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Boss 1

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0% found this document useful (0 votes)
53 views1 page

Boss 1

Uploaded by

ralledc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Eranog

Commander of the Primalist Forces


OVERVIEW PHASES: 2 Hero: On Pull
The raid’s first challenge will be overcoming the fiery Primalist, Eranog. We will need to cleverly SPECIAL NOTES
place lava pools around the room to ensure there is enough space to complete the other No interrupts or dispels.
mechanics. This fight includes adds, so enjoy that cleave (assuming of course your teammates
successfully drop off their lava pools near the boss to spawn adds right in all your AoE). Enter P2 Can lock gate/immune through primal
and blast an exit in the encroaching army of elementals, then pew pew to victory! elemental wall in P2.
Phase 1 ABILITIES
Phase 1
Move to drop off Flamerift – Targets several players,
location with
Flamerift when debuff expires a pool of lava
Tank swap to keep forms underneath the player.
Burning Wounds DoT low
CC/Slow Flamescale
adds fixating players Flamescale Tarasek – From each lava
pool will spawn an add that fixates
Adds on random players.

Molten Cleave – A frontal cone


Tank Boss Raid
swing.
Shift slightly after
each puddle drop. Incinerating Roar – Raidwide
damage that applies a fire DoT,
Dodge fire fissures stacking. Destroys Molten Spikes.
when spikes explode
during Incinerating Molten Spikes – Spikes burst from
Roar the floor, knocking up and damaging
Dodge spikes as they
shoot up from the ground any player hit.

Molten Fissure – When boss Roar’s,


Phase 2 (100 Energy)
spikes explode and spread fire
fissures, knocking and damaging
The boss is not
players hit.
Avoid touching the immune during this
wall of adds as they phase but is low
move inward. priority. Burning Wounds – Melee hits
Add apply stacking DoT, lasts 14 seconds.
Add Add
Phase 2
Army of Flame – Upon reaching
Add Add 100 energy, boss summons army of
Adds that touch fire Boss Primal Flames, dealing raidwide
puddles will have a pulsing damage.
shield, ignore them.
Raid
Focus an add Primal Flame – Circle of fire
Add Add
down to open a elmentals moves from outside of
gap in the wall. arena towards boss, upon death
Add Add reveals an opening in the deadlly
Heal through the wall to exit. Inflicts massive damage
pulsing AoE damage and stun if touched.
during this phase.

Repeat P1 until boss dies, loot!

MYTHIC ONLY
Greater Flamerift – One add in P1 is empowered as Captain, inflicting massive damage to players within 6 yards, and applies fire DoTs to
players. Interrupt the Pyroblast cast! During P2, an additional wall of elementals spawns by the boss, moving outward.

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