Content Warning
Want to find more games about feelings
O P E
/ H rs
in space? Check out the #AdAstraJam
hashtag on Twitter for more great indie
V E / S t a
Both of the following games, Grave games featured on itch.io
G R A th e
and Hope, feature or focus on topics
s t
or feelings such as death, imminent
Like this game? Want to see more?
o ng
Am
death, fears, regrets, dread, anxiety,
and physical touch. Check out deathbymage.itch.io for more
tabletop RPG creations.
In the case of physical touch, it’s
important for both players to give You can find all other creations & projects
consent. You can still play the game on bit.ly/DBMPort
normally if either player does not
wish for physical contact or if your Want to support the creator? Check out
partner is physically present to patreon.com/deathbymage for reward
play. Physical touch, specifically for tiers featuring behind-the-scenes posts,
Hope, emphasizes closeness and early-access blog articles, exclusive
intimacy between the players and downloads, and more!
the characters.
Two microgames about
inevitability and the stars
By Jacky Leung
Grave Point of No Return
Hope. You place your faith with hope. Draw from the
deck. Resolve the prompt depending on the card drawn
and discard it into either a Hope or Despair pile. If you
There was an accident, you are adrift in space, and You have reached the end of the radio signal range. Static believe the prompt can lead to something positive or
the Earth is shrinking. Soon, you will be out of reach fills your comms, the sound of your fading breathe and hopeful for both characters, place in the Hope discard
and become one with the stars. You are alone in your instruments are your only comfort as the stars embrace pile. If you believe the prompt brings dread, despair,
thoughts, the static from your radio grows as your signal you. What are your final thoughts? Let the stars hear or uncertainty for both characters, place in the Despair
fades. This is your last chance to say anything before the your resolve or final plea. This is the end, now you rest. discard pile.
stars claim you.
Card
Prompt
Getting Started Number
You will need the following: What careers or opportunities did you leave
Ace
• A dark room with a small light source, candle, or behind to journey into space?
lantern What was something you never had enough
• A deck of playing cards 2
time for?
• A helmet (optional)
Think about your friends & where are they
3
now?
Gameplay
If you could redo any event from your life,
Starting the game by shuffling the deck of cards and 4
what would it be?
place it face down in front of you.
What remains unresolved or unfinished in
5
your life?
Point of No Return
You are drifting at a velocity faster than the pull of
gravity from the Earth, after a certain distance, the radio
Hope 6
What did you receive before your journey
into space?
communications will be near impossible and only static What were your plans or dreams when you
You and a fellow crewmate suffer an accident. Leaving you 7
will remain. Each card presents the distance from the went back to Earth? If any.
both stranded in the dead of space. The distress beacon
Earth, with Aces equaling 1 and all face cards having a
has been lit but you are uncertain if help will arrive in Why did you leave Earth? What were you
value of 10. Depending on how long you wish to play this 8
time. One of you suffered a leak in your spacesuit, you hoping to escape?
game when the cards reach a total of 45 or more, the
patched the tear, but are now sharing air from a single
game ends and you narrate your final moments. For a What do you fear most? Is it death or
life support unit. While you hope against all odds, the 9
longer game, set the total to 70. something more?
coldness of space begins to envelop you both. These
could be your final breaths. It might be time to share Who do you hope to reconnect if you arrived
10
Drawing From the Deck possibly your final moments. Anything can happen. back on Earth?
Before looking at the card, visualize floating in a sea of You come up with an idea that may save
Jack
stars, you can move your body but it does nothing to halt Getting Started your lives. What is it and will it work?
your speed. It is cold and you begin to see your visor What did you find in space? Was it everything
You will need the following:
become foggy from your breath, a sign of the failing life Queen
• This is a two-player game, so you and another player you hoped for?
support system. The suit on the card will act as a prompt
• A dark room with only a single light source, such as a
for your final thoughts before the inevitable. Say what What made you decide to journey into
candle, a lantern, a flashlight, or phone screen King
you need to say, once you reach beyond the Point of No space? Do you regret it?
• A single suit of cards from a deck of playing cards,
Return, the stars will become your final resting place. This card represents the end. Were you
from Aces to King, plus one Joker card. Joker
saved by hope or succumbed to your fate?
Card Suit Thought/Memory Gameplay
Something that makes you proud or During setup, light the candle, place the thirteen cards,
Ending the Game
Club
something you miss then shuffle the Joker with the bottom 2 cards. When the Once the Joker card is drawn the game ends. Tally up the
Something you always wondered or Joker card is drawn, the game ends. Keep the deck within number of cards in your Hope and Despair discard piles.
Diamond
something you dreamt about reach of both players and turn off the lights.
If you have more cards in the Hope pile, both players
Something you are passionate about, narrate an ending where both characters are saved. It is
Hearts During their turn, a player can choose one of two moves:
love, or cherish time to let go of each other and continue your lives.
Remorse and Hope.
Spade Something you regret, lament, or dread
Remorse. You dread the absolute worst and confide If you have more cards in the Despair pile, both players
something with your partner. You both are running out narrate an ending where both characters meet their
of breaths, say what you need to say before it’s too late! demise in the depths of space. Your hands are bound
Don’t hold back, this is your only chance! together as the final moments claim you.