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Texy based thing

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0% found this document useful (0 votes)
23 views3 pages

Log

Texy based thing

Uploaded by

who534154
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sun Jun 16 12:52:55 2024

Alternative_Saves_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer vivo Model vivo 1951


Android Version: 11
Device Arch: android-arm64_v8a

Screen diagonal is 4.86545540006 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.11s
Early init. took 0.11s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/incg.badik2/files/../../../../Documents/
INCG_Saves/incg.badik2/game /data/user/0/incg.badik2/files/game
Loader init. took 0.25s
Loader init. took 0.25s
Loading error handling. took 0.37s
Loading error handling. took 0.37s
Loading script. took 5.29s
Loading script. took 5.29s
Saving to
/storage/emulated/0/Android/data/incg.badik2/files/../../../../Documents/
INCG_Saves/incg.badik2
Loading save slot metadata. took 0.27s
Loading save slot metadata. took 0.27s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 6, 3)
- Init at 00images.rpyc:55 took 0.71763 s.
Running init code. took 1.27s
Running init code. took 1.27s
Loading analysis data. took 2.21s
Loading analysis data. took 2.21s
Analyze and compile ATL. took 0.37s
Analyze and compile ATL. took 0.37s
Reloading save slot metadata. took 0.23s
Reloading save slot metadata. took 0.23s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 1.12s
Initial gc. took 1.12s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.28s
Init translation took 1.28s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.66s
Load screen analysis took 0.66s
Analyze screens took 0.02s
Analyze screens took 0.02s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 2.61s
Prepare screens took 2.61s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 1.62s
Interface start. took 1.62s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2118, 984)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 616'
Version: 'OpenGL ES 3.2 V@0502.0 (GIT@0123d33, I373ac6d836, 1605734889)
(Date:11/18/20)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 17.8805019855s.
Screen sizes: virtual=(1920, 1080) physical=(2118, 984) drawable=(2118, 984)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2118, 984) drawable=(2118, 984)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2118, 984) drawable=(2118, 984)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2244, 1080) drawable=(2244, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

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