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Paper Story (v1.4)

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Keigan Wilkinson
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0% found this document useful (0 votes)
249 views70 pages

Paper Story (v1.4)

Uploaded by

Keigan Wilkinson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Credit Where Credit Is Due



Our Story Begins
Version History











Table of Contents






How to Play

Example: Standard rolls


Example: Rolling without dice

Example: Working together


Grades of Success

0:
1:
2:
4:
6:
8:
10:

Opposed Checks

Exceptional Results

Partial Bonuses
Character Creation

1. Choose a Race

2. Increase a Stat

3. Assign your Skills

4. Define your Skill Specialisations

5. Design your Techniques

6. Fill up your pockets


Level Up!




Heart Skills
Aim

Athletics

Coordination

Guard

Heal
Spirit Skills
Crafts

Knowhow

Magic

Notice

Trickery
Courage Skills
Bully

Cheer

Persuade

Perform

Steady
Skills in Detail

Athletics – Fleeing

Coordination – Swapping

Guard – Defense

Example: Blocking

Example: Superguard
Heal - Recovery

Example: Recovery

Example: Healing with Items


Crafts – Enhancing and Mixing Items





Example: Enhancing Items

Example: Mixing Items


Magic – Spontaneous Spells

Example: Enhanced Skills


o
o

Example: Enchanting Traits


o
o

Example: Improvised spells


Trickery – Dodging

Example: Dodging

Cheer – Cheering People On

Perform – Appeals
Perform – Stylish Moves

Example: Stylish Moves


Steady – Resisting Effects

Example: Steadying Yourself


Star Power


Statuses




Races

Pros Cons

Tech defaults
Koopa
Pros Cons

Tech defaults

Bob-Omb
Pros Cons

Tech defaults
Goomba
Pros Cons

Tech defaults

Boo
Pros Cons

Tech defaults
Squeek
Pros Cons

Tech defaults

Dayzee
Pros Cons

Tech defaults
Personal Traits
Aquatic

Contact

Efficient

Fly
Handless

Hover

Immune

Invisibility
Mimicry

Resilient
Resist

Split-Up

State

Weakness
Combat

First Strikes and Initiative


Targeting

Damage and Knockouts


Techniques

Hammer Jump Slap


Designing Techniques

[X]

[Secondary]

[Target]

[Strikes]
Exceptional Techniques


Example: Exceptional Techniques


Positive Technique Traits
Aerial

All

Allies

Auto

Boost

Charm
Counter

Confuse

Daze

Disable

Dismiss

Disorient

Drain
Element

Fear

Flowery

Grounded

Group

Hearty

Homing

Indirect

Launch
Lengthen

Lingering

Piercing

Quake

Ranged

Repeat

Safe

Scaling

Secure

Selective
Sequential

Shared

Split

Simple

Snatch




Strike-Through

Strong

Stun
Throw

Tool

Variant

Weaken
Negative Technique Traits
Blowback

Commitment

Delayed

Exhausting

Harmless

Others

Random
Self

Shorten

Situational

Team

Underwhelming

Unwieldy

Weak
Example of Play
Items

Item TYPE Value EFFECT


Item TYPE Value EFFECT
Item TYPE Value EFFECT
Item TYPE Value EFFECT
Badges

Badge BP Type Value EFFECT


Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Badge BP Type Value EFFECT
Star Power Techniques

Technique SP Effect Trait References


Technique SP Effect Trait References
Partner System




Partner System - Badges
Badge BP Type Value EFFECT
Character Sheets
A Note to the Game Master

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