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Morkai

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Nicolas Aubert
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0% found this document useful (0 votes)
12 views1 page

Morkai

Uploaded by

Nicolas Aubert
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Morkai WEAPONS: Bastard sword, Club, Crossbow, Greataxe, Greatsword, Longsword, Mace,

Shortsword, Staff, Warhammer; ARMOR: All armor and shields


www.shadowdarklings.net LANGUAGES: Common, Diabolic, Orcish

Half-Orc: MIGHTY: +1 to attack and damage with melee weapons.

Knight of St. Ydris: DEMONIC POSSESSION: 3/day, +1 to damage for 3 rounds.


14 +2 8 -1 Half-Orc Knight of St. Ydris: WITCH SPELLCASTING: You begin learning Witch spells at level 3. To
cast a Witch spell, roll 1d20+2 vs a DC equal to 10 + the spell's tier.

Knight of St. Ydris-1: STAT BONUS: +2 to Dexterity

13 +1 11 +0 Knight of St. Ydris

16 +3 15 +2 1 0 10

33
Arbiter
6 11 Flint and steel

Grappling hook Backpack


Bag of coins (33)
Iron spikes (10)

Lawful Rations (3)

Rope, 60'

Demonic Possession: 3/day, +1 damage for 3 Torch


rounds
Torch
Sailor

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