Interior Design Techniques Demystified
AutoCAD:
Course 1. User interface and basic navigation.
Objectives 2. Insight into fundamental drawing and editing
commands (line, circle, trim, etc.).
3. Exploring advanced editing tools such as fillet,
chamfer, and array.
4. Explore layers, blocks, and attributes for efficient
drawing management.
5. Exploring 3D modeling capabilities, including basic
solid modeling and rendering.
SketchUp:
1. Basic drawing tools (line, rectangle, circle, etc.) and
their modifications.
2. Mastering the push/pull tool for creating 3D forms.
3. Groups and components for efficient model
organization.
4. Exploring advanced modeling techniques like follow
me, offset, and rotate.
5. Exploring plugins and extensions to extend SketchUp's
capabilities.
V- Ray:
1. Explore the V-Ray interface and basic settings.
2. Insight about V-Ray materials and texture mapping.
3. Mastering lighting techniques, including different light
types and setups.
4. Explore camera settings for achieving desired
perspectives.
5. Exploring V-Ray's render settings for quality and
efficiency.
V-Ray:
1. V-Ray interface and basic settings.
2. V-Ray materials and texture mapping.
3. Mastering lighting techniques, including different light
types and setups.
4. Camera settings for achieving desired perspectives.
5. Exploring V-Ray's render settings for quality and
efficiency.
Lumion:
1. Getting familiar with the Lumion interface and
navigation.
2. Import process for models and assets from other
software.
3. Lumion's library of materials, objects, and effects.
4. Mastering scene creation and composition techniques.
5. Exploring lighting setups and effects for different moods
and times of day.
6. Camera animation and path creation.
7. Rendering settings and optimization for speed and
quality.
8. Exploring post-processing effects for enhancing
renders.
9. Create and present architectural visualizations
effectively using Lumion.
10.Exploring Walkthrough effects for realistic view.
Cohoom:
1. Cohoom platform interface and navigation.
2. To create and customize virtual spaces within
Cohoom.
3. Mastering the placement and manipulation of
furniture and decor items in virtual rooms.
4. Exploring Cohoom's collaboration features for real-
time design discussions and feedback.
5. To import and export 3D models and designs into
Cohoom.
6. Insight into various presentation and visualization
tools available in Cohoom for showcasing designs.
7. Exploring the integration of Cohoom with other design
software and platforms.
8. Best practices for creating immersive and engaging
virtual experiences using Cohoom.
9. Exploring advanced features and functionalities of
Cohoom, such as lighting and material customization.
10. Cohoom's analytics and reporting capabilities for
design performance evaluation and optimization.
11.Importing 3d models from Sketchup
12.To create models in cohoom by using Customized
tools
13.Types of light and its settings
Course AutoCAD:
Outcomes 1. 2D Drafting: Create accurate 2D drawings using
AutoCAD, including floor plans, elevations, and
sections.
2. Hands-on experience of 3D Modeling: Gain
knowledge of basic 3D modeling principles and
techniques in AutoCAD, enabling them to create
simple 3D objects and models.
3. Application in Architectural Design: Apply AutoCAD
skills to architectural design tasks, such as creating
detailed drawings for residential and commercial
buildings.
4. Collaboration and Documentation: Collaborate with
others using AutoCAD through file sharing and
markup tools, as well as how to create professional
documentation sets for construction projects.
SketchUp:
1. 3D Modeling Proficiency: Develop proficiency in
creating 3D models of buildings, interiors, and objects
using SketchUp's intuitive interface and tools.
2. Visualization Skills: Visualize design concepts and
ideas effectively in SketchUp, including applying
textures, materials, and lighting to enhance realism.
3. Integration with Other Software: Integrate SketchUp
models with other software tools commonly used in
architecture and design workflows, such as AutoCAD
and Revit.
4. Rendering and Presentation: Gain skills in creating
high-quality renderings and presentations using
SketchUp, including exporting images and creating
walkthrough animations.
V- Ray:
1. Advanced Rendering Techniques: Render advanced
techniques in V-Ray, including global illumination,
image-based lighting, and photorealistic rendering.
2. Material Creation and Texturing: Exhibit skills in
creating and applying realistic materials and textures
in V-Ray to achieve high- quality renderings.
3. Lighting and Scene Setup: Set up lighting in V-Ray
scenes, including using different types of lights and
optimizing lighting for various design scenarios.
4. Rendering Optimization: Optimize render settings and
reducing render times in V-Ray, improving efficiency
in the rendering process.
Lumion:
1. Real-time Rendering Techniques: Use Lumion's real-
time rendering capabilities to create immersive
visualizations of architectural designs.
2. Material and Landscape Design: Exhibit skills in
applying materials, textures, and landscaping
elements to enhance the realism and aesthetic
appeal of their Lumion projects.
3. Animation and Visualization: Create cinematic
animations and walkthroughs in Lumion to effectively
communicate design concepts and ideas.
4. Post-production and Effects: Apply post-production
effects and enhancements to their Lumion renders,
including adjusting lighting, adding effects, and
editing images.
5. Presentation Skills: Develop skills in presenting their
designs using Lumion, including creating compelling
presentations for clients, stakeholders, and design
reviews.
Cohoom
1. Virtual Space Design: Design and customize virtual
spaces using Cohoom, including the placement of
furniture, decor items, and architectural elements.
2. Visualization and Presentation Skills: Develop
the skills to create compelling visual presentations of
their designs using Cohoom's presentation tools,
enhancing their ability to communicate design
concepts effectively.
3. Integration with Design Workflows: Integrate
Cohoom into their existing design workflows,
including importing and exporting 3D models and
designs from other software platforms.
4. Virtual Experience Creation: Create immersive
and engaging virtual experiences for clients and
users using Cohoom, enhancing their ability to
showcase design concepts in a dynamic and
interactive manner.
5. Analytical and Reporting Skills: Utilize Cohoom's
analytics and reporting capabilities to evaluate
design performance and make data-driven decisions
for optimization.
6. Project Management and Planning: Develop
project management skills through the planning and
execution of virtual design projects using Cohoom,
including timeline management and resource
allocation.
Course Duration: 45 Hours
Course Content:
AUTOCAD
UNIT-I BASIC TOOLS OF AUTOCAD AND ITS USAGE
AutoCAD offers a vast array of tools and commands for creating, editing, and
annotating drawings. Here's an overview of some basic tools and their common
uses:
• Line (L).
• Circle (C).
• Trim (TR) and Extend (EX)
• Array (ARRAY
• Fillet(FILLET)
• Champer(chamfer)
These are just a few of the basic tools available in AutoCAD. The software offers
a comprehensive suite of features and commands tailored to various design tasks,
allowing users to create intricate drawings with precision and efficiency.
UNIT-II –HOUSE PLANING
Creating a house plan in AutoCAD involves several steps. Here's a step-by-step
guide to help you get started:
• Start a New Drawing: Open AutoCAD and start a new drawing file. Set the
units and scale for your drawing based on your preferences and requirements.
• Draw the Outline: Use the Line or Rectangle tool to draw the outline of the
house. This will serve as the perimeter of the building. Ensure that you accurately
specify the dimensions of the walls.
• Add Walls: Draw walls inside the outline to define the layout of rooms. Use
the Line tool to draw each wall segment, ensuring they are connected and form
closed shapes. You can use the Offset tool to create walls of consistent thickness.
• Insert Doors and Windows: Use the Block or Insert command to add door
and window blocks to the walls. You can find standard door and window blocks in
AutoCAD's library or create your own. Ensure that they are properly aligned and
sized.
• Include Interior Features: Draw interior features such as stairs, closets, and
built-in furniture using lines, rectangles, or custom blocks. Pay attention to
accurate placement and dimensions.
• Add Exterior Features: Include exterior features like porches, decks, or
landscaping elements around the house. Again, use lines, rectangles, or custom
blocks to represent these features.
• Annotate with Dimensions: Use the Dimension tool to add dimensions to
the drawing. Dimension key areas such as room sizes, wall lengths, door and
window placements, and any other relevant dimensions.
• Label Rooms and Spaces: Add text labels to identify each room and space
within the house. You can use the Text tool to add labels such as "Living Room,"
"Bedroom 1," "Kitchen," etc.
• Review and Edit: Review the drawing for accuracy and make any necessary
edits or adjustments to ensure that everything is correctly represented. Check
dimensions, alignments, and overall layout.
• Save and Print: Save your drawing file in an appropriate location and
consider printing it out for reference or sharing it digitally with others involved in
the project.
• Remember to refer to any architectural plans or specifications you have for
the house to ensure that your AutoCAD drawing accurately reflects the design
requirements. Additionally, follow any relevant building codes and regulations
when creating your house plan.
UNIT-III DETAIL DRAWING
Certainly! When creating a detailed drawing for furniture, you want to ensure that
it accurately represents the dimensions, features, and assembly instructions of
the piece. Here's a basic outline of what you might include:
1. Title Block:
2. Orthographic Views:
3. Dimensions:
4. Materials and Construction Details:
5. Assembly Instructions:
6. Finish and Texture:
7. Notes and Annotations:
8. Scale Reference:
9. Rendering (Optional):
Remember to maintain clarity and consistency throughout the drawing to ensure
that it effectively communicates the necessary information to whoever will be
using it, whether it's for manufacturing, assembly, or other purposes.
UNIT-IV ELECTRICAL PLANING :
Creating an electrical layout in AutoCAD involves several steps to ensure accuracy
and clarity. Here's a basic guide on how to do it:
1. Set up the Drawing Environment:
2. Insert Reference Information:
3. Draw Walls and Structural Elements:
4. Place Electrical Devices:
5. Draw Wiring and Conduits:
6. Label and Annotate:
7. Add Dimensioning and Notes:
8. Check and Review:
9. Save and Share:
Remember to follow standard drafting practices and guidelines for creating clear
and accurate drawings. It's also a good idea to consult with electrical engineers or
professionals to ensure your layout meets all safety and functional requirements.
UNIT-V TILE COUNT LAYOUT:
Creating a tile count layout in AutoCAD involves several steps. Here's a general
guide
● Set Up Your Drawing
● Draw the Area to Be Tiled
● Create Tile Blocks (Optional
● Counting Tiles
● Labeling and Annotation
● Dimensioning (Optional)
● Save and Print
Remember to customize the above steps based on your specific project
requirements and preferences. AutoCAD offers a wide range of tools and
customization options to help you create detailed and accurate drawings for your
tile layout.
SKETCHUP
UNIT-I BASIC TOOLS OF SKETCHUP
SketchUp offers a range of basic tools that form the foundation of creating 3D
models. Here are some of the essential ones:
● Line Tool
● Rectangle Tool
● Circle Tool
These are some of the fundamental tools in SketchUp that you'll frequently use
when creating 3D models. They provide a solid starting point for modeling and can
be combined and used in various ways to construct more complex geometry.
UNIT-II –WALL RAISING
Raising walls in SketchUp is a straightforward process, typically done using the
Push/Pull tool to extrude a 2D shape into a 3D form. Here's a step-by-step guide:
● Draw the Floor Plan
● Create Wall Thickness
● Extrude Walls Upward
● Repeat for Each Wall
● Cleanup and Detailing
● Group or Component
By following these steps, you can effectively raise walls in SketchUp to create the
basic structure of your building or architectural model. As you become more
familiar with SketchUp's tools and features, you can explore more advanced
techniques for detailing and refining your models.
UNIT-III BASIC MODELING
Basic modeling in SketchUp involves creating simple 3D shapes and forms using
fundamental tools. Here's a step-by-step guide to get you started:
Set Up Your Workspace
● Navigate the Interface
● Select a Drawing Tool:
● Draw a Shape
● Edit and Modify
● Extrude Shapes
● Combine and Group Objects
● Add Details
● Review and Refine
● Save Your Work
By following these steps, you can create basic 3D models in SketchUp and begin
to explore its capabilities for more advanced modeling and design projects.
UNIT-IV MODELING AND COLORS
How to model larger models like bed headboard, back bed wall, tv wall, wardrobe,
Ceiling, curtain units, artifact set by using some other plugin tools like Soap
bubble, open &close etc.
How to apply basic colour for walls, furniture etc.
UNIT-V TILE COUNT
To count the number of tiles in a model in SketchUp, you can use a combination
of manual methods and plugins. Here's how you can approach it:
Manual Method:
● Wall Raising
● Zoom In
● Selection Tool
● Counting
● Repeat
This manual method can be time-consuming and may not be feasible for large or
complex tile layouts.
VRAY
UNIT -I INTRODUCTION TO VRAY
• V-Ray for SketchUp is a powerful rendering software plugin that seamlessly
integrates with SketchUp, a popular 3D modeling program. Developed by Chaos
Group, V-Ray enhances SketchUp's capabilities by providing advanced rendering
tools, allowing users to create photorealistic imagery of their 3D models with ease.
• One of the key features of V-Ray for SketchUp is its ability to simulate real-
world lighting conditions and materials accurately. Users can manipulate various
parameters such as light intensity, color, and direction to achieve the desired look
and feel for their renders. Additionally, V-Ray offers a wide range of material
presets and textures, enabling users to create surfaces that mimic a variety of
materials like wood, glass, metal, and more.
• Another notable aspect of V-Ray for SketchUp is its efficient rendering
engine, which leverages both CPU and GPU processing power to deliver fast and
high-quality results. This allows users to iterate quickly on their designs and see
near-instant feedback on changes made to the scene.
• Furthermore, V-Ray for SketchUp offers a user-friendly interface with
intuitive controls and presets, making it accessible to both beginners and
experienced users alike. Its seamless integration with SketchUp's workflow
streamlines the rendering process, allowing users to focus more on the creative
aspects of their projects rather than getting bogged down by technical details.
• Overall, V-Ray for SketchUp is a versatile rendering solution that empowers
designers, architects, and visual artists to bring their ideas to life with stunning
realism and detail. Whether creating architectural visualizations, product designs,
or interior scenes, V-Ray for SketchUp provides the tools necessary to achieve
professional-quality renders.
UNIT-II BASIC TOOLS OF VRAY SKETCHUP
V- Ray for SketchUp offers a comprehensive set of tools and features to help
users create realistic renders of their 3D models. Here are some of the basic tools
and functionalities you can expect to find in V-Ray for SketchUp:
● V-Ray Asset Editor
● Material Editor
● V-Ray Lights
● Global Illumination
● Image Sampler
● Render Elements
● Camera Settings
● V-Ray Frame Buffer
These are just a few of the basic tools and features of V-Ray for SketchUp. The
software offers a wide range of additional capabilities for advanced rendering and
visualization needs.
UNIT-III–MATERIAL APPLICATION
In V-Ray for SketchUp, applying materials to your 3D models is a crucial step in
achieving realistic and visually appealing renders. Here's a basic overview of how
you can apply materials using V-Ray for SketchUp:
1. Material Editor:
2. Applying Materials:
3. Adjusting Material Properties:
4. Mapping and Texturing:
5. Material Overrides:
6. Material Libraries:
By mastering the material application process in V-Ray for SketchUp, you can
enhance the realism and quality of your renders, bringing your 3D models to life
with convincing textures and surface properties.
UNIT-IV RENDERING SETTINGS
Configuring render settings in V-Ray for SketchUp is essential for achieving high-
quality renders while balancing rendering time and output quality. Here's an
overview of the key render settings you can adjust:
1. Quality Settings:
● Image Sampler
● Antialiasing
● Noise Threshold
2. Global Illumination:
● GI Engine
● Primary and Secondary Bounces
3. Lighting:
● V-Ray Lights
● Environment Lighting
4. Materials:
● Reflection and Refraction
● Subdivision and Displacement
5. Camera Settings:
● Exposure:
● Depth of Field
6. Render Elements:
● Enable/Disable
● Render Element Parameters
7. Output Settings:
● Image Size and Aspect Ratio
● File Format
● Output Location
8. Post-Processing:
● Color Correction
● Tone Mapping
By adjusting these render settings according to your specific project requirements,
you can achieve optimal results with V-Ray for SketchUp, balancing rendering
speed with output quality to produce stunning, photorealistic renders.
LUMION
UNIT -I INTRODUCTION TO LUMION
Lumion is a powerful visualization software designed to complement SketchUp's
3D modeling capabilities by providing intuitive tools for creating stunning
architectural renders and animations. With its user-friendly interface and real-time
rendering technology, Lumion allows architects, designers, and artists to bring
their SketchUp models to life with remarkable ease and speed.
Key features of Lumion for SketchUp include:
•Real-Time Rendering: Lumion offers real-time rendering capabilities, allowing
users to instantly visualize their SketchUp models with realistic lighting, materials,
and environments. This immediate feedback enables quick design iterations and
enhances the creative workflow.
•Vast Content Library: Lumion provides a vast library of high-quality 3D models,
materials, textures, and objects that users can easily integrate into their SketchUp
projects. This extensive content library includes vegetation, furniture, people,
vehicles, and more, enabling users to populate their scenes with lifelike elements
effortlessly.
•Advanced Lighting and Effects: With Lumion, users can simulate various lighting
conditions, such as sunlight, artificial lights, and global illumination effects, to
create compelling atmospheres and moods. Additionally, Lumion offers a range of
effects such as lens flare, depth of field, and bloom to enhance the visual impact
of renders and animations.
•Effortless Scene Setup: Lumion simplifies the process of scene setup by providing
intuitive tools for terrain modeling, landscaping, and scene composition. Users can
quickly add terrain features, water bodies, vegetation, and other landscape
elements to enrich their SketchUp models with natural environments.
•Animation and Visualization: Beyond static renders, Lumion allows users to
create immersive animations and walkthroughs of their SketchUp models,
enabling clients and stakeholders to experience designs in motion. Users can
animate cameras, objects, and environments, adding movement and narrative to
their presentations.
•Integration with SketchUp: Lumion seamlessly integrates with SketchUp,
enabling users to import SketchUp models directly into Lumion for visualization
and rendering. Changes made to the SketchUp model can be synchronized with
Lumion, facilitating a smooth workflow between the two platforms.
Overall, Lumion for SketchUp empowers designers to communicate their ideas
effectively, turning SketchUp models into compelling visualizations and animations
that captivate audiences and streamline the design process from concept to
presentation.
UNIT-II MATERIAL APPLICTION
In Lumion, applying materials to your 3D models is a fundamental aspect of
creating realistic and visually appealing renders and animations. Here's an
overview of how you can apply materials in Lumion:
1. Material Library
2. Material Assignment
3. Material Customization
4. Texture Mapping
5. Material Layers
6. Global Materials
7. Material Variation
UNIT-III –LIGHT APPLICATION
In Lumion, lighting plays a crucial role in creating realistic and visually appealing
architectural visualizations. Here’s a brief guide on how to apply and manage
lighting in Lumion:
1. Placing Lights
2. Adjusting Light Properties
3. Sun and Sky
4. Global Illumination
5. Lighting Effects
6. Lighting Presets
7. Real-Time Feedback
8. Rendering Considerations
By mastering these aspects of lighting in Lumion, you can create compelling
architectural visualizations that effectively communicate your design intent.
Experimentation and practice will help you refine your skills and achieve stunning
results.
UNIT-IV –LANDSCAPING AND OTHER OBJECTS
In Lumion, landscaping and adding other objects such as vegetation, people,
vehicles, and furniture are essential for creating immersive and lifelike
environments. Here's how you can incorporate landscaping and other objects in
your Lumion projects:
1.Terrain Editing:
2.Vegetation:
3.Other Objects:
4.Custom Models:
5.Object Placement and Arrangement:
6.Object Properties:
UNIT-V RENDERING SETTINGS
Configuring render settings in Lumion is crucial for achieving high-quality renders
while balancing rendering time and output quality. Here's an overview of the key
render settings you can adjust:
1. Render Quality:
•Render Presets
•Render Style
2. Lighting:
•Sun and Sky
•Artificial Lights
3. Reflections and Refractions:
•Reflection Quality
•Refraction Quality
4. Shadow Settings:
•Shadow Quality
•Shadow Range
5. Ambient Occlusion:
•Ambient Occlusion
6. Global Illumination:
•GI Quality
7. Post-Processing:
•Color Correction
•Depth of Field
8. Output Settings:
•Resolution
•File Format
UNIT-VI WALKTHROUGH
Certainly! Here’s a step-by-step walkthrough on how to create a basic
architectural visualization using Lumion:
Step 1: Importing Your Model
1. Prepare Your 3D Model
2. Import Your Model into Lumion
3. Position and Scale
Step 2: Setting Up the Scene
1. Terrain and Environment
2. Adding Objects and Elements
Step 3: Applying Materials and Textures
1. Material Application
2. Adjusting Material Settings
Step 4: Lighting Your Scene
1. Placing Lights
2. Using Natural Lighting
Step 5: Adding Effects and Atmosphere
1. Post-Processing Effects
2. Animating Elements (Optional)
Step 6: Fine-Tuning and Rendering
1. Preview and Adjust:
2. Render Your Scene:
3. Render Output:
Step 7: Presenting Your Visualization
1. Create Renders and Animations
2. Export and Share
By following these steps, you can effectively use Lumion to create compelling
architectural visualizations that showcase your design in realistic and visually
stunning ways.
COHOOM
Unit –I :Introduction to Cohoom
• Cohoom represents a groundbreaking approach to virtual collaboration,
redefining how professionals across various industries interact, design, and
innovate together. As an innovative platform, Cohoom aims to streamline and
enhance collaboration processes, particularly in fields such as architecture, interior
design, real estate, and construction.
• At its core, Cohoom empowers teams to transcend geographical boundaries
and time constraints, enabling seamless communication and cooperation
irrespective of physical location. Through its intuitive interface and robust feature
set, Cohoom facilitates real-time collaboration, allowing stakeholders to work
together synchronously on design projects, brainstorm ideas, and provide
feedback instantaneously.
• One of Cohoom's key strengths lies in its immersive virtual environments,
which provide a dynamic canvas for ideation and exploration. Whether architects
are conceptualizing a new building, interior designers are refining spatial layouts,
or real estate professionals are showcasing properties, Cohoom offers a versatile
platform for visualizing ideas with unprecedented clarity and realism.
• Moreover, Cohoom fosters a culture of inclusivity and accessibility, ensuring
that every team member's voice is heard and valued throughout the design
process. From client presentations to internal design reviews, Cohoom facilitates
meaningful engagement and collaboration at every stage, resulting in more
informed decisions and superior outcomes.
• In addition to its collaborative features, Cohoom boasts robust tools for
design visualization, project management, and data analytics, empowering teams
to streamline workflows, track progress, and measure performance effectively. By
harnessing the power of data-driven insights, Cohoom enables continuous
improvement and innovation, driving success in an ever-evolving digital
landscape.
• As organizations embrace remote work and virtual collaboration as the new
norm, Cohoom emerges as a transformative solution for harnessing collective
creativity, expertise, and vision. With its visionary approach to collaboration and
design, Cohoom sets the stage for a future where innovation knows no bounds
and possibilities are limitless.
UNIT –II BASIC TOOLS:
Coohom is a cloud-based interior design software that provides tools specifically
tailored for creating and visualizing interior spaces. Here are some of the basic
tools and features you can expect to find in Coohom:
1. Room Layout and Design:
•Floor Plan Creation
•Walls and Partitions
•Furniture Placement
2. Customization and Editing:
•Material and Texture Selection
•Color Customization
3. Visualization and Rendering:
•3D Visualization
•Real-Time Rendering
4. Collaboration and Sharing:
•Collaborative Design
•Project Sharing
5. Measurement and Scale:
• Measurement Tools
6. Virtual Reality (VR) Integration
• VR Experience
7. Presentation and Documentation:
• Rendering Export
• Design Documentation
8. User Interface and Ease of Use:
• Intuitive Interface
• Tutorial and Support
Coohom aims to streamline the interior design process by providing tools that
cater specifically to creating and visualizing interior spaces, making it a valuable
tool for professionals and enthusiasts alike.
UNIT-III : WALL CREATION:
Building Tools:
• Cohoom may provide players with building tools or interfaces specifically
designed for constructing walls and structures.
• These tools typically allow players to place and manipulate various building
materials, such as wood, stone, brick, or metal, to create walls of different shapes,
sizes, and styles.
Materials:
• Players can choose from a variety of materials to construct their walls, each
with its own aesthetic and functional properties.
• Common materials for building walls may include wood planks, stone
blocks, reinforced concrete, or decorative panels.
• Players may gather or purchase these materials through in-game activities
such as crafting, trading, or questing.
Design and Layout:
• Before constructing walls, players should plan out the design and layout of
their desired structure.
• Consider factors such as the overall size and shape of the building, the
placement of doors and windows, and any additional features such as decorative
elements or architectural details.
• Use in-game building tools to sketch out the layout and dimensions of the
walls, adjusting as needed to achieve the desired design.
Placement and Construction:
• Once the design is finalized, players can begin placing and constructing the
walls using their chosen building materials.
• Walls can be placed horizontally or vertically to create partitions,
enclosures, or perimeter barriers.
• Players may use a combination of straight walls, curved walls, corners, and
intersections to create custom shapes and configurations.
• Pay attention to alignment, spacing, and symmetry to ensure a cohesive
and visually pleasing result.
Customization and Decoration:
• After constructing the basic walls, players can further customize and
decorate them to enhance their appearance and functionality.
• Add details such as windows, doors, archways, or decorative trim to add
visual interest and architectural flair.
• Incorporate lighting fixtures, banners, tapestries, or other decorative
elements to personalize the walls and reflect the player's style or theme.
UNIT –IV MATERIAL APPLICATION:
In Coohom, applying materials is an essential part of creating realistic and visually
appealing interior designs. Here’s a guide on how to apply materials to surfaces
within your design:
Steps to Apply Materials in Coohom:
1. Accessing the Material Library
2. Choosing Materials
3. Applying Materials
4. Customizing Material Properties
5. Applying Textures
6. Saving Custom Materials (if applicable)
7. Previewing in 3D
8. Exporting and Sharing
Tips for Effective Material Application:
• Consistency: Maintain consistency in material choices throughout the
design to create a cohesive look.
• Realism: Pay attention to details such as texture resolution and lighting
conditions to achieve a realistic appearance.
• Experimentation: Don’t hesitate to experiment with different materials and
textures to explore various design possibilities.
• Feedback: Seek feedback from clients or peers to ensure that the chosen
materials align with the design vision and client expectations.
By following these steps and tips, you can effectively use Coohom’s material
application features to enhance your interior design projects and create visually
stunning presentations.
UNIT –V LIGHT SETTING:
● Light Type
● Intensity
● Colo
● Shadow Settings
● Falloff:
● Light Distribution
UNIT-VI RENDER SETTINGS:
● Preparation
● Quality Settings
● Resolution
● Render Output Format
● Render Settings
● Render Queue
● Render Farm
● Preview Renders
UNIT-VII PANAROMA:
Creating panoramas in Coohom allows you to capture and share immersive 360-
degree views of your interior designs. This feature is particularly useful for
presenting your designs in a more interactive and engaging way. Here’s how you
can create panoramas in Coohom:
Steps to Create Panoramas in Coohom:
1. Prepare Your Design
2. Navigate to the Panorama Tool:
3. Position and Capture the Panorama:
4. Set Panorama Settings:
5. Generate the Panorama:
6. Review and Preview:
7. Export or Share the Panorama:
8. Presenting and Sharing:
Tips for Creating Panoramas in Coohom:
•Camera Positioning: Pay attention to the camera placement to capture the most
visually appealing angles of your design.
•Lighting and Ambiance: Ensure lighting and ambiance settings are optimized for
the panorama to showcase your design effectively.
•Interactivity: If Coohom supports interactive panoramas, consider enabling
features like hotspots to provide additional information or navigation within the
panorama.
•Feedback: Share the panorama with clients or stakeholders to gather feedback
and make necessary adjustments to your design.
By following these steps and tips, you can leverage Coohom’s panorama feature
to create captivating and immersive presentations of your interior design projects.
UNIT-VIII 720VR:
1. 720-degree VR Experience: This could imply an immersive experience
where the user can view their surroundings in a full 720-degree field of vision.
This would be more than the typical 360-degree VR experience, potentially
allowing for an even more immersive environment.
2. 720p Resolution VR: Another interpretation could be related to the
resolution of VR content. "720 VR" might refer to VR content or displays that
support a resolution of 720p (1280x720 pixels).
UNIT-IX LIBRARY
Creating a public library in a virtual platform like Coohoom involves leveraging
digital tools to replicate the experience and services typically found in physical
libraries. Here’s how you might approach it:
1. Virtual Space Design:
● Layout: Design a virtual space with multiple areas such as reading
rooms, study corners, children's section, and event spaces.
● Navigation: Ensure intuitive navigation to allow users to explore
different sections easily.
2. Catalog and Resources:
● Book Collection: Digitize the library's collection, categorize books by
genre, author, or topic, and create virtual shelves.
● Digital Resources: Include access to e-books, audiobooks, digital
magazines, and academic journals.
3. Interactive Features:
● Search and Discovery: Implement a robust search function that allows
users to find specific books or resources quickly.
● Virtual Tours: Offer virtual tours of the library, highlighting different
sections and resources.
● Interactive Displays: Showcase new arrivals, featured books, and
recommended reads.
4. Accessibility and User Experience:
● Accessibility Features: Ensure accessibility for users with disabilities,
including options for text-to-speech and screen reader compatibility.
● User-Friendly Interface: Design an intuitive interface that is easy to
navigate for users of all ages and technological backgrounds.
UNIT-X COUSTOME MODELING :
Creating new models by using feature like Coustome model
USE CASE
1. Residence:Residence Buildings can be modeled with help of softwares like
Autocad,Sketchup, and Renderd with help of softwares like Lumion,Vray,Cohoom
2. Office design:Office Buildings can be modeled with help of softwares like
Autocad,Sketchup, and Renderd with help of softwares like Lumion,Vray,Cohoom
3. Farmhouse design :Farmhouse Buildings can be modeled with help of
softwares like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
4. Duplex House : Duelex House Designscan be modeled with help of
softwares like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
5. University design :University Buildings can be modeled with help of
softwares like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
6. Exhibition hall design:Exibition Hall design can be modeled with help of
softwares like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
7. Meditation centre design : Meditation centre design can be modeled with
help of softwares like Autocad,Sketchup, and Renderd with help of softwares like
Lumion ,Vray,Cohoom
8. Cafe design:Café Buildings and Furnitures can be modeled with help of
softwares like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
9. Showroom design:Showroom Design can be modeled with help of softwares
like Autocad,Sketchup, and Renderd with help of softwares like Lumion
,Vray,Cohoom
10. Furniture designmodeling:Furniture Designs
(Table,Chair,BedHeadboard,etc.)can be modeled with help of softwares like
Sketchup, and Renderd with help of softwares like Lumion,Vray,Cohoom
11. Artifact design modeling:Artifacts Designs (Wall
Decors,HomeDecors,etc.)can be modeled with help of softwares like Sketchup,
and Renderd with help of softwares like Lumion,Vray,Cohoom
12. Light fixture modeling:Lights Designs (Hanging Light,Chandilier,etc.)can be
modeled with help of softwares like Sketchup, and Renderd with help of softwares
like Lumion ,Vray,Cohoom
13. Tile layout:Bathroom Design can be modeled with Tiles with help of
softwares like Sketchup , and Renderd with help of softwares like Lumion
,Vray,Cohoom and Make Tile layout with help of software like Autocad
14. Electrical layout (RCP):Electrical drawings are drawn with help of softwares
like Autocad
15. Electric looping (Wiring):Electrical looping drawings are drawn with help of
softwares like Autocad
16. Detail drawing:In detail drawing we will give the proper dimensions
dimensions for Furnitures like table, Bed headboard etc. Detail drawings are drawn
with help of softwares like Autocad
17. Panaroma :Panaroma is a to create 3 dimensional view for a Whole room
with help of some software like Cohoom
18. 720 vr:720 vr is a to create 3 dimensional view for a Whole House or a
Office with help of some software like Cohoom
19. Walkthrough:Walkthrough is a to create 3 dimensional video for a Whole
House or a Office with help of some software like Lumion
20. Elevation design lumion:Elevation Designs can be modeled with help of
softwares like Sketchup, and Renderd with help of softwares like Lumion
Test Projects
1. AutoCAD :
- Test Case Title: Drawing Creation
- Preconditions: AutoCAD installed and running.
- Steps to Reproduce:
1. Open AutoCAD.
2. Create a new drawing.
3. Draw a rectangle with specified dimensions.
4. Add text with specific content.
5. Save the drawing.
- Expected Result: The rectangle and text are correctly drawn and saved in
the specified file format.
2. SketchUp :
- Test Case Title: 3D Model Creation
- Preconditions: SketchUp installed and running.
- Steps to Reproduce:
1. Open SketchUp.
2. Create a new project.
3. Draw a simple 3D model, such as a house or a car.
4. Apply textures or colors to the model.
5. Save the project.
- Expected Result: The 3D model is accurately created with applied textures
and colors, and it is saved without any errors.
3. V-Ray :
- Test Case Title: Rendering Quality
- Preconditions: V-Ray plugin installed and configured in the host
application (e.g., SketchUp).
- Steps to Reproduce:
1. Open a project in the host application.
2. Apply V-Ray materials to objects in the scene.
3. Set up lighting and camera parameters.
4. Start the rendering process.
5. Inspect the rendered image for quality.
- Expected Result: The rendered image exhibits high-quality textures,
lighting, and shadows without any artifacts or errors.
4. Lumion :
- Test Case Title: Real-Time Visualization
- Preconditions: Lumion installed and running.
- Steps to Reproduce:
1. Open Lumion.
2. Import a 3D model or scene.
3. Apply materials, effects, and landscaping elements.
4. Adjust lighting and camera settings.
5. Start real-time rendering.
- Expected Result: Real-time visualization of the scene with smooth
navigation, realistic lighting, and high-quality textures.
4. Cohoom:
- Test Case Title: Real-Time Visualization
- Preconditions: Cohoom installed and running.
Steps to Reproduce:
1. Open Cohoom.
2. Import a 3D model or scene.
3. Apply materials, effects, and landscaping elements.
4. Adjust lighting and camera settings.
5. Start real-time rendering.
- Expected Result: Real-time visualization of the scene with smooth
navigation, realistic lighting, and high-quality textures.