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Battle of Dead Mans Cove

Piratical game accessory for P i r a t e B o r g.

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0% found this document useful (0 votes)
1K views2 pages

Battle of Dead Mans Cove

Piratical game accessory for P i r a t e B o r g.

Uploaded by

mask2014
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Escape! What is this?

· While the crew is loading treasure onto the ships, a tempest brews overhead.
A Pirate Borg Naval Combat Scenario
· The spirits of Captain Red Wolf and his crew 1 it starts raining blood
can be seen rowing out to two ghost ships 2 the ghosts chant infernal shanties The Battle of Dead Man’s Cove is
(Desolation and The Bilge Maggot) that are 3 d8 trunk-sized tentacles crest the designed to help new GMs and
materializing at the mouth of the cove. surface near the horizon
4 lighting strikes ignite small fires on players try out small-fleet naval
· As the PCs make ready to depart, roll a d6: every ship in the PCs fleet combat, and can be run in an evening
5 d20 of the PCs crew panic and flee
or in a 2-3 hour convention time slot.
· Roll for naval combat initiative when the 6 1-5, all at once
fleet is about 15” from the ghost ships. Suggested Materials
· Use a ghostly variant of the NecromancerPB112 for Captain Red Wolf and his crew, d 1 water mat (1” hex mat, or just use a blue
especially the captain’s ability to fire and animate bones from the cannons. bed sheet, ruler, and something to measure
▶ In the event of close combat: Try to resolve the naval combat before a 60° angle)
switching to any close combats. If some of the PC’s ships escape, you can let d 3 ship models/tokens for the fleet:
those players take control of NPCs for a large final battle. Mixing the two scales sloop, brigantine, frigate (1/600th scale
can be very challenging, especially for newer GMs or large groups. recommended)
d 1 bone ship model/token: fluyt
d 2 ghost ship models/tokens: galleon, sloop
Desolation Ghost Galleon d 1 sea monster model/token: leviathan
hp hull agil speed skill brdside sml arms ram crew cargo
65 -d6 -3 3 +1
d Some terrain, markers, or dice to outline
2 @ d10 d6 d8 30/60 6 the coastline
special: Makes 2 broadsides when over half HP.
undead: Can only be crewed by the dead, and will sink when the captain is d A copy of PIRATE BORG
destroyed.
winds of hell: Not affected by wind conditions. d Character/Ship sheets
d PIRATE BORG reference cards
The Bilge Maggot Ghost Sloop d Rum
hp hull agil speed skill brdside sml arms ram crew cargo
30 -d2 +2 5 -1 d6 d4 d4 3/10 2
undead: Can only be crewed by the dead, and will sink when the captain is
destroyed. 0:00-0:30 Make characters, introduce PCs,
~3 Hour Session Timeline

winds of hell: Not affected by wind conditions.


vote/assign captains and ships
0:30 - 1:00 Hade’s Flame naval combat encounter
· Lusca, a legendary leviathan that inhabits blue holes in the Bahamas, lurks in
the waters of the cove. 1:00 - 1:45 Landfall, grotto exploration, skeleton melee
»Use Lusca as you see fit. It can slow down ships that get too close to escaping, weaken encounter, treasure load out
one of the ghost ships, or attack at random.
1:45 ~ 2:30 Escape! naval combat encounter
Lusca Leviathan ~2:30+ Carousing in Nassau!
hp morale armor speed agil tentacles
80 8 - 3 +1 2 @ d12
entangle: It makes two attacks each turn. For one attack it may entangle one Designed by Tyler Stratton and Luke Stratton. Art and Layout by Luke Stratton.
ship it Proofreading by Allan Sugarbaker. ©2023 Limithron LLC. v2.0
is touching. That ship is considered to be anchored on its next turn.
Get more PIRATE BORG content, battle maps, and join our Discord at
wise and careful: If it has 70 hp or less, it must make a Morale test every time Limithron.com
it ISBN 979-8-9871167-4-6
takes damage. It will flee when it has fewer than 60 hp.
LMTHRN004

PIRATE BORG and The Battle of Dead Man’s Cove are independent
productions by Limithron LLC and are not affiliated with Ockult
Örtmästare Games or Stockholm Kartell. They are published under
Ship destroyed? PCs might swim to another ship and join the crew. the MÖRK BORG Third Party License. MÖRK BORG is copyright
TPK? ”You wake up chained to the sea floor in Hades. A faint light glows from above”. 9 798987 116746 Ockult Örtmästare Games and Stockholm Kartell. N A V A L C O M B A T S C E N A R I O
You are captains and officers in command of a fleet of pirate ships.

The Banshee’s Wail Sloop


hp hull agil speed skill brdside smld4
30 -d2 +2 5 -1 d6
arms ram
d4
crew
3/10
cargo
2
The
special: Can travel at full speed when Close to the Wind.

The Riptide Brigantine


40 -d4 +1 4 -0 d8
arms
hp hull agil speed skill brdside smld4 ram
d6
crew
15/30
cargo
3
Fleet
special: None.

His Majesty’s Bane Frigate The


arms ram crew cargo
hp hull agil speed skill brdside smld6 d6 24/48 4
60 -d4 +0 4 +1 2 @ d8
special: Makes 2 broadsides when over half HP.

· After the players introduce their characters, have them elect three captains,
ship. If you have more than 6 players, put extras on the frigate as it has two
and decide what PCs are on each
cannon attacks.
Grotto
Very dark. Columns of sunlight poke through the
weeks they have been at sea searching for the lost treasure of Captain Red Wolf.
· For the past three eroding stratum above. Smell of rotten seaweed.
a pale woman in a black dress easily
· They are being guided by the divination magic of The Witch of Wellfleet
,
mistaken for a corpse. She moves like a spider, and the whispers of her voice echo in the mind of the crew. · The entrance is too small for

Dead Man’s Cove


even a sloop, but can be accessed
via longboats.

·Twisting sea caves (15ft ceiling,


dripping water, sharp rocks,
scattering crabs, anemones retreating
· At dawn, the fleet arrives at Dead
into their columns).
Man’s Cove, a small, mist-shrouded The G
rotto
tropical island with a deep natural ·Piles and piles of treasure (enough
harbor and a network of sea caves. to make the fleet filthy rich for life, 9 Cove Skeletons
Hade’s Flame
gold and silver coins, rare antiquities, Lifeless, in piles of bones, some on top of coins,
· After a séance involving much of the Wind sea chests). others in the water. Rotten, corroding, cursed.
ship’s livestock, the Witch of Wellfleet
believes the treasure is in a grotto at hp 1 Morale - No armor
the far end of the cove, but warns of a ▶ Take any treasure: the captain d Rusty cutlass d4
30”
dark presence that broods within. comes to life, vows vengeance, and
all 10 skeletons attack. Captain Red Wolf
· The Hade’s Flame (two-masted ship 15”
▶ If a skeleton is defeated: it Resting on golden throne among piles of coins,
of bone, blood red sails) can been seen
moored off shore. It spots the fleet,
turns to ASHpb10, and its ethereal dressed in a red coat made from the skin of
weighs anchor, sails to the mouth of
spirit swims (or rows) out of the cave slain wolves.
the cove, and attacks: roll initiative!
into the harbor. HP 20 Morale - wolf skin coat -d2
▶ If the captain is defeated: d 3 Flintlock pistols* 2d4
Fleet
The all the skeletons are as well. d Captain’s cutlass d8
*may shoot once a round for 3 rounds before
▶ How much treasure exactly?
needing to reload
Hade’s Flame Fluyt, Ship of Bone Have the players roll all the dice they
have with them. It is worth
hp hull agil speed skill brdside sml arms ram crew cargo the sum x 1,000 silver.
25 -d4 -1 3 +0 d10 d6 d6 10/40 5
undead fortitude: If reduced to 0 hp or less, test dr12 to drop to 1 hp instead.
horrifying: Ships within 12” of Hade’s Flame get +4 to all drs until they pass a morale test dr7 or they
deal damage to it.
Test for morale at the start of each round until passed. See Pirate Borg pg. 76 for more on ship morale tests.

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