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Bal Lekhsi 1

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0% found this document useful (0 votes)
19 views7 pages

Bal Lekhsi 1

ai diye bal lekhe lisi

Uploaded by

editor's bench
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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C# Class Notes

1. Introduction to C#

 C# (C-Sharp): A modern, object-oriented programming language developed by Microsoft as part


of the .NET framework.

 Key Features: Strong typing, automatic garbage collection, and support for both imperative and
declarative programming paradigms.

2. Basics of C# Syntax

 Hello World Program:

C#

using System;

class Program

static void Main()

Console.WriteLine("Hello, World!");

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 Namespaces: Used to organize code into logical groups and prevent name conflicts.

C#

namespace MyNamespace

class MyClass

// Class members

}
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3. Classes and Objects

 Class: A blueprint for creating objects, defining properties, methods, and events.

C#

public class Car

// Fields

private string color;

private int speed;

// Constructor

public Car(string color, int speed)

this.color = color;

this.speed = speed;

// Methods

public void Accelerate(int increment)

speed += increment;

public void DisplayInfo()

Console.WriteLine($"Color: {color}, Speed: {speed}");

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 Object: An instance of a class.

C#

Car myCar = new Car("Red", 0);

myCar.Accelerate(10);

myCar.DisplayInfo();

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4. Properties

 Properties: Provide a flexible mechanism to read, write, or compute the values of private fields.

C#

public class Student

private int id;

public int ID

get { return id; }

set { id = value; }

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5. Methods

 Methods: Define the behavior of a class.

C#

public class Calculator

public int Add(int a, int b)

return a + b;

}
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6. Inheritance

 Inheritance: Allows a class to inherit members from another class.

C#

public class Animal

public void Eat()

Console.WriteLine("Eating...");

public class Dog : Animal

public void Bark()

Console.WriteLine("Barking...");

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7. Polymorphism

 Polymorphism: Allows methods to do different things based on the object it is acting upon.

C#

public class Shape

public virtual void Draw()

Console.WriteLine("Drawing a shape.");

}
}

public class Circle : Shape

public override void Draw()

Console.WriteLine("Drawing a circle.");

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8. Interfaces

 Interfaces: Define a contract that implementing classes must follow.

C#

public interface IMovable

void Move();

public class Car : IMovable

public void Move()

Console.WriteLine("Car is moving.");

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9. Exception Handling

 Exception Handling: Provides a way to handle runtime errors.

C#
try

int[] numbers = { 1, 2, 3 };

Console.WriteLine(numbers[5]);

catch (IndexOutOfRangeException ex)

Console.WriteLine("An error occurred: " + ex.Message);

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10. Collections

 Collections: Used to store groups of related objects.

o List: A dynamic array.

C#

List<int> numbers = new List<int> { 1, 2, 3, 4, 5 };

numbers.Add(6);

foreach (int number in numbers)

Console.WriteLine(number);

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11. LINQ (Language Integrated Query)

 LINQ: Provides a consistent way to query data from different sources.

C#

int[] numbers = { 1, 2, 3, 4, 5 };

var evenNumbers = from num in numbers

where num % 2 == 0

select num;
foreach (var num in evenNumbers)

Console.WriteLine(num);

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12. Asynchronous Programming

 Async and Await: Simplify asynchronous programming.

C#

public async Task<string> GetDataAsync()

await Task.Delay(1000); // Simulate a delay

return "Data retrieved";

public async void DisplayData()

string data = await GetDataAsync();

Console.WriteLine(data);

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These notes provide a comprehensive overview of C#, suitable for a class discussion or study guide. If
you need more detailed explanations or specific examples, feel free to ask!

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