Joff WEAPONS: Club, Crossbow, Dagger, Shortbow, Shortsword; ARMOR: Leather
armor, Mithral chainmail
www.shadowdarklings.net LANGUAGES: Common
Halfling: STEALTHY: Once per day become invisible for 3 rounds.
Thief: BACKSTAB: Extra 1 + half level (round down) weapon dice of damage
13 +1 10 +0 Halfling
with surprise attacks
Thief: THIEVERY: Trained in climbing, sneaking, hiding, disguise, finding &
disabling traps, delicate tasks
Thief-1: ATTACKS: +1 to melee and ranged attack rolls
Thief-3: IMP. BACKSTAB: Your Backstab deals +1 dice of damage
17 +3 12 +1 Thief
11 +0 12 +1 3 0 30
28
Outlaw
10 13 Flint and steel
Grappling hook Backpack
Thieves' tools
Iron spikes
Neutral Rations (3)
Bag of coins (28)
Rope, 60'
Backstab: +3 weapon dice of damage with Torch
surprise attacks
Jeweler Torch
The Lost