0% found this document useful (0 votes)
20 views9 pages

Output Log

an output_log

Uploaded by

hoangha2172000
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
20 views9 pages

Output Log

an output_log

Uploaded by

hoangha2172000
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

Initialize engine version: 5.6.

7f1 (e80cc3114ac1)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 31.0.15.1640
Begin MonoManager ReloadAssembly
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\Dragon
ball_240_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\Dragon
ball_240_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\Dragon
ball_240_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\Dragon
ball_240_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 0.038 seconds
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.813500 ms
Setting up 8 worker threads for Enlighten.
Thread -> id: 61b8 -> priority: 1
Thread -> id: 2284 -> priority: 1
Thread -> id: 2774 -> priority: 1
Thread -> id: 6e30 -> priority: 1
Thread -> id: 6550 -> priority: 1
Thread -> id: b98 -> priority: 1
Thread -> id: 4df8 -> priority: 1
Thread -> id: 67a4 -> priority: 1
init Session_ME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

init Session_ME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\


Dragon ball_240_Data\Managed\System.Drawing.dll (this message is harmless)
Trying to create a material from string - this is no longer supported.
(Filename: Line: 1086)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

connecting...!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

host: dragon3.teamobi.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

port: 14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

5870702>>>strVersion: 5870702 >> 5870702

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

TOO LONG FOR STOP AUDIO

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CANNOT STOP AUDIO WHEN STOPPING

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be


called from main thread!

(Filename: Line: 21)


Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be
called from main thread!

(Filename: Line: 21)

Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be


called from main thread!

(Filename: Line: 21)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 1094.
Total: 1.413400 ms (FindLiveObjects: 0.064800 ms CreateObjectMapping: 0.029600 ms
MarkObjects: 1.234400 ms DeleteObjects: 0.084000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 940.
Total: 1.214100 ms (FindLiveObjects: 0.037700 ms CreateObjectMapping: 0.021300 ms
MarkObjects: 1.138600 ms DeleteObjects: 0.015600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 743.
Total: 1.024500 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.019100 ms
MarkObjects: 0.974800 ms DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)


Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\Newtonsoft.Json.dll (this message is harmless)

Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 878.
Total: 2.052500 ms (FindLiveObjects: 0.085500 ms CreateObjectMapping: 0.024200 ms
MarkObjects: 1.878600 ms DeleteObjects: 0.063100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\System.Data.dll (this message is harmless)
Platform assembly: D:\VHD_Files\QLTK UI Guna\QLTK UI Guna\Ban240\Dragon ball_240\
Dragon ball_240_Data\Managed\System.Xml.dll (this message is harmless)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 893.
Total: 1.905400 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.022300 ms
MarkObjects: 1.829900 ms DeleteObjects: 0.010600 ms)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

>>connect:dragon3.teamobi.com:14445

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

You might also like