Virtual Production Career Guide
Virtual Production Career Guide
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ABOUT CG SPECTRUM
TRAINING THE NEXT WAVE
OF PRODUCTION-READY
FILM AND GAME ARTISTS
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WHAT IS VIRTUAL
PRODUCTION?
Virtual production allows real-world and digital
platforms to converge. Real-time engines have been CONTENTS
commonplace in the video game industry for some
The Virtual Production Pipeline 5
time, but its recent democratization has meant real-
Get a Job in Virtual Production 7
time is now embraced by filmmakers, content creators,
Demo Reel Tips 11
and more commercial industries. Virtual production
6 Skills a Real-Time Artist Needs 12
techniques help to visualize what we used to only
Free Resources 13
to be able to view in post-production at the pre-
Glossary 14
production and production stages.
Ready to Start Your Career? 16
Virtual Production Courses 17
Some examples of virtual production include world
capture (location/set scanning and digitization),
visualization (previs, techvis, postvis), performance
capture (mocap, volumetric capture), simulcam (on-set
visualization), and in-camera visual effects (ICVFX).
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THE VIRTUAL PRODUCTION
PIPELINE
The main difference between virtual and traditional production
workflows is that virtual production encourages more nonlinear
and collaborative processes, primarily due to its capacity to render
in real-time.
IDEA OR WRITTEN
TREATMENT PITCHVIS
ANCILLARY INTERACTIVE
ASSETS EXPERIENCES
PRE-PRODUCTION
ASSET CREATION
VIRTUAL SCOUTING
POST-PRODUCTION VISUALIZATION STUNTVIS
PREVIS
TECHVIS
EDITORIAL
PREVIS EDITORIAL
PRINCIPAL PHOTOGRAPHY
POSTVIS
MOCAP VCAM
Based on workflow from The Virtual Production Field Guide Vol. 2 by Epic Games.
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JOBS IN VIRTUAL
PRODUCTION
Below are some of the diverse and rewarding career paths in virtual production, with
new jobs being created all the time!
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REAL-TIME TECHNICAL to help determine how an effect looks and
reacts to its surroundings. Artists are usually
ARTIST
required to research real-life phenomena,
Real-time technical artists (TA) are highly watch reference videos (when possible), and
sought after. They help solve complex generate multiple concepts.
rigging and/or material issues, and assist
with general debugging and troubleshooting THE BRAIN BAR
within a game engine. TAs work closely with
The Brain Bar is a nickname for the control
the virtual production team to understand
center of the on-set LED volume. It consists
their ongoing and future technical needs.
of real-time artists, camera tracking experts,
They may be required to customize existing
video display I/O (incoming/outgoing)
software or write new tools to help with
experts, content loaders, live compositors,
workflows, automation, and optimization.
IT experts, network specialists, and LED
Although quite a technical role, TAs must
screen technicians. This control center can
also have a good understanding of what the
be set up on-site or offstage nearby, within
more creative real-time jobs entail.
an OB (outside broadcasting) van, or entirely
remotely.
VIRTUAL PRODUCTION
FX ARTIST
A virtual production FX artist creates digital
WORLD BUILDING IN
simulations and procedural workflows based
UNREAL ENGINE
on real-world elements or supernatural
Read about CG Spectrum student
concepts that move or react under the basic
Marc C’s inspiring journey and
laws of physics. Composition, scale, form,
how he built an epic virtual world
speed, and viscosity are taken into account
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GET A JOB IN VIRTUAL
PRODUCTION
Increase your chances of getting hired as a real-time 3D artist with these strategies for success.
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DEMO REEL TIPS
Your demo reel should show you understand the mechanics of film-making and
how to create a unique scene using a real-time engine. Focus on making your work
polished. Here are some other tips:
Students, keep Include any Use Vimeo—the video Embed your reel on a
your reel <1 min. If production quality is better than platform (like ArtStation)
you have 1–2 years experience YouTube, and you can with high-res stills of
experience, <2 mins update your video your best shots
Everything should be 10/10— Renders, FX, Ensure your Watch your reel
don’t include mediocre work. and lighting can music doesn’t repeatedly and look
Work in progress is fine, but enhance your distract from for errors (edits,
make sure it’s your best shot your work framing, spelling, etc.)
Get feedback from Show reference footage Share your reel and
at least 3 mentors or and breakdowns when stills on your website,
industry pros before applicable and include ArtStation, LinkedIn, and
publishing relevant credits other social platforms
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6 SKILLS A REAL-TIME
ARTIST NEEDS
Outside of learning real-time production techniques, the mentors of CG Spectrum’s
virtual production courses suggest building the following skills and knowledge to
become a successful real-time 3D artist.
Learn camera fundamentals Get to know traditional Familiarize yourself with the
and how changing their film production traditional production pipeline
values will contribute to processes (e.g., (it can act as a reference point
how you might block, light, scripts, concepts, sets, because virtual production is
and shoot a scene storyboards) non-linear)
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FREE RESOURCES
Here are some additional resources to help you get ahead as a real-time 3D artist working in
virtual production.
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GLOSSARY
Since virtual production is a fairly recent and highly technical (and creative!) field, some of its
terms might be new to you. Here’s a short glossary to help.
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PROXY ASSET / PROXY GEOMETRY TRACKING
A scaled-down version of a 3D model The process of determining the position
(character, prop, environment, set dressing) and orientation of a camera or other object
that is lower resolution/has fewer polygons relative to the scene via various optical/digital
used to quickly and efficiently block out a methods; used for integration between the
virtual scene. It’s a lighter substitute for the virtual and physical worlds.
final higher-resolution version.
VIRTUAL PRODUCTION
REAL-TIME ENGINE Virtual production integrates the digital and
Also known as a game engine. A software physical worlds using real-time technology,
development environment designed to create allowing filmmakers to incorporate post-
and display real-time interactive content. production techniques with live-action
production.
REAL-TIME RENDERING
The process of converting a scene into VOLUME OPERATOR
display pixels at real-time rates such as A crew member who operates an LED stage
24, 30, 60, and 90 frames per second for volume and its content, such as a key volume
immediate playback. On the other hand, operator, assistant volume operator, etc.
traditional offline rendering might take
minutes or even hours to finish each frame. WORLD BUILDING
World building is a form of visual storytelling
RENDER in film and games to develop a coherent
The process of digitally generating an image virtual world, created in a game engine or
or video based on 2D, 3D, and lighting 3D software such as Maya. It’s also known
information. as 3D environment art, digital set building,
or landscape creation and can be worked
SET EXTENSION on by a 3D modeler, real-time 3D artist,
A digital/virtual continuation of a live-action environment artist, or layout artist. Elements
physical set that gives the illusion of a much a 3D artist may need to consider include
larger area to the camera. history, geography, and ecology.
STAGE VOLUME
The physical stage space for recording
performance capture. It also refers to a
partially enclosed stage made of LEDs in
which a volume of light is emitted or a
display surface for projected content.
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READY TO START
YOUR CAREER?
There are lots of resources available to help you Fast track your career with personalized high-
learn to navigate a game enine and become end training from industry professionals. CG
a great real-time 3D artist. However, it can Spectrum offers specialized career training and
often be hard to find the most up-to-date mentorship from 170+ film and game industry
and relevant information or get professional experts to get you job-ready sooner
feedback on your work.
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OUR VIRTUAL PRODUCTION
COURSES
Get on track to finding your dream job with CG Spectrum’s career-focused training and
industry mentorship. Students receive a Certificate of Completion at the end of each course.
PATHWAY 1
Train to become a real-time 3D technical artist and create your own film quality cinematic
shots. Learn world building to develop incredible environments; lighting and camera
techniques to enhance your story; and see how to apply these skills in the real world
for job roles on a volume. Commitment: 20 hours per week. Prior experience in Unreal
Engine not required.
PATHWAY 2
Have some production experience already? Unreal Connectors is a 12-week real-time
intensive for established media professionals and studios looking to up-skill their teams
to expand their real-time services. Commitment: 40 hours per week. Prior experience in
Unreal Engine not required.
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BENEFITS OF STUDYING
AT CG SPECTRUM
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CAREER DEVELOPMENT VIBRANT ONLINE COMMUNITY
Personalized support, portfolio/CV Join our supportive community of students,
reviews, and interview prep. alumni and mentors from all over the world.
“I enrolled looking for a career change, “I can’t speak highly enough about the
and I wasn’t expecting this quality of school.
education in an online school.
When I came to CG Spectrum, I had 20 years
I didn’t have any knowledge about digital of live entertainment experience, and they
arts, and now I can accomplish my dream of seamlessly transferred me from physical to
creating cinematics within fantasy worlds with virtual production.”
all the new tools under my belt. The mentors
are always willing to help and encourage self-
development.”
ANTONINO C
“I can’t stress enough how much I’m
enjoying studying here!
nroy
Co
MATT C att
:M
ork
“Currently halfway through real-time tW
den
world building with William Faucher, and Stu
I cannot recommend it enough.
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YOUR FUTURE IN
VIRTUAL PRODUCTION
AWAITS!
Explore courses and apply at
cgspectrum.com