BR 23


Once per turn, you can deal an extra 1d6 damage to You have proficiency with the longsword, shortsword,
one creature you hit with an attack with a finesse or shortbow, and longbow.
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if * Cantrip • BR 24
another enemy of the target is within 5 ft. of it, that You know one cantrip of your choice from the wizard
enemy isn’t incapacitated, and you don’t have spell list. INT is your spellcasting ability for it.
disadvantage on the attack roll.
* Extra Language • BR 24
| Special You can speak, read, and write one extra language of
your choice.
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.

=== HIGH ELF RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Tinderbox 1 1 lb.

Dagger 1 1 lb. Torch 10 10 lb.

SP 0 Dagger 1 1 lb. Waterskin 1 5 lb.

Shortbow 1 2 lb.
EP 0 Shortsword 1 2 lb.

Arrows 20 1 lb.
GP 15 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


PP 0 Crowbar 1 5 lb.

Thieves' Tools 1 1 lb.


WEIGHT CARRIED

87.5 lb. Crowbar 1 5 lb.

ENCUMBERED Hammer 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Piton 10 2.5 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

450 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
fem 87 Medium 1.68 90
GENDER AGE SIZE HEIGHT WEIGHT
Lethe Alvogore Neutral nature pale blue light brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I am always calm, no matter what the situation. I never raise my voice or


let my emotions control me.
I am incredibly slow to trust. Those who seem the fairest often have the
most to hide.
I am always calm, no matter what the situation. I never raise my voice or
let my emotions control me.
I am incredibly slow to trust. Those who seem the fairest often have the
most to hide.

PERSONALITY TRAITS

People. I’m loyal to my friends, not to any


ideals, and everyone else can take a trip
down the Styx for all I care. (Neutral)
IDEALS

Someone I loved died because of a


mistake I made. That will never
happen again.
BONDS

When I see something valuable, I can’t think about anything but how to steal
it.
When I see something valuable, I can’t think about anything but how to steal
it.
An innocent person is in prison for a crime that I committed. I’m okay with
that.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Cantrip DEX 14 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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