Section 2
Kinematics
Motion along a straight line
Motion
Position and displacement
Average velocity and average speed
Instantaneous velocity and speed
Acceleration
Constant acceleration: A special case
Free fall acceleration
Jan. 28-Feb. 1, 2013
Motion
Everything moves! Motion is
one of the main topics in
Physics I
In the spirit of taking things
apart for study, then putting
them back together, we will
LAX
first consider only motion
along a straight line.
Simplification: Consider a Newark
moving object as a particle,
i.e. it moves like a particle—
a “point object”
Jan. 28-Feb. 1, 2013
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4 Basic Quantities in Kinematics
Jan. 28-Feb. 1, 2013
One Dimensional Position x
Motion can be defined as the change of position over time.
How can we represent position along a straight line?
Position definition:
Defines a starting point: origin (x = 0), x relative to origin
Direction: positive (right or up), negative (left or down)
It depends on time: t = 0 (start clock), x(t=0) does not have to be
zero.
Position has units of [Length]: meters.
x = + 2.5 m
x=-3m
Jan. 28-Feb. 1, 2013
Vector and Scalar
A vector quantity is characterized by having both a
magnitude and a direction.
Displacement, Velocity, Acceleration, Force …
Denoted in boldface type v, a, or with an arrow over the
F ...
top v , a , F. ...
A scalar quantity has magnitude, but no direction.
Distance, Mass, Temperature, Time …
For motion along a straight line, the direction is represented
simply by + and – signs.
+ sign: Right or Up.
- sign: Left or Down.
1-D motion can be thought of as a
component of 2-D and 3-D motions.
Jan. 28-Feb. 1, 2013
Quantities in Motion
Any motion involves three concepts
Displacement
Velocity
Acceleration
These concepts can be used to study objects in
motion.
Jan. 28-Feb. 1, 2013
Displacement
Displacement is a change of position in time.
Displacement: x x f (t f ) - xi (ti )
f stands for final and i stands for initial.
It is a vector quantity.
It has both magnitude and direction: + or - sign
It has units of [length]: meters. x (t ) = + 2.5 m1 1
x2 (t2) = - 2.0 m
Δx = -2.0 m - 2.5 m = -4.5 m
x1 (t1) = - 3.0 m
x2 (t2) = + 1.0 m
Δx = +1.0 m + 3.0 m = +4.0 m
Jan. 28-Feb. 1, 2013
Distance and Position-time graph
Displacement in space
From A to B: Δx = xB – xA = 52 m – 30 m = 22 m
From A to C: Δx = xc – xA = 38 m – 30 m = 8 m
Distance is the length of a path followed by a particle
from A to B: d = |xB – xA| = |52 m – 30 m| = 22 m
from A to C: d = |xB – xA|+ |xC – xB| = 22 m + |38 m – 52 m| = 36 m
Displacement is not Distance.
Jan. 28-Feb. 1, 2013
Velocity
Velocity is the rate of change of position.
Velocity is a vector quantity.
displacement
Velocity has both magnitude and direction.
Velocity has a unit of [length/time]: meter/second. distance
We will be concerned with three quantities, defined as:
Average velocity x x f - xi
vavg
t t
Average speed total distance
savg
t
Instantaneous x dx
v lim
velocity t 0 t dt
displacement
Jan. 28-Feb. 1, 2013
Average Velocity
Average velocity
x x f - xi
vavg
t t
is the slope of the line segment
between end points on a graph.
Dimensions: length/time (L/T) [m/s].
SI unit: m/s.
It is a vector (i.e. is signed), and
displacement direction sets its sign.
Jan. 28-Feb. 1, 2013
Average Speed
Average speed
total distance
savg
t
Dimension: length/time, [m/s].
Scalar: No direction involved.
Not necessarily close to Vavg:
Savg = (6m + 6m)/(3s+3s) = 2 m/s
Vavg = (0 m)/(3s+3s) = 0 m/s
Jan. 28-Feb. 1, 2013
Graphical Interpretation of Velocity
Velocity can be determined
from a position-time graph
Average velocity equals the
slope of the line joining the
initial and final positions. It is a
vector quantity.
An object moving with a
constant velocity will have a
graph that is a straight line.
Jan. 28-Feb. 1, 2013
Instantaneous Velocity
Instantaneous means “at some given instant”. The
instantaneous velocity indicates what is happening at every
point of time.
Limiting process:
Chords approach the tangent as Δt => 0
Slope measure rate of change of position
Instantaneous velocity: x dx
v lim
t 0 t dt
It is a vector quantity.
Dimension: length/time (L/T), [m/s].
It is the slope of the tangent line to x(t).
Instantaneous velocity v(t) is a function of time.
Jan. 28-Feb. 1, 2013
Uniform Velocity
Uniform velocity is the special case of constant velocity
In this case, instantaneous velocities are always the same,
all the instantaneous velocities will also equal the average
velocity
f - xi
Begin with v x x then x f xi + vx t
t t
x
Note: we are plotting
x v velocity vs. time
x(t)
v(t)
xf vx
xi
0 t 0 t
ti tf
Jan. 28-Feb. 1, 2013
Average Acceleration
Changing velocity (non-uniform) means an acceleration is
present.
Acceleration is the rate of change of velocity.
Acceleration is a vector quantity.
Acceleration has both magnitude and direction.
Acceleration has a dimensions of length/time2: [m/s2].
Definition:
v v f - vi
Average acceleration aavg
t t f - ti
Instantaneous acceleration
v dv d dx d 2 v
a lim 2
t 0 t dt dt dt dt
Jan. 28-Feb. 1, 2013
Average Acceleration
Note: we are plotting
velocity vs. time
Average acceleration
v v f - vi
aavg
t t f - ti
Velocity as a function of time
v f (t ) vi + aavg t
It is tempting to call a negative acceleration a “deceleration,” but note:
When the sign of the velocity and the acceleration are the same (either positive or
negative), then the speed is increasing
When the sign of the velocity and the acceleration are in the opposite directions,
the speed is decreasing
Average acceleration is the slope of the line connecting the initial and
final velocities on a velocity-time graph
Jan. 28-Feb. 1, 2013
Instantaneous and Uniform Acceleration
The limit of the average acceleration as the time interval
goes to zero v dv d dx d 2 v
a lim
t 0 t dt dt dt dt 2
When the instantaneous accelerations are always the same,
the acceleration will be uniform. The instantaneous
acceleration will be equal to the average acceleration
Instantaneous acceleration is the
slope of the tangent to the curve
of the velocity-time graph
Jan. 28-Feb. 1, 2013
Relationship between Acceleration and
Velocity (First Stage)
Velocity and acceleration are in the
same direction
Acceleration is uniform (blue arrows
maintain the same length)
Velocity is increasing (red arrows are
getting longer) v f (t ) vi + at
Positive velocity and positive
acceleration
Jan. 28-Feb. 1, 2013
Relationship between Acceleration and
Velocity (Second Stage)
Uniform velocity (shown by red arrows
maintaining the same size)
Acceleration equals zero
v f (t ) vi + at
Jan. 28-Feb. 1, 2013
Relationship between Acceleration and
Velocity (Third Stage)
Acceleration and velocity are in opposite
directions
Acceleration is uniform (blue arrows
maintain the same length)
Velocity is decreasing (red arrows are
getting shorter) v f (t ) vi + at
Velocity is positive and acceleration is
negative
Jan. 28-Feb. 1, 2013
Kinematic Variables: x, v, a
Position is a function of time: x x(t )
Velocity is the rate of change of position.
Acceleration is the rate of change of velocity.
x dx v dv
v lim a lim
t 0 t dt t 0 t dt
d d
dt dt
Position Velocity Acceleration
Graphical relationship between x, v, and a
This same plot can apply to an elevator that is initially
stationary, then moves upward, and then stops. Plot v and
a as a function of time.
Jan. 28-Feb. 1, 2013
Special Case: Motion with Uniform
Acceleration (our typical case)
Acceleration is a constant
Kinematic Equations (which we
will derive in a moment)
v v0 + at
1
x v t (v0 + v)t
2
x v0t + 12 at 2
v v0 + 2ax
2 2
Jan. 28-Feb. 1, 2013
Derivation of the Equation (1)
Given initial conditions:
a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
Start with definition of average acceleration:
v v - v0 v - v0 v - v0
aavg a
t t - t0 t -0 t
We immediately get the first equation
v v0 + at
Shows velocity as a function of acceleration and time
Use when you don’t know and aren’t asked to find the
displacement
Jan. 28-Feb. 1, 2013
Derivation of the Equation (2)
Given initial conditions:
a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
Start with definition of average velocity:
x - x0 x
vavg
t t
Since velocity changes at a constant rate, we have
1
x vavg t (v0 + v)t
2
Gives displacement as a function of velocity and time
Use when you don’t know and aren’t asked for the
acceleration
Jan. 28-Feb. 1, 2013
Derivation of the Equation (3)
Given initial conditions:
a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
Start with the two just-derived equations:
1
v v0 + at x vavg t (v0 + v)t
2
1 1 1 2
We have x (v0 + v)t (v0 + v0 + at )t x x - x0 v0t + at
2 2 2
Gives displacement as a function of all three quantities: time,
initial velocity and acceleration
Use when you don’t know and aren’t asked to find the final
velocity
Jan. 28-Feb. 1, 2013
Derivation of the Equation (4)
Given initial conditions:
a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
Rearrange the definition of average acceleration
v v -, tov0 find the time v - v0
aavg a t
t t a
Use it to eliminate t in the second equation:
v 2 - v0 to get
2
1
x (v + v)t
1 , rearrange
(v + v )(v - v )
0 0 0
2 2a 2a
v 2 v0 + 2ax v0 + 2a( x - x0 )
2 2
Gives velocity as a function of acceleration and
displacement
Use when you don’t know and aren’t asked for the time
Jan. 28-Feb. 1, 2013
Problem-Solving Hints
Read the problem
Draw a diagram
Choose a coordinate system, label initial and final points, indicate a
positive direction for velocities and accelerations
Label all quantities, be sure all the units are consistent
Convert if necessary v v0 + at
Choose the appropriate kinematic equation
Solve for the unknowns x v0t + 12 at 2
You may have to solve two equations for two unknowns
v 2 v0 + 2ax
2
Check your results
Jan. 28-Feb. 1, 2013
Example
An airplane has a lift-off speed of 30 m/s after
a take-off run of 300 m, what minimum
constant acceleration?
v v0 + at x v0t + 12 at 2 v 2 v0 + 2ax
2
What is the corresponding take-off time?
v v0 + at x v0t + 12 at 2 v 2 v0 + 2ax
2
Jan. 28-Feb. 1, 2013
Free Fall Acceleration
y
Earth gravity provides a constant
acceleration. Most important case of
constant acceleration.
Free-fall acceleration is independent of
mass.
Magnitude: |a| = g = 9.8 m/s2
Direction: always downward, so ag is
negative if we define “up” as positive,
a = -g = -9.8 m/s2
Try to pick origin so that xi = 0
Jan. 28-Feb. 1, 2013
Free Fall for Rookie
A stone is thrown from the top of a building with an initial
velocity of 20.0 m/s straight upward, at an initial height of
50.0 m above the ground. The stone just misses the edge
of the roof on the its way down. Determine
(a) the time needed for the stone to reach its maximum
height.
(b) the maximum height.
(c) the time needed for the stone to return to the height
from which it was thrown and the velocity of the stone at
that instant.
(d) the time needed for the stone to reach the ground
(e) the velocity and position of the stone at t = 5.00s
Jan. 28-Feb. 1, 2013
Summary
This is the simplest type of motion
It lays the groundwork for more complex motion
Kinematic variables in one dimension
Position x(t) m L
Velocity v(t) m/s L/T
Acceleration a(t) m/s 2 L/T2
All depend on time
All are vectors: magnitude and direction vector:
Equations for motion with constant acceleration: missing quantities
v v + at x – x0
0
x - x0 v0t + 12 at 2 v
v v0 + 2a( x - x0 ) t
2 2
x - x0 12 (v + v0 )t a
x - x0 vt - 12 at 2 v0
Jan. 28-Feb. 1, 2013