Ed 569495
Ed 569495
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Izvorni znanstveni rad
Abstract:
The aim of this paper is to explore the prevalence of activities in leisure time of the young. A survey was conducted
on 1062 students in 8 primary (n=505; 47,6%) and high schools (n=557; 52,4%) in Sisak-Moslavina County in the
Republic of Croatia. The questionnaire of spending leisure time used was made up of 30 variables on a five- degree
scale of ordinal type. Descriptive values indicated a low prevalence of activities in spending leisure time. The
hypothesis of the existence of statistically significant difference between the students in primary and high school was
confirmed from the sample on the following variables of leisure time: electronic media, sports, going out and relaxing
activities. Students in primary school spend more of their leisure time using electronic media and doing sports, while
high school students spend more of their leisure time hanging out, going out and doing relaxing activities. As part of
partial correlations (while controlling variables age and time of studying), correlation between school achievement
and cultural (r=0,091) and relaxing activities (r=0,109) was found to be low and positive, while negative correlation
was found with the composite variable: hanging out and going out (r=-0,108).
INTRODUCTION
LEISURE TIME
Leisure time arises from the rapid industrialization of the society, increase of material
wealth, reduction of socially-compulsory labor and increase in the number of hours of free
time (Martinić, 1977).
Today leisure time can be defined in several ways. Dumazedier (1972, according to
Ilišin, 2000) defines leisure time as a set of activities which an individual can on his own fully
engage in, regardless of him resting or having fun, increasing his level of general knowledge or
education, engaging in the society on a voluntary basis or realizing his creativity, after he is
released from his professional, social obligations and family. The phenomenon of leisure time
can be defined as “area in which (perhaps better than in other areas) activities or segments of
social structure are mirrored countless possibilities for human progress and regression, self-
alienation and de-alienation in an endless “game” of one’s anthropological characteristics”
(Žugić, 2000, 59). Jacobs and Jacobs (2001; according to Chun, Li & Chen) state that leisure
time can be defined as the time available to choose activities freely, when not involved in self-
care or work. Leisure time should result in higher motivation, self-efficacy, commitment to
the activity and satisfaction. In explaining the concept of leisure time, Martinić (1977) makes a
certain distinction between free time and leisure time. According to the author, free time is
time free from organized labor. It includes the necessary rest, various commitments that must
be fulfilled, family and community, as well as any additional work. Therefore, free time is not
free from all obligations. Moments that would be devoid of all of the above duties and which
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ŽIVOT I ŠKOLA
Časopis za teoriju i praksu odgoja i obrazovanja
volumen 62, br. 1, Osijek, 2016.
TEORIJSKI I PRAKTIČNI PROBLEMI I RASPRAVE
depend fully on the individual’s choice and free will are called leisure. However, the author
warns that it is difficult to distinguish leisure moments from free time because they are often
intertwined and constantly alternate. According to the above mentioned definitions of leisure
time, if we want to look at children and adolescents, we could say that leisure time is what
they do after fulfilling their school obligations. It is the time in which they voluntarily engage
in different activities for recreation or any other personal interests (Bartko & Eccles, 2003,
according to Trainor et al., 2010).
Leisure time is an extremely important part of life for both adults, children and adoles-
cents. It represents an important context for developing social and communication skills, tole-
rance, self-esteem, self-confidence, creative expression. In their leisure time, an individual
can satisfy their basic needs, such as need for fun, freedom, a sense of belonging, self-actuali-
zation. In satisfying their needs, a person is also released from accumulated stress.
Aristotle said that it is exactly in leisure that happiness occurs, and Schopenhauer said
that leisure represents the pinnacle of human existence. For today's individual, the opportuni-
ty to get away from the fulfillment of one's obligations (labor, civic and family obligations) and
become absorbed in one's own world, to engage in what one wants takes on special impor-
tance (Sedova, 2011).
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Marina Đuranović, Siniša Opić
THE ACTIVITIES OF STUDENTS IN LEISURE TIME IN ...
2004). Studies also confirm that participation of children and adolescents in structured free
time activities can be associated with a high level of school adjustment and low-risk behaviors
(Eccles et al., 2003).
Unlike structured activities, unstructured activities are characterized by unconventio-
nal social relations. Those are activities that people engage in spontaneously, with no formal
rules or guidance of adults. When talking about unstructured activities in leisure time, we
think of casual socializing with peers, roaming the streets with no aim and similar. Therefore,
it does not take much to make a connection between unstructured activities and deviant be-
havior. However, sometimes unstructured activities in leisure time can be a challenge for
adolescents and require them to constructively develop and thus themselves figure out a
source of entertainment. In this way, individuals can achieve personal growth and develop-
ment because they are able to structure their own activities (Trainor et al., 2010).
According to Rosić (2005), activities that students take on in their free time can be divi-
ded into three groups:
1. First group of activities- activities for resting- is aimed at resting, without any special or
strenuous physical or psychological engagement at home, in public or in nature. These
activities are mainly of individual character.
2. Second group of activities- activities for recreation- is made up of different forms of
recreation in the broadest sense of that word, with the task of active rest, healthy
recreation or fun (excursions, games, walks, etc.)
3. Third group of activities- activities for developing personality- consists of all activities
that are aimed at developing personality through various fields of human activities
(educational, cultural, social…)
In the last decade, a lot of attention is given to leisure time of children and adoles-
cents. Ways of spending leisure time and gender differences in choosing activities in leisure
time are topics that have been addressed by many scientists (Ilišin et al., 2001; Šiljković et al.,
2007; Martinčević, 2010; Simoncini & Caltabiono, 2012; Pejić Papak et al., 2012). This paper
will attempt to further elucidate the phenomenon of leisure time of children and adolescents
and explore age differences in prevalence of forms of spending leisure time and the correlati-
on between the prevalence of spending leisure time and school achievement.
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TEORIJSKI I PRAKTIČNI PROBLEMI I RASPRAVE
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Marina Đuranović, Siniša Opić
THE ACTIVITIES OF STUDENTS IN LEISURE TIME IN ...
As seen in Table 1, the range of answers on all particles is maximum, which means that
the particles cover the spectrum of responses well. Low arithmetic means indicate a low pre-
valence of forms of spending leisure time. Variable with the highest arithmetic mean is v14.9
(In my leisure time I hang out with friends; Mean= 4,03), which means that students from the
sample, out of all other forms, choose to spend their leisure time hanging out with friends.
Analogously, the least amount of time they devote to yoga (v14.3; Mean= 1,26) and going to
the theater (v14.7; Mean=1,15). Particles with a higher arithmetic mean have a slightly
negative asymmetry (v 14.1; v14.3; v14.4; v14.6; v14.8; v14.9), while other variables with
lower arithmetic means have a positive asymmetry. With regard to kurtosis, particles vary
from platykurtic to highly leptokurtic distributions (v14.3; v14.7; v14.24).
The factor validity of the scale has also been tested (PCA, Guttman-Kaiser Criterion,
Promax rotation), however the 8 major components (explained 56% of the variance) were not
interpretable (the factor validity has not been confirmed). In addition, considering the Cattel's
scree test, the factor analysis (PCA) was represented with 6 main components, but even then
the factors (main components) were not interpretable; the factor solutions were made up of
variables outside of certain forms of spending free time, which is why the factors (main
components) could not be appointed. This is why we decided to form composite variables:
1. Electronic media ( Mean =2,331)
2. Internet ( Mean =2,928)
3. Sports ( Mean =2,489)
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TEORIJSKI I PRAKTIČNI PROBLEMI I RASPRAVE
RESULTS
Adolescence is a period of life filled with many changes. During this period, adoles-
cents go through significant biological, psychological and social transformations (Conger,
1986; Ule, 1987; Natsuak, Biehl & Ge, 2009). In adolescence, the most important source of so-
cialization are peers (Bastašić, 1995; Crosnoe & Needham, 2004; Lacković- Grgin, 2006;
Bouillet, 2008). Peer relationships have a multiple role in adolescence, since the young expe-
rience certain emotions they cannot talk about with their parents. So, to adolescents, peers
are an emotional support, and in relationships with them, they review their new values as
well as their new image of themselves (Andrilović, Čudina- Obradović, 1994). According to
this, as well as different developmental characteristics and needs of children and adolescents,
the hypothesis is set in a way that it assumes that there will be differences in the ways they
spend their leisure time.
H1 There is a statistically significant difference between students in primary and high schools
in the sample when it comes to prevalence of forms of spending leisure time.
In order to test the differences between subsamples (high school students and primary
school students), t-test (bootstrapping) was used. Bootstrapping is a process of re-sampling in
order to obtain a „better distribution“, or more precise, accurate and reliable results. The pro-
cess of re-sampling reduces the sample to population or in other words, we refer to sample as
it was a population from which we derive new samples. Bootstrapping allows us to make con-
clusions about the population based on the sample (and not on the parametric assumptions
of the same population). The results are shown in Table 2.
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Marina Đuranović, Siniša Opić
THE ACTIVITIES OF STUDENTS IN LEISURE TIME IN ...
T-values that refer to fulfilling the precondition of variance homogeneity were inter-
preted (Levene test). As seen in Table 2, there is a statistically significant difference between
the students of primary and high schools from the sample on the following composite variab-
les of spending leisure time: electronic media, sports, hanging out and going out, and relaxing
activities. The values of arithmetic means of the subsamples are shown in Table 3.
From the values of arithmetic means we conclude that in comparison with high school
students, primary school students spend more of their leisure time using electronic media
and doing sports, while high schools students spend their leisure time hanging out, going out
and doing relaxing activities. It was expected that high school students would spend more of
their leisure time going out and having fun with their peers, as it is well-known that the period
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TEORIJSKI I PRAKTIČNI PROBLEMI I RASPRAVE
of adolescence is the time of increased need for peer companionship (Bastašić, 1995; Crosnoe
& Needham, 2004; Bouillet, 2008). Similar results were obtained by Sharp et al. (2015), who
claim that the most popular activities of adolescents in leisure time are: socializing with peers,
participating in team sports and different activities outdoors. The results regarding how pri-
mary school students spend their free time are not surprising either, since, as it has been
confirmed in scientific literature, the dominant activity of students in this age (and younger
adolescents) is playing computer games and hanging out on social networking sites such as
Facebook (Appel, 2012; Liu, Lee & Chen, 2013).
Considering the expectation that students who achieve better academic results also
transfer some behavioral patterns to leisure time and partly spend it working on their self-
education and cultural activities, another hypothesis was set. The hypotheses assumes that
there will be a connection between school achievement and forms of spending leisure time,
with variables age and learning time being under control.
H2 There is a statistically significant correlation between the prevalence of forms of spending
leisure time and school achievement, while controlling the variable of age and time of
studying.
In order to test H2, partial correlation process (bootstrapping) was used, while control-
ling the variable of age and time of studying. Since age of students has shown to be a discri-
minator in terms of prevalence of forms of spending leisure time, we decided to control the
age variable because of its potential impact on correlation between school achievement and
composite variables of spending leisure time. Also, time of studying needs to be controlled
because it is associated with school achievement. The results of partial correlations (boot-
strapping) are shown in Table 4.
Hanging out
Electronic
activities
activities
Relaxing
Internet
Cultural
School
Sports
media
Control Variables
achievement
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Marina Đuranović, Siniša Opić
THE ACTIVITIES OF STUDENTS IN LEISURE TIME IN ...
poorer school achievement. The obtained results are not surprising. Certainly, it was to
expect that students who have greater school achievement show more interest for cultural
and relaxing activities than students with poorer school achievement. Students who achieve
high grades have probably realized the value of knowledge and placed it into their world of
quality and identified it as one of the important goals in life. Since high grades (and therefore
the process of gaining knowledge) are on their priority list, they probably carry those patterns
of behavior, learning and gaining new knowledge, to their leisure time in which they also try
to educate themselves. However, students who have not self-actualized, fulfilled or proven
themselves through academic success will surely try to fulfill those needs in different ways - in
this case by going out and socializing with peers.
Despite the fact that the research was conducted on a large sample, involving students
from 8 primary (n=505; 47.6%) and 5 secondary schools (n=557, 52.4%) in Sisak- Moslavina
County, we must not ignore the fact that the research included only seventh-grade students
in primary schools and third-grade students in secondary schools. It would be interesting to
check whether the same results would occur if the research included all students from fifth to
eighth grade of primary schools and all students from first to fourth grade of secondary
schools.
CONCLUSION
Due to its exceptional importance in the lives of children and adolescents, leisure time
has become a subject of numerous scientific research. Leisure time can be defined as the time
left after fulfilling all of our commitments. This time has a very important role in lives of the
most vulnerable social population, the population of children and adolescents, because it
represents a convenient space for action and influence of many factors, both positive and ne-
gative ones. Children and adolescents are constantly searching for new, different, exciting and
interesting activities. To transfer interest of children and adolescents to those leisure time
activities that will be useful to them and that will help them develop as a person, is one of the
most important tasks of the adults.
According to the research results, primary school students spend more of their leisure
time on electronic media and doing sports, while high school students spend more of their
leisure time in hanging out, going out and relaxing activities. Data about how electronic media
are more present in leisure time of younger students comparing to older students are appea-
ring in studies of some other researchers (Laniado & Pietra, 2005; Appel, 2012; Liu, Lee &
Chen, 2013). The obtained results are not surprising because it was expected that, given the
development of children and adolescents, adolescents would spend more time with their
peers. More intensive contact with peers in adolescence is confirmed by results of many
other researchers (Bastašić, 1995; Crosnoe & Needham, 2004; Bouillet, 2008; Dopp & Cain,
2012; Sharp et al., 2015).
The study also showed a statistically significant correlation between school achieve-
ment and composite variables of prevalence of leisure time: cultural activities, hanging out
and going out and relaxing activities, while the controlled variables were age and time of stu-
dying. Students with a higher academic achievement spend more of their leisure time doing
cultural and relaxing activities, while students with poorer school results spend more of their
leisure time hanging out and going out with peers. These results are not surprising. However,
it would be interesting to explore the prevalence of different forms of spending leisure time
in other counties in Croatia and then compare them. Also, some of the future researchers
might want to explore the patterns and culture of spending leisure time when it comes to pa-
rents, and connect them with how children and adolescents spend their leisure time.
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TEORIJSKI I PRAKTIČNI PROBLEMI I RASPRAVE
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Ključne riječi: slobodno vrijeme, mladi, obitelj, odgoj, aktivnosti u slobodnom vremenu
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