Hit Points
weapon Dead Head (2d4)
11 11
name
max Wooden Knife (d4)
current
Agnes weapon
class Sorcerer Old Uniform
features 0 1 2 3
ing/ha t -0 -d2 -d4 -d6
-Dead Head DR12 armor/cloth
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11
-Necro Sleep Spells/Prayers Left 2
Strength + 8 items or DR+s
Strength
(+0)
DR12(2 rounds) spirit+d2/day
Equipment on AGILITY/STRENGTH test
6 Agility 10
(+0)
Presence -Mandolin
14
RELICS & RITUALS (+1) -Fish in a Jar
Toug -7 doubloons
hness 13
(+1)
-The Black Spot Spir
it
-Call of the sea 20
(+4)
-Necronomicon
als Left
DR14 test or d4+4Ritu ,
DeLvuci lks
spirit+d4/day
dmg
8 2 423s
pi
ec
es
of
e ig
d2 d4 d6
ht
(sil
RELICS: spirit dr12 after using. Fail: Stunned 1 round, and can’t use
ve
) r
it again until dawn. Fumble: lose d2 HP & DESTROYED.
RITUALS: spirit dr12 before using. Fail: MYSTICAL MISHAP (pg. 66)
max damage, reroll anything, -d6 damage to self, one test DR -4, cancel crit/fumble
and can’t use that ritual until dawn. Fumble: up to GM.
Ship’s Log
background ( pg. 55)
Banshee’s Wail d4
Sailor ram
vessel name
-Juan (Morale +3, + Tartane
50% selling cargo) Hit Points vessel type
distinctive flaws ( pg. 56) - Philippe(-2 DR to
attack) 20 20 Cargo 1
Vain and Arrogant max
- Anastasia (Change 1. Spices (350s)
current max
the wind)
2.
physical trademark ( pg. 57) Hull -00 -d21 -d42 -d63 3.
Very pretty 4.
+5
Crew Skill
attack, repair 5.
6.
idiosyncrasies ( pg. 58) d4
Bro adsides 7.
Talks to herself age (arc of fire)
dam
8.
Sma ll Arms d4
damage (360°)
3 Crew 9
Known Shanties
unfortunate incidents & conditions ( pg. 59)
max
Stole a ship from cap’n min
( pg. 68) Agility +3
-Catherine
Drunken Sailor full sail, come about
thing of importance ( pg. 60)
(Skill -4 for d6 -Roger (2d6)
rounds) Speed 5
inches/hexes
Red Wine