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GK - Changing Point of Attack

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GK - Changing Point of Attack

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TOPIC = Switching the point of attack COACH = Derek Willis (Using GK’s for the coach that does

GK’s for the coach that does not have a GK background)

FUNDAMENTAL - WARM UP ORGANIZATION KEY COACHING POINTS


* Players (including GK’s) get into groups of three, each * Players that don’t have the ball checking to and away
group with one ball. to create space and passing lanes.
* All players will be mixed together in the half field * Players receiving the ball to open their body up to the
* Each player will have a number of 1, 2, or 3. field
* Player with the ball (#1) dribbles until #2 checks to * How the ball is delivered (driven, lofted, and on the
him. #1 passes to #2 and #1 checks away. #3 will then floor)
check to the ball.
* Balls will be passed on the ground at first, then service
will vary
MATCH RELATED * Played on a half field * Decision making of players to pass out of pressure
* 5x5 cone squares at each corner, one ball, 8 pinnines * Getting head up before they receive the ball and
* Teams are split 8 v 8 with the 2 GK’s as neutral players afterwards to find their teammates.
* To score a point, the team with the ball must pass the * Players receiving the ball across their body to allow
ball into one of the squares to a teammate, who then must quicker switches
complete a pass to a teammate to get a point. Players * How the ball is delivered (driven, lofted, on the floor)
may not pass into the same grid consecutives times. * Finding numbers up or numbers even situations
* Goalkeepers are to use their hands as neutral players * GK’s distribution (overhand throw vs bowl vs sling)
and distribute with their hands only. that allows the field player the best control of the ball

MATCH RELATED * 6 goal game with GK’s * Decision making of players to pass out of pressure
* 6 v 6 + 2 gk’s. * Players receiving the ball across their body to allow
* Play on a 35 yard length by 60 width quicker switches
* Teams have 3 goals that they can score on. In order to * How the ball is delivered (driven, lofted, on the floor)
score, they must pass the ball through the cone gates * Finding numbers up or numbers even situations
without the GK (who is situated behind the cones) being * Communication from the back to find the free space
able to pick the ball up (GK should only be 5 yards max * Outside players getting width early to stretch the other
behind the goals) team’s defense.
* Goalkeepers can be used by their own team for a free
back pass. In order to make it more game realistic (ie
apply some kind of pressure) GK’s only have two touches
MATCH CONDITION * 9 v 9 (including GK’s) 90 length by 70 wide field * Same as above

COOL DOWN
Jog and stretch

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