0% found this document useful (0 votes)
9 views3 pages

92amgeneralm998 Models

Uploaded by

raul perez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views3 pages

92amgeneralm998 Models

Uploaded by

raul perez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

module Base

{
model M998EngineDoorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_hoodWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998TrunkDoorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_trunkWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998FrontDoorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|door_frontWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998RearDoorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|door_rearWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model RunFlatWI
{
mesh = vehicles/WorldItems_RunFlat_Wheel,
texture = Vehicles/Vehicles_67commando_Wheel,
scale = 0.85,
}

model M998WheelWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_wheelWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998SpareTireWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_sparetiremountWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998SpareMountWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_mountWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}
model M998MudflapsWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_MudflapsWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998WindshieldWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_windshieldWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998SeatWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_seatWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998SmallBullbarWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_smallbullbarWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998BigBullbarWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_bigbullbarWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998SmallMufflerWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_smallmufflerWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998BigMufflerWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_bigmufflerWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998WindowWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|windowWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998SlopedBackWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_sloped_trunkWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}

model M998MetalBarrierWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_barrier1WI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998NetBarrierWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_barrier2WI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998RoofrackWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|HMMWV_roofrackWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}

model M998WindArmorOneWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_windshield_aWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}
model M998WindArmorTwoWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|
HMMWV_windshield_aaWI,
texture = Vehicles/Objects_92amgeneralM998_Interior_Wheel,
scale = 0.6,
}
model M998FrontDoorArmorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|door_fl_aWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}
model M998RearDoorArmorWI
{
mesh = vehicles/Vehicles_92amgeneralM998_Objects|door_rl_aWI,
texture = Vehicles/Objects_92amgeneralM998_Shell_USMCgreen,
scale = 0.6,
}
}

You might also like