Painting
Painting
OPERATOR’S MANUAL
FOR PAINTING (NON-PURGE)
Upon receipt of the product and prior to initial operation, read these instructions thoroughly, and
retain for future reference.
MOTOMAN INSTRUCTIONS
MOTOMAN-INSTRUCTIONS
YRC1000 INSTRUCTIONS
YRC1000 OPERATOR’S MANUAL (GENERAL) (SUBJECT SPECIFIC)
YRC1000 MAINTENANCE MANUAL
YRC1000 ALARM CODES (MAJOR ALARMS) (MINOR ALARMS)
CAUTION
• In some drawings in this manual, protective covers or shields are
removed to show details. Make sure that all the covers or shields
are installed in place before operating this product.
• YASKAWA is not responsible for incidents arising from unauthorized
modification of its products. Unauthorized modification voids the
product warranty.
NOTICE
• The drawings and photos in this manual are representative
examples and differences may exist between them and the
delivered product.
• YASKAWA may modify this model without notice when necessary
due to product improvements, modifications, or changes in
specifications. If such modification is made, the manual number will
also be revised.
• If your copy of the manual is damaged or lost, contact a YASKAWA
representative to order a new copy. The representatives are listed
on the back cover. Be sure to tell the representative the manual
number listed on the front cover.
ii
Notes for Safe Operation
Read this manual carefully before installation, operation, maintenance, or
inspection of the YRC1000.
In this manual, the Notes for Safe Operation are classified as “DANGER”,
“WARNING”, “CAUTION”, or “NOTICE”.
iii
DANGER
• Before operating the manipulator, make sure the servo power is
turned OFF by performing the following operations. When the servo
power is turned OFF, the SERVO ON LED on the programming
pendant is turned OFF.
– Press the emergency stop buttons on the front door of the
YRC1000, on the programming pendant, on the external control
device, etc.
– Disconnect the safety plug of the safety fence.
(when in the play mode or in the remote mode)
If operation of the manipulator cannot be stopped in an emergency,
personal injury and/or equipment damage may result.
Fig. : Emergency Stop Button
iv
WARNING
• Perform the following inspection procedures prior to conducting
manipulator teaching. If there is any problem, immediately take
necessary steps to solve it, such as maintenance and repair.
– Check for a problem in manipulator movement.
– Check for damage to insulation and sheathing of external wires.
• Always return the programming pendant to the hook on the
YRC1000 cabinet after use.
If the programming pendant is left unattended on the manipulator, on a
fixture, or on the floor, etc., the Enable Switch may be activated due to
surface irregularities of where it is left, and the servo power may be
turned ON. In addition, in case the operation of the manipulator starts,
the manipulator or the tool may hit the programming pendant left
unattended, which may result in personal injury and/or equipment
damage.
v
Descriptions of the programming pendant keys, buttons, and displays are
shown as follows:
Equipment Manual Designation
Programming Character Keys The keys which have characters or symbols
Pendant /Symbol Keys printed on them are denoted with [ ].
e.g. [ENTER]
Axis Keys [Axis Key] and [Numeric Key] are generic
/Numeric Keys names for the keys for axis operation and
number input.
Keys pressed When two keys are to be pressed
simultaneously simultaneously, the keys are shown with a “+”
sign between them, e.g. [SHIFT]+[COORD].
Mode Switch Mode Switch can select three kinds of modes
that are denoted as follows: REMOTE, PLAY or
TEACH.
(The switch names are denoted as symbols)
Button The three buttons on the upper side of the
programming pendant are denoted as follows:
START, HOLD, or EMERGENCY STOP.
(The button names are denoted as symbols)
Displays The menu displayed in the programming
pendant is denoted with { }.
e.g. {JOB}
START HOLD
Mode switch*
P
EM
ER
O
T
GENCY S
REMOTE
Emergency stop button
PLAY
TEACH
Page key
Coordinate key
Axis keys
Shift key
Enter key
*The button/switch names
Numeric keys are denoted as symbols.
vi
Description of the Operation Procedure
In the explanation of the operation procedure, the expression “Select • • • ”
means that the cursor is moved to the object item and [SELECT] is
pressed, or that the item is directly selected by touching the screen.
Registered Trademark
In this manual, names of companies, corporations, or products are
trademarks, registered trademarks, or brand names for each company or
corporation. The indications of (R) and TM are omitted.
vii
Contents
1.10 IO Painting Condition Output (IO PAINT CONDITION OUTPUT CONFIG.) ................. 1-17
viii
Contents
1.14.0.10 AxP125: Specify the Robot With the Paint Gun 10 ........................... 1-89
1.14.0.11 AxP126: Specify the Robot With the Paint Gun 11 ........................... 1-89
1.14.0.12 AxP127: Specify the Robot With the Paint Gun 12 ........................... 1-89
1.14.0.13 AxP128: Specify the Robot With the Paint Gun 13 ........................... 1-90
1.14.0.14 AxP129: Specify the Robot With the Paint Gun 14 ........................... 1-90
1.14.0.15 AxP130: Specify the Robot With the Paint Gun 15 ........................... 1-90
1.14.0.16 AxP131: Specify the Robot With the Paint Gun 16 ........................... 1-90
1.14.0.17 AxP132: Specify the Robot With the Paint Gun 17 ........................... 1-90
1.14.0.18 AxP133: Specify the Robot With the Paint Gun 18 ........................... 1-90
1.14.0.19 AxP134: Specify the Robot With the Paint Gun 19 ........................... 1-90
1.14.0.20 AxP135: Specify the Robot With the Paint Gun 20 ........................... 1-90
1.14.0.21 AxP136: Specify the Robot With the Paint Gun 21 ........................... 1-90
1.14.0.22 AxP137: Specify the Robot With the Paint Gun 22 ........................... 1-90
1.14.0.23 AxP138: Specify the Robot With the Paint Gun 23 ........................... 1-90
1.14.0.24 AxP139: Specify the Robot With the Paint Gun 24 ........................... 1-90
1.14.0.25 AxP140: Specify the Robot With the Paint Gun 25 ........................... 1-90
1.14.0.26 AxP141: Specify the Robot With the Paint Gun 26 ........................... 1-91
1.14.0.27 AxP142: Specify the Robot With the Paint Gun 27 ........................... 1-91
1.14.0.28 AxP143: Specify the Robot With the Paint Gun 28 ........................... 1-91
1.14.0.29 AxP144: Specify the Robot With the Paint Gun 29 ........................... 1-91
1.14.0.30 AxP145: Specify the Robot With the Paint Gun 30 ........................... 1-91
1.14.0.31 AxP146: Specify the Robot With the Paint Gun 31 ........................... 1-91
1.14.0.32 AxP147: Specify the Robot With the Paint Gun 32 ........................... 1-91
1.14.0.33 S2C1450: Control Group Specified Gun No...................................... 1-91
ix
1 Painting Application
1.1 Function Keys
1 Painting Application
1-1
1 Painting Application
1.2 Painting System Settings (PAINT SYSTEM CONFIG.)
1 2 3 4
* Target gun number (GUN1 to 32) can be switched by the [PAGE] key or
the PAGE button at the bottom of the window.
NAME
Sets the name of each painting condition item.
Up to 14 alphanumeric and symbol characters can be used.
“/” cannot be used at the beginning.
In related windows, the set name is displayed as a name of painting
condition item.
UNIT
Sets the unit name of each painting condition item.
Up to 16 alphanumeric and symbol characters can be used.
“/” cannot be used at the beginning.
In related windows, the set unit name is displayed as a unit of painting
condition item.
OUTPUT
Sets each item’s output (logical output) type of painting conditions.
• UNUSE : No destination for output
• I/O OUTPUT : Output to the user output signal
• I/O OUTPUT(Gr): Output to the user output signal (group output)
• REGISTER : Output to the register
1-2
1 Painting Application
1.2 Painting System Settings (PAINT SYSTEM CONFIG.)
CALIBRATION OUTPUT
Sets each item’s calibration output (logical output) type of painting con-
ditions.
The followings can be selected from the selection dialog.
• UNUSE : No destination for output
• I/O OUTPUT : Output to the user output signal
• I/O OUTPUT(Gr) : Output to the user output signal (group output)
• REGISTER : Output to the register
• VOLTAGE(0-14V): Output voltage from an AEW circuit board
(optional)
1-3
1 Painting Application
1.3 Painting Device Characteristics (PAINT SPECIAL)
1
2
3
4
5
6
6
6
6
6
* Target gun number (GUN1 to 32) can be switched by the [PAGE] key or
the PAGE button at the bottom of the window.
1-4
1 Painting Application
1.3 Painting Device Characteristics (PAINT SPECIAL)
PAINT CONDITION NO
Sets the destination to output the paint condition number of when the
PAINTSET PCF#(paint condition number) is operated.
Input range: OG#0 to 512, 0 to 8 bit
If OG#0 or 0 bit is specified, no signal is output. If other than OG#0 is
specified, the paint condition number is output with the specified bit
number to the specified user output group. If the paint condition number
cannot be described with the specified bit number, all the specified bit
number of the specified user output group turns ON.
The signal is output when executing the PAINTSET PCF#(paint condi-
tion number) and when executing the PAINTEND.
1-5
1 Painting Application
1.3 Painting Device Characteristics (PAINT SPECIAL)
1-6
1 Painting Application
1.4 Painting Conditions (PAINT CONDITION)
1
2
3
3
3
3
3
1-7
1 Painting Application
1.5 Calibration Settings (CALIBRATION CONFIG.)
1
2
2
2
2
2
2
2
2
2
3
1-8
1 Painting Application
1.5 Calibration Settings (CALIBRATION CONFIG.)
When the setting is completed correctly, the set data is sorted in the
following rules.
Line up the setting values of each output and the calibration output.
The calibration output value for the output value between each setting
value is calculated by the liner interpolation.
Calibration output
320
150
60
1-9
1 Painting Application
1.6 Time Chart Settings (TIME CHART CONFIG.)
1
2
3
4
* Target gun number (GUN1 to 32) can be switched by the [PAGE] key or
the PAGE button at the bottom of the window.
START SIGNAL
Sets the user input signal number for using as a start signal to start the
time chart operation.
RUNNING SIGNAL
Sets the user output signal number for using as a signal which output
the operation running status.
COMPLETION SIGNAL
Sets the user output signal number for using as a signal which output
the operation completion status.
ITEM OUTPUT GROUP
Sets the user output signal group number to control in the time chart
operation.
In the time chart operation, set user output signal group and the next
group are used. (Two groups are used.)
1-10
1 Painting Application
1.7 Time Chart (TIME CHART)
The time chart window is displayed by selecting “PAINT” in the main menu
“TIME CHART” in operation mode or higher. The settings can be
edited only in edit mode or higher.
If the edit lock is not set nor the time chart is not operated, settings can be
edited even during playback operation.
1
2
2
2
2
2
3
4
* The time chart patterns display (01 to 10, 11 to 20, 21 to 30, or 31 to 40)
can be switched by the [PAGE] key or the PAGE button at the bottom of
the window.
* Table number (1 to 8) can be switched by pressing TABLE button in the
bottom of the window.
* Gun number (GUN1 to 32) can be switched by pressing “DISPLAY” in
the pull-down menu “GUN 1” to “GUN 32”.
1-11
1 Painting Application
1.7 Time Chart (TIME CHART)
COMMENT
Sets comment for each table. Up to 32 alphanumeric and symbol char-
acters can be used. “/” cannot be used at the beginning.
EACH ITEM OUTPUT VALUE
Sets the output value of painting condition items to be output when time
chart operation is started.
SIGNAL COMMENT
Sets comment for each 16 user output signal to be controlled by the
time chart operation. Up to 16 alphanumeric and symbol characters can
be used. “/” cannot be used at the beginning.
SIGNAL STATUS SETTING
Sets the signal status to be output for each pattern.
PATTERN OUTPUT TIME
Sets the signal output time of each pattern. If 0 is set, the pattern is
excluded from the time chart operation.
When the start signal is turned OFF while time chart opera-
tion is running, all the 16 signals of the item output group
are turned OFF, and all the output values in the PAINT
CONDITION window become 0. At this time, the running
NOTE
signal is also turned OFF.
If the time chart operation is completed and the completion
signal is ON, the completion signal is turned OFF by turning
OFF the start signal.
1-12
1 Painting Application
1.8 Painting Data Settings (PAINT DATA CONFIG.)
Sets the painting data which can be used in general with jobs.
The painting data setting window is displayed by selecting “PAINT” in the
main menu “PAINT DATA CONFIG.” in operation mode or higher, and
the settings can be edited in edit mode or higher.
When the edit lock is not set, the settings can be edited even during
playback operation.
1 2 3
1-13
1 Painting Application
1.9 Painting Output Test (PAINT OUTPUT TEST)
1
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
3
4
4
4
4
4
TEST
Set to “VALID” when performing the output test. When it is valid, the
specific output signal for paint output test (#51536) is turned ON.
1-14
1 Painting Application
1.9 Painting Output Test (PAINT OUTPUT TEST)
SPY ON/ATOM ON
Turn ON/OFF the spray ON and the atomization ON signal of the target
gun. The following is the details.
Name Signal
SPY ON (GUN1) #51530
ATOM ON (GUN1) #51531
SPY ON (GUN2) #51540
ATOM ON (GUN2) #51541
SPY ON (GUN3) #51550
ATOM ON (GUN3) #51551
SPY ON (GUN4) #51560
ATOM ON (GUN4) #51561
SPY ON (GUN5) #51570
ATOM ON (GUN5) #51571
SPY ON (GUN6) #51580
ATOM ON (GUN6) #51581
SPY ON (GUN7) #51590
ATOM ON (GUN7) #51591
SPY ON (GUN8) #51600
ATOM ON (GUN8) #51601
SPY ON (GUN9) #51610
ATOM ON (GUN9) #51611
SPY ON (GUN10) #51620
ATOM ON (GUN10) #51621
SPY ON (GUN11) #51630
ATOM ON (GUN11) #51631
SPY ON (GUN12) #51640
ATOM ON (GUN12) #51641
SPY ON (GUN13) #51650
ATOM ON (GUN13) #51651
SPY ON (GUN14) #51660
ATOM ON (GUN14) #51661
SPY ON (GUN15) #51670
ATOM ON (GUN15) #51671
SPY ON (GUN16) #51680
ATOM ON (GUN16) #51681
SPY ON (GUN17) #51690
ATOM ON (GUN17) #51691
SPY ON (GUN18) #51700
ATOM ON (GUN18) #51701
SPY ON (GUN19) #51710
ATOM ON (GUN19) #51711
SPY ON (GUN20) #51720
ATOM ON (GUN20) #51721
SPY ON (GUN21) #51730
ATOM ON (GUN21) #51731
1-15
1 Painting Application
1.9 Painting Output Test (PAINT OUTPUT TEST)
Name Signal
SPY ON (GUN22) #51740
ATOM ON (GUN22) #51741
SPY ON (GUN23) #51750
ATOM ON (GUN23) #51751
SPY ON (GUN24) #51760
ATOM ON (GUN24) #51761
SPY ON (GUN25) #51770
ATOM ON (GUN25) #51771
SPY ON (GUN26) #51780
ATOM ON (GUN26) #51781
SPY ON (GUN27) #51790
ATOM ON (GUN27) #51791
SPY ON (GUN28) #51800
ATOM ON (GUN28) #51801
SPY ON (GUN29) #51810
ATOM ON (GUN29) #51811
SPY ON (GUN30) #51820
ATOM ON (GUN30) #51821
SPY ON (GUN31) #51830
ATOM ON (GUN31) #51831
SPY ON (GUN32) #51840
ATOM ON (GUN32) #51841
1-16
1 Painting Application
1.10 IO Painting Condition Output (IO PAINT CONDITION OUTPUT
CONFIG.)
1.10 IO Painting Condition Output
(IO PAINT CONDITION OUTPUT CONFIG.)
This function is for executing the calibration output of the output value set
by the signal to the voluntary signal.
1
2
3
COMMAND VALUE
Sets the input method of output value.
Can be selected by the user input signal or the register.
OUTPUT INSTRUCTION
Specifies the signal to execute the calibration output.
Specifies the user input signal.
CALIBRATION OUTPUT
Specifies the output destination of the calibration output.
Can be selected by the user output signal group or the register.
When the output instruction is ON, the command value is always output
with calibration.
1-17
1 Painting Application
1.11 Mode Change Auto Reset of Spray ON/Atomization ON Signal
The spray ON signal and the atomization ON signal can be turned OFF
automatically when changing mode (from play mode to teach mode, or
from teach mode to play mode).
To use this function, set the following parameter.
S4C1040 (Specifies to turn OFF the spray and the atomization specific
output signals when changing mode.)
The bits of the parameter value and the target signals are allocated
as follows.
d00: Work start instruction gun 1 (#51530)
d01: Atomization ON gun 1 (#51531)
d02: Work start instruction gun 2 (#51540)
d03: Atomization ON gun 2 (#51541)
d04: Work start instruction gun 3 (#51550)
d05: Atomization ON gun 3 (#51551)
d06: Work start instruction gun 4 (#51560)
d07: Atomization ON gun 4 (#51561)
d08: Work start instruction gun 5 (#51570)
d09: Atomization ON gun 5 (#51571)
d10: Work start instruction gun 6 (#51580)
d11: Atomization ON gun 6 (#51581)
d12: Work start instruction gun 7 (#51590)
d13: Atomization ON gun 7 (#51591)
d14: Work start instruction gun 8 (#51600)
d15: Atomization ON gun 8 (#51601)
When changing mode while a bit is ON, the signal is turned OFF.
S4C1250 (Specifies to turn OFF the spray and the atomization specific
output signals when changing mode.)
The bits of the parameter value and the target signals are allocated
as follows.
d00: Work start instruction gun 9 (#51610)
d01: Atomization ON gun 9 (#51611)
d02: Work start instruction gun 10 (#51620)
d03: Atomization ON gun 10 (#51621)
d04: Work start instruction gun 11 (#51630)
d05: Atomization ON gun 11 (#51631)
d06: Work start instruction gun 12 (#51640)
d07: Atomization ON gun 12 (#51641)
d08: Work start instruction gun 13 (#51650)
d09: Atomization ON gun 13 (#51651)
1-18
1 Painting Application
1.11 Mode Change Auto Reset of Spray ON/Atomization ON Signal
S4C1251 (Specifies to turn OFF the spray and the atomization specific
output signals when changing mode.)
The bits of the parameter value and the target signals are allocated
as follows.
d00: Work start instruction gun 17 (#51690)
d01: Atomization ON gun 17 (#51691)
d02: Work start instruction gun 18 (#51700)
d03: Atomization ON gun 18 (#51701)
d04: Work start instruction gun 19 (#51710)
d05: Atomization ON gun 19 (#51711)
d06: Work start instruction gun 20 (#51720)
d07: Atomization ON gun 20 (#51721)
d08: Work start instruction gun 21 (#51730)
d09: Atomization ON gun 21 (#51731)
d10: Work start instruction gun 22 (#51740)
d11: Atomization ON gun 22 (#51741)
d12: Work start instruction gun 23 (#51750)
d13: Atomization ON gun 23 (#51751)
d14: Work start instruction gun 24 (#51760)
d15: Atomization ON gun 24 (#51761)
When changing mode while a bit is ON, the signal is turned OFF.
1-19
1 Painting Application
1.11 Mode Change Auto Reset of Spray ON/Atomization ON Signal
S4C1252 (Specifies to turn OFF the spray and the atomization specific
output signals when changing mode.)
The bits of the parameter value and the target signals are allocated
as follows.
d00: Work start instruction gun 25 (#51770)
d01: Atomization ON gun 25 (#51771)
d02: Work start instruction gun 26 (#51780)
d03: Atomization ON gun 26 (#51781)
d04: Work start instruction gun 27 (#51790)
d05: Atomization ON gun 27 (#51791)
d06: Work start instruction gun 28 (#51800)
d07: Atomization ON gun 28 (#51801)
d08: Work start instruction gun 29 (#51810)
d09: Atomization ON gun 29 (#51811)
d10: Work start instruction gun 30 (#51820)
d11: Atomization ON gun 30 (#51821)
d12: Work start instruction gun 31 (#51830)
d13: Atomization ON gun 31 (#51831)
d14: Work start instruction gun 32 (#51840)
d15: Atomization ON gun 32 (#51841)
When changing mode while a bit is ON, the signal is turned OFF.
1-20
1 Painting Application
1.12 Registering Work Instructions
1.12.1 SPYON
The SPYON instruction is used to start painting.
The instruction turns ON the specific output signals (work start instruction
and atomization ON) corresponding to the specified gun number.
1-21
1 Painting Application
1.12 Registering Work Instructions
2. Select {JOB}.
– The JOB CONTENT window appears.
1-22
1 Painting Application
1.12 Registering Work Instructions
5. Select {DEVICE}.
1-23
1 Painting Application
1.12 Registering Work Instructions
6. Select {SPYON}.
1-24
1 Painting Application
1.12 Registering Work Instructions
7. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
1-25
1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
1-26
1 Painting Application
1.12 Registering Work Instructions
1-27
1 Painting Application
1.12 Registering Work Instructions
SPYON END
1 3
GUNNO= ANT= Execution
Gun No. timing
2 4
GGUNNO= Gun No. ANTDIS= Execution
timing
1-28
1 Painting Application
1.12 Registering Work Instructions
1.12.2 SPYOF
The SPYOF instruction is used to stop painting.
This instruction turns OFF the specific output signals (work start
instruction and atomization ON) corresponding to the specified gun
number.
1-29
1 Painting Application
1.12 Registering Work Instructions
2. Select {JOB}.
– The JOB CONTENT window appears.
1-30
1 Painting Application
1.12 Registering Work Instructions
5. Select {DEVICE}.
1-31
1 Painting Application
1.12 Registering Work Instructions
6. Select {SPYOF}.
1-32
1 Painting Application
1.12 Registering Work Instructions
7. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
1-33
1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
1-34
1 Painting Application
1.12 Registering Work Instructions
1-35
1 Painting Application
1.12 Registering Work Instructions
SPYOF END
1 3
Execution
GUNNO= Gun No. ANT=
timing
2 4
Execution
GGUNNO= Gun No. ANTDIS=
timing
1-36
1 Painting Application
1.12 Registering Work Instructions
1.12.3 PAINTSET
The PAINTSET instruction is used to set the painting conditions for the
paint control panel.
2. Select {JOB}.
– The JOB CONTENT window appears.
1-37
1 Painting Application
1.12 Registering Work Instructions
1-38
1 Painting Application
1.12 Registering Work Instructions
5. Select {DEVICE}.
6. Select {PAINTSET}.
1-39
1 Painting Application
1.12 Registering Work Instructions
7. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
1-40
1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
1-41
1 Painting Application
1.12 Registering Work Instructions
8. Press [ENTER].
– When [ENTER] is pressed, the setting is registered in the job.
1-42
1 Painting Application
1.12 Registering Work Instructions
PAINTSET A
1 3
GUNNO= Gun No. PCF# ( Painting condition )
file
2
GGUNNO= Gun No.
A B
4 4
PNTPRM1= Output value PNTPRM2= Output value
B C
4 4
PNTPRM3= Output value PNTPRM4= Output value
C END
4 5
Operation
PNTPRM5= Output value V=
speed
If the paint condition number and all the output values are
omitted, the output condition doesn’t vary.
NOTE
If use the paint condition number and the output values, the
output which is set in the painting condition file is overwrit-
ten by this setting.
1-43
1 Painting Application
1.12 Registering Work Instructions
1.12.4 PAINTEND
The PAINTEND instruction is used to turn OFF the paint condition output
for the paint control panel.
2. Select {JOB}.
– The JOB CONTENT window appears.
1-44
1 Painting Application
1.12 Registering Work Instructions
1-45
1 Painting Application
1.12 Registering Work Instructions
5. Select {DEVICE}.
6. Select {PAINTEND}.
1-46
1 Painting Application
1.12 Registering Work Instructions
7. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
1-47
1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
1-48
1 Painting Application
1.12 Registering Work Instructions
8. Press [ENTER].
2
GGUNNO= Gun No.
1-49
1 Painting Application
1.12 Registering Work Instructions
1.12.5 CALL
In a job registration table, jobs that are read out by instructions such as the
CALL instruction can be registered.
Three files are available for the registration table. Each job registration
can hold 1024 jobs.
A job can be registered or edited in the job registration table even during
play mode. The updated table becomes valid the next time when the job
registration table is referred by instructions such as the CALL instruction.
1
4
3
2
1-50
1 Painting Application
1.12 Registering Work Instructions
1-51
1 Painting Application
1.12 Registering Work Instructions
1-52
1 Painting Application
1.12 Registering Work Instructions
1-53
1 Painting Application
1.12 Registering Work Instructions
1-54
1 Painting Application
1.12 Registering Work Instructions
1-55
1 Painting Application
1.12 Registering Work Instructions
2. Select {JOB}.
– The JOB CONTENT window appears.
1-56
1 Painting Application
1.12 Registering Work Instructions
1-57
1 Painting Application
1.12 Registering Work Instructions
5. Select {CONTROL}.
6. Select {CALL}.
1-58
1 Painting Application
1.12 Registering Work Instructions
7. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
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1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
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1.12 Registering Work Instructions
8. Press [ENTER].
– When [ENTER] is pressed, the setting is registered in the job.
ձ
CALL JET# ( Job registration table No. ) A
ղ
A ENTRY= Job registration No. END
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1.12 Registering Work Instructions
1.12.6 +SPYON
The +SPYON instruction is used to start painting.
The instruction turns ON the specific output signals (work start instruction
and atomization ON) corresponding to the specified gun number.
Used by adding to MOVJ, MOVL, MOVC, and IMOV.
2. Select {JOB}.
– The JOB CONTENT window appears.
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1.12 Registering Work Instructions
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1.12 Registering Work Instructions
5. Select {MOTION}.
6. Select {MOVJ}.
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1.12 Registering Work Instructions
7. Press [SELECT].
– The DETAIL EDIT window appears.
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1.12 Registering Work Instructions
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1 Painting Application
1.12 Registering Work Instructions
8. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
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1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
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1.12 Registering Work Instructions
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1.12 Registering Work Instructions
3
+SPYON ANT= Execution END
1 timing
4
GUNNO= Gun No. A B
ANTDIS= Execution
2 timing
A B
GGUNNO= Gun No.
3 A B
A ANT= Execution B
1 timing
4
GUNNO= Gun No.
ANTDIS= Execution
2 timing
GGUNNO= Gun No.
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1.12 Registering Work Instructions
1.12.7 +SPYOF
The +SPYOF instruction is used to stop painting.
The instruction turns OFF the specific output signals (work start instruction
and atomization ON) corresponding to the specified gun number.
Used by adding to MOVJ, MOVL, MOVC, and IMOV.
2. Select {JOB}.
– The JOB CONTENT window appears.
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1.12 Registering Work Instructions
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1.12 Registering Work Instructions
5. Select {MOTION}.
6. Select {MOVJ}.
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1.12 Registering Work Instructions
7. Press [SELECT].
– The DETAIL EDIT window appears.
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1.12 Registering Work Instructions
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1.12 Registering Work Instructions
8. Press [SELECT] and set each item in the DETAIL EDIT window.
– The DETAIL EDIT window appears.
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1 Painting Application
1.12 Registering Work Instructions
– Use the [Numeric key]s to input the setting and press [ENTER].
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1.12 Registering Work Instructions
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1.12 Registering Work Instructions
3
+SPYOF ANT= Execution END
1 timing
4
GUNNO= Gun No. A B
ANTDIS= Execution
2 timing
A B
GGUNNO= Gun No.
3 A B
A ANT= Execution B
1 timing
4
GUNNO= Gun No.
ANTDIS= Execution
2 timing
GGUNNO= Gun No.
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1.13 Execution Timing Adjustment of Paint Start / End
And, the execution timing can be adjusted by using the SPYON / SPYOF
instructions.
SPYON/SPYOF… "ANT=" "ANTDIS="
To adjust the execution timing, set the time of the execution timing
"ANT=** (second)" or the distance "ANTDIS=** (mm)".
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1.13 Execution Timing Adjustment of Paint Start / End
1.13.1 Example
Step Instruction
: :
n-1 MOVL
n MOVL +SPYON ADJT=-0.5
n+1 MOVL
: :
Moving time
n- 1 (1.2 s) n n+1
Step
ON
Work start signal
(#51530) OFF SPY ON Adjust time
advance time (ADJT=-0.5 s)
(0.3 s)
ON
Atomization ON signal
(#51531) OFF ATOM ON
advance time
(0.2 s)
When the painting is started using the SPYON instruction as shown in the
above figure, create the job as follows.
Step Instruction
: :
n-1 MOVL
n MOVL NWAIT
SPYON ANT=-0.5
n+1 MOVL
: :
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1.13 Execution Timing Adjustment of Paint Start / End
Moving time
n- 1 n n+1
䠄0.9 s䠅
Step
Moving time
n-1 n n+1
(0.2 s)
Step
Adjust time
(ADJT=1.2 s)
Work start signal ON
SPY ON
advance time
(0.3 s)
(#51530) OFF
Atomization ON signal ON
(#51531) OFF ATOM ON
advance time
(0.2 s)
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1.13 Execution Timing Adjustment of Paint Start / End
Step Instruction
: :
n-1 MOVL
n MOVL +SPYOF ADJT=0.5
n+1 MOVL
: :
Moving time
n- 1 n (1.0 s) n+1
Step
Adjust time
(ADJT=0.5 s)
ON
Work start signal
(#51530) SPY OFF
OFF advance time
(0.3 s)
ON
Atomization ON signal
(#51531) ATOM OFF
OFF delay time
(0.4 s)
When the painting is ended using the SPYOF instruction as shown in the
above figure, create the job as follows.
Step Instruction
: :
n-1 MOVL
n MOVL NWAIT
SPYOF ANT=0.5
n+1 MOVL
: :
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1.13 Execution Timing Adjustment of Paint Start / End
Moving time
n- 1 n n+1
(0.7 s)
Step
Adjust time
(ADJT=-0.5 s)
Work start signal ON
(#51530) OFF SPY OFF
advance time
(0.3 s)
Atomization ON signal ON
(#51531) OFF ATOM OFF
delay time
(0.4 s)
n-1 n n+1
Step
Adjust time
(ADJT=1.0 s)
Work start signal ON
(#51530) OFF SPY OFF
advance time
(0.3 s)
Atomization ON signal ON
(#51531) OFF ATOM OFF
delay time
(0.4 s)
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1.13 Execution Timing Adjustment of Paint Start / End
Step Instruction
: :
n-1 MOVL
n MOVL +SPYOF ADJD=50.0
n+1 MOVL
: :
NOTE
In case that signals are set to be output in advance by setting
the painting device characteristics (PAINT SPECIAL).
SPY OFF
(#51530) OFF advance time
(0.6 s)
Atomization ON signal ON
ATOM OFF
(#51531) OFF delay time
(0.4 s)
Atomization ON signal ON
(#51531) OFF ATOM OFF
delay time
(0.4 s)
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1.13 Execution Timing Adjustment of Paint Start / End
NOTE • TIMER
• SET
• ‘ (comment)
Step Instruction
: :
n-1 MOVL
n MOVL +SPYOF ADJD=100.0
DOUT
n+1 MOVL
: :
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1.13 Execution Timing Adjustment of Paint Start / End
1.13.2 Interruption
Step Instruction
: :
n-1 MOVL
n MOVL +SPYON ADJT=-1.0
n+1 MOVL
: :
n- 1 n n+1
Step
ON
Work start signal
(#51530) OFF
ON
Atomization ON signal
(#51531) OFF ATOM ON ATOM ON
advance time advance time
(0.4 s) (0.4 s)
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1.13 Execution Timing Adjustment of Paint Start / End
Step Instruction
: :
n-1 MOVL
n MOVL +SPYOF ADJT=0.5
n+1 MOVL
: :
HOLD Stop
n- 1 n
Step
ON
Work start signal
(#51530) OFF
ON
Atomization ON signal
(#51531) OFF ATOM OFF
delay time
(0.5 s)
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1.14 Parameter
1.14 Parameter
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1.14 Parameter
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1.14 Parameter
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Index
Index-1
Index
Index-2
Index
Index-3
YRC1000
OPERATOR’S MANUAL
FOR PAINTING (NON-PURGE)