************ : log created on : Monday December 16 2024 @ 18:58:13
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Users\HP\Desktop\Euro Truck Simulator 2\bin\
win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz]
with 2 cores (4 threads) at ~2400MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.001 : [sys] using QPC / HPET timer, frequency 10000000Hz
00:00:00.001 : [mem] physical total: 8072M
00:00:00.044 : [mem] physical avail: 5660M
00:00:00.044 : [mem] virtual total: 4095M
00:00:00.044 : [mem] virtual avail: 3992M
00:00:00.044 : [mem] Trying to allocate memory pool (409600K)
00:00:00.044 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.262 : [hashfs] base.scs: Mounted and validated, 45696 entries
(476C3F57B8585E431DD218D0937A40DBE653FA3594B265B8A4E87F6E6FD733D)
00:00:00.263 : [hashfs] core.scs: Mounted and validated, 4 entries
(37503480FBE90BBE0526E5A32477A9876267067C06063082288FAE1154ED770)
00:00:00.513 : [hashfs] def.scs: Mounted and validated, 5794 entries
(BC2242A7FCF58224CFDD6DC5474B2C97FD123F7D6F68C907408AE47375C7AE5)
00:00:00.644 : [hashfs] locale.scs: Mounted and validated, 168 entries
(1019D671AE7EC1A59803882A85963D1DECF236BC71A2713511FEF2EAF0CE749)
00:00:00.647 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries
(C6CBD5C61191C8B00FD1A9A508FA82BD1D90AE8944D48C50CA75FF646B1FC38)
00:00:00.647 : [ufs] Home directory: 'C:/Users/HP/Documents/Euro Truck Simulator
2'.
00:00:00.699 : exec /home/config.cfg
00:00:00.699 : [sys] Executing /home/config.cfg ...
00:00:00.699 : uset g_bloom_standard_deviation "0.5"
00:00:00.699 : uset g_bloom_filter_radius "6"
00:00:00.699 : uset g_bloom_resizing_steps "3"
00:00:00.699 : uset g_bloom_override "0"
00:00:00.699 : uset r_full_resolution_corrections "0"
00:00:00.699 : uset r_force_color_shadowmaps "0"
00:00:00.699 : uset g_hw_info "1"
00:00:00.700 : uset g_line_sort "0"
00:00:00.700 : uset g_cargo_sort "0"
00:00:00.700 : uset g_tooltip_delay "0.4"
00:00:00.700 : uset g_global_force_load_selector "0"
00:00:00.700 : uset g_desktop_fadeout "60"
00:00:00.700 : uset r_wireframe "0"
00:00:00.700 : uset r_multimon_border_fov_right "0"
00:00:00.700 : uset r_multimon_border_fov_left "0"
00:00:00.700 : uset r_multimon_mode "0"
00:00:00.701 : uset r_segment_cache_static_buffers "1"
00:00:00.701 : uset r_segment_cache_behavior "3"
00:00:00.701 : uset r_use_depth_bounds "1"
00:00:00.701 : uset r_show_light_pixel_coverage "0"
00:00:00.701 : uset r_deferred_debug "0"
00:00:00.701 : uset r_mirror_scale_y "1"
00:00:00.701 : uset r_mirror_scale_x "1"
00:00:00.701 : uset r_scale_y "1.25"
00:00:00.701 : uset r_scale_x "1"
00:00:00.701 : uset r_normal_maps "1"
00:00:00.702 : uset r_sunshafts "1"
00:00:00.702 : uset r_color_saturation "1.0"
00:00:00.702 : uset r_color_yellow_blue "0.0"
00:00:00.702 : uset r_color_magenta_green "0.0"
00:00:00.702 : uset r_color_cyan_red "0.0"
00:00:00.702 : uset r_color_correction "1"
00:00:00.702 : uset r_dof_filter_size "0.5"
00:00:00.702 : uset r_dof_transition "400.0"
00:00:00.703 : uset r_dof_start "200.0"
00:00:00.703 : uset r_dof "1"
00:00:00.703 : uset r_mlaa_threshold "1.0"
00:00:00.703 : uset r_mlaa "0"
00:00:00.703 : uset r_hdr "1"
00:00:00.703 : uset r_fake_shadows "2"
00:00:00.703 : uset r_sun_shadow_texture_size "2048"
00:00:00.703 : uset r_sun_shadow_quality "2"
00:00:00.703 : uset r_mirror_view_distance "80"
00:00:00.703 : uset r_deferred_mirrors "1"
00:00:00.703 : uset r_deferred "1"
00:00:00.703 : uset r_nowmi "0"
00:00:00.703 : uset r_startup_progress "0"
00:00:00.703 : uset r_setup_done "1"
00:00:00.704 : uset r_gamma "1"
00:00:00.704 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.704 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.704 : uset r_manual_stereo_ui_fov "80"
00:00:00.704 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.704 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.704 : uset r_manual_stereo_in_menu "0"
00:00:00.704 : uset r_nv_stereo_mode "2"
00:00:00.704 : uset r_no_frame_tracking "0"
00:00:00.704 : uset r_msaa "0"
00:00:00.704 : uset r_fullscreen "1"
00:00:00.704 : uset r_mode "1366x768x32x0"
00:00:00.704 : uset r_path ""
00:00:00.704 : uset r_device "gl"
00:00:00.705 : uset i_virtual_cursor_speed "500.0"
00:00:00.705 : uset g_trackir "1"
00:00:00.705 : uset g_pedestrian "1"
00:00:00.705 : uset g_light_span_factor "0.5"
00:00:00.705 : uset g_light_distance_factor "0.5"
00:00:00.705 : uset g_vehicle_flare_lights "1"
00:00:00.705 : uset g_auto_traffic_headlights "1"
00:00:00.705 : uset g_traffic "1"
00:00:00.706 : uset g_kdop_preview "0"
00:00:00.706 : uset g_screenshot_on_bug "0"
00:00:00.706 : uset g_developer "0"
00:00:00.706 : uset g_wc_fps "0.0"
00:00:00.706 : uset g_wc_radius "-1.0"
00:00:00.706 : uset g_steam_rich_presence "1"
00:00:00.707 : uset g_steam_browser "1"
00:00:00.707 : uset g_steam_screenshots "2"
00:00:00.707 : uset g_artist_id "0"
00:00:00.707 : uset g_save_format "0"
00:00:00.707 : uset g_flyspeed "100.0"
00:00:00.707 : uset g_news "0"
00:00:00.708 : uset g_colbox "0"
00:00:00.708 : uset g_radio_mode "1"
00:00:00.708 : uset g_ignore_low_fps "0"
00:00:00.708 : uset g_truck_light_quality "1"
00:00:00.708 : uset g_truck_light_specular "1"
00:00:00.708 : uset g_gfx_all_scales "0"
00:00:00.708 : uset g_gfx_advanced "0"
00:00:00.708 : uset g_gfx_quality "2"
00:00:00.708 : uset g_hq_3d_screenshot "0"
00:00:00.709 : uset g_menu_aa_limit "8"
00:00:00.709 : uset g_additional_water_fov "20.0f"
00:00:00.709 : uset g_rain_reflect_hookups "1"
00:00:00.709 : uset g_rain_reflect_actor "1"
00:00:00.709 : uset g_rain_reflect_traffic "1"
00:00:00.709 : uset g_rain_reflect_cache "0"
00:00:00.709 : uset g_rain_reflection "3"
00:00:00.709 : uset g_reflection "1"
00:00:00.709 : uset g_grass_density "1"
00:00:00.709 : uset g_veg_detail "1"
00:00:00.709 : uset g_minicon "0"
00:00:00.710 : uset g_console "0"
00:00:00.710 : uset g_texture_usage_stats "0"
00:00:00.710 : uset g_fps "0"
00:00:00.710 : uset g_stream_exts ".ogg;.mp3"
00:00:00.710 : uset r_vsync "1"
00:00:00.710 : uset r_anisotropy_factor "0.5"
00:00:00.710 : uset r_texture_detail "0"
00:00:00.710 : uset t_averaging_window_length "20"
00:00:00.903 : [lang] Language autodetection: 409
00:00:00.951 : Selected language: en_gb
00:00:00.951 : Euro Truck Simulator 2 init ver.1.15.1 (rev. 9ffc397cffad)
00:00:01.052 : [net] LOG INFO: Started
00:00:01.069 : Setting UI reference mode to: 1440x900...
00:00:01.069 : [gfx] Selected rendering device: gl
00:00:01.430 : [gl] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region
WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format
WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample
WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context
WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float
WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile
WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_ARB_robustness_application_isolation
WGL_ARB_robustness_share_group_isolation WGL_ARB_create_context_robustness
WGL_ARB_context_flush_control
00:00:01.448 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:01.454 : [gl] CDS init: OK
00:00:01.455 : [gl] SetPixelFormat: OK (#5, color 32 bits, depth 24 bits).
00:00:01.466 : [gl] wglCreateContext: OK
00:00:01.991 : [gl] Max anisotropy factor: 16.000000
00:00:01.993 : [gl] driver: Intel(R) HD Graphics 520
00:00:01.993 : [gl] vendor: Intel
00:00:01.993 : [gl] version: 4.6.0 - Build 31.0.101.2111
00:00:01.993 : [gl] GL extensions: GL_3DFX_texture_compression_FXT1
GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage
GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control
GL_ARB_color_buffer_float GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader
GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer
GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect
GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays
GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects
GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync
GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle
GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8
GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle
GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2
GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos
GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_memory_object GL_EXT_memory_object_win32
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32
GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array
GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm
GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query
GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat
GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering
GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader
GL_INTEL_performance_query GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug
GL_KHR_no_error GL_KHR_shader_subgroup GL_KHR_shader_subgroup_arithmetic
GL_KHR_shader_subgroup_ballot GL_KHR_shader_subgroup_basic
GL_KHR_shader_subgroup_clustered GL_KHR_shader_subgroup_quad
GL_KHR_shader_subgroup_shuffle GL_KHR_shader_subgroup_shuffle_relative
GL_KHR_shader_subgroup_vote GL_KHR_texture_compression_astc_ldr GL_NV_blend_square
GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:00:01.993 : [gl] Using ARB2 rendering path
00:00:01.994 : [gl] Setting vsync period to 1 (requested 1)
00:00:03.077 : [al] device: OpenAL Soft
00:00:03.078 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT
ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX
ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:03.126 : [al] vendor: OpenAL Community
00:00:03.126 : [al] version: 1.1 ALSOFT 1.14
00:00:03.126 : [al] renderer: OpenAL Soft
00:00:03.127 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW
AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model
AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data
AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:03.127 : [snd] Started sound update thread
00:00:03.153 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:03.256 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:03.791 : dispatch
00:00:04.049 : exit
00:00:21.858 : [ui] Controller setup start
00:00:21.881 : [inp] Classifying devices
00:00:21.883 : [ui] Controller setup done
00:00:27.307 : uset s_sfx_enabled "1"
00:00:27.307 : uset s_music_enabled "1"
00:00:27.308 : uset s_sfx_volume "1.0"
00:00:27.308 : uset s_music_volume "0.8"
00:00:27.308 : uset s_master_volume "1.0"
00:00:27.309 : uset s_reverse_stereo "0"
00:00:27.309 : uset g_force_economy_reset "0"
00:00:27.309 : uset g_force_load_selector "0"
00:00:27.310 : uset g_autoload_ignore_autosave "0"
00:00:27.310 : uset g_start_in_truck "0"
00:00:27.310 : uset g_input_configured "1"
00:00:27.310 : uset g_income_factor "1.0"
00:00:27.311 : uset g_currency "0"
00:00:27.311 : uset g_bad_weather_factor "0.07"
00:00:27.311 : uset g_save_idx "1"
00:00:27.312 : uset g_adviser "1"
00:00:27.312 : uset g_desktop_tutorial "1"
00:00:27.312 : uset g_tutorial "1"
00:00:27.313 : uset g_fatigue "1"
00:00:27.313 : uset g_police "1"
00:00:27.314 : uset g_subtitles "0"
00:00:27.314 : uset g_clock_24 "1"
00:00:27.314 : uset g_hmd_no_3d_background "0"
00:00:27.314 : uset g_hmd_no_special_menu "0"
00:00:27.315 : uset g_hmd_reduced_cabin_movement "1"
00:00:27.315 : uset g_hmd_no_artifical_movement "0"
00:00:27.315 : uset i_oculus_eye_protrusion "0.09"
00:00:27.315 : uset i_oculus_eye_height "0.15"
00:00:27.316 : uset i_hmd_max_prediction "0.1"
00:00:27.316 : uset i_hmd_min_prediction "0.0"
00:00:27.316 : uset s_interior_volume "1.0"
00:00:27.317 : uset s_rumble_enabled "1"
00:00:27.317 : uset s_reverse_enabled "1"
00:00:27.317 : uset g_cam_blinker "0"
00:00:27.317 : uset g_cam_physics_value "1.0"
00:00:27.318 : uset g_cam_physics "1"
00:00:27.318 : uset g_cam_steering_reverse "1.0"
00:00:27.318 : uset g_cam_steering_value "1.0"
00:00:27.319 : uset g_cam_steering "0"
00:00:27.319 : uset g_cruise_control_smart "0.0"
00:00:27.319 : uset g_cruise_control_grid "5.0"
00:00:27.319 : uset g_throttle_auto_shift "0"
00:00:27.320 : uset g_pedal_clutch_range "1.0"
00:00:27.320 : uset g_fuel_simulation "0"
00:00:27.320 : uset g_hardcore_simulation "0"
00:00:27.320 : uset g_reg_setting "reg_setting.europe"
00:00:27.320 : uset g_use_speed_limiter "1"
00:00:27.321 : uset g_hud_speed_limit "1"
00:00:27.321 : uset g_axle_drop_auto "1"
00:00:27.321 : uset g_engine_start_auto "1"
00:00:27.322 : uset g_motor_brake_auto "0"
00:00:27.322 : uset g_retarder_auto "0"
00:00:27.322 : uset g_trailer_stability "0.5"
00:00:27.323 : uset g_brake_intensity "1.0"
00:00:27.323 : uset g_steer_autocenter "1"
00:00:27.323 : uset g_gallon "0"
00:00:27.323 : uset g_fahrenheit "0"
00:00:27.324 : uset g_pounds "kg"
00:00:27.324 : uset g_mph "0"
00:00:27.324 : uset g_hshifter_layout "3"
00:00:27.325 : uset g_trans "0"
00:00:27.325 : uset g_lang "en_gb"
00:00:27.325 : uset g_cutscenes "1"
00:00:29.555 : uset s_sfx_enabled "1"
00:00:29.555 : uset s_music_enabled "1"
00:00:29.556 : uset s_sfx_volume "1.0"
00:00:29.556 : uset s_music_volume "0.8"
00:00:29.556 : uset s_master_volume "1.0"
00:00:29.557 : uset s_reverse_stereo "0"
00:00:29.557 : uset g_force_economy_reset "0"
00:00:29.557 : uset g_force_load_selector "0"
00:00:29.558 : uset g_autoload_ignore_autosave "0"
00:00:29.558 : uset g_start_in_truck "0"
00:00:29.558 : uset g_input_configured "1"
00:00:29.559 : uset g_income_factor "1.0"
00:00:29.559 : uset g_currency "0"
00:00:29.559 : uset g_bad_weather_factor "0.07"
00:00:29.559 : uset g_save_idx "1"
00:00:29.560 : uset g_adviser "1"
00:00:29.560 : uset g_desktop_tutorial "1"
00:00:29.560 : uset g_tutorial "1"
00:00:29.560 : uset g_fatigue "1"
00:00:29.561 : uset g_police "1"
00:00:29.561 : uset g_subtitles "0"
00:00:29.562 : uset g_clock_24 "1"
00:00:29.562 : uset g_hmd_no_3d_background "0"
00:00:29.562 : uset g_hmd_no_special_menu "0"
00:00:29.562 : uset g_hmd_reduced_cabin_movement "1"
00:00:29.563 : uset g_hmd_no_artifical_movement "0"
00:00:29.563 : uset i_oculus_eye_protrusion "0.09"
00:00:29.563 : uset i_oculus_eye_height "0.15"
00:00:29.563 : uset i_hmd_max_prediction "0.1"
00:00:29.564 : uset i_hmd_min_prediction "0.0"
00:00:29.564 : uset s_interior_volume "1.0"
00:00:29.565 : uset s_rumble_enabled "1"
00:00:29.565 : uset s_reverse_enabled "1"
00:00:29.565 : uset g_cam_blinker "0"
00:00:29.565 : uset g_cam_physics_value "1.0"
00:00:29.566 : uset g_cam_physics "1"
00:00:29.566 : uset g_cam_steering_reverse "1.0"
00:00:29.567 : uset g_cam_steering_value "1.0"
00:00:29.567 : uset g_cam_steering "0"
00:00:29.567 : uset g_cruise_control_smart "0.0"
00:00:29.568 : uset g_cruise_control_grid "5.0"
00:00:29.568 : uset g_throttle_auto_shift "0"
00:00:29.568 : uset g_pedal_clutch_range "1.0"
00:00:29.568 : uset g_fuel_simulation "0"
00:00:29.569 : uset g_hardcore_simulation "0"
00:00:29.569 : uset g_reg_setting "reg_setting.europe"
00:00:29.569 : uset g_use_speed_limiter "1"
00:00:29.570 : uset g_hud_speed_limit "1"
00:00:29.570 : uset g_axle_drop_auto "1"
00:00:29.570 : uset g_engine_start_auto "1"
00:00:29.570 : uset g_motor_brake_auto "0"
00:00:29.571 : uset g_retarder_auto "0"
00:00:29.571 : uset g_trailer_stability "0.5"
00:00:29.572 : uset g_brake_intensity "1.0"
00:00:29.572 : uset g_steer_autocenter "1"
00:00:29.572 : uset g_gallon "0"
00:00:29.572 : uset g_fahrenheit "0"
00:00:29.572 : uset g_pounds "kg"
00:00:29.573 : uset g_mph "0"
00:00:29.573 : uset g_hshifter_layout "3"
00:00:29.573 : uset g_trans "0"
00:00:29.574 : uset g_lang "en_gb"
00:00:29.574 : uset g_cutscenes "1"
00:00:29.912 : New profile selected: 'Jay'
00:00:29.947 : game
00:00:30.622 : [bullet] Starting physics server: Bullet
00:00:31.484 : Loaded trailers: 68
00:00:31.509 : Loaded small traffic vehicles: 30
00:00:31.518 : Loaded truck traffic vehicles: 21
00:00:31.523 : Loaded traffic trailers: 14
00:00:31.526 : Loaded addon hookups: 16
00:00:31.558 : Loading resource server data ....
00:00:31.559 : Loading road data ....
00:00:31.567 : Loading terrain data ....
00:00:31.577 : Loading railing data ....
00:00:31.582 : Loading building data ....
00:00:31.593 : Loading model data ....
00:00:31.606 : Loading prefab data ....
00:00:35.766 : Loading traffic rule data ....
00:00:35.802 : Loading sign data ....
00:00:35.917 : Loading city data ....
00:00:35.938 : Loading traffic semaphore data ....
00:00:35.971 : Loading traffic signs data ....
00:00:36.097 : Loading vegetation data ....
00:00:36.115 : Loading hinges data ....
00:00:36.131 : Loading stamp data ....
00:00:36.148 : Loading movers data ....
00:00:36.166 : Loading ferry data ....
00:00:36.179 : Loading country data ....
00:00:36.243 : Loading sound item data ....
00:00:36.246 : Loading live stream data ....
00:00:36.250 : Loading game condition data ....
00:00:36.252 : Loading trigger action data ....
00:00:36.268 : Loading cutscene data ....
00:00:36.351 : Loading cargo data ....
00:00:36.483 : Loading company data ....
00:00:36.927 : Resources load time: 6372ms (13 MB)
00:00:36.944 : Map '/map/europe.mbd' loading started ....
00:00:40.620 : Map successfully loaded.
00:00:40.637 : Map load time: 3692ms (67 MB)
00:00:40.687 : Loading save '/home/profiles/4A6179/save/autosave_drive/game.sii'
00:00:41.796 : Road network navigation caching started.
00:00:44.992 : Road network navigation caching finished.
00:00:45.014 : Garage update started.
00:00:45.273 : Garage update finished.
00:00:45.275 : Economy load time: 14720ms (21 MB)
00:00:49.473 : Create actor: (58 MB)
00:00:49.564 : Game init finished. (161 MB)
00:07:39.520 : Creating save-game file
(/home/profiles/4A6179/save/autosave_drive/game.sii) ...
00:07:39.529 : Game has been auto-saved.
00:08:06.683 : Creating save-game file
(/home/profiles/4A6179/save/autosave/game.sii) ...
00:08:06.700 : Game has been auto-saved.
00:13:46.294 : quit
00:13:46.294 : Creating save-game file
(/home/profiles/4A6179/save/autosave/game.sii) ...
00:13:46.328 : Game has been auto-saved.
00:13:46.969 : [gl] CDS shutdown: OK
00:13:47.077 : [net] LOG INFO: Stopped
00:13:47.330 : [sys] process shutdown