Talents
Followers
Character:Targgen
Player:Claudio
Archetype: Troublemaker
Title:Ancilla
Character Portrait
of Set Setting/Sect:
ATTRIBUTES
(Assign 7 dots to your primary attribute, 5 to your secondary, and 3 to your tertiary. Choose one focus in each attribute.)
Physical ● ●●●
OOOOO OOOOO Social ●●●
OOOOO ●●●●●
OOOOO Mental ●●
OOOOO OOOOO
Bonus Attributes OOOOO Bonus Attributes OOOOO Bonus Attributes OOOOO
¨ Strength ¨
■ Dexterity ¨ Stamina ¨ Charisma ¨ Manipulation ¨ Appearance ¨ Perception ¨ Intelligence ¨ Wits
SKILLS
(Choose one skill and assign 4 dots. Choose two, and assign 3 dots each. Choose three, and assign 2 dots each. Choose four, and assign 1 dot each.)
Academics___________OOOOO Empathy____________OOOOO Performance__________OOOOO
Animal Ken__________OOOOO Firearms_____________●●OOOOO Performance__________OOOOO
Athletics_____________OOOOO Intimidation__________OOOOO Science______________OOOOO
Awareness____________OOOOO Investigation__________OOOOO Science______________OOOOO
Brawl_______________OOOOO Leadership___________OOOOO Security_____________OOOOO
Computer____________OOOOO Linguistics___________OOOOO
● Stealth______________●●●
OOOOO
Crafts_______________OOOOO Lore________________OOOOO Streetwise____________●
OOOOO
Crafts_______________OOOOO Medicine____________OOOOO Subterfuge___________OOOOO
Dodge______________OOOOO Melee_______________OOOOO Survival_____________OOOOO
Drive_______________OOOOO Occult______________ OOOOO ___________________OOOOO
Backgrounds Disciplines Merits & Flaws
(Assign one background 3 dots. Assign a second (Choose one in-clan discipline and assign it 2 dots. (Buy up to 7 points of merits and 7 points from flaws.)
background 2 dots. Assign 1 dot to a third.) Assign 1 dot to each of your other in-clan disciplines.)
_____________________
Personal Cult ___
1
___________________
Generation ●●
OOOOO ___________________
Obfuscate ●●
OOOOO _____________________
Bane of the Aeons ___
1
___________________
Herd OOOOO ___________________
Presence ●
OOOOO _____________________
Lion of the Cause ___
3
___________________
Alternate Identity ●●
OOOOO ___________________
Serpentis OOOOO _____________________
Natural Linguist ___
1
___________________
Allies ●
OOOOO ___________________OOOOO _____________________
Wild One ___
1
___________________
Resources OOOOO ___________________
Misplaced Affection OOOOO _____________________ ___
___________________OOOOO ___________________
(Presence 3, Obfuscate 2) OOOOO _____________________
Thirst for Innocence ___
-1
___________________OOOOO ___________________OOOOO _____________________
Impatient ___
-2
___________________OOOOO _____________________
Deeep Sleeper ___
-2
Blood
(Generation determines maximum blood,
and limits blood spent per turn.)
Willpower Morality
(Characters begin play with 6 Willpower.) (Characters begin on Humanity, with a Morality of 5.)
¨¨¨¨¨ ¨¨¨¨¨
¨¨¨¨¨ ¨¨¨¨¨ __________________
Humanity
¨¨¨¨¨ ¨¨¨¨¨ 1 2 3 4 5 6 7 1 2 3 4 5 6
• 10/1, •• 12/2, ••• 15/3, •••• 20/4, ••••• 30/5
Health Levels Common Test Pools Beast Traits
(Incapacitated characters lose their simple action.)
Initiative:_____________ (All Beast Traits are removed after a day's sleep.)
1 — Wrong Another, 2 — Inflicting Injury, 3 — Killing, 5 — Heinous Acts
Healthy ¨¨¨ ¨1 Beast Trait
Injured ¨¨¨ Rage: Test if you take 4 damage; Hunger: Test if out of blood;
Fear: Test if immersed in fire or sunlight.
Incapacitated ¨ ¨ ¨ ¨2 Beast Traits
Status Rage: Test at 3 damage; Hunger: Test if blood is below 1/3;
Fear: Test if burned by fire or sunlight.
____________ ____________ ¨3 Beast Traits
Rage: Test at 2 damage; Hunger: Test if blood is below 1/2;
____________ ____________ Fear: Standing too close to fire or sunlight.
¨4 Beast Traits
____________ ____________ Rage: Test if you take any damage; Hunger: Test if not at full blood;
____________ ____________ Fear: Seeing sunlight or fire larger then a lighter.
¨5 Beast Traits
(Initiative is your higher attribute: Mental or Physical.)
(Pools are your Attribute + Skill(or WP) + Wild Card) Lose a permanent point of Morality.
Difficulty Scale: Easy —5, Standard —8, Difficult —15, Challenging —20, Epic —30