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C2 Gesture Control Gaming

The document is a project report on 'Gesture Control Gaming' submitted for the Bachelor of Engineering in Computer Science & Engineering. It includes sections such as introduction, system features, analysis and design, construction, conclusion, and future scope, along with acknowledgments and certifications. The project was guided by Prof. Shailendra Kumar Mishra and is a collaborative effort by students Suraj Songara, Tanmeet Singh Chhabda, and Vinay Mahajan.

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0% found this document useful (0 votes)
10 views9 pages

C2 Gesture Control Gaming

The document is a project report on 'Gesture Control Gaming' submitted for the Bachelor of Engineering in Computer Science & Engineering. It includes sections such as introduction, system features, analysis and design, construction, conclusion, and future scope, along with acknowledgments and certifications. The project was guided by Prof. Shailendra Kumar Mishra and is a collaborative effort by students Suraj Songara, Tanmeet Singh Chhabda, and Vinay Mahajan.

Uploaded by

Steve Smith
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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“Gesture Control Gaming”

A
Project Report
Submitted in partial fulfilment of the requirement for the award of degree of

Bachelor of Engineering
In
Computer Science & Engineering

Submitted to
RAJIV GANDHI PROUDYOGIKI VISHWAVIDYALAYA,
BHOPAL (M.P.)

Guided by Submitted By
Prof. Sailendra Kumar Mishra Suraj Songara 0832CS181162
(HOD CSE) Tanmeet Singh Chhabda 0832CS181167
Vinay Mahajan 0832CS181180

DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING


CHAMELI DEVI GROUP OF INSTITUTIONS
INDORE (M.P.) 452020
2021-22
“Gesture Control Gaming”
A Major Project

Software Requirement Specification Report submitted to

Rajiv Gandhi Proudyogiki Vishwavidyalaya, Bhopal

Bachelor of Engineering
in
Computer Science and Engineering
by
Suraj Songara 0832CS181162
Tanmeet Singh Chhabda 0832CS181167
Vinay Mahajan 0832CS181180

Under the guidance of


Prof. Shailendra K Mishra
(HOD CSE)

Session: 2021-22
Department of Computer Science & Engineering
Chameli Devi Group of Institutions, Indore

452 020 (Madhya Pradesh)


DECLARATION

We certify that the work contained in this report is original and has been done by us under the
guidance of my supervisor(s).
a. The work has not been submitted to any other Institute for any degree or diploma.
b. We have followed the guidelines provided by the Institute in preparing the report.
c. We have conformed to the norms and guidelines given in the Ethical Code of Conduct
of the Institute.
d. Whenever we have used materials (data, theoretical analysis, figures, and text) from
other sources, we have given due credit to them by citing them in the text of the report
and giving their details in the references.

Name and Signature of Project Team Members:

Sr. Enrollment No. Name of students Signature of


No. students
1. 0832CS181162 Suraj Songara

2. 0832CS181167 Tanmeet Singh Chhabda

3. 0832CS181180 Vinay Mahajan


CHAMELI DEVI GROUP OF INSTITUTIONS, INDORE

CERTIFICATE

Certified that the project report entitled, Gesture Control Gaming” is a bonafide work done
under my guidance by Suraj Songara, Tanmeet Singh Chhabda, Vinay Mahajan in partial
fulfillment of the requirements for the award of degree of Bachelor of Engineering in
Computer Science & Engineering.Engineering.

Date: _________________________

( Prof. Shailendra Kumar Mishra )

Guide

__________________________ _________________________

(Prof. Shailendra Kumar Mishra) ( )

Head of the Department Project Coordinator

__________________________ _________________________

( Dr. K.S. Jairaj ) ( )

(Dean) (External)
CHAMELI DEVI GROUP OF INSTITUTIONS , INDORE

ACKNOWLEDGEMENT

We have immense pleasure in expressing our sincerest and deepest sense of gratitude towards
our guide Prof. Shailendra Kumar Mishra for the assistance, valuable guidance and co-
operation in carrying out this Project work. We are developing this project with the help of
Faculty members of our institute and we are extremely grateful to all of them. We also take
this opportunity to thank Head of the Department Prof. Shailendra Kumar Mishra, and Dean
of Chameli Devi Group of Institutions, Dr.K.S.Jairaj, for providing the required facilities for
the project work. We are greatly thankful to our parents, friends and faculty members for
their motivation, guidance and help whenever needed.

Name and signature of team Members:

1. Suraj Songara. ………………………………

2. Tanmeet Singh Chhabda. ………………………………

3. Vinay Mahajan. ………………………………


TABLE OF CONTENTS

CONTENTS Page No.


Title Page
Declaration I
Certificate by the Supervisor II
Acknowledgement III
List of Figures IV
List of Tables V
List of Publications (Journal/conferences if any) VI
Abstract VII
Chapter 1: Introduction 1
1.1 Rationale 2
1.2 Goal 2
1.3 Objective 2
1.4 Methodology 3
1.5 Role 5
1.6 Contribution of Project 5
1.6.1 Market Potential 6
1.6.2 Innovativeness 6
1.6.3 Usefulness 6
1.7 Report Organization 7
Chapter 2: System Features 9
2.1 Functional Requirement Collection 9
2.1.1 Distributed Database or Client Server Model 9
2.2 Non-Functional Requirement 10
2.2.1 Performance Requirement 11
2.2.2 Safety Requirement 11
2.2.3 Security Requirement 11
2.2.4 Software Quality Attributes 12
2.3 External Interface Requirement 13
2.3.1 User Interface 13
2.3.2 Hardware Interface 14
2.3.3 Software Interface 14
2.3.4 Communication Interface 15
Chapter 3: Analysis & Design 16
3.1 Use-case Diagrams 16
3.2 Activity Diagrams 17
3.3 Sequence Diagrams 22
3.4 Class Diagrams 24
3.5 E-R Diagram 25
3.6 Data Flow Diagram 26
3.7 System Architecture 27
Chapter 4: Construction 29
4.1 Implementation 29
4.1.1 Implementation Details 29
4.1.2 Database Tables 30
4.2 Testing 31
4.2.1 White Box Testing 32
4.2.2 Black Box Testing 32
4.2.3 Test Cases 33
Chapter 5: Conclusion 36
Chapter 6: Future Scope 38
References 39
Appendix-A
Appendix-B
Appendix-C
List of Figures

1.4.1 Agile Model 4


3.1 Use case Diagram 17
3.2.1 Activity Diagram for Admin Module 19
3.2.2 Activity Diagram for Player Module 20
3.2.3 Activity Diagram for Game Module 21
3.3 Sequence Diagram 23
3.4 Class Diagram 25
3.5 ER Diagram 26
3.6 Data Flow Diagram 27
3.7 System Architecture 28
4.2.1 White Box testing 32
4.2.2 Black box testing 33
4.2.3.1 Login or Sign-up page for the user 33
4.2.3.2 List of games 34
4.2.3.3 Skyfall game using gestures 34
4.2.3.4 Leaderboard auto updated. 35
4.2.3.5: User can view leaderboard 35
List of Tables

2.3.1: Hardware Specification for Server Side 14


2.3.2: Hardware Specification for Client Side 14
2.3.3: Software Specification for Development Side 14
2.3.4: Software Specification for Client Side 15
4.1.2: Database table for User 30
4.1.3: Game Table 30
4.1.4: Score Table 31

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