0% found this document useful (0 votes)
255 views2 pages

One Page Roleplay

Uploaded by

Jupp Kowalski
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
255 views2 pages

One Page Roleplay

Uploaded by

Jupp Kowalski
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

INTRO: This is a roleplaying game requiring three people. INTRO: This is a roleplaying game requiring three people.

One player called the DM, imagines the setting of the game One player called the DM, imagines the setting of the game
and defines the rules of the world on the fly. The others and defines the rules of the world on the fly. The others
embody characters in that world with unique traits. embody characters in that world.
Scenario: Ask each player what kind of place they'd like to Scenario: Ask each player what kind of place they'd like to
play in and a tone they'd enjoy, such as comedy or drama. play in and a tone they'd enjoy, such as comedy or drama.
The DM should take these ideas and run with them. The DM should take these ideas and run with them.
RULES: When attempting a difficult action, the DM RULES: When attempting a difficult action, the DM
should decide a number between 1 and 6 that would have to should decide a number between 1 and 6 that would have to
be rolled with a die to do that action. If you roll lower, that be rolled with a die to do that action. If you roll lower, that
action fails in a way the DM chooses. Otherwise, it passes. action fails in a way the DM chooses. Otherwise, it passes.

INTRO: This is a roleplaying game requiring three people. INTRO: This is a roleplaying game requiring three people.
One player called the DM, imagines the setting of the game One player called the DM, imagines the setting of the game
and defines the rules of the world on the fly. The others and defines the rules of the world on the fly. The others
embody characters in that world. embody characters in that world.
Scenario: Ask each player what kind of place they'd like to Scenario: Ask each player what kind of place they'd like to
play in and a tone they'd enjoy, such as comedy or drama. play in and a tone they'd enjoy, such as comedy or drama.
The DM should take these ideas and run with them. The DM should take these ideas and run with them.
RULES: When attempting a difficult action, the DM RULES: When attempting a difficult action, the DM
should decide a number between 1 and 6 that would have to should decide a number between 1 and 6 that would have to
be rolled with a die to do that action. If you roll lower, that be rolled with a die to do that action. If you roll lower, that
action fails in a way the DM chooses. Otherwise, it passes. action fails in a way the DM chooses. Otherwise, it passes.

INTRO: This is a roleplaying game requiring three people. INTRO: This is a roleplaying game requiring three people.
One player called the DM, imagines the setting of the game One player called the DM, imagines the setting of the game
and defines the rules of the world on the fly. The others and defines the rules of the world on the fly. The others
embody characters in that world. embody characters in that world.
Scenario: Ask each player what kind of place they'd like to Scenario: Ask each player what kind of place they'd like to
play in and a tone they'd enjoy, such as comedy or drama. play in and a tone they'd enjoy, such as comedy or drama.
The DM should take these ideas and run with them. The DM should take these ideas and run with them.
RULES: When attempting a difficult action, the DM RULES: When attempting a difficult action, the DM
should decide a number between 1 and 6 that would have to should decide a number between 1 and 6 that would have to
be rolled with a die to do that action. If you roll lower, that be rolled with a die to do that action. If you roll lower, that
action fails in a way the DM chooses. Otherwise, it passes. action fails in a way the DM chooses. Otherwise, it passes.

INTRO: This is a roleplaying game requiring three people. INTRO: This is a roleplaying game requiring three people.
One player called the DM, imagines the setting of the game One player called the DM, imagines the setting of the game
and defines the rules of the world on the fly. The others and defines the rules of the world on the fly. The others
embody characters in that world. embody characters in that world.
Scenario: Ask each player what kind of place they'd like to Scenario: Ask each player what kind of place they'd like to
play in and a tone they'd enjoy, such as comedy or drama. play in and a tone they'd enjoy, such as comedy or drama.
The DM should take these ideas and run with them. The DM should take these ideas and run with them.
RULES: When attempting a difficult action, the DM RULES: When attempting a difficult action, the DM
should decide a number between 1 and 6 that would have to should decide a number between 1 and 6 that would have to
be rolled with a die to do that action. If you roll lower, that be rolled with a die to do that action. If you roll lower, that
action fails in a way the DM chooses. Otherwise, it passes. action fails in a way the DM chooses. Otherwise, it passes.

Making a Character:. Flip your card over. Fill in some Making a Character:. Flip your card over. Fill in some
of the details before play. If you want to wait until later of the details before play. If you want to wait until later
to fill it in, that's okay too. to fill it in, that's okay too.
Power Level: When you make your character, you have Power Level: When you make your character, you have
a power level of 0. Whenever you roll a 6, you gain +1 a power level of 0. Whenever you roll a 6, you gain +1
to your power level. The result of your rolls is now what to your power level. The result of your rolls is now what
you roll plus your power level. you roll plus your power level.
Death: Sometimes you die. It's part of play. Don't worry Death: Sometimes you die. It's part of play. Don't worry
too much, just pick up a new card and make a new too much, just pick up a new card and make a new
character. Good to go once more. character. Good to go once more.
Character Sheet: Some small facts about your character. Character Sheet: Some small facts about your character.

Name:_________ Age:___ Name:_________ Age:___

Height:_______ft Power Level:_______ Height:_______ft Power Level:_______

(Download new cards at itch.enemby.com/) (Download new cards at itch.enemby.com/)

Character Sheet: Some small facts about your character. Character Sheet: Some small facts about your character.

Name:_________ Age:___ Name:_________ Age:___

Height:_______ft Power Level:_______ Height:_______ft Power Level:_______

(Download new cards at itch.enemby.com/) (Download new cards at itch.enemby.com/)

Character Sheet: Some small facts about your character. Character Sheet: Some small facts about your character.

Name:_________ Age:___ Name:_________ Age:___

Height:_______ft Power Level:_______ Height:_______ft Power Level:_______

(Download new cards at itch.enemby.com/) (Download new cards at itch.enemby.com/)

Character Sheet: Some small facts about your character. Character Sheet: Some small facts about your character.

Name:_________ Age:___ Name:_________ Age:___

Height:_______ft Power Level:_______ Height:_______ft Power Level:_______

(Download new cards at itch.enemby.com/) (Download new cards at itch.enemby.com/)

Consider
adding a small
weight to your
die, such as
a piece of
candy.

This will help


it roll.

You might also like