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Ancient Bronze Dragon - Monster

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TUNE PD
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0% found this document useful (0 votes)
33 views2 pages

Ancient Bronze Dragon - Monster

Uploaded by

TUNE PD
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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{"name":"Ancient Bronze

Dragon","size":"gargantuan","type":"Dragon","tag":"","alignment":"lawful
good","hitDice":24,"armorName":"natural
armor","shieldBonus":0,"natArmorBonus":12,"otherArmorDesc":"22 (natural
armor)","speed":40,"burrowSpeed":0,"climbSpeed":0,"flySpeed":80,"hover":false,"swim
Speed":40,"customHP":false,"customSpeed":false,"hpText":"24","speedDesc":"40 ft.,
fly 80 ft., swim 40
ft.","strPoints":29,"dexPoints":10,"conPoints":27,"intPoints":18,"wisPoints":17,"ch
aPoints":21,"blindsight":60,"blind":false,"darkvision":120,"tremorsense":0,"truesig
ht":0,"telepathy":0,"cr":"22","customCr":"22 (41,000
XP)","customProf":7,"isLegendary":true,"legendariesDescription":"The dragon can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The dragon regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the ancient
bronze dragon can invoke the ambient magic to take lair actions. On initiative
count 20 (losing initiative ties), the ancient bronze dragon can take one lair
action to cause one of the following effects:","lairDescriptionEnd":"The ancient
bronze dragon can't repeat an effect until they have all been used, and it can't
use the same effect two rounds in a row.","isMythic":false,"mythicDescription":"If
the ancient bronze dragon's mythic trait is active, it can use the options below as
legendary actions for 1 hour after using {Some
Ability}.","isRegional":false,"regionalDescription":"The region containing the
ancient bronze dragon's lair is warped by the creature's presence, which creates
one or more of the following effects:","regionalDescriptionEnd":"If the ancient
bronze dragon dies, the first two effects fade over the course of 3d10
days.","properties":[],"abilities":[{"name":"Amphibious","desc":"The dragon can
breathe air and water."},{"name":"Legendary Resistance (3/Day)","desc":"If the
dragon fails a saving throw, it can choose to succeed instead."}],"actions":
[{"name":"Multiattack","desc":"The dragon can use its Frightful Presence. It then
makes three attacks: one with its bite and two with its claws."},
{"name":"Bite","desc":"_Melee Weapon Attack:_ +16 to hit, reach 15 ft., one target.
_Hit:_ 20 (2d10 + 9) piercing damage."},{"name":"Claw","desc":"_Melee Weapon
Attack:_ +16 to hit, reach 10 ft., one target. _Hit:_ 16 (2d6 + 9) slashing
damage."},{"name":"Tail","desc":"_Melee Weapon Attack:_ +16 to hit, reach 20 ft.,
one target. _Hit:_ 18 (2d8 + 9) bludgeoning damage."},{"name":"Frightful
Presence","desc":"Each creature of the dragon's choice that is within 120 feet of
the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become
frightened for 1 minute. A creature can repeat the saving throw at the end of each
of its turns, ending the effect on itself on a success. If a creature's saving
throw is successful or the effect ends for it, the creature is immune to the
dragon's Frightful Presence for the next 24 hours."},{"name":"Breath Weapons
(Recharge 5-6)","desc":"The dragon uses one of the following breath weapons.\
n**Lightning Breath.** The dragon exhales lightning in a 120-foot line that is 10
feet wide. Each creature in that line must make a DC 23 Dexterity saving throw,
taking 88 (16d10) lightning damage on a failed save, or half as much damage on a
successful one.\n**Repulsion Breath.** The dragon exhales repulsion energy in a 30-
foot cone. Each creature in that area must succeed on a DC 23 Strength saving
throw. On a failed save, the creature is pushed 60 feet away from the dragon."},
{"name":"Change Shape","desc":"The dragon magically polymorphs into a humanoid or
beast that has a challenge rating no higher than its own, or back into its true
form. It reverts to its true form if it dies. Any equipment it is wearing or
carrying is absorbed or borne by the new form (the dragon's choice).\nIn a new
form, the dragon retains its alignment, hit points, Hit Dice, ability to speak,
proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and
Charisma scores, as well as this action. Its statistics and capabilities are
otherwise replaced by those of the new form, except any class features or legendary
actions of that form."}],"bonusActions":[],"reactions":[],"legendaries":
[{"name":"Detect","desc":"The dragon makes a Wisdom (Perception) check."},
{"name":"Tail Attack","desc":"The dragon makes a tail attack."},{"name":"Wing
Attack (Costs 2 Actions)","desc":"The dragon beats its wings. Each creature within
15 ft. of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6
+ 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half
its flying speed."}],"mythics":[],"lairs":[],"regionals":[],"sthrows":
[{"name":"dex","order":1},{"name":"con","order":2},{"name":"wis","order":4},
{"name":"cha","order":5}],"skills":[{"name":"insight","stat":"wis"},
{"name":"perception","stat":"wis","note":" (ex)"},
{"name":"stealth","stat":"dex"}],"damagetypes":[{"name":"lightning","note":"
(Immune)","type":"i"}],"specialdamage":[],"conditions":[],"languages":
[{"name":"Common","speaks":true},
{"name":"Draconic","speaks":true}],"understandsBut":"","shortName":"","pluralName":
"","doubleColumns":false,"separationPoint":5,"damage":[]}

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