Thru WEAPONS: Crossbow, Dagger, Mace, Shortbow, Shortsword, Spear, Staff; ARMOR:
Chainmail, Leather armor, Mithral chainmail, Mithral shield, Round shield, Shield
www.shadowdarklings.net LANGUAGES: Celestial, Common, Dwarvish, Goblin, Orcish, Reptilian, Sylvan
Dwarf: STOUT: +2 HP, roll hit point gains with advantage
Bard: BARDIC ARTS: Trained in oration, performing arts, lore, and diplomacy
8 -1 12 +1 Dwarf Bard: MAGICAL DABBLER: Activate scroll/wand using Charisma as spellcasting stat. On
crit fail, roll a wizard mishap
Bard: PRESENCE: DC 12 Charisma check to enact these effects; on fail (excluding focus)
you cannot use that effect until you rest. INSPIRE: One target in near gains a luck token.
FASCINATE: (Focus) You transfix all chosen targets of level 4 or less within near
11 +0 14 +2 Bard: PROLIFIC: Add 1d6 to your learning rolls. Groups carousing with 1 or more bards
Bard add 1d6 to their rolls.
Bard-1: ATTACKS: +1 to melee and ranged attack rolls
10 +0 9 -1 1 0 10
31 5
Seeker
8 11 Leather armor
Spear Backpack
Bag of coins (36)
Flint and steel
Neutral Torch
SPEAR: +0/+1 (N), 1d6
Sacrifice
Gede