Credit Where Credit Is Due
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Our Story Begins
Version History
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Table of Contents
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How to Play
Example: Standard rolls
Example: Rolling without dice
Example: Working together
Grades of Success
0:
1:
2:
4:
6:
8:
10:
Opposed Checks
Exceptional Results
Partial Bonuses
Character Creation
1. Choose a Race
2. Increase a Stat
3. Assign your Skills
4. Define your Skill Specialisations
5. Design your Techniques
6. Fill up your pockets
Level Up!
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Heart Skills
Aim
Athletics
Coordination
Guard
Heal
Spirit Skills
Crafts
Knowhow
Magic
Notice
Trickery
Courage Skills
Bully
Cheer
Persuade
Perform
Steady
Skills in Detail
Athletics – Fleeing
Coordination – Swapping
Guard – Defense
Example: Blocking
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Example: Superguard
Heal - Recovery
Example: Recovery
Example: Healing with Items
Crafts – Enhancing and Mixing Items
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Example: Enhancing Items
Example: Mixing Items
Magic – Spontaneous Spells
Example: Enhanced Skills
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Example: Enchanting Traits
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Example: Improvised spells
Trickery – Dodging
Example: Dodging
Cheer – Cheering People On
Perform – Appeals
Perform – Stylish Moves
Example: Stylish Moves
Steady – Resisting Effects
Example: Steadying Yourself
Star Power
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Statuses
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Races
Pros Cons
Tech defaults
Koopa
Pros Cons
Tech defaults
Bob-Omb
Pros Cons
Tech defaults
Goomba
Pros Cons
Tech defaults
Boo
Pros Cons
Tech defaults
Squeek
Pros Cons
Tech defaults
Dayzee
Pros Cons
Tech defaults
Personal Traits
Aquatic
Contact
Efficient
Fly
Handless
Hover
Immune
Invisibility
Mimicry
Resilient
Resist
Split-Up
State
Weakness
Combat
First Strikes and Initiative
Targeting
Damage and Knockouts
Techniques
Hammer Jump Slap
Designing Techniques
[X]
[Secondary]
[Target]
[Strikes]
Exceptional Techniques
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Example: Exceptional Techniques
Positive Technique Traits
Aerial
All
Allies
Auto
Boost
Charm
Counter
Confuse
Daze
Disable
Dismiss
Disorient
Drain
Element
Fear
Flowery
Grounded
Group
Hearty
Homing
Indirect
Launch
Lengthen
Lingering
Piercing
Quake
Ranged
Repeat
Safe
Scaling
Secure
Selective
Sequential
Shared
Split
Simple
Snatch
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Strike-Through
Strong
Stun
Throw
Tool
Variant
Weaken
Negative Technique Traits
Blowback
Commitment
Delayed
Exhausting
Harmless
Others
Random
Self
Shorten
Situational
Team
Underwhelming
Unwieldy
Weak
Example of Play
Items
Item TYPE Value EFFECT
Item TYPE Value EFFECT
Item TYPE Value EFFECT
Item TYPE Value EFFECT
Badges
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Star Power Techniques
Technique SP Effect Trait References
Technique SP Effect Trait References
Partner System
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Partner System - Badges
Badge BP Type Value EFFECT
Character Sheets
A Note to the Game Master