0% found this document useful (0 votes)
27 views14 pages

Mid 2 NN

NN

Uploaded by

learnpoltics
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
27 views14 pages

Mid 2 NN

NN

Uploaded by

learnpoltics
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 14

Cross-Validation in Neural Networks (Detailed Answer)

Cross-validation is a statistical technique used to evaluate the performance and generalizability


of machine learning models, including neural networks. It helps ensure the model does not
overfit the training data and performs well on unseen data. This is crucial in scenarios with
limited datasets.

Why Cross-Validation?

1. Avoids Overfitting: Ensures the model does not memorize the training data.
2. Reliable Evaluation: Provides a better estimate of performance than a single train-test
split.
3. Efficient Use of Data: All data points are used for training and testing across different
folds.

Steps in k-Fold Cross-Validation

1. Split the Data: Divide the dataset into kkk equal parts (folds). Common values for kkk
are 5 or 10.
2. Iterative Training and Testing:
o For each iteration, use k−1k-1k−1 folds for training the neural network.
o Use the remaining 1 fold as the test set.
3. Repeat: Repeat this process kkk times, so every fold is used once as the test set.
4. Compute Average Performance: After completing all kkk iterations, calculate the
average of the evaluation metrics (e.g., accuracy, precision, recall, F1-score) across all
folds.

Types of Cross-Validation

1. k-Fold Cross-Validation:
o Standard method where data is divided into kkk parts.
o Advantage: Efficient and reliable performance evaluation.
o Drawback: Computationally expensive for large datasets or complex neural
networks.
2. Stratified k-Fold Cross-Validation:
o Ensures each fold has a similar distribution of target labels (useful for imbalanced
datasets).
3. Leave-One-Out Cross-Validation (LOOCV):
o Uses n−1n-1n−1 data points for training and 1 for testing, repeated nnn times
(where nnn is the total number of samples).
o Advantage: Maximizes training data.
o Drawback: Extremely slow for large datasets.
Example of 10-Fold Cross-Validation

In a 10-fold cross-validation:

1. Split the data into 10 folds (90% training and 10% testing per fold).
2. Train the neural network on 9 folds and test on the 10th fold.
3. Repeat the process 10 times, using a different fold as the test set in each iteration.
4. Calculate the average accuracy or another metric across all folds for the final
performance estimate.

Applications in Neural Networks

1. Hyperparameter Tuning: Helps in selecting the best parameters (e.g., learning rate,
number of layers).
2. Model Validation: Ensures the model generalizes well to new data.
3. Performance Comparison: Allows comparing different models or architectures on the
same dataset.

Advantages of Cross-Validation

1. Provides a comprehensive performance evaluation.


2. Reduces bias and variance in model assessment.
3. Works well with limited data.

Disadvantages of Cross-Validation

1. Computationally expensive for large neural networks.


2. Training time increases as the process needs to be repeated kkk times.

In summary, cross-validation is an essential method to evaluate the robustness and


generalizability of neural networks, especially in machine learning pipelines.

Self Organizing Maps – Kohonen Maps


Last Updated : 18 Apr, 2023



Self Organizing Map (or Kohonen Map or SOM) is a type of Artificial Neural Network which
is also inspired by biological models of neural systems from the 1970s. It follows an
unsupervised learning approach and trained its network through a competitive learning
algorithm. SOM is used for clustering and mapping (or dimensionality reduction) techniques to
map multidimensional data onto lower-dimensional which allows people to reduce complex
problems for easy interpretation. SOM has two layers, one is the Input layer and the other one is
the Output layer.
The architecture of the Self Organizing Map with two clusters and n input features of any sample
is given below:

How do SOM works?


Let’s say an input data of size (m, n) where m is the number of training examples and n is the
number of features in each example. First, it initializes the weights of size (n, C) where C is the
number of clusters. Then iterating over the input data, for each training example, it updates the
winning vector (weight vector with the shortest distance (e.g Euclidean distance) from training
example). Weight updation rule is given by :
wij = wij(old) + alpha(t) * (xik - wij(old))
where alpha is a learning rate at time t, j denotes the winning vector, i denotes the i th feature of
training example and k denotes the kth training example from the input data. After training the
SOM network, trained weights are used for clustering new examples. A new example falls in the
cluster of winning vectors.
Algorithm
Training:
Step 1: Initialize the weights wij random value may be assumed. Initialize the learning rate α.
Step 2: Calculate squared Euclidean distance.
D(j) = Σ (wij – xi)^2 where i=1 to n and j=1 to m
Step 3: Find index J, when D(j) is minimum that will be considered as winning index.
Step 4: For each j within a specific neighborhood of j and for all i, calculate the new weight.
wij(new)=wij(old) + α[xi – wij(old)]
Step 5: Update the learning rule by using :
α(t+1) = 0.5 * t
Step 6: Test the Stopping Condition.

Self-Organizing Maps (SOMs) in Neural Networks

A Self-Organizing Map (SOM), introduced by Teuvo Kohonen, is an unsupervised learning


algorithm designed to map high-dimensional data into a lower-dimensional space (typically 2D
or 3D) while preserving the topological relationships between data points.

SOMs are used for clustering, visualization, and feature extraction in datasets where the structure
may not be immediately apparent.

Key Concepts of SOM

1. Topological Preservation
o Similar data points in the input space are mapped to neighboring nodes in the
output space.
2. Competitive Learning
o Neurons in the SOM compete for input data during training, and only one (or a
few) neurons are updated, leading to specialization.
3. Neighborhood Function
o Neurons surrounding the "winning neuron" (Best Matching Unit - BMU) are also
updated, maintaining the smoothness of the map.
4. Dimensionality Reduction
o SOMs reduce high-dimensional data into a comprehensible and visualizable
format.

SOM Structure

1. Input Layer
o Accepts the high-dimensional input data.
2. Map Layer
o A grid of neurons (e.g., 2D lattice) where each neuron has a weight vector of the
same dimension as the input data.

SOM Algorithm
The SOM training process involves the following steps:

1. Initialization

 Assign random weight vectors to all neurons in the map.


Let the map have NNN neurons, each with a weight vector wi=[wi1,wi2,…,wid]\
mathbf{w_i} = [w_{i1}, w_{i2}, \ldots, w_{id}]wi=[wi1,wi2,…,wid], where ddd is the
input vector dimension.

2. Input Selection

 Select an input vector x=[x1,x2,…,xd]\mathbf{x} = [x_1, x_2, \ldots, x_d]x=[x1,x2,


…,xd] from the dataset.

3. Best Matching Unit (BMU) Identification

metric (e.g., Euclidean distance): BMU=arg⁡min⁡i∣∣x−wi∣∣BMU = \arg \min_{i} || \


 Identify the neuron whose weight vector is closest to the input vector using a distance

mathbf{x} - \mathbf{w_i} ||BMU=argimin∣∣x−wi∣∣

4. Neighborhood Function

 Define a neighborhood around the BMU. Commonly used neighborhood functions


include Gaussian or bubble functions.
The neighborhood size shrinks over time:
hi,BMU(t)=exp⁡(−∣∣ri−rBMU∣∣22σ(t)2)h_{i,BMU}(t) = \exp\left(-\frac{||r_i - r_{BMU}||
^2}{2\sigma(t)^2}\right)hi,BMU(t)=exp(−2σ(t)2∣∣ri−rBMU∣∣2) where rir_iri is the
location of neuron iii, and σ(t)\sigma(t)σ(t) is the neighborhood radius at time ttt.

5. Weight Update

 Update the weight vector of the BMU and its neighbors using: wi(t+1)=wi(t)
+η(t)⋅hi,BMU(t)⋅(x−wi(t))\mathbf{w_i}(t+1) = \mathbf{w_i}(t) + \eta(t) \cdot
h_{i,BMU}(t) \cdot (\mathbf{x} - \mathbf{w_i}(t))wi(t+1)=wi(t)+η(t)⋅hi,BMU(t)⋅(x−wi
(t)) where:
o η(t)\eta(t)η(t): Learning rate (decreases over time).
o hi,BMU(t)h_{i,BMU}(t)hi,BMU(t): Neighborhood function.

6. Repeat

 Repeat steps 2–5 for all input vectors and for multiple iterations, reducing σ(t)\
sigma(t)σ(t) and η(t)\eta(t)η(t) over time.

Visualizing the SOM

After training, the SOM provides a structured map where:


 Each neuron represents a cluster of input data points.
 Neurons in proximity represent similar clusters.

Applications of SOM

1. Clustering
o Organizing data into clusters without predefined labels.
2. Data Visualization
o Mapping high-dimensional data into 2D for better interpretation.
3. Pattern Recognition
o Identifying and classifying patterns in data.
4. Dimensionality Reduction
o Simplifying datasets while retaining structure.
5. Anomaly Detection
o Identifying data points that deviate significantly from the norm.

Advantages of SOM

 Topology-preserving mapping.
 Suitable for high-dimensional and unlabeled data.
 Provides intuitive visualizations.

Limitations of SOM

 Sensitive to initialization and hyperparameters.


 Can struggle with very large datasets.
 Interpretation of the resulting map may require domain expertise.

SOMs are a powerful tool in neural networks for unsupervised learning tasks, especially when
data exploration and visualization are critical.

Hopfield Neural Network


Last Updated : 30 Aug, 2024



The Hopfield Neural Networks, invented by Dr John J. Hopfield consists of one layer of ‘n’ fully
connected recurrent neurons. It is generally used in performing auto-association and optimization
tasks. It is calculated using a converging interactive process and it generates a different response
than our normal neural nets.
Discrete Hopfield Network
It is a fully interconnected neural network where each unit is connected to every other unit. It
behaves in a discrete manner, i.e. it gives finite distinct output, generally of two types:
 Binary (0/1)
 Bipolar (-1/1)
The weights associated with this network are symmetric in nature and have the following
properties.
1. wij=wji2. wii=0 1. wij=wji2. wii=0
Structure & Architecture of Hopfield Network
 Each neuron has an inverting and a non-inverting output.
 Being fully connected, the output of each neuron is an input to all other neurons but not
the self.
The below figure shows a sample representation of a Discrete Hopfield Neural Network
architecture having the following elements.

Discrete Hopfield Network Architecture

[ x1 , x2 , ... , xn ] -> Input to the n given neurons.


[ y1 , y2 , ... , yn ] -> Output obtained from the n given neurons
Wij -> weight associated with the connection between the ith and the jth neuron.

The Hopfield model is a type of recurrent neural network designed for associative memory. It
stores patterns and retrieves them based on partial or noisy input, acting like a content-
addressable memory system.

To make the training algorithm simple and clear:


What is the Goal of Hopfield Training?

1. Store a set of patterns (e.g., images, binary sequences).


2. Ensure the network can recognize and recall the stored patterns, even if given incomplete
or noisy versions.

Step-by-Step Training Algorithm for Hopfield Model

Step 1: Understand the Basics

 The Hopfield network is made of neurons, each connected to every other neuron.
 Each neuron can take a value of +1 or -1 (binary states).

Step 2: Define the Patterns to Be Stored

 Decide on the patterns you want the network to remember.


For example: P1=[+1,−1,+1,−1]P_1 = [+1, -1, +1, -1]P1=[+1,−1,+1,−1]
P2=[−1,+1,−1,+1]P_2 = [-1, +1, -1, +1]P2=[−1,+1,−1,+1]

Step 3: Initialize Weights

 The connection between two neurons iii and jjj has a weight wijw_{ij}wij.
 Start with all weights as 0: wij=0for all i,jw_{ij} = 0 \quad \text{for all } i, jwij
=0for all i,j

Step 4: Calculate Weights Using Hebbian Learning

 For each pattern PkP_kPk, update the weights as:

wij=wij+1N⋅Pki⋅Pkjw_{ij} = w_{ij} + \frac{1}{N} \cdot P_{ki} \cdot P_{kj}wij=wij


+N1⋅Pki⋅Pkj

where:

o PkiP_{ki}Pki and PkjP_{kj}Pkj: States of neurons iii and jjj in pattern PkP_kPk.
o NNN: Number of neurons.
 Repeat this process for all patterns, summing the contributions.
Key Rules:
o Do not allow self-connections: wii=0w_{ii} = 0wii=0.

Step 5: Store the Weights


 After processing all patterns, the final weights represent the memory of the network.

Example

If you want to store P1=[+1,−1]P_1 = [+1, -1]P1=[+1,−1] and P2=[−1,+1]P_2 = [-1, +1]P2
=[−1,+1]:

1. For P1P_1P1:

w11=0,w12=(+1)(−1),w21=(−1)(+1),w22=0w_{11} = 0, \quad w_{12} = (+1)(-1), \quad


w_{21} = (-1)(+1), \quad w_{22} = 0w11=0,w12=(+1)(−1),w21=(−1)(+1),w22=0

2. For P2P_2P2:
Update the same weights with contributions from P2P_2P2.

Step-by-Step Recall Process

1. Present a noisy or partial input.


Example: X=[+1,0]X = [+1, 0]X=[+1,0] (where 0 is unknown).
2. Update each neuron based on others using:

si=sign(∑j≠iwij⋅xj)s_i = \text{sign} \left( \sum_{j \neq i} w_{ij} \cdot x_j \right)si=sign


j=i∑wij⋅xj

o sis_isi: New state of neuron iii.


o xjx_jxj: Current state of neuron jjj.
3. Repeat until the states stop changing (stable state).
4. The stable state will match one of the stored patterns.

Why is It Simple?

 You just sum products and adjust weights.


 During recall, neurons "communicate" with each other using simple math.

Real-Life Analogy

Imagine Hopfield like a memory board:


 Training is like pinning down memories by adjusting connections (weights).
 Recall is like asking the board: "What do you remember closest to this?"

This simple design makes the Hopfield model intuitive and efficient for small datasets.

DYNAMICAL SYSTEMS

A neural network dynamical system refers to a neural network that evolves over time,
following specific rules or equations that describe how its states change. It combines concepts
from neural networks and dynamical systems theory, focusing on how the network's state
(typically the values of neurons) changes with time or iterations.

Key Concepts

1. State of the Network


o The "state" represents the values of all neurons in the network at a given time.
o Example: For a network with 3 neurons, the state could be [x1,x2,x3][x_1, x_2,
x_3][x1,x2,x3], where xix_ixi is the value of the iii-th neuron.
2. Evolution Rules
o The state evolves based on mathematical rules, often determined by the network's
structure and parameters like weights and biases.
3. Feedback
o Dynamical systems often involve recurrent connections, meaning the network's
output at one time step can influence its input at the next.

Types of Neural Network Dynamical Systems

1. Continuous-Time Systems
o The network's state evolves continuously over time, described by differential
equations: dxidt=f(xi,w,u)\frac{dx_i}{dt} = f(x_i, w, u)dtdxi=f(xi,w,u) where
xix_ixi is the state, www are weights, and uuu is external input.
2. Discrete-Time Systems
o The state evolves in discrete steps, described by difference equations:
xi(t+1)=f(xi(t),w,u)x_i(t+1) = f(x_i(t), w, u)xi(t+1)=f(xi(t),w,u)

Examples of Neural Network Dynamical Systems

1. Hopfield Networks
o A type of recurrent neural network used as an associative memory.
o States evolve iteratively to minimize an energy function, reaching a stable state.
2. Recurrent Neural Networks (RNNs)
o Dynamical systems in discrete time where the output at time ttt depends on the
current input and the state at time t−1t-1t−1.
3. Continuous-Time Recurrent Neural Networks (CTRNNs)
o Used for problems requiring continuous-time modeling, like controlling robots.
4. Reservoir Computing (e.g., Echo State Networks)
o Treats the network as a dynamical system, with states evolving based on fixed
recurrent connections.

Key Properties

1. Attractors
o Stable points or cycles the system tends toward over time.
o Example: A Hopfield network converging to a stored pattern.
2. Stability
o The system is stable if it eventually settles into a steady state or periodic behavior.
3. Chaos
o Some dynamical systems exhibit chaotic behavior, where small changes in initial
conditions lead to vastly different outcomes.
4. Nonlinear Dynamics
o Neural network dynamical systems often exhibit nonlinear behavior, enabling
them to model complex real-world systems.

Applications

1. Pattern Recognition
o Hopfield networks retrieve patterns by evolving the system's state toward stored
attractors.
2. Time-Series Analysis
o RNNs model sequential data like speech or financial data.
3. Control Systems
o Dynamical neural networks control robots or simulate physical systems.
4. Brain Modeling
o Simulating brain activity, where neurons interact dynamically over time.

Why Are They Important?

Neural network dynamical systems are powerful because they combine the learning ability of
neural networks with the rich behavior of dynamical systems. This allows them to model,
control, and analyze systems that evolve over time in fields like robotics, neuroscience, and
signal processing.

Manipulation of Attractors as a Recurrent Network Paradigm

In the context of recurrent neural networks (RNNs), the manipulation of attractors refers to
altering or designing the dynamics of a network so that its state-space behavior is guided
toward specific desired patterns or outputs. Attractors are stable states or regions in the state
space of a dynamical system where the system tends to settle, making them crucial in
understanding and controlling RNN behavior.

This paradigm focuses on shaping the attractor landscape of the network for specific
applications, such as associative memory, pattern recognition, and solving optimization
problems.

Key Concepts

1. Attractors in Dynamical Systems


o Point Attractors: The system converges to a single fixed state (e.g., a Hopfield
network recalling a stored pattern).
o Limit Cycles: The system cycles through a sequence of states (useful for periodic
tasks).
o Strange Attractors: The system exhibits chaotic behavior within a bounded
region.
2. Manipulation
o The process of adjusting the network's weights, biases, or dynamics to define,
refine, or redirect attractors in the state space.

How It Works in Recurrent Networks

1. State Space and Dynamics


o A recurrent network's state space represents all possible states the network can
occupy.
o Dynamics are governed by rules (e.g., activation functions, weight matrices) that
determine how the state evolves over time.
2. Creating and Manipulating Attractors
o Adjusting weights or energy functions shapes the attractor landscape, dictating
where the system will stabilize.
3. Training the Network
o Training methods like Hebbian learning or gradient descent can define attractors
corresponding to specific input patterns.
o For example, in a Hopfield network, Hebbian learning stores patterns as attractors
in the network.
4. Noise and Robustness
o The manipulation also involves ensuring that attractors remain robust under noise
or perturbations, making the system reliable.

Applications

1. Associative Memory
o Networks like Hopfield networks use point attractors to store and retrieve
patterns. Partial or noisy inputs evolve toward the nearest stored pattern.
2. Pattern Recognition
o Patterns or features are encoded as attractors. The system identifies patterns by
evolving its state toward the nearest attractor.
3. Optimization Problems
o Attractors represent optimal solutions. The network's dynamics guide the system
toward these solutions (e.g., traveling salesman problem).
4. Dynamic Systems Modeling
o Limit cycles and strange attractors are used to model periodic or chaotic
phenomena, such as weather or biological rhythms.

Advantages

1. Efficient Memory Storage


o Patterns are stored as stable points, and the system is robust to noisy inputs.
2. Nonlinear Problem Solving
o The attractor landscape handles nonlinear, high-dimensional problems effectively.
3. Flexibility
o By manipulating attractors, the network can be adapted for diverse applications.

Challenges

1. Complexity of Dynamics
o Manipulating attractors in high-dimensional systems can be computationally
intensive.
2. Unintended Attractors
o Improper training may lead to spurious attractors, causing errors in retrieval or
convergence.
3. Stability vs. Flexibility
o Designing a network with attractors that are both stable and flexible for varying
inputs is non-trivial.

Conclusion

The manipulation of attractors paradigm leverages the inherent dynamics of recurrent neural
networks to achieve tasks like memory recall, pattern recognition, and optimization. By carefully
designing the network's weight structure and energy landscape, it is possible to encode specific
behaviors and ensure robust performance in a variety of real-world applications.

4o

You might also like