The Evolution of Internet
The Evolution of Internet
OF INTERNET
How consumers use technology and
its impact on our lives
Table of
CONTENTS
01 02 03 04
INTRODUCTION ACCESS THE DIGITAL DEVICES HOW CUSTOMERS
USED BY AUDIENCES SEARCH
INTERNET
INFORMATION
05 06 07 08 09
WHAT ONLINE VIDEO CONSUMER SUMMARY REFERENCE LIST
CONSUMERS BUY CONSUMPTION TRENDS
ONLINE
ACCESS THE INTERNET
01. INTRODUCTION
The internet began as ARPANET, a military and academic project, and transformed
significantly with the introduction of the TCP/IP protocol in 1983, which enabled
different networks to communicate, forming the modern internet's backbone. The
1990s saw rapid growth with the creation of the World Wide Web by Tim Berners-
Lee, making the internet more user-friendly and accessible. By 1995,
approximately 16 million people were online, using it for basic web browsing and
email.
Entering the new millennium, the internet's landscape was reshaped by the rise of
social media, e-commerce, and streaming services, drastically altering user
interaction. By 2022, over 5.5 billion people were using the internet for a variety of
purposes, from communication and entertainment to education and commerce. Image 1. Sir Tim Berners Lee the
Founder of the
World Wide Web Consortium (Open
Today, the internet continues to evolve with advancements in technologies like the Data Institute, nd)
Internet of Things (IoT), artificial intelligence (AI), and 5G networks, indicating a
future of even more integration into daily life and continual innovation.
ACCESS THE INTERNET
01. INTRODUCTION
Image 2. UNIVAC I, first commercial computer in 1951 (University System of Georgia, nd).
The image depicts a scale model of the UNIVAC I, the pioneering British commercial computer introduced in 1951. Weighing
approximately 16,000 pounds and equipped with 5,000 vacuum tubes, the UNIVAC I boasted a processing capacity of around
1,000 calculations per second. Designed primarily for business applications, it marked a significant leap forward in computing
technology. Initially targeted towards government agencies, its adoption later expanded to include private sector entities such as
A.C. Nielsen and Prudential Insurance. By 1957, Remington-Rand had sold forty-six UNIVAC machines, reflecting the increasing
demand for early computing solutions.
ACCESS THE INTERNET
01. INTRODUCTION
TIMELINE
1978 1993 2001 2004 - 2005
The first email was Mosaic, the first First ever Apple iPod Facebook Collage
sent to 400 users of graphical browser is launches network is created
ARPANET introduced to the Youtube goes live
average consumer
Image 3. Collection of modems once used in Australia, including dial-up, DSL, and cable modems (wikipedia, 2023)
The introduction of the PC modem in 1977 marked a significant milestone in the evolution of internet access.
Invented by Dennis Hayes and Dale Heatherington, this device revolutionised how home computer users
connected to the internet. Prior to the modem, internet access was largely confined to academic and research
institutions, relying on complex and expensive mainframe computers.
The PC modem transformed this landscape by enabling individual users to connect their personal computers
to the internet via telephone lines.
This breakthrough facilitated the emergence of a new era of personal computing and online access, allowing
users to dial into remote networks, exchange data, and communicate electronically from their homes.
2. ACCESS THE INTERNET ACCESS THE INTERNET
In 1981, The British Broadcasting Corporation's Computer Literacy Project aimed to introduce adults with an interest
in computers to the technology. Acorn developed the popular BBC Microcomputer System, enabling viewers to follow
the programme using their own home computers. The machine featured expandable options, including ports for
cassette storage, a serial interface, and basic networking capabilities. A significant range of software was developed
for the BBC Micro, encompassing educational tools, productivity applications, and games.
Image 4. BBC’s The Computer Programme (computer Image 5. The BBC Microcomputer (BBC, 2015)
history museum, nd.)
2. ACCESS THE INTERNET ACCESS THE INTERNET
Fahlman's innovation aimed to distinguish jokes from serious statements in early online communications. This
simple yet effective method quickly gained popularity, becoming a precursor to modern emojis. These basic
emoticons evolved into the diverse range of graphical emojis used widely today, reflecting the growth of digital
communication tools.
2. ACCESS THE INTERNET ACCESS THE INTERNET
Image 9. Percentage of internet users aged 16 - 64 who owns each kind of device (Smart Insights, 2024)
ACCESS THE INTERNET
03. DIGITAL DEVICES USED BY AUDIENCES
Image 10. Percentage of internet users aged 16 - 64 who consume each media type (Smart Insights, 2024)
ACCESS THE INTERNET
04. HOW CUSTOMERS SEARCH INFORMATION
The United Kingdom (UK) boasts the most advanced e-commerce market in
Europe. In 2023, nearly 60 million UK residents are e-commerce users,
making online shopping a norm. The UK’s e-commerce market is the most
profitable in Europe, with online sales accounting for 26.5 percent of retail
sales in 2022, double the amount from a decade prior. The pandemic
spurred a 47 percent increase in internet retail sales in 2020. However,
sales decreased by 10 percent in 2022 due to inflation and global events.
Despite this, e-commerce revenue in the UK is projected to grow across all
segments.
Image 12. Shopping online (istockphoto.com)
The fashion segment leads in online retail revenue, with over one-fourth of sales from textile, clothing, and footwear
stores coming from online channels. Consumer electronics follow closely, with Amazon being a leading retailer. UK
consumers prefer using smartphones for online purchases, though they tend to spend more per order on desktop
devices. In 2022, the average order value was highest on desktops at £126, compared to £102 on tablets and £86 on
mobile phones.
A 2022 survey revealed that 96 percent of UK consumers value the option to pay cash upon delivery, while free returns
and delivery are less critical. Additionally, 93 percent consider environmentally friendly delivery options important,
focusing more on sustainable packaging and products rather than delivery methods.
05. WHAT CONSUMERS BUY ONLINE ACCESS THE INTERNET
E-commerce is increasing over the years that’s why companies have to customise their websites in order
to give people the best experience. Even if customers end up buying in physical stores most of the have
done the research of the product on internet before. Therefore the online presence is essential: from the
design to the payment method service
Main reasons why people buy online Why people abandon they purchases
These statistics highlight the importance of prioritising video marketing, focusing on engaging, shareable, and mobile-
friendly content to maximise reach and effectiveness in 2024
In the past, consumers were more predictable and loyal to brands. They relied on traditional marketing
channels like TV and print ads to make purchasing decisions.
However, with the advent of digital media, consumer behaviour has undergone a significant
transformation. Today, consumers are more fragmented and diverse, with increasing access to
information and choices, with 80% of online shoppers using mobile devices to research and make
purchases.
Image 14. The evolution of consumer behaviour in the digital age (Medium, 2024)
ACCESS THE INTERNET
07. CONSUMER TRENDS
• Personalisation: Consumers expect tailored interactions and experiences. Brands that deliver personalised experiences
will thrive.
• Omnichannel: Consumers switch between devices and channels. Marketers must provide seamless, consistent
experiences across all platforms.
• Mobile-First: Mobile is increasingly the primary device for consumers. Marketers must optimise their mobile strategies.
• Emotional Connection: Consumers are more likely to engage with brands that evoke emotions and create a sense of
belonging.
• Experiential Marketing: Consumers crave experiences over products. Marketers must create memorable, immersive
experiences.
• Data-Driven Decision Making: Marketers must leverage data analytics to inform their decisions and measure campaign
effectiveness.
ACCESS THE INTERNET
08. SUMMARY
1. Early Internet Era: In the 1960s, the Internet emerged primarily as a tool for government researchers to exchange
information. The initial infrastructure was bulky and required physical means for data transfer, such as mailing
magnetic tapes. The Cold War era accelerated its development, leading to the creation of ARPANET in response to the
launch of the Soviet Union's Sputnik satellite. This network, a precursor to the modern Internet, was officially
standardised on January 1, 1983, with the adoption of the TCP/IP protocol, enabling different computer networks to
communicate seamlessly.
2. Modern Internet Usage: Today, the Internet's user base has expanded exponentially, from 16 million in 1995 to over
5.5 billion in 2022. Nearly all internet users aged 16-64 own smartphones, making mobile devices the primary access
point for the Internet. Alongside smartphones, users also rely on laptops, desktops, and tablets. The dominance of
Google in the search engine market underscores the critical role of search in navigating the vast amount of information
available online.
3. Future Trends and Directions: As we move forward, the Internet is set to become even more integrated into everyday
life. Consumer behavior is shifting towards personalized and mobile-first experiences. Social media platforms and user-
generated content have become major influences on purchasing decisions. Video content continues to rise in
importance for marketing, with trends pointing towards live streaming, personalized videos, and short-form content on
platforms like TikTok and Instagram. Additionally, the use of AI-powered search features and voice assistants is
expected to grow, further shaping how consumers interact with technology.
ACCESS THE INTERNET
08. SUMMARY
Conclusion: The Internet has transformed from a niche research network into an indispensable global
system integral to communication, commerce, and entertainment. The future will see even deeper
integration into daily life, driven by technological advancements and evolving consumer behaviors.
Businesses must adapt by leveraging data, focusing on personalized and mobile-friendly experiences,
and staying ahead of digital trends to remain competitive in this rapidly changing landscape
What’s next?
ACCESS THE INTERNET
09. REFERENCE LIST
1.The Open Data Institute (n.d.) Tim Berners-Lee Profile. [photograph] Available at: https://theodi.org/profile/tim-berners-lee/ [Accessed:
10 June 2024]
2. University System of Georgia (n.d.) Internet Skills. [online] Available at: https://www.usg.edu/galileo/skills/unit07/internet07_02.phtml
[Accessed: 10 June 2024]
5. Wikipedia (n.d.) Modem. [photograph] Available at: https://en.wikipedia.org/wiki/Modem [Accessed: 10 June 2024]
6. Archive (n.d.) The computer programme [Image] Available at: https://archive.org/details/computer-programme [Accessed: 12 June 2024]
7. BBC (2015) Computer museum seeks BBC Micro fixers BBC [online] Available at: https://www.bbc.co.uk/news/technology-33291036
[Accessed 12 June 2024]
8. Fhalman, Scott (2021) The Birth, Spread, and Evolution of the Smiley Emoticon [Image] Available at: https://intelligentcollector.com/the-
birth-spread-and-evolution-of-the-smiley-emoticon/ [Accessed 15 June 2024]
9. World Bank (2022) IT Network Users and Penetration rate (% of Population) [Image] Available at:
https://data.worldbank.org/indicator/IT.NET.USER.ZS?end=2022&start=1960&view=map&year=2021 [Accessed: 15 June 2024]
ACCESS THE INTERNET
09. REFERENCE LIST
10. Smart Insights (n.d.) Mobile Marketing Statistics. [online] Available at: https://www.smartinsights.com/mobile-
marketing/mobile-marketing-analytics/mobile-marketing-statistics/ [Accessed: 17 June 2024]
11. GS Statcounter (n.d.) Search Engine Market Share. [online] Available at: https://gs.statcounter.com/search-engine-
market-share [Accessed: 17 June 2024]
12. Demand Sage (n.d.) Voice Search Statistics. [online] Available at: https://www.demandsage.com/voice-search-
statistics/ [Accessed: 17 June 2024]
14. Shopify (n.d.) Top Online Shopping Categories. [online] Available at: https://www.shopify.com/uk/blog/top-online-
shopping-categories [Accessed: 20 June 2024]
15. Statista (n.d.) E-commerce in the United Kingdom. [online] Available at: https://www.statista.com/topics/2333/e-
commerce-in-the-united-kingdom/#topicOverview [Accessed: 20 June 2024]
16. Finical Holdings (2022) Top 10 reasons why people prefer to shop online [online] Available at:
https://finicalholdings.com/blog/top-10-reasons-why-people-prefer-to-shop-online/ [Accessed: 21 June 2024]
ACCESS THE INTERNET
09. REFERENCE LIST
17. Creative Marketing Ltd (n.d.) Video Marketing Statistics. [online] Available at:
https://www.creativemarketingltd.co.uk/blog/video-marketing-statistics/ [Accessed: 21 June 2024]
18. Heshan (2021) The Evolution of Consumer Behaviour in the Digital Age. [online] Available at:
https://medium.com/@heshan1401/the-evolution-of-consumer-behaviour-in-the-digital-age-a5b139ae0c3a [Accessed:
21 June 2024]
19. R. Agui (2024) Influencer Recording a Video [Image] Available at: https://www.growthcollective.com/blog/tiktok-
influencer-marketing [Accessed: 30 June 2024]
20. E. Santiago (2024) Influencers vs. Creators: What's the Difference & Which Should Marketers Invest In? [Online]
Available at: https://blog.hubspot.com/marketing/influencers-vs-creators [Accessed: 30 June 2024]
22. G. Attention (2023) The Evolution of Consumer Behaviour: Marketing Trends to Stay Ahead [online] Available at:
https://www.linkedin.com/pulse/evolution-consumer-behavior-marketing-trends-stay-ahead [Accessed: 30 June 2024]