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Barrons-One Dimensional

ap c mech physics work paper
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53 views16 pages

Barrons-One Dimensional

ap c mech physics work paper
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Motion along a straight line (one dimension) is described in terms of the position x(t) of the object at time t with respect to the origin, the d. instantaneous velocity " ~ a? and the instantaneous acceleration do a dt * Speed is the absolute value of the velocity. Average velocity and acceleration are defined in terms of the net change of the displacement and velocity, respectively. When the acceleration is constant (UAM), the average and instantaneous accelerations are equal, and the position and instantaneous velocity of the object can be found in terms of the acceleration, and the initial position and velocity. An important physical example of UAM is “free-fall,” the motion of an object under the influence of gravity alone near the surface of the Earth. PRACTICE EXERCISES Multiple-Choice Questions 1. The position of an object is given by the equation x(f) = 2 + 4t- #2, where position is measured in meters and time in seconds. What is the particle’s average acceleration from f= 0 to t= 2? (A) -4 mis@ (B) -2 m/s? (C) 0 m/s2 (D) 2 m/s2 (E) 4 mis? 2. A. 400-kg car can accelerate from rest to a final speed v over a distance d. To what speed can the car accelerate within a distance of 2d (again, starting from rest)? Assume the same value of acceleration in both cases. i (a) V 2u (B) av wa (©) 2V2v (D) 4v (E) 8v 3. Figure 2.4 compares the v(f) curves of two objects. The area under both curves from ¢ = 0 to t= tfis the same. Which of the following quantities is the same from t= 0 to t= t/? (A) average position (B) average velocity (C) average acceleration (D) total displacement (E) both (B) and (D) are correct Object 2 Object 1 Figure 2.4 4. In the situation introduced in question 3, if both objects start at x = 0 at t= 0, which of the following statements is correct? (A) Object 1 will be ahead of object 2 for the entire interval, 0 mw>rm p> ANSWERS EXPLAINED Multiple-Choice G=(u 10) [ 1. (B) The formula for average acceleration is a= (vj ~ ro) /At. We can obtain the velocity at f = 0 and t = 2 by differentiating the position equation to obtain v(t) = 4 - 2t. Therefore, v(t = 0) = 4 m/s and v(t = 2) = 0 m/s, such that the average velocity is we can differentiate the position function twice to find that a(t) = Because the acceleration is constant, this value must equal the average acceleration between any two times. 2 — a2 , _ w=w~t2aAz. |. (A) Consider the equation / 0 In this case, 2 2 = QaAz. % = 9) 56 that YF ~ “°9*: Doubling the displacement i /2 increases the speed by a factor of V +: . (E) The area under the v(t) curve is equal to the net displacement. Therefore, if both curves have the same enclosed area at t7, both particles will have experienced the same net displacement. But in that case their average velocities are also the same . (A) Object 2 begins with a smaller velocity than object 1, so initially object 1 must be in the lead. However, eventually object 2 begins moving at a speed greater than object 1, so it begins to catch up. Because both objects have the same displacement at ty, object 2 catches up exactly at tz. Therefore, throughout the entire interval, object 1 is in the lead. . (B) From calculus, the average value of a function is given by the formula Using this formula here yields f (443? )at 7_a _ f= —=3 (In the language of kinematics, this is equivalent to integrating v(t) to get the displacement, Ax, and dividing the displacement by the time increment to obtain the average velocity.) 6. (E) For constant acceleration, the position as a function of time is = + 1442 given by ” (t) = 20 + vot + pat * Substituting x = 2 at f= 1, we find that the acceleration is 4 m/s?. The velocity as a function of time is then given by the equation v(f) = vg + at = 0 + (4)t Substituting into this equation, we find that the object’s velocity at t =2sis 8 mis. 7. (A) The velocity is the derivative of the position function. Therefore, if the velocity approaches a constant positive value, the position will approach a constant positive slope. This leaves choices (A) and (B). The slope of the v(t) curve is initially positive, meaning that the acceleration is positive and thus the second derivative of the position is positive. Because the second derivative is positive, the position curve will initially be concave upward, which is true only of choice (A). 8. (D) v= dx/dt. This is really a calculus problem: How many of the derivatives correctly match their functions? In choice (A), the position is a positive sine function, so the derivative is a positive cosine function with the same period. In choice (B), the position function’s slope increases from zero to a constant value and then remains at the constant value. In choice (C), the position function is a concave-upward parabola whose slope is initially zero. Because the position function is quadratic, the velocity is linear (beginning at zero and increasing at a constant rate). In choice (D), the position function is a concave-downward parabola whose slope is initially positive. Because the position function is quadratic, the velocity is linear (beginning at a positive value and decreasing at a constant rate). In choice (E), the initial value of vit) is negative, but the slope of x(f) is initially zero (rather than being negative, as it should be). Therefore, this pair does not match. Free-Response 1. (a) Let's call the balloon's direction of motion y, set the +y direction pointing upward, and let the ground lie at y = 0. In this case, we have yo = 10 m, vo = 2 mis, and a= -9.8 m/s2. We can plug this into the x(f) equation for UAM: = yo + vot + dat? = 10m + (2m/s)t — (4.9m/s*) e We can solve for the time when the balloon will reach the height of the pedestrian’s head by setting y(f) = 1.2 m: 1.2m = 10 m+ (2 mis)t- (4.9 m/s2)t2 Solving this equation with the quadratic formula yields t = 1.56 s. Because this value is greater than 1 s, the Physics C student misses the pedestrian. Note that when we use the quadratic formula, we also obtain a negative solution, which we discard (clearly this solution is meaningless) Note: What happens if we choose y = 0 at the top of the building? This is equally valid so long as we are consistent about our conventions. For example, if we set y = 0 at the top of the building, in order to calculate the time when the balloon will be at pedestrian height, we must solve for y(f) = -10.0+1.2 = 8.8m (b) This is a very common problem. The key is to realize that when the ball is at its maximum height, the y-component of the instantaneous velocity is zero. Therefore, we can solve for the time when the ball is its maximum height by solving for when v = 0 (since there is no x-component of velocity in this problem): V=vo + at=2 mis - (9.8 m/s2)t= 0 This yields t= 0.20 s. (c) What is the acceleration at this point? The velocity is instantaneously zero, but the acceleration is always -9.8 mis2, even at the peak of the trajectory. 2. (a) Imagine a car undergoing each of these scenarios: (A) accelerating to the right (speed increases), (B) moving to the right and braking (speed decreases), (C) accelerating to the left (speed increases), (D) moving to the left and braking (speed decreases), (E) moving to the right with constant speed, (F) moving to the left with constant speed, (G) accelerating to the right from rest (speed increases), (H) accelerating to the left from rest (speed increases). Note: If the velocity is parallel to the acceleration, the speed increases; if the velocity is antiparallel to the acceleration, the speed decreases. In Chapter 5 we will see that this can be understood in terms of power. (b) This is much simpler than the last example: Velocity increases whenever acceleration is positive, decreases whenever acceleration is negative, and stays the same when acceleration is zero. Thus, velocity increases for (A), (D), and (G), decreases for (B), (C), and (H), and stays the same for (E) and (F) 3. (A) and (H), (B) and (E), (C) and (G), (D) and (F). In graph (A) the object starts with zero velocity and then moves to the right. The slope of the graph is constant (e.g., the object's acceleration is uniform), so that x(f) is a parabola with zero slope at t = 0 [graph (H)]. In graph (B) the object moves first with decreasing speed to the right and then switches direction (where the curve crosses the axis) and moves to the left. This motion corresponds to what is shown in graph (E) (a parabola whose slope is initially positive at t = 0 and then becomes negative). Graph (C) looks similar to graph (A), with the exception that the initial velocity is nonzero. Thus, it corresponds to graph (G), where the parabola has a positive slope at t= 0. Finally, in graph (D), the velocity is constant, so that the x(t) graph is a straight line [graph (F)] 4. As a general approach, define two equations for x(t), one for Bond and another for Gump, and solve for the time when they are equal (the time when Forrest catches up with Bond). Substituting this time into the derivative of each of the position equations yields the velocity of each runner at that time, and then subtraction gives the difference in their speeds. Let f= 0 when the race begins. Then, the x(f) equation for Bond is ®pond = @o + Vot + Fat? = 4 (15 m/s?) e Let t = 0 when Gump begins to run. Then, x(t’) for Gump is Zcump = Zo + vot! + $at!? = 4(3 m/s”) t? We have to define xBong and XGump in terms of the same time parameter. This can be done using the relation f = t' + 3s because Gump starts running 3 s after Bond. Substituting this into xGump yields ZGump = 3 (3m/s*) t= 4 (3m/s*) (oo 3s)” Looking ahead, we don't bother expanding, but immediately solve for xBond = XGump: (sms?) (t— 38)? =apona = 5 (15 m/s?) e Gump = Taking the square root yields a linear equation that can be quickly solved to yield the time when Gump passes Bond, fpass = 10.2 s. Bond's velocity at this time is Bond = i =+ [3 (1.5m/s*) 2] = (1.5m/s*) ¢ Upond (t = 10.28) = 15.3m/s Gump’s velocity at this time is Youn = “St = 4 [2 (3m/s*) (t-39)"] = (8m/s?) (8) UGump (t = 10.28) = 21.6m/s Therefore, Gump is running faster than Bond by 21.6 m/s - 15.3 m/s = 6.3 m/s. Intuitively, it makes sense that Gump is running faster (otherwise, how could he possibly catch up?) CHALLENGE 5. (a) In time interval tgown; the rock falls and hits the water. In time interval tup, the sound travels back up the well. We need to express both fqown and typ in terms of the depth of the well, set their sum equal to 20 s, and solve for the depth of the well Calculating tgqwn (time from dropping the rock until it hits the water): Setting y = 0 at the top of the well and +y pointing down, 4 (9.8m/s”) e Calculating tup: Sound moves at constant speed, so we can simply divide length by velocity to calculate the time (mathematically, if a = 0, then Ax = vAf): y =o + vot + dt Yowell = (4.9m/s’) ? town 2 town = Yaeell 340 m/s tup = Summing and setting the equation equal to 20 s, Yevell 20s = tdown + tup = 340 m/s We can get rid of the square root by isolating it and squaring: 2 2 (o0s- sts)" = ( 5) 400s? + ‘all wet __ Yell 115,600 m2 /s? Ww 49 m/s We can solve with a quadratic equation, obtaining Ywel| = 1287 m and 35,904 m. By squaring, we have introduced an extra mathematical solution. Plugging these two solutions into the equation before squaring indicates that only the solution 1287 m works. From the result we find tgown = 16.2 s. (b) The velocity is given by v= vg + aldown, which yields |v| = 0 + (9.8)(16.2) = 159 m/s. (c) The acceleration of an object in free-fall is always g = 9.8 mis. Two-Dimensional Kinematics 3 > INSTANTANEOUS VELOCITY, SPEED, AND ACCELERATION IN TWO. DIMENSIONS > UNIFORMLY ACCELERATED MOTION (UAM) INCLUDING PROJECTILE MOTION ~ RELATIVE POSITION, VELOCITY, AND ACCELERATION > UNIFORM CIRCULAR MOTION (UCM) Velocity and Acceleration Are Really Vectors As discussed at the beginning of the last chapter, velocity and acceleration are actually vectors (although in one dimension, there is no need for formal vector notation, so this is easily confused). In two dimensions, more formal vector notation is required. Defining the Position Vector A natural way to describe the position of an object in more than one dimension is to define a position vector that points from the origin to the location of the object. Its magnitude gives the distance from the origin to the object's location. Mathematically, in two dimensions, Position vector = =2i+yj Complete Definitions of Velocity, Speed, and Acceleration Again, we'll start by defining velocity, speed, and acceleration Instantaneous velocity: VG) = fim = 2 oy ar fa [row Instantaneous spe

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