Projectile Motion
What is projectile?
◼   Projectile is any object which projected by some means
    and continues to move due to its own inertia (mass).
◼   The path of a projectile is called its trajectory.
◼   The force of primary importance acting on a projectile is
    gravity
◼   A projectile is any object with an initial non-zero.
    Horizontal velocity whose acceleration is due to gravity
    alone
◼   The kinematic equations for a simple projectile are those
    of an object traveling at constant horizontal velocity and
    constant vertical acceleration.
◼   The trajectory of a simple projectile is a parabola
What is projectile?
◼ Projectilemotion can be
 described as the motion of an
 object (called the projectile) that is
 moving in the x-y plane. This just
 means that the motion of the
 projectile is the vector sum of its
 horizontal and vertical motion.
Examples of projectile?
◼   A baseball that has been pitched, batted, or thrown
◼   A bullet the instant in exits the barrel of a gun or rifle
◼   A bus drove off an uncompleted bridge
◼   A moving airplane in the air with its engines and
    wings disabled
◼   A runner in mid-stride (since they momentarily lose
    contact with the ground)
◼   The space shuttle or any other spacecraft after the
    main engine cut-ff
Projectiles move in TWO dimensions
Since a projectile
  moves in 2-
  dimensions, it
  therefore has 2
  components just
  like a resultant
  vector.
◼ Horizontal and
  Vertical
Horizontal “Velocity” Component
◼   NEVER changes, covers equal displacements in
    equal time periods. This means the initial
    horizontal velocity equals the final horizontal
    velocity
                        In other words, the horizontal
                        velocity is CONSTANT. BUT
                        WHY?
                        Gravity DOES NOT work
                        horizontally to increase or
                        decrease the velocity.
Vertical “Velocity” Component
◼   Changes (due to gravity), does NOT cover
    equal displacements in equal time periods.
                Both the MAGNITUDE and DIRECTION change. As
                the projectile moves up the MAGNITUDE
                DECREASES and its direction is UPWARD. As it
                moves down the MAGNITUDE INCREASES and the
                direction is DOWNWARD.
Combining the Components
Together, these
  components produce
  what is called a
  trajectory or path. This
  path is parabolic in
  nature.
 Component Magnitude         Direction
 Horizontal    Constant      Constant
 Vertical      Changes       Changes
Combining the Components
◼   Along the horizontal, the velocity is
    constant and free from acceleration (a =
    0). The acceleration is only present in the
    vertical. The kinematic equations still apply
    in projectile motion. A point to consider in
    projectile motion is that at its maximum
    height, the vertical component of the
    velocity becomes zero.
Kinematic Equation for Projectile Motion
       Horizontal Motion             Vertical Motion
ax = 0       vx – constant ay = -ag = constant
vfx = vix                  vfy = viy - agt
xf = xi + vixt             yf = yi + viyt – ½ ag
                           vfy2 = viy2 – 2ag (yf – yi)
 Horizontally Launched Projectiles
 Projectiles which have NO upward trajectory and NO initial
   VERTICAL velocity.
                                    vox = vx = constant
voy = 0 m / s
Horizontally Launched Projectiles
To analyze a projectile in 2 dimensions we need 2
  equations. One for the “x” direction and one for
  the “y” direction. And for this we use kinematic #2.
                   x = vox t + 1   at 2
                                 2
            x = vox t               y = 1 gt 2
                                         2
     Remember, the velocity is     Remember that since the
     CONSTANT horizontally, so     projectile is launched
     that means the acceleration   horizontally, the INITIAL
     is ZERO!                      VERTICAL VELOCITY is
                                   equal to ZERO.
Horizontally Launched Projectiles
Example: A plane traveling with   What do I       What I want to
  a horizontal velocity of 100    know?           know?
  m/s is 500 m above the
  ground. At some point the       vox=100 m/s     t=?
  pilot drops a bomb on a
  target below. (a) How long is   y = 500 m       x=?
  the bomb in the air? (b) How
  far away from point above       voy= 0 m/s
  where it was dropped will it
  land?                           g = 9.8 m/s/s
Horizontally Launched Projectiles
y = 1 gt 2 → −500 = 1 (−9.8)t 2
     2                  2
                                  x = vox t = (100)(10.1) =   1010 m
102.04 = t 2 → t = 10.1 seconds
Seatwork
◼   A cannon ball is fired with a horizontal
    velocity of 300 m/s from the top of a cliff 60 m
    high. How far from the base of cliff will it hit
    the ground?
Example 1
◼ A baseball is thrown upward with a speed of 20 m/s
  at an angle of 40o from the horizontal. Determine
  the horizontal and vertical components of its
  velocity.
Solution:
◼ From our review of trigonometry and vector
  resolution, we know that the horizontal component
  of the vector is given by the cosine function and the
  vertical component by the sine function. Hence,
                     vx =vcosθ
                     vy =vsinθ
Example 1
◼   From the problem, the following data were
    gleaned:
                  v=20ms θ = 40°
◼   Therefore, the horizontal and vertical
    components of the baseball’s velocity are
           vx =vcosθ =(20m/s)cos(40°)
                  vx =15.321m/s
            vy =vsinθ =(20ms)sin(40°)
                  vy =12.856m/s
Vertically Launched Projectiles
              NO Vertical Velocity at the top of the trajectory.
Vertical                                                           Vertical Velocity
Velocity                                                           increases on the
decreases                                                          way down,
on the way
upward                        Horizontal Velocity
                              is constant
             Component Magnitude                     Direction
             Horizontal          Constant            Constant
             Vertical            Decreases up, 0     Changes
                                 @ top, Increases
                                 down
Vertically Launched Projectiles
Since the projectile was launched at an angle, the
  velocity MUST be broken into components!!!
                          vox = vo cos q
         vo     voy
                          voy = vo sin q
     q
      vox
Vertically Launched Projectiles
There are several
  things you must
  consider when doing
  these types of
  projectiles besides
  using components. If
  it begins and ends at
  ground level, the “y”
  displacement is
  ZERO: y = 0
Vertically Launched Projectiles
You will still use kinematic #2, but YOU MUST use
  COMPONENTS in the equation.
         vo    voy    x = voxt          y = voy t + 1 gt 2
                                                     2
     q
      vox                        vox = vo cos q
                                 voy = vo sin q
Example
A place kicker kicks a football with a velocity of 20.0 m/s
   and at an angle of 53 degrees.
(a) How long is the ball in the air?
(b) How far away does it land?
(c) How high does it travel?
                     vox = vo cos q
                     vox = 20 cos 53 = 12.04 m / s
                     voy = vo sin q
    q = 53
                     voy = 20sin 53 = 15.97 m / s
Example
A place kicker kicks a         What I know     What I want
  football with a                              to know
  velocity of 20.0 m/s         vox=12.04 m/s   t=?
  and at an angle of 53        voy=15.97 m/s   x=?
  degrees.
                               y=0             ymax=?
(a) How long is the ball
  in the air?                  g = - 9.8
                               m/s/s
 y = voy t + 1 gt 2 → 0 = (15.97)t − 4.9t 2
              2
 −15.97t = −4.9t → 15.97 = 4.9t
                   2
 t = 3.26 s
Example
A place kicker kicks a     What I know       What I want
  football with a                            to know
  velocity of 20.0 m/s     vox=12.04 m/s     t = 3.26 s
  and at an angle of 53    voy=15.97 m/s     x=?
  degrees.                 y=0               ymax=?
(b) How far away does it   g = - 9.8
  land?                    m/s/s
 x = vox t → (12.04)(3.26) =               39.24 m
Example
                             What I know     What I want
                                             to know
A place kicker kicks a       vox=12.04 m/s   t = 3.26 s
  football with a velocity   voy=15.97 m/s   x = 39.24 m
  of 20.0 m/s and at an
  angle of 53 degrees.       y=0             ymax=?
                             g = - 9.8
(c) How high does it         m/s/s
   travel?
                       y = voy t + 1 gt 2
                                    2
CUT YOUR TIME IN HALF! y = (15.97)(1.63) − 4.9(1.63) 2
                             y = 13.01 m