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SSEEdit Log

The document details the initialization and loading process of SSEEdit 4.1.5f for Skyrim Special Edition, including paths for data, backups, scripts, and settings. It outlines the loading of various resource files and plugins, as well as the processing of the main Skyrim.esm file and its associated records. The session started on June 27, 2024, at 11:43:31.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
42 views272 pages

SSEEdit Log

The document details the initialization and loading process of SSEEdit 4.1.5f for Skyrim Special Edition, including paths for data, backups, scripts, and settings. It outlines the loading of various resource files and plugins, as well as the processing of the main Skyrim.esm file and its associated records. The session started on June 27, 2024, at 11:43:31.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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SSEEdit 4.1.

5f (094C4648) starting session 2024-06-27 11:43:31

The Source Code Form of this program is subject to the terms of the Mozilla Public
License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at
https://mozilla.org/MPL/2.0/.

The Source Code Form is available at https://github.com/TES5Edit/TES5Edit

Using Skyrim Special Edition Data Path: D:\SteamLibrary\SteamApps\common\Skyrim


Special Edition\Data\
Using Backup Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Backups\
Using Scripts Path: D:\Games\Skyrim Edits\SSEEdit 4.1.5f\Edit Scripts\
Using Cache Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Cache\
Using ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special Edition\
Skyrim.ini
Using custom ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\SkyrimCustom.ini
Using save path: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\Saves\
Using Creation Club Content list: D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Skyrim.ccc
Using plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.sseviewsettings
Using language: English
Using general string encoding: 1252 (ANSI - Latino I)
Using translatable string encoding: 1252 (ANSI - Latino I)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.txt
[00:00] Background Loader: starting...
[00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:02] Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:02] Background Loader: [Skyrim Immersive Creatures Special Edition -
Textures.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim Immersive Creatures Special Edition.bsa] Loading
Resources.
[00:02] Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:03] Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:03] Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:03] Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:03] Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:03] Background Loader: [Vanilla Script MicroOptimizations.bsa] Loading
Resources.
[00:03] Background Loader: [Vanilla Scripts Enhanced.bsa] Loading Resources.
[00:03] Background Loader: [CallYourHorse.bsa] Loading Resources.
[00:03] Background Loader: [Vibrant weapons - Textures.bsa] Loading Resources.
[00:03] Background Loader: [Vibrant weapons.bsa] Loading Resources.
[00:03] Background Loader: [Ghostlight.bsa] Loading Resources.
[00:03] Background Loader: [High Poly Head.bsa] Loading Resources.
[00:03] Background Loader: [SkyUI_SE.bsa] Loading Resources.
[00:03] Background Loader: [Audio Overhaul Skyrim.bsa] Loading Resources.
[00:03] Background Loader: [ELFX Shadows.bsa] Loading Resources.
[00:03] Background Loader: [JKs Skyrim - Textures.bsa] Loading Resources.
[00:03] Background Loader: [JKs Skyrim.bsa] Loading Resources.
[00:03] Background Loader: [MysticismMagic.bsa] Loading Resources.
[00:03] Background Loader: [Book of UUNP Iron And Steel.bsa] Loading Resources.
[00:03] Background Loader: [Hothtrooper44_ArmorCompilation.bsa] Loading Resources.
[00:03] Background Loader: [FMS_FemaleMakeupSuite.bsa] Loading Resources.
[00:03] Background Loader: [Arcanum 4.0 BSA - Textures.bsa] Loading Resources.
[00:03] Background Loader: [Arcanum 4.0 BSA.bsa] Loading Resources.
[00:03] Background Loader: [naruto overhaul - textures.bsa] Loading Resources.
[00:03] Background Loader: [naruto overhaul.bsa] Loading Resources.
[00:04] Background Loader: [UchihaClan.bsa] Loading Resources.
[00:04] Background Loader: [Dr_Bandolier - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Dr_Bandolier.bsa] Loading Resources.
[00:04] Background Loader: [Vivid WeathersSE - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Vivid WeathersSE.bsa] Loading Resources.
[00:04] Background Loader: [dD - Enhanced Blood Main.bsa] Loading Resources.
[00:04] Background Loader: [JS Ioun Stones SE - Johnskyrim.bsa] Loading Resources.
[00:04] Background Loader: [Equippable Tomes - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Equippable Tomes.bsa] Loading Resources.
[00:04] Background Loader: [UIExtensions.bsa] Loading Resources.
[00:04] Background Loader: [Book of UUNP - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Customizable Camera.bsa] Loading Resources.
[00:04] Background Loader: [SkyHUD.bsa] Loading Resources.
[00:04] Background Loader: [UnreadBooksGlow.bsa] Loading Resources.
[00:04] Background Loader: [DynamicDungeonLoot - Textures.bsa] Loading Resources.
[00:04] Background Loader: [DynamicDungeonLoot.bsa] Loading Resources.
[00:04] Background Loader: [UnlimitedFastTravelMCM.bsa] Loading Resources.
[00:04] Background Loader: [InstantMining.bsa] Loading Resources.
[00:04] Background Loader: [Hothtrooper44_Armor_Ecksstra.bsa] Loading Resources.
[00:04] Background Loader: [DeadlySpellImpacts - Textures.bsa] Loading Resources.
[00:04] Background Loader: [AMatterOfTime.bsa] Loading Resources.
[00:04] Background Loader: [RSChildren - Textures.bsa] Loading Resources.
[00:04] Background Loader: [RSChildren.bsa] Loading Resources.
[00:04] Background Loader: [RaceMenu.bsa] Loading Resources.
[00:04] Background Loader: [icepenguinworldmapclassic - textures.bsa] Loading
Resources.
[00:04] Background Loader: [MCMHelper.bsa] Loading Resources.
[00:04] Background Loader: [Immersive Citizens - AI Overhaul.bsa] Loading
Resources.
[00:04] Background Loader: [Convenient Horses.bsa] Loading Resources.
[00:04] Background Loader: [Ordinator - Perks of Skyrim - Textures.bsa] Loading
Resources.
[00:04] Background Loader: [Ordinator - Perks of Skyrim.bsa] Loading Resources.
[00:04] Background Loader: [D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Data\] Setting Resource Path.
[00:04] Background Loader: Start building resources cache...
[00:04] Background Loader: ...resources cache finished building
[00:04] Background Loader: loading "Skyrim.esm"...
[00:04] Background Loader: [Skyrim.esm] Loading file
[00:05] Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:05] Background Loader: [Skyrim.esm] Start processing
[00:05] Background Loader: [Skyrim.esm] Header processed. Expecting 920181 records
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLAS" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HAIR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "EYES" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCPT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCRL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "INGR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "APPA" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "PWAT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TREE" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLDC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SLGM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [Skyrim.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DIAL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LVSP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EFSH" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DEBR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CAMS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CPTH" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "RGDL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DOBJ" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMEN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DLBR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DLVW" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WOOP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SHOU" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EQUP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "RELA" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SCEN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ASTP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MATO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DUAL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SNCT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "COLL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "REVB" processed
[00:07] Background Loader: [Skyrim.esm] Building FormID index
[00:07] Background Loader: [Skyrim.esm] FormID index built
[00:07] Background Loader: [Skyrim.esm] Building string indices
[00:07] Background Loader: [Skyrim.esm] String indices built
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAZD"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAZD"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "RGDL"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "RGDL"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "CLDC"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "CLDC"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "PWAT"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "PWAT"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCOL"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCOL"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCPT"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCPT"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAIR"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAIR"
[00:07] Background Loader: [Skyrim.esm] Processing completed
[00:07] Background Loader: loading "SkyrimSE.exe"...
[00:07] Background Loader: [SkyrimSE.exe] Loading file
[00:07] Background Loader: [SkyrimSE.exe] File loaded (CRC32:B0E31D87)
[00:07] Background Loader: [SkyrimSE.exe] Start processing
[00:07] Background Loader: [SkyrimSE.exe] Adding master "Skyrim.esm"
[00:07] Background Loader: [SkyrimSE.exe] Header processed. Expecting 29 records
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "TXST" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "GLOB" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "EYES" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "IMAD" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "BPTD" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "AVIF" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "IPDS" processed
[00:07] Background Loader: [SkyrimSE.exe] Building FormID index
[00:07] Background Loader: [SkyrimSE.exe] FormID index built
[00:07] Background Loader: [SkyrimSE.exe] Building string indices
[00:07] Background Loader: [SkyrimSE.exe] String indices built
[00:07] Background Loader: [SkyrimSE.exe] Processing completed
[00:07] Background Loader: loading "Update.esm"...
[00:07] Background Loader: [Update.esm] Loading file
[00:07] Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:07] Background Loader: [Update.esm] Start processing
[00:07] Background Loader: [Update.esm] Adding master "Skyrim.esm"
[00:07] Background Loader: [Update.esm] Header processed. Expecting 21232 records
[00:07] Background Loader: [Update.esm] GRUP Top "GMST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LTEX" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SCRL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "INGR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [Update.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [Update.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "NAVI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DIAL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CAMS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CPTH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DOBJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DLBR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DLVW" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SCEN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MATO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "VOLI" processed
[00:07] Background Loader: [Update.esm] Building FormID index
[00:07] Background Loader: [Update.esm] FormID index built
[00:07] Background Loader: [Update.esm] Building string indices
[00:07] Background Loader: [Update.esm] String indices built
[00:07] Background Loader: [Update.esm] Processing completed
[00:07] Background Loader: loading "Dawnguard.esm"...
[00:07] Background Loader: [Dawnguard.esm] Loading file
[00:07] Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:07] Background Loader: [Dawnguard.esm] Start processing
[00:07] Background Loader: [Dawnguard.esm] Adding master "Skyrim.esm"
[00:07] Background Loader: [Dawnguard.esm] Adding master "Update.esm"
[00:07] Background Loader: [Dawnguard.esm] Header processed. Expecting 103756
records
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GMST" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LCRT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "AACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CLAS" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "HDPT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LTEX" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SCRL" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "INGR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TREE" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "KEYM" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "IDLM" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "HAZD" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [Update_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:08] Background Loader: [Update_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:08] Background Loader: [Update_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:08] Background Loader: <Note: [REFR:010030FE] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FD] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FC] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FB] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F8] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F7] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F6] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F5] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CELL" processed
[00:08] Background Loader: <Note: [LAND:00222222] was injected into Skyrim.esm>
[00:08] Background Loader: <Note: [LAND:000179DB] was injected into Skyrim.esm>
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WRLD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DIAL" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IDLE" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "PACK" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CSTY" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LSCR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LVSP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ANIO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WATR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "EFSH" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "EXPL" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DEBR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IMGS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IMAD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "PERK" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "BPTD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ADDN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "AVIF" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "VTYP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IPCT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IPDS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ARMA" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ECZN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LCTN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DOBJ" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LGTM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MUSC" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FSTP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FSTS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMBN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMQN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMEN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DLBR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MUST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DLVW" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WOOP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SHOU" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "RELA" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SCEN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "OTFT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ARTO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MATO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MOVT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SOPM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CLFM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "REVB" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "VOLI" processed
[00:08] Background Loader: [Dawnguard.esm] Building FormID index
[00:08] Background Loader: [Dawnguard.esm] FormID index built
[00:08] Background Loader: [Dawnguard.esm] Building string indices
[00:08] Background Loader: [Dawnguard.esm] String indices built
[00:08] Background Loader: [Dawnguard.esm] Processing completed
[00:08] Background Loader: loading "HearthFires.esm"...
[00:08] Background Loader: [HearthFires.esm] Loading file
[00:08] Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:08] Background Loader: [HearthFires.esm] Start processing
[00:08] Background Loader: [HearthFires.esm] Adding master "Skyrim.esm"
[00:08] Background Loader: [HearthFires.esm] Adding master "Update.esm"
[00:08] Background Loader: [HearthFires.esm] Header processed. Expecting 19262
records
[00:08] Background Loader: [HearthFires.esm] GRUP Top "GMST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LCRT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "TXST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CLAS" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FACT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SOUN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ENCH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ACTI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ARMO" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "BOOK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CONT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DOOR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "INGR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LIGH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MISC" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "TREE" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FLOR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FURN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "WEAP" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ALCH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IDLM" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LVLI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CELL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "WRLD" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DIAL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IDLE" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "PACK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CSTY" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LSCR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ANIO" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "PERK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IPCT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IPDS" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ARMA" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LCTN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DOBJ" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMBN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMQN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMEN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DLBR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DLVW" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "RELA" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SCEN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "OTFT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [HearthFires.esm] Building FormID index
[00:08] Background Loader: [HearthFires.esm] FormID index built
[00:08] Background Loader: [HearthFires.esm] Building string indices
[00:08] Background Loader: [HearthFires.esm] String indices built
[00:08] Background Loader: [HearthFires.esm] Processing completed
[00:08] Background Loader: loading "Dragonborn.esm"...
[00:08] Background Loader: [Dragonborn.esm] Loading file
[00:08] Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:08] Background Loader: [Dragonborn.esm] Start processing
[00:08] Background Loader: [Dragonborn.esm] Adding master "Skyrim.esm"
[00:08] Background Loader: [Dragonborn.esm] Adding master "Update.esm"
[00:08] Background Loader: [Dragonborn.esm] Header processed. Expecting 251499
records
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GMST" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LCRT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TXST" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CLAS" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FACT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "RACE" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SOUN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ASPC" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LTEX" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ENCH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SCRL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ACTI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TACT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ARMO" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "BOOK" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CONT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "DOOR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "INGR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LIGH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MISC" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MSTT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GRAS" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TREE" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FLOR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FURN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WEAP" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "AMMO" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LVLN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "KEYM" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ALCH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "IDLM" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "PROJ" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "HAZD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LVLI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WTHR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CLMT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SPGD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "RFCT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "REGN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CELL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IDLE" processed
[00:09] Background Loader: <Note: DLC2SleepBuild [PACK:01017004] was injected into
Update.esm>
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "CSTY" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LVSP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ANIO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "WATR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "EXPL" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DEBR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IMGS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IMAD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "PERK" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "BPTD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ADDN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "AVIF" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "VTYP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MATT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IPCT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IPDS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ECZN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DOBJ" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LGTM" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MUSC" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FSTP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FSTS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMBN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMQN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMEN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MUST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DLVW" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "WOOP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SHOU" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "RELA" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SCEN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ARTO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MATO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MOVT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SOPM" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "VOLI" processed
[00:09] Background Loader: [Dragonborn.esm] Building FormID index
[00:09] Background Loader: [Dragonborn.esm] FormID index built
[00:09] Background Loader: [Dragonborn.esm] Building string indices
[00:09] Background Loader: [Dragonborn.esm] String indices built
[00:09] Background Loader: [Dragonborn.esm] Warning: File contains empty top level
group: GRUP Top "AVIF"
[00:09] Background Loader: [Dragonborn.esm] Removed empty group: GRUP Top "AVIF"
[00:09] Background Loader: [Dragonborn.esm] Processing completed
[00:09] Background Loader: loading "ccBGSSSE001-Fish.esm"...
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Loading file
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Start processing
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Header processed. Expecting 7679
records
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCRT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FACT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ENCH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "BOOK" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DOOR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MISC" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "STAT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLOR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WEAP" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KEYM" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CELL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CSTY" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EXPL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "IMAD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SCEN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARTO" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Building FormID index
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] FormID index built
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Building string indices
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] String indices built
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Processing completed
[00:09] Background Loader: loading "ccQDRSSE001-SurvivalMode.esl"...
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Loading file
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded
(CRC32:25BC177E)
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start processing
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Update.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"HearthFires.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Header processed.
Expecting 699 records
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SCRL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "CELL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "IMAD" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "FLST" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "PERK" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "DOBJ" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building FormID index
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] FormID index built
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building string indices
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] String indices built
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Processing completed
[00:09] Background Loader: loading "ccBGSSSE037-Curios.esl"...
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Loading file
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Start processing
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Header processed. Expecting 166
records
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "AMMO" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "SLGM" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "EXPL" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PERK" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Building FormID index
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] FormID index built
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Building string indices
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] String indices built
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Processing completed
[00:09] Background Loader: loading "ccBGSSSE025-AdvDSGS.esm"...
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Loading file
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start processing
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Header processed. Expecting
3183 records
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FACT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ENCH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SCRL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "BOOK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DOOR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MISC" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "STAT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MSTT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WEAP" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "AMMO" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KEYM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SLGM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CELL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WATR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "IMGS" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PERK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ECZN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMBN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMQN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CLFM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building FormID index
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] FormID index built
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building string indices
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] String indices built
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Processing completed
[00:09] Background Loader: loading "_ResourcePack.esl"...
[00:09] Background Loader: [_ResourcePack.esl] Loading file
[00:09] Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:09] Background Loader: [_ResourcePack.esl] Start processing
[00:09] Background Loader: [_ResourcePack.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [_ResourcePack.esl] Adding master "Update.esm"
[00:09] Background Loader: [_ResourcePack.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [_ResourcePack.esl] Header processed. Expecting 388
records
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "TXST" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "LTEX" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "CONT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "DOOR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "INGR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MISC" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MSTT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "GRAS" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "TREE" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "FLOR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MATT" processed
[00:09] Background Loader: [_ResourcePack.esl] Building FormID index
[00:09] Background Loader: [_ResourcePack.esl] FormID index built
[00:09] Background Loader: [_ResourcePack.esl] Building string indices
[00:09] Background Loader: [_ResourcePack.esl] String indices built
[00:09] Background Loader: [_ResourcePack.esl] Processing completed
[00:09] Background Loader: loading "Vanilla Script MicroOptimizations.esl"...
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Loading file
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] File loaded
(CRC32:B6C2AA7B)
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Start processing
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Header
processed. Expecting 2 records
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] GRUP Top "ACTI"
processed
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Building FormID
index
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] FormID index
built
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Building string
indices
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] String indices
built
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Processing
completed
[00:09] Background Loader: loading "Skyrim Project Optimization - Full ESL
Version.esm"...
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Loading file
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
File loaded (CRC32:2ACCCBA3)
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start processing
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Skyrim.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Update.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dawnguard.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dragonborn.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Header processed. Expecting 1355 records
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "FACT" processed
[00:09] Background Loader: [Skyrim_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Skyrim_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Skyrim_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:09] Background Loader: <Note: [REFR:01AE84EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeFarm "Lylvieve
Family's House" [CELL:00013A7E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD046] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD045] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD044] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD043] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2E70] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneSylgjasHouse "Sylgja's
House" [CELL:0001383A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1829] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE177] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE172] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE175] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE176] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA580] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE174] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE171] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE173] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: [Dawnguard_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Dawnguard_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Dawnguard_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: <Note: [REFR:01AE9532] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1844] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1843] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1847] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1845] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1842] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1841] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1840] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1846] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD041] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD042] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD040] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC89] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC88] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMariseAravelsHouse "Marise
Aravel's House" [CELL:0009CCDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC85] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC84] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC86] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC87] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn
"Sleeping Giant Inn" [CELL:000133C6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2368] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2369] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2367] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2366] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD019] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD021] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD020] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD022] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2900] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarBarracks "Dawnstar
Barracks" [CELL:00013A89]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1839] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1833] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1837] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1836] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1835] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1838] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1831] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1832] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRomlynDrethsHouse "Romlyn
Dreth's House" [CELL:0009CCDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD077] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD079] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD089] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD088] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD085] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD084] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD083] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD082] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD081] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD078] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD080] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeStables "Solitude
Stables" [CELL:00070469]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodGerdursHouse "Hod and
Gerdur's House" [CELL:000133C7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdRanmirshouse "Birna's
Oddments" [CELL:00013813]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD064] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD063] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD062] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F75] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathGrayPineGoods "Gray
Pine Goods" [CELL:00013A76]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2903] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2902] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2901] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9FFF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HeartwoodMill "Heartwood Mill"
[CELL:000161FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE164] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE165] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE163] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE162] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD095] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD093] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD096] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD094] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD092] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2360] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD068] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD069] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD051] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD052] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeLighthouse "Solitude
Lighthouse" [CELL:00016A00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodAlvorsHouse "Alvor and
Sigrid's House" [CELL:000133C8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2907] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of AngasMillCommonHouse "Anga's
Mill Common House" [CELL:00016209]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1298] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAtheronResidence
"Atheron Residence" [CELL:00016781]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE713] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE712] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE711] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1860] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD122] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD120] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD124] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD125] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD121] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD123] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2362] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2361] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodRiverwoodTrader
"Riverwood Trader" [CELL:000133C9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthEndonsHouse "Endon's
House" [CELL:00016DFD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F74] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathDengeirsHall "Dengeir's
House" [CELL:00013A78]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A65] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A64] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9536] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9535] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9534] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A69] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1849] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1848] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE167] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenElgrimsElixirs "Elgrim's
Elixirs" [CELL:00016BCE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1856] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1859] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1858] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1855] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1852] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9A9C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9A9B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE710] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenStables "Riften Stables"
[CELL:00018BE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2370] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2374] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2379] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2378] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2377] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2376] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2375] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2372] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2371] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2373] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA579] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD014] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD015] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD018] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD023] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD070] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD071] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD072] (places NobleChestBack
[STAT:000C29D8] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD073] (places SilverJug01 "Jug"
[MISC:00098623] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD074] (places NobleCupboard01
"Cupboard" [CONT:000C4D4E] in GRUP Cell Temporary Children of
SolitudeTempleoftheDivines "Temple of the Divines" [CELL:00016A02]) was injected
into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD075] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE647C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE6F43] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF762] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF761] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy04 "Thalmor
Embassy, Barracks" [CELL:0006DAA0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2359] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2358] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2357] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2356] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2355] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2352] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2351] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2354] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2350] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2353] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F77] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA001] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F76] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2906] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2904] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2905] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1850] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1851] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD098] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD091] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD097] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD090] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD099] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RoriksteadRoriksManor "Rorik's
Manor" [CELL:00013871]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD035] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD034] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD033] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD032] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD030] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD031] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD008] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD007] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD009] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1297] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1296] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE716] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE715] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE714] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE717] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE71A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE719] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD026] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD029] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD025] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD028] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD024] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD027] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD059] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA003] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F79] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F18] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE59AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE69E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE647B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F17] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F16] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F15] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F14] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F13] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE59B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4411] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE497F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1295] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0D2E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4413] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0D2F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0259] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4414] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4412] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2365] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2363] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2364] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenHall "Karthwasten
Hall" [CELL:000139D1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE709] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE708] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE707] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A62] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KolskeggrMinePavosHouse "Pavo's
House" [CELL:0001F7B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A67] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A66] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A68] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD036] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD037] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD039] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD038] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9538] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9537] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC83] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarMortarandPestle "The
Mortar and Pestle" [CELL:00013A86]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE182C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE182D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenEnmonsHouse "Enmon's
House" [CELL:000139D2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E2] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E3] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD010] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2909] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F73] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F72] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneFilnjarsHouse
"Filnjar's House" [CELL:00013856]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunUnderforge "The
Underforge" [CELL:000165A6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD058] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD057] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeLumberCamp "Dragon
Bridge Lumber Camp" [CELL:00013A7D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2908] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HollyfrostFarm "Hollyfrost Farm"
[CELL:000161FB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA581] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE179] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE17A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F71] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracks "Falkreath
Barracks" [CELL:000EF325]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of IvarsteadKlimmeksHouse
"Klimmek's House" [CELL:000139E7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD056] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD054] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD053] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD055] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE718] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenValindorsHouse "Valindor's
House" [CELL:0009CCDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD108] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD105] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD102] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD104] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD101] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD100] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD106] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD103] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD107] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA588] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA587] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA586] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA585] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA582] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA583] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD112] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD116] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD118] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD117] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD114] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD111] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD110] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD115] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD119] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD113] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F78] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathLodsHouse "Lod's House"
[CELL:00013A73]) was injected into Update.esm>
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "CELL" processed
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building FormID index
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
FormID index built
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building string indices
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
String indices built
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Processing completed
[00:09] Background Loader: loading "RSkyrimChildren.esm"...
[00:09] Background Loader: [RSkyrimChildren.esm] Loading file
[00:09] Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:BDFAB2FA)
[00:09] Background Loader: [RSkyrimChildren.esm] Start processing
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "HearthFires.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Header processed. Expecting 232
records
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [RSkyrimChildren.esm] Building FormID index
[00:09] Background Loader: [RSkyrimChildren.esm] FormID index built
[00:09] Background Loader: [RSkyrimChildren.esm] Building string indices
[00:09] Background Loader: [RSkyrimChildren.esm] String indices built
[00:09] Background Loader: [RSkyrimChildren.esm] Processing completed
[00:09] Background Loader: loading "Lanterns Of Skyrim - All In One - Main.esm"...
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Loading
file
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] File loaded
(CRC32:EB94B5F8)
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
processing
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Skyrim.esm"
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Update.esm"
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Header
processed. Expecting 3256 records
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"LIGH" processed
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"WRLD" processed
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
FormID index
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] FormID
index built
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
string indices
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] String
indices built
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Processing
completed
[00:09] Background Loader: loading "Vanilla Scripts Enhanced.esl"...
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Loading file
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] File loaded
(CRC32:687DDE15)
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Start processing
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Update.esm"
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Header processed.
Expecting 0 records
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Building FormID index
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] FormID index built
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Building string indices
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] String indices built
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Processing completed
[00:09] Background Loader: loading "Occ_Skyrim_Tamriel.esp"...
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Loading file
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] File loaded (CRC32:66060707)
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Start processing
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Update.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Header processed. Expecting
5995 records
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Building FormID index
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] FormID index built
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Building string indices
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] String indices built
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Processing completed
[00:09] Background Loader: loading "CallYourHorse.esl"...
[00:09] Background Loader: [CallYourHorse.esl] Loading file
[00:09] Background Loader: [CallYourHorse.esl] File loaded (CRC32:99B1B2C3)
[00:09] Background Loader: [CallYourHorse.esl] Start processing
[00:09] Background Loader: [CallYourHorse.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [CallYourHorse.esl] Header processed. Expecting 30
records
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "PACK" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SMQN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SCEN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [CallYourHorse.esl] Building FormID index
[00:09] Background Loader: [CallYourHorse.esl] FormID index built
[00:09] Background Loader: [CallYourHorse.esl] Building string indices
[00:09] Background Loader: [CallYourHorse.esl] String indices built
[00:09] Background Loader: [CallYourHorse.esl] Processing completed
[00:09] Background Loader: loading "Vibrant weapons.esl"...
[00:09] Background Loader: [Vibrant weapons.esl] Loading file
[00:09] Background Loader: [Vibrant weapons.esl] File loaded (CRC32:301C2794)
[00:09] Background Loader: [Vibrant weapons.esl] Start processing
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Update.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Header processed. Expecting 536
records
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "FLST" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [Vibrant weapons.esl] Building FormID index
[00:09] Background Loader: [Vibrant weapons.esl] FormID index built
[00:09] Background Loader: [Vibrant weapons.esl] Building string indices
[00:09] Background Loader: [Vibrant weapons.esl] String indices built
[00:09] Background Loader: [Vibrant weapons.esl] Processing completed
[00:09] Background Loader: loading "Ghostlight.esl"...
[00:09] Background Loader: [Ghostlight.esl] Loading file
[00:09] Background Loader: [Ghostlight.esl] File loaded (CRC32:CE709CFB)
[00:09] Background Loader: [Ghostlight.esl] Start processing
[00:09] Background Loader: [Ghostlight.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Update.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Dawnguard.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Ghostlight.esl] Header processed. Expecting 190 records
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ENCH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "BOOK" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "FURN" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "WEAP" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "PROJ" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "HAZD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "RFCT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "CELL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "EFSH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "EXPL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IMAD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IPCT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IPDS" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [Ghostlight.esl] Building FormID index
[00:09] Background Loader: [Ghostlight.esl] FormID index built
[00:09] Background Loader: [Ghostlight.esl] Building string indices
[00:09] Background Loader: [Ghostlight.esl] String indices built
[00:09] Background Loader: [Ghostlight.esl] Processing completed
[00:09] Background Loader: loading "RealisticWaterTwo - Resources.esm"...
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Loading file
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded
(CRC32:C500C63B)
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Start processing
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Update.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Header processed.
Expecting 1808 records
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "GLOB"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MGEF"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SPEL"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "ACTI"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "BOOK"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MSTT"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "NPC_"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "CELL"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WRLD"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "QUST"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "PACK"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WATR"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNDR"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNCT"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Building FormID
index
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] FormID index built
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Building string
indices
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] String indices built
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Processing completed
[00:09] Background Loader: loading "Better Dynamic Snow SE - DisableRefs.esm"...
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Loading file
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded
(CRC32:8F63F723)
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start
processing
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Update.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Header
processed. Expecting 113 records
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"STAT" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"WRLD" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"MATO" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
FormID index
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] FormID index
built
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
string indices
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] String
indices built
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Processing
completed
[00:09] Background Loader: loading "High Poly Head.esm"...
[00:09] Background Loader: [High Poly Head.esm] Loading file
[00:09] Background Loader: [High Poly Head.esm] File loaded (CRC32:9B702BC0)
[00:09] Background Loader: [High Poly Head.esm] Start processing
[00:09] Background Loader: [High Poly Head.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [High Poly Head.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [High Poly Head.esm] Header processed. Expecting 219
records
[00:09] Background Loader: [High Poly Head.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [High Poly Head.esm] Building FormID index
[00:09] Background Loader: [High Poly Head.esm] FormID index built
[00:09] Background Loader: [High Poly Head.esm] Building string indices
[00:09] Background Loader: [High Poly Head.esm] String indices built
[00:09] Background Loader: [High Poly Head.esm] Processing completed
[00:09] Background Loader: loading "RaceCompatibility.esm"...
[00:09] Background Loader: [RaceCompatibility.esm] Loading file
[00:09] Background Loader: [RaceCompatibility.esm] File loaded (CRC32:1388E9CC)
[00:09] Background Loader: [RaceCompatibility.esm] Start processing
[00:09] Background Loader: [RaceCompatibility.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [RaceCompatibility.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [RaceCompatibility.esm] Header processed. Expecting 87
records
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [RaceCompatibility.esm] Building FormID index
[00:09] Background Loader: [RaceCompatibility.esm] FormID index built
[00:09] Background Loader: [RaceCompatibility.esm] Building string indices
[00:09] Background Loader: [RaceCompatibility.esm] String indices built
[00:09] Background Loader: [RaceCompatibility.esm] Processing completed
[00:09] Background Loader: loading "Apachii_DivineEleganceStore.esm"...
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Loading file
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] File loaded
(CRC32:750EA797)
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Start processing
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Update.esm"
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Header processed.
Expecting 4498 records
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "TXST"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FACT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "HDPT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MGEF"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ENCH"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMO"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CONT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "DOOR"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LIGH"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MISC"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "STAT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MSTT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FURN"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WEAP"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "AMMO"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NPC_"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "COBJ"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PROJ"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LVLI"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NAVI"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CELL"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WRLD"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PACK"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMA"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LCTN"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "OTFT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Building FormID index
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] FormID index built
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Building string
indices
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] String indices built
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Processing completed
[00:09] Background Loader: loading "TrueHUD.esl"...
[00:09] Background Loader: [TrueHUD.esl] Loading file
[00:09] Background Loader: [TrueHUD.esl] File loaded (CRC32:7461D9C4)
[00:09] Background Loader: [TrueHUD.esl] Start processing
[00:09] Background Loader: [TrueHUD.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [TrueHUD.esl] Adding master "Update.esm"
[00:09] Background Loader: [TrueHUD.esl] Header processed. Expecting 5 records
[00:09] Background Loader: [TrueHUD.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [TrueHUD.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [TrueHUD.esl] Building FormID index
[00:09] Background Loader: [TrueHUD.esl] FormID index built
[00:09] Background Loader: [TrueHUD.esl] Building string indices
[00:09] Background Loader: [TrueHUD.esl] String indices built
[00:09] Background Loader: [TrueHUD.esl] Processing completed
[00:09] Background Loader: loading "SkyUI_SE.esp"...
[00:09] Background Loader: [SkyUI_SE.esp] Loading file
[00:09] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:09] Background Loader: [SkyUI_SE.esp] Start processing
[00:09] Background Loader: [SkyUI_SE.esp] Header processed. Expecting 8 records
[00:09] Background Loader: [SkyUI_SE.esp] GRUP Top "QUST" processed
[00:09] Background Loader: [SkyUI_SE.esp] Building FormID index
[00:09] Background Loader: [SkyUI_SE.esp] FormID index built
[00:09] Background Loader: [SkyUI_SE.esp] Building string indices
[00:09] Background Loader: [SkyUI_SE.esp] String indices built
[00:09] Background Loader: [SkyUI_SE.esp] Processing completed
[00:09] Background Loader: loading "Better Dynamic Snow SE.esp"...
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Loading file
[00:09] Background Loader: [Better Dynamic Snow SE.esp] File loaded
(CRC32:9E6E777F)
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Start processing
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Update.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Better
Dynamic Snow SE - DisableRefs.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Header processed. Expecting
656 records
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "MATO" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Building FormID index
[00:09] Background Loader: [Better Dynamic Snow SE.esp] FormID index built
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Building string indices
[00:09] Background Loader: [Better Dynamic Snow SE.esp] String indices built
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Processing completed
[00:09] Background Loader: loading "Audio Overhaul Skyrim.esp"...
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Loading file
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] File loaded (CRC32:127E7E9C)
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Start processing
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Update.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Header processed. Expecting
2514 records
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "GMST" processed
[00:09] Background Loader: <Note: USLEEPArmorMaterialBlackguard [KYWD:01900014] was
injected into Update.esm>
[00:09] Background Loader: <Note: USKPArmorMaterialLinwe [KYWD:01900015] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialTGLinwe [KYWD:01AF0100] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialTGSummerset [KYWD:01AF0101] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialNordic [KYWD:01AF0102] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialBlades [KYWD:01AF0103] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialForsworn [KYWD:01AF0104] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetLeather [KYWD:01AF0105] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetHide [KYWD:01AF0106] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorWolf [KYWD:01AF0107] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetFur [KYWD:01AF0108] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialFaction [KYWD:01AF0109] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialFaction [KYWD:01AF0110] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapNightingale [KYWD:01AF0111] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialGuard [KYWD:01AF0112] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorDarkBrotherhoodAncient [KYWD:01AF0113]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialSkyforge [KYWD:01AF0114] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialRedguard [KYWD:01AF0115] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1WeapMaterialDawnguard [KYWD:01AF0116] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorDawnguardHeavy [KYWD:01AF0117] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorDawnguardLight [KYWD:01AF0118] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialAdvanced [KYWD:01AF0119] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorMatchingSetAncientFalmer
[KYWD:01AF0120] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialAdvanced [KYWD:01AF0121] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_FingerlessGauntletsBracers [KYWD:01AF0122]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingMedicalHealing [KYWD:01AF0123] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingBlacksmith [KYWD:01AF0124] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetUlfric [KYWD:01AF0125] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_VisuallyDarkArmor [KYWD:01AF0126] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_VisuallyVeryBrightArmor [KYWD:01AF0127] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingCloak [KYWD:01AF0128] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingPouch [KYWD:01AF0129] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorMaterialVampireRoyal [KYWD:01AF0130]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_JewelryExquisite [KYWD:01AF0131] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialSilver [KYWD:01AF0132] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialChitin [KYWD:01AF0133] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialBonemold [KYWD:01AF0134] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialDraugr [KYWD:01AF0135] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingAccessories [KYWD:01AF0136] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ToolsMaterials [KYWD:01AF0137] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetExecutioner [KYWD:01AF0138]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialSkaal [KYWD:01AF0140] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMatchingSetChitinLight
[KYWD:01AF0141] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialBonemoldImproved
[KYWD:01AF0142] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialCultist [KYWD:01AF0143] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusSteelPerk [KYWD:01AF0200] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDwarvenPerk [KYWD:01AF0201] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusElvenPerk [KYWD:01AF0202] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusOrcishPerk [KYWD:01AF0203] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusAdvancedPerk [KYWD:01AF0204] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusGlassPerk [KYWD:01AF0205] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusEbonyPerk [KYWD:01AF0206] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDragonPerk [KYWD:01AF0207] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDaedricPerk [KYWD:01AF0208] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialIron [KYWD:01AF0209] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialSteel [KYWD:01AF0210] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDwarven [KYWD:01AF0211] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialElven [KYWD:01AF0212] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialOrcish [KYWD:01AF0213] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialGlass [KYWD:01AF0214] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialEbony [KYWD:01AF0215] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDragon [KYWD:01AF0216] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDaedric [KYWD:01AF0217] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_IgnoreVanillaMaterialKeywordPerks
[KYWD:01AF0218] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialLeather [KYWD:01AF0219] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkSilver [KYWD:01AF0220] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkGold [KYWD:01AF0221] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialThalmor [KYWD:01AF0222] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkSilverShield [KYWD:01AF0223] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists05 [KYWD:01AF0240] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists06 [KYWD:01AF0241] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists07 [KYWD:01AF0242] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists08 [KYWD:01AF0243] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists09 [KYWD:01AF0244] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists10 [KYWD:01AF0245] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists11 [KYWD:01AF0246] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists12 [KYWD:01AF0247] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_01 [KYWD:01AF0250] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_02 [KYWD:01AF0251] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_03 [KYWD:01AF0252] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_04 [KYWD:01AF0253] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_05 [KYWD:01AF0254] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_06 [KYWD:01AF0255] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_07 [KYWD:01AF0256] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_08 [KYWD:01AF0257] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_09 [KYWD:01AF0258] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_10 [KYWD:01AF0259] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_11 [KYWD:01AF0260] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_12 [KYWD:01AF0261] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_13 [KYWD:01AF0262] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_15 [KYWD:01AF0264] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_16 [KYWD:01AF0265] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_18 [KYWD:01AF0267] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_20 [KYWD:01AF0269] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_24 [KYWD:01AF0273] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_25 [KYWD:01AF0274] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_26 [KYWD:01AF0275] was
injected into Update.esm>
[00:09] Background Loader: <Note: RACE_Altmer [KYWD:01AF0900] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Argonian [KYWD:01AF0901] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Bosmer [KYWD:01AF0902] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Breton [KYWD:01AF0903] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Dunmer [KYWD:01AF0904] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Imperial [KYWD:01AF0905] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Khajiit [KYWD:01AF0906] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Nord [KYWD:01AF0907] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Orc [KYWD:01AF0908] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Redguard [KYWD:01AF0909] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_TypeHuman [KYWD:01AF0915] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_TypeElven [KYWD:01AF0916] was injected into
Update.esm>
[00:09] Background Loader: <Note: CACO_ImmunePoisonUndead [KYWD:01CCA049] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorAssassin [KYWD:01DA0101] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorBrigand [KYWD:01DA0103] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDragonBone [KYWD:01DA0105] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDragonScale [KYWD:01DA0107] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDwarven [KYWD:01DA0109] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorEbony [KYWD:01DA010B] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorFancyBlack [KYWD:01DA010D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperial [KYWD:01DA010F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperialScout [KYWD:01DA0111] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperialSecurity [KYWD:01DA0113] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorIron [KYWD:01DA0115] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorLeather [KYWD:01DA0117] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorMerc [KYWD:01DA0119] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorOrcish [KYWD:01DA011B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorScaleShiny [KYWD:01DA011D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSons [KYWD:01DA011F] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSonsBear [KYWD:01DA0121] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSteel [KYWD:01DA0123] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSteelPlate [KYWD:01DA0125] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorStinksDeath [KYWD:01DA0127] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorThievesGuild [KYWD:01DA0129] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorTrueNord [KYWD:01DA012B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorWeak [KYWD:01DA012D] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEGodsBlessings [KYWD:01DA012F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEGodsPraised [KYWD:01DA0131] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialAuxiliary [KYWD:01DA0133] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialLegate [KYWD:01DA0135] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialPraefect [KYWD:01DA0137] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialQuaestor [KYWD:01DA0139] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialTribune [KYWD:01DA013B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKERedguardMerc [KYWD:01DA013D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEShieldFancyDwarven [KYWD:01DA013F] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsBoneBreaker [KYWD:01DA0141] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsIceVeins [KYWD:01DA0143] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsSnowHammer [KYWD:01DA0145] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsStormblade [KYWD:01DA0147] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsUnblooded [KYWD:01DA0149] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEStaffHorror [KYWD:01DA014B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapBigHammer [KYWD:01DA014D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapElvenBlade [KYWD:01DA014F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapFancySwordBlack [KYWD:01DA0151] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapFoul [KYWD:01DA0153] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapIronSword [KYWD:01DA0155] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapKillerBlade [KYWD:01DA0157] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapPigsticker [KYWD:01DA0159] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapScaryMace [KYWD:01DA015B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapSteelSword [KYWD:01DA015D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapWickedAxe [KYWD:01DA015F] was injected
into Update.esm>
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "KYWD" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "RACE" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOUN" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ASPC" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "MGEF" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "PROJ" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "HAZD" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REGN" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "DIAL" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "EXPL" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FLST" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPCT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPDS" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ARMA" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTP" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTS" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNDR" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNCT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOPM" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REVB" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Building FormID index
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] FormID index built
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Building string indices
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] String indices built
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Processing completed
[00:09] Background Loader: loading "EnhancedLightsandFX.esp"...
[00:09] Background Loader: [EnhancedLightsandFX.esp] Loading file
[00:09] Background Loader: [EnhancedLightsandFX.esp] File loaded (CRC32:DD00738B)
[00:09] Background Loader: [EnhancedLightsandFX.esp] Start processing
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Update.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Header processed. Expecting
72833 records
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "COBJ" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "REGN" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "CELL" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "FLST" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] Building FormID index
[00:09] Background Loader: [EnhancedLightsandFX.esp] FormID index built
[00:09] Background Loader: [EnhancedLightsandFX.esp] Building string indices
[00:09] Background Loader: [EnhancedLightsandFX.esp] String indices built
[00:09] Background Loader: [EnhancedLightsandFX.esp] Processing completed
[00:09] Background Loader: loading "ELFX Shadows.esp"...
[00:09] Background Loader: [ELFX Shadows.esp] Loading file
[00:09] Background Loader: [ELFX Shadows.esp] File loaded (CRC32:2C26457B)
[00:09] Background Loader: [ELFX Shadows.esp] Start processing
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Update.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master
"EnhancedLightsandFX.esp"
[00:09] Background Loader: [ELFX Shadows.esp] Header processed. Expecting 10006
records
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "FACT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "TREE" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "NAVI" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "CELL" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [ELFX Shadows.esp] Building FormID index
[00:09] Background Loader: [ELFX Shadows.esp] FormID index built
[00:09] Background Loader: [ELFX Shadows.esp] Building string indices
[00:09] Background Loader: [ELFX Shadows.esp] String indices built
[00:09] Background Loader: [ELFX Shadows.esp] Processing completed
[00:09] Background Loader: loading "ELFX - Exteriors.esp"...
[00:09] Background Loader: [ELFX - Exteriors.esp] Loading file
[00:09] Background Loader: [ELFX - Exteriors.esp] File loaded (CRC32:9B390393)
[00:09] Background Loader: [ELFX - Exteriors.esp] Start processing
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Update.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Header processed. Expecting 9231
records
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] Building FormID index
[00:09] Background Loader: [ELFX - Exteriors.esp] FormID index built
[00:09] Background Loader: [ELFX - Exteriors.esp] Building string indices
[00:09] Background Loader: [ELFX - Exteriors.esp] String indices built
[00:09] Background Loader: [ELFX - Exteriors.esp] Processing completed
[00:09] Background Loader: loading "JKs Skyrim.esp"...
[00:09] Background Loader: [JKs Skyrim.esp] Loading file
[00:09] Background Loader: [JKs Skyrim.esp] File loaded (CRC32:C2ACB37F)
[00:09] Background Loader: [JKs Skyrim.esp] Start processing
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Update.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Header processed. Expecting 21818
records
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "TXST" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FACT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "ARMO" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "CONT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "DOOR" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "MISC" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "TREE" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FLOR" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FURN" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "WEAP" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "KEYM" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "IDLM" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "LVLI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "NAVI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "CELL" processed
[00:15] Background Loader: <Note: [REFR:01024683] (places TreeSwordFern03
[TREE:000B73BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024684] (places TreePineShrub01
[TREE:0009DAA3] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024685] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024686] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024687] (places TreeSwordFernCluster02
[TREE:000B8A64] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [JKs Skyrim.esp] Building FormID index
[00:15] Background Loader: [JKs Skyrim.esp] FormID index built
[00:15] Background Loader: [JKs Skyrim.esp] Building string indices
[00:15] Background Loader: [JKs Skyrim.esp] String indices built
[00:15] Background Loader: [JKs Skyrim.esp] Processing completed
[00:15] Background Loader: loading "Skyrim Immersive Creatures Special
Edition.esp"...
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Loading
file
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] File
loaded (CRC32:E92A5A2D)
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
processing
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Skyrim.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Update.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dawnguard.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "HearthFires.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dragonborn.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Header
processed. Expecting 13983 records
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "KYWD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "TXST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "GLOB" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLAS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FACT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "HDPT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RACE" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SOUN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MGEF" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ENCH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SPEL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SCRL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ACTI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BOOK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CONT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "INGR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LIGH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MISC" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "STAT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MSTT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WEAP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "AMMO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NPC_" processed
[00:15] Background Loader: <Note: _SIC_LCharSlaughterFish_Ext [LVLN:013F6A88] was
injected into Update.esm>
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ALCH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "COBJ" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PROJ" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RFCT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NAVI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CELL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WRLD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DIAL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "QUST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PACK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CSTY" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVSP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EFSH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EXPL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IMAD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FLST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PERK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BPTD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "VTYP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPCT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPDS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMA" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LCTN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MESG" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMBN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMQN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLBR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLVW" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SHOU" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RELA" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "OTFT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARTO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SNDR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLFM" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building FormID index
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] FormID
index built
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building string indices
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] String
indices built
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Processing completed
[00:15] Background Loader: loading "MysticismMagic.esp"...
[00:15] Background Loader: [MysticismMagic.esp] Loading file
[00:15] Background Loader: [MysticismMagic.esp] File loaded (CRC32:FB22D624)
[00:15] Background Loader: [MysticismMagic.esp] Start processing
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Update.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [MysticismMagic.esp] Header processed. Expecting 3225
records
[00:15] Background Loader: <Note: MAG_MagicInfluenceSilence [KYWD:01ADA004] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceCommand [KYWD:01ADA005] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkPilgrim30Keyword [KYWD:01616103] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkPilgrim60Keyword [KYWD:01616104] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkCultist30Keyword [KYWD:01616105] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkCultist60Keyword [KYWD:01616106] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicDamagePoison [KYWD:01ADA001] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicDamageSun [KYWD:01ADA002] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceParalysis [KYWD:01ADA003] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldPoison [KYWD:01ADA137] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeAlteration [KYWD:01ADA151] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceCourage [KYWD:01ADA007] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicStaffEnchantment [KYWD:01ADA120] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaggerCooldownKeyword [KYWD:01ADA123] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PoisonCloakSpell [KYWD:01ADA127] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldFire [KYWD:01ADA134] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldFrost [KYWD:01ADA135] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldShock [KYWD:01ADA136] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeConjuration [KYWD:01ADA152] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeDestruction [KYWD:01ADA153] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeIllusion [KYWD:01ADA154] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeRestoration [KYWD:01ADA155] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeAlteration [KYWD:01ADA156] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeConjuration [KYWD:01ADA157] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeDestruction [KYWD:01ADA158] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeIllusion [KYWD:01ADA159] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeRestoration [KYWD:01ADA160] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_isStarfrostActive [KYWD:01ADA170] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicSummonGargoyle [KYWD:01ADA171] was
injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "TXST" processed
[00:15] Background Loader: <Note: AttackSpeedControllerVariable [GLOB:01ADA616] was
injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "FLST" processed
[00:15] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk02 "False Life Dummy
Perk" [PERK:01ADA506] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkAurielPilgrimDummy "Pilgrim of Auriel"
[PERK:01616110] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk01 "False Life Dummy
Perk (This One)" [PERK:01ADA505] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk01 "Dread
Harvest" [PERK:01ADA503] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk02 "Dread
Harvest" [PERK:01ADA504] was injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SMQN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "DUAL" processed
[00:15] Background Loader: [MysticismMagic.esp] Building FormID index
[00:15] Background Loader: [MysticismMagic.esp] FormID index built
[00:15] Background Loader: [MysticismMagic.esp] Building string indices
[00:15] Background Loader: [MysticismMagic.esp] String indices built
[00:15] Background Loader: [MysticismMagic.esp] Processing completed
[00:15] Background Loader: loading "Book of UUNP Iron And Steel.esp"...
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Loading file
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] File loaded
(CRC32:42A93AA2)
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Start processing
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Header processed.
Expecting 7797 records
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "KYWD"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "BOOK"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CONT"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "LVLI"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "OTFT"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Building FormID index
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] FormID index built
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Building string
indices
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] String indices built
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Processing completed
[00:15] Background Loader: loading "Embers XD.esp"...
[00:15] Background Loader: [Embers XD.esp] Loading file
[00:15] Background Loader: [Embers XD.esp] File loaded (CRC32:54980B94)
[00:15] Background Loader: [Embers XD.esp] Start processing
[00:15] Background Loader: [Embers XD.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Update.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Embers XD.esp] Header processed. Expecting 1324 records
[00:15] Background Loader: [Embers XD.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [Embers XD.esp] Building FormID index
[00:15] Background Loader: [Embers XD.esp] FormID index built
[00:15] Background Loader: [Embers XD.esp] Building string indices
[00:15] Background Loader: [Embers XD.esp] String indices built
[00:15] Background Loader: [Embers XD.esp] Processing completed
[00:15] Background Loader: loading "Hothtrooper44_ArmorCompilation.esp"...
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Loading file
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] File loaded
(CRC32:8A28DB11)
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start processing
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Header processed.
Expecting 5418 records
[00:15] Background Loader: <Note: sGenericCraftKeywordName08 [GMST:01DA0C08] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GMST"
processed
[00:15] Background Loader: <Note: IAKAuxiliaryArmors [KYWD:01DA0FC8] was injected
into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "KYWD"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "TXST"
processed
[00:15] Background Loader: <Note: CCO_ArmorLightRecipes [GLOB:01CC0100] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorHeavyRecipes [GLOB:01CC0101] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorClothingRecipes [GLOB:01CC0102] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorBootRecipes [GLOB:01CC0105] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorCuirassRecipes [GLOB:01CC0106] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorGauntletRecipes [GLOB:01CC0107] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorHelmetRecipes [GLOB:01CC0108] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorShieldRecipes [GLOB:01CC0109] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingBootRecipes [GLOB:01CC0115] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingRobeRecipes [GLOB:01CC0116] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingGlovesRecipes [GLOB:01CC0117] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingHoodRecipes [GLOB:01CC0118] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingCloakRecipes [GLOB:01CC0119] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscAccessories [GLOB:01CC0125] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscNecklaceRecipes [GLOB:01CC0126] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscRingRecipes [GLOB:01CC0127] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscCircletRecipes [GLOB:01CC0128] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscPouchRecipes [GLOB:01CC0129] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscToolRecipes [GLOB:01CC0130] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryWood [GLOB:01CC0150] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryHide [GLOB:01CC0151] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryLeather [GLOB:01CC0152] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryIron [GLOB:01CC0153] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategorySteel [GLOB:01CC0154] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordic [GLOB:01CC0155] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordicAncient [GLOB:01CC0156] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategorySilver [GLOB:01CC0157] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryBonemold [GLOB:01CC0158] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryChitin [GLOB:01CC0159] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFalmer [GLOB:01CC0160] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryElven [GLOB:01CC0161] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDwarven [GLOB:01CC0162] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryOrcish [GLOB:01CC0163] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryGlass [GLOB:01CC0164] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryEbony [GLOB:01CC0165] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryStalhrim [GLOB:01CC0166] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDragon [GLOB:01CC0167] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDaedric [GLOB:01CC0168] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryMiscellaneous [GLOB:01CC0169] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFaction [GLOB:01CC0170] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionBlades [GLOB:01CC0171] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionDawnguard [GLOB:01CC0172] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionForsworn [GLOB:01CC0173] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionImperial [GLOB:01CC0175] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionStormcloak [GLOB:01CC0176] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionThievesGuild [GLOB:01CC0177]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionDarkBrotherhood
[GLOB:01CC0178] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionNightingale [GLOB:01CC0179]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionCompanions [GLOB:01CC0180] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionThalmor [GLOB:01CC0181] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionHold [GLOB:01CC0182] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryArcane [GLOB:01CC0183] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExotic [GLOB:01CC0184] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticAkaviri [GLOB:01CC0185] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticArgonian [GLOB:01CC0186] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticKhajiit [GLOB:01CC0187] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticRedguard [GLOB:01CC0188] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryCorundum [GLOB:01CC0191] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryMoonstone [GLOB:01CC0192] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordicCarved [GLOB:01CC0193] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryQuicksilver [GLOB:01CC0194] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryGold [GLOB:01CC0195] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryBone [GLOB:01CC0196] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapDaggerRecipes [GLOB:01CC0210] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapSwordRecipes [GLOB:01CC0211] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapGreatswordRecipes [GLOB:01CC0212] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapWarAxeRecipes [GLOB:01CC0213] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapBattleaxeRecipes [GLOB:01CC0214] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapMaceRecipes [GLOB:01CC0215] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapWarhammerRecipes [GLOB:01CC0216] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapBowRecipes [GLOB:01CC0217] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapAmmoRecipes [GLOB:01CC0218] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_OrientalStyleRecipes [GLOB:01CC0230] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_FantasyNonLoreRecipes [GLOB:01CC0231] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_PowerfulArtifactRecipes [GLOB:01CC0232] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionBreakdownEquipmentatTanningRack
[GLOB:01CC0249] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionBreakdownEquipmentatSmelter
[GLOB:01CC0250] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionUnenchantedVersions [GLOB:01CC0251] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionArtifactReplicas [GLOB:01CC0252] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionArmoredCirclets [GLOB:01CC0253] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionCraftDaedricOnlyAtNight [GLOB:01CC0256]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_DisableIfCCOisInstalled [GLOB:01CC0299] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCDawnguard [GLOB:01CC0301] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCHearthfire [GLOB:01CC0302] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCDragonborn [GLOB:01CC0303] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MODStealthSkillsRebalanced [GLOB:01CC0310]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODImmersiveArmors [GLOB:01CC0311] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODImmersiveWeapons [GLOB:01CC0312] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODJaysusSwords [GLOB:01CC0313] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MODHeavyArmory [GLOB:01CC0314] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningEnabled [GLOB:01CC0400] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningRequiredtoSmith [GLOB:01CC0401] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningForsworn [GLOB:01CC0410] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningDraugr [GLOB:01CC0411] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningFalmer [GLOB:01CC0412] was injected
into Update.esm>
[00:15] Background Loader: <Note: SPO_DisablePerk [GLOB:01CC0500] was injected into
Update.esm>
[00:15] Background Loader: <Note: PRUFEI_FavoriteProtectedAmt [GLOB:01CC1117] was
injected into Update.esm>
[00:15] Background Loader: <Note: PRUFEI_EquippedProtectedAmt [GLOB:01CC1118] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GLOB"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MGEF"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ENCH"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "SPEL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "BOOK"
processed
[00:15] Background Loader: <Note: PRUFEIChest "PRUFEI Chest" [CONT:01CC1111] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CONT"
processed
[00:15] Background Loader: <Note: IAMIFurPlate "Fur Plate" [MISC:01DA0BF1] was
injected into Update.esm>
[00:15] Background Loader: <Note: IAMITrollCavePelt "Cave Troll Pelt"
[MISC:01DA0BF2] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMITrollWinterPelt "Winter Troll Pelt"
[MISC:01DA0BF3] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMIIngotGlacialCrystal "Glacial Crystal Ingot"
[MISC:01DA0B12] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMIBoiledChitinPlate "Boiled Chitin Plate"
[MISC:01DA0B11] was injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MISC"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "STAT"
processed
[00:15] Background Loader: <Note: IMRFurPlateBearPeltCave [COBJ:01CC0610] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateBearPelt [COBJ:01CC0611] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateBearPeltSnow [COBJ:01CC0612] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateCowHide [COBJ:01CC0613] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateFoxPelt [COBJ:01CC0617] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateFoxPeltSnow [COBJ:01CC0618] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateGoatHide [COBJ:01CC0619] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWolfPeltIce [COBJ:01CC0621] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateSabreCatPelt [COBJ:01CC0622] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateSabrecatPeltSnow [COBJ:01CC0623] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWerewolfPelt [COBJ:01CC0624] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWolfPelt [COBJ:01CC0625] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRBoiledChitinPlateChaurus [COBJ:01DA0C01] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRBoiledChitinPlateMudcrab [COBJ:01DA0C02] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRIngotGlacialCrystal [COBJ:01DA0C03] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateTrollPeltCave [COBJ:01DA0C04] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateTrollPeltWinter [COBJ:01DA0C05] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherTrollPeltCave [COBJ:01DA0C06] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherTrollPeltWinter [COBJ:01DA0C07] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherWerewolfPelt [COBJ:01DA0C09] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LVLI"
processed
[00:15] Background Loader: <Note: [REFR:01CC1112] (places PRUFEIChest "PRUFEI
Chest" [CONT:01CC1111] in GRUP Cell Persistent Children of WarehouseCrafting
"Warehouse Crafting" [CELL:00104871]) was injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DIAL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "QUST"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LSCR"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "EFSH"
processed
[00:15] Background Loader: <Note: IASharedListDeathItemGiant [FLST:01DA0D12] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab01 [FLST:01DA0D13]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab02 [FLST:01DA0D14]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab03 [FLST:01DA0D15]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemTroll [FLST:01DA0D16] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemTrollFrost [FLST:01DA0D17]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemBanditWizard [FLST:01DA0D11]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemWarlock [FLST:01DA0D18] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemWerewolf [FLST:01DA0D19] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "FLST"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "PERK"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MESG"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DOBJ"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "OTFT"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARTO"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building FormID
index
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] FormID index built
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building string
indices
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] String indices
built
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Processing
completed
[00:15] Background Loader: loading "Occ_Skyrim_JK-Skyrim_patch.esp"...
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Loading file
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] File loaded
(CRC32:497AF84E)
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start processing
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Occ_Skyrim_Tamriel.esp"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master "JKs
Skyrim.esp"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Header processed.
Expecting 497 records
[00:15] Background Loader: <Note: [REFR:090061FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in
RiftenWorld "Riften" [WRLD:00016BB4] at 42,-24)) was injected into
Occ_Skyrim_Tamriel.esp>
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building FormID index
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] FormID index built
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building string indices
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] String indices built
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Processing completed
[00:15] Background Loader: loading "First Person Horse Riding.esp"...
[00:15] Background Loader: [First Person Horse Riding.esp] Loading file
[00:15] Background Loader: [First Person Horse Riding.esp] File loaded
(CRC32:31414E4F)
[00:15] Background Loader: [First Person Horse Riding.esp] Start processing
[00:15] Background Loader: [First Person Horse Riding.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [First Person Horse Riding.esp] Adding master
"Update.esm"
[00:15] Background Loader: [First Person Horse Riding.esp] Header processed.
Expecting 9 records
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "GLOB"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "WEAP"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "QUST"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] Building FormID index
[00:15] Background Loader: [First Person Horse Riding.esp] FormID index built
[00:15] Background Loader: [First Person Horse Riding.esp] Building string indices
[00:15] Background Loader: [First Person Horse Riding.esp] String indices built
[00:15] Background Loader: [First Person Horse Riding.esp] Processing completed
[00:15] Background Loader: loading "ELFX Shadow - ELFX Exteriors Patch.esp"...
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Loading file
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] File loaded
(CRC32:BC59FB0A)
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start
processing
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"EnhancedLightsandFX.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX Shadows.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX - Exteriors.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Header
processed. Expecting 7 records
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] GRUP Top "WTHR"
processed
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building FormID
index
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] FormID index
built
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building string
indices
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] String indices
built
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Processing
completed
[00:15] Background Loader: loading "FMS_FemaleMakeupSuite.esp"...
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Loading file
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] File loaded (CRC32:6E9D4816)
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Start processing
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Header processed. Expecting
2 records
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Building FormID index
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] FormID index built
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Building string indices
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] String indices built
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Processing completed
[00:15] Background Loader: loading "MikanEyes All in one SE.esp"...
[00:15] Background Loader: [MikanEyes All in one SE.esp] Loading file
[00:15] Background Loader: [MikanEyes All in one SE.esp] File loaded
(CRC32:4661914B)
[00:15] Background Loader: [MikanEyes All in one SE.esp] Start processing
[00:15] Background Loader: [MikanEyes All in one SE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [MikanEyes All in one SE.esp] Header processed.
Expecting 481 records
[00:15] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [MikanEyes All in one SE.esp] Building FormID index
[00:15] Background Loader: [MikanEyes All in one SE.esp] FormID index built
[00:15] Background Loader: [MikanEyes All in one SE.esp] Building string indices
[00:15] Background Loader: [MikanEyes All in one SE.esp] String indices built
[00:15] Background Loader: [MikanEyes All in one SE.esp] Processing completed
[00:15] Background Loader: loading "Arcanum.esp"...
[00:15] Background Loader: [Arcanum.esp] Loading file
[00:15] Background Loader: [Arcanum.esp] File loaded (CRC32:31A49105)
[00:15] Background Loader: [Arcanum.esp] Start processing
[00:15] Background Loader: [Arcanum.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Update.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Arcanum.esp] Header processed. Expecting 8672 records
[00:15] Background Loader: [Arcanum.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "DOOR" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "KEYM" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "DEBR" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Arcanum.esp] Building FormID index
[00:15] Background Loader: [Arcanum.esp] FormID index built
[00:15] Background Loader: [Arcanum.esp] Building string indices
[00:15] Background Loader: [Arcanum.esp] String indices built
[00:15] Background Loader: [Arcanum.esp] Processing completed
[00:15] Background Loader: loading "male npc overahul se.esp"...
[00:15] Background Loader: [male npc overahul se.esp] Loading file
[00:15] Background Loader: [male npc overahul se.esp] File loaded (CRC32:E7747CA2)
[00:15] Background Loader: [male npc overahul se.esp] Start processing
[00:15] Background Loader: [male npc overahul se.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [male npc overahul se.esp] Adding master "Update.esm"
[00:15] Background Loader: [male npc overahul se.esp] Header processed. Expecting
342 records
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [male npc overahul se.esp] Building FormID index
[00:15] Background Loader: [male npc overahul se.esp] FormID index built
[00:15] Background Loader: [male npc overahul se.esp] Building string indices
[00:15] Background Loader: [male npc overahul se.esp] String indices built
[00:15] Background Loader: [male npc overahul se.esp] Processing completed
[00:15] Background Loader: loading "Colorful_Magic_SE.esp"...
[00:15] Background Loader: [Colorful_Magic_SE.esp] Loading file
[00:15] Background Loader: [Colorful_Magic_SE.esp] File loaded (CRC32:16147809)
[00:15] Background Loader: [Colorful_Magic_SE.esp] Start processing
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Update.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Header processed. Expecting 7855
records
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "INGR" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPGD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RELA" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "DUAL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] Building FormID index
[00:15] Background Loader: [Colorful_Magic_SE.esp] FormID index built
[00:15] Background Loader: [Colorful_Magic_SE.esp] Building string indices
[00:15] Background Loader: [Colorful_Magic_SE.esp] String indices built
[00:15] Background Loader: [Colorful_Magic_SE.esp] Processing completed
[00:15] Background Loader: loading "naruto overhaul.esp"...
[00:15] Background Loader: [naruto overhaul.esp] Loading file
[00:15] Background Loader: [naruto overhaul.esp] File loaded (CRC32:047BAB03)
[00:15] Background Loader: [naruto overhaul.esp] Start processing
[00:15] Background Loader: [naruto overhaul.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [naruto overhaul.esp] Adding master "Update.esm"
[00:15] Background Loader: [naruto overhaul.esp] Header processed. Expecting 7627
records
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "DIAL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IDLE" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LVSP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IMGS" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LGTM" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "RELA" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [naruto overhaul.esp] Building FormID index
[00:15] Background Loader: [naruto overhaul.esp] FormID index built
[00:15] Background Loader: [naruto overhaul.esp] Building string indices
[00:15] Background Loader: [naruto overhaul.esp] String indices built
[00:15] Background Loader: [naruto overhaul.esp] Processing completed
[00:15] Background Loader: loading "UchihaClan.esp"...
[00:15] Background Loader: [UchihaClan.esp] Loading file
[00:15] Background Loader: [UchihaClan.esp] File loaded (CRC32:15DF555E)
[00:15] Background Loader: [UchihaClan.esp] Start processing
[00:15] Background Loader: [UchihaClan.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "Update.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "RaceCompatibility.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "naruto overhaul.esp"
[00:15] Background Loader: [UchihaClan.esp] Header processed. Expecting 1724
records
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "GMST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "KEYM" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "DIAL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "DEBR" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "VTYP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SMQN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [UchihaClan.esp] Building FormID index
[00:15] Background Loader: [UchihaClan.esp] FormID index built
[00:15] Background Loader: [UchihaClan.esp] Building string indices
[00:15] Background Loader: [UchihaClan.esp] String indices built
[00:15] Background Loader: [UchihaClan.esp] Processing completed
[00:15] Background Loader: loading "Uchiha Clan Additions.esp"...
[00:15] Background Loader: [Uchiha Clan Additions.esp] Loading file
[00:15] Background Loader: [Uchiha Clan Additions.esp] File loaded (CRC32:23DBD398)
[00:15] Background Loader: [Uchiha Clan Additions.esp] Start processing
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "Update.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"RaceCompatibility.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "naruto
overhaul.esp"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"UchihaClan.esp"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Header processed. Expecting
302 records
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: <Note: aaaRinneganMadaraPathActor "Unknown Senju"
[NPC_:210403B6] was injected into UchihaClan.esp>
[00:15] Background Loader: <Note: aaaMadaraUchihaQUEST "Unknown Uchiha"
[NPC_:21006939] was injected into UchihaClan.esp>
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WTHR" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "REGN" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUSC" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUST" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] Building FormID index
[00:15] Background Loader: [Uchiha Clan Additions.esp] FormID index built
[00:15] Background Loader: [Uchiha Clan Additions.esp] Building string indices
[00:15] Background Loader: [Uchiha Clan Additions.esp] String indices built
[00:15] Background Loader: [Uchiha Clan Additions.esp] Processing completed
[00:15] Background Loader: loading "Vision of Skyrim II.esp"...
[00:15] Background Loader: [Vision of Skyrim II.esp] Loading file
[00:15] Background Loader: [Vision of Skyrim II.esp] File loaded (CRC32:FAF849C5)
[00:15] Background Loader: [Vision of Skyrim II.esp] Start processing
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Header processed. Expecting
180 records
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] Building FormID index
[00:15] Background Loader: [Vision of Skyrim II.esp] FormID index built
[00:15] Background Loader: [Vision of Skyrim II.esp] Building string indices
[00:15] Background Loader: [Vision of Skyrim II.esp] String indices built
[00:15] Background Loader: [Vision of Skyrim II.esp] Processing completed
[00:15] Background Loader: loading "ShowPlayerInMenus.esp"...
[00:15] Background Loader: [ShowPlayerInMenus.esp] Loading file
[00:15] Background Loader: [ShowPlayerInMenus.esp] File loaded (CRC32:1AC54798)
[00:15] Background Loader: [ShowPlayerInMenus.esp] Start processing
[00:15] Background Loader: [ShowPlayerInMenus.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [ShowPlayerInMenus.esp] Header processed. Expecting 2
records
[00:15] Background Loader: [ShowPlayerInMenus.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [ShowPlayerInMenus.esp] Building FormID index
[00:15] Background Loader: [ShowPlayerInMenus.esp] FormID index built
[00:15] Background Loader: [ShowPlayerInMenus.esp] Building string indices
[00:15] Background Loader: [ShowPlayerInMenus.esp] String indices built
[00:15] Background Loader: [ShowPlayerInMenus.esp] Processing completed
[00:15] Background Loader: loading "HeelsFix.esp"...
[00:15] Background Loader: [HeelsFix.esp] Loading file
[00:15] Background Loader: [HeelsFix.esp] File loaded (CRC32:ED309274)
[00:15] Background Loader: [HeelsFix.esp] Start processing
[00:15] Background Loader: [HeelsFix.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Update.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [HeelsFix.esp] Header processed. Expecting 36 records
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [HeelsFix.esp] Building FormID index
[00:15] Background Loader: [HeelsFix.esp] FormID index built
[00:15] Background Loader: [HeelsFix.esp] Building string indices
[00:15] Background Loader: [HeelsFix.esp] String indices built
[00:15] Background Loader: [HeelsFix.esp] Processing completed
[00:15] Background Loader: loading "Immersive Patrols II.esp"...
[00:15] Background Loader: [Immersive Patrols II.esp] Loading file
[00:15] Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:505678FE)
[00:15] Background Loader: [Immersive Patrols II.esp] Start processing
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Update.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Header processed. Expecting
594 records
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLN" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [Immersive Patrols II.esp] Building FormID index
[00:15] Background Loader: [Immersive Patrols II.esp] FormID index built
[00:15] Background Loader: [Immersive Patrols II.esp] Building string indices
[00:15] Background Loader: [Immersive Patrols II.esp] String indices built
[00:15] Background Loader: [Immersive Patrols II.esp] Processing completed
[00:15] Background Loader: loading "Skyrim Flora Overhaul.esp"...
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Loading file
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] File loaded (CRC32:3BD2CC4C)
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Start processing
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Header processed. Expecting
108 records
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "LTEX" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "GRAS" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "TREE" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Building FormID index
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] FormID index built
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Building string indices
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] String indices built
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Processing completed
[00:15] Background Loader: loading "Apachii_DivineEleganceStore_Patch.esp"...
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Loading file
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] File loaded
(CRC32:C32E62DD)
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start processing
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Apachii_DivineEleganceStore.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Header
processed. Expecting 65 records
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "RACE"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "NAVI"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building FormID
index
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] FormID index
built
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building string
indices
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] String indices
built
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Processing
completed
[00:15] Background Loader: loading "Dr_Bandolier.esp"...
[00:15] Background Loader: [Dr_Bandolier.esp] Loading file
[00:15] Background Loader: [Dr_Bandolier.esp] File loaded (CRC32:F64A8A59)
[00:15] Background Loader: [Dr_Bandolier.esp] Start processing
[00:15] Background Loader: [Dr_Bandolier.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Dr_Bandolier.esp] Header processed. Expecting 534
records
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Dr_Bandolier.esp] Building FormID index
[00:15] Background Loader: [Dr_Bandolier.esp] FormID index built
[00:15] Background Loader: [Dr_Bandolier.esp] Building string indices
[00:15] Background Loader: [Dr_Bandolier.esp] String indices built
[00:15] Background Loader: [Dr_Bandolier.esp] Processing completed
[00:15] Background Loader: loading "FSMPM - The FSMP MCM.esp"...
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Loading file
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] File loaded (CRC32:B16B9135)
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Start processing
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "SkyUI_SE.esp"
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Header processed. Expecting 2
records
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Building FormID index
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] FormID index built
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Building string indices
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] String indices built
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Processing completed
[00:15] Background Loader: loading "SmoothCam.esp"...
[00:15] Background Loader: [SmoothCam.esp] Loading file
[00:15] Background Loader: [SmoothCam.esp] File loaded (CRC32:EEF1C259)
[00:15] Background Loader: [SmoothCam.esp] Start processing
[00:15] Background Loader: [SmoothCam.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [SmoothCam.esp] Adding master "Update.esm"
[00:15] Background Loader: [SmoothCam.esp] Header processed. Expecting 2 records
[00:15] Background Loader: [SmoothCam.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [SmoothCam.esp] Building FormID index
[00:15] Background Loader: [SmoothCam.esp] FormID index built
[00:15] Background Loader: [SmoothCam.esp] Building string indices
[00:15] Background Loader: [SmoothCam.esp] String indices built
[00:15] Background Loader: [SmoothCam.esp] Processing completed
[00:15] Background Loader: loading "LetYourHairDown.esp"...
[00:15] Background Loader: [LetYourHairDown.esp] Loading file
[00:15] Background Loader: [LetYourHairDown.esp] File loaded (CRC32:E25AF4A4)
[00:15] Background Loader: [LetYourHairDown.esp] Start processing
[00:15] Background Loader: [LetYourHairDown.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [LetYourHairDown.esp] Adding master "Update.esm"
[00:15] Background Loader: [LetYourHairDown.esp] Header processed. Expecting 15
records
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "IDLE" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [LetYourHairDown.esp] Building FormID index
[00:15] Background Loader: [LetYourHairDown.esp] FormID index built
[00:15] Background Loader: [LetYourHairDown.esp] Building string indices
[00:15] Background Loader: [LetYourHairDown.esp] String indices built
[00:15] Background Loader: [LetYourHairDown.esp] Processing completed
[00:15] Background Loader: loading "ImmersiveHeadgearManager.esp"...
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Loading file
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] File loaded
(CRC32:2734A9C7)
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Start processing
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Update.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Header processed.
Expecting 16 records
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Building FormID index
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] FormID index built
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Building string indices
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] String indices built
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Processing completed
[00:15] Background Loader: loading "EquipSpellsAsShouts.esp"...
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Loading file
[00:15] Background Loader: [EquipSpellsAsShouts.esp] File loaded (CRC32:E2EB14FB)
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Start processing
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Header processed. Expecting 39
records
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Building FormID index
[00:15] Background Loader: [EquipSpellsAsShouts.esp] FormID index built
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Building string indices
[00:15] Background Loader: [EquipSpellsAsShouts.esp] String indices built
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Processing completed
[00:15] Background Loader: loading "SeptimHD.esp"...
[00:15] Background Loader: [SeptimHD.esp] Loading file
[00:15] Background Loader: [SeptimHD.esp] File loaded (CRC32:0957B4A0)
[00:15] Background Loader: [SeptimHD.esp] Start processing
[00:15] Background Loader: [SeptimHD.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [SeptimHD.esp] Adding master "Update.esm"
[00:15] Background Loader: [SeptimHD.esp] Header processed. Expecting 6 records
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [SeptimHD.esp] Building FormID index
[00:15] Background Loader: [SeptimHD.esp] FormID index built
[00:15] Background Loader: [SeptimHD.esp] Building string indices
[00:15] Background Loader: [SeptimHD.esp] String indices built
[00:15] Background Loader: [SeptimHD.esp] Processing completed
[00:15] Background Loader: loading "HavenBag.esp"...
[00:15] Background Loader: [HavenBag.esp] Loading file
[00:15] Background Loader: [HavenBag.esp] File loaded (CRC32:015B9209)
[00:15] Background Loader: [HavenBag.esp] Start processing
[00:15] Background Loader: [HavenBag.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [HavenBag.esp] Adding master "Update.esm"
[00:15] Background Loader: [HavenBag.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [HavenBag.esp] Header processed. Expecting 478 records
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MUSC" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MUST" processed
[00:15] Background Loader: [HavenBag.esp] Building FormID index
[00:15] Background Loader: [HavenBag.esp] FormID index built
[00:15] Background Loader: [HavenBag.esp] Building string indices
[00:15] Background Loader: [HavenBag.esp] String indices built
[00:15] Background Loader: [HavenBag.esp] Processing completed
[00:15] Background Loader: loading "Animallica.esp"...
[00:15] Background Loader: [Animallica.esp] Loading file
[00:15] Background Loader: [Animallica.esp] File loaded (CRC32:333CA662)
[00:15] Background Loader: [Animallica.esp] Start processing
[00:15] Background Loader: [Animallica.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Update.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Animallica.esp] Header processed. Expecting 458 records
[00:15] Background Loader: [Animallica.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "LVLN" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Animallica.esp] Building FormID index
[00:15] Background Loader: [Animallica.esp] FormID index built
[00:15] Background Loader: [Animallica.esp] Building string indices
[00:15] Background Loader: [Animallica.esp] String indices built
[00:15] Background Loader: [Animallica.esp] Processing completed
[00:15] Background Loader: loading "FasterHorses.esp"...
[00:15] Background Loader: [FasterHorses.esp] Loading file
[00:15] Background Loader: [FasterHorses.esp] File loaded (CRC32:6C058AE6)
[00:15] Background Loader: [FasterHorses.esp] Start processing
[00:15] Background Loader: [FasterHorses.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [FasterHorses.esp] Header processed. Expecting 6 records
[00:15] Background Loader: [FasterHorses.esp] GRUP Top "MOVT" processed
[00:15] Background Loader: [FasterHorses.esp] Building FormID index
[00:15] Background Loader: [FasterHorses.esp] FormID index built
[00:15] Background Loader: [FasterHorses.esp] Building string indices
[00:15] Background Loader: [FasterHorses.esp] String indices built
[00:15] Background Loader: [FasterHorses.esp] Processing completed
[00:15] Background Loader: loading "Vivid WeathersSE.esp"...
[00:15] Background Loader: [Vivid WeathersSE.esp] Loading file
[00:15] Background Loader: [Vivid WeathersSE.esp] File loaded (CRC32:9C3D8AEF)
[00:15] Background Loader: [Vivid WeathersSE.esp] Start processing
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Header processed. Expecting 913
records
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ASPC" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "WTHR" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "CLMT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPGD" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "REGN" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMGS" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "VOLI" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNCT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "LENS" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] Building FormID index
[00:15] Background Loader: [Vivid WeathersSE.esp] FormID index built
[00:15] Background Loader: [Vivid WeathersSE.esp] Building string indices
[00:15] Background Loader: [Vivid WeathersSE.esp] String indices built
[00:15] Background Loader: [Vivid WeathersSE.esp] Processing completed
[00:15] Background Loader: loading "Reverb Interior Sounds Expansion.esp"...
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Loading file
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] File loaded
(CRC32:F600C00C)
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Start processing
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Header processed.
Expecting 72 records
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOUN"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "ASPC"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REGN"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNDR"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNCT"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOPM"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REVB"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Building FormID
index
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] FormID index
built
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Building string
indices
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] String indices
built
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Processing
completed
[00:15] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Rain.esp"...
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Loading file
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
File loaded (CRC32:614F1748)
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start processing
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Reverb Interior Sounds Expansion.esp"
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Header processed. Expecting 2 records
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
GRUP Top "SNCT" processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building FormID index
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
FormID index built
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building string indices
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
String indices built
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Processing completed
[00:15] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp"...
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Loading file
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] File loaded (CRC32:BAE1A734)
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start processing
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Reverb Interior Sounds
Expansion.esp"
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Header processed. Expecting 2 records
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] GRUP Top "SNCT" processed
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building FormID index
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] FormID index built
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building string indices
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] String indices built
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Processing completed
[00:15] Background Loader: loading "AcousticTemplateFixes.esp"...
[00:15] Background Loader: [AcousticTemplateFixes.esp] Loading file
[00:15] Background Loader: [AcousticTemplateFixes.esp] File loaded (CRC32:7B2362C7)
[00:15] Background Loader: [AcousticTemplateFixes.esp] Start processing
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master "Update.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Header processed. Expecting
92 records
[00:15] Background Loader: <Note: USKPWinterholdJarlsLonghouseFaction
[FACT:0190000C] was injected into Update.esm>
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "ASPC" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] Building FormID index
[00:15] Background Loader: [AcousticTemplateFixes.esp] FormID index built
[00:15] Background Loader: [AcousticTemplateFixes.esp] Building string indices
[00:15] Background Loader: [AcousticTemplateFixes.esp] String indices built
[00:15] Background Loader: [AcousticTemplateFixes.esp] Processing completed
[00:15] Background Loader: loading "AcousticTemplateFixes_CC_Seducers.esp"...
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Loading file
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] File loaded
(CRC32:09D4C322)
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start processing
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Update.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"ccBGSSSE025-AdvDSGS.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Header
processed. Expecting 4 records
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building FormID
index
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] FormID index
built
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building string
indices
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] String indices
built
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Processing
completed
[00:15] Background Loader: loading
"AcousticTemplateFixes_ReverbInteriorSounds.esp"...
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Loading
file
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] File
loaded (CRC32:AA530F15)
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
processing
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Reverb Interior Sounds Expansion.esp"
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Header
processed. Expecting 3 records
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] GRUP
Top "ASPC" processed
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building FormID index
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] FormID
index built
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building string indices
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] String
indices built
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Processing completed
[00:15] Background Loader: loading "dD - Enhanced Blood Main.esp"...
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Loading file
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] File loaded
(CRC32:3A40639C)
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Start processing
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Update.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Header processed.
Expecting 265 records
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GMST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Building FormID index
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] FormID index built
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Building string indices
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] String indices built
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Processing completed
[00:15] Background Loader: loading "AOS_EBT Patch.esp"...
[00:15] Background Loader: [AOS_EBT Patch.esp] Loading file
[00:15] Background Loader: [AOS_EBT Patch.esp] File loaded (CRC32:14A8D5D4)
[00:15] Background Loader: [AOS_EBT Patch.esp] Start processing
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "dD - Enhanced Blood
Main.esp"
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "Audio Overhaul
Skyrim.esp"
[00:15] Background Loader: [AOS_EBT Patch.esp] Header processed. Expecting 12
records
[00:15] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [AOS_EBT Patch.esp] Building FormID index
[00:15] Background Loader: [AOS_EBT Patch.esp] FormID index built
[00:15] Background Loader: [AOS_EBT Patch.esp] Building string indices
[00:15] Background Loader: [AOS_EBT Patch.esp] String indices built
[00:15] Background Loader: [AOS_EBT Patch.esp] Processing completed
[00:15] Background Loader: loading "CVDNMaster.esp"...
[00:15] Background Loader: [CVDNMaster.esp] Loading file
[00:15] Background Loader: [CVDNMaster.esp] File loaded (CRC32:98C6283D)
[00:15] Background Loader: [CVDNMaster.esp] Start processing
[00:15] Background Loader: [CVDNMaster.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [CVDNMaster.esp] Header processed. Expecting 58 records
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [CVDNMaster.esp] Building FormID index
[00:15] Background Loader: [CVDNMaster.esp] FormID index built
[00:15] Background Loader: [CVDNMaster.esp] Building string indices
[00:15] Background Loader: [CVDNMaster.esp] String indices built
[00:15] Background Loader: [CVDNMaster.esp] Processing completed
[00:15] Background Loader: loading "[Caenarvon] Glasses Pack.esp"...
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Loading file
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] File loaded
(CRC32:73CC8D56)
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Start processing
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Header processed.
Expecting 53 records
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Building FormID index
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] FormID index built
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Building string indices
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] String indices built
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Processing completed
[00:15] Background Loader: loading "ModernizeVanilla.esp"...
[00:15] Background Loader: [ModernizeVanilla.esp] Loading file
[00:15] Background Loader: [ModernizeVanilla.esp] File loaded (CRC32:5800B5D8)
[00:15] Background Loader: [ModernizeVanilla.esp] Start processing
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Update.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Header processed. Expecting 13
records
[00:15] Background Loader: [ModernizeVanilla.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [ModernizeVanilla.esp] Building FormID index
[00:15] Background Loader: [ModernizeVanilla.esp] FormID index built
[00:15] Background Loader: [ModernizeVanilla.esp] Building string indices
[00:15] Background Loader: [ModernizeVanilla.esp] String indices built
[00:15] Background Loader: [ModernizeVanilla.esp] Processing completed
[00:15] Background Loader: loading "Vision of Skyrim.esp"...
[00:15] Background Loader: [Vision of Skyrim.esp] Loading file
[00:15] Background Loader: [Vision of Skyrim.esp] File loaded (CRC32:AF752A80)
[00:15] Background Loader: [Vision of Skyrim.esp] Start processing
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Header processed. Expecting 109
records
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Vision of Skyrim.esp] Building FormID index
[00:15] Background Loader: [Vision of Skyrim.esp] FormID index built
[00:15] Background Loader: [Vision of Skyrim.esp] Building string indices
[00:15] Background Loader: [Vision of Skyrim.esp] String indices built
[00:15] Background Loader: [Vision of Skyrim.esp] Processing completed
[00:15] Background Loader: loading "JS Ioun Stones SE - Johnskyrim.esp"...
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Loading file
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] File loaded
(CRC32:200EF7B3)
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start processing
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Header processed.
Expecting 15 records
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building FormID
index
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] FormID index built
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building string
indices
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] String indices
built
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Processing
completed
[00:15] Background Loader: loading "sirwho_Wizard_Hats-Full.esp"...
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Loading file
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] File loaded
(CRC32:25DBE215)
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start processing
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Header processed.
Expecting 125 records
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building FormID index
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] FormID index built
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building string indices
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] String indices built
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Processing completed
[00:15] Background Loader: loading "sirwho_Witchy_Wizard_Hats-Full.esp"...
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Loading file
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] File loaded
(CRC32:C5070B2D)
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start processing
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"sirwho_Wizard_Hats-Full.esp"
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Header processed.
Expecting 69 records
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building FormID
index
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] FormID index built
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building string
indices
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] String indices
built
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Processing
completed
[00:16] Background Loader: loading "Equippable Tomes.esp"...
[00:16] Background Loader: [Equippable Tomes.esp] Loading file
[00:16] Background Loader: [Equippable Tomes.esp] File loaded (CRC32:0AE8CBDE)
[00:16] Background Loader: [Equippable Tomes.esp] Start processing
[00:16] Background Loader: [Equippable Tomes.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Equippable Tomes.esp] Adding master "Update.esm"
[00:16] Background Loader: [Equippable Tomes.esp] Header processed. Expecting 538
records
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "FURN" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Equippable Tomes.esp] Building FormID index
[00:16] Background Loader: [Equippable Tomes.esp] FormID index built
[00:16] Background Loader: [Equippable Tomes.esp] Building string indices
[00:16] Background Loader: [Equippable Tomes.esp] String indices built
[00:16] Background Loader: [Equippable Tomes.esp] Processing completed
[00:16] Background Loader: loading "ahzFleetKnight.esp"...
[00:16] Background Loader: [ahzFleetKnight.esp] Loading file
[00:16] Background Loader: [ahzFleetKnight.esp] File loaded (CRC32:734C5A1C)
[00:16] Background Loader: [ahzFleetKnight.esp] Start processing
[00:16] Background Loader: [ahzFleetKnight.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [ahzFleetKnight.esp] Header processed. Expecting 196
records
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [ahzFleetKnight.esp] Building FormID index
[00:16] Background Loader: [ahzFleetKnight.esp] FormID index built
[00:16] Background Loader: [ahzFleetKnight.esp] Building string indices
[00:16] Background Loader: [ahzFleetKnight.esp] String indices built
[00:16] Background Loader: [ahzFleetKnight.esp] Processing completed
[00:16] Background Loader: loading "[Imp] Modular Mage.esp"...
[00:16] Background Loader: [[Imp] Modular Mage.esp] Loading file
[00:16] Background Loader: [[Imp] Modular Mage.esp] File loaded (CRC32:E3F03B48)
[00:16] Background Loader: [[Imp] Modular Mage.esp] Start processing
[00:16] Background Loader: [[Imp] Modular Mage.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [[Imp] Modular Mage.esp] Header processed. Expecting 879
records
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] Building FormID index
[00:16] Background Loader: [[Imp] Modular Mage.esp] FormID index built
[00:16] Background Loader: [[Imp] Modular Mage.esp] Building string indices
[00:16] Background Loader: [[Imp] Modular Mage.esp] String indices built
[00:16] Background Loader: [[Imp] Modular Mage.esp] Processing completed
[00:16] Background Loader: loading "evgHinterlandRanger.esp"...
[00:16] Background Loader: [evgHinterlandRanger.esp] Loading file
[00:16] Background Loader: [evgHinterlandRanger.esp] File loaded (CRC32:DC05B97D)
[00:16] Background Loader: [evgHinterlandRanger.esp] Start processing
[00:16] Background Loader: [evgHinterlandRanger.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [evgHinterlandRanger.esp] Header processed. Expecting 38
records
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] Building FormID index
[00:16] Background Loader: [evgHinterlandRanger.esp] FormID index built
[00:16] Background Loader: [evgHinterlandRanger.esp] Building string indices
[00:16] Background Loader: [evgHinterlandRanger.esp] String indices built
[00:16] Background Loader: [evgHinterlandRanger.esp] Processing completed
[00:16] Background Loader: loading "[Caenarvon] Yue Qingshu.esp"...
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Loading file
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] File loaded
(CRC32:A2B88607)
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start processing
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Header processed.
Expecting 162 records
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building FormID index
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] FormID index built
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building string indices
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] String indices built
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Processing completed
[00:16] Background Loader: loading "UltimateCombat.esp"...
[00:16] Background Loader: [UltimateCombat.esp] Loading file
[00:16] Background Loader: [UltimateCombat.esp] File loaded (CRC32:547BBCED)
[00:16] Background Loader: [UltimateCombat.esp] Start processing
[00:16] Background Loader: [UltimateCombat.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UltimateCombat.esp] Adding master "Update.esm"
[00:16] Background Loader: [UltimateCombat.esp] Header processed. Expecting 230
records
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SOUN" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "RFCT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IMAD" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "MOVT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [UltimateCombat.esp] Building FormID index
[00:16] Background Loader: [UltimateCombat.esp] FormID index built
[00:16] Background Loader: [UltimateCombat.esp] Building string indices
[00:16] Background Loader: [UltimateCombat.esp] String indices built
[00:16] Background Loader: [UltimateCombat.esp] Processing completed
[00:16] Background Loader: loading "UltimateCombatSekiro.esp"...
[00:16] Background Loader: [UltimateCombatSekiro.esp] Loading file
[00:16] Background Loader: [UltimateCombatSekiro.esp] File loaded (CRC32:123A5764)
[00:16] Background Loader: [UltimateCombatSekiro.esp] Start processing
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master "Update.esm"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master
"UltimateCombat.esp"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Header processed. Expecting
39 records
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "ACTI" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] Building FormID index
[00:16] Background Loader: [UltimateCombatSekiro.esp] FormID index built
[00:16] Background Loader: [UltimateCombatSekiro.esp] Building string indices
[00:16] Background Loader: [UltimateCombatSekiro.esp] String indices built
[00:16] Background Loader: [UltimateCombatSekiro.esp] Processing completed
[00:16] Background Loader: loading "Medusa and Drakul Armors.esp"...
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Loading file
[00:16] Background Loader: [Medusa and Drakul Armors.esp] File loaded
(CRC32:2597DA11)
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Start processing
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Header processed.
Expecting 35 records
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Building FormID index
[00:16] Background Loader: [Medusa and Drakul Armors.esp] FormID index built
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Building string indices
[00:16] Background Loader: [Medusa and Drakul Armors.esp] String indices built
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Processing completed
[00:16] Background Loader: loading "GR Inari EarsTails SMP.esp"...
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Loading file
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] File loaded
(CRC32:67D6E22F)
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Start processing
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Header processed. Expecting
369 records
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Building FormID index
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] FormID index built
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Building string indices
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] String indices built
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Processing completed
[00:16] Background Loader: loading "[Tec] GR Inari EarsTails SMP.esp"...
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Loading file
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] File loaded
(CRC32:ADEAFC8B)
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start processing
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master "GR
Inari EarsTails SMP.esp"
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Header processed.
Expecting 167 records
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "TXST"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMO"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMA"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building FormID index
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] FormID index built
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building string
indices
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] String indices built
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Processing completed
[00:16] Background Loader: loading "SimpleItemSpawner.esp"...
[00:16] Background Loader: [SimpleItemSpawner.esp] Loading file
[00:16] Background Loader: [SimpleItemSpawner.esp] File loaded (CRC32:3F1E4B49)
[00:16] Background Loader: [SimpleItemSpawner.esp] Start processing
[00:16] Background Loader: [SimpleItemSpawner.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SimpleItemSpawner.esp] Adding master "Update.esm"
[00:16] Background Loader: [SimpleItemSpawner.esp] Header processed. Expecting 1022
records
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] Building FormID index
[00:16] Background Loader: [SimpleItemSpawner.esp] FormID index built
[00:16] Background Loader: [SimpleItemSpawner.esp] Building string indices
[00:16] Background Loader: [SimpleItemSpawner.esp] String indices built
[00:16] Background Loader: [SimpleItemSpawner.esp] Processing completed
[00:16] Background Loader: loading "Kitsune a fox spirit.esp"...
[00:16] Background Loader: [Kitsune a fox spirit.esp] Loading file
[00:16] Background Loader: [Kitsune a fox spirit.esp] File loaded (CRC32:1A90FC7C)
[00:16] Background Loader: [Kitsune a fox spirit.esp] Start processing
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Update.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master
"RaceCompatibility.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "High Poly
Head.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Header processed. Expecting
134 records
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HAZD" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ADDN" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] Building FormID index
[00:16] Background Loader: [Kitsune a fox spirit.esp] FormID index built
[00:16] Background Loader: [Kitsune a fox spirit.esp] Building string indices
[00:16] Background Loader: [Kitsune a fox spirit.esp] String indices built
[00:16] Background Loader: [Kitsune a fox spirit.esp] Processing completed
[00:16] Background Loader: loading "UIExtensions.esp"...
[00:16] Background Loader: [UIExtensions.esp] Loading file
[00:16] Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:16] Background Loader: [UIExtensions.esp] Start processing
[00:16] Background Loader: [UIExtensions.esp] Header processed. Expecting 11
records
[00:16] Background Loader: [UIExtensions.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UIExtensions.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UIExtensions.esp] Building FormID index
[00:16] Background Loader: [UIExtensions.esp] FormID index built
[00:16] Background Loader: [UIExtensions.esp] Building string indices
[00:16] Background Loader: [UIExtensions.esp] String indices built
[00:16] Background Loader: [UIExtensions.esp] Processing completed
[00:16] Background Loader: loading "LABikiniSSE.esp"...
[00:16] Background Loader: [LABikiniSSE.esp] Loading file
[00:16] Background Loader: [LABikiniSSE.esp] File loaded (CRC32:15D8A785)
[00:16] Background Loader: [LABikiniSSE.esp] Start processing
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Update.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Header processed. Expecting 2502
records
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "OTFT" processed
[00:16] Background Loader: [LABikiniSSE.esp] Building FormID index
[00:16] Background Loader: [LABikiniSSE.esp] FormID index built
[00:16] Background Loader: [LABikiniSSE.esp] Building string indices
[00:16] Background Loader: [LABikiniSSE.esp] String indices built
[00:16] Background Loader: [LABikiniSSE.esp] Processing completed
[00:16] Background Loader: loading "DaedricsWing.esp"...
[00:16] Background Loader: [DaedricsWing.esp] Loading file
[00:16] Background Loader: [DaedricsWing.esp] File loaded (CRC32:9140F099)
[00:16] Background Loader: [DaedricsWing.esp] Start processing
[00:16] Background Loader: [DaedricsWing.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DaedricsWing.esp] Header processed. Expecting 12
records
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [DaedricsWing.esp] Building FormID index
[00:16] Background Loader: [DaedricsWing.esp] FormID index built
[00:16] Background Loader: [DaedricsWing.esp] Building string indices
[00:16] Background Loader: [DaedricsWing.esp] String indices built
[00:16] Background Loader: [DaedricsWing.esp] Processing completed
[00:16] Background Loader: loading "Book of UUNP - Textures.esp"...
[00:16] Background Loader: [Book of UUNP - Textures.esp] Loading file
[00:16] Background Loader: [Book of UUNP - Textures.esp] File loaded
(CRC32:3C07E9C9)
[00:16] Background Loader: [Book of UUNP - Textures.esp] Start processing
[00:16] Background Loader: [Book of UUNP - Textures.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Book of UUNP - Textures.esp] Adding master "Book of
UUNP Iron And Steel.esp"
[00:16] Background Loader: [Book of UUNP - Textures.esp] Header processed.
Expecting 0 records
[00:16] Background Loader: [Book of UUNP - Textures.esp] Building FormID index
[00:16] Background Loader: [Book of UUNP - Textures.esp] FormID index built
[00:16] Background Loader: [Book of UUNP - Textures.esp] Building string indices
[00:16] Background Loader: [Book of UUNP - Textures.esp] String indices built
[00:16] Background Loader: [Book of UUNP - Textures.esp] Processing completed
[00:16] Background Loader: loading "SimpleXPBuff.esp"...
[00:16] Background Loader: [SimpleXPBuff.esp] Loading file
[00:16] Background Loader: [SimpleXPBuff.esp] File loaded (CRC32:54547B43)
[00:16] Background Loader: [SimpleXPBuff.esp] Start processing
[00:16] Background Loader: [SimpleXPBuff.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SimpleXPBuff.esp] Header processed. Expecting 20
records
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [SimpleXPBuff.esp] Building FormID index
[00:16] Background Loader: [SimpleXPBuff.esp] FormID index built
[00:16] Background Loader: [SimpleXPBuff.esp] Building string indices
[00:16] Background Loader: [SimpleXPBuff.esp] String indices built
[00:16] Background Loader: [SimpleXPBuff.esp] Processing completed
[00:16] Background Loader: loading "Bijin NPCs.esp"...
[00:16] Background Loader: [Bijin NPCs.esp] Loading file
[00:16] Background Loader: [Bijin NPCs.esp] File loaded (CRC32:BEFFC517)
[00:16] Background Loader: [Bijin NPCs.esp] Start processing
[00:16] Background Loader: [Bijin NPCs.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin NPCs.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin NPCs.esp] Header processed. Expecting 226 records
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin NPCs.esp] Building FormID index
[00:16] Background Loader: [Bijin NPCs.esp] FormID index built
[00:16] Background Loader: [Bijin NPCs.esp] Building string indices
[00:16] Background Loader: [Bijin NPCs.esp] String indices built
[00:16] Background Loader: [Bijin NPCs.esp] Processing completed
[00:16] Background Loader: loading "Facelight.esp"...
[00:16] Background Loader: [Facelight.esp] Loading file
[00:16] Background Loader: [Facelight.esp] File loaded (CRC32:480460DC)
[00:16] Background Loader: [Facelight.esp] Start processing
[00:16] Background Loader: [Facelight.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Facelight.esp] Header processed. Expecting 37 records
[00:16] Background Loader: [Facelight.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Facelight.esp] Building FormID index
[00:16] Background Loader: [Facelight.esp] FormID index built
[00:16] Background Loader: [Facelight.esp] Building string indices
[00:16] Background Loader: [Facelight.esp] String indices built
[00:16] Background Loader: [Facelight.esp] Processing completed
[00:16] Background Loader: loading "Colorful Lights for Spells.esp"...
[00:16] Background Loader: [Colorful Lights for Spells.esp] Loading file
[00:16] Background Loader: [Colorful Lights for Spells.esp] File loaded
(CRC32:E3E45015)
[00:16] Background Loader: [Colorful Lights for Spells.esp] Start processing
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"HearthFires.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Header processed.
Expecting 43 records
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "LIGH"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "ARTO"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] Building FormID index
[00:16] Background Loader: [Colorful Lights for Spells.esp] FormID index built
[00:16] Background Loader: [Colorful Lights for Spells.esp] Building string indices
[00:16] Background Loader: [Colorful Lights for Spells.esp] String indices built
[00:16] Background Loader: [Colorful Lights for Spells.esp] Processing completed
[00:16] Background Loader: loading "Customizable Camera.esp"...
[00:16] Background Loader: [Customizable Camera.esp] Loading file
[00:16] Background Loader: [Customizable Camera.esp] File loaded (CRC32:5A251F25)
[00:16] Background Loader: [Customizable Camera.esp] Start processing
[00:16] Background Loader: [Customizable Camera.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Customizable Camera.esp] Header processed. Expecting 2
records
[00:16] Background Loader: [Customizable Camera.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Customizable Camera.esp] Building FormID index
[00:16] Background Loader: [Customizable Camera.esp] FormID index built
[00:16] Background Loader: [Customizable Camera.esp] Building string indices
[00:16] Background Loader: [Customizable Camera.esp] String indices built
[00:16] Background Loader: [Customizable Camera.esp] Processing completed
[00:16] Background Loader: loading "SkyHUD.esp"...
[00:16] Background Loader: [SkyHUD.esp] Loading file
[00:16] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
[00:16] Background Loader: [SkyHUD.esp] Start processing
[00:16] Background Loader: [SkyHUD.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SkyHUD.esp] Adding master "Update.esm"
[00:16] Background Loader: [SkyHUD.esp] Header processed. Expecting 2 records
[00:16] Background Loader: [SkyHUD.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [SkyHUD.esp] Building FormID index
[00:16] Background Loader: [SkyHUD.esp] FormID index built
[00:16] Background Loader: [SkyHUD.esp] Building string indices
[00:16] Background Loader: [SkyHUD.esp] String indices built
[00:16] Background Loader: [SkyHUD.esp] Processing completed
[00:16] Background Loader: loading "UnreadBooksGlow.esp"...
[00:16] Background Loader: [UnreadBooksGlow.esp] Loading file
[00:16] Background Loader: [UnreadBooksGlow.esp] File loaded (CRC32:AFF31BB4)
[00:16] Background Loader: [UnreadBooksGlow.esp] Start processing
[00:16] Background Loader: [UnreadBooksGlow.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UnreadBooksGlow.esp] Adding master "Update.esm"
[00:16] Background Loader: [UnreadBooksGlow.esp] Header processed. Expecting 54
records
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SMQN" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] Building FormID index
[00:16] Background Loader: [UnreadBooksGlow.esp] FormID index built
[00:16] Background Loader: [UnreadBooksGlow.esp] Building string indices
[00:16] Background Loader: [UnreadBooksGlow.esp] String indices built
[00:16] Background Loader: [UnreadBooksGlow.esp] Processing completed
[00:16] Background Loader: loading "DynamicDungeonLoot.esp"...
[00:16] Background Loader: [DynamicDungeonLoot.esp] Loading file
[00:16] Background Loader: [DynamicDungeonLoot.esp] File loaded (CRC32:C85BA670)
[00:16] Background Loader: [DynamicDungeonLoot.esp] Start processing
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Update.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Header processed. Expecting 202
records
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] Building FormID index
[00:16] Background Loader: [DynamicDungeonLoot.esp] FormID index built
[00:16] Background Loader: [DynamicDungeonLoot.esp] Building string indices
[00:16] Background Loader: [DynamicDungeonLoot.esp] String indices built
[00:16] Background Loader: [DynamicDungeonLoot.esp] Processing completed
[00:16] Background Loader: loading "UnlimitedFastTravelMCM.esp"...
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Loading file
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] File loaded
(CRC32:2DF35BB7)
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Start processing
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Header processed. Expecting
2 records
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Building FormID index
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] FormID index built
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Building string indices
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] String indices built
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Processing completed
[00:16] Background Loader: loading "Cinematic Dragon Soul Absorbtion.esp"...
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Loading file
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] File loaded
(CRC32:61490236)
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start processing
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Header processed.
Expecting 25 records
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "EXPL"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "PERK"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building FormID
index
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] FormID index
built
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building string
indices
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] String indices
built
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Processing
completed
[00:16] Background Loader: loading "InstantMining.esp"...
[00:16] Background Loader: [InstantMining.esp] Loading file
[00:16] Background Loader: [InstantMining.esp] File loaded (CRC32:C70DDA97)
[00:16] Background Loader: [InstantMining.esp] Start processing
[00:16] Background Loader: [InstantMining.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [InstantMining.esp] Adding master "Update.esm"
[00:16] Background Loader: [InstantMining.esp] Header processed. Expecting 0
records
[00:16] Background Loader: [InstantMining.esp] Building FormID index
[00:16] Background Loader: [InstantMining.esp] FormID index built
[00:16] Background Loader: [InstantMining.esp] Building string indices
[00:16] Background Loader: [InstantMining.esp] String indices built
[00:16] Background Loader: [InstantMining.esp] Processing completed
[00:16] Background Loader: loading "SolitudeThroneFix_BOS.esp"...
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Loading file
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] File loaded (CRC32:3ECC0123)
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Start processing
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Update.esm"
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Header processed. Expecting
2 records
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] GRUP Top "FURN" processed
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Building FormID index
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] FormID index built
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Building string indices
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] String indices built
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Processing completed
[00:16] Background Loader: loading "Hothtrooper44_Armor_Ecksstra.esp"...
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Loading file
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] File loaded
(CRC32:72F2E27D)
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start processing
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building FormID index
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] FormID index built
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building string
indices
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] String indices built
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Processing completed
[00:16] Background Loader: loading "Embers XD - Patch - ELFX.esp"...
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Loading file
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] File loaded
(CRC32:DC5776B2)
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Start processing
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"EnhancedLightsandFX.esp"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master "Embers
XD.esp"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Header processed.
Expecting 23 records
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Building FormID index
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] FormID index built
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Building string indices
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] String indices built
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Processing completed
[00:16] Background Loader: loading "Embers XD - Patch - JKs Skyrim & ELFX
Exteriors.esp"...
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Loading file
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
File loaded (CRC32:62142DC3)
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start processing
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Skyrim.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Update.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dawnguard.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "HearthFires.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dragonborn.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Embers XD.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "ELFX - Exteriors.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "JKs Skyrim.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Header processed. Expecting 54 records
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
GRUP Top "WRLD" processed
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building FormID index
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
FormID index built
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building string indices
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
String indices built
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Processing completed
[00:16] Background Loader: loading "Brows.esp"...
[00:16] Background Loader: [Brows.esp] Loading file
[00:16] Background Loader: [Brows.esp] File loaded (CRC32:17FF3464)
[00:16] Background Loader: [Brows.esp] Start processing
[00:16] Background Loader: [Brows.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Brows.esp] Header processed. Expecting 282 records
[00:16] Background Loader: [Brows.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Brows.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Brows.esp] Building FormID index
[00:16] Background Loader: [Brows.esp] FormID index built
[00:16] Background Loader: [Brows.esp] Building string indices
[00:16] Background Loader: [Brows.esp] String indices built
[00:16] Background Loader: [Brows.esp] Processing completed
[00:16] Background Loader: loading "DeadlySpellImpacts.esp"...
[00:16] Background Loader: [DeadlySpellImpacts.esp] Loading file
[00:16] Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:72B9103C)
[00:16] Background Loader: [DeadlySpellImpacts.esp] Start processing
[00:16] Background Loader: [DeadlySpellImpacts.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DeadlySpellImpacts.esp] Adding master "Update.esm"
[00:16] Background Loader: [DeadlySpellImpacts.esp] Header processed. Expecting 65
records
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] Building FormID index
[00:16] Background Loader: [DeadlySpellImpacts.esp] FormID index built
[00:16] Background Loader: [DeadlySpellImpacts.esp] Building string indices
[00:16] Background Loader: [DeadlySpellImpacts.esp] String indices built
[00:16] Background Loader: [DeadlySpellImpacts.esp] Processing completed
[00:16] Background Loader: loading "AMatterOfTime.esp"...
[00:16] Background Loader: [AMatterOfTime.esp] Loading file
[00:16] Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A696FBF6)
[00:16] Background Loader: [AMatterOfTime.esp] Start processing
[00:16] Background Loader: [AMatterOfTime.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [AMatterOfTime.esp] Adding master "Update.esm"
[00:16] Background Loader: [AMatterOfTime.esp] Header processed. Expecting 10
records
[00:16] Background Loader: [AMatterOfTime.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [AMatterOfTime.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [AMatterOfTime.esp] Building FormID index
[00:16] Background Loader: [AMatterOfTime.esp] FormID index built
[00:16] Background Loader: [AMatterOfTime.esp] Building string indices
[00:16] Background Loader: [AMatterOfTime.esp] String indices built
[00:16] Background Loader: [AMatterOfTime.esp] Processing completed
[00:16] Background Loader: loading "Serana.esp"...
[00:16] Background Loader: [Serana.esp] Loading file
[00:16] Background Loader: [Serana.esp] File loaded (CRC32:2B8FCE53)
[00:16] Background Loader: [Serana.esp] Start processing
[00:16] Background Loader: [Serana.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Serana.esp] Adding master "Update.esm"
[00:16] Background Loader: [Serana.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Serana.esp] Header processed. Expecting 21 records
[00:16] Background Loader: [Serana.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Serana.esp] Building FormID index
[00:16] Background Loader: [Serana.esp] FormID index built
[00:16] Background Loader: [Serana.esp] Building string indices
[00:16] Background Loader: [Serana.esp] String indices built
[00:16] Background Loader: [Serana.esp] Processing completed
[00:16] Background Loader: loading "RaceMenuHH.esp"...
[00:16] Background Loader: [RaceMenuHH.esp] Loading file
[00:16] Background Loader: [RaceMenuHH.esp] File loaded (CRC32:44FB484B)
[00:16] Background Loader: [RaceMenuHH.esp] Start processing
[00:16] Background Loader: [RaceMenuHH.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenuHH.esp] Header processed. Expecting 13 records
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenuHH.esp] Building FormID index
[00:16] Background Loader: [RaceMenuHH.esp] FormID index built
[00:16] Background Loader: [RaceMenuHH.esp] Building string indices
[00:16] Background Loader: [RaceMenuHH.esp] String indices built
[00:16] Background Loader: [RaceMenuHH.esp] Processing completed
[00:16] Background Loader: loading "dD - Realistic Ragdoll Force -
Realistic.esp"...
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Loading
file
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] File
loaded (CRC32:F8C9F7AB)
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
processing
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Header
processed. Expecting 12 records
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] GRUP Top
"GMST" processed
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
FormID index
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] FormID
index built
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
string indices
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] String
indices built
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp]
Processing completed
[00:16] Background Loader: loading "TheEyesOfBeauty.esp"...
[00:16] Background Loader: [TheEyesOfBeauty.esp] Loading file
[00:16] Background Loader: [TheEyesOfBeauty.esp] File loaded (CRC32:D1151EB8)
[00:16] Background Loader: [TheEyesOfBeauty.esp] Start processing
[00:16] Background Loader: [TheEyesOfBeauty.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [TheEyesOfBeauty.esp] Adding master "Update.esm"
[00:16] Background Loader: [TheEyesOfBeauty.esp] Header processed. Expecting 437
records
[00:16] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [TheEyesOfBeauty.esp] Building FormID index
[00:16] Background Loader: [TheEyesOfBeauty.esp] FormID index built
[00:16] Background Loader: [TheEyesOfBeauty.esp] Building string indices
[00:16] Background Loader: [TheEyesOfBeauty.esp] String indices built
[00:16] Background Loader: [TheEyesOfBeauty.esp] Processing completed
[00:16] Background Loader: loading "Bijin Wives.esp"...
[00:16] Background Loader: [Bijin Wives.esp] Loading file
[00:16] Background Loader: [Bijin Wives.esp] File loaded (CRC32:FDF9F2CE)
[00:16] Background Loader: [Bijin Wives.esp] Start processing
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Bijin Wives.esp] Header processed. Expecting 149
records
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin Wives.esp] Building FormID index
[00:16] Background Loader: [Bijin Wives.esp] FormID index built
[00:16] Background Loader: [Bijin Wives.esp] Building string indices
[00:16] Background Loader: [Bijin Wives.esp] String indices built
[00:16] Background Loader: [Bijin Wives.esp] Processing completed
[00:16] Background Loader: loading "RSChildren.esp"...
[00:16] Background Loader: [RSChildren.esp] Loading file
[00:16] Background Loader: [RSChildren.esp] File loaded (CRC32:0F71FB54)
[00:16] Background Loader: [RSChildren.esp] Start processing
[00:16] Background Loader: [RSChildren.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "Update.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "RSkyrimChildren.esm"
[00:16] Background Loader: [RSChildren.esp] Header processed. Expecting 57 records
[00:16] Background Loader: [RSChildren.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [RSChildren.esp] Building FormID index
[00:16] Background Loader: [RSChildren.esp] FormID index built
[00:16] Background Loader: [RSChildren.esp] Building string indices
[00:16] Background Loader: [RSChildren.esp] String indices built
[00:16] Background Loader: [RSChildren.esp] Processing completed
[00:16] Background Loader: loading "Bijin Warmaidens.esp"...
[00:16] Background Loader: [Bijin Warmaidens.esp] Loading file
[00:16] Background Loader: [Bijin Warmaidens.esp] File loaded (CRC32:117A67EC)
[00:16] Background Loader: [Bijin Warmaidens.esp] Start processing
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Header processed. Expecting 356
records
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] Building FormID index
[00:16] Background Loader: [Bijin Warmaidens.esp] FormID index built
[00:16] Background Loader: [Bijin Warmaidens.esp] Building string indices
[00:16] Background Loader: [Bijin Warmaidens.esp] String indices built
[00:16] Background Loader: [Bijin Warmaidens.esp] Processing completed
[00:16] Background Loader: loading "Vivid Weathers - Extended Rain.esp"...
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Loading file
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] File loaded
(CRC32:D1472C2B)
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Start processing
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Vivid WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Header processed.
Expecting 19 records
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: <Note: VividRainParticles [SPGD:2D278D2E] was injected
into Vivid WeathersSE.esp>
[00:16] Background Loader: <Note: VividRainStormParticles [SPGD:2D278D2F] was
injected into Vivid WeathersSE.esp>
[00:16] Background Loader: <Note: VividRainStormDownpourParticles [SPGD:2D278D30]
was injected into Vivid WeathersSE.esp>
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "SPGD"
processed
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Building FormID
index
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] FormID index built
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Building string
indices
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] String indices
built
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Processing
completed
[00:16] Background Loader: loading "Vivid Weathers SE - Extended Snow.esp"...
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Loading file
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] File loaded
(CRC32:DDF64958)
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start processing
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Vivid WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Header
processed. Expecting 21 records
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building FormID
index
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] FormID index
built
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building string
indices
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] String indices
built
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Processing
completed
[00:16] Background Loader: loading "Vivid Weathers SE - Winter.esp"...
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Loading file
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] File loaded
(CRC32:BFCD0A7F)
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Start processing
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master "Vivid
WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Header processed.
Expecting 43 records
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] GRUP Top "REGN"
processed
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Building FormID index
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] FormID index built
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Building string indices
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] String indices built
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Processing completed
[00:16] Background Loader: loading "RaceMenu.esp"...
[00:16] Background Loader: [RaceMenu.esp] Loading file
[00:16] Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:16] Background Loader: [RaceMenu.esp] Start processing
[00:16] Background Loader: [RaceMenu.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenu.esp] Header processed. Expecting 6 records
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "CLFM" processed
[00:16] Background Loader: [RaceMenu.esp] Building FormID index
[00:16] Background Loader: [RaceMenu.esp] FormID index built
[00:16] Background Loader: [RaceMenu.esp] Building string indices
[00:16] Background Loader: [RaceMenu.esp] String indices built
[00:16] Background Loader: [RaceMenu.esp] Processing completed
[00:16] Background Loader: loading "XPMSE.esp"...
[00:16] Background Loader: [XPMSE.esp] Loading file
[00:16] Background Loader: [XPMSE.esp] File loaded (CRC32:8FADD1A1)
[00:16] Background Loader: [XPMSE.esp] Start processing
[00:16] Background Loader: [XPMSE.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [XPMSE.esp] Header processed. Expecting 33 records
[00:16] Background Loader: [XPMSE.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [XPMSE.esp] Building FormID index
[00:16] Background Loader: [XPMSE.esp] FormID index built
[00:16] Background Loader: [XPMSE.esp] Building string indices
[00:16] Background Loader: [XPMSE.esp] String indices built
[00:16] Background Loader: [XPMSE.esp] Processing completed
[00:16] Background Loader: loading "RaceMenuPlugin.esp"...
[00:16] Background Loader: [RaceMenuPlugin.esp] Loading file
[00:16] Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:16] Background Loader: [RaceMenuPlugin.esp] Start processing
[00:16] Background Loader: [RaceMenuPlugin.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenuPlugin.esp] Header processed. Expecting 2
records
[00:16] Background Loader: [RaceMenuPlugin.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenuPlugin.esp] Building FormID index
[00:16] Background Loader: [RaceMenuPlugin.esp] FormID index built
[00:16] Background Loader: [RaceMenuPlugin.esp] Building string indices
[00:16] Background Loader: [RaceMenuPlugin.esp] String indices built
[00:16] Background Loader: [RaceMenuPlugin.esp] Processing completed
[00:16] Background Loader: loading "icepenguinworldmapclassic.esp"...
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Loading file
[00:16] Background Loader: [icepenguinworldmapclassic.esp] File loaded
(CRC32:C1050661)
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Start processing
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Update.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [icepenguinworldmapclassic.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Building FormID index
[00:16] Background Loader: [icepenguinworldmapclassic.esp] FormID index built
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Building string indices
[00:16] Background Loader: [icepenguinworldmapclassic.esp] String indices built
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Processing completed
[00:16] Background Loader: loading "FNIS.esp"...
[00:16] Background Loader: [FNIS.esp] Loading file
[00:16] Background Loader: [FNIS.esp] File loaded (CRC32:F0856D4D)
[00:16] Background Loader: [FNIS.esp] Start processing
[00:16] Background Loader: [FNIS.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [FNIS.esp] Adding master "Update.esm"
[00:16] Background Loader: [FNIS.esp] Header processed. Expecting 3 records
[00:16] Background Loader: [FNIS.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [FNIS.esp] Building FormID index
[00:16] Background Loader: [FNIS.esp] FormID index built
[00:16] Background Loader: [FNIS.esp] Building string indices
[00:16] Background Loader: [FNIS.esp] String indices built
[00:16] Background Loader: [FNIS.esp] Processing completed
[00:16] Background Loader: loading "MCMHelper.esp"...
[00:16] Background Loader: [MCMHelper.esp] Loading file
[00:16] Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:16] Background Loader: [MCMHelper.esp] Start processing
[00:16] Background Loader: [MCMHelper.esp] Adding master "SkyUI_SE.esp"
[00:16] Background Loader: [MCMHelper.esp] Header processed. Expecting 0 records
[00:16] Background Loader: [MCMHelper.esp] Building FormID index
[00:16] Background Loader: [MCMHelper.esp] FormID index built
[00:16] Background Loader: [MCMHelper.esp] Building string indices
[00:16] Background Loader: [MCMHelper.esp] String indices built
[00:16] Background Loader: [MCMHelper.esp] Processing completed
[00:16] Background Loader: loading "AgehaArmorCollection.esp"...
[00:16] Background Loader: [AgehaArmorCollection.esp] Loading file
[00:16] Background Loader: [AgehaArmorCollection.esp] File loaded (CRC32:8538B946)
[00:16] Background Loader: [AgehaArmorCollection.esp] Start processing
[00:16] Background Loader: [AgehaArmorCollection.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [AgehaArmorCollection.esp] Header processed. Expecting
46 records
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] Building FormID index
[00:16] Background Loader: [AgehaArmorCollection.esp] FormID index built
[00:16] Background Loader: [AgehaArmorCollection.esp] Building string indices
[00:16] Background Loader: [AgehaArmorCollection.esp] String indices built
[00:16] Background Loader: [AgehaArmorCollection.esp] Processing completed
[00:16] Background Loader: loading "Sonders_Keyword_Distribution.esp"...
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Loading file
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] File loaded
(CRC32:6D775FB7)
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Start processing
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Header processed.
Expecting 45 records
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] GRUP Top "KYWD"
processed
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Building FormID index
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] FormID index built
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Building string
indices
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] String indices built
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Processing completed
[00:16] Background Loader: loading "FastTravelSpeedMultiplier.esp"...
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Loading file
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] File loaded
(CRC32:16A16335)
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Start processing
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] GRUP Top "GMST"
processed
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Building FormID index
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] FormID index built
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Building string indices
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] String indices built
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Processing completed
[00:16] Background Loader: loading "Kitsune Fox Spirit Race - Improvements and
Fixes.esp"...
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Loading file
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
File loaded (CRC32:AF422165)
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start processing
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Skyrim.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Update.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dawnguard.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dragonborn.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "RaceCompatibility.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Header processed. Expecting 143 records
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "KYWD" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "TXST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "GLOB" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HDPT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "RACE" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "MGEF" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "SPEL" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMO" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "STAT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "PROJ" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HAZD" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "QUST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EFSH" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EXPL" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "FLST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ADDN" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPCT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPDS" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMA" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARTO" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building FormID index
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
FormID index built
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building string indices
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
String indices built
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Processing completed
[00:16] Background Loader: loading "KSHairdosSMP.esp"...
[00:16] Background Loader: [KSHairdosSMP.esp] Loading file
[00:16] Background Loader: [KSHairdosSMP.esp] File loaded (CRC32:9DE3D3D1)
[00:16] Background Loader: [KSHairdosSMP.esp] Start processing
[00:16] Background Loader: [KSHairdosSMP.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [KSHairdosSMP.esp] Adding master "Update.esm"
[00:16] Background Loader: [KSHairdosSMP.esp] Header processed. Expecting 272
records
[00:16] Background Loader: [KSHairdosSMP.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [KSHairdosSMP.esp] Building FormID index
[00:16] Background Loader: [KSHairdosSMP.esp] FormID index built
[00:16] Background Loader: [KSHairdosSMP.esp] Building string indices
[00:16] Background Loader: [KSHairdosSMP.esp] String indices built
[00:16] Background Loader: [KSHairdosSMP.esp] Processing completed
[00:16] Background Loader: loading "calyps-animal-ears.esp"...
[00:16] Background Loader: [calyps-animal-ears.esp] Loading file
[00:16] Background Loader: [calyps-animal-ears.esp] File loaded (CRC32:114FDFC0)
[00:16] Background Loader: [calyps-animal-ears.esp] Start processing
[00:16] Background Loader: [calyps-animal-ears.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [calyps-animal-ears.esp] Header processed. Expecting 23
records
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [calyps-animal-ears.esp] Building FormID index
[00:16] Background Loader: [calyps-animal-ears.esp] FormID index built
[00:16] Background Loader: [calyps-animal-ears.esp] Building string indices
[00:16] Background Loader: [calyps-animal-ears.esp] String indices built
[00:16] Background Loader: [calyps-animal-ears.esp] Processing completed
[00:16] Background Loader: loading "calyps-animal-earsRMIntegration.esp"...
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Loading file
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] File loaded
(CRC32:3DAE9C7F)
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Start processing
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Header processed.
Expecting 6 records
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] GRUP Top "HDPT"
processed
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Building FormID
index
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] FormID index built
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Building string
indices
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] String indices
built
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Processing
completed
[00:16] Background Loader: loading "SMP Wind MCM.esp"...
[00:16] Background Loader: [SMP Wind MCM.esp] Loading file
[00:16] Background Loader: [SMP Wind MCM.esp] File loaded (CRC32:CF695D5C)
[00:16] Background Loader: [SMP Wind MCM.esp] Start processing
[00:16] Background Loader: [SMP Wind MCM.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SMP Wind MCM.esp] Adding master "Update.esm"
[00:16] Background Loader: [SMP Wind MCM.esp] Header processed. Expecting 2 records
[00:16] Background Loader: [SMP Wind MCM.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [SMP Wind MCM.esp] Building FormID index
[00:16] Background Loader: [SMP Wind MCM.esp] FormID index built
[00:16] Background Loader: [SMP Wind MCM.esp] Building string indices
[00:16] Background Loader: [SMP Wind MCM.esp] String indices built
[00:16] Background Loader: [SMP Wind MCM.esp] Processing completed
[00:16] Background Loader: loading "Perk Points and More Gold for Bounty
Quests.esp"...
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Loading file
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] File
loaded (CRC32:38B7CFEC)
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
processing
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Update.esm"
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Header
processed. Expecting 5 records
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] GRUP
Top "QUST" processed
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building FormID index
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] FormID
index built
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building string indices
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] String
indices built
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Processing completed
[00:16] Background Loader: loading "PerkPoints.esp"...
[00:16] Background Loader: [PerkPoints.esp] Loading file
[00:16] Background Loader: [PerkPoints.esp] File loaded (CRC32:A8772F8D)
[00:16] Background Loader: [PerkPoints.esp] Start processing
[00:16] Background Loader: [PerkPoints.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [PerkPoints.esp] Header processed. Expecting 9 records
[00:16] Background Loader: [PerkPoints.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [PerkPoints.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [PerkPoints.esp] Building FormID index
[00:16] Background Loader: [PerkPoints.esp] FormID index built
[00:16] Background Loader: [PerkPoints.esp] Building string indices
[00:16] Background Loader: [PerkPoints.esp] String indices built
[00:16] Background Loader: [PerkPoints.esp] Processing completed
[00:16] Background Loader: loading "Immersive Citizens - AI Overhaul.esp"...
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Loading file
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] File loaded
(CRC32:602F9D9B)
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start processing
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"HearthFires.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"ccBGSSSE001-Fish.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Header processed.
Expecting 7341 records
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GMST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FACT"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FURN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NPC_"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "IDLM"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LVLI"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NAVI"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CELL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "WRLD"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "DIAL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "PACK"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CSTY"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FLST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LCTN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMBN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMQN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SCEN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building FormID
index
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] FormID index
built
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building string
indices
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] String indices
built
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Processing
completed
[00:16] Background Loader: loading "Convenient Horses.esp"...
[00:16] Background Loader: [Convenient Horses.esp] Loading file
[00:16] Background Loader: [Convenient Horses.esp] File loaded (CRC32:85249C52)
[00:16] Background Loader: [Convenient Horses.esp] Start processing
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Update.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Convenient Horses.esp] Header processed. Expecting 2363
records
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "FACT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SOUN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "TACT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "HAZD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "RFCT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "DIAL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "PACK" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CSTY" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "IMAD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SMQN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "DLBR" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SCEN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MOVT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [Convenient Horses.esp] Building FormID index
[00:16] Background Loader: [Convenient Horses.esp] FormID index built
[00:16] Background Loader: [Convenient Horses.esp] Building string indices
[00:16] Background Loader: [Convenient Horses.esp] String indices built
[00:16] Background Loader: [Convenient Horses.esp] Processing completed
[00:16] Background Loader: loading "Ordinator - Perks of Skyrim.esp"...
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Loading file
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] File loaded
(CRC32:8FF82F02)
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Start processing
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Header processed.
Expecting 5110 records
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "KYWD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "TXST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CLAS"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RACE"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SOUN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ENCH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCRL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ACTI"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "INGR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LIGH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MISC"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "STAT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MSTT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FURN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WEAP"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AMMO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "NPC_"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "COBJ"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PROJ"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "HAZD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LVLI"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RFCT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CELL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WRLD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DIAL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IDLE"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PACK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EFSH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EXPL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IMAD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FLST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PERK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AVIF"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPCT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPDS"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMA"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LCTN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLBR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLVW"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCEN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "OTFT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARTO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SNDR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Building FormID index
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] FormID index built
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Building string
indices
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] String indices built
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Processing completed
[00:16] Background Loader: loading "Multiple Enchantments - Ordinator Patch.esp"...
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Loading
file
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] File
loaded (CRC32:36083217)
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
processing
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Update.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Dragonborn.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Ordinator - Perks of Skyrim.esp"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Header
processed. Expecting 11 records
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"FLST" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"PERK" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"AVIF" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
FormID index
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] FormID
index built
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
string indices
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] String
indices built
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Processing
completed
[00:16] Background Loader: loading "RealisticWaterTwo.esp"...
[00:16] Background Loader: [RealisticWaterTwo.esp] Loading file
[00:16] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:CD346494)
[00:16] Background Loader: [RealisticWaterTwo.esp] Start processing
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Update.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "RealisticWaterTwo
- Resources.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Header processed. Expecting 1318
records
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "ACTI" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "MSTT" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WATR" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] Building FormID index
[00:16] Background Loader: [RealisticWaterTwo.esp] FormID index built
[00:16] Background Loader: [RealisticWaterTwo.esp] Building string indices
[00:16] Background Loader: [RealisticWaterTwo.esp] String indices built
[00:16] Background Loader: [RealisticWaterTwo.esp] Processing completed
[00:16] Background Loader: loading "ELFXEnhancer.esp"...
[00:16] Background Loader: [ELFXEnhancer.esp] Loading file
[00:16] Background Loader: [ELFXEnhancer.esp] File loaded (CRC32:B39419CA)
[00:16] Background Loader: [ELFXEnhancer.esp] Start processing
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Update.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master
"EnhancedLightsandFX.esp"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFXEnhancer.esp] Header processed. Expecting 1167
records
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "WTHR" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "IMGS" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "LGTM" processed
[00:16] Background Loader: [ELFXEnhancer.esp] Building FormID index
[00:16] Background Loader: [ELFXEnhancer.esp] FormID index built
[00:16] Background Loader: [ELFXEnhancer.esp] Building string indices
[00:16] Background Loader: [ELFXEnhancer.esp] String indices built
[00:16] Background Loader: [ELFXEnhancer.esp] Processing completed
[00:16] Background Loader: loading "ELFX Enhancer - Realistic Water Two
patch.esp"...
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Loading
file
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] File
loaded (CRC32:F1E047B1)
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
processing
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "RealisticWaterTwo.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Header
processed. Expecting 35 records
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
FormID index
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] FormID
index built
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
string indices
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] String
indices built
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp]
Processing completed
[00:16] Background Loader: loading "ELFXEnhancer - Immersive Citizens patch.esp"...
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Loading
file
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] File
loaded (CRC32:97A0D363)
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
processing
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Header
processed. Expecting 51 records
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
FormID index
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] FormID
index built
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
string indices
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] String
indices built
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Processing
completed
[00:16] Background Loader: loading "Immersive Citizens - ELFXEnhancer patch.esp"...
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Loading
file
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] File
loaded (CRC32:9C7DBB08)
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
processing
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Header
processed. Expecting 16 records
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
FormID index
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] FormID
index built
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
string indices
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] String
indices built
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Processing
completed
[00:16] Background Loader: [Skyrim.esm] Start loading or building reference info.
[00:16] Background Loader: [ccBGSSSE001-Fish.esm] Start loading or building
reference info.
[00:16] Background Loader: [Update.esm] Start loading or building reference info.
[00:16] Background Loader: [Dawnguard.esm] Start loading or building reference
info.
[00:16] Background Loader: [HearthFires.esm] Start loading or building reference
info.
[00:16] Background Loader: [Dragonborn.esm] Start loading or building reference
info.
[00:16] Background Loader: [SkyrimSE.exe] Start loading or building reference info.
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start loading or building
reference info.
[00:16] Background Loader: [ccBGSSSE037-Curios.esl] Start loading or building
reference info.
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start loading or building
reference info.
[00:16] Background Loader: [HearthFires_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [HearthFires_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [HearthFires_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [SkyrimSE.exe] Done building reference info.
[00:16] Background Loader: [_ResourcePack.esl] Start loading or building reference
info.
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.DLSTRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.ILSTRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.STRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack.esl] Done building reference info.
[00:16] Background Loader: [Vanilla Script MicroOptimizations.esl] Start loading or
building reference info.
[00:16] Background Loader: [Vanilla Script MicroOptimizations.esl] Done building
reference info.
[00:16] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start loading or building reference info.
[00:17] Background Loader: [ccBGSSSE037-Curios.esl] Done building reference info.
[00:17] Background Loader: [RSkyrimChildren.esm] Start loading or building
reference info.
[00:17] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Done building and saving reference info.
[00:17] Background Loader: [Vanilla Scripts Enhanced.esl] Start loading or building
reference info.
[00:17] Background Loader: [Vanilla Scripts Enhanced.esl] Done building reference
info.
[00:17] Background Loader: [Occ_Skyrim_Tamriel.esp] Start loading or building
reference info.
[00:17] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Done building and saving
reference info.
[00:17] Background Loader: [CallYourHorse.esl] Start loading or building reference
info.
[00:17] Background Loader: [CallYourHorse.esl] Done building reference info.
[00:17] Background Loader: [Vibrant weapons.esl] Start loading or building
reference info.
[00:17] Background Loader: [Vibrant weapons.esl] Done building and saving reference
info.
[00:17] Background Loader: [Ghostlight.esl] Start loading or building reference
info.
[00:17] Background Loader: [Ghostlight.esl] Done building reference info.
[00:17] Background Loader: [RealisticWaterTwo - Resources.esm] Start loading or
building reference info.
[00:18] Background Loader: [RealisticWaterTwo - Resources.esm] Done building and
saving reference info.
[00:18] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start loading
or building reference info.
[00:18] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Done building
reference info.
[00:18] Background Loader: [High Poly Head.esm] Start loading or building reference
info.
[00:18] Background Loader: [High Poly Head.esm] Done building reference info.
[00:18] Background Loader: [RaceCompatibility.esm] Start loading or building
reference info.
[00:18] Background Loader: [RaceCompatibility_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility.esm] Done building reference info.
[00:18] Background Loader: [Apachii_DivineEleganceStore.esm] Start loading or
building reference info.
[00:18] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Done building and saving
reference info.
[00:18] Background Loader: [TrueHUD.esl] Start loading or building reference info.
[00:18] Background Loader: [TrueHUD.esl] Done building reference info.
[00:18] Background Loader: [SkyUI_SE.esp] Start loading or building reference info.
[00:18] Background Loader: [SkyUI_SE.esp] Done building reference info.
[00:18] Background Loader: [Better Dynamic Snow SE.esp] Start loading or building
reference info.
[00:18] Background Loader: [Better Dynamic Snow SE.esp] Done building reference
info.
[00:18] Background Loader: [Audio Overhaul Skyrim.esp] Start loading or building
reference info.
[00:19] Background Loader: [RSkyrimChildren.esm] Done building reference info.
[00:19] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
loading or building reference info.
[00:19] Background Loader: [Occ_Skyrim_Tamriel.esp] Done building and saving
reference info.
[00:19] Background Loader: [EnhancedLightsandFX.esp] Start loading or building
reference info.
[00:19] Background Loader: [ccBGSSSE001-Fish.esm] Done building and saving
reference info.
[00:19] Background Loader: [ELFX - Exteriors.esp] Start loading or building
reference info.
[00:19] Background Loader: [Audio Overhaul Skyrim.esp] Done building and saving
reference info.
[00:19] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
loading or building reference info.
[00:19] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Done
building and saving reference info.
[00:19] Background Loader: [Book of UUNP Iron And Steel.esp] Start loading or
building reference info.
[00:21] Background Loader: [Apachii_DivineEleganceStore.esm] Done building and
saving reference info.
[00:21] Background Loader: [First Person Horse Riding.esp] Start loading or
building reference info.
[00:21] Background Loader: [First Person Horse Riding.esp] Done building reference
info.
[00:21] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start loading
or building reference info.
[00:21] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Done building
reference info.
[00:21] Background Loader: [FMS_FemaleMakeupSuite.esp] Start loading or building
reference info.
[00:21] Background Loader: [FMS_FemaleMakeupSuite.esp] Done building reference
info.
[00:21] Background Loader: [MikanEyes All in one SE.esp] Start loading or building
reference info.
[00:21] Background Loader: [MikanEyes All in one SE.esp] Done building reference
info.
[00:21] Background Loader: [Arcanum.esp] Start loading or building reference info.
[00:22] Background Loader: [ELFX - Exteriors.esp] Done building and saving
reference info.
[00:22] Background Loader: [JKs Skyrim.esp] Start loading or building reference
info.
[00:25] Background Loader: [HearthFires.esm] Done building and saving reference
info.
[00:25] Background Loader: [UchihaClan.esp] Start loading or building reference
info.
[00:25] Background Loader: [Book of UUNP Iron And Steel.esp] Done building and
saving reference info.
[00:25] Background Loader: [Embers XD.esp] Start loading or building reference
info.
[00:25] Background Loader: [Embers XD.esp] Done building and saving reference info.
[00:25] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start loading or
building reference info.
[00:26] Background Loader: [UchihaClan.esp] Done building and saving reference
info.
[00:26] Background Loader: [Uchiha Clan Additions.esp] Start loading or building
reference info.
[00:26] Background Loader: [Uchiha Clan Additions.esp] Done building reference
info.
[00:26] Background Loader: [Vision of Skyrim II.esp] Start loading or building
reference info.
[00:26] Background Loader: [Arcanum.esp] Done building and saving reference info.
[00:26] Background Loader: [male npc overahul se.esp] Start loading or building
reference info.
[00:26] Background Loader: [Vision of Skyrim II.esp] Done building reference info.
[00:26] Background Loader: [ShowPlayerInMenus.esp] Start loading or building
reference info.
[00:26] Background Loader: [ShowPlayerInMenus.esp] Done building reference info.
[00:26] Background Loader: [HeelsFix.esp] Start loading or building reference info.
[00:26] Background Loader: [HeelsFix.esp] Done building reference info.
[00:26] Background Loader: [Immersive Patrols II.esp] Start loading or building
reference info.
[00:26] Background Loader: [Immersive Patrols II.esp] Done building reference info.
[00:26] Background Loader: [Skyrim Flora Overhaul.esp] Start loading or building
reference info.
[00:27] Background Loader: [Skyrim Flora Overhaul.esp] Done building reference
info.
[00:27] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start loading or
building reference info.
[00:27] Background Loader: [male npc overahul se.esp] Done building reference info.
[00:27] Background Loader: [Colorful_Magic_SE.esp] Start loading or building
reference info.
[00:29] Background Loader: [JKs Skyrim.esp] Done building and saving reference
info.
[00:29] Background Loader: [Dr_Bandolier.esp] Start loading or building reference
info.
[00:29] Background Loader: [Dr_Bandolier.esp] Done building and saving reference
info.
[00:29] Background Loader: [FSMPM - The FSMP MCM.esp] Start loading or building
reference info.
[00:29] Background Loader: [FSMPM - The FSMP MCM.esp] Done building reference info.
[00:29] Background Loader: [SmoothCam.esp] Start loading or building reference
info.
[00:29] Background Loader: [SmoothCam.esp] Done building reference info.
[00:29] Background Loader: [LetYourHairDown.esp] Start loading or building
reference info.
[00:29] Background Loader: [LetYourHairDown.esp] Done building reference info.
[00:29] Background Loader: [ImmersiveHeadgearManager.esp] Start loading or building
reference info.
[00:29] Background Loader: [ImmersiveHeadgearManager.esp] Done building reference
info.
[00:29] Background Loader: [EquipSpellsAsShouts.esp] Start loading or building
reference info.
[00:29] Background Loader: [EquipSpellsAsShouts.esp] Done building reference info.
[00:29] Background Loader: [SeptimHD.esp] Start loading or building reference info.
[00:29] Background Loader: [SeptimHD.esp] Done building reference info.
[00:29] Background Loader: [HavenBag.esp] Start loading or building reference info.
[00:29] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Done building and
saving reference info.
[00:29] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start loading or
building reference info.
[00:29] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Done building reference
info.
[00:29] Background Loader: [Animallica.esp] Start loading or building reference
info.
[00:29] Background Loader: [HavenBag.esp] Done building reference info.
[00:29] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start loading or building reference info.
[00:29] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Done building reference info.
[00:29] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start loading or building reference info.
[00:29] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Done building reference info.
[00:29] Background Loader: [AcousticTemplateFixes.esp] Start loading or building
reference info.
[00:29] Background Loader: [AcousticTemplateFixes.esp] Done building reference
info.
[00:29] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start loading or
building reference info.
[00:29] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Done building
reference info.
[00:29] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
loading or building reference info.
[00:29] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Done
building reference info.
[00:29] Background Loader: [dD - Enhanced Blood Main.esp] Start loading or building
reference info.
[00:29] Background Loader: [dD - Enhanced Blood Main.esp] Done building reference
info.
[00:29] Background Loader: [AOS_EBT Patch.esp] Start loading or building reference
info.
[00:29] Background Loader: [AOS_EBT Patch.esp] Done building reference info.
[00:29] Background Loader: [CVDNMaster.esp] Start loading or building reference
info.
[00:29] Background Loader: [CVDNMaster.esp] Done building reference info.
[00:29] Background Loader: [[Caenarvon] Glasses Pack.esp] Start loading or building
reference info.
[00:29] Background Loader: [[Caenarvon] Glasses Pack.esp] Done building reference
info.
[00:29] Background Loader: [ModernizeVanilla.esp] Start loading or building
reference info.
[00:30] Background Loader: [ModernizeVanilla.esp] Done building reference info.
[00:30] Background Loader: [Vision of Skyrim.esp] Start loading or building
reference info.
[00:30] Background Loader: [Animallica.esp] Done building reference info.
[00:30] Background Loader: [FasterHorses.esp] Start loading or building reference
info.
[00:30] Background Loader: [FasterHorses.esp] Done building reference info.
[00:30] Background Loader: [Vivid WeathersSE.esp] Start loading or building
reference info.
[00:30] Background Loader: [Vision of Skyrim.esp] Done building reference info.
[00:30] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start loading or
building reference info.
[00:30] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Done building
reference info.
[00:30] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start loading or building
reference info.
[00:30] Background Loader: [sirwho_Wizard_Hats-Full.esp] Done building reference
info.
[00:30] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start loading or
building reference info.
[00:30] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Done building
reference info.
[00:30] Background Loader: [Equippable Tomes.esp] Start loading or building
reference info.
[00:30] Background Loader: [Equippable Tomes.esp] Done building reference info.
[00:30] Background Loader: [ahzFleetKnight.esp] Start loading or building reference
info.
[00:30] Background Loader: [ahzFleetKnight.esp] Done building reference info.
[00:30] Background Loader: [[Imp] Modular Mage.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Imp] Modular Mage.esp] Done building and saving
reference info.
[00:31] Background Loader: [evgHinterlandRanger.esp] Start loading or building
reference info.
[00:31] Background Loader: [evgHinterlandRanger.esp] Done building reference info.
[00:31] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start loading or building
reference info.
[00:31] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Done building
and saving reference info.
[00:31] Background Loader: [SimpleItemSpawner.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Caenarvon] Yue Qingshu.esp] Done building reference
info.
[00:31] Background Loader: [UltimateCombat.esp] Start loading or building reference
info.
[00:31] Background Loader: [UltimateCombat.esp] Done building reference info.
[00:31] Background Loader: [UltimateCombatSekiro.esp] Start loading or building
reference info.
[00:31] Background Loader: [SimpleItemSpawner.esp] Done building and saving
reference info.
[00:31] Background Loader: [Kitsune a fox spirit.esp] Start loading or building
reference info.
[00:31] Background Loader: [UltimateCombatSekiro.esp] Done building reference info.
[00:31] Background Loader: [Medusa and Drakul Armors.esp] Start loading or building
reference info.
[00:31] Background Loader: [Medusa and Drakul Armors.esp] Done building reference
info.
[00:31] Background Loader: [GR Inari EarsTails SMP.esp] Start loading or building
reference info.
[00:31] Background Loader: [GR Inari EarsTails SMP.esp] Done building reference
info.
[00:31] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start loading or
building reference info.
[00:31] Background Loader: [Update.esm] Done building and saving reference info.
[00:31] Background Loader: [Facelight.esp] Start loading or building reference
info.
[00:31] Background Loader: [Facelight.esp] Done building reference info.
[00:31] Background Loader: [Colorful Lights for Spells.esp] Start loading or
building reference info.
[00:31] Background Loader: [Colorful Lights for Spells.esp] Done building reference
info.
[00:31] Background Loader: [Customizable Camera.esp] Start loading or building
reference info.
[00:31] Background Loader: [Customizable Camera.esp] Done building reference info.
[00:31] Background Loader: [SkyHUD.esp] Start loading or building reference info.
[00:31] Background Loader: [SkyHUD.esp] Done building reference info.
[00:31] Background Loader: [UnreadBooksGlow.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Done building
reference info.
[00:31] Background Loader: [InstantMining.esp] Start loading or building reference
info.
[00:31] Background Loader: [InstantMining.esp] Done building reference info.
[00:31] Background Loader: [SolitudeThroneFix_BOS.esp] Start loading or building
reference info.
[00:31] Background Loader: [SolitudeThroneFix_BOS.esp] Done building reference
info.
[00:31] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start loading or
building reference info.
[00:31] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Done building
reference info.
[00:31] Background Loader: [Embers XD - Patch - ELFX.esp] Start loading or building
reference info.
[00:31] Background Loader: [Embers XD - Patch - ELFX.esp] Done building reference
info.
[00:31] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start loading or building reference info.
[00:31] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Done building reference info.
[00:31] Background Loader: [Brows.esp] Start loading or building reference info.
[00:31] Background Loader: [Brows.esp] Done building reference info.
[00:31] Background Loader: [DeadlySpellImpacts.esp] Start loading or building
reference info.
[00:31] Background Loader: [DeadlySpellImpacts.esp] Done building reference info.
[00:31] Background Loader: [AMatterOfTime.esp] Start loading or building reference
info.
[00:31] Background Loader: [AMatterOfTime.esp] Done building reference info.
[00:31] Background Loader: [Serana.esp] Start loading or building reference info.
[00:31] Background Loader: [Serana.esp] Done building reference info.
[00:31] Background Loader: [RaceMenuHH.esp] Start loading or building reference
info.
[00:31] Background Loader: [RaceMenuHH.esp] Done building reference info.
[00:31] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
loading or building reference info.
[00:31] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Done
building reference info.
[00:31] Background Loader: [TheEyesOfBeauty.esp] Start loading or building
reference info.
[00:32] Background Loader: [TheEyesOfBeauty.esp] Done building reference info.
[00:32] Background Loader: [Bijin Wives.esp] Start loading or building reference
info.
[00:32] Background Loader: [UnreadBooksGlow.esp] Done building reference info.
[00:32] Background Loader: [DynamicDungeonLoot.esp] Start loading or building
reference info.
[00:32] Background Loader: [DynamicDungeonLoot.esp] Done building reference info.
[00:32] Background Loader: [UnlimitedFastTravelMCM.esp] Start loading or building
reference info.
[00:32] Background Loader: [UnlimitedFastTravelMCM.esp] Done building reference
info.
[00:32] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start loading or
building reference info.
[00:32] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Done building
reference info.
[00:32] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start loading or
building reference info.
[00:32] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Done building
reference info.
[00:32] Background Loader: [Vivid Weathers SE - Winter.esp] Start loading or
building reference info.
[00:32] Background Loader: [Vivid Weathers SE - Winter.esp] Done building reference
info.
[00:32] Background Loader: [RaceMenu.esp] Start loading or building reference info.
[00:32] Background Loader: [RaceMenu.esp] Done building reference info.
[00:32] Background Loader: [XPMSE.esp] Start loading or building reference info.
[00:32] Background Loader: [XPMSE.esp] Done building reference info.
[00:32] Background Loader: [RaceMenuPlugin.esp] Start loading or building reference
info.
[00:32] Background Loader: [RaceMenuPlugin.esp] Done building reference info.
[00:32] Background Loader: [icepenguinworldmapclassic.esp] Start loading or
building reference info.
[00:32] Background Loader: [icepenguinworldmapclassic.esp] Done building reference
info.
[00:32] Background Loader: [FNIS.esp] Start loading or building reference info.
[00:32] Background Loader: [FNIS.esp] Done building reference info.
[00:32] Background Loader: [MCMHelper.esp] Start loading or building reference
info.
[00:32] Background Loader: [MCMHelper.esp] Done building reference info.
[00:32] Background Loader: [AgehaArmorCollection.esp] Start loading or building
reference info.
[00:32] Background Loader: [AgehaArmorCollection.esp] Done building reference info.
[00:32] Background Loader: [Sonders_Keyword_Distribution.esp] Start loading or
building reference info.
[00:32] Background Loader: [Sonders_Keyword_Distribution.esp] Done building
reference info.
[00:32] Background Loader: [FastTravelSpeedMultiplier.esp] Start loading or
building reference info.
[00:32] Background Loader: [FastTravelSpeedMultiplier.esp] Done building reference
info.
[00:32] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start loading or building reference info.
[00:32] Background Loader: [Bijin Wives.esp] Done building reference info.
[00:32] Background Loader: [RSChildren.esp] Start loading or building reference
info.
[00:32] Background Loader: [Colorful_Magic_SE.esp] Done building and saving
reference info.
[00:32] Background Loader: [naruto overhaul.esp] Start loading or building
reference info.
[00:32] Background Loader: [Kitsune a fox spirit.esp] Done building reference info.
[00:32] Background Loader: [UIExtensions.esp] Start loading or building reference
info.
[00:32] Background Loader: [UIExtensions.esp] Done building reference info.
[00:32] Background Loader: [LABikiniSSE.esp] Start loading or building reference
info.
[00:32] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Done building reference info.
[00:32] Background Loader: [KSHairdosSMP.esp] Start loading or building reference
info.
[00:32] Background Loader: [KSHairdosSMP.esp] Done building reference info.
[00:32] Background Loader: [calyps-animal-ears.esp] Start loading or building
reference info.
[00:32] Background Loader: [calyps-animal-ears.esp] Done building reference info.
[00:32] Background Loader: [calyps-animal-earsRMIntegration.esp] Start loading or
building reference info.
[00:32] Background Loader: [calyps-animal-earsRMIntegration.esp] Done building
reference info.
[00:32] Background Loader: [SMP Wind MCM.esp] Start loading or building reference
info.
[00:32] Background Loader: [SMP Wind MCM.esp] Done building reference info.
[00:32] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
loading or building reference info.
[00:32] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Done
building reference info.
[00:32] Background Loader: [PerkPoints.esp] Start loading or building reference
info.
[00:32] Background Loader: [PerkPoints.esp] Done building reference info.
[00:32] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start loading or
building reference info.
[00:33] Background Loader: [Vivid WeathersSE.esp] Done building and saving
reference info.
[00:33] Background Loader: [Reverb Interior Sounds Expansion.esp] Start loading or
building reference info.
[00:33] Background Loader: [Reverb Interior Sounds Expansion.esp] Done building
reference info.
[00:33] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Done
building reference info.
[00:33] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Done
building reference info.
[00:33] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Done
building reference info.
[00:33] Background Loader: [RSChildren.esp] Done building reference info.
[00:33] Background Loader: [Bijin Warmaidens.esp] Start loading or building
reference info.
[00:33] Background Loader: [LABikiniSSE.esp] Done building and saving reference
info.
[00:33] Background Loader: [DaedricsWing.esp] Start loading or building reference
info.
[00:33] Background Loader: [DaedricsWing.esp] Done building reference info.
[00:33] Background Loader: [Book of UUNP - Textures.esp] Start loading or building
reference info.
[00:33] Background Loader: [Book of UUNP - Textures.esp] Done building reference
info.
[00:33] Background Loader: [SimpleXPBuff.esp] Start loading or building reference
info.
[00:33] Background Loader: [SimpleXPBuff.esp] Done building reference info.
[00:33] Background Loader: [Bijin NPCs.esp] Start loading or building reference
info.
[00:33] Background Loader: [Bijin NPCs.esp] Done building reference info.
[00:33] Background Loader: [Bijin Warmaidens.esp] Done building reference info.
[00:33] Background Loader: [Vivid Weathers - Extended Rain.esp] Start loading or
building reference info.
[00:33] Background Loader: [Vivid Weathers - Extended Rain.esp] Done building
reference info.
[00:34] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Done
building and saving reference info.
[00:34] Background Loader: [MysticismMagic.esp] Start loading or building reference
info.
[00:34] Background Loader: [naruto overhaul.esp] Done building and saving reference
info.
[00:35] Background Loader: [MysticismMagic.esp] Done building and saving reference
info.
[00:44] Background Loader: [Immersive Citizens - AI Overhaul.esp] Done building and
saving reference info.
[00:44] Background Loader: [Convenient Horses.esp] Start loading or building
reference info.
[00:44] Background Loader: [EnhancedLightsandFX.esp] Done building and saving
reference info.
[00:44] Background Loader: [ELFX Shadows.esp] Start loading or building reference
info.
[00:46] Background Loader: [Convenient Horses.esp] Done building and saving
reference info.
[00:46] Background Loader: [Ordinator - Perks of Skyrim.esp] Start loading or
building reference info.
[00:46] Background Loader: [ELFX Shadows.esp] Done building and saving reference
info.
[00:46] Background Loader: [Dawnguard.esm] Done building and saving reference info.
[00:48] Background Loader: [Ordinator - Perks of Skyrim.esp] Done building and
saving reference info.
[00:48] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
loading or building reference info.
[00:48] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Done
building reference info.
[00:48] Background Loader: [RealisticWaterTwo.esp] Start loading or building
reference info.
[00:48] Background Loader: [RealisticWaterTwo.esp] Done building and saving
reference info.
[00:48] Background Loader: [ELFXEnhancer.esp] Start loading or building reference
info.
[00:48] Background Loader: [ELFXEnhancer.esp] Done building and saving reference
info.
[00:52] Background Loader: [Dragonborn.esm] Done building and saving reference
info.
[01:02] Background Loader: still building references...
[01:12] Background Loader: still building references...
[01:22] Background Loader: still building references...
[01:24] Background Loader: [Skyrim.esm] Done building and saving reference info.
[01:24] ModGroup "AOS USSEP" is invalid:
[01:24] - Hint: "Audio Overhaul Skyrim.esp" is ignored as a source as it has no
valid targets above it
[01:24] - Error: No active sources
[01:24] Background Loader: finished
SSEEdit 4.1.5f (094C4648) starting session 2024-06-27 11:46:23

The Source Code Form of this program is subject to the terms of the Mozilla Public
License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at
https://mozilla.org/MPL/2.0/.

The Source Code Form is available at https://github.com/TES5Edit/TES5Edit

Using Skyrim Special Edition Data Path: D:\SteamLibrary\SteamApps\common\Skyrim


Special Edition\Data\
Using Backup Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Backups\
Using Scripts Path: D:\Games\Skyrim Edits\SSEEdit 4.1.5f\Edit Scripts\
Using Cache Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Cache\
Using ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special Edition\
Skyrim.ini
Using custom ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\SkyrimCustom.ini
Using save path: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\Saves\
Using Creation Club Content list: D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Skyrim.ccc
Using plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.sseviewsettings
Using language: English
Using general string encoding: 1252 (ANSI - Latino I)
Using translatable string encoding: 1252 (ANSI - Latino I)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.txt
[00:00] Background Loader: starting...
[00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:00] Background Loader: [Skyrim Immersive Creatures Special Edition -
Textures.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim Immersive Creatures Special Edition.bsa] Loading
Resources.
[00:00] Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:00] Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:00] Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:00] Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:00] Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] Background Loader: [Vanilla Script MicroOptimizations.bsa] Loading
Resources.
[00:00] Background Loader: [Vanilla Scripts Enhanced.bsa] Loading Resources.
[00:00] Background Loader: [CallYourHorse.bsa] Loading Resources.
[00:00] Background Loader: [Vibrant weapons - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Vibrant weapons.bsa] Loading Resources.
[00:00] Background Loader: [Ghostlight.bsa] Loading Resources.
[00:00] Background Loader: [High Poly Head.bsa] Loading Resources.
[00:00] Background Loader: [SkyUI_SE.bsa] Loading Resources.
[00:00] Background Loader: [Audio Overhaul Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [ELFX Shadows.bsa] Loading Resources.
[00:00] Background Loader: [JKs Skyrim - Textures.bsa] Loading Resources.
[00:00] Background Loader: [JKs Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [MysticismMagic.bsa] Loading Resources.
[00:00] Background Loader: [Book of UUNP Iron And Steel.bsa] Loading Resources.
[00:00] Background Loader: [Hothtrooper44_ArmorCompilation.bsa] Loading Resources.
[00:00] Background Loader: [FMS_FemaleMakeupSuite.bsa] Loading Resources.
[00:00] Background Loader: [Arcanum 4.0 BSA - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Arcanum 4.0 BSA.bsa] Loading Resources.
[00:00] Background Loader: [naruto overhaul - textures.bsa] Loading Resources.
[00:00] Background Loader: [naruto overhaul.bsa] Loading Resources.
[00:00] Background Loader: [UchihaClan.bsa] Loading Resources.
[00:00] Background Loader: [Dr_Bandolier - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Dr_Bandolier.bsa] Loading Resources.
[00:00] Background Loader: [Vivid WeathersSE - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Vivid WeathersSE.bsa] Loading Resources.
[00:00] Background Loader: [dD - Enhanced Blood Main.bsa] Loading Resources.
[00:00] Background Loader: [JS Ioun Stones SE - Johnskyrim.bsa] Loading Resources.
[00:00] Background Loader: [Equippable Tomes - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Equippable Tomes.bsa] Loading Resources.
[00:00] Background Loader: [UIExtensions.bsa] Loading Resources.
[00:00] Background Loader: [Book of UUNP - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Customizable Camera.bsa] Loading Resources.
[00:00] Background Loader: [SkyHUD.bsa] Loading Resources.
[00:00] Background Loader: [UnreadBooksGlow.bsa] Loading Resources.
[00:00] Background Loader: [DynamicDungeonLoot - Textures.bsa] Loading Resources.
[00:00] Background Loader: [DynamicDungeonLoot.bsa] Loading Resources.
[00:00] Background Loader: [UnlimitedFastTravelMCM.bsa] Loading Resources.
[00:00] Background Loader: [InstantMining.bsa] Loading Resources.
[00:00] Background Loader: [Hothtrooper44_Armor_Ecksstra.bsa] Loading Resources.
[00:00] Background Loader: [DeadlySpellImpacts - Textures.bsa] Loading Resources.
[00:00] Background Loader: [AMatterOfTime.bsa] Loading Resources.
[00:00] Background Loader: [RSChildren - Textures.bsa] Loading Resources.
[00:00] Background Loader: [RSChildren.bsa] Loading Resources.
[00:00] Background Loader: [RaceMenu.bsa] Loading Resources.
[00:00] Background Loader: [icepenguinworldmapclassic - textures.bsa] Loading
Resources.
[00:00] Background Loader: [MCMHelper.bsa] Loading Resources.
[00:00] Background Loader: [Immersive Citizens - AI Overhaul.bsa] Loading
Resources.
[00:00] Background Loader: [Convenient Horses.bsa] Loading Resources.
[00:00] Background Loader: [Ordinator - Perks of Skyrim - Textures.bsa] Loading
Resources.
[00:00] Background Loader: [Ordinator - Perks of Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Data\] Setting Resource Path.
[00:00] Background Loader: Start building resources cache...
[00:00] Background Loader: ...resources cache finished building
[00:00] Background Loader: loading "Skyrim.esm"...
[00:00] Background Loader: [Skyrim.esm] Loading file
[00:00] Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:00] Background Loader: [Skyrim.esm] Start processing
[00:00] Background Loader: [Skyrim.esm] Header processed. Expecting 920181 records
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HAIR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "EYES" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCPT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCRL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "APPA" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "PWAT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLDC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "COBJ" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SLGM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Skyrim.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LVSP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "RGDL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WOOP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SHOU" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DUAL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Skyrim.esm] Building FormID index
[00:03] Background Loader: [Skyrim.esm] FormID index built
[00:03] Background Loader: [Skyrim.esm] Building string indices
[00:03] Background Loader: [Skyrim.esm] String indices built
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAZD"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAZD"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "RGDL"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "RGDL"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "CLDC"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "CLDC"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "PWAT"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "PWAT"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCOL"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCOL"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCPT"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCPT"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAIR"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAIR"
[00:03] Background Loader: [Skyrim.esm] Processing completed
[00:03] Background Loader: loading "SkyrimSE.exe"...
[00:03] Background Loader: [SkyrimSE.exe] Loading file
[00:03] Background Loader: [SkyrimSE.exe] File loaded (CRC32:B0E31D87)
[00:03] Background Loader: [SkyrimSE.exe] Start processing
[00:03] Background Loader: [SkyrimSE.exe] Adding master "Skyrim.esm"
[00:03] Background Loader: [SkyrimSE.exe] Header processed. Expecting 29 records
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "TXST" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "GLOB" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "EYES" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "IMAD" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "BPTD" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "AVIF" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "IPDS" processed
[00:03] Background Loader: [SkyrimSE.exe] Building FormID index
[00:03] Background Loader: [SkyrimSE.exe] FormID index built
[00:03] Background Loader: [SkyrimSE.exe] Building string indices
[00:03] Background Loader: [SkyrimSE.exe] String indices built
[00:03] Background Loader: [SkyrimSE.exe] Processing completed
[00:03] Background Loader: loading "Update.esm"...
[00:03] Background Loader: [Update.esm] Loading file
[00:03] Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:03] Background Loader: [Update.esm] Start processing
[00:03] Background Loader: [Update.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [Update.esm] Header processed. Expecting 21232 records
[00:03] Background Loader: [Update.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LTEX" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SCRL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Update.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "GRAS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Update.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WTHR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "REGN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "VOLI" processed
[00:03] Background Loader: [Update.esm] Building FormID index
[00:03] Background Loader: [Update.esm] FormID index built
[00:03] Background Loader: [Update.esm] Building string indices
[00:03] Background Loader: [Update.esm] String indices built
[00:03] Background Loader: [Update.esm] Processing completed
[00:03] Background Loader: loading "Dawnguard.esm"...
[00:03] Background Loader: [Dawnguard.esm] Loading file
[00:03] Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:03] Background Loader: [Dawnguard.esm] Start processing
[00:03] Background Loader: [Dawnguard.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [Dawnguard.esm] Adding master "Update.esm"
[00:03] Background Loader: [Dawnguard.esm] Header processed. Expecting 103756
records
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LCRT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLAS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "HDPT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ASPC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LTEX" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SCRL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MSTT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GRAS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TREE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "KEYM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "HAZD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WTHR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLMT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RFCT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "REGN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [Update_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:03] Background Loader: [Update_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:03] Background Loader: [Update_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:03] Background Loader: <Note: [REFR:010030FE] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FD] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FC] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FB] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F8] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F7] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F6] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F5] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CELL" processed
[00:03] Background Loader: <Note: [LAND:00222222] was injected into Skyrim.esm>
[00:03] Background Loader: <Note: [LAND:000179DB] was injected into Skyrim.esm>
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVSP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WOOP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SHOU" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "VOLI" processed
[00:03] Background Loader: [Dawnguard.esm] Building FormID index
[00:03] Background Loader: [Dawnguard.esm] FormID index built
[00:03] Background Loader: [Dawnguard.esm] Building string indices
[00:03] Background Loader: [Dawnguard.esm] String indices built
[00:03] Background Loader: [Dawnguard.esm] Processing completed
[00:03] Background Loader: loading "HearthFires.esm"...
[00:03] Background Loader: [HearthFires.esm] Loading file
[00:03] Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:03] Background Loader: [HearthFires.esm] Start processing
[00:03] Background Loader: [HearthFires.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [HearthFires.esm] Adding master "Update.esm"
[00:03] Background Loader: [HearthFires.esm] Header processed. Expecting 19262
records
[00:03] Background Loader: [HearthFires.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LCRT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CLAS" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "TREE" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [HearthFires.esm] Building FormID index
[00:04] Background Loader: [HearthFires.esm] FormID index built
[00:04] Background Loader: [HearthFires.esm] Building string indices
[00:04] Background Loader: [HearthFires.esm] String indices built
[00:04] Background Loader: [HearthFires.esm] Processing completed
[00:04] Background Loader: loading "Dragonborn.esm"...
[00:04] Background Loader: [Dragonborn.esm] Loading file
[00:04] Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:04] Background Loader: [Dragonborn.esm] Start processing
[00:04] Background Loader: [Dragonborn.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [Dragonborn.esm] Adding master "Update.esm"
[00:04] Background Loader: [Dragonborn.esm] Header processed. Expecting 251499
records
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CLAS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SCRL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TREE" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SPGD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: <Note: DLC2SleepBuild [PACK:01017004] was injected into
Update.esm>
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVSP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DEBR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WOOP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SHOU" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MATO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "VOLI" processed
[00:04] Background Loader: [Dragonborn.esm] Building FormID index
[00:04] Background Loader: [Dragonborn.esm] FormID index built
[00:04] Background Loader: [Dragonborn.esm] Building string indices
[00:04] Background Loader: [Dragonborn.esm] String indices built
[00:04] Background Loader: [Dragonborn.esm] Warning: File contains empty top level
group: GRUP Top "AVIF"
[00:04] Background Loader: [Dragonborn.esm] Removed empty group: GRUP Top "AVIF"
[00:04] Background Loader: [Dragonborn.esm] Processing completed
[00:04] Background Loader: loading "ccBGSSSE001-Fish.esm"...
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Loading file
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Start processing
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Header processed. Expecting 7679
records
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Building FormID index
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] FormID index built
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Building string indices
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] String indices built
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Processing completed
[00:04] Background Loader: loading "ccQDRSSE001-SurvivalMode.esl"...
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Loading file
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded
(CRC32:25BC177E)
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start processing
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Update.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"HearthFires.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Header processed.
Expecting 699 records
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SCRL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "CELL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "IMAD" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "FLST" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "PERK" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "DOBJ" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building FormID index
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] FormID index built
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building string indices
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] String indices built
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Processing completed
[00:04] Background Loader: loading "ccBGSSSE037-Curios.esl"...
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Loading file
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Start processing
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Header processed. Expecting 166
records
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "AMMO" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "SLGM" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "EXPL" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PERK" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Building FormID index
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] FormID index built
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Building string indices
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] String indices built
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Processing completed
[00:04] Background Loader: loading "ccBGSSSE025-AdvDSGS.esm"...
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Loading file
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start processing
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Header processed. Expecting
3183 records
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SCRL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SLGM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CLFM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building FormID index
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] FormID index built
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building string indices
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] String indices built
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Processing completed
[00:04] Background Loader: loading "_ResourcePack.esl"...
[00:04] Background Loader: [_ResourcePack.esl] Loading file
[00:04] Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:04] Background Loader: [_ResourcePack.esl] Start processing
[00:04] Background Loader: [_ResourcePack.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [_ResourcePack.esl] Adding master "Update.esm"
[00:04] Background Loader: [_ResourcePack.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [_ResourcePack.esl] Header processed. Expecting 388
records
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "TXST" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "LTEX" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "CONT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "DOOR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "INGR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MISC" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MSTT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "GRAS" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "TREE" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "FLOR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MATT" processed
[00:04] Background Loader: [_ResourcePack.esl] Building FormID index
[00:04] Background Loader: [_ResourcePack.esl] FormID index built
[00:04] Background Loader: [_ResourcePack.esl] Building string indices
[00:04] Background Loader: [_ResourcePack.esl] String indices built
[00:04] Background Loader: [_ResourcePack.esl] Processing completed
[00:04] Background Loader: loading "Vanilla Script MicroOptimizations.esl"...
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Loading file
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] File loaded
(CRC32:B6C2AA7B)
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Start processing
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Header
processed. Expecting 2 records
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] GRUP Top "ACTI"
processed
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Building FormID
index
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] FormID index
built
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Building string
indices
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] String indices
built
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Processing
completed
[00:04] Background Loader: loading "Skyrim Project Optimization - Full ESL
Version.esm"...
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Loading file
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
File loaded (CRC32:2ACCCBA3)
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start processing
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Skyrim.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Update.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dawnguard.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dragonborn.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Header processed. Expecting 1355 records
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "FACT" processed
[00:04] Background Loader: [Skyrim_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Skyrim_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Skyrim_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:04] Background Loader: <Note: [REFR:01AE84EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeFarm "Lylvieve
Family's House" [CELL:00013A7E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD046] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD045] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD044] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD043] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2E70] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneSylgjasHouse "Sylgja's
House" [CELL:0001383A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1829] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE177] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE172] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE175] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE176] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA580] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE174] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE171] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE173] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: [Dawnguard_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Dawnguard_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Dawnguard_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: <Note: [REFR:01AE9532] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1844] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1843] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1847] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1845] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1842] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1841] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1840] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1846] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD041] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD042] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD040] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC89] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC88] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMariseAravelsHouse "Marise
Aravel's House" [CELL:0009CCDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC85] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC84] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC86] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC87] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn
"Sleeping Giant Inn" [CELL:000133C6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2368] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2369] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2367] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2366] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD019] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD021] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD020] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD022] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2900] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarBarracks "Dawnstar
Barracks" [CELL:00013A89]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1839] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1833] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1837] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1836] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1835] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1838] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1831] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1832] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRomlynDrethsHouse "Romlyn
Dreth's House" [CELL:0009CCDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD077] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD079] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD089] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD088] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD085] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD084] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD083] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD082] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD081] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD078] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD080] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeStables "Solitude
Stables" [CELL:00070469]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodGerdursHouse "Hod and
Gerdur's House" [CELL:000133C7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdRanmirshouse "Birna's
Oddments" [CELL:00013813]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD064] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD063] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD062] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F75] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathGrayPineGoods "Gray
Pine Goods" [CELL:00013A76]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2903] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2902] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2901] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9FFF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HeartwoodMill "Heartwood Mill"
[CELL:000161FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE164] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE165] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE163] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE162] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD095] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD093] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD096] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD094] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD092] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2360] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD068] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD069] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD051] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD052] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeLighthouse "Solitude
Lighthouse" [CELL:00016A00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodAlvorsHouse "Alvor and
Sigrid's House" [CELL:000133C8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2907] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of AngasMillCommonHouse "Anga's
Mill Common House" [CELL:00016209]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1298] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAtheronResidence
"Atheron Residence" [CELL:00016781]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE713] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE712] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE711] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1860] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD122] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD120] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD124] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD125] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD121] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD123] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2362] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2361] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodRiverwoodTrader
"Riverwood Trader" [CELL:000133C9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthEndonsHouse "Endon's
House" [CELL:00016DFD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F74] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathDengeirsHall "Dengeir's
House" [CELL:00013A78]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A65] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A64] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9536] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9535] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9534] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A69] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1849] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1848] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE167] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenElgrimsElixirs "Elgrim's
Elixirs" [CELL:00016BCE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1856] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1859] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1858] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1855] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1852] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9A9C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9A9B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE710] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenStables "Riften Stables"
[CELL:00018BE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2370] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2374] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2379] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2378] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2377] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2376] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2375] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2372] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2371] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2373] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA579] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD014] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD015] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD018] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD023] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD070] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD071] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD072] (places NobleChestBack
[STAT:000C29D8] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD073] (places SilverJug01 "Jug"
[MISC:00098623] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD074] (places NobleCupboard01
"Cupboard" [CONT:000C4D4E] in GRUP Cell Temporary Children of
SolitudeTempleoftheDivines "Temple of the Divines" [CELL:00016A02]) was injected
into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD075] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE647C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE6F43] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF762] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF761] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy04 "Thalmor
Embassy, Barracks" [CELL:0006DAA0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2359] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2358] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2357] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2356] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2355] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2352] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2351] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2354] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2350] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2353] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F77] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA001] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F76] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2906] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2904] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2905] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1850] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1851] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD098] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD091] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD097] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD090] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD099] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RoriksteadRoriksManor "Rorik's
Manor" [CELL:00013871]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD035] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD034] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD033] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD032] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD030] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD031] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD008] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD007] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD009] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1297] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1296] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE716] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE715] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE714] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE717] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE71A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE719] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD026] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD029] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD025] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD028] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD024] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD027] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD059] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA003] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F79] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F18] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE59AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE69E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE647B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F17] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F16] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F15] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F14] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F13] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE59B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4411] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE497F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1295] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0D2E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4413] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0D2F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0259] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4414] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4412] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2365] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2363] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2364] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenHall "Karthwasten
Hall" [CELL:000139D1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE709] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE708] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE707] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A62] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KolskeggrMinePavosHouse "Pavo's
House" [CELL:0001F7B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A67] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A66] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A68] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD036] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD037] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD039] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD038] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9538] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9537] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC83] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarMortarandPestle "The
Mortar and Pestle" [CELL:00013A86]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE182C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE182D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenEnmonsHouse "Enmon's
House" [CELL:000139D2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E2] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E3] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD010] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2909] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F73] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F72] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneFilnjarsHouse
"Filnjar's House" [CELL:00013856]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunUnderforge "The
Underforge" [CELL:000165A6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD058] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD057] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeLumberCamp "Dragon
Bridge Lumber Camp" [CELL:00013A7D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2908] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HollyfrostFarm "Hollyfrost Farm"
[CELL:000161FB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA581] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE179] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE17A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F71] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracks "Falkreath
Barracks" [CELL:000EF325]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of IvarsteadKlimmeksHouse
"Klimmek's House" [CELL:000139E7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD056] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD054] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD053] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD055] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE718] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenValindorsHouse "Valindor's
House" [CELL:0009CCDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD108] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD105] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD102] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD104] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD101] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD100] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD106] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD103] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD107] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA588] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA587] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA586] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA585] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA582] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA583] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD112] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD116] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD118] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD117] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD114] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD111] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD110] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD115] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD119] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD113] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F78] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathLodsHouse "Lod's House"
[CELL:00013A73]) was injected into Update.esm>
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "CELL" processed
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building FormID index
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
FormID index built
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building string indices
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
String indices built
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Processing completed
[00:04] Background Loader: loading "RSkyrimChildren.esm"...
[00:04] Background Loader: [RSkyrimChildren.esm] Loading file
[00:04] Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:BDFAB2FA)
[00:04] Background Loader: [RSkyrimChildren.esm] Start processing
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "HearthFires.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Header processed. Expecting 232
records
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [RSkyrimChildren.esm] Building FormID index
[00:04] Background Loader: [RSkyrimChildren.esm] FormID index built
[00:04] Background Loader: [RSkyrimChildren.esm] Building string indices
[00:04] Background Loader: [RSkyrimChildren.esm] String indices built
[00:04] Background Loader: [RSkyrimChildren.esm] Processing completed
[00:04] Background Loader: loading "Lanterns Of Skyrim - All In One - Main.esm"...
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Loading
file
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] File loaded
(CRC32:EB94B5F8)
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
processing
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Skyrim.esm"
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Update.esm"
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Header
processed. Expecting 3256 records
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"LIGH" processed
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"WRLD" processed
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
FormID index
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] FormID
index built
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
string indices
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] String
indices built
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Processing
completed
[00:04] Background Loader: loading "Vanilla Scripts Enhanced.esl"...
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Loading file
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] File loaded
(CRC32:687DDE15)
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Start processing
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Update.esm"
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Header processed.
Expecting 0 records
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Building FormID index
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] FormID index built
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Building string indices
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] String indices built
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Processing completed
[00:04] Background Loader: loading "Occ_Skyrim_Tamriel.esp"...
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Loading file
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] File loaded (CRC32:66060707)
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Start processing
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Update.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dawnguard.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "HearthFires.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Header processed. Expecting
5995 records
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] GRUP Top "WRLD" processed
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Building FormID index
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] FormID index built
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Building string indices
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] String indices built
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Processing completed
[00:04] Background Loader: loading "CallYourHorse.esl"...
[00:04] Background Loader: [CallYourHorse.esl] Loading file
[00:04] Background Loader: [CallYourHorse.esl] File loaded (CRC32:99B1B2C3)
[00:04] Background Loader: [CallYourHorse.esl] Start processing
[00:04] Background Loader: [CallYourHorse.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [CallYourHorse.esl] Header processed. Expecting 30
records
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "PACK" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SMQN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SCEN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [CallYourHorse.esl] Building FormID index
[00:04] Background Loader: [CallYourHorse.esl] FormID index built
[00:04] Background Loader: [CallYourHorse.esl] Building string indices
[00:04] Background Loader: [CallYourHorse.esl] String indices built
[00:04] Background Loader: [CallYourHorse.esl] Processing completed
[00:04] Background Loader: loading "Vibrant weapons.esl"...
[00:04] Background Loader: [Vibrant weapons.esl] Loading file
[00:04] Background Loader: [Vibrant weapons.esl] File loaded (CRC32:301C2794)
[00:04] Background Loader: [Vibrant weapons.esl] Start processing
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Update.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Header processed. Expecting 536
records
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "FLST" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [Vibrant weapons.esl] Building FormID index
[00:04] Background Loader: [Vibrant weapons.esl] FormID index built
[00:04] Background Loader: [Vibrant weapons.esl] Building string indices
[00:04] Background Loader: [Vibrant weapons.esl] String indices built
[00:04] Background Loader: [Vibrant weapons.esl] Processing completed
[00:04] Background Loader: loading "Ghostlight.esl"...
[00:04] Background Loader: [Ghostlight.esl] Loading file
[00:04] Background Loader: [Ghostlight.esl] File loaded (CRC32:CE709CFB)
[00:04] Background Loader: [Ghostlight.esl] Start processing
[00:04] Background Loader: [Ghostlight.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Update.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Dawnguard.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Ghostlight.esl] Header processed. Expecting 190 records
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ENCH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "BOOK" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "FURN" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "WEAP" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "PROJ" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "HAZD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "RFCT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "CELL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "EFSH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "EXPL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IMAD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IPCT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IPDS" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [Ghostlight.esl] Building FormID index
[00:04] Background Loader: [Ghostlight.esl] FormID index built
[00:04] Background Loader: [Ghostlight.esl] Building string indices
[00:04] Background Loader: [Ghostlight.esl] String indices built
[00:04] Background Loader: [Ghostlight.esl] Processing completed
[00:04] Background Loader: loading "RealisticWaterTwo - Resources.esm"...
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Loading file
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded
(CRC32:C500C63B)
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Start processing
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Update.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Header processed.
Expecting 1808 records
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "GLOB"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MGEF"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SPEL"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "ACTI"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "BOOK"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MSTT"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "NPC_"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "CELL"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WRLD"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "QUST"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "PACK"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WATR"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNDR"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNCT"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Building FormID
index
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] FormID index built
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Building string
indices
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] String indices built
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Processing completed
[00:04] Background Loader: loading "Better Dynamic Snow SE - DisableRefs.esm"...
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Loading file
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded
(CRC32:8F63F723)
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start
processing
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Update.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Header
processed. Expecting 113 records
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"STAT" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"WRLD" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"MATO" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
FormID index
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] FormID index
built
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
string indices
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] String
indices built
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Processing
completed
[00:04] Background Loader: loading "High Poly Head.esm"...
[00:04] Background Loader: [High Poly Head.esm] Loading file
[00:04] Background Loader: [High Poly Head.esm] File loaded (CRC32:9B702BC0)
[00:04] Background Loader: [High Poly Head.esm] Start processing
[00:04] Background Loader: [High Poly Head.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [High Poly Head.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [High Poly Head.esm] Header processed. Expecting 219
records
[00:04] Background Loader: [High Poly Head.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [High Poly Head.esm] Building FormID index
[00:04] Background Loader: [High Poly Head.esm] FormID index built
[00:04] Background Loader: [High Poly Head.esm] Building string indices
[00:04] Background Loader: [High Poly Head.esm] String indices built
[00:04] Background Loader: [High Poly Head.esm] Processing completed
[00:04] Background Loader: loading "RaceCompatibility.esm"...
[00:04] Background Loader: [RaceCompatibility.esm] Loading file
[00:04] Background Loader: [RaceCompatibility.esm] File loaded (CRC32:1388E9CC)
[00:04] Background Loader: [RaceCompatibility.esm] Start processing
[00:04] Background Loader: [RaceCompatibility.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [RaceCompatibility.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [RaceCompatibility.esm] Header processed. Expecting 87
records
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [RaceCompatibility.esm] Building FormID index
[00:04] Background Loader: [RaceCompatibility.esm] FormID index built
[00:04] Background Loader: [RaceCompatibility.esm] Building string indices
[00:04] Background Loader: [RaceCompatibility.esm] String indices built
[00:04] Background Loader: [RaceCompatibility.esm] Processing completed
[00:04] Background Loader: loading "Apachii_DivineEleganceStore.esm"...
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Loading file
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] File loaded
(CRC32:750EA797)
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Start processing
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Update.esm"
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Header processed.
Expecting 4498 records
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "TXST"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FACT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "HDPT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MGEF"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ENCH"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMO"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CONT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "DOOR"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LIGH"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MISC"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "STAT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MSTT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FURN"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WEAP"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "AMMO"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NPC_"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "COBJ"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PROJ"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LVLI"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NAVI"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CELL"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WRLD"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PACK"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMA"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LCTN"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "OTFT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Building FormID index
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] FormID index built
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Building string
indices
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] String indices built
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Processing completed
[00:04] Background Loader: loading "TrueHUD.esl"...
[00:04] Background Loader: [TrueHUD.esl] Loading file
[00:04] Background Loader: [TrueHUD.esl] File loaded (CRC32:7461D9C4)
[00:04] Background Loader: [TrueHUD.esl] Start processing
[00:04] Background Loader: [TrueHUD.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [TrueHUD.esl] Adding master "Update.esm"
[00:04] Background Loader: [TrueHUD.esl] Header processed. Expecting 5 records
[00:04] Background Loader: [TrueHUD.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [TrueHUD.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [TrueHUD.esl] Building FormID index
[00:04] Background Loader: [TrueHUD.esl] FormID index built
[00:04] Background Loader: [TrueHUD.esl] Building string indices
[00:04] Background Loader: [TrueHUD.esl] String indices built
[00:04] Background Loader: [TrueHUD.esl] Processing completed
[00:04] Background Loader: loading "SkyUI_SE.esp"...
[00:04] Background Loader: [SkyUI_SE.esp] Loading file
[00:04] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:04] Background Loader: [SkyUI_SE.esp] Start processing
[00:04] Background Loader: [SkyUI_SE.esp] Header processed. Expecting 8 records
[00:04] Background Loader: [SkyUI_SE.esp] GRUP Top "QUST" processed
[00:04] Background Loader: [SkyUI_SE.esp] Building FormID index
[00:04] Background Loader: [SkyUI_SE.esp] FormID index built
[00:04] Background Loader: [SkyUI_SE.esp] Building string indices
[00:04] Background Loader: [SkyUI_SE.esp] String indices built
[00:04] Background Loader: [SkyUI_SE.esp] Processing completed
[00:04] Background Loader: loading "Better Dynamic Snow SE.esp"...
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Loading file
[00:04] Background Loader: [Better Dynamic Snow SE.esp] File loaded
(CRC32:9E6E777F)
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Start processing
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Update.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Better
Dynamic Snow SE - DisableRefs.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Header processed. Expecting
656 records
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "WRLD" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "MATO" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Building FormID index
[00:04] Background Loader: [Better Dynamic Snow SE.esp] FormID index built
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Building string indices
[00:04] Background Loader: [Better Dynamic Snow SE.esp] String indices built
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Processing completed
[00:04] Background Loader: loading "Audio Overhaul Skyrim.esp"...
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Loading file
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] File loaded (CRC32:127E7E9C)
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Start processing
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Update.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Header processed. Expecting
2514 records
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "GMST" processed
[00:04] Background Loader: <Note: USLEEPArmorMaterialBlackguard [KYWD:01900014] was
injected into Update.esm>
[00:04] Background Loader: <Note: USKPArmorMaterialLinwe [KYWD:01900015] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialTGLinwe [KYWD:01AF0100] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialTGSummerset [KYWD:01AF0101] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialNordic [KYWD:01AF0102] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialBlades [KYWD:01AF0103] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialForsworn [KYWD:01AF0104] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetLeather [KYWD:01AF0105] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetHide [KYWD:01AF0106] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorWolf [KYWD:01AF0107] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetFur [KYWD:01AF0108] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialFaction [KYWD:01AF0109] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialFaction [KYWD:01AF0110] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapNightingale [KYWD:01AF0111] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialGuard [KYWD:01AF0112] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorDarkBrotherhoodAncient [KYWD:01AF0113]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialSkyforge [KYWD:01AF0114] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialRedguard [KYWD:01AF0115] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1WeapMaterialDawnguard [KYWD:01AF0116] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorDawnguardHeavy [KYWD:01AF0117] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorDawnguardLight [KYWD:01AF0118] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialAdvanced [KYWD:01AF0119] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorMatchingSetAncientFalmer
[KYWD:01AF0120] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialAdvanced [KYWD:01AF0121] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_FingerlessGauntletsBracers [KYWD:01AF0122]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingMedicalHealing [KYWD:01AF0123] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingBlacksmith [KYWD:01AF0124] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetUlfric [KYWD:01AF0125] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_VisuallyDarkArmor [KYWD:01AF0126] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_VisuallyVeryBrightArmor [KYWD:01AF0127] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingCloak [KYWD:01AF0128] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingPouch [KYWD:01AF0129] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorMaterialVampireRoyal [KYWD:01AF0130]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_JewelryExquisite [KYWD:01AF0131] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialSilver [KYWD:01AF0132] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialChitin [KYWD:01AF0133] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialBonemold [KYWD:01AF0134] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialDraugr [KYWD:01AF0135] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingAccessories [KYWD:01AF0136] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ToolsMaterials [KYWD:01AF0137] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetExecutioner [KYWD:01AF0138]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialSkaal [KYWD:01AF0140] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMatchingSetChitinLight
[KYWD:01AF0141] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialBonemoldImproved
[KYWD:01AF0142] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialCultist [KYWD:01AF0143] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusSteelPerk [KYWD:01AF0200] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDwarvenPerk [KYWD:01AF0201] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusElvenPerk [KYWD:01AF0202] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusOrcishPerk [KYWD:01AF0203] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusAdvancedPerk [KYWD:01AF0204] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusGlassPerk [KYWD:01AF0205] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusEbonyPerk [KYWD:01AF0206] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDragonPerk [KYWD:01AF0207] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDaedricPerk [KYWD:01AF0208] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialIron [KYWD:01AF0209] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialSteel [KYWD:01AF0210] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDwarven [KYWD:01AF0211] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialElven [KYWD:01AF0212] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialOrcish [KYWD:01AF0213] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialGlass [KYWD:01AF0214] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialEbony [KYWD:01AF0215] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDragon [KYWD:01AF0216] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDaedric [KYWD:01AF0217] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_IgnoreVanillaMaterialKeywordPerks
[KYWD:01AF0218] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialLeather [KYWD:01AF0219] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkSilver [KYWD:01AF0220] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkGold [KYWD:01AF0221] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialThalmor [KYWD:01AF0222] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkSilverShield [KYWD:01AF0223] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists05 [KYWD:01AF0240] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists06 [KYWD:01AF0241] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists07 [KYWD:01AF0242] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists08 [KYWD:01AF0243] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists09 [KYWD:01AF0244] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists10 [KYWD:01AF0245] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists11 [KYWD:01AF0246] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists12 [KYWD:01AF0247] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_01 [KYWD:01AF0250] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_02 [KYWD:01AF0251] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_03 [KYWD:01AF0252] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_04 [KYWD:01AF0253] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_05 [KYWD:01AF0254] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_06 [KYWD:01AF0255] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_07 [KYWD:01AF0256] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_08 [KYWD:01AF0257] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_09 [KYWD:01AF0258] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_10 [KYWD:01AF0259] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_11 [KYWD:01AF0260] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_12 [KYWD:01AF0261] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_13 [KYWD:01AF0262] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_15 [KYWD:01AF0264] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_16 [KYWD:01AF0265] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_18 [KYWD:01AF0267] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_20 [KYWD:01AF0269] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_24 [KYWD:01AF0273] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_25 [KYWD:01AF0274] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_26 [KYWD:01AF0275] was
injected into Update.esm>
[00:04] Background Loader: <Note: RACE_Altmer [KYWD:01AF0900] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Argonian [KYWD:01AF0901] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Bosmer [KYWD:01AF0902] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Breton [KYWD:01AF0903] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Dunmer [KYWD:01AF0904] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Imperial [KYWD:01AF0905] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Khajiit [KYWD:01AF0906] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Nord [KYWD:01AF0907] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Orc [KYWD:01AF0908] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Redguard [KYWD:01AF0909] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_TypeHuman [KYWD:01AF0915] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_TypeElven [KYWD:01AF0916] was injected into
Update.esm>
[00:04] Background Loader: <Note: CACO_ImmunePoisonUndead [KYWD:01CCA049] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorAssassin [KYWD:01DA0101] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorBrigand [KYWD:01DA0103] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDragonBone [KYWD:01DA0105] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDragonScale [KYWD:01DA0107] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDwarven [KYWD:01DA0109] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorEbony [KYWD:01DA010B] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorFancyBlack [KYWD:01DA010D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperial [KYWD:01DA010F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperialScout [KYWD:01DA0111] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperialSecurity [KYWD:01DA0113] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorIron [KYWD:01DA0115] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorLeather [KYWD:01DA0117] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorMerc [KYWD:01DA0119] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorOrcish [KYWD:01DA011B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorScaleShiny [KYWD:01DA011D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSons [KYWD:01DA011F] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSonsBear [KYWD:01DA0121] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSteel [KYWD:01DA0123] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSteelPlate [KYWD:01DA0125] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorStinksDeath [KYWD:01DA0127] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorThievesGuild [KYWD:01DA0129] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorTrueNord [KYWD:01DA012B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorWeak [KYWD:01DA012D] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEGodsBlessings [KYWD:01DA012F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEGodsPraised [KYWD:01DA0131] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialAuxiliary [KYWD:01DA0133] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialLegate [KYWD:01DA0135] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialPraefect [KYWD:01DA0137] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialQuaestor [KYWD:01DA0139] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialTribune [KYWD:01DA013B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKERedguardMerc [KYWD:01DA013D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEShieldFancyDwarven [KYWD:01DA013F] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsBoneBreaker [KYWD:01DA0141] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsIceVeins [KYWD:01DA0143] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsSnowHammer [KYWD:01DA0145] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsStormblade [KYWD:01DA0147] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsUnblooded [KYWD:01DA0149] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEStaffHorror [KYWD:01DA014B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapBigHammer [KYWD:01DA014D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapElvenBlade [KYWD:01DA014F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapFancySwordBlack [KYWD:01DA0151] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapFoul [KYWD:01DA0153] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapIronSword [KYWD:01DA0155] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapKillerBlade [KYWD:01DA0157] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapPigsticker [KYWD:01DA0159] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapScaryMace [KYWD:01DA015B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapSteelSword [KYWD:01DA015D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapWickedAxe [KYWD:01DA015F] was injected
into Update.esm>
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "KYWD" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "RACE" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOUN" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ASPC" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "MGEF" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "PROJ" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "HAZD" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "WTHR" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REGN" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "DIAL" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "EXPL" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FLST" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPCT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPDS" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ARMA" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTP" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTS" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNDR" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNCT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOPM" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REVB" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Building FormID index
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] FormID index built
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Building string indices
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] String indices built
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Processing completed
[00:04] Background Loader: loading "EnhancedLightsandFX.esp"...
[00:04] Background Loader: [EnhancedLightsandFX.esp] Loading file
[00:04] Background Loader: [EnhancedLightsandFX.esp] File loaded (CRC32:DD00738B)
[00:04] Background Loader: [EnhancedLightsandFX.esp] Start processing
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Update.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dawnguard.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dragonborn.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Header processed. Expecting
72833 records
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "ACTI" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "LIGH" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "MSTT" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "NPC_" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "COBJ" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WTHR" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "REGN" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] Building FormID index
[00:05] Background Loader: [EnhancedLightsandFX.esp] FormID index built
[00:05] Background Loader: [EnhancedLightsandFX.esp] Building string indices
[00:05] Background Loader: [EnhancedLightsandFX.esp] String indices built
[00:05] Background Loader: [EnhancedLightsandFX.esp] Processing completed
[00:05] Background Loader: loading "ELFX Shadows.esp"...
[00:05] Background Loader: [ELFX Shadows.esp] Loading file
[00:05] Background Loader: [ELFX Shadows.esp] File loaded (CRC32:2C26457B)
[00:05] Background Loader: [ELFX Shadows.esp] Start processing
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Update.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master
"EnhancedLightsandFX.esp"
[00:05] Background Loader: [ELFX Shadows.esp] Header processed. Expecting 10006
records
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "TREE" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "NAVI" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [ELFX Shadows.esp] Building FormID index
[00:05] Background Loader: [ELFX Shadows.esp] FormID index built
[00:05] Background Loader: [ELFX Shadows.esp] Building string indices
[00:05] Background Loader: [ELFX Shadows.esp] String indices built
[00:05] Background Loader: [ELFX Shadows.esp] Processing completed
[00:05] Background Loader: loading "ELFX - Exteriors.esp"...
[00:05] Background Loader: [ELFX - Exteriors.esp] Loading file
[00:05] Background Loader: [ELFX - Exteriors.esp] File loaded (CRC32:9B390393)
[00:05] Background Loader: [ELFX - Exteriors.esp] Start processing
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Update.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Header processed. Expecting 9231
records
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] Building FormID index
[00:05] Background Loader: [ELFX - Exteriors.esp] FormID index built
[00:05] Background Loader: [ELFX - Exteriors.esp] Building string indices
[00:05] Background Loader: [ELFX - Exteriors.esp] String indices built
[00:05] Background Loader: [ELFX - Exteriors.esp] Processing completed
[00:05] Background Loader: loading "JKs Skyrim.esp"...
[00:05] Background Loader: [JKs Skyrim.esp] Loading file
[00:05] Background Loader: [JKs Skyrim.esp] File loaded (CRC32:C2ACB37F)
[00:05] Background Loader: [JKs Skyrim.esp] Start processing
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Update.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Header processed. Expecting 21818
records
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "TXST" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "TREE" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "IDLM" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "NAVI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "CELL" processed
[00:11] Background Loader: <Note: [REFR:01024683] (places TreeSwordFern03
[TREE:000B73BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024684] (places TreePineShrub01
[TREE:0009DAA3] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024685] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024686] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024687] (places TreeSwordFernCluster02
[TREE:000B8A64] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [JKs Skyrim.esp] Building FormID index
[00:11] Background Loader: [JKs Skyrim.esp] FormID index built
[00:11] Background Loader: [JKs Skyrim.esp] Building string indices
[00:11] Background Loader: [JKs Skyrim.esp] String indices built
[00:11] Background Loader: [JKs Skyrim.esp] Processing completed
[00:11] Background Loader: loading "Skyrim Immersive Creatures Special
Edition.esp"...
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Loading
file
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] File
loaded (CRC32:E92A5A2D)
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
processing
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dawnguard.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "HearthFires.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dragonborn.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Header
processed. Expecting 13983 records
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "KYWD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "TXST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "GLOB" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLAS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FACT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "HDPT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RACE" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SOUN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MGEF" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ENCH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SPEL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SCRL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ACTI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BOOK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CONT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "INGR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LIGH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MISC" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "STAT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MSTT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WEAP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "AMMO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NPC_" processed
[00:11] Background Loader: <Note: _SIC_LCharSlaughterFish_Ext [LVLN:013F6A88] was
injected into Update.esm>
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ALCH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "COBJ" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PROJ" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RFCT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NAVI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CELL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WRLD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DIAL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "QUST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PACK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CSTY" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVSP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EFSH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EXPL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IMAD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FLST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PERK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BPTD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "VTYP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPCT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPDS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMA" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LCTN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MESG" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMBN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMQN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLBR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLVW" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SHOU" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RELA" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "OTFT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARTO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SNDR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLFM" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building FormID index
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] FormID
index built
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building string indices
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] String
indices built
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Processing completed
[00:11] Background Loader: loading "MysticismMagic.esp"...
[00:11] Background Loader: [MysticismMagic.esp] Loading file
[00:11] Background Loader: [MysticismMagic.esp] File loaded (CRC32:FB22D624)
[00:11] Background Loader: [MysticismMagic.esp] Start processing
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Update.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [MysticismMagic.esp] Header processed. Expecting 3225
records
[00:11] Background Loader: <Note: MAG_MagicInfluenceSilence [KYWD:01ADA004] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceCommand [KYWD:01ADA005] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkPilgrim30Keyword [KYWD:01616103] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkPilgrim60Keyword [KYWD:01616104] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkCultist30Keyword [KYWD:01616105] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkCultist60Keyword [KYWD:01616106] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicDamagePoison [KYWD:01ADA001] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicDamageSun [KYWD:01ADA002] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceParalysis [KYWD:01ADA003] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldPoison [KYWD:01ADA137] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeAlteration [KYWD:01ADA151] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceCourage [KYWD:01ADA007] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicStaffEnchantment [KYWD:01ADA120] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaggerCooldownKeyword [KYWD:01ADA123] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PoisonCloakSpell [KYWD:01ADA127] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldFire [KYWD:01ADA134] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldFrost [KYWD:01ADA135] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldShock [KYWD:01ADA136] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeConjuration [KYWD:01ADA152] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeDestruction [KYWD:01ADA153] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeIllusion [KYWD:01ADA154] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeRestoration [KYWD:01ADA155] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeAlteration [KYWD:01ADA156] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeConjuration [KYWD:01ADA157] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeDestruction [KYWD:01ADA158] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeIllusion [KYWD:01ADA159] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeRestoration [KYWD:01ADA160] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_isStarfrostActive [KYWD:01ADA170] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicSummonGargoyle [KYWD:01ADA171] was
injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "TXST" processed
[00:11] Background Loader: <Note: AttackSpeedControllerVariable [GLOB:01ADA616] was
injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "FLST" processed
[00:11] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk02 "False Life Dummy
Perk" [PERK:01ADA506] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkAurielPilgrimDummy "Pilgrim of Auriel"
[PERK:01616110] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk01 "False Life Dummy
Perk (This One)" [PERK:01ADA505] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk01 "Dread
Harvest" [PERK:01ADA503] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk02 "Dread
Harvest" [PERK:01ADA504] was injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "DUAL" processed
[00:11] Background Loader: [MysticismMagic.esp] Building FormID index
[00:11] Background Loader: [MysticismMagic.esp] FormID index built
[00:11] Background Loader: [MysticismMagic.esp] Building string indices
[00:11] Background Loader: [MysticismMagic.esp] String indices built
[00:11] Background Loader: [MysticismMagic.esp] Processing completed
[00:11] Background Loader: loading "Book of UUNP Iron And Steel.esp"...
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Loading file
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] File loaded
(CRC32:42A93AA2)
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Start processing
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Header processed.
Expecting 7797 records
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Building FormID index
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] FormID index built
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Building string
indices
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] String indices built
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Processing completed
[00:11] Background Loader: loading "Embers XD.esp"...
[00:11] Background Loader: [Embers XD.esp] Loading file
[00:11] Background Loader: [Embers XD.esp] File loaded (CRC32:54980B94)
[00:11] Background Loader: [Embers XD.esp] Start processing
[00:11] Background Loader: [Embers XD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Update.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Embers XD.esp] Header processed. Expecting 1324 records
[00:11] Background Loader: [Embers XD.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Embers XD.esp] Building FormID index
[00:11] Background Loader: [Embers XD.esp] FormID index built
[00:11] Background Loader: [Embers XD.esp] Building string indices
[00:11] Background Loader: [Embers XD.esp] String indices built
[00:11] Background Loader: [Embers XD.esp] Processing completed
[00:11] Background Loader: loading "Hothtrooper44_ArmorCompilation.esp"...
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Loading file
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] File loaded
(CRC32:8A28DB11)
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start processing
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Header processed.
Expecting 5418 records
[00:11] Background Loader: <Note: sGenericCraftKeywordName08 [GMST:01DA0C08] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: <Note: IAKAuxiliaryArmors [KYWD:01DA0FC8] was injected
into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: <Note: CCO_ArmorLightRecipes [GLOB:01CC0100] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorHeavyRecipes [GLOB:01CC0101] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorClothingRecipes [GLOB:01CC0102] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorBootRecipes [GLOB:01CC0105] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorCuirassRecipes [GLOB:01CC0106] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorGauntletRecipes [GLOB:01CC0107] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorHelmetRecipes [GLOB:01CC0108] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorShieldRecipes [GLOB:01CC0109] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingBootRecipes [GLOB:01CC0115] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingRobeRecipes [GLOB:01CC0116] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingGlovesRecipes [GLOB:01CC0117] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingHoodRecipes [GLOB:01CC0118] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingCloakRecipes [GLOB:01CC0119] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscAccessories [GLOB:01CC0125] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscNecklaceRecipes [GLOB:01CC0126] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscRingRecipes [GLOB:01CC0127] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscCircletRecipes [GLOB:01CC0128] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscPouchRecipes [GLOB:01CC0129] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscToolRecipes [GLOB:01CC0130] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryWood [GLOB:01CC0150] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryHide [GLOB:01CC0151] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryLeather [GLOB:01CC0152] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryIron [GLOB:01CC0153] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategorySteel [GLOB:01CC0154] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordic [GLOB:01CC0155] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordicAncient [GLOB:01CC0156] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategorySilver [GLOB:01CC0157] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryBonemold [GLOB:01CC0158] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryChitin [GLOB:01CC0159] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFalmer [GLOB:01CC0160] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryElven [GLOB:01CC0161] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDwarven [GLOB:01CC0162] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryOrcish [GLOB:01CC0163] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryGlass [GLOB:01CC0164] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryEbony [GLOB:01CC0165] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryStalhrim [GLOB:01CC0166] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDragon [GLOB:01CC0167] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDaedric [GLOB:01CC0168] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryMiscellaneous [GLOB:01CC0169] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFaction [GLOB:01CC0170] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionBlades [GLOB:01CC0171] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionDawnguard [GLOB:01CC0172] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionForsworn [GLOB:01CC0173] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionImperial [GLOB:01CC0175] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionStormcloak [GLOB:01CC0176] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionThievesGuild [GLOB:01CC0177]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionDarkBrotherhood
[GLOB:01CC0178] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionNightingale [GLOB:01CC0179]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionCompanions [GLOB:01CC0180] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionThalmor [GLOB:01CC0181] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionHold [GLOB:01CC0182] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryArcane [GLOB:01CC0183] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExotic [GLOB:01CC0184] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticAkaviri [GLOB:01CC0185] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticArgonian [GLOB:01CC0186] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticKhajiit [GLOB:01CC0187] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticRedguard [GLOB:01CC0188] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryCorundum [GLOB:01CC0191] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryMoonstone [GLOB:01CC0192] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordicCarved [GLOB:01CC0193] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryQuicksilver [GLOB:01CC0194] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryGold [GLOB:01CC0195] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryBone [GLOB:01CC0196] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapDaggerRecipes [GLOB:01CC0210] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapSwordRecipes [GLOB:01CC0211] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapGreatswordRecipes [GLOB:01CC0212] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapWarAxeRecipes [GLOB:01CC0213] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapBattleaxeRecipes [GLOB:01CC0214] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapMaceRecipes [GLOB:01CC0215] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapWarhammerRecipes [GLOB:01CC0216] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapBowRecipes [GLOB:01CC0217] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapAmmoRecipes [GLOB:01CC0218] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_OrientalStyleRecipes [GLOB:01CC0230] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_FantasyNonLoreRecipes [GLOB:01CC0231] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_PowerfulArtifactRecipes [GLOB:01CC0232] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionBreakdownEquipmentatTanningRack
[GLOB:01CC0249] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionBreakdownEquipmentatSmelter
[GLOB:01CC0250] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionUnenchantedVersions [GLOB:01CC0251] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionArtifactReplicas [GLOB:01CC0252] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionArmoredCirclets [GLOB:01CC0253] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionCraftDaedricOnlyAtNight [GLOB:01CC0256]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_DisableIfCCOisInstalled [GLOB:01CC0299] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCDawnguard [GLOB:01CC0301] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCHearthfire [GLOB:01CC0302] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCDragonborn [GLOB:01CC0303] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MODStealthSkillsRebalanced [GLOB:01CC0310]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODImmersiveArmors [GLOB:01CC0311] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODImmersiveWeapons [GLOB:01CC0312] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODJaysusSwords [GLOB:01CC0313] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MODHeavyArmory [GLOB:01CC0314] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningEnabled [GLOB:01CC0400] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningRequiredtoSmith [GLOB:01CC0401] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningForsworn [GLOB:01CC0410] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningDraugr [GLOB:01CC0411] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningFalmer [GLOB:01CC0412] was injected
into Update.esm>
[00:11] Background Loader: <Note: SPO_DisablePerk [GLOB:01CC0500] was injected into
Update.esm>
[00:11] Background Loader: <Note: PRUFEI_FavoriteProtectedAmt [GLOB:01CC1117] was
injected into Update.esm>
[00:11] Background Loader: <Note: PRUFEI_EquippedProtectedAmt [GLOB:01CC1118] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ENCH"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: <Note: PRUFEIChest "PRUFEI Chest" [CONT:01CC1111] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: <Note: IAMIFurPlate "Fur Plate" [MISC:01DA0BF1] was
injected into Update.esm>
[00:11] Background Loader: <Note: IAMITrollCavePelt "Cave Troll Pelt"
[MISC:01DA0BF2] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMITrollWinterPelt "Winter Troll Pelt"
[MISC:01DA0BF3] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMIIngotGlacialCrystal "Glacial Crystal Ingot"
[MISC:01DA0B12] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMIBoiledChitinPlate "Boiled Chitin Plate"
[MISC:01DA0B11] was injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MISC"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "STAT"
processed
[00:11] Background Loader: <Note: IMRFurPlateBearPeltCave [COBJ:01CC0610] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateBearPelt [COBJ:01CC0611] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateBearPeltSnow [COBJ:01CC0612] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateCowHide [COBJ:01CC0613] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateFoxPelt [COBJ:01CC0617] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateFoxPeltSnow [COBJ:01CC0618] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateGoatHide [COBJ:01CC0619] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWolfPeltIce [COBJ:01CC0621] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateSabreCatPelt [COBJ:01CC0622] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateSabrecatPeltSnow [COBJ:01CC0623] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWerewolfPelt [COBJ:01CC0624] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWolfPelt [COBJ:01CC0625] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRBoiledChitinPlateChaurus [COBJ:01DA0C01] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRBoiledChitinPlateMudcrab [COBJ:01DA0C02] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRIngotGlacialCrystal [COBJ:01DA0C03] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateTrollPeltCave [COBJ:01DA0C04] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateTrollPeltWinter [COBJ:01DA0C05] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherTrollPeltCave [COBJ:01DA0C06] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherTrollPeltWinter [COBJ:01DA0C07] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherWerewolfPelt [COBJ:01DA0C09] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: <Note: [REFR:01CC1112] (places PRUFEIChest "PRUFEI
Chest" [CONT:01CC1111] in GRUP Cell Persistent Children of WarehouseCrafting
"Warehouse Crafting" [CELL:00104871]) was injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LSCR"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "EFSH"
processed
[00:11] Background Loader: <Note: IASharedListDeathItemGiant [FLST:01DA0D12] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab01 [FLST:01DA0D13]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab02 [FLST:01DA0D14]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab03 [FLST:01DA0D15]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemTroll [FLST:01DA0D16] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemTrollFrost [FLST:01DA0D17]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemBanditWizard [FLST:01DA0D11]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemWarlock [FLST:01DA0D18] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemWerewolf [FLST:01DA0D19] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DOBJ"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building FormID
index
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] FormID index built
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building string
indices
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] String indices
built
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Processing
completed
[00:11] Background Loader: loading "Occ_Skyrim_JK-Skyrim_patch.esp"...
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Loading file
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] File loaded
(CRC32:497AF84E)
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start processing
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Occ_Skyrim_Tamriel.esp"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master "JKs
Skyrim.esp"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Header processed.
Expecting 497 records
[00:11] Background Loader: <Note: [REFR:090061FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in
RiftenWorld "Riften" [WRLD:00016BB4] at 42,-24)) was injected into
Occ_Skyrim_Tamriel.esp>
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building FormID index
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] FormID index built
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building string indices
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] String indices built
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Processing completed
[00:11] Background Loader: loading "First Person Horse Riding.esp"...
[00:11] Background Loader: [First Person Horse Riding.esp] Loading file
[00:11] Background Loader: [First Person Horse Riding.esp] File loaded
(CRC32:31414E4F)
[00:11] Background Loader: [First Person Horse Riding.esp] Start processing
[00:11] Background Loader: [First Person Horse Riding.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [First Person Horse Riding.esp] Adding master
"Update.esm"
[00:11] Background Loader: [First Person Horse Riding.esp] Header processed.
Expecting 9 records
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "WEAP"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] Building FormID index
[00:11] Background Loader: [First Person Horse Riding.esp] FormID index built
[00:11] Background Loader: [First Person Horse Riding.esp] Building string indices
[00:11] Background Loader: [First Person Horse Riding.esp] String indices built
[00:11] Background Loader: [First Person Horse Riding.esp] Processing completed
[00:11] Background Loader: loading "ELFX Shadow - ELFX Exteriors Patch.esp"...
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Loading file
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] File loaded
(CRC32:BC59FB0A)
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start
processing
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX Shadows.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX - Exteriors.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Header
processed. Expecting 7 records
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building FormID
index
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] FormID index
built
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building string
indices
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] String indices
built
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Processing
completed
[00:11] Background Loader: loading "FMS_FemaleMakeupSuite.esp"...
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Loading file
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] File loaded (CRC32:6E9D4816)
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Start processing
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Building FormID index
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] FormID index built
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Building string indices
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] String indices built
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Processing completed
[00:11] Background Loader: loading "MikanEyes All in one SE.esp"...
[00:11] Background Loader: [MikanEyes All in one SE.esp] Loading file
[00:11] Background Loader: [MikanEyes All in one SE.esp] File loaded
(CRC32:4661914B)
[00:11] Background Loader: [MikanEyes All in one SE.esp] Start processing
[00:11] Background Loader: [MikanEyes All in one SE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [MikanEyes All in one SE.esp] Header processed.
Expecting 481 records
[00:11] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [MikanEyes All in one SE.esp] Building FormID index
[00:11] Background Loader: [MikanEyes All in one SE.esp] FormID index built
[00:11] Background Loader: [MikanEyes All in one SE.esp] Building string indices
[00:11] Background Loader: [MikanEyes All in one SE.esp] String indices built
[00:11] Background Loader: [MikanEyes All in one SE.esp] Processing completed
[00:11] Background Loader: loading "Arcanum.esp"...
[00:11] Background Loader: [Arcanum.esp] Loading file
[00:11] Background Loader: [Arcanum.esp] File loaded (CRC32:31A49105)
[00:11] Background Loader: [Arcanum.esp] Start processing
[00:11] Background Loader: [Arcanum.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Update.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Arcanum.esp] Header processed. Expecting 8672 records
[00:11] Background Loader: [Arcanum.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "DOOR" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "KEYM" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "DEBR" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Arcanum.esp] Building FormID index
[00:11] Background Loader: [Arcanum.esp] FormID index built
[00:11] Background Loader: [Arcanum.esp] Building string indices
[00:11] Background Loader: [Arcanum.esp] String indices built
[00:11] Background Loader: [Arcanum.esp] Processing completed
[00:11] Background Loader: loading "male npc overahul se.esp"...
[00:11] Background Loader: [male npc overahul se.esp] Loading file
[00:11] Background Loader: [male npc overahul se.esp] File loaded (CRC32:E7747CA2)
[00:11] Background Loader: [male npc overahul se.esp] Start processing
[00:11] Background Loader: [male npc overahul se.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [male npc overahul se.esp] Adding master "Update.esm"
[00:11] Background Loader: [male npc overahul se.esp] Header processed. Expecting
342 records
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [male npc overahul se.esp] Building FormID index
[00:11] Background Loader: [male npc overahul se.esp] FormID index built
[00:11] Background Loader: [male npc overahul se.esp] Building string indices
[00:11] Background Loader: [male npc overahul se.esp] String indices built
[00:11] Background Loader: [male npc overahul se.esp] Processing completed
[00:11] Background Loader: loading "Colorful_Magic_SE.esp"...
[00:11] Background Loader: [Colorful_Magic_SE.esp] Loading file
[00:11] Background Loader: [Colorful_Magic_SE.esp] File loaded (CRC32:16147809)
[00:11] Background Loader: [Colorful_Magic_SE.esp] Start processing
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Update.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Header processed. Expecting 7855
records
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "INGR" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPGD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RELA" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "DUAL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] Building FormID index
[00:11] Background Loader: [Colorful_Magic_SE.esp] FormID index built
[00:11] Background Loader: [Colorful_Magic_SE.esp] Building string indices
[00:11] Background Loader: [Colorful_Magic_SE.esp] String indices built
[00:11] Background Loader: [Colorful_Magic_SE.esp] Processing completed
[00:11] Background Loader: loading "naruto overhaul.esp"...
[00:11] Background Loader: [naruto overhaul.esp] Loading file
[00:11] Background Loader: [naruto overhaul.esp] File loaded (CRC32:047BAB03)
[00:11] Background Loader: [naruto overhaul.esp] Start processing
[00:11] Background Loader: [naruto overhaul.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [naruto overhaul.esp] Adding master "Update.esm"
[00:11] Background Loader: [naruto overhaul.esp] Header processed. Expecting 7627
records
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LVSP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LGTM" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "RELA" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [naruto overhaul.esp] Building FormID index
[00:11] Background Loader: [naruto overhaul.esp] FormID index built
[00:11] Background Loader: [naruto overhaul.esp] Building string indices
[00:11] Background Loader: [naruto overhaul.esp] String indices built
[00:11] Background Loader: [naruto overhaul.esp] Processing completed
[00:11] Background Loader: loading "UchihaClan.esp"...
[00:11] Background Loader: [UchihaClan.esp] Loading file
[00:11] Background Loader: [UchihaClan.esp] File loaded (CRC32:15DF555E)
[00:11] Background Loader: [UchihaClan.esp] Start processing
[00:11] Background Loader: [UchihaClan.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "Update.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "RaceCompatibility.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "naruto overhaul.esp"
[00:11] Background Loader: [UchihaClan.esp] Header processed. Expecting 1724
records
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "KEYM" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "DEBR" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "VTYP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UchihaClan.esp] Building FormID index
[00:11] Background Loader: [UchihaClan.esp] FormID index built
[00:11] Background Loader: [UchihaClan.esp] Building string indices
[00:11] Background Loader: [UchihaClan.esp] String indices built
[00:11] Background Loader: [UchihaClan.esp] Processing completed
[00:11] Background Loader: loading "Uchiha Clan Additions.esp"...
[00:11] Background Loader: [Uchiha Clan Additions.esp] Loading file
[00:11] Background Loader: [Uchiha Clan Additions.esp] File loaded (CRC32:23DBD398)
[00:11] Background Loader: [Uchiha Clan Additions.esp] Start processing
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "Update.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"RaceCompatibility.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "naruto
overhaul.esp"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"UchihaClan.esp"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Header processed. Expecting
302 records
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: <Note: aaaRinneganMadaraPathActor "Unknown Senju"
[NPC_:210403B6] was injected into UchihaClan.esp>
[00:11] Background Loader: <Note: aaaMadaraUchihaQUEST "Unknown Uchiha"
[NPC_:21006939] was injected into UchihaClan.esp>
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "REGN" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUSC" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUST" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] Building FormID index
[00:11] Background Loader: [Uchiha Clan Additions.esp] FormID index built
[00:11] Background Loader: [Uchiha Clan Additions.esp] Building string indices
[00:11] Background Loader: [Uchiha Clan Additions.esp] String indices built
[00:11] Background Loader: [Uchiha Clan Additions.esp] Processing completed
[00:11] Background Loader: loading "Vision of Skyrim II.esp"...
[00:11] Background Loader: [Vision of Skyrim II.esp] Loading file
[00:11] Background Loader: [Vision of Skyrim II.esp] File loaded (CRC32:FAF849C5)
[00:11] Background Loader: [Vision of Skyrim II.esp] Start processing
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Header processed. Expecting
180 records
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] Building FormID index
[00:11] Background Loader: [Vision of Skyrim II.esp] FormID index built
[00:11] Background Loader: [Vision of Skyrim II.esp] Building string indices
[00:11] Background Loader: [Vision of Skyrim II.esp] String indices built
[00:11] Background Loader: [Vision of Skyrim II.esp] Processing completed
[00:11] Background Loader: loading "ShowPlayerInMenus.esp"...
[00:11] Background Loader: [ShowPlayerInMenus.esp] Loading file
[00:11] Background Loader: [ShowPlayerInMenus.esp] File loaded (CRC32:1AC54798)
[00:11] Background Loader: [ShowPlayerInMenus.esp] Start processing
[00:11] Background Loader: [ShowPlayerInMenus.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ShowPlayerInMenus.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [ShowPlayerInMenus.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [ShowPlayerInMenus.esp] Building FormID index
[00:11] Background Loader: [ShowPlayerInMenus.esp] FormID index built
[00:11] Background Loader: [ShowPlayerInMenus.esp] Building string indices
[00:11] Background Loader: [ShowPlayerInMenus.esp] String indices built
[00:11] Background Loader: [ShowPlayerInMenus.esp] Processing completed
[00:11] Background Loader: loading "HeelsFix.esp"...
[00:11] Background Loader: [HeelsFix.esp] Loading file
[00:11] Background Loader: [HeelsFix.esp] File loaded (CRC32:ED309274)
[00:11] Background Loader: [HeelsFix.esp] Start processing
[00:11] Background Loader: [HeelsFix.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Update.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [HeelsFix.esp] Header processed. Expecting 36 records
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [HeelsFix.esp] Building FormID index
[00:11] Background Loader: [HeelsFix.esp] FormID index built
[00:11] Background Loader: [HeelsFix.esp] Building string indices
[00:11] Background Loader: [HeelsFix.esp] String indices built
[00:11] Background Loader: [HeelsFix.esp] Processing completed
[00:11] Background Loader: loading "Immersive Patrols II.esp"...
[00:11] Background Loader: [Immersive Patrols II.esp] Loading file
[00:11] Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:505678FE)
[00:11] Background Loader: [Immersive Patrols II.esp] Start processing
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Update.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Header processed. Expecting
594 records
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLN" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Immersive Patrols II.esp] Building FormID index
[00:11] Background Loader: [Immersive Patrols II.esp] FormID index built
[00:11] Background Loader: [Immersive Patrols II.esp] Building string indices
[00:11] Background Loader: [Immersive Patrols II.esp] String indices built
[00:11] Background Loader: [Immersive Patrols II.esp] Processing completed
[00:11] Background Loader: loading "Skyrim Flora Overhaul.esp"...
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Loading file
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] File loaded (CRC32:3BD2CC4C)
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Start processing
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Header processed. Expecting
108 records
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "LTEX" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "GRAS" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "TREE" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Building FormID index
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] FormID index built
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Building string indices
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] String indices built
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Processing completed
[00:11] Background Loader: loading "Apachii_DivineEleganceStore_Patch.esp"...
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Loading file
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] File loaded
(CRC32:C32E62DD)
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start processing
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Apachii_DivineEleganceStore.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Header
processed. Expecting 65 records
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "RACE"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "NAVI"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building FormID
index
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] FormID index
built
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building string
indices
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] String indices
built
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Processing
completed
[00:11] Background Loader: loading "Dr_Bandolier.esp"...
[00:11] Background Loader: [Dr_Bandolier.esp] Loading file
[00:11] Background Loader: [Dr_Bandolier.esp] File loaded (CRC32:F64A8A59)
[00:11] Background Loader: [Dr_Bandolier.esp] Start processing
[00:11] Background Loader: [Dr_Bandolier.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Dr_Bandolier.esp] Header processed. Expecting 534
records
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Dr_Bandolier.esp] Building FormID index
[00:11] Background Loader: [Dr_Bandolier.esp] FormID index built
[00:11] Background Loader: [Dr_Bandolier.esp] Building string indices
[00:11] Background Loader: [Dr_Bandolier.esp] String indices built
[00:11] Background Loader: [Dr_Bandolier.esp] Processing completed
[00:11] Background Loader: loading "FSMPM - The FSMP MCM.esp"...
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Loading file
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] File loaded (CRC32:B16B9135)
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Start processing
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "SkyUI_SE.esp"
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Building FormID index
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] FormID index built
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Building string indices
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] String indices built
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Processing completed
[00:11] Background Loader: loading "SmoothCam.esp"...
[00:11] Background Loader: [SmoothCam.esp] Loading file
[00:11] Background Loader: [SmoothCam.esp] File loaded (CRC32:EEF1C259)
[00:11] Background Loader: [SmoothCam.esp] Start processing
[00:11] Background Loader: [SmoothCam.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SmoothCam.esp] Adding master "Update.esm"
[00:11] Background Loader: [SmoothCam.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SmoothCam.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SmoothCam.esp] Building FormID index
[00:11] Background Loader: [SmoothCam.esp] FormID index built
[00:11] Background Loader: [SmoothCam.esp] Building string indices
[00:11] Background Loader: [SmoothCam.esp] String indices built
[00:11] Background Loader: [SmoothCam.esp] Processing completed
[00:11] Background Loader: loading "LetYourHairDown.esp"...
[00:11] Background Loader: [LetYourHairDown.esp] Loading file
[00:11] Background Loader: [LetYourHairDown.esp] File loaded (CRC32:E25AF4A4)
[00:11] Background Loader: [LetYourHairDown.esp] Start processing
[00:11] Background Loader: [LetYourHairDown.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [LetYourHairDown.esp] Adding master "Update.esm"
[00:11] Background Loader: [LetYourHairDown.esp] Header processed. Expecting 15
records
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [LetYourHairDown.esp] Building FormID index
[00:11] Background Loader: [LetYourHairDown.esp] FormID index built
[00:11] Background Loader: [LetYourHairDown.esp] Building string indices
[00:11] Background Loader: [LetYourHairDown.esp] String indices built
[00:11] Background Loader: [LetYourHairDown.esp] Processing completed
[00:11] Background Loader: loading "ImmersiveHeadgearManager.esp"...
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Loading file
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] File loaded
(CRC32:2734A9C7)
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Start processing
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Update.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Header processed.
Expecting 16 records
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Building FormID index
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] FormID index built
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Building string indices
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] String indices built
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Processing completed
[00:11] Background Loader: loading "EquipSpellsAsShouts.esp"...
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Loading file
[00:11] Background Loader: [EquipSpellsAsShouts.esp] File loaded (CRC32:E2EB14FB)
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Start processing
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Header processed. Expecting 39
records
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Building FormID index
[00:11] Background Loader: [EquipSpellsAsShouts.esp] FormID index built
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Building string indices
[00:11] Background Loader: [EquipSpellsAsShouts.esp] String indices built
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Processing completed
[00:11] Background Loader: loading "SeptimHD.esp"...
[00:11] Background Loader: [SeptimHD.esp] Loading file
[00:11] Background Loader: [SeptimHD.esp] File loaded (CRC32:0957B4A0)
[00:11] Background Loader: [SeptimHD.esp] Start processing
[00:11] Background Loader: [SeptimHD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SeptimHD.esp] Adding master "Update.esm"
[00:11] Background Loader: [SeptimHD.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SeptimHD.esp] Building FormID index
[00:11] Background Loader: [SeptimHD.esp] FormID index built
[00:11] Background Loader: [SeptimHD.esp] Building string indices
[00:11] Background Loader: [SeptimHD.esp] String indices built
[00:11] Background Loader: [SeptimHD.esp] Processing completed
[00:11] Background Loader: loading "HavenBag.esp"...
[00:11] Background Loader: [HavenBag.esp] Loading file
[00:11] Background Loader: [HavenBag.esp] File loaded (CRC32:015B9209)
[00:11] Background Loader: [HavenBag.esp] Start processing
[00:11] Background Loader: [HavenBag.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [HavenBag.esp] Adding master "Update.esm"
[00:11] Background Loader: [HavenBag.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [HavenBag.esp] Header processed. Expecting 478 records
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MUSC" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MUST" processed
[00:11] Background Loader: [HavenBag.esp] Building FormID index
[00:11] Background Loader: [HavenBag.esp] FormID index built
[00:11] Background Loader: [HavenBag.esp] Building string indices
[00:11] Background Loader: [HavenBag.esp] String indices built
[00:11] Background Loader: [HavenBag.esp] Processing completed
[00:11] Background Loader: loading "Animallica.esp"...
[00:11] Background Loader: [Animallica.esp] Loading file
[00:11] Background Loader: [Animallica.esp] File loaded (CRC32:333CA662)
[00:11] Background Loader: [Animallica.esp] Start processing
[00:11] Background Loader: [Animallica.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Update.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Animallica.esp] Header processed. Expecting 458 records
[00:11] Background Loader: [Animallica.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "LVLN" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Animallica.esp] Building FormID index
[00:11] Background Loader: [Animallica.esp] FormID index built
[00:11] Background Loader: [Animallica.esp] Building string indices
[00:11] Background Loader: [Animallica.esp] String indices built
[00:11] Background Loader: [Animallica.esp] Processing completed
[00:11] Background Loader: loading "FasterHorses.esp"...
[00:11] Background Loader: [FasterHorses.esp] Loading file
[00:11] Background Loader: [FasterHorses.esp] File loaded (CRC32:6C058AE6)
[00:11] Background Loader: [FasterHorses.esp] Start processing
[00:11] Background Loader: [FasterHorses.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FasterHorses.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [FasterHorses.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [FasterHorses.esp] Building FormID index
[00:11] Background Loader: [FasterHorses.esp] FormID index built
[00:11] Background Loader: [FasterHorses.esp] Building string indices
[00:11] Background Loader: [FasterHorses.esp] String indices built
[00:11] Background Loader: [FasterHorses.esp] Processing completed
[00:11] Background Loader: loading "Vivid WeathersSE.esp"...
[00:11] Background Loader: [Vivid WeathersSE.esp] Loading file
[00:11] Background Loader: [Vivid WeathersSE.esp] File loaded (CRC32:9C3D8AEF)
[00:11] Background Loader: [Vivid WeathersSE.esp] Start processing
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Header processed. Expecting 913
records
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ASPC" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "CLMT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPGD" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "REGN" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "VOLI" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNCT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "LENS" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] Building FormID index
[00:11] Background Loader: [Vivid WeathersSE.esp] FormID index built
[00:11] Background Loader: [Vivid WeathersSE.esp] Building string indices
[00:11] Background Loader: [Vivid WeathersSE.esp] String indices built
[00:11] Background Loader: [Vivid WeathersSE.esp] Processing completed
[00:11] Background Loader: loading "Reverb Interior Sounds Expansion.esp"...
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Loading file
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] File loaded
(CRC32:F600C00C)
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Start processing
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Header processed.
Expecting 72 records
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOUN"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "ASPC"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REGN"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNDR"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNCT"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOPM"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REVB"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Building FormID
index
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] FormID index
built
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Building string
indices
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] String indices
built
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Processing
completed
[00:11] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Rain.esp"...
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Loading file
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
File loaded (CRC32:614F1748)
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start processing
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Reverb Interior Sounds Expansion.esp"
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Header processed. Expecting 2 records
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
GRUP Top "SNCT" processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building FormID index
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
FormID index built
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building string indices
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
String indices built
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Processing completed
[00:11] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp"...
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Loading file
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] File loaded (CRC32:BAE1A734)
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start processing
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Reverb Interior Sounds
Expansion.esp"
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] GRUP Top "SNCT" processed
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building FormID index
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] FormID index built
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building string indices
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] String indices built
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Processing completed
[00:11] Background Loader: loading "AcousticTemplateFixes.esp"...
[00:11] Background Loader: [AcousticTemplateFixes.esp] Loading file
[00:11] Background Loader: [AcousticTemplateFixes.esp] File loaded (CRC32:7B2362C7)
[00:11] Background Loader: [AcousticTemplateFixes.esp] Start processing
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master "Update.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Header processed. Expecting
92 records
[00:11] Background Loader: <Note: USKPWinterholdJarlsLonghouseFaction
[FACT:0190000C] was injected into Update.esm>
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "ASPC" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] Building FormID index
[00:11] Background Loader: [AcousticTemplateFixes.esp] FormID index built
[00:11] Background Loader: [AcousticTemplateFixes.esp] Building string indices
[00:11] Background Loader: [AcousticTemplateFixes.esp] String indices built
[00:11] Background Loader: [AcousticTemplateFixes.esp] Processing completed
[00:11] Background Loader: loading "AcousticTemplateFixes_CC_Seducers.esp"...
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Loading file
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] File loaded
(CRC32:09D4C322)
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start processing
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Update.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"ccBGSSSE025-AdvDSGS.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Header
processed. Expecting 4 records
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building FormID
index
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] FormID index
built
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building string
indices
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] String indices
built
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Processing
completed
[00:11] Background Loader: loading
"AcousticTemplateFixes_ReverbInteriorSounds.esp"...
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Loading
file
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] File
loaded (CRC32:AA530F15)
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
processing
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Reverb Interior Sounds Expansion.esp"
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Header
processed. Expecting 3 records
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] GRUP
Top "ASPC" processed
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building FormID index
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] FormID
index built
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building string indices
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] String
indices built
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Processing completed
[00:11] Background Loader: loading "dD - Enhanced Blood Main.esp"...
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Loading file
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] File loaded
(CRC32:3A40639C)
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Start processing
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Update.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Header processed.
Expecting 265 records
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Building FormID index
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] FormID index built
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Building string indices
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] String indices built
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Processing completed
[00:11] Background Loader: loading "AOS_EBT Patch.esp"...
[00:11] Background Loader: [AOS_EBT Patch.esp] Loading file
[00:11] Background Loader: [AOS_EBT Patch.esp] File loaded (CRC32:14A8D5D4)
[00:11] Background Loader: [AOS_EBT Patch.esp] Start processing
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "dD - Enhanced Blood
Main.esp"
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "Audio Overhaul
Skyrim.esp"
[00:11] Background Loader: [AOS_EBT Patch.esp] Header processed. Expecting 12
records
[00:11] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [AOS_EBT Patch.esp] Building FormID index
[00:11] Background Loader: [AOS_EBT Patch.esp] FormID index built
[00:11] Background Loader: [AOS_EBT Patch.esp] Building string indices
[00:11] Background Loader: [AOS_EBT Patch.esp] String indices built
[00:11] Background Loader: [AOS_EBT Patch.esp] Processing completed
[00:11] Background Loader: loading "CVDNMaster.esp"...
[00:11] Background Loader: [CVDNMaster.esp] Loading file
[00:11] Background Loader: [CVDNMaster.esp] File loaded (CRC32:98C6283D)
[00:11] Background Loader: [CVDNMaster.esp] Start processing
[00:11] Background Loader: [CVDNMaster.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [CVDNMaster.esp] Header processed. Expecting 58 records
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [CVDNMaster.esp] Building FormID index
[00:11] Background Loader: [CVDNMaster.esp] FormID index built
[00:11] Background Loader: [CVDNMaster.esp] Building string indices
[00:11] Background Loader: [CVDNMaster.esp] String indices built
[00:11] Background Loader: [CVDNMaster.esp] Processing completed
[00:11] Background Loader: loading "[Caenarvon] Glasses Pack.esp"...
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Loading file
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] File loaded
(CRC32:73CC8D56)
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Start processing
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Header processed.
Expecting 53 records
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Building FormID index
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] FormID index built
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Building string indices
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] String indices built
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Processing completed
[00:11] Background Loader: loading "ModernizeVanilla.esp"...
[00:11] Background Loader: [ModernizeVanilla.esp] Loading file
[00:11] Background Loader: [ModernizeVanilla.esp] File loaded (CRC32:5800B5D8)
[00:11] Background Loader: [ModernizeVanilla.esp] Start processing
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Update.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Header processed. Expecting 13
records
[00:11] Background Loader: [ModernizeVanilla.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [ModernizeVanilla.esp] Building FormID index
[00:11] Background Loader: [ModernizeVanilla.esp] FormID index built
[00:11] Background Loader: [ModernizeVanilla.esp] Building string indices
[00:11] Background Loader: [ModernizeVanilla.esp] String indices built
[00:11] Background Loader: [ModernizeVanilla.esp] Processing completed
[00:11] Background Loader: loading "Vision of Skyrim.esp"...
[00:11] Background Loader: [Vision of Skyrim.esp] Loading file
[00:11] Background Loader: [Vision of Skyrim.esp] File loaded (CRC32:AF752A80)
[00:11] Background Loader: [Vision of Skyrim.esp] Start processing
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Header processed. Expecting 109
records
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Vision of Skyrim.esp] Building FormID index
[00:11] Background Loader: [Vision of Skyrim.esp] FormID index built
[00:11] Background Loader: [Vision of Skyrim.esp] Building string indices
[00:11] Background Loader: [Vision of Skyrim.esp] String indices built
[00:11] Background Loader: [Vision of Skyrim.esp] Processing completed
[00:11] Background Loader: loading "JS Ioun Stones SE - Johnskyrim.esp"...
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Loading file
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] File loaded
(CRC32:200EF7B3)
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start processing
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Header processed.
Expecting 15 records
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building FormID
index
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] FormID index built
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building string
indices
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] String indices
built
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Processing
completed
[00:11] Background Loader: loading "sirwho_Wizard_Hats-Full.esp"...
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Loading file
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] File loaded
(CRC32:25DBE215)
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start processing
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Header processed.
Expecting 125 records
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building FormID index
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] FormID index built
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building string indices
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] String indices built
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Processing completed
[00:11] Background Loader: loading "sirwho_Witchy_Wizard_Hats-Full.esp"...
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Loading file
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] File loaded
(CRC32:C5070B2D)
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start processing
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"sirwho_Wizard_Hats-Full.esp"
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Header processed.
Expecting 69 records
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building FormID
index
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] FormID index built
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building string
indices
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] String indices
built
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Processing
completed
[00:11] Background Loader: loading "Equippable Tomes.esp"...
[00:11] Background Loader: [Equippable Tomes.esp] Loading file
[00:11] Background Loader: [Equippable Tomes.esp] File loaded (CRC32:0AE8CBDE)
[00:11] Background Loader: [Equippable Tomes.esp] Start processing
[00:11] Background Loader: [Equippable Tomes.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Equippable Tomes.esp] Adding master "Update.esm"
[00:11] Background Loader: [Equippable Tomes.esp] Header processed. Expecting 538
records
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Equippable Tomes.esp] Building FormID index
[00:11] Background Loader: [Equippable Tomes.esp] FormID index built
[00:11] Background Loader: [Equippable Tomes.esp] Building string indices
[00:11] Background Loader: [Equippable Tomes.esp] String indices built
[00:11] Background Loader: [Equippable Tomes.esp] Processing completed
[00:11] Background Loader: loading "ahzFleetKnight.esp"...
[00:11] Background Loader: [ahzFleetKnight.esp] Loading file
[00:11] Background Loader: [ahzFleetKnight.esp] File loaded (CRC32:734C5A1C)
[00:11] Background Loader: [ahzFleetKnight.esp] Start processing
[00:11] Background Loader: [ahzFleetKnight.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ahzFleetKnight.esp] Header processed. Expecting 196
records
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [ahzFleetKnight.esp] Building FormID index
[00:11] Background Loader: [ahzFleetKnight.esp] FormID index built
[00:11] Background Loader: [ahzFleetKnight.esp] Building string indices
[00:11] Background Loader: [ahzFleetKnight.esp] String indices built
[00:11] Background Loader: [ahzFleetKnight.esp] Processing completed
[00:11] Background Loader: loading "[Imp] Modular Mage.esp"...
[00:11] Background Loader: [[Imp] Modular Mage.esp] Loading file
[00:11] Background Loader: [[Imp] Modular Mage.esp] File loaded (CRC32:E3F03B48)
[00:11] Background Loader: [[Imp] Modular Mage.esp] Start processing
[00:11] Background Loader: [[Imp] Modular Mage.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [[Imp] Modular Mage.esp] Header processed. Expecting 879
records
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] Building FormID index
[00:11] Background Loader: [[Imp] Modular Mage.esp] FormID index built
[00:11] Background Loader: [[Imp] Modular Mage.esp] Building string indices
[00:11] Background Loader: [[Imp] Modular Mage.esp] String indices built
[00:11] Background Loader: [[Imp] Modular Mage.esp] Processing completed
[00:11] Background Loader: loading "evgHinterlandRanger.esp"...
[00:11] Background Loader: [evgHinterlandRanger.esp] Loading file
[00:11] Background Loader: [evgHinterlandRanger.esp] File loaded (CRC32:DC05B97D)
[00:11] Background Loader: [evgHinterlandRanger.esp] Start processing
[00:11] Background Loader: [evgHinterlandRanger.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [evgHinterlandRanger.esp] Header processed. Expecting 38
records
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] Building FormID index
[00:11] Background Loader: [evgHinterlandRanger.esp] FormID index built
[00:11] Background Loader: [evgHinterlandRanger.esp] Building string indices
[00:11] Background Loader: [evgHinterlandRanger.esp] String indices built
[00:11] Background Loader: [evgHinterlandRanger.esp] Processing completed
[00:11] Background Loader: loading "[Caenarvon] Yue Qingshu.esp"...
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Loading file
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] File loaded
(CRC32:A2B88607)
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start processing
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Header processed.
Expecting 162 records
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building FormID index
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] FormID index built
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building string indices
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] String indices built
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Processing completed
[00:11] Background Loader: loading "UltimateCombat.esp"...
[00:11] Background Loader: [UltimateCombat.esp] Loading file
[00:11] Background Loader: [UltimateCombat.esp] File loaded (CRC32:547BBCED)
[00:11] Background Loader: [UltimateCombat.esp] Start processing
[00:11] Background Loader: [UltimateCombat.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UltimateCombat.esp] Adding master "Update.esm"
[00:11] Background Loader: [UltimateCombat.esp] Header processed. Expecting 230
records
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UltimateCombat.esp] Building FormID index
[00:11] Background Loader: [UltimateCombat.esp] FormID index built
[00:11] Background Loader: [UltimateCombat.esp] Building string indices
[00:11] Background Loader: [UltimateCombat.esp] String indices built
[00:11] Background Loader: [UltimateCombat.esp] Processing completed
[00:11] Background Loader: loading "UltimateCombatSekiro.esp"...
[00:11] Background Loader: [UltimateCombatSekiro.esp] Loading file
[00:11] Background Loader: [UltimateCombatSekiro.esp] File loaded (CRC32:123A5764)
[00:11] Background Loader: [UltimateCombatSekiro.esp] Start processing
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master "Update.esm"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master
"UltimateCombat.esp"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Header processed. Expecting
39 records
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] Building FormID index
[00:11] Background Loader: [UltimateCombatSekiro.esp] FormID index built
[00:11] Background Loader: [UltimateCombatSekiro.esp] Building string indices
[00:11] Background Loader: [UltimateCombatSekiro.esp] String indices built
[00:11] Background Loader: [UltimateCombatSekiro.esp] Processing completed
[00:11] Background Loader: loading "Medusa and Drakul Armors.esp"...
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Loading file
[00:11] Background Loader: [Medusa and Drakul Armors.esp] File loaded
(CRC32:2597DA11)
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Start processing
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Header processed.
Expecting 35 records
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Building FormID index
[00:11] Background Loader: [Medusa and Drakul Armors.esp] FormID index built
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Building string indices
[00:11] Background Loader: [Medusa and Drakul Armors.esp] String indices built
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Processing completed
[00:11] Background Loader: loading "GR Inari EarsTails SMP.esp"...
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Loading file
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] File loaded
(CRC32:67D6E22F)
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Start processing
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Header processed. Expecting
369 records
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Building FormID index
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] FormID index built
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Building string indices
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] String indices built
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Processing completed
[00:11] Background Loader: loading "[Tec] GR Inari EarsTails SMP.esp"...
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Loading file
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] File loaded
(CRC32:ADEAFC8B)
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start processing
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master "GR
Inari EarsTails SMP.esp"
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Header processed.
Expecting 167 records
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building FormID index
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] FormID index built
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building string
indices
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] String indices built
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Processing completed
[00:11] Background Loader: loading "SimpleItemSpawner.esp"...
[00:11] Background Loader: [SimpleItemSpawner.esp] Loading file
[00:11] Background Loader: [SimpleItemSpawner.esp] File loaded (CRC32:3F1E4B49)
[00:11] Background Loader: [SimpleItemSpawner.esp] Start processing
[00:11] Background Loader: [SimpleItemSpawner.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SimpleItemSpawner.esp] Adding master "Update.esm"
[00:11] Background Loader: [SimpleItemSpawner.esp] Header processed. Expecting 1022
records
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] Building FormID index
[00:11] Background Loader: [SimpleItemSpawner.esp] FormID index built
[00:11] Background Loader: [SimpleItemSpawner.esp] Building string indices
[00:11] Background Loader: [SimpleItemSpawner.esp] String indices built
[00:11] Background Loader: [SimpleItemSpawner.esp] Processing completed
[00:11] Background Loader: loading "Kitsune a fox spirit.esp"...
[00:11] Background Loader: [Kitsune a fox spirit.esp] Loading file
[00:11] Background Loader: [Kitsune a fox spirit.esp] File loaded (CRC32:1A90FC7C)
[00:11] Background Loader: [Kitsune a fox spirit.esp] Start processing
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Update.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master
"RaceCompatibility.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "High Poly
Head.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Header processed. Expecting
134 records
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] Building FormID index
[00:11] Background Loader: [Kitsune a fox spirit.esp] FormID index built
[00:11] Background Loader: [Kitsune a fox spirit.esp] Building string indices
[00:11] Background Loader: [Kitsune a fox spirit.esp] String indices built
[00:11] Background Loader: [Kitsune a fox spirit.esp] Processing completed
[00:11] Background Loader: loading "UIExtensions.esp"...
[00:11] Background Loader: [UIExtensions.esp] Loading file
[00:11] Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:11] Background Loader: [UIExtensions.esp] Start processing
[00:11] Background Loader: [UIExtensions.esp] Header processed. Expecting 11
records
[00:11] Background Loader: [UIExtensions.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UIExtensions.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UIExtensions.esp] Building FormID index
[00:11] Background Loader: [UIExtensions.esp] FormID index built
[00:11] Background Loader: [UIExtensions.esp] Building string indices
[00:11] Background Loader: [UIExtensions.esp] String indices built
[00:11] Background Loader: [UIExtensions.esp] Processing completed
[00:11] Background Loader: loading "LABikiniSSE.esp"...
[00:11] Background Loader: [LABikiniSSE.esp] Loading file
[00:11] Background Loader: [LABikiniSSE.esp] File loaded (CRC32:15D8A785)
[00:11] Background Loader: [LABikiniSSE.esp] Start processing
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Update.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Header processed. Expecting 2502
records
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [LABikiniSSE.esp] Building FormID index
[00:11] Background Loader: [LABikiniSSE.esp] FormID index built
[00:11] Background Loader: [LABikiniSSE.esp] Building string indices
[00:11] Background Loader: [LABikiniSSE.esp] String indices built
[00:11] Background Loader: [LABikiniSSE.esp] Processing completed
[00:11] Background Loader: loading "DaedricsWing.esp"...
[00:11] Background Loader: [DaedricsWing.esp] Loading file
[00:11] Background Loader: [DaedricsWing.esp] File loaded (CRC32:9140F099)
[00:11] Background Loader: [DaedricsWing.esp] Start processing
[00:11] Background Loader: [DaedricsWing.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DaedricsWing.esp] Header processed. Expecting 12
records
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [DaedricsWing.esp] Building FormID index
[00:11] Background Loader: [DaedricsWing.esp] FormID index built
[00:11] Background Loader: [DaedricsWing.esp] Building string indices
[00:11] Background Loader: [DaedricsWing.esp] String indices built
[00:11] Background Loader: [DaedricsWing.esp] Processing completed
[00:11] Background Loader: loading "Book of UUNP - Textures.esp"...
[00:11] Background Loader: [Book of UUNP - Textures.esp] Loading file
[00:11] Background Loader: [Book of UUNP - Textures.esp] File loaded
(CRC32:3C07E9C9)
[00:11] Background Loader: [Book of UUNP - Textures.esp] Start processing
[00:11] Background Loader: [Book of UUNP - Textures.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Book of UUNP - Textures.esp] Adding master "Book of
UUNP Iron And Steel.esp"
[00:11] Background Loader: [Book of UUNP - Textures.esp] Header processed.
Expecting 0 records
[00:11] Background Loader: [Book of UUNP - Textures.esp] Building FormID index
[00:11] Background Loader: [Book of UUNP - Textures.esp] FormID index built
[00:11] Background Loader: [Book of UUNP - Textures.esp] Building string indices
[00:11] Background Loader: [Book of UUNP - Textures.esp] String indices built
[00:11] Background Loader: [Book of UUNP - Textures.esp] Processing completed
[00:11] Background Loader: loading "SimpleXPBuff.esp"...
[00:11] Background Loader: [SimpleXPBuff.esp] Loading file
[00:11] Background Loader: [SimpleXPBuff.esp] File loaded (CRC32:54547B43)
[00:11] Background Loader: [SimpleXPBuff.esp] Start processing
[00:11] Background Loader: [SimpleXPBuff.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SimpleXPBuff.esp] Header processed. Expecting 20
records
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [SimpleXPBuff.esp] Building FormID index
[00:11] Background Loader: [SimpleXPBuff.esp] FormID index built
[00:11] Background Loader: [SimpleXPBuff.esp] Building string indices
[00:11] Background Loader: [SimpleXPBuff.esp] String indices built
[00:11] Background Loader: [SimpleXPBuff.esp] Processing completed
[00:11] Background Loader: loading "Bijin NPCs.esp"...
[00:11] Background Loader: [Bijin NPCs.esp] Loading file
[00:11] Background Loader: [Bijin NPCs.esp] File loaded (CRC32:BEFFC517)
[00:11] Background Loader: [Bijin NPCs.esp] Start processing
[00:11] Background Loader: [Bijin NPCs.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin NPCs.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin NPCs.esp] Header processed. Expecting 226 records
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin NPCs.esp] Building FormID index
[00:11] Background Loader: [Bijin NPCs.esp] FormID index built
[00:11] Background Loader: [Bijin NPCs.esp] Building string indices
[00:11] Background Loader: [Bijin NPCs.esp] String indices built
[00:11] Background Loader: [Bijin NPCs.esp] Processing completed
[00:11] Background Loader: loading "Facelight.esp"...
[00:11] Background Loader: [Facelight.esp] Loading file
[00:11] Background Loader: [Facelight.esp] File loaded (CRC32:480460DC)
[00:11] Background Loader: [Facelight.esp] Start processing
[00:11] Background Loader: [Facelight.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Facelight.esp] Header processed. Expecting 37 records
[00:11] Background Loader: [Facelight.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Facelight.esp] Building FormID index
[00:11] Background Loader: [Facelight.esp] FormID index built
[00:11] Background Loader: [Facelight.esp] Building string indices
[00:11] Background Loader: [Facelight.esp] String indices built
[00:11] Background Loader: [Facelight.esp] Processing completed
[00:11] Background Loader: loading "Colorful Lights for Spells.esp"...
[00:11] Background Loader: [Colorful Lights for Spells.esp] Loading file
[00:11] Background Loader: [Colorful Lights for Spells.esp] File loaded
(CRC32:E3E45015)
[00:11] Background Loader: [Colorful Lights for Spells.esp] Start processing
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"HearthFires.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Header processed.
Expecting 43 records
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "LIGH"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] Building FormID index
[00:11] Background Loader: [Colorful Lights for Spells.esp] FormID index built
[00:11] Background Loader: [Colorful Lights for Spells.esp] Building string indices
[00:11] Background Loader: [Colorful Lights for Spells.esp] String indices built
[00:11] Background Loader: [Colorful Lights for Spells.esp] Processing completed
[00:11] Background Loader: loading "Customizable Camera.esp"...
[00:11] Background Loader: [Customizable Camera.esp] Loading file
[00:11] Background Loader: [Customizable Camera.esp] File loaded (CRC32:5A251F25)
[00:11] Background Loader: [Customizable Camera.esp] Start processing
[00:11] Background Loader: [Customizable Camera.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Customizable Camera.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [Customizable Camera.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Customizable Camera.esp] Building FormID index
[00:11] Background Loader: [Customizable Camera.esp] FormID index built
[00:11] Background Loader: [Customizable Camera.esp] Building string indices
[00:11] Background Loader: [Customizable Camera.esp] String indices built
[00:11] Background Loader: [Customizable Camera.esp] Processing completed
[00:11] Background Loader: loading "SkyHUD.esp"...
[00:11] Background Loader: [SkyHUD.esp] Loading file
[00:11] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
[00:11] Background Loader: [SkyHUD.esp] Start processing
[00:11] Background Loader: [SkyHUD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SkyHUD.esp] Adding master "Update.esm"
[00:11] Background Loader: [SkyHUD.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SkyHUD.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [SkyHUD.esp] Building FormID index
[00:11] Background Loader: [SkyHUD.esp] FormID index built
[00:11] Background Loader: [SkyHUD.esp] Building string indices
[00:11] Background Loader: [SkyHUD.esp] String indices built
[00:11] Background Loader: [SkyHUD.esp] Processing completed
[00:11] Background Loader: loading "UnreadBooksGlow.esp"...
[00:11] Background Loader: [UnreadBooksGlow.esp] Loading file
[00:11] Background Loader: [UnreadBooksGlow.esp] File loaded (CRC32:AFF31BB4)
[00:11] Background Loader: [UnreadBooksGlow.esp] Start processing
[00:11] Background Loader: [UnreadBooksGlow.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UnreadBooksGlow.esp] Adding master "Update.esm"
[00:11] Background Loader: [UnreadBooksGlow.esp] Header processed. Expecting 54
records
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] Building FormID index
[00:11] Background Loader: [UnreadBooksGlow.esp] FormID index built
[00:11] Background Loader: [UnreadBooksGlow.esp] Building string indices
[00:11] Background Loader: [UnreadBooksGlow.esp] String indices built
[00:11] Background Loader: [UnreadBooksGlow.esp] Processing completed
[00:11] Background Loader: loading "DynamicDungeonLoot.esp"...
[00:11] Background Loader: [DynamicDungeonLoot.esp] Loading file
[00:11] Background Loader: [DynamicDungeonLoot.esp] File loaded (CRC32:C85BA670)
[00:11] Background Loader: [DynamicDungeonLoot.esp] Start processing
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Update.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Header processed. Expecting 202
records
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] Building FormID index
[00:11] Background Loader: [DynamicDungeonLoot.esp] FormID index built
[00:11] Background Loader: [DynamicDungeonLoot.esp] Building string indices
[00:11] Background Loader: [DynamicDungeonLoot.esp] String indices built
[00:11] Background Loader: [DynamicDungeonLoot.esp] Processing completed
[00:11] Background Loader: loading "UnlimitedFastTravelMCM.esp"...
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Loading file
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] File loaded
(CRC32:2DF35BB7)
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Start processing
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Building FormID index
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] FormID index built
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Building string indices
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] String indices built
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Processing completed
[00:11] Background Loader: loading "Cinematic Dragon Soul Absorbtion.esp"...
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Loading file
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] File loaded
(CRC32:61490236)
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start processing
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Header processed.
Expecting 25 records
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "EXPL"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building FormID
index
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] FormID index
built
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building string
indices
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] String indices
built
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Processing
completed
[00:11] Background Loader: loading "InstantMining.esp"...
[00:11] Background Loader: [InstantMining.esp] Loading file
[00:11] Background Loader: [InstantMining.esp] File loaded (CRC32:C70DDA97)
[00:11] Background Loader: [InstantMining.esp] Start processing
[00:11] Background Loader: [InstantMining.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [InstantMining.esp] Adding master "Update.esm"
[00:11] Background Loader: [InstantMining.esp] Header processed. Expecting 0
records
[00:11] Background Loader: [InstantMining.esp] Building FormID index
[00:11] Background Loader: [InstantMining.esp] FormID index built
[00:11] Background Loader: [InstantMining.esp] Building string indices
[00:11] Background Loader: [InstantMining.esp] String indices built
[00:11] Background Loader: [InstantMining.esp] Processing completed
[00:11] Background Loader: loading "SolitudeThroneFix_BOS.esp"...
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Loading file
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] File loaded (CRC32:3ECC0123)
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Start processing
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Update.esm"
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Building FormID index
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] FormID index built
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Building string indices
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] String indices built
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Processing completed
[00:11] Background Loader: loading "Hothtrooper44_Armor_Ecksstra.esp"...
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Loading file
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] File loaded
(CRC32:72F2E27D)
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start processing
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building FormID index
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] FormID index built
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building string
indices
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] String indices built
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Processing completed
[00:11] Background Loader: loading "Embers XD - Patch - ELFX.esp"...
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Loading file
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] File loaded
(CRC32:DC5776B2)
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Start processing
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master "Embers
XD.esp"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Header processed.
Expecting 23 records
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Building FormID index
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] FormID index built
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Building string indices
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] String indices built
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Processing completed
[00:11] Background Loader: loading "Embers XD - Patch - JKs Skyrim & ELFX
Exteriors.esp"...
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Loading file
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
File loaded (CRC32:62142DC3)
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start processing
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Update.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dawnguard.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "HearthFires.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dragonborn.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Embers XD.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "ELFX - Exteriors.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "JKs Skyrim.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Header processed. Expecting 54 records
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
GRUP Top "WRLD" processed
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building FormID index
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
FormID index built
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building string indices
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
String indices built
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Processing completed
[00:11] Background Loader: loading "Brows.esp"...
[00:11] Background Loader: [Brows.esp] Loading file
[00:11] Background Loader: [Brows.esp] File loaded (CRC32:17FF3464)
[00:11] Background Loader: [Brows.esp] Start processing
[00:11] Background Loader: [Brows.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Brows.esp] Header processed. Expecting 282 records
[00:11] Background Loader: [Brows.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Brows.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Brows.esp] Building FormID index
[00:11] Background Loader: [Brows.esp] FormID index built
[00:11] Background Loader: [Brows.esp] Building string indices
[00:11] Background Loader: [Brows.esp] String indices built
[00:11] Background Loader: [Brows.esp] Processing completed
[00:11] Background Loader: loading "DeadlySpellImpacts.esp"...
[00:11] Background Loader: [DeadlySpellImpacts.esp] Loading file
[00:11] Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:72B9103C)
[00:11] Background Loader: [DeadlySpellImpacts.esp] Start processing
[00:11] Background Loader: [DeadlySpellImpacts.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DeadlySpellImpacts.esp] Adding master "Update.esm"
[00:11] Background Loader: [DeadlySpellImpacts.esp] Header processed. Expecting 65
records
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] Building FormID index
[00:11] Background Loader: [DeadlySpellImpacts.esp] FormID index built
[00:11] Background Loader: [DeadlySpellImpacts.esp] Building string indices
[00:11] Background Loader: [DeadlySpellImpacts.esp] String indices built
[00:11] Background Loader: [DeadlySpellImpacts.esp] Processing completed
[00:11] Background Loader: loading "AMatterOfTime.esp"...
[00:11] Background Loader: [AMatterOfTime.esp] Loading file
[00:11] Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A696FBF6)
[00:11] Background Loader: [AMatterOfTime.esp] Start processing
[00:11] Background Loader: [AMatterOfTime.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AMatterOfTime.esp] Adding master "Update.esm"
[00:11] Background Loader: [AMatterOfTime.esp] Header processed. Expecting 10
records
[00:11] Background Loader: [AMatterOfTime.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [AMatterOfTime.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [AMatterOfTime.esp] Building FormID index
[00:11] Background Loader: [AMatterOfTime.esp] FormID index built
[00:11] Background Loader: [AMatterOfTime.esp] Building string indices
[00:11] Background Loader: [AMatterOfTime.esp] String indices built
[00:11] Background Loader: [AMatterOfTime.esp] Processing completed
[00:11] Background Loader: loading "Serana.esp"...
[00:11] Background Loader: [Serana.esp] Loading file
[00:11] Background Loader: [Serana.esp] File loaded (CRC32:2B8FCE53)
[00:11] Background Loader: [Serana.esp] Start processing
[00:11] Background Loader: [Serana.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Serana.esp] Adding master "Update.esm"
[00:11] Background Loader: [Serana.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Serana.esp] Header processed. Expecting 21 records
[00:11] Background Loader: [Serana.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Serana.esp] Building FormID index
[00:11] Background Loader: [Serana.esp] FormID index built
[00:11] Background Loader: [Serana.esp] Building string indices
[00:11] Background Loader: [Serana.esp] String indices built
[00:11] Background Loader: [Serana.esp] Processing completed
[00:11] Background Loader: loading "RaceMenuHH.esp"...
[00:11] Background Loader: [RaceMenuHH.esp] Loading file
[00:11] Background Loader: [RaceMenuHH.esp] File loaded (CRC32:44FB484B)
[00:11] Background Loader: [RaceMenuHH.esp] Start processing
[00:11] Background Loader: [RaceMenuHH.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenuHH.esp] Header processed. Expecting 13 records
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenuHH.esp] Building FormID index
[00:11] Background Loader: [RaceMenuHH.esp] FormID index built
[00:11] Background Loader: [RaceMenuHH.esp] Building string indices
[00:11] Background Loader: [RaceMenuHH.esp] String indices built
[00:11] Background Loader: [RaceMenuHH.esp] Processing completed
[00:11] Background Loader: loading "dD - Realistic Ragdoll Force -
Realistic.esp"...
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Loading
file
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] File
loaded (CRC32:F8C9F7AB)
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
processing
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Header
processed. Expecting 12 records
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] GRUP Top
"GMST" processed
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
FormID index
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] FormID
index built
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
string indices
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] String
indices built
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp]
Processing completed
[00:11] Background Loader: loading "TheEyesOfBeauty.esp"...
[00:11] Background Loader: [TheEyesOfBeauty.esp] Loading file
[00:11] Background Loader: [TheEyesOfBeauty.esp] File loaded (CRC32:D1151EB8)
[00:11] Background Loader: [TheEyesOfBeauty.esp] Start processing
[00:11] Background Loader: [TheEyesOfBeauty.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [TheEyesOfBeauty.esp] Adding master "Update.esm"
[00:11] Background Loader: [TheEyesOfBeauty.esp] Header processed. Expecting 437
records
[00:11] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [TheEyesOfBeauty.esp] Building FormID index
[00:11] Background Loader: [TheEyesOfBeauty.esp] FormID index built
[00:11] Background Loader: [TheEyesOfBeauty.esp] Building string indices
[00:11] Background Loader: [TheEyesOfBeauty.esp] String indices built
[00:11] Background Loader: [TheEyesOfBeauty.esp] Processing completed
[00:11] Background Loader: loading "Bijin Wives.esp"...
[00:11] Background Loader: [Bijin Wives.esp] Loading file
[00:11] Background Loader: [Bijin Wives.esp] File loaded (CRC32:FDF9F2CE)
[00:11] Background Loader: [Bijin Wives.esp] Start processing
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Bijin Wives.esp] Header processed. Expecting 149
records
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin Wives.esp] Building FormID index
[00:11] Background Loader: [Bijin Wives.esp] FormID index built
[00:11] Background Loader: [Bijin Wives.esp] Building string indices
[00:11] Background Loader: [Bijin Wives.esp] String indices built
[00:11] Background Loader: [Bijin Wives.esp] Processing completed
[00:11] Background Loader: loading "RSChildren.esp"...
[00:11] Background Loader: [RSChildren.esp] Loading file
[00:11] Background Loader: [RSChildren.esp] File loaded (CRC32:0F71FB54)
[00:11] Background Loader: [RSChildren.esp] Start processing
[00:11] Background Loader: [RSChildren.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "Update.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "RSkyrimChildren.esm"
[00:11] Background Loader: [RSChildren.esp] Header processed. Expecting 57 records
[00:11] Background Loader: [RSChildren.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [RSChildren.esp] Building FormID index
[00:11] Background Loader: [RSChildren.esp] FormID index built
[00:11] Background Loader: [RSChildren.esp] Building string indices
[00:11] Background Loader: [RSChildren.esp] String indices built
[00:11] Background Loader: [RSChildren.esp] Processing completed
[00:11] Background Loader: loading "Bijin Warmaidens.esp"...
[00:11] Background Loader: [Bijin Warmaidens.esp] Loading file
[00:11] Background Loader: [Bijin Warmaidens.esp] File loaded (CRC32:117A67EC)
[00:11] Background Loader: [Bijin Warmaidens.esp] Start processing
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Header processed. Expecting 356
records
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] Building FormID index
[00:11] Background Loader: [Bijin Warmaidens.esp] FormID index built
[00:11] Background Loader: [Bijin Warmaidens.esp] Building string indices
[00:11] Background Loader: [Bijin Warmaidens.esp] String indices built
[00:11] Background Loader: [Bijin Warmaidens.esp] Processing completed
[00:11] Background Loader: loading "Vivid Weathers - Extended Rain.esp"...
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Loading file
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] File loaded
(CRC32:D1472C2B)
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Start processing
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Vivid WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Header processed.
Expecting 19 records
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: <Note: VividRainParticles [SPGD:2D278D2E] was injected
into Vivid WeathersSE.esp>
[00:11] Background Loader: <Note: VividRainStormParticles [SPGD:2D278D2F] was
injected into Vivid WeathersSE.esp>
[00:11] Background Loader: <Note: VividRainStormDownpourParticles [SPGD:2D278D30]
was injected into Vivid WeathersSE.esp>
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "SPGD"
processed
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Building FormID
index
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] FormID index built
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Building string
indices
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] String indices
built
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Processing
completed
[00:11] Background Loader: loading "Vivid Weathers SE - Extended Snow.esp"...
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Loading file
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] File loaded
(CRC32:DDF64958)
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start processing
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Vivid WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Header
processed. Expecting 21 records
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building FormID
index
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] FormID index
built
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building string
indices
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] String indices
built
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Processing
completed
[00:11] Background Loader: loading "Vivid Weathers SE - Winter.esp"...
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Loading file
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] File loaded
(CRC32:BFCD0A7F)
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Start processing
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master "Vivid
WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Header processed.
Expecting 43 records
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] GRUP Top "REGN"
processed
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Building FormID index
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] FormID index built
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Building string indices
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] String indices built
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Processing completed
[00:11] Background Loader: loading "RaceMenu.esp"...
[00:11] Background Loader: [RaceMenu.esp] Loading file
[00:11] Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:11] Background Loader: [RaceMenu.esp] Start processing
[00:11] Background Loader: [RaceMenu.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenu.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "CLFM" processed
[00:11] Background Loader: [RaceMenu.esp] Building FormID index
[00:11] Background Loader: [RaceMenu.esp] FormID index built
[00:11] Background Loader: [RaceMenu.esp] Building string indices
[00:11] Background Loader: [RaceMenu.esp] String indices built
[00:11] Background Loader: [RaceMenu.esp] Processing completed
[00:11] Background Loader: loading "XPMSE.esp"...
[00:11] Background Loader: [XPMSE.esp] Loading file
[00:11] Background Loader: [XPMSE.esp] File loaded (CRC32:8FADD1A1)
[00:11] Background Loader: [XPMSE.esp] Start processing
[00:11] Background Loader: [XPMSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [XPMSE.esp] Header processed. Expecting 33 records
[00:11] Background Loader: [XPMSE.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [XPMSE.esp] Building FormID index
[00:11] Background Loader: [XPMSE.esp] FormID index built
[00:11] Background Loader: [XPMSE.esp] Building string indices
[00:11] Background Loader: [XPMSE.esp] String indices built
[00:11] Background Loader: [XPMSE.esp] Processing completed
[00:11] Background Loader: loading "RaceMenuPlugin.esp"...
[00:11] Background Loader: [RaceMenuPlugin.esp] Loading file
[00:11] Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:11] Background Loader: [RaceMenuPlugin.esp] Start processing
[00:11] Background Loader: [RaceMenuPlugin.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenuPlugin.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [RaceMenuPlugin.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenuPlugin.esp] Building FormID index
[00:11] Background Loader: [RaceMenuPlugin.esp] FormID index built
[00:11] Background Loader: [RaceMenuPlugin.esp] Building string indices
[00:11] Background Loader: [RaceMenuPlugin.esp] String indices built
[00:11] Background Loader: [RaceMenuPlugin.esp] Processing completed
[00:11] Background Loader: loading "icepenguinworldmapclassic.esp"...
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Loading file
[00:11] Background Loader: [icepenguinworldmapclassic.esp] File loaded
(CRC32:C1050661)
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Start processing
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Update.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [icepenguinworldmapclassic.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Building FormID index
[00:11] Background Loader: [icepenguinworldmapclassic.esp] FormID index built
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Building string indices
[00:11] Background Loader: [icepenguinworldmapclassic.esp] String indices built
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Processing completed
[00:11] Background Loader: loading "FNIS.esp"...
[00:11] Background Loader: [FNIS.esp] Loading file
[00:11] Background Loader: [FNIS.esp] File loaded (CRC32:F0856D4D)
[00:11] Background Loader: [FNIS.esp] Start processing
[00:11] Background Loader: [FNIS.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FNIS.esp] Adding master "Update.esm"
[00:11] Background Loader: [FNIS.esp] Header processed. Expecting 3 records
[00:11] Background Loader: [FNIS.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FNIS.esp] Building FormID index
[00:11] Background Loader: [FNIS.esp] FormID index built
[00:11] Background Loader: [FNIS.esp] Building string indices
[00:11] Background Loader: [FNIS.esp] String indices built
[00:11] Background Loader: [FNIS.esp] Processing completed
[00:11] Background Loader: loading "MCMHelper.esp"...
[00:11] Background Loader: [MCMHelper.esp] Loading file
[00:11] Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:11] Background Loader: [MCMHelper.esp] Start processing
[00:11] Background Loader: [MCMHelper.esp] Adding master "SkyUI_SE.esp"
[00:11] Background Loader: [MCMHelper.esp] Header processed. Expecting 0 records
[00:11] Background Loader: [MCMHelper.esp] Building FormID index
[00:11] Background Loader: [MCMHelper.esp] FormID index built
[00:11] Background Loader: [MCMHelper.esp] Building string indices
[00:11] Background Loader: [MCMHelper.esp] String indices built
[00:11] Background Loader: [MCMHelper.esp] Processing completed
[00:11] Background Loader: loading "AgehaArmorCollection.esp"...
[00:11] Background Loader: [AgehaArmorCollection.esp] Loading file
[00:11] Background Loader: [AgehaArmorCollection.esp] File loaded (CRC32:8538B946)
[00:11] Background Loader: [AgehaArmorCollection.esp] Start processing
[00:11] Background Loader: [AgehaArmorCollection.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AgehaArmorCollection.esp] Header processed. Expecting
46 records
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] Building FormID index
[00:11] Background Loader: [AgehaArmorCollection.esp] FormID index built
[00:11] Background Loader: [AgehaArmorCollection.esp] Building string indices
[00:11] Background Loader: [AgehaArmorCollection.esp] String indices built
[00:11] Background Loader: [AgehaArmorCollection.esp] Processing completed
[00:11] Background Loader: loading "Sonders_Keyword_Distribution.esp"...
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Loading file
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] File loaded
(CRC32:6D775FB7)
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Start processing
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Header processed.
Expecting 45 records
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Building FormID index
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] FormID index built
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Building string
indices
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] String indices built
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Processing completed
[00:11] Background Loader: loading "FastTravelSpeedMultiplier.esp"...
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Loading file
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] File loaded
(CRC32:16A16335)
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Start processing
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Building FormID index
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] FormID index built
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Building string indices
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] String indices built
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Processing completed
[00:11] Background Loader: loading "Kitsune Fox Spirit Race - Improvements and
Fixes.esp"...
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Loading file
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
File loaded (CRC32:AF422165)
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start processing
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Update.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dawnguard.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dragonborn.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "RaceCompatibility.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Header processed. Expecting 143 records
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "KYWD" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "TXST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "GLOB" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HDPT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "RACE" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "MGEF" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "SPEL" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMO" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "STAT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "PROJ" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HAZD" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "QUST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EFSH" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EXPL" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "FLST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ADDN" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPCT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPDS" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMA" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARTO" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building FormID index
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
FormID index built
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building string indices
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
String indices built
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Processing completed
[00:11] Background Loader: loading "KSHairdosSMP.esp"...
[00:11] Background Loader: [KSHairdosSMP.esp] Loading file
[00:11] Background Loader: [KSHairdosSMP.esp] File loaded (CRC32:9DE3D3D1)
[00:11] Background Loader: [KSHairdosSMP.esp] Start processing
[00:11] Background Loader: [KSHairdosSMP.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [KSHairdosSMP.esp] Adding master "Update.esm"
[00:11] Background Loader: [KSHairdosSMP.esp] Header processed. Expecting 272
records
[00:11] Background Loader: [KSHairdosSMP.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [KSHairdosSMP.esp] Building FormID index
[00:11] Background Loader: [KSHairdosSMP.esp] FormID index built
[00:11] Background Loader: [KSHairdosSMP.esp] Building string indices
[00:11] Background Loader: [KSHairdosSMP.esp] String indices built
[00:11] Background Loader: [KSHairdosSMP.esp] Processing completed
[00:11] Background Loader: loading "calyps-animal-ears.esp"...
[00:11] Background Loader: [calyps-animal-ears.esp] Loading file
[00:11] Background Loader: [calyps-animal-ears.esp] File loaded (CRC32:114FDFC0)
[00:11] Background Loader: [calyps-animal-ears.esp] Start processing
[00:11] Background Loader: [calyps-animal-ears.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [calyps-animal-ears.esp] Header processed. Expecting 23
records
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [calyps-animal-ears.esp] Building FormID index
[00:11] Background Loader: [calyps-animal-ears.esp] FormID index built
[00:11] Background Loader: [calyps-animal-ears.esp] Building string indices
[00:11] Background Loader: [calyps-animal-ears.esp] String indices built
[00:11] Background Loader: [calyps-animal-ears.esp] Processing completed
[00:11] Background Loader: loading "calyps-animal-earsRMIntegration.esp"...
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Loading file
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] File loaded
(CRC32:3DAE9C7F)
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Start processing
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Header processed.
Expecting 6 records
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] GRUP Top "HDPT"
processed
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Building FormID
index
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] FormID index built
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Building string
indices
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] String indices
built
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Processing
completed
[00:11] Background Loader: loading "SMP Wind MCM.esp"...
[00:11] Background Loader: [SMP Wind MCM.esp] Loading file
[00:11] Background Loader: [SMP Wind MCM.esp] File loaded (CRC32:CF695D5C)
[00:11] Background Loader: [SMP Wind MCM.esp] Start processing
[00:11] Background Loader: [SMP Wind MCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SMP Wind MCM.esp] Adding master "Update.esm"
[00:11] Background Loader: [SMP Wind MCM.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SMP Wind MCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SMP Wind MCM.esp] Building FormID index
[00:11] Background Loader: [SMP Wind MCM.esp] FormID index built
[00:11] Background Loader: [SMP Wind MCM.esp] Building string indices
[00:11] Background Loader: [SMP Wind MCM.esp] String indices built
[00:11] Background Loader: [SMP Wind MCM.esp] Processing completed
[00:11] Background Loader: loading "Perk Points and More Gold for Bounty
Quests.esp"...
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Loading file
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] File
loaded (CRC32:38B7CFEC)
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
processing
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Header
processed. Expecting 5 records
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] GRUP
Top "QUST" processed
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building FormID index
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] FormID
index built
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building string indices
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] String
indices built
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Processing completed
[00:11] Background Loader: loading "PerkPoints.esp"...
[00:11] Background Loader: [PerkPoints.esp] Loading file
[00:11] Background Loader: [PerkPoints.esp] File loaded (CRC32:A8772F8D)
[00:11] Background Loader: [PerkPoints.esp] Start processing
[00:11] Background Loader: [PerkPoints.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [PerkPoints.esp] Header processed. Expecting 9 records
[00:11] Background Loader: [PerkPoints.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [PerkPoints.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [PerkPoints.esp] Building FormID index
[00:11] Background Loader: [PerkPoints.esp] FormID index built
[00:11] Background Loader: [PerkPoints.esp] Building string indices
[00:11] Background Loader: [PerkPoints.esp] String indices built
[00:11] Background Loader: [PerkPoints.esp] Processing completed
[00:11] Background Loader: loading "Immersive Citizens - AI Overhaul.esp"...
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Loading file
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] File loaded
(CRC32:602F9D9B)
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start processing
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"HearthFires.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"ccBGSSSE001-Fish.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Header processed.
Expecting 7341 records
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FACT"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FURN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NPC_"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "IDLM"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NAVI"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "PACK"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CSTY"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LCTN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMBN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMQN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SCEN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building FormID
index
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] FormID index
built
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building string
indices
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] String indices
built
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Processing
completed
[00:11] Background Loader: loading "Convenient Horses.esp"...
[00:11] Background Loader: [Convenient Horses.esp] Loading file
[00:11] Background Loader: [Convenient Horses.esp] File loaded (CRC32:85249C52)
[00:11] Background Loader: [Convenient Horses.esp] Start processing
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Update.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Convenient Horses.esp] Header processed. Expecting 2363
records
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "TACT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "DLBR" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SCEN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Convenient Horses.esp] Building FormID index
[00:11] Background Loader: [Convenient Horses.esp] FormID index built
[00:11] Background Loader: [Convenient Horses.esp] Building string indices
[00:11] Background Loader: [Convenient Horses.esp] String indices built
[00:11] Background Loader: [Convenient Horses.esp] Processing completed
[00:11] Background Loader: loading "Ordinator - Perks of Skyrim.esp"...
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Loading file
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] File loaded
(CRC32:8FF82F02)
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Start processing
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Header processed.
Expecting 5110 records
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CLAS"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RACE"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SOUN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ENCH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCRL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ACTI"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "INGR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LIGH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MISC"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "STAT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MSTT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FURN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WEAP"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AMMO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "NPC_"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PROJ"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "HAZD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RFCT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IDLE"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PACK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EFSH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EXPL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IMAD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AVIF"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPCT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPDS"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LCTN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLBR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLVW"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCEN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SNDR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Building FormID index
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] FormID index built
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Building string
indices
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] String indices built
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Processing completed
[00:11] Background Loader: loading "Multiple Enchantments - Ordinator Patch.esp"...
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Loading
file
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] File
loaded (CRC32:36083217)
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
processing
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Dragonborn.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Ordinator - Perks of Skyrim.esp"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Header
processed. Expecting 11 records
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"FLST" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"PERK" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"AVIF" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
FormID index
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] FormID
index built
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
string indices
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] String
indices built
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Processing
completed
[00:11] Background Loader: loading "RealisticWaterTwo.esp"...
[00:11] Background Loader: [RealisticWaterTwo.esp] Loading file
[00:11] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:CD346494)
[00:11] Background Loader: [RealisticWaterTwo.esp] Start processing
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Update.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "RealisticWaterTwo
- Resources.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Header processed. Expecting 1318
records
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WATR" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] Building FormID index
[00:11] Background Loader: [RealisticWaterTwo.esp] FormID index built
[00:11] Background Loader: [RealisticWaterTwo.esp] Building string indices
[00:11] Background Loader: [RealisticWaterTwo.esp] String indices built
[00:11] Background Loader: [RealisticWaterTwo.esp] Processing completed
[00:11] Background Loader: loading "ELFXEnhancer.esp"...
[00:11] Background Loader: [ELFXEnhancer.esp] Loading file
[00:11] Background Loader: [ELFXEnhancer.esp] File loaded (CRC32:B39419CA)
[00:11] Background Loader: [ELFXEnhancer.esp] Start processing
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Update.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFXEnhancer.esp] Header processed. Expecting 1167
records
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "LGTM" processed
[00:11] Background Loader: [ELFXEnhancer.esp] Building FormID index
[00:11] Background Loader: [ELFXEnhancer.esp] FormID index built
[00:11] Background Loader: [ELFXEnhancer.esp] Building string indices
[00:11] Background Loader: [ELFXEnhancer.esp] String indices built
[00:11] Background Loader: [ELFXEnhancer.esp] Processing completed
[00:11] Background Loader: loading "ELFX Enhancer - Realistic Water Two
patch.esp"...
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Loading
file
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] File
loaded (CRC32:F1E047B1)
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
processing
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "RealisticWaterTwo.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Header
processed. Expecting 35 records
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
FormID index
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] FormID
index built
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
string indices
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] String
indices built
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp]
Processing completed
[00:11] Background Loader: loading "ELFXEnhancer - Immersive Citizens patch.esp"...
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Loading
file
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] File
loaded (CRC32:97A0D363)
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
processing
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Header
processed. Expecting 51 records
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
FormID index
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] FormID
index built
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
string indices
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] String
indices built
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Processing
completed
[00:11] Background Loader: loading "Immersive Citizens - ELFXEnhancer patch.esp"...
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Loading
file
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] File
loaded (CRC32:9C7DBB08)
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
processing
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Header
processed. Expecting 16 records
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
FormID index
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] FormID
index built
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
string indices
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] String
indices built
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Processing
completed
[00:11] Background Loader: [Skyrim.esm] Start loading or building reference info.
[00:11] Background Loader: [Dawnguard.esm] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE037-Curios.esl] Start loading or building
reference info.
[00:11] Background Loader: [SkyrimSE.exe] Start loading or building reference info.
[00:11] Background Loader: [HearthFires.esm] Start loading or building reference
info.
[00:11] Background Loader: [Dragonborn.esm] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE001-Fish.esm] Start loading or building
reference info.
[00:11] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start loading or building
reference info.
[00:11] Background Loader: [Update.esm] Start loading or building reference info.
[00:11] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start loading or building
reference info.
[00:11] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Done loading reference
info.
[00:11] Background Loader: [_ResourcePack.esl] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE037-Curios_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [SkyrimSE.exe] Done building reference info.
[00:11] Background Loader: [Vanilla Script MicroOptimizations.esl] Start loading or
building reference info.
[00:11] Background Loader: [ccBGSSSE037-Curios_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE037-Curios_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE001-Fish.esm] Done loading reference info.
[00:11] Background Loader: [RSkyrimChildren.esm] Start loading or building
reference info.
[00:11] Background Loader: [Vanilla Script MicroOptimizations.esl] Done building
reference info.
[00:11] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start loading or building reference info.
[00:11] Background Loader: [_ResourcePack_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [_ResourcePack_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [_ResourcePack_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Done loading reference info.
[00:11] Background Loader: [Vanilla Scripts Enhanced.esl] Start loading or building
reference info.
[00:11] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Done loading reference info.
[00:11] Background Loader: [CallYourHorse.esl] Start loading or building reference
info.
[00:11] Background Loader: [Vanilla Scripts Enhanced.esl] Done building reference
info.
[00:11] Background Loader: [Occ_Skyrim_Tamriel.esp] Start loading or building
reference info.
[00:11] Background Loader: [Occ_Skyrim_Tamriel.esp] Done loading reference info.
[00:11] Background Loader: [Ghostlight.esl] Start loading or building reference
info.
[00:11] Background Loader: [CallYourHorse.esl] Done building reference info.
[00:11] Background Loader: [Vibrant weapons.esl] Start loading or building
reference info.
[00:11] Background Loader: [_ResourcePack.esl] Done building reference info.
[00:11] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start loading
or building reference info.
[00:11] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Done building
reference info.
[00:11] Background Loader: [High Poly Head.esm] Start loading or building reference
info.
[00:11] Background Loader: [HearthFires.esm] Done loading reference info.
[00:11] Background Loader: [RaceCompatibility.esm] Start loading or building
reference info.
[00:11] Background Loader: [RaceCompatibility_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [RaceCompatibility_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [RaceCompatibility_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [Vibrant weapons.esl] Done loading reference info.
[00:12] Background Loader: [TrueHUD.esl] Start loading or building reference info.
[00:12] Background Loader: [TrueHUD.esl] Done building reference info.
[00:12] Background Loader: [SkyUI_SE.esp] Start loading or building reference info.
[00:12] Background Loader: [SkyUI_SE.esp] Done building reference info.
[00:12] Background Loader: [Better Dynamic Snow SE.esp] Start loading or building
reference info.
[00:12] Background Loader: [Update.esm] Done loading reference info.
[00:12] Background Loader: [EnhancedLightsandFX.esp] Start loading or building
reference info.
[00:12] Background Loader: [High Poly Head.esm] Done building reference info.
[00:12] Background Loader: [ELFX - Exteriors.esp] Start loading or building
reference info.
[00:12] Background Loader: [RaceCompatibility.esm] Done building reference info.
[00:12] Background Loader: [Apachii_DivineEleganceStore.esm] Start loading or
building reference info.
[00:12] Background Loader: [ELFX - Exteriors.esp] Done loading reference info.
[00:12] Background Loader: [JKs Skyrim.esp] Start loading or building reference
info.
[00:12] Background Loader: [Apachii_DivineEleganceStore.esm] Done loading reference
info.
[00:12] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
loading or building reference info.
[00:12] Background Loader: [JKs Skyrim.esp] Done loading reference info.
[00:12] Background Loader: [Book of UUNP Iron And Steel.esp] Start loading or
building reference info.
[00:12] Background Loader: [ccBGSSSE037-Curios.esl] Done building reference info.
[00:12] Background Loader: [First Person Horse Riding.esp] Start loading or
building reference info.
[00:12] Background Loader: [First Person Horse Riding.esp] Done building reference
info.
[00:12] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start loading
or building reference info.
[00:12] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Done building
reference info.
[00:12] Background Loader: [FMS_FemaleMakeupSuite.esp] Start loading or building
reference info.
[00:12] Background Loader: [FMS_FemaleMakeupSuite.esp] Done building reference
info.
[00:12] Background Loader: [MikanEyes All in one SE.esp] Start loading or building
reference info.
[00:12] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Done
loading reference info.
[00:12] Background Loader: [MysticismMagic.esp] Start loading or building reference
info.
[00:12] Background Loader: [MysticismMagic.esp] Done loading reference info.
[00:12] Background Loader: [Arcanum.esp] Start loading or building reference info.
[00:12] Background Loader: [EnhancedLightsandFX.esp] Done loading reference info.
[00:12] Background Loader: [ELFX Shadows.esp] Start loading or building reference
info.
[00:12] Background Loader: [Ghostlight.esl] Done building reference info.
[00:12] Background Loader: [RealisticWaterTwo - Resources.esm] Start loading or
building reference info.
[00:12] Background Loader: [RealisticWaterTwo - Resources.esm] Done loading
reference info.
[00:12] Background Loader: [UchihaClan.esp] Start loading or building reference
info.
[00:12] Background Loader: [ELFX Shadows.esp] Done loading reference info.
[00:12] Background Loader: [HeelsFix.esp] Start loading or building reference info.
[00:12] Background Loader: [Book of UUNP Iron And Steel.esp] Done loading reference
info.
[00:12] Background Loader: [Embers XD.esp] Start loading or building reference
info.
[00:12] Background Loader: [UchihaClan.esp] Done loading reference info.
[00:12] Background Loader: [Uchiha Clan Additions.esp] Start loading or building
reference info.
[00:12] Background Loader: [Embers XD.esp] Done loading reference info.
[00:12] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start loading or
building reference info.
[00:12] Background Loader: [Dawnguard.esm] Done loading reference info.
[00:12] Background Loader: [Dr_Bandolier.esp] Start loading or building reference
info.
[00:12] Background Loader: [Dr_Bandolier.esp] Done loading reference info.
[00:12] Background Loader: [FSMPM - The FSMP MCM.esp] Start loading or building
reference info.
[00:12] Background Loader: [FSMPM - The FSMP MCM.esp] Done building reference info.
[00:12] Background Loader: [SmoothCam.esp] Start loading or building reference
info.
[00:12] Background Loader: [SmoothCam.esp] Done building reference info.
[00:12] Background Loader: [LetYourHairDown.esp] Start loading or building
reference info.
[00:12] Background Loader: [LetYourHairDown.esp] Done building reference info.
[00:12] Background Loader: [ImmersiveHeadgearManager.esp] Start loading or building
reference info.
[00:12] Background Loader: [ImmersiveHeadgearManager.esp] Done building reference
info.
[00:12] Background Loader: [EquipSpellsAsShouts.esp] Start loading or building
reference info.
[00:12] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Done loading
reference info.
[00:12] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start loading or
building reference info.
[00:12] Background Loader: [EquipSpellsAsShouts.esp] Done building reference info.
[00:12] Background Loader: [SeptimHD.esp] Start loading or building reference info.
[00:12] Background Loader: [SeptimHD.esp] Done building reference info.
[00:12] Background Loader: [HavenBag.esp] Start loading or building reference info.
[00:12] Background Loader: [Uchiha Clan Additions.esp] Done building reference
info.
[00:12] Background Loader: [Vision of Skyrim II.esp] Start loading or building
reference info.
[00:12] Background Loader: [HeelsFix.esp] Done building reference info.
[00:12] Background Loader: [Immersive Patrols II.esp] Start loading or building
reference info.
[00:12] Background Loader: [Arcanum.esp] Done loading reference info.
[00:12] Background Loader: [male npc overahul se.esp] Start loading or building
reference info.
[00:12] Background Loader: [Dragonborn.esm] Done loading reference info.
[00:12] Background Loader: [Animallica.esp] Start loading or building reference
info.
[00:12] Background Loader: [HavenBag.esp] Done building reference info.
[00:12] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start loading or building reference info.
[00:12] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Done building reference info.
[00:12] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start loading or building reference info.
[00:12] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Done building reference info.
[00:12] Background Loader: [AcousticTemplateFixes.esp] Start loading or building
reference info.
[00:12] Background Loader: [AcousticTemplateFixes.esp] Done building reference
info.
[00:12] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start loading or
building reference info.
[00:12] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Done building
reference info.
[00:12] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
loading or building reference info.
[00:12] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Done
building reference info.
[00:12] Background Loader: [dD - Enhanced Blood Main.esp] Start loading or building
reference info.
[00:12] Background Loader: [Better Dynamic Snow SE.esp] Done building reference
info.
[00:12] Background Loader: [Audio Overhaul Skyrim.esp] Start loading or building
reference info.
[00:12] Background Loader: [Audio Overhaul Skyrim.esp] Done loading reference info.
[00:12] Background Loader: [[Caenarvon] Glasses Pack.esp] Start loading or building
reference info.
[00:12] Background Loader: [[Caenarvon] Glasses Pack.esp] Done building reference
info.
[00:12] Background Loader: [ModernizeVanilla.esp] Start loading or building
reference info.
[00:12] Background Loader: [ModernizeVanilla.esp] Done building reference info.
[00:12] Background Loader: [Vision of Skyrim.esp] Start loading or building
reference info.
[00:13] Background Loader: [Vision of Skyrim II.esp] Done building reference info.
[00:13] Background Loader: [ShowPlayerInMenus.esp] Start loading or building
reference info.
[00:13] Background Loader: [ShowPlayerInMenus.esp] Done building reference info.
[00:13] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start loading or building
reference info.
[00:13] Background Loader: [sirwho_Wizard_Hats-Full.esp] Done building reference
info.
[00:13] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start loading or
building reference info.
[00:13] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Done building
reference info.
[00:13] Background Loader: [Equippable Tomes.esp] Start loading or building
reference info.
[00:13] Background Loader: [dD - Enhanced Blood Main.esp] Done building reference
info.
[00:13] Background Loader: [AOS_EBT Patch.esp] Start loading or building reference
info.
[00:13] Background Loader: [AOS_EBT Patch.esp] Done building reference info.
[00:13] Background Loader: [CVDNMaster.esp] Start loading or building reference
info.
[00:13] Background Loader: [CVDNMaster.esp] Done building reference info.
[00:13] Background Loader: [[Imp] Modular Mage.esp] Start loading or building
reference info.
[00:13] Background Loader: [[Imp] Modular Mage.esp] Done loading reference info.
[00:13] Background Loader: [evgHinterlandRanger.esp] Start loading or building
reference info.
[00:13] Background Loader: [evgHinterlandRanger.esp] Done building reference info.
[00:13] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start loading or building
reference info.
[00:13] Background Loader: [Vision of Skyrim.esp] Done building reference info.
[00:13] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start loading or
building reference info.
[00:13] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Done building
reference info.
[00:13] Background Loader: [SimpleItemSpawner.esp] Start loading or building
reference info.
[00:13] Background Loader: [SimpleItemSpawner.esp] Done loading reference info.
[00:13] Background Loader: [Kitsune a fox spirit.esp] Start loading or building
reference info.
[00:13] Background Loader: [Immersive Patrols II.esp] Done building reference info.
[00:13] Background Loader: [Skyrim Flora Overhaul.esp] Start loading or building
reference info.
[00:13] Background Loader: [[Caenarvon] Yue Qingshu.esp] Done building reference
info.
[00:13] Background Loader: [UltimateCombat.esp] Start loading or building reference
info.
[00:13] Background Loader: [Skyrim Flora Overhaul.esp] Done building reference
info.
[00:13] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start loading or
building reference info.
[00:13] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Done loading
reference info.
[00:13] Background Loader: [Facelight.esp] Start loading or building reference
info.
[00:13] Background Loader: [Facelight.esp] Done building reference info.
[00:13] Background Loader: [Colorful Lights for Spells.esp] Start loading or
building reference info.
[00:13] Background Loader: [Colorful Lights for Spells.esp] Done building reference
info.
[00:13] Background Loader: [Customizable Camera.esp] Start loading or building
reference info.
[00:13] Background Loader: [Customizable Camera.esp] Done building reference info.
[00:13] Background Loader: [SkyHUD.esp] Start loading or building reference info.
[00:13] Background Loader: [SkyHUD.esp] Done building reference info.
[00:13] Background Loader: [UnreadBooksGlow.esp] Start loading or building
reference info.
[00:13] Background Loader: [UltimateCombat.esp] Done building reference info.
[00:13] Background Loader: [UltimateCombatSekiro.esp] Start loading or building
reference info.
[00:13] Background Loader: [UltimateCombatSekiro.esp] Done building reference info.
[00:13] Background Loader: [Medusa and Drakul Armors.esp] Start loading or building
reference info.
[00:13] Background Loader: [Medusa and Drakul Armors.esp] Done building reference
info.
[00:13] Background Loader: [GR Inari EarsTails SMP.esp] Start loading or building
reference info.
[00:13] Background Loader: [Animallica.esp] Done building reference info.
[00:13] Background Loader: [FasterHorses.esp] Start loading or building reference
info.
[00:13] Background Loader: [FasterHorses.esp] Done building reference info.
[00:13] Background Loader: [Vivid WeathersSE.esp] Start loading or building
reference info.
[00:13] Background Loader: [Equippable Tomes.esp] Done building reference info.
[00:13] Background Loader: [ahzFleetKnight.esp] Start loading or building reference
info.
[00:13] Background Loader: [UnreadBooksGlow.esp] Done building reference info.
[00:13] Background Loader: [DynamicDungeonLoot.esp] Start loading or building
reference info.
[00:13] Background Loader: [RSkyrimChildren.esm] Done building reference info.
[00:13] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
loading or building reference info.
[00:13] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Done
loading reference info.
[00:13] Background Loader: [InstantMining.esp] Start loading or building reference
info.
[00:13] Background Loader: [InstantMining.esp] Done building reference info.
[00:13] Background Loader: [SolitudeThroneFix_BOS.esp] Start loading or building
reference info.
[00:13] Background Loader: [SolitudeThroneFix_BOS.esp] Done building reference
info.
[00:13] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start loading or
building reference info.
[00:13] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Done building
reference info.
[00:13] Background Loader: [Embers XD - Patch - ELFX.esp] Start loading or building
reference info.
[00:13] Background Loader: [Embers XD - Patch - ELFX.esp] Done building reference
info.
[00:13] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start loading or building reference info.
[00:13] Background Loader: [MikanEyes All in one SE.esp] Done building reference
info.
[00:13] Background Loader: [Serana.esp] Start loading or building reference info.
[00:13] Background Loader: [Vivid WeathersSE.esp] Done loading reference info.
[00:13] Background Loader: [Reverb Interior Sounds Expansion.esp] Start loading or
building reference info.
[00:13] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Done building reference info.
[00:13] Background Loader: [Brows.esp] Start loading or building reference info.
[00:13] Background Loader: [Serana.esp] Done building reference info.
[00:13] Background Loader: [RaceMenuHH.esp] Start loading or building reference
info.
[00:13] Background Loader: [RaceMenuHH.esp] Done building reference info.
[00:13] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
loading or building reference info.
[00:13] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Done
building reference info.
[00:13] Background Loader: [TheEyesOfBeauty.esp] Start loading or building
reference info.
[00:13] Background Loader: [Kitsune a fox spirit.esp] Done building reference info.
[00:13] Background Loader: [UIExtensions.esp] Start loading or building reference
info.
[00:13] Background Loader: [UIExtensions.esp] Done building reference info.
[00:13] Background Loader: [LABikiniSSE.esp] Start loading or building reference
info.
[00:13] Background Loader: [TheEyesOfBeauty.esp] Done building reference info.
[00:13] Background Loader: [Bijin Wives.esp] Start loading or building reference
info.
[00:13] Background Loader: [Bijin Wives.esp] Done building reference info.
[00:13] Background Loader: [RSChildren.esp] Start loading or building reference
info.
[00:13] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Done building reference
info.
[00:13] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start loading or
building reference info.
[00:13] Background Loader: [DynamicDungeonLoot.esp] Done building reference info.
[00:13] Background Loader: [UnlimitedFastTravelMCM.esp] Start loading or building
reference info.
[00:13] Background Loader: [UnlimitedFastTravelMCM.esp] Done building reference
info.
[00:13] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start loading or
building reference info.
[00:13] Background Loader: [GR Inari EarsTails SMP.esp] Done building reference
info.
[00:13] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start loading or
building reference info.
[00:13] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Done building
reference info.
[00:13] Background Loader: [AgehaArmorCollection.esp] Start loading or building
reference info.
[00:13] Background Loader: [AgehaArmorCollection.esp] Done building reference info.
[00:13] Background Loader: [Sonders_Keyword_Distribution.esp] Start loading or
building reference info.
[00:13] Background Loader: [Sonders_Keyword_Distribution.esp] Done building
reference info.
[00:13] Background Loader: [FastTravelSpeedMultiplier.esp] Start loading or
building reference info.
[00:13] Background Loader: [FastTravelSpeedMultiplier.esp] Done building reference
info.
[00:13] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start loading or building reference info.
[00:13] Background Loader: [ahzFleetKnight.esp] Done building reference info.
[00:13] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
loading or building reference info.
[00:13] Background Loader: [LABikiniSSE.esp] Done loading reference info.
[00:13] Background Loader: [DaedricsWing.esp] Start loading or building reference
info.
[00:13] Background Loader: [DaedricsWing.esp] Done building reference info.
[00:13] Background Loader: [Book of UUNP - Textures.esp] Start loading or building
reference info.
[00:13] Background Loader: [Reverb Interior Sounds Expansion.esp] Done building
reference info.
[00:13] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Done building
reference info.
[00:13] Background Loader: [Vivid Weathers SE - Winter.esp] Start loading or
building reference info.
[00:13] Background Loader: [Book of UUNP - Textures.esp] Done building reference
info.
[00:13] Background Loader: [SimpleXPBuff.esp] Start loading or building reference
info.
[00:13] Background Loader: [SimpleXPBuff.esp] Done building reference info.
[00:13] Background Loader: [Bijin NPCs.esp] Start loading or building reference
info.
[00:13] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Done building
reference info.
[00:13] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Done
building reference info.
[00:13] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Done
building reference info.
[00:13] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Done
building reference info.
[00:13] Background Loader: [Bijin NPCs.esp] Done building reference info.
[00:14] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Done
building reference info.
[00:14] Background Loader: [PerkPoints.esp] Start loading or building reference
info.
[00:14] Background Loader: [PerkPoints.esp] Done building reference info.
[00:14] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start loading or
building reference info.
[00:14] Background Loader: [Immersive Citizens - AI Overhaul.esp] Done loading
reference info.
[00:14] Background Loader: [Convenient Horses.esp] Start loading or building
reference info.
[00:14] Background Loader: [Convenient Horses.esp] Done loading reference info.
[00:14] Background Loader: [Ordinator - Perks of Skyrim.esp] Start loading or
building reference info.
[00:14] Background Loader: [Ordinator - Perks of Skyrim.esp] Done loading reference
info.
[00:14] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
loading or building reference info.
[00:14] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Done
building reference info.
[00:14] Background Loader: [RealisticWaterTwo.esp] Start loading or building
reference info.
[00:14] Background Loader: [RealisticWaterTwo.esp] Done loading reference info.
[00:14] Background Loader: [ELFXEnhancer.esp] Start loading or building reference
info.
[00:14] Background Loader: [ELFXEnhancer.esp] Done loading reference info.
[00:14] Background Loader: [Vivid Weathers SE - Winter.esp] Done building reference
info.
[00:14] Background Loader: [RaceMenu.esp] Start loading or building reference info.
[00:14] Background Loader: [RaceMenu.esp] Done building reference info.
[00:14] Background Loader: [XPMSE.esp] Start loading or building reference info.
[00:14] Background Loader: [XPMSE.esp] Done building reference info.
[00:14] Background Loader: [RaceMenuPlugin.esp] Start loading or building reference
info.
[00:14] Background Loader: [RaceMenuPlugin.esp] Done building reference info.
[00:14] Background Loader: [icepenguinworldmapclassic.esp] Start loading or
building reference info.
[00:14] Background Loader: [icepenguinworldmapclassic.esp] Done building reference
info.
[00:14] Background Loader: [FNIS.esp] Start loading or building reference info.
[00:14] Background Loader: [FNIS.esp] Done building reference info.
[00:14] Background Loader: [MCMHelper.esp] Start loading or building reference
info.
[00:14] Background Loader: [MCMHelper.esp] Done building reference info.
[00:14] Background Loader: [Brows.esp] Done building reference info.
[00:14] Background Loader: [DeadlySpellImpacts.esp] Start loading or building
reference info.
[00:14] Background Loader: [DeadlySpellImpacts.esp] Done building reference info.
[00:14] Background Loader: [AMatterOfTime.esp] Start loading or building reference
info.
[00:14] Background Loader: [AMatterOfTime.esp] Done building reference info.
[00:14] Background Loader: [male npc overahul se.esp] Done building reference info.
[00:14] Background Loader: [Colorful_Magic_SE.esp] Start loading or building
reference info.
[00:14] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Done building reference info.
[00:14] Background Loader: [KSHairdosSMP.esp] Start loading or building reference
info.
[00:14] Background Loader: [Colorful_Magic_SE.esp] Done loading reference info.
[00:14] Background Loader: [naruto overhaul.esp] Start loading or building
reference info.
[00:14] Background Loader: [KSHairdosSMP.esp] Done building reference info.
[00:14] Background Loader: [calyps-animal-ears.esp] Start loading or building
reference info.
[00:14] Background Loader: [calyps-animal-ears.esp] Done building reference info.
[00:14] Background Loader: [calyps-animal-earsRMIntegration.esp] Start loading or
building reference info.
[00:14] Background Loader: [calyps-animal-earsRMIntegration.esp] Done building
reference info.
[00:14] Background Loader: [SMP Wind MCM.esp] Start loading or building reference
info.
[00:14] Background Loader: [SMP Wind MCM.esp] Done building reference info.
[00:14] Background Loader: [naruto overhaul.esp] Done loading reference info.
[00:14] Background Loader: [RSChildren.esp] Done building reference info.
[00:14] Background Loader: [Bijin Warmaidens.esp] Start loading or building
reference info.
[00:14] Background Loader: [Bijin Warmaidens.esp] Done building reference info.
[00:14] Background Loader: [Vivid Weathers - Extended Rain.esp] Start loading or
building reference info.
[00:14] Background Loader: [Vivid Weathers - Extended Rain.esp] Done building
reference info.
[00:14] Background Loader: [Skyrim.esm] Done loading reference info.
[00:14] ModGroup "AOS USSEP" is invalid:
[00:14] - Hint: "Audio Overhaul Skyrim.esp" is ignored as a source as it has no
valid targets above it
[00:14] - Error: No active sources
[00:14] Background Loader: finished

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