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Fiora Seraphina 105: Moon-Mercy

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0% found this document useful (0 votes)
25 views2 pages

Fiora Seraphina 105: Moon-Mercy

Uploaded by

richworldinc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fiora Seraphina 105 ARMOR HIT POINTS HIT DICE DEATH

CLASS SAVES
character name
archaeoligist druid-monk
background class
level 21 temp spent successes
Papallona moon-mercy shield
xp current max max failures
species subclass

PROFICIENCY BONUS INTELLIGENCE INITIATIVE SPEED SIZE PASSIVE PERCEPTION

3 17
+4 25-30 3'5" 14
3 modifier
score
WEAPONS & DAMAGE CANTRIPS
3 Saving Throw
Name Atk Bonus / DC Damage & Type Notes
STRENGTH
3 Arcana legs +7 d6+4
6 History
3 16

3 Investigation
martial arts +7 d4
score
modifier 3 Nature
3 Saving Throw 3 Religion

● 6 Athletics
WISDOM

DEXTERITY
5 20
score CLASS FEATURES
4 18 modifier

score ● 8 Saving Throw circle of moon unarmored defense ac12+dex/wis


modifier
wild shape martial arts
● 7 Saving Throw ● 8 Animal Handling find familiar
5 Insight
4 Acrobatics
● 8 Medicine
4 Sleight of Hand
5 Perception
● 7 Stealth
● 8 Survival

CONSTITUTION
CHARISMA

0 10 0 10
score
modifier score
modifier
0 Saving Throw
Saving Throw

0 Deception
HEROIC
INSPIRATION 0 Intimidation
0 SPECIES TRAITS FEATS
Performance
0 Persuasion dancing lights Telepathic
faerie fire shadow touched
locat animals/plants
EQUIPMENT TRAINING & PROFICIENCIES
Butterfly form [you take the form of
armor Light Medium Heavy Shields a butterfly; AC goes up 25;
training
enemies have disadvantve to hit
weapons you; you may distract an enemy
whip causing them to have disavantige
to attack; you may not attack.

tools
1st whip
APPEARANCE
Wisdom
spellcasting ability
SPELLCASTING
5 MODIFIER SPELL SLOTS
Total Expended Total Expended Total Expended
16 SPELL SAVE DC
Level 1 4 Level 4 Level 7
Level 2 3 Level 5 Level 8
SPELL ATTACK
8 BONUS Level 3 Level 6 Level 9
BACKSTORY & PERSONALITY

CANTRIPS & PREPARED SPELLS

Casting Concentration, Ritual


Level Name Time Range & Required Material Notes

0 frostbite 1 60 C R M 1d6 cold

0 thorn whip 1 30 C R M 1d6 pierce

0 thunderclap 1 5 C R M 1d6 thunder

1 cure wounds 1 touch C R M 1d8+spca

1 ice knife 1 60 C R M 2d6 cold

1 speak animals 1 00:10 C ◆ R M small favor/locals Alignment

1 thunderwave 1 15 C R M 2d8 + or 1/2

2 moonbeam 1 120 ◆ C R M 2d10+


LANGUAGES
2 flame blade 1 00:10 ◆ C R M 3d6 fire fire
sylvan/druidic/primotal
2 healing spirit 1 60 ◆ C R M d6/x=1+scam common
1 farie fire 1 60 ◆ C R M mycolorlight

0 dancing lights 1 120 C R M 4torchlight EQUIPMENT

1 find familiar 1:00 10 C ◆ R M cat 1st whip


2 invisibility 1 touch ◆ C R M

1 disguise self 1 C R M

C R M

C R M

C R M

C R M

C R M

C R M

C R M Magic Item Attunement

C R M

C R M

C R M

C R M
COINS
C R M
CP SP EP GP PP

C R M

C R M

C R M
TM & © 2024 Wizards of the Coast LLC. Permission is granted to photocopy this document
for personal use. Illustrations by Richard Whitters. 670D3898000001 EN

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