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0% found this document useful (0 votes)
12 views4 pages

Package Detail

Uploaded by

messileo2014
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td
class="summaryTcdleSecondCol"><i><a
href="IBroadPhase.html">IBroadPhase</a></i></td><td class="summaryTcdleLastCol">
Interface for objects tracking overlap of many AABBs.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2AABB.html">b2AABB</a></td><td class="summaryTcdleLastCol">
An axis aligned bounding box.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2ContactID.html">b2ContactID</a></td><td class="summaryTcdleLastCol">
We use contact ids to facilitate warm starting.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2ContactPoint.html">b2ContactPoint</a></td><td class="summaryTcdleLastCol">
This structure is used to report contact points.</td>
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href="b2DistanceInput.html">b2DistanceInput</a></td><td
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Input for b2Distance.</td>
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href="b2DistanceOutput.html">b2DistanceOutput</a></td><td
class="summaryTcdleLastCol">
Output for b2Distance.</td>
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href="b2DistanceProxy.html">b2DistanceProxy</a></td><td
class="summaryTcdleLastCol">
A distance proxy is used by the GJK algorithm.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2DynamicTree.html">b2DynamicTree</a></td><td class="summaryTcdleLastCol">
A dynamic tree arranges data in a binary tree to accelerate
queries such as volume queries and ray casts.</td>
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href="b2DynamicTreeBroadPhase.html">b2DynamicTreeBroadPhase</a></td><td
class="summaryTcdleLastCol">
The broad-phase is used for computing pairs and performing volume queries and ray
casts.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2Manifold.html">b2Manifold</a></td><td class="summaryTcdleLastCol">
A manifold for two touching convex shapes.</td>
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href="b2ManifoldPoint.html">b2ManifoldPoint</a></td><td
class="summaryTcdleLastCol">
A manifold point is a contact point belonging to a contact
manifold.</td>
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href="b2OBB.html">b2OBB</a></td><td class="summaryTcdleLastCol">
An oriented bounding box.</td>
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href="b2RayCastInput.html">b2RayCastInput</a></td><td
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2Segment.html">b2Segment</a></td><td class="summaryTcdleLastCol">
A line in space between two given vertices.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2SimplexCache.html">b2SimplexCache</a></td><td class="summaryTcdleLastCol">
Used to warm start b2Distance.</td>
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<td class="summaryTcdlePaddingCol">&nbsp;</td><td class="summaryTcdleSecondCol"><a
href="b2TOIInput.html">b2TOIInput</a></td><td class="summaryTcdleLastCol">
Inpute parameters for b2TimeOfImpact
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href="b2WorldManifold.html">b2WorldManifold</a></td><td
class="summaryTcdleLastCol">
This is used to compute the current state of a contact manifold.</td>
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href="Features.html">Features</a></td><td class="summaryTcdleLastCol">
We use contact ids to facilitate warm starting.</td>
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