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Introduction
North Carolina and Oregon Soccer Coaches Education Webinar
Webinar Title: Introduction to Funiño
Target Audience: Coaches of youth soccer players ages 7-9.
Content: An explanation of the different elements of the Funiño 3v3 player development
model, the field set up, basic rules, sample game variations, sample corrective games,
training session structure, and its benefits for young players.
What is Fu i o?
Fútbol a la medida del niño = soccer tailor-made for children
A player development program created by Horst Wein of Germany, based on a 3v3 game with variations, which is the result of over
20 years of innovation, practice and continued improvement that formed the basis of the official coaching manual of the (RFEF)
Royal Spanish Football Federation beginning in 1993 and has been used by F.C. Barcelona, Monterrey, Club America, Inter Milan,
and many other top youth academies around the world. This proven approach to introducing young children to the game of soccer
obviously has an emphasis on FUN so that children come to fall in love with the game from the earliest ages.
Horst Wein
Funiño is joy!
Children should enjoy their time playing, so they can develop a lifelong passion for the game.
Funiño recreates street soccer.
Lots of goals scored.
Lots of decision making.
Lots of realistic technical skill practice.
Age Appropriate
Funiño is based on age appropriate and step by step cognitive learning.
The ideal competition structures that Horst Wein
recommended for optimal development are as follows:
- Multilateral/tag games primarily before the age of 7
- 7/8/9 years = 3v3 on four goals (FUNiño)
- 10 years = 5v5
- 11/12 years = 7v7
*Size 3 balls are recommended for 6-9 years, size 4 for 10-12 years
The Field Setup
“The Playground”
Why 4 wide goals?
- encourage wide play and the use of the wings in attack.
- open the game allowing young players more time when on the ball.
- stimulate a deeper understanding of the game.
- help develop peripheral vision, perception and decision-making skills
Basic Rules
No throw ins. If the ball goes out of play, the attacking
Each team has 3 players and one substitute. No static positions. player restarts the game by placing the ball on the
Players rotate in after each goal or every 2-3 minutes. ground and then passing or dribbling.
The coach starts the game by throwing the Goal kicks are restarted anywhere in the 6-yard defensive
ball in the air in the center of the pitch. scoring zone. The player may pass or dribble the ball.
After a goal the game is restarted at the half Instead of a corner kick, the ball is put in play at the edge of the
attacking scoring zone. The player may pass or dribble the ball.
line by the team that was scored against.
No offside. No goalkeepers.
Rules Visuals Scoring
Rules Visuals Restarts
Game Variations
- All team members of the attacking team must touch the ball before scoring a goal. (reset when possession is lost)
- Three balls on the field to start the game. (begin with three 1v1’s and play until all balls are scored)
- In order to score, the attacker must dribble the ball over the endline between either wide goal.
- After scoring, the attacking team gets the ball again and can attack the goals at the other end.
- To score, the attacking team must play a back pass from the opponent’s endline.
Game Video
https://www.youtube.com/watch?v=IQv4v57Vrc8
Practice Structure
Funiño is based on the play, practice play model.
1. Play a 3v3 game
2. Use a Preparatory or FUN Game (skill improvement, multilateral tag games)
3. Play 3v3 game with a variation - see if issues have been resolved.
4. Apply a FUN game (skill improvement, multilateral tag games)
5. Play 3v3 game with another variation
Preparatory 3v0
- Use these games for measuring Repeat at consecutive
improvement. How many goals practices until an 80%
are scored in 10 attacks? success rate is achieved.
- Introduce basic concepts such
as passing into a teammate’s run,
attacking as a group, interchange
of position etc…
Preparatory 3v1
Concepts:
When is the best moment to pass
the ball?
It is important to
ask questions of
Where should the pass be made?
(to feet, into space)
the players.
Why is it best for the central
player to start the play?
Preparatory 3v1+1
Sample Fun Game 1
Sample Fun Game 2
Pinnie Monster Game No players are ever
How to play: on the playground. out of the game.
8 players, 6 dribblers and 2 monsters.
Monsters steal a ball and try to score in any
More advanced
goal. (players can steal their ball back before players are challenged
it has been scored) as more monsters try
to steal the ball.
If a player’s ball ends up in a goal, then that
player puts on a pinnie and becomes a
monster and tries to steal a survivor’s ball.
Sample Fun Game 3
Review of the Benefits of Funiño
100 Benefits of
3. Playing in games facilitates free expression and discovery for children.
4. Age appropriate step by step training. Children do not train like adults.
Funiño pdf document 5. There is a high level of engagement and many goals scored.
6. The players self-esteem and confidence grows as they develop.
1. Players develop a love of the game and greater numbers
return to play the following year. 7. Players develop technical ability that is applied in a game realistic setting.
2. Less interruptions, less lecturing, less lines (queues), less 8. Players enhance their level of peripheral vision and perception.
drills, less laps and running without the ball = less frustration
for children and more time enjoying the game. 9. The result is, that, over time, you develop more intelligent players who
become independent of the coach. This has important long-term implications.
10. Soccer becomes a unifying (not divisive force in society) promoting the
virtues of patience, friendship, generosity and hope for the greater good.
Thank you for attending!