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Thoren Lv1

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0% found this document useful (0 votes)
21 views2 pages

Thoren Lv1

Uploaded by

tuco tuco
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Thoren Ryn'Thalas ARMOR HIT POINTS HIT DICE DEATH

CLASS SAVES
character name
Sell-sword Fighter
18
level temp spent successes
background class
Half-High Elf shield / d10
xp current max max failures
species subclass

PROFICIENCY BONUS INTELLIGENCE INITIATIVE SPEED SIZE PASSIVE PERCEPTION

+2 30ft 5'11" 14
+1
+2 12
score
modifier
WEAPONS & DAMAGE CANTRIPS
+1 Saving Throw
Name Atk Bonus / DC Damage & Type Notes
STRENGTH
+1 Arcana Warhammer +4 1d8+2 Bludgeoning Versatile (1d10)/Push
+1 History
+2 15 Shortsword +5 1d6+3 Piercing Finesse, Light/Vex
+1 Investigation
score Longbow +5 1d8+3 Piercing R150/600(20)/Slow
modifier +1 Nature
+4 Saving Throw
+1 Religion Mind Sliver Int14 1d6 Psychic -1d4 1 Ability check
+2 Athletics Toll the Dead Wis14 1d8 Necrotic 1d12 Necrotic if hit
WISDOM
Eldridge Blast +6 1d10 Force
DEXTERITY
+2 14
score CLASS FEATURES
+3 17 modifier

score +2 Lv1: Fighter


modifier Saving Throw
Fighting Style:
+3 Saving Throw +2 Animal Handling Second Wind (2)
+4 Insight 1d10+ (BA)
+3 Acrobatics Weapon Mastery (3)
+2 Medicine
+3 Sleight of Hand
+4
Lv1: Warlock
Perception Eldritch Invocations
+5 Stealth
+2 Survival Pact of the Blade
Pact Magic
CONSTITUTION
CHARISMA

+2 14 +4 18
score
modifier score
modifier
+4 Saving Throw
+4 Saving Throw

+4 Deception
HEROIC
INSPIRATION +6 Intimidation
+4 SPECIES TRAITS FEATS
Performance
+6 Persuasion Darkvision Magic Initiate (Wizard)
Elven Lineage (LR)
Fey Ancestry
EQUIPMENT TRAINING & PROFICIENCIES Keen Senses: Perception
armor Light Medium Heavy Shields
Trance (4Hr LR)
training
weapons
Simple and Martial Weaponds

tools
APPEARANCE
spellcasting ability Male age 20s
SPELLCASTING Silver hair and beard
+4 MODIFIER SPELL SLOTS One eye
Total Expended Total Expended Total Expended
Athletic Build
+14 SPELL SAVE DC
Level 1 Level 4 Level 7
Level 2 Level 5 Level 8
+6 SPELL ATTACK
BONUS Level 3 Level 6 Level 9
BACKSTORY & PERSONALITY

CANTRIPS & PREPARED SPELLS


-Orphan
-Grew up on the streets
Casting Concentration, Ritual -Befriended by a Sage
Level Name Time Range & Required Material Notes
C Booming Blade Action Self C R M 1d8 thunder if move -Joint order to become a Wizard
-Kidnaped by cult when
C Prestidigitation Action 10ft C R M 3 effs/ 1 hr investigating disappearances
of children
C Mind Sliver Action 60ft C R M Int ST/1d6 Psy/-1d4ST
-Escaped and stole book of
C Toll the Dead Action 60ft C R M Wis St 1d8/12 Necrotic unknown writings
-Became a mercenary
C Eldridge Blast Action 120ft C R M 1d10 Force -Goal: Decode book and track
C
down the cult
C Minor Illusion Action 30ft R M Investigation ST If looking Alignment
Neutral Good
1* Shield Reaction Self C R M +5AC 1 round

1 Arms of Hadar Action Self/10ft C R M Str St/ 2d6 Necrotic


LANGUAGES
1 Hex BA 90ft C R M 1d6 Necrotic/Dis AbC
Common
C R M Elvish
C R M

C R M EQUIPMENT

C R M Plate Armor
Warhammer
C R M Shortsword
C R M
Longbow
20 Arrows
C R M Quiver
Holy Symbol
C R M Dungeoneer's Pack
C R M
Bedroll
2 Pouches
C R M Traveler's Clothes
C R M

C R M

C R M Magic Item Attunement

C R M

C R M

C R M

C R M
COINS
C R M
CP SP EP GP PP

C R M

C R M

C R M
TM & © 2024 Wizards of the Coast LLC. Illustrations by Richard Whitters.
670D3898000001 EN

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