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Lec3 - Ch3 - Processes

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0% found this document useful (0 votes)
15 views24 pages

Lec3 - Ch3 - Processes

Uploaded by

Abdelmagid Azab
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 3: Processes

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Outline
 Process Concept
 Process Scheduling
 Operations on Processes
 Interprocess Communication
 IPC in Shared-Memory Systems
 IPC in Message-Passing Systems

Operating System Concepts – 10th Edition 3.2 Silberschatz, Galvin and Gagne ©2018
Process Concept
 An operating system executes a variety of programs that
run as a process.
 Process – a program in execution;
• process execution must progress in sequential fashion.
• No parallel execution of instructions of a single process
• The status of the current activity of a process is
represented by the value of the program counter and
the contents of the processor’s registers.

 The memory layout of a Process


• The program code, also called text section
• Data section containing global variables
• Stack containing temporary data
 Function parameters, return addresses, local
variables
• Heap containing memory dynamically allocated during
run time
Operating System Concepts – 10th Edition 3.3 Silberschatz, Galvin and Gagne ©2018
Process Concept (Cont.)
 Program is passive entity stored on disk (executable file); process is
active
• Program becomes process when an executable file is loaded into
memory
 Execution of program started via GUI mouse clicks, command line
entry of its name, etc.
 One program can be several processes
• Consider multiple users executing the same program
 Several users may be running different copies of the mail
program,
 The same user may invoke many copies of the web browser
program.
• Each of these is a separate process; and although the text
sections are equivalent, the data, heap, and stack sections vary.

Operating System Concepts – 10th Edition 3.4 Silberschatz, Galvin and Gagne ©2018
Memory Layout of a C Program

Operating System Concepts – 10th Edition 3.5 Silberschatz, Galvin and Gagne ©2018
Process State
 As a process executes, it changes state
• New: The process is being created
• Ready: The process is waiting to be assigned to a
processor
• Running: Instructions are being executed
• Waiting: The process is waiting for some event to occur
• Terminated: The process has finished execution

Operating System Concepts – 10th Edition 3.6 Silberschatz, Galvin and Gagne ©2018
Process Control Block (PCB)
Information associated with each process(also
called task control block)
 Process state – running, waiting, etc.
 Program counter – location of instruction to
next execute
 CPU registers – contents of all process-
centric registers
 CPU scheduling information- priorities,
scheduling queue pointers
 Memory-management information – memory
allocated to the process
 Accounting information – CPU used, clock
time elapsed since start, time limits
 I/O status information – I/O devices allocated
to process, list of open files
Operating System Concepts – 10th Edition 3.7 Silberschatz, Galvin and Gagne ©2018
Threads
 So far, process has a single thread of execution
 Consider having multiple program counters per process
• Multiple locations can execute at once
 Multiple threads of control -> threads
 Must then have storage for thread details, multiple
program counters in PCB
 This feature is especially beneficial on multicore systems,
where multiple threads can run in parallel.
 Explore in detail in Chapter 4

Operating System Concepts – 10th Edition 3.8 Silberschatz, Galvin and Gagne ©2018
Process Scheduling
 Process scheduler selects among available processes for next execution on
CPU core
 Goal -- Maximize CPU use, quickly switch processes onto CPU core
 The degree of multiprogramming: The number of processes currently in
memory.
 Maintains scheduling queues of processes
• Ready queue – set of all processes residing in main memory, ready and
waiting to execute
• Wait queues – set of processes waiting for an event (i.e., I/O)
• Processes migrate among the various queues

Operating System Concepts – 10th Edition 3.9 Silberschatz, Galvin and Gagne ©2018
Representation of Process Scheduling

Operating System Concepts – 10th Edition 3.10 Silberschatz, Galvin and Gagne ©2018
Context Switch
 When CPU switches to another process, the system must
save the state of the old process and load the saved
state for the new process via a context switch
 Context of a process represented in the PCB
 Context-switch time is pure overhead; the system does
no useful work while switching
• The more complex the OS and the PCB  the longer
the context switch
 Time dependent on hardware support
• Some hardware provides multiple sets of registers per
CPU  multiple contexts loaded at once

Operating System Concepts – 10th Edition 3.11 Silberschatz, Galvin and Gagne ©2018
CPU Switch From Process to Process
A context switch occurs when the CPU switches from one
process to another.

Operating System Concepts – 10th Edition 3.12 Silberschatz, Galvin and Gagne ©2018
Multitasking in Mobile Systems

 Some mobile systems (e.g., early version of iOS) allow only one
process to run, others suspended
 Due to screen real estate, user interface limits iOS provides for a
• Single foreground process- controlled via user interface
• Multiple background processes– in memory, running, but not
on the display, and with limits
• Limits include single, short task, receiving notification of
events, specific long-running tasks like audio playback
 Android runs foreground and background, with fewer limits
• Background process uses a service to perform tasks
• Service can keep running even if background process is
suspended
• Service has no user interface, small memory use

Operating System Concepts – 10th Edition 3.13 Silberschatz, Galvin and Gagne ©2018
Operations on Processes

 System must provide mechanisms for:


• Process creation
• Process termination

Operating System Concepts – 10th Edition 3.14 Silberschatz, Galvin and Gagne ©2018
Process Creation
 Parent process create children processes, which, in turn create other
processes, forming a tree of processes
 Generally, process identified and managed via a process identifier (pid)

 Resource sharing options


• Parent and children share all resources
• Children share subset of parent’s resources
• Parent and child share no resources
 Execution options
• Parent and children execute concurrently
• Parent waits until children terminate
 Address space
• Child duplicate of parent
• Child has a program loaded into it

Operating System Concepts – 10th Edition 3.15 Silberschatz, Galvin and Gagne ©2018
A Tree of Processes in Linux

Operating System Concepts – 10th Edition 3.16 Silberschatz, Galvin and Gagne ©2018
Process Creation (Cont.)
 UNIX examples
• fork() system call creates new process
• exec() system call used after a fork() to replace the
process’ memory space with a new program
• Parent process calls wait()waiting for the child to
terminate

Operating System Concepts – 10th Edition 3.17 Silberschatz, Galvin and Gagne ©2018
C Program Forking Separate Process

Operating System Concepts – 10th Edition 3.18 Silberschatz, Galvin and Gagne ©2018
Creating a Separate Process via Windows API

Operating System Concepts – 10th Edition 3.19 Silberschatz, Galvin and Gagne ©2018
Process Termination
 Process executes last statement and then asks the operating
system to delete it using the exit() system call.
• Returns status data from child to parent (via wait())
• Process’ resources are deallocated by operating system
 Parent may terminate the execution of children processes using
the abort() system call. Some reasons for doing so:
• Child has exceeded allocated resources
• Task assigned to child is no longer required
• The parent is exiting, and the operating systems does not
allow a child to continue if its parent terminates

Operating System Concepts – 10th Edition 3.20 Silberschatz, Galvin and Gagne ©2018
Process Termination
 Some operating systems do not allow child to exists if its parent
has terminated. If a process terminates, then all its children
must also be terminated.
• cascading termination. All children, grandchildren, etc.,
are terminated.
• The termination is initiated by the operating system.
 The parent process may wait for termination of a child process
by using the wait()system call. The call returns status
information and the pid of the terminated process
pid = wait(&status);
 If no parent waiting (did not invoke wait()) process is a
zombie
 If parent terminated without invoking wait(), process is an
orphan

Operating System Concepts – 10th Edition 3.21 Silberschatz, Galvin and Gagne ©2018
Android Process Importance Hierarchy

 Mobile operating systems often have to terminate processes to


reclaim system resources such as memory. From most to least
important:
• Foreground process
• Visible process
• Service process
• Background process
• Empty process
 Android will begin terminating processes that are least
important.

Operating System Concepts – 10th Edition 3.22 Silberschatz, Galvin and Gagne ©2018
Multiprocessor Architecture – Chrome Browser

 Many web browsers ran as single process (some still do)


• If one web site causes trouble, entire browser can hang or crash
 Google Chrome Browser is multiprocess with 3 different types of
processes:
• Browser process manages user interface, disk and network I/O
• Renderer process renders web pages, deals with HTML,
Javascript. A new renderer created for each website opened
 Runs in sandbox restricting disk and network I/O, minimizing
effect of security exploits
• Plug-in process for each type of plug-in

Operating System Concepts – 10th Edition 3.23 Silberschatz, Galvin and Gagne ©2018
End of Chapter 3

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

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