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PCK 2 Reviewer

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0% found this document useful (0 votes)
66 views6 pages

PCK 2 Reviewer

Uploaded by

Hannie Belesta
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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- Catching attention

8M’s of Teaching
7. MASTERY
Blog written by Raezell (2016) - A learner must not be
- Elements for teaching forced to master all the
preparation lesson in the book, but to
learn and retain it in their
1. MILIEU minds
- The learning environment 8. MEASUREMENT
- Classroom management - Getting evidence of
and facilities learning
2. MATTER - Measuring the learning
- The subject content retained in the minds of
- Teaching with the right the learners
information just enough - Yields evidence in form of
3. METHOD test scores
- Teaching-learning
strategies
- Individual learning,
centers, group work,
concept mapping and
charts, role playing,
discussion, brainstorm
- Consist of purposeful,
planned activities and
tasks
4. MATERIALS
- Resources of learning
5. MEDIA
- Communication in
teaching and learning
- Communication system
- Example: how the teacher
approaches the students
using verbal or non-verbal
way
6. MOTIVATION
- Arousing and sustaining
interest in learning
- Cardinal principle
Edgar Dale’s Cone
of Experience
● Edgar Dale was a US educationist
who developed the famous “Cone
of Experience”.
● He was also a professor of
education at Ohio State University.

Dale's Cone of Experience


● Showcase how we can use a
variety of materials as educators
to maximize learner experience Uncorrupted Cone
(Harry Cloke, 2023)
● Not based on difficulty but on
abstraction
● Often misrepresented as the
‘Learning Pyramid’ or corrupted
cone
● It aims to help educators balance
learning experiences that
incorporate both concrete and
abstract elements

The uncorrupted cone is from concrete


to abstract, there is no such percentage.
3-Tiered Model of
Learning
-Jerome Bruner

● Learners construct new ideas based


upon their prior knowledge

3 Learning Modes
1. Enactive learn through movement
or action (0-1)
2. Iconic learn through images or icons
(1-6)
3. Symbolic learn through abstract
symbols (7yr up)

● Jerome Bruner believed that


children construct knowledge and
meaning through active
experience with the world around
them.
● He emphasized the role of culture
and language in cognitive
development, which occurs in a
spiral fashion with children revisiting
basic concepts at increasing levels
of complexity and abstraction.
(Saul Mc Leod, article Jerome
Bruner’s Theory Of Learning And
Cognitive Development)
○ Makes learning more
SAMR Model engaging and
● Developed by Dr. Ruben student-centered.
Puentedura. ○ Enables independent
● Categorizes four levels of learning with less teacher
technology integration in the guidance.
classroom: Substitution, ○ Examples: Multimedia
Augmentation, Modification, and
presentations, internet-based
Redefinition.
● Provides a shared framework for research
teachers across disciplines. ● MODIFICATION
● Aims to personalize learning and ○ Transforms tasks to be
simplify complex concepts. interactive and collaborative.
● Effective in remote and blended ○ Promotes dynamic peer
learning environments. collaboration and creativity.
● Enhances teaching by creating ○ Examples: Producing
seamless educator and student podcasts, multimedia video
experiences. presentations.
● The higher the level, the more ● REDEFINITION
technology transforms learning. ○ Most sophisticated stage of
SAMR.
○ Technology enables entirely
new learning opportunities.
○ Connects students with
real-world experiences and
authentic outcomes.
○ Builds technological and
digital collaboration skills.
○ Examples: Global
collaborations, publishing
● SUBSTITUTION
work online for community
○ Simplest stage.
engagement
○ Technology replaces
traditional tools without
altering learning.
○ Adds no functional
improvement.
○ Examples: Typing instead of
handwriting, online quizzes,
PDFs, basic digital
presentations.
● AUGMENTATION
○ Adds functional
improvements to learning.
■ Conditions: Under
ASSURE Model what conditions will
● Created by Heinrich and Molenda the behavior be
in 1999. observed?
● It is a widely recognized ■ Degree: How well
Instructional Design guide. must the learner
● Focuses on incorporating perform?
multimedia and technology into ○ Use action-oriented verbs
education. from Bloom’s Taxonomy.
● Aims to enhance the learning ● SELECT METHODS, MATERIALS,
environment. & MEDIA
● Based on a constructivist ○ Choose methods
perspective, emphasizing active ■ IInstructor-centered
learning and learner-centered strategies: Lectures,
approaches. demonstrations,
videos.
■ Learner-centered
strategies: Group
discussions,
cooperative activities.
○ Match materials and media
(e.g., PowerPoint, videos) to
teaching strategies.
● UTILIZE METHODS, MEDIA, &
● ANALYZE LEARNERS MATERIALS
○ Assess learners' ○ Plan how to use selected
characteristics (age, abilities, technology, media, and
interests, gender, etc.) materials to meet learning
○ Identify prior knowledge and objectives.
learning styles (auditory, ■ Preview Materials:
visual, tactile). Preview materials
○ Use this data to choose and check their fit
effective strategies and with goals.
resources. ■ Practice the
● STATE OBJECTIVES Presentation:
○ Specify what learners will Practice using
achieve (knowledge/skills) materials for effective
after the lesson. presentation.
○ Objectives should follow the ■ Prepare the
ABCD format: Learning
■ Audience: Who is the Environment:
learner? Prepare the learning
■ Behavior: What will environment for
the learner do? smooth delivery.
■ Present the References
Material: Present
materials to engage (8M’s of Teaching)
students and meet https://raeravren.blogspot.com/2016/05/8ms-
objectives.. of-teaching-with-tlc.html
● REQUIRE LEARNER
PARTICIPATION (Dale)
○ Plan for active participation https://www.growthengineering.co.uk/what-is
-edgar-dales-cone-of-experience/
through discussions,
questions, and student-led
(3tiered)
activities. https://www.simplypsychology.org/bruner.ht
○ Encourage active learning ml
strategies.
○ Avoid passive listening; focus
on participation. (SAMR)
● Evaluate And Revise http://www.3plearning.com/blog/connectings
○ Evaluate teaching amrmodel/
effectiveness and student https://www.powerschool.com/blog/samr-mo
del-a-practical-guide-for-k-12-classroom-tech
goal achievement.
nology-integration/
○ Review assessments and
gather feedback from (ASSURE)
students. https://educationaltechnology.net/assure-inst
○ Revise lessons and teaching ructional-design-model/
tools for improvement.

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