0% found this document useful (0 votes)
49 views59 pages

Drumlogue OM E2

Uploaded by

ruguoisdorn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
49 views59 pages

Drumlogue OM E2

Uploaded by

ruguoisdorn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 59

drumlogue

HYBRID DRUM MACHINE

Owner’s Manual

L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V


AUDIO OUT AUDIO IN SYNC MIDI

BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK

<
PAGE

>
TUNE TUNE LT TUNE OH DECAY SP 1 DECAY
HT TUNE SP 2 DECAY
CLAP
MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

E2
Table of contents
Introduction............................................3 Miscellaneous...................................... 53
Main Features...................................................... 3 Restoring the Factory settings....................53
Block Diagram..................................................... 4 Preset programs/Drum kits..........................54
Panel description and functions...........5 Specifications....................................... 56
Front panel........................................................... 5 MIDI Implementation Chart.........................57
Rear Panel............................................................. 8
Making Connections......................................... 9
Operation Guide.................................. 11
Turning the power On/Off............................11
Quick Start..........................................................12
Programs and Drum Kits..................... 14
Sound source configuration of this unit.. 14
What is the drum kit?......................................14
How to make a sound....................................14
Using the Sequencer........................... 16
Transport.............................................................16
Editing a Pattern...............................................19
Chain mode........................................................20
Loop mode.........................................................21
Using the SHIFT function..............................23
Sound Source Parameters.................. 26
Analog sound source parts
(BD, SD, LT, HT)..................................................26
Digital sound source parts (CH, OH, RS, CP,
SP1, SP2)..............................................................30
Multi-sound source parts (VPM, NOISE,
USER)....................................................................33
Effects (DELAY, REVERB, MASTER)..............38
Global Parameters...........................................44
Understanding MIDI and Computers.49
Connecting Devices via MIDI.......................49
MIDI-Related Settings.....................................50
Connecting a computer................................51

2
Introduction
Thank you for purchasing the Korg drumlogue hybrid drum machine.
To help you get the most out of your new instrument, please read this manual
carefully.

Main Features
• In addition to analog and digital sound sources with basic drum tones, this
product is equipped with a multi engine including Noise, VPM, and User Synth
sources, enabling you to make a wide range of sounds.
• This product is equipped with dedicated knobs that allow you to instantly con-
trol the tuning and attenuation of commonly used bass drums, snares, toms, and
other instruments.
• There are up to 128 (16 types x 8 banks) programs that are all rewritable.
• There are up to 128 (16 types x 8 banks) drum kits that are all rewritable.
• This product is equipped with a powerful sequencer of 11 parts and 64 steps. Vari-
ous performances can be created in combination with the loop and chain functions
("Chain mode" p.20, "Loop mode" p.21).
• Master effects can be used simultaneously with reverb and delay.
• SYNC IN and SYNC OUT jacks allow you to expand your session setup.

3
DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
2
AUDIO IN
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
2
BASS DRUM
Block Diagram

INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN INDIV OUTS 4x1
2 AUDIO OUT 1-4
SNARE DRUM
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
2

ANALOG
LOW TOM DELAY SENDS 2
DELAY DLY2REV
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
2
HIGH TOM
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
4x2

4
PCM x 4 PRE-MASTER MIX POST-MASTER MIX
CH OH RS CP
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN 2
SIDECHAIN

DIGITAL
SAMPLER x 2 2x2
SP1 SP2

2
MASTER FX L/MONO, R, PHONES
VPM
INDIV OUT DELAY SEND REVERB SEND MASTER BYPASS SIDECHAIN
2
2 MASTER BYPASS
NOISE

MULTI
PRE-MASTER MIX POST-MASTER MIX

USER
REVERB SENDS 2
REVERB
DLY2REV
Panel description and functions
Front panel
1
L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

6
BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI

BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2


drumlogue
VOLUME
7
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK

<
PAGE 8

>
2 TUNE TUNE LT TUNE
HT TUNE
OH DECAY

CLAP
SP 1 DECAY
SP 2 DECAY

MUTE
9
PROGRAM KIT

3
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE

TIME
YES

<
NO

> LIVE CHAIN LOOP STEP


PATTERN EDIT
ACCENT MOTION SHIFT
10
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS 11


BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

4 5

1. Mixer section
Adjust the volume for each drum part.
The adjusted volume can be saved/loaded for each drum kit.
2. Kit control
You can change the parameters of the most commonly used parts of the drum
kit in real time.
3. TIME button
As long as you hold down this button, the time settings are shown in the dis-
play. You can change the setting using parameter knobs 1 to 4. In addition, if
you press the TIME button while holding down the SHIFT button, you can ac-
cess the GROOVE function ("Time and groove" p.16).
4. < (YES) button, (NO) button
<

Moves the currently displayed bar forward or backward. In addition, use this
button to execute (YES) or cancel (NO) when an operation prompting a con-
firmation such as Overwrite Save appears. If this button is activated with the
SHIFT button, you can change the pattern length ("Changing the number of
bars and steps (SHRINK button, EXPAND button)" p.17).
5. Buttons 1 to 16, LEDs
The 16 buttons are arranged from left to right as follows: analog sound sources

5
(BD, SD, LT, HT), digital sound sources (CH, OH, RS, CP, SP1, SP2), multi-sound
sources (VPM, NOISE, USER), and three effect settings, which can be accessed. In
addition, the LEDs above the 16 buttons show the pattern’s step information.
6. VOLUME knob
Adjust the volume of the entire unit. This is useful for L/MONO, R, and head-
phone output.
AUDIO OUT1 to 4 are not affected by activation of this knob.
7. TEMPO knob
Adjust the tempo of this unit to be between 56.0 and 240.0 BPM.
Tempo information is provided for each program. You can set whether to
use the value saved in the program when switching programs or to give
priority to the value of the current TEMPO knob (→ p.44 "TEMPO").
8. PAGE UP/DOWN button
If items span over multiple pages when you are editing parameters, use this
button to proceed to the next page or the previous page.
TIP The indicator such as "1/2" (first of two pages) appears in the upper right
corner of the display.
9. MUTE button
If you press one of buttons 1 to 13 (BD–USER) while holding down this button,
all steps of the part of the button you pressed are temporarily turned off and
muted. To cancel Mute mode, press the button(s) assigned to mute from among
buttons 1 to 13 while holding down the MUTE button.
10. PART button
While holding down this button, press one of buttons 1 to 16 to switch the
drum part and the effect you want to edit. This is effective for pattern editing,
etc. In addition, while holding down this button, press the VPM/NOISE/USER
button to select which MULTI sound source to use.
11. SHIFT button
While holding down this button, operate the knob or button to which the shift
function is assigned. For example, you can edit HT TUNE (high tom tuning) by
turning the kit control LT TUNE (low tom tuning) knob while holding down
the SHIFT button.
drumlogue
HYBRID DRUM MACHINE

TEMPO

12
<

PAGE
>

13
MUTE

14 15 16PROGRAM
17 18 KIT 19
SELECT SAVE SELECT SAVE PART
QUEUE QUEUE
PATTERN EDIT
LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GLOBAL

20 21 22 23 24 25

6
12. Display
This display shows information such as the current program, drum kit, and
pattern step as well as various parameter setting values.
13. Parameter knobs 1 to 4
Select the item shown on the display or change the parameter value. If setting
items span over multiple pages, the indicator such as "1/2" (the first page of the
two pages) appears in the upper right corner of the display. Use these knobs in
combination with the PAGE UP/DOWN button.
14. (PLAYBACK)/(STOP) button
Each time you press this button, this unit starts or stops playback. If you press
the button again after stopping, playback starts from the beginning of the pat-
tern. Each time you press this button while holding down the SHIFT button,
playback starts from the pause or stop position.
15. (REC) button
Used for real-time recording. Each time you press this button, recording
switches between start and stop. In addition to steps, you can record accent,
knob, and parameter motions (MOTION).
TIP For step edit, press the STEP button.
16. PROGRAM SELECT button
Press this button to select a program for this unit. If you press this button while
holding down the SHIFT button and select a program, you can switch to a new
program at the end of a bar or pattern (→ p.44 "QUEUE (QUEUE MODE)").
17. PROGRAM SAVE button
Press this button when saving the changed program to this unit. You can save
up to 128 programs in total; 16 programs each in eight banks, A to H.
18. KIT SELECT button
Press this button to select a drum kit of this unit. If you press this button while
holding down the SHIFT button and select a drum kit, you can switch to a new
drum kit at the end of a bar or pattern (→ p.44 "QUEUE (QUEUE MODE)").
19. Kit save button
Press this button when saving the changed drum kit to this unit. You can save
up to 128 programs in total; 16 programs each in eight banks, A to H.
20. LIVE button
Press this button to shift to Live mode. In Live mode, you can press buttons 1
to 13 (BD to USER) to check the sound. You can also set global parameters by
pressing this button while holding down the SHIFT button ("Global Param-
eters" p.44).
21. CHAIN button
Press this button when using Chain mode, which allows you to connect mul-
tiple rhythm patterns to enhance performance ("Chain mode" p.20).

7
22. LOOP button
Press this button when using Loop mode ("Loop mode" p.21).
23. STEP button
For each step of the pattern, press this button to set the step parameters such as
the step on/off status and the probability at which a sound is produced when
the step is on.
24. ACCENT button
Press this button to set the accent parameters for each step in the pattern.
25. MOTION button
Press this button to record various parameter values for each step of the pattern.

Rear Panel

1 2 3 4 5 6 7 8 9 10 11

1. (POWER) button
This switch turns this unit on and off.
To turn off the power, hold down this button until the display disappears.
2. DC 9V jack
Connect this jack to the included AC adapter.
3. USB TO DEVICE jack
Directly connect to the MIDI controller using the USB cable to receive MIDI data.
This jack is only used to receive USB MIDI messages. To connect to your
computer, use the USB TO HOST jack.
For a USB MIDI controller that consumes a large amount of power, use the
power adapter that comes with the controller.
This jack cannot be used for a USB MIDI controller that has a USB hub function.
4. USB TO HOST jack
Connect your computer to exchange MIDI data.
5. MIDI OUT connector
You can connect an external MIDI device to play while using the sequencer or
drum pad of this unit.

8
6. MIDI IN connector
Connect an external MIDI device to this connector when using this unit to cre-
ate sounds.
7. SYNC IN, SYNC OUT jacks
Connect to the SYNC IN and OUT jacks on the KORG Volca series, to synchro-
nize with the output pulses and steps. The SYNC OUT jack outputs a 5V pulse, 15
ms long at the beginning of each step. Use a stereo mini-cable for this connection.
8. AUDIO IN jack
Connect an external sound source such as an audio player.
9. AUDIO OUT1 to 4 jacks
There are four independent output jacks that are separate from the main output
of this unit. You can specify and output your favorite parts. Connect to mixers,
audio interfaces, powered monitor speakers, and others.
10. AUDIO OUT L/MONO, R jacks
These are the main output jacks of this unit. Connect to mixers, audio interfac-
es, powered monitor speakers, and others.
11. (Headphones) output jack
This is a 6.3 mm stereo jack. Connect the headphones here. This jack outputs
the same signal as that of the AUDIO OUT L/MONO or R jack.

Making Connections
(Power) button TO HOST(USB B) port SYNC IN, OUT jacks AUDIO OUT 1-4 jacks OUTPUT L/MONO, R jacks
DC 9V jack MIDI IN, OUT connectors AUDIO IN jack (Headphones) jack
TO DEVICE
(USB A) port

AC adapter
(included)

Headphones

MIDI Controller

MIDI IN

Synthesizer, Audio player, etc.


Computer
Sound module, Mixer/Powered monitor speaker
Rhythm machine, etc.
MIDI OUT SYNC IN SYNC OUT

Step sequencer, etc. volca/Groove machine volca/Groove machine

9
Connecting the AC adapter
1. Connect the DC plug of the included AC adapter to the DC 9V jack on the
rear panel of the drumlogue.
Be sure to use only the included AC adapter. Using any other AC adapter
may cause malfunctions.

2. Connect the plug of the AC adapter to an AC outlet.


Be sure to use an AC outlet of the correct voltage for your AC adapter.

Oher connections
Connect the devices as appropriate that you will use.
Be sure that the power on all of your devices is turned off before you make
connections. Leaving the power on when you make connections may cause
malfunctions, or damage your speaker system and other components.

Audio equipment
AUDIO OUT L/MONO, R jacks (impedance-balanced 6.3 mm TRS phone jacks):
Connect these TRS jacks to a mixer, audio interface, monitor system, etc. Adjust the
volume level using the VOLUME knob.
Headphone jack (6.3 mm stereo phone jack): Connect the headphones here. This
carries the same signal as that of AUDIO OUT L/MONO and R.

MIDI device
MIDI IN, OUT connectors: Use these connectors to connect the drumlogue to an
external MIDI device for exchanging MIDI messages. Make sure that the MIDI
channels are set appropriately ("Connecting Devices via MIDI" p.49).

Computer
USB B port: Connect this to a computer to exchange MIDI messages and data
("Connecting a computer" p.51).

TO DEVICE (USB A) jack:


You can directly connect a device such as a MIDI controller to this unit to play music
("Connecting a computer" p.51).

10
Operation Guide
Turning the power On/Off
Turning the drumlogue On
Make sure that both the drumlogue and any external output devices such as powered
monitor speakers are turned off, and turn the volume of all devices all the way down.
1. Hold down the Power switch on the rear panel of the drumlogue; once the
“drumlogue” logo appears in the display, take your finger off the Power switch .

2. Turn on any external output devices such as powered monitor speakers.


Adjust the volume of your external output equipment, and adjust the drum-
logue’s volume using the VOLUME knob.

Turning the drumlogue Off


1. Lower the volume of your powered monitors or external output system, and
turn them off.
2. Hold down the Power switch on the rear panel of the drumlogue; to turn off
the power after the display goes blank, take your finger off the power switch.
Once you have turned the drumlogue off, wait about 10 seconds before
turning the drumlogue on again.

Auto Power Off Feature


The drumlogue features an Auto Power Off feature that can automatically turn the drum-
logue off after 4 hours have elapsed with no operation of the knobs, switches, or buttons
of the drumlogue. By default, the factory setting for the Auto Power Off is enabled.
The Auto Power Off can be disabled using the steps below.

To disable the Auto Power Off feature


1. While holding down the SHIFT button, press the LIVE button to enter
GLOBAL mode.
2. Press the DELAY button to enter the “HW SETTINGS“ page.

TIP You can also move pages by pressing the PAGE UP/DOWN button repeatedly.

11
3. Turn Parameter knob 2, and select “Off”.
4. Press the LIVE button to exit GLOBAL mode.
TIP Settings in GLOBAL mode are saved automatically.

Quick Start
Playing/stopping a pattern (Live mode)
When this unit is turned on, it first enters this state (Live mode). Press the LIVE but-
ton to return to this state. If you are unsure about operations, try pressing this button.

1. Press the (PLAY) button to play the pattern and the rhythm.
2. Use buttons 1 to 13 to play each part, or turn the TEMPO knob to change the tempo.
3. Press the (PLAY) button again to stop the pattern.
TIP Press the (PLAY) button while holding down the SHIFT button to
pause. To resume from Pause mode, press the (PLAY) button while
holding down the SHIFT button again.
L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

BD

S DRUM
SD

SNARE DRUM
Selecting a program
LT

TOMS
HT

HIGH HATS
CH OH

SAMPLE 1/2
RS CP SP 1 SP 2

drumlogue
MULTI
VOLUME

HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK
<

PAGE
>

TUNE TUNE LT TUNE OH DECAY SP 1 DECAY


HT TUNE SP 2 DECAY
CLAP
2 2 MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME
ROOVE 32 16 8 TRIP.
<
SHRINK
>
EXPAND
LIVE
GLOBAL
1, 3
CHAIN LOOP STEP ACCENT MOTION SHIFT

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

1. When you press the PROGRAM SELECT button, it enters the standby state
BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

UDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT

to load a program, and the PROGRAM SELECT button blinks.


KIT MOTION PATTERN

2. Turn Parameter knob1&4, and select a program that you want to load.
TIP You can also select 16 programs in the same BANK by pressing the corre-
sponding buttons 1 to 16.
3. When you press the PROGRAM SELECT button again, the program will be
loaded.

12
Playing a rhythm pattern

SP 1 DECAY
SP 2 DECAY

PROGRAM KIT
SP 1 TUNE SELECT SAVE SELECT SAVE
SP 2 TUNE
QUEUE QUEUE
NO PATTERN EDIT
> 1, 2 LIVE CHAIN LOOP STEP ACCENT MOTION
EXPAND GLOBAL

1. Press the (PLAY) button. The rhythm pattern of the currently selected
program is played.

2. To stop playing, press the (PLAY) button again.


TIP Press the (PLAY) button while holding down the SHIFT button to
pause. To resume from Pause mode, press the (PLAY) button while
holding down the SHIFT button again.

Using mixer knobs and kit controls

BD

BASS DRUM
1 SD

SNARE DRUM
LT

TOMS
HT CH

HIGH HATS
1SAMPLE 1/2
OH

DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK


HT DECAY SP 2 ATTACK

TUNE TUNE 1 LT TUNE


HT TUNE
OH DECAY SP 1 DECAY
SP 2 DECAY
CLAP

DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE


HT DETUNE SP 2 TUNE

1. Use the knobs in the mixer section to adjust the volume of the bass drum and
snare, and the control knobs to change the tuning.
TIP The balance of each part of the drum kit adjusted here can be saved for
each drum kit.

Changing the tempo


Turn the TEMPO knob to set the tempo of the pattern. The tempo setting range is
from 56.0 to 240.0 BPM. The tempo is saved for each program; however, use the
global parameter ("OPERATIONS (Button 1)" p.44) to set whether to use the tem-
po for each program or to give priority to the tempo with the TEMPO knob turned.

13
Programs and Drum Kits
Sound source configuration of this unit
This unit provides 11 voices in total: Four analog sound sources (BD, SD, LT, HT)
with the basic drum tones, six digital sound sources (CH, OH, RS, CP, SP1, SP2),
and multi-sound sources (VPM, NOISE, USER). You can put your own sample in
the digital sound source parts. You can select one of the three multi-sound sources.

What is the drum kit?


A "drum kit" is constituted of the parameter values of all 13 parts. The drumlogue
can store up to 128 drum kits (16 kits for each BANK A to H).

The information about which drum kit you are using is stored in the program of
this unit. Information about tuning, decay, and timbre of each part is stored on
the drum kit side. At the time of shipment from the factory, each program uses the
same bank and the same drum kit number, and the tone parameters are automati-
cally saved in the drum kit when the program is saved.
You can switch the same sound with different patterns to play (as if assembling a song) by
making a setting to use one drum kit with multiple programs. Conversely, you can play
the same pattern with different sounds by changing the drum kit used by the program.

How to make a sound


There are two ways to make sounds.
• Select an existing drum kit that has a sound close to the one you want to create,
and then partially edit using that drum kit as the base to achieve the desired sound.
• Create your own sound from a drum kit in its initial state.

Sound creation is performed by changing the basic parameters (kit controls) and
detailed parameters (parameter knobs 1 to 4). Adjust the volume of each part using
the corresponding knobs in the mixer section.

If you press the LIVE button to switch to Live mode, you can preview the tone of
each part by pressing buttons 1 to 13. First, let's check what kind of sound is made
in Live mode.
We recommend that you save the edited drum kits and programs to this
instrument as soon as possible. Any edits that you make will be lost if you
turn off the power or recall a different program.

14
L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

Saving a Program
BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK

<
PAGE

>
TUNE TUNE LT TUNE OH DECAY SP 1 DECAY
HT TUNE SP 2 DECAY
CLAP
2 3 3 MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME
GROOVE 32 16 8 TRIP.
<
SHRINK
>
EXPAND
LIVE
GLOBAL
CHAIN
1, 4
LOOP STEP ACCENT MOTION SHIFT

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD 1. When you press the PROGRAM SAVE button, it enters the standby state to
SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE save a program, and the PROGRAM SAVE button blinks.
RAND.PART CLEAR PART CLEAR ALL
KIT
ON/OFF CLEAR STEP CLEAR PART CLEAR ALL
MOTION
SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL
PATTERN
INIT

2. Turn parameter knob 1 to set what to save.


ALL: Includes the drum kits*, parameters for all three effects (DELAY, REVERB
and MASTER) and sequence data (notes and motions).
To individually save a program and drum kit, turn off the global param-
eter “Save Kit with Program” setting ("OPERATIONS (Button 1)" p.44).
Pattern: Includes only the sequence data (notes and motions).

3. Turn Parameter knob2&4, and select a program that you want to save.
4. When you press the PROGRAM SAVE button again, the drum kit will be
saved with the program.
TIP Press the (NO) button to cancel. <

Never turn off the power while Programs are being saved. Doing so may
destroy the internal data.
The program in the storage location is overwritten. Note that you cannot
cancel the operation.

15
Using the Sequencer
Transport
Playing and stopping a pattern (During pattern edit)
When you press the STEP button, the following is displayed.

As in Live mode, press the (PLAY) button to play or stop the pattern. You can
pause a pattern by pressing the (PLAY) button while holding down the
SHIFT button.

Changing the tempo


(→ p.13 "Changing the tempo")

Time and groove


To change the timescale for the clock or edit the number of steps in the pattern,
turn the parameter knob while holding down the TIME button. You can also set
each part by pressing the TIME button while holding down the PART button.
RATE [Global (only the part setting), 32nd, 16th, 8th]
Changes the playback speed of the pattern for the clock. The default is 16th. If the
value is set to 8th, the speed is halved, and if set to 32nd, the speed is doubled.
TRIPLET [Global (only the part setting), OFF, ON]
Turn it on to increase the speed by 1.5 times triplets.
LENGTH [1...64]
Allows you to change the pattern length in steps.

Also, you can produce various groove feelings by applying the groove type that re-
produces the swing and the playing style of a typical instrument to the pattern data.
Press the TIME button while holding down the SHIFT button, and turn the param-
eter knob while holding down the TIME button. You can also set each part by press-
ing the TIME button while holding down the SHIFT button and the PART button.
TYPE [Global (only the part setting), Swing16, ... , CrescendoHalf]
Select the groove type. The groove type is a 16-step preset template that summa-
rizes the timing and velocity change amount for each step.
16
Swing16: Gives regular swing in 16th note units. Even steps are slower and weak-
er, and odd steps are stronger.
Swing8: Gives regular swing in eighth note units. Makes the back beat to the beginning
of the beat slow and weak, and the front beat strong.
ConstOffset: Evenly delays or strengthens all steps.
Conga1, 2, 3: This type simulates the performance of a conga.
Bongo1, 2, 3: This type simulates the performance of a bongo drum.
Cabasa1, 2: This type simulates the performance of a cabasa.
Claves1, 2: This type simulates the performance of claves.
Cowbell: This type simulates the performance of a cowbell.
Agogo1, 2: This type simulates the performance of an agogô.
Tambourine: This type simulates the performance of a tambourine.
Finger1, 2: Gives a bold and tricky swing similar to the sound you can create by finger
drumming, and puts an emphasis on the beginning of the beat.
Lofi1, 2: Gives a laid-back sluggishness that slightly delays the beat in sections oth-
er than the beginning of the beat.
Baile1, 2: Gives a plunging groove that strongly accelerates to the rhythm of the
dotted eighth notes.
OvalGroove: Gives an elliptical swing that accelerates toward the 1st and 3rd beats
and decelerates toward the 2nd and 4th beats.
Syncopation: Gives a stronger accent to the 16th step compared to the beginning of
the bar.
Crescendo: Gives a change that gradually strengthens and accelerates in 16 steps.
CrescendoHalf: Gives a change that gradually strengthens and accelerates in eight steps.
VELO [-100%...100%]
Sets the amount of change in the velocity strength of the step.
TIP If you select a negative value, you can obtain the opposite effect to the
characteristics of the groove type you selected.
TIME [-100%...100%]
Sets the amount of change in the step timing.
TIP If you select a negative value, you can obtain the opposite effect to the
characteristics of the groove type you selected.

Changing the number of bars and steps (SHRINK button, EX-


PAND button)
(a)
YES NO

< >
SHRINK EXPAND

(b)

(a) The LEDs on the top indicate the number of bars in the program (16 steps x 4),
and the current position blinks according to the tempo.

17
(b) The LEDs on the bottom indicate the bars to be edited. Used for pattern editing.

If you press the < (YES) button or (NO) button, you can change the bar to
<

be edited (1 ... 4). You can also reduce the number of bars (SHRINK) by pressing
the < (YES) button while holding down the SHIFT button, and increase the
number of bars (EXPAND) by pressing the (NO) button while holding down
<

the SHIFT button.


TIP In Global mode, you can set how to increase the number of bars for the bar to
EXPAND for the first time.
The GLOBAL setting does not apply to bars that you have increased previ-
ously.

18
Editing a Pattern
STEP button (Step entry of notes)
Enter notes in a step. You can enter notes using buttons 1 to 16.
You can also edit the sound extensively for each step.
If you hold down buttons 1 to 16, the screen below appears. You can edit the target
parameter by turning parameter knobs 1 to 4 while holding down the STEP button.

PROB. (PROBABILITY) [0%...100%]


Sets the probability that a step will sound.
ALTER. (ALTERNATE) [ALWAYS, , , , ..., ]
Sets the probability for that step to be played.
[  ] means the step is only played on the first of three cycles, while [  ]
means the step is played on the second and third of three cycles.
OFFSET [-50%...49%]
Sets the offset for the start point of the step.

ACCENT button (Adding an accent to each step)


Sets the accent for each step.
If you hold down buttons 1 to 16, the screen below appears. You can edit the target
parameter by turning parameter knobs 1 to 4 while holding down the ACCENT
button.

ACCENT [1...127]
Sets the accent in 127 steps.
TIP Each time you press buttons 1 to 16 several times, you can enter the veloc-
ity value of 32, 64, 96, or 127 as a shortcut.
RATCHET [OFF, 2, 3, 4]
Sets the number of times to hit the step repeatedly.

19
RAMP [Flat, Fall, Rise, Random]
Sets the curve of RATCHET.
Flat: Produces a drum roll at the same volume.
Fall: Produces a drum roll while lowering the volume.
Rise: Produces a drum roll while raising the volume.
Random: Makes the volume of each drum roll random.

MOTION button (Setting the motion for each step)


Set the motion for each step. This unit is capable of recording all parameters for
each step. During MOTION edit, you can record the value of the target parameter
for each step by turning the kit control or parameter knobs 1 to 4 while holding
down buttons 1 to 16.

Chain mode
In Chain mode, up to 16 programs can be connected and played in real time.
Use buttons 1 to 16 to register the program. Playback is performed in the order of 1 to 16.

Registering a program with CHAIN


1. Press the CHAIN button to enter Chain mode.

2. Press buttons 1 to 16 to display the program selection screen for each button.
Buttons 1 to 16 directly correspond to CHAIN 1 to 16.
3. Turn the parameter knob to select a program in the same way as for the regu-
lar Program Select.

4. Press the PROGRAM SELECT button to add the program to CHAIN.


Repeat steps 2 to 4 to add the program to CHAIN.

5. Press the (PLAY) button to play the programs in the order specified by
CHAIN.

20
TIP When you press the CHAIN button, "Set Queue" is displayed, and you can
change the next program to be played.

Deleting a program from CHAIN


1. Press the CHAIN button to enter Chain mode.
2. Hold down buttons 1 to 16 corresponding to the order of CHAIN you want to
delete; the following screen appears.

3. Press the (YES) button to execute deletion. To cancel deletion, press the
<
(NO) button.
<

TIP Hold down the CHAIN button to delete all registered programs.

Deleting all the programs from CHAIN


1. If you hold down the CHAIN button in Chain mode, the following screen appears.

2. Press the < (YES) button to execute deletion. To cancel deletion, press the
(NO) button.
<

Loop mode
During pattern playback, you can specify the playback range in real time to loop,
or playback only the specified steps.

21
MODE [MOMENT, SELECT]
Sets the LOOP method. You can press any number of buttons.
MOMENT: LOOP is enabled while you are pressing one or more of buttons 1 to
16. LOOP is canceled when you release your finger from all of buttons 1 to 16.
SELECT: Of buttons 1 to 16, the button you pressed is set as the step to be looped.
Press the button again to cancel LOOP.
TIP If you change to SELECT while pressing the button in MOMENT, LOOP is
inherited.
TIP If you change from SELECT to MOMENT, the buttons selected in SELECT
are canceled at once.
PLAY [FORWARD, RAND]
Sets the playback order when multiple steps are selected.
FORWARD: Plays the step to be looped from buttons 1 to 16.
RAND: Randomly plays the step to be looped.

SPEED [1/4, 1/2, 1X, 2X, 4X]


Sets the playback speed in Loop mode. You can select from 1/4 to four times the
current tempo value.

RESUME [SYNCED, FREE]


Sets the operation when LOOP is canceled.
SYNCED: Returns to the timing position of the pattern.
FREE: Continues playback from the position where LOOP is canceled.
TIP LOOP is not canceled even if the mode is switched during LOOP.

22
Using the SHIFT function
You can access various SHIFT functions of this unit by pressing buttons 1 to 16
while holding down the SHIFT button. There are many useful features for editing QUEUE QUEUE

sequencer steps.
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN
AUDIO IN

CHOKE

RAND.PART (KIT)

CLEAR PART (KIT)

CLEAR ALL (KIT)

MOTION ON/OFF

CLEAR STEP

CLEAR PART (MOTION)

CLEAR ALL (MOTION)

SYNC

POLY

COPY PART

RAND.PART (PATTERN)

CLEAR PART (PATTERN)

CLEAR ALL (PATTERN)

INIT
Usage example
For example, here is how to clear the steps in the CH (closed hi-hat) part.
1. First, select the part for which you want to use the SHIFT function. If you
press button 5 while holding down the PART button, the CH part is selected.

2. While holding down the SHIFT button, execute the SHIFT function assigned
to buttons 1 to 16. If you press button 14 while holding down the SHIFT but-
ton, "CLEAR PART" is executed, and CH disappears from the rhythm pattern.

3. If you press the same SHIFT function button while holding down the SHIFT
button again, you can undo the operation (return to the previous state).

AUDIO IN (Button 1)
Makes settings for the sound source connected to the AUDIO IN jack.
LEVEL [-48.0dB...6.0dB]
Adjusts the volume of the external sound source.
ROUTE (ROUTING) [NONE, DELAY, REVERB, MASTER, SIDECH, OUTPUT]
Sets the routing. You can output the sound from OUTPUT as it is, apply an effect,
or apply a ducking effect by routing to the SIDECHAIN input of the effect.

CHOKE (Button 2)
Sets the priority of the part to be played when multiple parts are triggered at the
same time. For example, if you do not play OH and CH at the same time, it makes a
sound similar to that of a real hi-hat. Select the part to be set using buttons 1 to 13.

23
GROUP [OFF, 1...4]
Sets the group to apply the priority.
Each time you press buttons 1 to 13, the part switches between OFF and 1.

PRIORITY [LOW, MID, HIGH]


Sets the priority of the part.

RAND.PART (KIT) (Button 3)


Sets the parameters of the current part (various parameters and SOUND SELECT
on the PARAMETERS page) with random values. If you press the button several
times, the parameter is set with a different random value each time.

CLEAR PART (KIT) (Button 4)


Resets the tone of the current part. Press the button again to undo the operation
(restores the parameter state that existed before resetting).
If you switch the target part before executing undo, you cannot undo.

CLEAR ALL (KIT) (Button 5)


Resets the tone of all parts. Press the button again to undo the operation (restores
the parameter state that existed before resetting).

ON/OFF (Button 6)
Sets the motion sequence on or off.

CLEAR STEP (Button 7)


Resets the motion of the current part for each step. Press the button again after re-
setting to undo the operation (restores the parameter state that existed before reset-
ting).

CLEAR PART (MOTION) (Button 8)


Resets all motions for the current part. Press the button again after resetting to
undo the operation (restores the parameter state that existed before resetting).
If you switch the target part before executing undo, you cannot undo.

CLEAR ALL (MOTION) (Button 9)


Resets the motion set for all parts. Press the button again after resetting to undo the
operation (restores the parameter state that existed before resetting).

24
SYNC (Button 10)
Returns the playback position of the current part to the first step.

POLY (Button 11)


Makes each part independent without aligning the beginning of pattern playback
with the longest pattern part.

COPY PART (Button 12)


Copies and pastes the pattern data. The pattern data of the current part is copied,
and the LEDs of buttons 1 to 13 of the pasted part blink. To paste the pattern data,
press the button of the part you want to paste.

RANDOM PART (PATTERN) (Button 13)


Randomly enter notes at each step of the current part.

CLEAR PART (PATTERN) (Button 14)


Resets all pattern data for the current part.
Press the button again to undo the operation (restores the parameter state that ex-
isted before resetting).
If you switch the target part before executing undo, you cannot undo.

CLEAR ALL (PATTERN) (Button 15)


Resets the pattern data for all parts.
Press the button again to undo the operation (restores the parameter state that ex-
isted before resetting).

INIT (Button 16)


Initializes all the current programs and drum kits. They are only initialized and not
saved. Save them as needed.
Press the button again to undo the operation (restores the parameter state that ex-
isted before resetting).
If you switch the target part before executing undo, you cannot undo.

25
Sound Source Parameters
Analog sound source parts (BD, SD, LT, HT)

BD (Bass drum)
Control knob
DECAY [0...1023]
Adjusts the sounding length of the drumhead.
The greater the value, the longer the sound.

TUNE [0...1023]
Adjusts the pitch of the bass drum.

DRIVE [0...1023]
Adjusts the distortion amount of the bass drum. A fat sound is created by moder-
ately distorting the bass drum.

SOUND SELECT
TRANSIENT [01..16]
Select a bass drum transient.
A short PCM sample is layered on the BD analog sound source, which is referred to
as a transient. A transient allows you to change the character of the BD attack tone.

PARAMETERS
SWEEP [0.0%...100.0%]
Adjusts the level of the sweep (which changes the pitch when triggered).

SW.TIME [0.0%...100.0%]
Adjusts the sweep speed.

HOLD [0...3]
Sets the time period to keep sounding at a constant volume.

ATTACK [0.0%...100.0%]
Adjusts the level of the transient sound.

CUTOFF [L0.0%...L99.5%, THRU, H0.5%...H100.0%]


Adjusts the cutoff frequency of the filter.
You can select the low-pass filter, no filter (THRU), or the high-pass filter.

26
RESON(CUTOFF RESONANCE) [0.0%...100.0%]
Adjusts the cutoff resonance of the filter.
If you increase the value, the filter oscillates, which may cause the sound to
continue.
MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.
TIP The master effect has an input that is referred to as the SIDECHAIN pass.
For example, in COMPRESSOR, you can use the SIDECHAIN pass to ob-
tain a ducking effect.

SD (Snare drum)
Control knob
DECAY [0...1023]
Adjusts the sounding length of the drumhead. The greater the value, the longer the sound.

TUNE [0...1023]
Adjusts the pitch. The greater the value, the higher the sound.

SNAP.DEC (SNAPPY DECAY) [0...1023]


Adjusts the snappy sound length of the snare drum.
SOUND SELECT
SNAPPY TYPE [01..09]
Select the snappy tone of the snare drum.
PARAMETERS
TONE [0.0%...100.0%]
Adjusts the tuning deviation of the two drumheads.

27
SNAP.LV (SNAPPY LEVEL) [0.0%...100.0%]
Adjusts the snappy volume of the snare drum.

CUTOFF [L0.0%...L99.5%, THRU, H0.5%...H100.0%]


Adjusts the cutoff frequency of the filter.
You can select the low-pass filter, no filter (THRU), or the high-pass filter.

RESON (CUTOFF RESONANCE) [0.0%...100.0%]


Adjusts the cutoff resonance of the filter.
If you increase the value, the filter oscillates, which may cause the sound to
continue.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

LT, HT (Low tom, High tom)


Control knob
LT (HT) DECAY [0...1023]
Adjusts the sounding length of the low-tom or high-tom drumhead.
The greater the value, the longer the sound.

LT (HT) TUNE [0...1023]


Adjusts the pitch of the low tom or high tom. The greater the value, the higher the sound.

LT (HT) DETUNE [0...1023]


Adjusts the tuning deviation between the two drumheads for low tom or high tom.
28
SOUND SELECT
LAYER [01...10]
Select the layer sound type of low tom or high tom.
A short PCM sample is layered on the low tom and high tom analog sound sourc-
es, allowing you to change the tone character of the attack.

PARAMETERS
SWEEP [0.0%...100.0%]
Adjusts the level of the sweep (which changes the pitch when triggered) of low
tom or high tom.

ATTACK [0.0%...100.0%]
Adjusts the level of the layered sound of low tom or high tom.

CUTOFF [L0.0%...L99.5%, THRU, H0.5%...H100.0%]


Sets the cutoff frequency of the filter of low tom or high tom.
You can select the low-pass filter, no filter (THRU), or the high-pass filter.

RESON (CUTOFF RESONANCE) [0.0%...100.0%]


Sets the cutoff resonance of the filter of low tom or high tom.
If you increase the value, the filter oscillates, which may cause the sound to
continue.

DRIVE [OFF, LOW, HIGH]


Sets the distortion amount of low tom or high tom. A fat sound is created by mod-
erately distorting low tom or high tom.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

29
Digital sound source parts (CH, OH, RS, CP, SP1, SP2)
CH, OH, RS, CP (Closed hi-hat, Open hi-hat, Rimshot, Clap)
Control knob
CH DECAY [0...1023]
Adjusts the sounding length of the closed hi-hat. The greater the value, the longer
the sound.
OH DECAY [0...1023]
Adjusts the sounding length of the open hi-hat. The greater the value, the longer
the sound.
CP DECAY [0...1023]
Adjusts the clap sounding length. The greater the value, the longer the sound.

SOUND SELECT
BANK [CH, OH, RS, CP, MISC, USER, EXP]
Select the sound type. The sample sound sources are classified into the following banks.
CH: Closed hi-hat sample
OH: Open hi-hat sample
RS: Rimshot sample
CP: Clap sound sample
MISC: Various other samples
USER*: User-created sample
EXP*: Expansion pack sample
*User-installed samples can be stored in the USER and EXP banks (→ p.52
"Loading USER SAMPLE").
SAMPLE [01..16/64/128]
Select a sample sound. The number of sample sounds varies depending on the
bank you select.
CH, OH, RS, CP: Max. 16 samples
MISC: Max. 64 samples
EXP, USER: Max. 128 samples

PARAMETERS
TUNE [-24.00...0...+24.00]
Sets the pitch.

ATTACK (other than RS) [0.0%...100.0%]


Sets the attack time. The greater the value, the slower the sound rises.

30
DECAY (RS only) [0.0%...100.0%]
Sets the decay time. The greater the value, the longer the sound.

START [0.0%...100.0%]
Sets the start position of sample playback.

END [0.0%...100.0%]
Sets the end position of sample playback.

CUTOFF [L0.0%...L99.5%, THRU, H0.5%...H100.0%]


Sets the cutoff frequency of the filter.
You can select the low-pass filter, no filter (THRU), or the high-pass filter.

RESON (CUTOFF RESONANCE) [0.0%...100.0%]


Sets the cutoff resonance of the filter.
If you increase the value, the filter oscillates, which may cause the sound to
continue.

REDUX [0.0%...100.0%]
Adjusts the distortion amount due to bit reduction.

DRIVE [0.0%...100.0%]
Sets the distortion amount of the sound source. A fat sound is created by moder-
ately distorting the sound source.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

31
SP1, SP2 (Sample sound sources 1, 2)
Control knob
SP1 (SP2) ATTACK [0...1023]
Adjusts the attack time of sample sound source 1 (or 2). The greater the value, the
slower the sound rises.
SP1 (SP2) DECAY [0...1023]
Adjusts the decay time of sample sound source 1 (or 2). The greater the value, the
longer the sound.
SP1 (SP2) TUNE [-24.00...0.00...+24.00]
Adjusts the pitch of sample sound source 1 (or 2). The greater the value, the higher
the sound.

SOUND SELECT
BANK [CH, OH, RS, CP, MISC, USER, EXP]
(Same as CH/OH/RS/CP)
SAMPLE [01..16/64/128]
(Same as CH/OH/RS/CP)

PARAMETERS
START [0.0%...100.0%]
Sets the start position of sample playback.
END [0.0%...100.0%]
Sets the end position of sample playback.
CUTOFF [L0.0%...L99.5%, THRU, H0.5%...H100.0%]
Sets the cutoff frequency of the filter.
You can select the low-pass filter, no filter (THRU), or the high-pass filter.
RESON (CUTOFF RESONANCE) [0.0%...100.0%]
Sets the cutoff resonance of the filter.
If you increase the value, the filter oscillates, which may cause the sound to
continue.
REDUX [0.0%...100.0%]
Adjusts the distortion amount due to bit reduction.
DRIVE [0.0%...100.0%]
Sets the distortion amount of the sound source. A fat sound is created by moder-
ately distorting the sound source.

32
MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

Multi-sound source parts (VPM, NOISE, USER)


VPM (Variable Phase Modulation)
SOUND SELECT
PRESET [Default, Oct., Half, Fourth, Air, Creep, Throat, Harsh]
Select the basic preset for the VPM sound source.
If you select a preset, seven parameters shown in the PARAMETERS page are
changed, excluding NOTE.

PARAMETERS
NOTE [C-1...G9]
Sets the sound pitch.

INDEX [0.0%...100.0%]
Adjusts how much phase modulation is applied.

RATIO [1/4, 1/2, 3/4, 1x, 2x...16x]


Adjusts the phase modulation frequency as a percentage of NOTE.

NOISE [0.0%...100.0%]
Adjusts the depth of noise modulation.

33
EG [AR, ASR, GATE]
Select the type of EG (Envelope Generator).
AR: AR-type EG (Attack, Release)
ASR: ASR-type EG (Attack, Sustain, Release)
GATE: GATE-type EG (On/Off only)

ATTACK [0.0%...100.0%]
Sets the attack time. The greater the value, the slower the sound rises.

RELEASE [0.0%...100.0%]
Sets the release time. The greater the value, the longer the sound.

IDX MOD [-100%...0%...100%]


Adjusts how much EG modulation is applied to the INDEX parameter.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

34
NOISE
SOUND SELECT
ALGO [LPF 2, LPF 4, BPF 2, BPF 4, HPF 2, HPF 4, DECIM]
Select the noise sound type. The low pass (LPF), band pass (BPF), and high pass
(HPF) provide two types of filters: -12dB/oct and -24dB/oct.
DECIM is the noise source that uses sampling rate decimation.

PARAMETERS
COLOR [0.0%...100.0%]
Adjusts the darkness and brightness of the tone. The lower the parameter value,
the darker the tone.

PEAK (other than DECIM) [0.0%...100.0%]


Adjusts the peak of the filter.

ATTACK [0.0%...100.0%]
Sets the attack time. The higher the value, the slower the rises of the sound.

RELEASE [0.0%...100.0%]
Sets the release time. The higher the value, the longer the sound.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

35
USER
SOUND SELECT
SELECT [---, Nano, ...]
Select the user synth to load.
At the time of shipment from the factory, the user synth "Nano" developed in col-
laboration with Sinevibes is installed on this unit.
TIP Parameters vary depending on the user synth. For explanations about
functions other than nano, refer to the manual for each user synth.

PARAMETERS * For Nano


NOTE [C-1...C5]
Sets the sound pitch.

WAVE [2x Saw, 2x Sqr, 2x Tri, Saw+Sqr, Saw+Tri, Sqr+Tri, Ring 1..3]
Select the waveforms of two oscillators.

DETUNE [-24.0...+24.0]
Adjusts the pitch shift between the main oscillator and the sub oscillator.

BALANCE [0%...100%]
Adjusts the volume balance between the two oscillators.

FILTER [LP, HP, BP]


Select the filter type. There are three types of filters: low pass, high pass, and band pass.

CUTOFF [0%...100%]
Adjusts the cutoff frequency of the filter.

KEYTRACK [0%...100%]
Adjusts the key tracking effect on the filter cutoff.

RESON (RESONANCE) [0%...100%]


Adjusts the cutoff resonance of the filter.

EG TYPE [D, A1D, A2D]


Select the type of EG (Envelope Generator).
D: Type with the fixed attack and adjustable decay only
A1D: Adjusts the attack and decay at the same time. The attack time and decay
time are the same.
A2D: Adjusts the attack and decay at the same time. The decay time is twice the
length of the attack time.

36
EG TIME [0%...100%]
Adjusts the EG time. The greater the value, the slower the change in EG.

PITCH EG [-100%...100%]
Adjusts the amount of EG applied to the pitch.

CUT. EG [-100%...100%]
Adjusts the amount of EG applied to the filter cutoff.

LFO TYPE [Tri, Saw, Sqr, Trap, Peak, S&H, Random]


Select the LFO (Low Frequency Oscillator) waveform.

LFO FREQ [0%...100%]


Adjusts the LFO cycle.

PITCH LFO [-100%...100%]


Adjusts the amount of LFO applied to the pitch.

CUT. LFO [-100%...100%]


Adjusts the amount of LFO applied to the filter cutoff.

MIX/ROUTE
PAN [L100%...L1%, C, R1%...R100%]
Adjusts the pan pot (left and right stereo localization).

SPREAD [<100%...<1%, 0, >1%...>100%]


Adjusts the spread of sound (stereo feeling).

DELAY [0.0%...100.0%]
Adjusts the feed amount of the delay effect.

REVERB [0.0%...100.0%]
Adjusts the feed amount of the reverb effect.

MASTER [ON, BYPASS]


Sets the master effect to On or Bypass.

SIDECH (SIDECHAIN) [0.0%...100.0%]


Adjusts the feed amount of the SIDECHAIN pass.

37
Effects (DELAY, REVERB, MASTER)
This unit provides three effect sections in which DELAY and REVERB are placed
in an independent send bus, and MASTER is placed inline in the final mix bus.
DELAY SENDS 2
DELAY

PRE-MASTER MIX POST-MASTER MIX

2
SIDECHAIN

AUDIO IN/
ANALOG/ 2
DIGITAL/
MASTER FX L/MONO, R, PHONES
MULTI

DLY2REV PRE-MASTER MIX POST-MASTER MIX

REVERB SENDS 2
REVERB

DELAY
SOUND SELECT
SELECT [---, Stereo, Mono, Tape, Stereo BPM, Mono BPM, Tape BPM, ...*]
Select the type of delay effect.
Stereo: This is a stereo delay that allows you to set the left and right sound spreads
and the routing type.
Mono: This is a straight-type monaural delay.
Tape: Simulates a tape echo.
Stereo BPM: This is a stereo delay of which the delay time period is synchronized
with the TEMPO setting.
Mono BPM: This is a monaural delay of which the delay time period is synchro-
nized with the TEMPO setting.
Tape BPM: Tape echo of which the delay time period is synchronized with the
TEMPO setting.
* You can also add a delay effect created with the logue SDK (→ p.52 "Loading
user synth and effects").
PARAMETERS - For Stereo/Stereo BPM*
TIME [0.0%...100.0%]/[1/64, 1/48, ... 3/4, 1]
Adjusts the delay time.
* For Stereo BPM, set TIME as the relative value for the BPM value of the tempo.
FB (FEEDBACK) [0.0%...100.0%]
Adjusts the delay feedback amount.

SPREAD [L100%...L1%, C, R1%...R100%]


Adjusts the delay time period difference between the left and right delay lines.

FILTER [---, LP, HP]


Select the filter type for feedback.

38
You can select the low-pass filter or the high-pass filter.

CUTOFF [0.0%...100.0%]
Sets the cutoff frequency of the filter.
SAT. (SATURATION) [0.0%...100.0%]
Sets the saturation level of the filter.
ROUTE [NORMAL, CROSSED, P-PONG]
Sets the feedback signal route.
L L
FB FB

R
FB FB FB

R R
NORMAL CROSSED P-PONG

PARAMETERS - For Mono/Mono BPM


TIME [0.0%...100.0%]/[1/64, 1/48, ... 3/4, 1]
Adjusts the delay time.
* For Mono BPM, set TIME as the relative value for the BPM value of the tempo.
FB (FEEDBACK) [0.0%...100.0%]
Adjusts the delay feedback amount.
FILTER [---, LP, HP]
Select the filter type for feedback.
You can select the low-pass filter or the high-pass filter.
CUTOFF [0.0%...100.0%]
Sets the cutoff frequency of the filter.
SAT. (SATURATION) [0.0%...100.0%]
Sets the saturation level of the filter.

PARAMETERS - For Tape/Tape BPM


TIME [0.0%...100.0%]/[1/64, 1/48, ... 3/4, 1]
Adjusts the delay time.
* For Tape BPM, set TIME as the relative value for the BPM value of the tempo.
FB (FEEDBACK) [0.0%...100.0%]
Adjusts the delay feedback amount.
MOD (MODULATION) [0%...100%]
Adjusts the amount of the modulation applied to the delay time period.

39
TRACKING [0.0%...100.0%]
Adjusts the amount that simulates the tracking sensitivity of the tape head.

TONE [0.0%...100.0%]
Adjusts the sound quality of the delay effect.

SAT. (SATURATION) [0.0%...100.0%]


Sets the saturation level of the filter.

ROUTE [NORMAL, CROSSED, P-PONG]


Sets the feedback signal route.
L L
FB FB

R
FB FB FB

R R
NORMAL CROSSED P-PONG

MIX/ROUTE
LEVEL [0.0%...100.0%]
Adjusts the amount of the delay effect.

RETURN [PRE, POST]


Select whether to put the reverb effect before or after the master effect.

REVERB [0.0%...100.0%]
Adjusts the amount to feed from the delay to the reverb.

REVERB
SOUND SELECT
SELECT [---, Room, Hall, Space, Riser, Submarine, ...*]
Select the type of reverb effect.
Room: A reverb inspired by the reverberating sound created in a small room.
Hall: A reverb inspired by the reverberating sound created in a concert hall or en-
semble hall.
Space: An unstable reverb with a slow reverberating sound.
Riser: A glittering reverb with a reverberating sound that spreads an octave above.
Submarine: A deep reverb with a reverberating sound that extends an octave below.
* You can also add reverb effects created with the logue SDK (→ p.52 "Loading
user synth and effects").

40
PARAMETERS
TIME [0.0%...100.0%]
Adjusts the reverb time.

INPUT [0.0%...100.0%]
Adjusts the signal level of the reverb input.

BRIGHT [0.0%...100.0%]
Adjusts the tone (brightness) of the reverb.

RISE (Riser only) [0.0%...100.0%]


Adjusts the pitch-shifted reverb sound signal on the octave.

DIVE (Submarine only) [0.0%...100.0%]


Adjusts the pitch-shifted reverb sound signal below the octave.

MIX/ROUTE
LEVEL [0.0%...100.0%]
Adjusts the amount of the reverb effect.

RETURN [PRE, POST]


Select whether to put the reverb effect before or after the master effect.

MASTER (Master Effect)


SOUND SELECT
SELECT [---, Compressor, Filter, Boost, EQ Three, ...*]
Select the type of master effect.
Compressor: A basic compressor that raises the sound pressure.
Filter: A multi-mode filter with cutoff resonance.
Boost: A booster with adjustable center frequency and saturation.
EQ Three: A 3-band equalizer with adjustable crossover frequency.
* You can also add master effects created with the logue SDK (→ p.52 "Loading
user synth and effects").

PARAMETERS - For Compressor


THRESH (THRESHOLD) [-64.0dB...0.0dB]
Adjusts the threshold at which the compressor begins to apply.

ATTACK [0.5ms...100ms]
Adjusts the attack time that the compressor responds to.
41
RELEASE [50ms...1s]
Adjusts the release time of the compressor.
RATIO [1...10]
Adjusts the compression ratio of the compressor.

MAKEUP [0.00dB...8.00dB]
You can increase the overall gain of the signal to compensate for compression.

KNEE [0.00dB...8.00dB]
Adjusts the smoothness at the beginning of the compressor effect.

SIDECH (SIDECHAIN) [OFF, ON]


If you want to enable the input signal from SIDECHAIN, set this parameter to ON.

WET [0.0%...100.0%]
Adjusts the ratio of effect sounds. The greater the value, the more the signal is compressed.

PARAMETERS - For Filter


MODE [THRU, LPF 2, LPF 4, BPF 2, BPF 4, HPF 2, HPF 4]
Select Filter mode.
There are six types in total, two types each for low pass, band pass, and high pass.

SATURATE [0.0%...100.0%]
Adjusts the saturation amount of the filter.

RESON (RESONANCE) [0.0%...100.0%]


Adjusts the resonance of the filter.

CUTOFF [0.0%...100.0%]
Adjusts the cutoff frequency of the filter.

PARAMETERS - For Boost


CENTER [0.0%...100.0%]
Adjusts the center frequency you want to boost.

WIDTH [0.0%...100.0%]
Adjusts the frequency bandwidth from the center frequency you want to boost.

SATURATE [0.0%...100.0%]
Adjusts the saturation amount of the booster.

42
BOOST [0.0dB...12.00dB]
Adjusts the boost amount. You can increase up to 12 dB.

PARAMETERS - For EQ Three


LOW [-64.0dB...6.0dB]
Adjusts the boost/cut amount in the low range.

MID [-64.0dB...6.0dB]
Adjusts the boost/cut amount in the mid range.

HIGH [-64.0dB...6.0dB]
Adjusts the boost/cut amount in the high range.

GAIN [-6.0dB...6.0dB]
Adjusts the gain of the entire input signal.

LOW/MID [0.0%...100.0%]
Adjusts the crossover frequency from the low range to the mid range.

MID/HIGH [0.0%...100.0%]
Adjusts the crossover frequency from the mid range to the high range.

SLOPE [12dB, 24dB]


Select the equalizer curve. 24dB is a steep curve.

43
Global Parameters
Press the LIVE button while holding down the SHIFT button to enter Global mode.
In Global mode, you can make settings related to the input/output and hardware
of this unit.
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN
OPERATIONS

UI DEFAULTS

METRONOME

INDIV. OUT1

INDIV. OUT2

MIDI ROUTING

MIDI RX

MIDI TX

SYNC IN

SYNC OUT

CLOCK SOURCE

HW SETTINGS
OPERATIONS (Button 1)
QUEUE (QUEUE MODE) [BAR, SEQ]
If you load a program or drum kit (QUEUE operation) while holding down the
SHIFT button during pattern playback, set the timing for switching between the
program and drum kit.
BAR: The next program or drum kit is loaded when the bar changes.
SEQ: After the previous rhythm pattern is played back to the last step, the next
program or drum kit is loaded.
SAVE KIT (SAVE KIT WITH PROGRAM) [OFF, ON]
When you save the program, set whether to save the drum kit being edited at the
same time.
OFF: Saves only the bank and kit number of the drum kit you want to use when
you save the program.
ON: Saves the parameters of the drum kit you are editing when you save the program.
The drum kit in use is overwritten. Be careful when using a single drum kit
with multiple programs.
TEMPO [PROG, LOCK]
Set whether to use the tempo specified for each program or to inherit the current tempo.
PROG: Uses the tempo specified for each program. The tempo changes when you load
the program.
LOCK: The current tempo is maintained even if the program is switched.
QUANT (QUANTIZE) [NONE, 32ND, 16TH, 8TH]
When real-time recording is performed, the rhythm is quantized with the accuracy
specified here.
NONE: The input timing is recorded as it is without any quantization.
44
32ND, 16TH, 8TH: Quantizes the input timing deviation with the fineness of the
32nd, 16th, and 8th notes, respectively. The deviated input is recorded on the closer
one of the previous and next inputs.

UI DEFAULTS (Button 2)
PRM DISP (PARAMETER DISPLAY) [NORMAL, ALL]
NORMAL: Shows only key information such as the name of the program or drum
kit, SELECT/SAVE, etc. on the display.
ALL: Pops up the value when you operate the kit control or parameter knob, in ad-
dition to the display in NORMAL.
KNOB MODE [JUMP, CATCH]
The front panel knobs can operate in one of two modes:
JUMP: When you turn the knob, the parameter value will jump to the value in-
dicated by the knob. Since this makes it easy to hear the results while editing, we
recommend that you use this setting.
CATCH: Turning the knob will not change the parameter value until the knob po-
sition matches the stored value. We recommend that you use this setting when you
don’t want the sound to change abruptly, such as while performing.
EXPAND [BLANK, COPY]
Press the EXPAND ( button while holding down the SHIFT button) to set op-
<

tions for increasing the number of bars for the first time.
BLANK: Adds a blank bar.
COPY: Adds a copy of the last bar.

METRONOME (Button 3)
SOUND [OFF, CLICK, BLEEP]
Turns the metronome on and off, and sets tone.
OFF: Turns the metronome off.
CLICK: Outputs an electronic sound that makes a clicking sound.
BLEEP: Outputs an electronic bleeping sound.
MODE [ALWAYS, REC]
Makes the settings to operate the metronome.
ALWAYS: The metronome always sounds.
REC: The metronome sounds only during real-time recording.
OUTPUT [MAIN+HP, HP]
Sets the destination for the output of the metronome sound.
MAIN+HP: The metronome sound is output to both the main OUTPUT and head-
phone output.
HP: The metronome sound is only output to the headphones. It is not output to OUTPUT.

45
INDIV. OUT1 (Button 4)
OUT 1 [BD, SD, LT, HT, CH, OH, RS, CP, SP1, SP2, MULTI]
Sets the part to be output from the AUDIO OUT1 jack on the rear panel.

OUT 2 [BD, SD, LT, HT, CH, OH, RS, CP, SP1, SP2, MULTI]
Sets the part to be output from the AUDIO OUT2 jack on the rear panel.

OUT 3 [BD, SD, LT, HT, CH, OH, RS, CP, SP1, SP2, MULTI]
Sets the part to be output from the AUDIO OUT3 jack on the rear panel.

OUT 4 [BD, SD, LT, HT, CH, OH, RS, CP, SP1, SP2, MULTI]
Sets the part to be output from the AUDIO OUT4 jack on the rear panel.

INDIV. OUT2 (Button 5)


MUTE 1 [OFF, ON]
Turn this ON to mute the part output to the AUDIO OUT1 jack from the AUDIO
OUT L/MONO, AUDIO OUT R, or headphone output.

MUTE 2 [OFF, ON]


Turn this ON to mute the part output to the AUDIO OUT2 jack from the AUDIO
OUT L/MONO, AUDIO OUT R, or headphone output.

MUTE 3 [OFF, ON]


Turn this ON to mute the part output to the AUDIO OUT3 jack from the AUDIO
OUT L/MONO, AUDIO OUT R, or headphone output.

MUTE 4 [OFF, ON]


Turn this ON to mute the part output to the AUDIO OUT4 jack from the AUDIO
OUT L/MONO, AUDIO OUT R, or headphone output.

MIDI ROUTING (Button 7)


CH [1...16, 1-12, 2-13...5-16, 6-1..16-11]
Sets the MIDI channel used for MIDI sending/receiving. In addition to single chan-
nels 1 to 16, you can assign 11 parts to different MIDI channels (→ p.57 "MIDI
Implementation Chart").

ROUTE [USB+MIDI, USB]


MIDI signals can be sent and received via the MIDI and USB connectors, or by the
USB connector alone.
USB+MIDI: MIDI messages are received via the USB B connector and the MIDI IN con-

46
nector; messages are transmitted from the USB B connector and the MIDI OUT connector.
USB: MIDI messages will be transmitted and received only via the USB B connector.

MIDI RX (Button 8)
PRG CHG (PROGRAM CHANGE) [OFF, ON]
Selects whether MIDI program change messages will be received. Turn this ON
when receiving messages.
CC (CONTROL CHANGE) [OFF, ON]
Selects whether MIDI control change messages will be received. Turn this ON
when receiving messages.
TRANSP (MIDI TRANSPORT) [OFF, ON]
A filter to receive MIDI transport messages such as MIDI start/stop. Turn this ON
when receiving messages.

MIDI TX (Button 9)
PRG CHG (PROGRAM CHANGE) [OFF, ON]
Selects whether MIDI program change messages will be transmitted. Turn this ON
when sending messages.
CC (CONTROL CHANGE) [OFF, ON]
Selects whether MIDI control change messages will be transmitted. Turn this ON
when sending messages.
TRANSP (MIDI TRANSPORT) [OFF, ON]
A filter to send MIDI transport messages such as MIDI start/stop. Turn this ON
when sending messages.

SYNC IN (Button 10)


UNIT (SYNC IN UNIT) [8TH, 16TH]
The Sync In Units determine how much the Sequencer will advance with each
pulse received via the SYNC IN jack.
8TH: The Sequencer will advance one eighth note for each pulse.
16TH: The Sequencer will advance one sixteenth note for each pulse.
POLAR [RISE, FALL]
In order to achieve synchronization with other units, the polarity of the SYNC IN
jack may need to be changed.
RISE: The drumlogue will sync to the pulse as it rises to its crest (the highest point)
of the waveform.
FALL: The drumlogue will sync to the pulse as it falls to its trough (the lowest
point) of the waveform.

47
SYNC OUT (Button 11)
UNIT (SYNC OUT UNIT) [8TH, 16TH]
The Sync Out Units determine how far the Sequencer needs to advance in order to
generate a pulse via the SYNC OUT jack.
8TH: A pulse will be outputted for every eighth note.
16TH: A pulse will be outputted for every sixteenth note.
POLAR [RISE, FALL]
In order for other units to correctly sync with the drumlogue, the polarity of the
SYNC OUT jack may need to be changed.
RISE: The drumlogue will create a sync pulse as it rises to its crest (the highest
point) of the waveform.
FALL: The drumlogue will create a sync pulse as it falls to its trough (the lowest
point) of the waveform.

CLOCK SOURCE (Button 12)


SOURCE [AUTO, INT., USB, MIDI]
Many features of the drumlogue can be sync’d to the tempo or BPM.
AUTO: When there is no input, the sequencer synchronizes with the internal clock.
When there is an input, it synchronizes with the clock from the USB TO HOST jack
and MIDI IN connector, respectively.
INT.: Only the internal clock to be used.
When a cable is plugged into the SYNC IN jack, the internal clock is syn-
chronized to the SYNC IN jack clock, regardless of the MIDI clock settings.
USB: Synchronizes with the clock from the USB TO HOST jack.
MIDI: Synchronizes with the clock from the MIDI IN connector.
Please note that when SOURCE is USB or MIDI, the sequencer stops if no
external clock input is issued.

HW SETTINGS (Button 14)


BRIGHT (BRIGHTNESS) [1...10]
Adjusts the display brightness.
Continuous use of the drumlogue while the brightness is set to a high val-
ue will have an adverse effect on the overall life of the display.
AUTO PWR (AUTO POWER OFF) [OFF, ON]
Sets whether the auto power off feature is enabled.
OFF: The Auto Power Off feature will be disabled.
ON: The Auto Power Off feature is enabled. For details, refer to "Auto Power Off
Feature" p.11.

48
Understanding MIDI and Computers
MIDI stands for Musical Instrument Digital Interface, and is a worldwide standard for ex-
changing various types of musical data between electronic musical instruments and com-
puters. When MIDI cables are used to connect two or more MIDI devices, performance data
can be exchanged between the devices, even if they were made by different manufacturers.
MIDI data can also be exchanged between the drumlogue and your personal computer using
a single USB cable. The drumlogue lets you assign MIDI control change numbers (CC#) to the
major parameters that affect the sound, and control these parameters from an external MIDI
sequencer while you play the tone generator. You can also use the front panel knobs or but-
tons to transmit these control change messages, in order to control an external MIDI device.
You can also synchronize the drumlogue’s tempo to the MIDI clock of an external MIDI
sequencer or other device, so that the drumlogue will play in time with the external device
and with any changes you make.

Connecting Devices via MIDI


Controlling an external MIDI device from the drumlogue
If you want to use the drumlogue’s keyboard, controllers, and sequencer to play sounds
on or to control an external MIDI tone generator, connect the drumlogue’s MIDI OUT
connector to the external MIDI tone generator’s MIDI IN connector using a MIDI cable.

MIDI OUT MIDI IN


L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK
<

PAGE
>

TUNE TUNE LT TUNE OH DECAY SP 1 DECAY


HT TUNE SP 2 DECAY
CLAP
MUTE

MIDI tone generator


PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

drumlogue

Controlling the drumlogue from an external MIDI device


If you want to play or control the drumlogue from another MIDI keyboard, se-
quencer, or other device, connect the MIDI OUT connector of the external MIDI
device to the drumlogue’s MIDI IN connector with a MIDI cable.

MIDI IN MIDI OUT


L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK
<

PAGE
>

TUNE TUNE LT TUNE OH DECAY SP 1 DECAY


HT TUNE SP 2 DECAY
CLAP
MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

drumlogue
Synthesizer/MIDI keyboards

49
Connecting the drumlogue to a computer via MIDI
You might want to play the drumlogue’s keyboard and record your performance on an
external MIDI sequencer or computer (connected using the MIDI interface), and then play
the drumlogue while monitoring or playing back what you recorded. You also might
want to use the drumlogue as both an input device for playing notes and as a MIDI tone
generator. In either case, you’ll need to connect the MIDI OUT connector to the MIDI IN
connector on both the drumlogue and the external MIDI sequencer or computer.
MIDI IN

MIDI interface
MIDI OUT

MIDI IN MIDI OUT

Computer
L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK

<
PAGE

>
TUNE TUNE LT TUNE OH DECAY SP 1 DECAY
HT TUNE SP 2 DECAY
CLAP
MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

drumlogue
ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

Some MIDI interface devices may be unable to transmit or receive MIDI


SysEx messages to or from the drumlogue.
TIP It’s convenient to use the USB connector when connecting the drumlogue
to a personal computer.

MIDI-Related Settings
Setting the MIDI channel
In order to exchange data with a connected external MIDI device, you must set the
drumlogue’s MIDI channel to match the MIDI channel of the external MIDI device.
Set the MIDI channel of this unit with button 7 "MIDI ROUTING" in Global mode
("MIDI ROUTING (Button 7)" p.46).
TIP When synchronizing to an external MIDI device, refer to that device’s
Owner’s manual.

MIDI filter settings


Use these settings to configure whether program changes and control change
messages will be transmitted and received. To send or receive MIDI channel mes-
sages, press button 8 "MIDI RX" or button 9 "MIDI TX" in Global mode of this unit
("MIDI RX (Button 8)" p.47), ("MIDI TX (Button 9)" p.47).

Sequencer's Synchronous Performance


To set the sequencer of this unit as the source (control side) or follower (controlled side),
press button 12 in Global mode and set "SOURCE" ("CLOCK SOURCE (Button 12)" p.48).

50
TIP For the settings related to synchronization of external MIDI devices, refer
to the instruction manual of the device you are using.
When using this unit as the source and an external MIDI device as the follower
Connect the MIDI OUT connector of this unit to the MIDI IN connector of the ex-
ternal MIDI device.
Set SOURCE in Global mode of this unit to “INT”, and set the external MIDI de-
vice to receive external MIDI clock. Since this unit is the source, the BPM is set by
the TEMPO knob of this unit and MIDI timing clock is sent to the external MIDI
device (sequencer, rhythm machine, etc.).
When using an external MIDI device as the source and this unit as a follower
Connect the MIDI IN connector of this unit to the MIDI OUT connector of the ex-
ternal MIDI device.
Set SOURCE in Global mode of this unit to "AUTO", and set the external MIDI de-
vice to send the MIDI clock.
When receiving a MIDI timing clock, this unit is automatically set as a follower,
and the sequencer operates at the tempo of the external MIDI device (sequencer,
rhythm machine, etc.).
Please note that when SOURCE is USB or MIDI, the sequencer stops if no
external clock input is issued.

Connecting a computer
Connection to TO HOST (USB B) jack
The drumlogue is a class-compliant USB-MIDI device, and requires no driver for
basic MIDI functionality.

Computer
L/MONO R 1 2 3 4 IN OUT IN OUT TO HOST TO DEVICE DC 9V
AUDIO OUT AUDIO IN SYNC MIDI

BD SD LT HT CH OH RS CP SP 1 SP 2 MULTI
VOLUME
BASS DRUM SNARE DRUM TOMS HIGH HATS SAMPLE 1/2
drumlogue
HYBRID DRUM MACHINE

TEMPO
DECAY DECAY LT DECAY CH DECAY SP 1 ATTACK
HT DECAY SP 2 ATTACK
<

PAGE
>

TUNE TUNE LT TUNE OH DECAY SP 1 DECAY


HT TUNE SP 2 DECAY
CLAP
MUTE

PROGRAM KIT
DRIVE SNAPPY LT DETUNE DECAY SP 1 TUNE SELECT SAVE SELECT SAVE PART
HT DETUNE SP 2 TUNE
QUEUE QUEUE
YES NO PATTERN EDIT
TIME < > LIVE CHAIN LOOP STEP ACCENT MOTION SHIFT
GROOVE 32 16 8 TRIP. SHRINK EXPAND GLOBAL
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

drumlogue
ANALOG DIGITAL MULTI EFFECTS

BD SD LT HT CH OH RS CP SP 1 SP 2 VPM NOISE USER DELAY REVERB MASTER

AUDIO IN CHOKE RAND.PART CLEAR PART CLEAR ALL ON/OFF CLEAR STEP CLEAR PART CLEAR ALL SYNC POLY COPY PART RAND.PART CLEAR PART CLEAR ALL INIT
KIT MOTION PATTERN

Connection to TO DEVICE (USB A) jack


You can play music by connecting a MIDI controller, etc. to this jack. For example, if
you connect KORG nanoPAD 2, you can trigger and play each part with Velocity.
Devices with high current consumption (5V/200mA or more) other than a
MIDI controller may not work.

51
Loading USER SAMPLE
1. Connect the USB (TO HOST) jack of this unit to your computer with a USB cable.
2. Start while holding down the (REC) button.
3. This unit is recognized as a storage device, and the folder opens.
4. Copy the sample files to the "Samples" folder.
5. When copying is complete, eject the storage device, and then press the
(PLAYBACK/STOP) button on this unit.

Loading SAMPLE EXPANSION PACK


1. This procedure is the same as steps 1 to 3 in the above "Loading USER SAM-
PLE" procedure.
2. Create a folder called "Expansion" in the "Samples/" folder and copy the sam-
ple files in the expansion pack.
3. When copying is complete, eject the storage device, and then press the
(PLAYBACK)/(STOP) button on this unit.

Loading user synth and effects


1. This procedure is the same as steps 1 to 3 in the above "Loading USER SAM-
PLE" procedure.
2. Copy each required file.
User synth: Copy the synth's ".drmlgunit" file to the "Units/Synths/" folder.
DELAY effect: Copy the synth's ".drmlgunit" file to the "Units/DelayFXs/" folder.
REVERB effect: Copy the synth's ".drmlgunit" file to the "Units/ReverbFXs/" folder.
MASTER effect: Copy the synth's ".drmlgunit" file to the "Units/MasterFXs/" folder.
3. When copying is complete, eject the storage device, and then press the
(PLAYBACK)/(STOP) button on this unit.

<filename rules>
The filename must follow the pattern “XXX_sample_name.wav”, where XXX should be three digits (between
001 and 128) indicating the sample index. “sample_name” should only contain alphanumeric characters, and the
following special characters: -_!?#$%&’()*+,:;<=>@

Note: Filenames only support single byte ASCII encodings.


Any files not following the rules above will be deleted from the drumlogue.
<supported format and encodings>
drumlogue natively uses WAV files encoded in 32 bit float with a sampling rate of 48KHz. WAV files encoded in signed
16/24/32 bit PCM and other common sampling rates are supported, but will be automatically converted upon startup.

If samples must be converted the drumlogue will take more time than usu-
al to startup.
52
Miscellaneous
Restoring the Factory settings
You can restore the drumlogue’s preset Programs and global settings to their origi-
nal factory-set state at any time.
1. Begin with the drumlogue turned Off.
2. While holding down the SHIFT button and the (REC) button, turn the
drumlogue On.
“FACTORY RESET” will be indicated in the display.

3. Turn Parameter knob 1, and select a target setting (ALL, GLOBALS, PRO-
GRAMS, SAMPLES, UNITS) to return to the factory default.
ALL: GLOBALS, KITS, PROGRAMS, SAMPLES, and UNITS, all items return to
their factory defaults.
Please note that all data are rewritten to the factory defaults (the saved pro-
grams and drum kits are erased).
GLOBALS: The settings of the global parameters return to their factory defaults.
KITS: The preset kits (drum kits A01 to D16) return to their factory defaults.
This will rewrite the preset kit to factory defaults. If you want to keep the
preset kit, use the KIT SAVE button to save it in program banks E01 to H16
in advance.
PROGRAMS: The preset programs (programs A01 to D16) return to their fac-
tory defaults.
This will rewrite the preset program to factory defaults. If you want to
keep the preset program, use the PROGRAM SAVE button to save it in
program banks E01 to H16 in advance.
SAMPLES: The sample bank of USER and EXP returns to the factory default
state.
UNITS: All of the installed logue SDK units (user synth, delay, reverb, master
effects) return to their factory defaults.

4. Press the < (YES) button.


The display will indicate the message "Are you sure?".

5. Press the < (YES) button again.


The factory-set default data will be reloaded, and the drumlogue will be re-
stored to its factory default state.
TIP Press the (NO) button to cancel.
<

Never turn off the drumlogue while data is being loaded. Doing so might
damage the internal data.

53
Preset programs/Drum kits
Bank No. Program Name Drum Kit Name Author Tempo Length
01 Komputer Komputer Kit KORG Inc. 130 32
02 Electrogram Electrogram Kit Hercelot 136 32
03 Humid Basement Humid Base Kit SEKITOVA 124 16
04 Hard GT Hard GT Kit Hercelot 159 16
05 Digitono Digitono Kit KORG Inc. 134 16
06 Noid Noid Kit KORG Inc. 126 64
07 Rolling Rolling Kit KORG Inc. 126 16
08 Poly Blip Poly Blip Kit Hercelot 160 32
A
09 Brisk Tambs Brisk Tambs Kit KORG Inc. 129 16
10 Mu Bass Mu Bass Kit Hercelot 145 32
11 Industrial VPM Industrial Kit KORG Inc. 130 16
12 Tape Fiction Tape Fiction Kit KORG Inc. 70 16
13 Bell Swing Bell Swing Kit KORG Inc. 124 16
14 Retro Bossa Retro Bossa Kit KORG Inc. 130 16
15 Slot Machine Slot Machine Kit Hercelot 125 32
16 Double Faced Double Faced Kit SEKITOVA 101 16
01 Garage Skips Garage Skips Kit SEKITOVA 130 32
02 Half but Fast Half but Fast Kit SEKITOVA 138 32
03 Light Steps Light Steps Kit KORG Inc. 132 16
04 Shuttling Shuttling Kit KORG Inc. 150 32
05 Thrust Forward Thrust Kit SEKITOVA 128 16
06 Compact Set Compact Set Kit SEKITOVA 125 16
07 Time Approaches Time App Kit Hercelot 144 16
08 Rave Cave Rave Cave Kit KORG Inc. 134 64
B
09 Hard Rubbing Hard Rubbing Kit Hercelot 150 32
10 Prickles Prickles Kit KORG Inc. 166 16
11 Hard Commands Hard Commands Kit Hercelot 166 16
12 Speed Calling Speed Calling Kit KORG Inc. 172 32
13 TV Beats TV Beats Kit SEKITOVA 125 16
14 Planet Elektro Planet Elektr Kit KORG Inc. 130 32
15 Disco Rounds Disco Rounds Kit SEKITOVA 118 32
16 Minimalist System Minimalist Kit Hercelot 120 5
01 Bear Trap Bear Trap Kit KORG Inc. 163 32
02 Trap Hop Trap Hop Kit KORG Inc. 80 32
03 Disposition Disposition Kit KORG Inc. 124 64
04 Delta Prism Delta Prism Kit KORG Inc. 80 12
05 Funk Boom Funk Boom Kit Hercelot 126 32
06 Get To Get To Kit KORG Inc. 164 32
07 Miryapod Miryapod Kit SEKITOVA 143 32
08 Easy Footwork Easy Footwork Kit SEKITOVA 160 16
C
09 Dub Hoverer Dub Hoverer Kit KORG Inc. 131 16
10 Back Alley Back Alley Kit KORG Inc. 127 16
11 Modern Minimal Modern Kit SEKITOVA 126 16
12 Land of House Land of House Kit SEKITOVA 123 16
13 Hard Bongos Hard Bongos Kit SEKITOVA 135 16
14 Distorted Air Distorted Air Kit KORG Inc. 133 16
15 Hard Slapper Hard Slapper Kit KORG Inc. 132 16
16 Industbox Industbox Kit KORG Inc. 129 16

54
Bank No. Program Name Drum Kit Name Author Tempo Length
01 Jacq Funq Jacq Funq Kit KORG Inc. 112 32
02 Jazzy Breaks Jazzy Breaks Kit KORG Inc. 114 32
03 Downward Downward Kit KORG Inc. 91 16
04 Muffle Funk Muffle Funk Kit KORG Inc. 90 16
05 Heavy Reflection Heavy Reflec Kit KORG Inc. 96 16
06 Mole's Gride Mole's Gride Kit KORG Inc. 115 16
07 Tri Dubwise Tri Dubwise Kit Hercelot 118 32
08 Even Counts Even Counts Kit KORG Inc. 120 16
D
09 Woodpeck Woodpeck Kit Hercelot 124 16
10 Moving Cows Moving Cows Kit Hercelot 120 16
11 Taiko Loop Taiko Loop Kit KORG Inc. 132 16
12 Blow and Inhale Blow n Inhale Kit KORG Inc. 120 16
13 Electro Receiver Electro Rcvr Kit KORG Inc. 128 16
14 Donca Rock Donca Rock Kit KORG Inc. 114 16
15 Checkout Checkout Kit KORG Inc. 122 16
16 Triplet Pops Triplet Pops Kit KORG Inc. 110 16

E 01-16 Init Program Init Kit KORG Inc. 120 16

F 01-16 Init Program Init Kit KORG Inc. 120 16

G 01-16 Init Program Init Kit KORG Inc. 120 16

H 01-16 Init Program Init Kit KORG Inc. 120 16

All Programs and Drum Kits were made by SEKITOVA, Hercelot and KORG Inc.

For more information about the authors please visit:


- SEKITOVA
https://sekitova.net/
- Hercelot
https://www.hercelot.com/

55
Specifications
Polyphony: 11 voices *1
Sound source system: Analog sound source x 4, Digital sound source x 6 (PCM
x 4, User sampling sound source *2 x 2), Multi-sound
source (VPM, NOISE, User Synth)
Storage capacity: 32 MB (samples, programs, kits, user synths, user effects
in common)
Number of Programs (including rhythm patterns):
128 (64 preset programs by factory default)
Number of drum kits: 128 (64 preset kits by factory default)
Effects: DELAY, REVERB, MASTER
Sequencer: 64 step x 11 parts
Display: Organic EL (electro-luminescence) display
Control: Fifteen dedicated panel controls that can instantaneously
access parameters

Input/Output terminals: Headphone jack, OUTPUT (L/MONO, R, AUDIO OUT1


to 4) jacks, SYNC IN/OUT jacks, AUDIO IN jack, MIDI
IN/OUT connectors, USB A (TO DEVICE) port, USB B (TO
HOST) port
Power supply: AC adapter (DC9V, )
Power consumption: 9W

Dimensions (W × D × H):
317 × 189 × 73 mm/12.48” × 7.44” × 2.87”
Weight: 1.4 kg/3.09 lbs.
Included items: AC adapter, Precautions, Quick Start Guide

*1 User synths may be played polyphonically via MIDI, the actual voice count will depend on the
synth's implementation.
*2 Samples of up to four seconds can be played. As the total attack+decay time of the EG can be
up to four seconds, samples with a long playback time are cut off due to the EG closing before
the sample ends.
* Specifications and appearance are subject to change without notice for improvement.

56
SINGLE Ch.
Date: 2023.1.12
[HYBRID DRUM MACHINE]
Model: DRUMLOGUE MIDI Implementation Chart Version: 1.02

Transmitted Recognized Remarks


Function...

Basic Default 1–16 1–16 Memorized


Channel Changed 1–16 1–16

Default X 3
Mode Messages X X
Altered *************
Note 36–55 36–55 *1
Number True voice ************* 36–55 Pitch is unaffected by the note number. *1

Note On X 9n, V=64 O 9n, V=1–127


Velocity
Note Off X 8n, V=64 X
After Key’s X O Received by USER SYNTH on MULTI part only.
Touch Channel X O Received by USER SYNTH on MULTI part only.
Pitch Bend X O Received by MULTI part only.
7, 39 O O MASTER VOLUME MSB, LSB *2
12, 13, 14 O O DELAY PARAM 1, 2, 3 *2
16, 17, 18, 19 O O USER SYNTH PARAM 1, 2, 3, 4 *2
20, 21, 22, 23, 24 O O BD TUNE, DRIVE, ATTACK, DECAY, LEVEL *2
25, 26, 27, 28, 29 O O SD TUNE, SNAP.LV, SNAP.DEC, DECAY, LEVEL *2
44, 45 O O DELAY RETURN, DELAY REVERB SEND *2
46, 47, 48, 49 O O LT TUNE, DETUNE, DECAY, LEVEL *2
50, 51, 52, 53 O O HT TUNE, DETUNE, DECAY, LEVEL *2
54 O O MULTI LEVEL *2
Control 55, 56, 57 O O RS TUNE, DECAY, LEVEL *2
58, 59, 60 O O CP TUNE, DECAY, LEVEL *2
Change 61, 62, 63 O O CH TUNE, DECAY, LEVEL *2
80, 81, 82 O O OH TUNE, DECAY, LEVEL *2
83 O O REVERB RETURN *2
85, 86, 87, 89 O O REVERB PARAM 1, 2, 3, 4 *2
91 O O REVERB LEVEL *2
92 O O DELAY LEVEL *2
102, 103, 104, 105 O O SP1 TUNE, ATTACK, DECAY, LEVEL *2
106, 107, 108, 109 O O SP2 TUNE, ATTACK, DECAY, LEVEL *2
110, 111, 112, 113, 114, 115 O O VPM NOTE, INDEX, RATIO, EG, ATTACK, RELEASE *2
116, 117, 118, 119 O O NOISE COLOR, ATTACK, RELEASE, PEAK *2
120, 121 X O ALL SOUND OFF, RESET ALL CONTROLLERS *2

Program O (0–127) O (0–127) *3


Change True Number ************* 0–127
System Exclusive O O *4
Song Position X O
System
Song Select X X
Common
Tune Request X X

System Clock O O *5
Real Time Commands O O *5

Local On/Off X X
Aux All Notes Off X O (123–127) *2
Meassages Active Sensing O O
System Reset X X
Notes *1 : Note numbers correspond to the following parts, 36: BD, 37: RS, 39: CP, 40: SD, 42: CH, 45: LT, 46: OH, 50: HT, 52: SP1, 53: SP2, 55: MULTI
*2 : When the GLOBAL setting MIDI RX CC is ON, the drumlogue will receive signals;
and when the GLOBAL setting MIDI TX CC is ON, the drumlogue will transmit signals.
*3 : When the GLOBAL setting MIDI RX PRG CHG is ON, the drumlogue will receive signals;
and when the GLOBAL setting MIDI TX PRG CHG is ON, the drumlogue will transmit signals.
*4 : In addition to Korg exclusive messages, Inquiry is supported.
*5 : When the GLOBAL setting CLOCK SOURCE is INT, the drumlogue will not receive signals. The drumlogue will receive signals when set to AUTO.
This is the factory default implementation.
An alternate multi channel implementation is selectable via the MIDI Global settings, refer to the multi channel implementation chart for details.

Mode 1: Omni On, Poly Mode 2: Omni On, Mono O: Yes


Mode 3: Omni Off, Poly Mode 4: Omni Off, Mono X: No
Consult your local Korg distributor for more information on MIDI implementation.

57
MULTI Ch.
Date: 2023.1.12
[HYBRID DRUM MACHINE]
Model: DRUMLOGUE MIDI Implementation Chart Version: 1.02

Transmitted Recognized Remarks


Function...

Basic Default 1–12 1–12 Memorized. Each part is assigned a separate channel.
Channel Changed 1–16 1–16 Any continuous range of channels can be set.

Default X 3
Mode Messages X X
Altered *************
Note 0–127 0–127
Number True voice ************* 0–127 Except for the MULTI part, pitch is unaffected by the note number.

Note On X 9n, V=64 O 9n, V=1–127


Velocity
Note Off X 8n, V=64 X

After Key’s X O Received only by USER SYNTH on MULTI part, according to channel.
Touch Channel X O Received only by USER SYNTH on MULTI part, according to channel.

Pitch Bend X O Received by each part according to channel.


7, 39 O O PART 1-11: LEVEL MSB, LSB. PART 12: MASTER VOLUME MSB, LSB *1
10 O O PART 1-11: PAN *1
91 O O PART 1-11: REVERB SEND. PART 12: REVERB LEVEL *1
92 O O PART 1-11: DELAY SEND. PART 12: DELAY LEVEL *1
20, 21, 22, 23, 24, 25, 26 O O PART 1: BD TUNE, DRIVE, ATTACK, DECAY, SWEEP, SW.TIME, HOLD *1
25, 26, 27, 28, 29 O O PART 2: SD TUNE, SNAP.LV, SNAP.DEC, DECAY, TONE *1
46, 47, 48, 49, 50, 51 O O PART 3: LT TUNE, DETUNE, DECAY, SWEEP, ATTACK, DRIVE *1
50, 51, 52, 53, 54, 55 O O PART 4: HT TUNE, DETUNE, DECAY, SWEEP, ATTACK, DRIVE *1
61, 62, 63, 80, 81 O O PART 5: CH TUNE, DECAY, ATTACK, START, END *1
80, 81, 82, 83, 85 O O PART 6: OH TUNE, DECAY, ATTACK, START, END *1
55, 56, 57, 58 O O PART 7: RS TUNE, DECAY, START, END *1
Control 58, 59, 60, 61, 62 O O PART 8: CP TUNE, DECAY, ATTACK, START, END *1
102, 103, 104, 105, 106 O O PART 9: SP1 TUNE, ATTACK, DECAY, START, END *1
Change 106, 107, 108, 109, 110 O O PART 10: SP2 TUNE, ATTACK, DECAY, START, END *1
108, 109, 110, 111, 112, 113, 114, 115 O O PART 11: VPM NOISE, IDX MOD, NOTE, INDEX, RATIO, EG, ATTACK, RELEASE *1
116, 117, 118, 119 O O PART 11: NOISE COLOR, ATTACK, RELEASE, PEAK *1
16, 17, 18, 19, 20, 21, 22, 23 O O PART 11: USER SYNTH PARAM 1-8 *1
24, 25, 26, 27, 28, 29, 30, 31 O O PART 11: USER SYNTH PARAM 9-16 *1
12, 13, 14, 15, 16, 17, 18, 19 O O PART 12: DELAY PARAM 1-8 *1
20, 21, 22, 23, 24, 25, 26, 27 O O PART 12: DELAY PARAM 9-16 *1
44, 45 O O PART 12: DELAY RETURN, DELAY REVERB SEND *1
46, 47, 48, 49, 50, 51, 52, 53 O O PART 12: MASTER FX PARAM 1-8 *1
54, 55, 56, 57, 58, 59, 60, 61 O O PART 12: MASTER FX PARAM 9-16 *1
83 O O PART 12: REVERB RETURN *1
85, 86, 87, 89, 90, 102, 103, 104 O O PART 12: REVERB PARAM 1-8 *1
105, 106, 107, 108, 109, 110, 111, 112 O O PART 12: REVERB PARAM 9-16 *1
120, 121 X O PART 1-12: ALL SOUND OFF, RESET ALL CONTROLLERS *1

Program O (0–127) O (0–127) *2


Change True Number ************* 0–127
System Exclusive O O *3
Song Position X O
System
Song Select X X
Common
Tune Request X X

System Clock O O *4
Real Time Commands O O *4

Local On/Off X X
Aux All Notes Off X O (123–127) *1
Meassages Active Sensing O O
System Reset X X
Notes *1 : When the GLOBAL setting MIDI RX CC is ON, the drumlogue will receive signals; and when the GLOBAL setting MIDI TX CC is ON,
the drumlogue will transmit signals. Signals are transmitted on the channel corresponding to the part.
*2 : When the GLOBAL setting MIDI RX PRG CHG is ON, the drumlogue will receive signals; and when the GLOBAL setting MIDI TX PRG CHG is ON,
the drumlogue will transmit signals.
*3 : In addition to Korg exclusive messages, Inquiry is supported.
*4 : When the GLOBAL setting CLOCK SOURCE is INT, the drumlogue will not receive signals. The drumlogue will receive signals when set to AUTO.
This is an alternate implementation selectable via MIDI Global settings.
For the default single channel implementation refer to the single channel implementation chart.

Mode 1: Omni On, Poly Mode 2: Omni On, Mono O: Yes


Mode 3: Omni Off, Poly Mode 4: Omni Off, Mono X: No
Consult your local Korg distributor for more information on MIDI implementation.

58
© 2022 KORG INC. www.korg.com Published 01/2023

You might also like