SSEEdit 4.1.
5f (094C4648) starting session 2024-06-27 11:43:31
The Source Code Form of this program is subject to the terms of the Mozilla Public
License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at
https://mozilla.org/MPL/2.0/.
The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
Using Skyrim Special Edition Data Path: D:\SteamLibrary\SteamApps\common\Skyrim
Special Edition\Data\
Using Backup Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Backups\
Using Scripts Path: D:\Games\Skyrim Edits\SSEEdit 4.1.5f\Edit Scripts\
Using Cache Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Cache\
Using ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special Edition\
Skyrim.ini
Using custom ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\SkyrimCustom.ini
Using save path: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\Saves\
Using Creation Club Content list: D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Skyrim.ccc
Using plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.sseviewsettings
Using language: English
Using general string encoding: 1252 (ANSI - Latino I)
Using translatable string encoding: 1252 (ANSI - Latino I)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.txt
[00:00] Background Loader: starting...
[00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:01] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:02] Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:02] Background Loader: [Skyrim Immersive Creatures Special Edition -
Textures.bsa] Loading Resources.
[00:02] Background Loader: [Skyrim Immersive Creatures Special Edition.bsa] Loading
Resources.
[00:02] Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:03] Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:03] Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:03] Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:03] Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:03] Background Loader: [Vanilla Script MicroOptimizations.bsa] Loading
Resources.
[00:03] Background Loader: [Vanilla Scripts Enhanced.bsa] Loading Resources.
[00:03] Background Loader: [CallYourHorse.bsa] Loading Resources.
[00:03] Background Loader: [Vibrant weapons - Textures.bsa] Loading Resources.
[00:03] Background Loader: [Vibrant weapons.bsa] Loading Resources.
[00:03] Background Loader: [Ghostlight.bsa] Loading Resources.
[00:03] Background Loader: [High Poly Head.bsa] Loading Resources.
[00:03] Background Loader: [SkyUI_SE.bsa] Loading Resources.
[00:03] Background Loader: [Audio Overhaul Skyrim.bsa] Loading Resources.
[00:03] Background Loader: [ELFX Shadows.bsa] Loading Resources.
[00:03] Background Loader: [JKs Skyrim - Textures.bsa] Loading Resources.
[00:03] Background Loader: [JKs Skyrim.bsa] Loading Resources.
[00:03] Background Loader: [MysticismMagic.bsa] Loading Resources.
[00:03] Background Loader: [Book of UUNP Iron And Steel.bsa] Loading Resources.
[00:03] Background Loader: [Hothtrooper44_ArmorCompilation.bsa] Loading Resources.
[00:03] Background Loader: [FMS_FemaleMakeupSuite.bsa] Loading Resources.
[00:03] Background Loader: [Arcanum 4.0 BSA - Textures.bsa] Loading Resources.
[00:03] Background Loader: [Arcanum 4.0 BSA.bsa] Loading Resources.
[00:03] Background Loader: [naruto overhaul - textures.bsa] Loading Resources.
[00:03] Background Loader: [naruto overhaul.bsa] Loading Resources.
[00:04] Background Loader: [UchihaClan.bsa] Loading Resources.
[00:04] Background Loader: [Dr_Bandolier - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Dr_Bandolier.bsa] Loading Resources.
[00:04] Background Loader: [Vivid WeathersSE - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Vivid WeathersSE.bsa] Loading Resources.
[00:04] Background Loader: [dD - Enhanced Blood Main.bsa] Loading Resources.
[00:04] Background Loader: [JS Ioun Stones SE - Johnskyrim.bsa] Loading Resources.
[00:04] Background Loader: [Equippable Tomes - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Equippable Tomes.bsa] Loading Resources.
[00:04] Background Loader: [UIExtensions.bsa] Loading Resources.
[00:04] Background Loader: [Book of UUNP - Textures.bsa] Loading Resources.
[00:04] Background Loader: [Customizable Camera.bsa] Loading Resources.
[00:04] Background Loader: [SkyHUD.bsa] Loading Resources.
[00:04] Background Loader: [UnreadBooksGlow.bsa] Loading Resources.
[00:04] Background Loader: [DynamicDungeonLoot - Textures.bsa] Loading Resources.
[00:04] Background Loader: [DynamicDungeonLoot.bsa] Loading Resources.
[00:04] Background Loader: [UnlimitedFastTravelMCM.bsa] Loading Resources.
[00:04] Background Loader: [InstantMining.bsa] Loading Resources.
[00:04] Background Loader: [Hothtrooper44_Armor_Ecksstra.bsa] Loading Resources.
[00:04] Background Loader: [DeadlySpellImpacts - Textures.bsa] Loading Resources.
[00:04] Background Loader: [AMatterOfTime.bsa] Loading Resources.
[00:04] Background Loader: [RSChildren - Textures.bsa] Loading Resources.
[00:04] Background Loader: [RSChildren.bsa] Loading Resources.
[00:04] Background Loader: [RaceMenu.bsa] Loading Resources.
[00:04] Background Loader: [icepenguinworldmapclassic - textures.bsa] Loading
Resources.
[00:04] Background Loader: [MCMHelper.bsa] Loading Resources.
[00:04] Background Loader: [Immersive Citizens - AI Overhaul.bsa] Loading
Resources.
[00:04] Background Loader: [Convenient Horses.bsa] Loading Resources.
[00:04] Background Loader: [Ordinator - Perks of Skyrim - Textures.bsa] Loading
Resources.
[00:04] Background Loader: [Ordinator - Perks of Skyrim.bsa] Loading Resources.
[00:04] Background Loader: [D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Data\] Setting Resource Path.
[00:04] Background Loader: Start building resources cache...
[00:04] Background Loader: ...resources cache finished building
[00:04] Background Loader: loading "Skyrim.esm"...
[00:04] Background Loader: [Skyrim.esm] Loading file
[00:05] Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:05] Background Loader: [Skyrim.esm] Start processing
[00:05] Background Loader: [Skyrim.esm] Header processed. Expecting 920181 records
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GMST" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "KYWD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LCRT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "AACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TXST" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GLOB" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLAS" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HDPT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HAIR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "EYES" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "RACE" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SOUN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ASPC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MGEF" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCPT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LTEX" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ENCH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SPEL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCRL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ACTI" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TACT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ARMO" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "BOOK" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CONT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "DOOR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "INGR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LIGH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MISC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "APPA" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "STAT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SCOL" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "MSTT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "PWAT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "GRAS" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "TREE" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLDC" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FLOR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "FURN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "WEAP" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "AMMO" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "NPC_" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LVLN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "KEYM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "ALCH" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "IDLM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "COBJ" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "PROJ" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SLGM" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "LVLI" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "WTHR" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "CLMT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "SPGD" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "RFCT" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "REGN" processed
[00:05] Background Loader: [Skyrim.esm] GRUP Top "NAVI" processed
[00:06] Background Loader: [Skyrim.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DIAL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CSTY" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LVSP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ANIO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EFSH" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DEBR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ADDN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CAMS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CPTH" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "VTYP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MATT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "RGDL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DOBJ" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "LGTM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMBN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMQN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SMEN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DLBR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DLVW" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "WOOP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SHOU" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "EQUP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "RELA" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SCEN" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ASTP" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "OTFT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "ARTO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MATO" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "MOVT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "DUAL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SNCT" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "SOPM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "COLL" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "CLFM" processed
[00:07] Background Loader: [Skyrim.esm] GRUP Top "REVB" processed
[00:07] Background Loader: [Skyrim.esm] Building FormID index
[00:07] Background Loader: [Skyrim.esm] FormID index built
[00:07] Background Loader: [Skyrim.esm] Building string indices
[00:07] Background Loader: [Skyrim.esm] String indices built
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAZD"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAZD"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "RGDL"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "RGDL"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "CLDC"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "CLDC"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "PWAT"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "PWAT"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCOL"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCOL"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCPT"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCPT"
[00:07] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAIR"
[00:07] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAIR"
[00:07] Background Loader: [Skyrim.esm] Processing completed
[00:07] Background Loader: loading "SkyrimSE.exe"...
[00:07] Background Loader: [SkyrimSE.exe] Loading file
[00:07] Background Loader: [SkyrimSE.exe] File loaded (CRC32:B0E31D87)
[00:07] Background Loader: [SkyrimSE.exe] Start processing
[00:07] Background Loader: [SkyrimSE.exe] Adding master "Skyrim.esm"
[00:07] Background Loader: [SkyrimSE.exe] Header processed. Expecting 29 records
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "TXST" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "GLOB" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "EYES" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "IMAD" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "BPTD" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "AVIF" processed
[00:07] Background Loader: [SkyrimSE.exe] GRUP Top "IPDS" processed
[00:07] Background Loader: [SkyrimSE.exe] Building FormID index
[00:07] Background Loader: [SkyrimSE.exe] FormID index built
[00:07] Background Loader: [SkyrimSE.exe] Building string indices
[00:07] Background Loader: [SkyrimSE.exe] String indices built
[00:07] Background Loader: [SkyrimSE.exe] Processing completed
[00:07] Background Loader: loading "Update.esm"...
[00:07] Background Loader: [Update.esm] Loading file
[00:07] Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:07] Background Loader: [Update.esm] Start processing
[00:07] Background Loader: [Update.esm] Adding master "Skyrim.esm"
[00:07] Background Loader: [Update.esm] Header processed. Expecting 21232 records
[00:07] Background Loader: [Update.esm] GRUP Top "GMST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LTEX" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SCRL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "INGR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [Update.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [Update.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "NAVI" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CELL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WRLD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DIAL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "QUST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IDLE" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PACK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LSCR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "WATR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "EXPL" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IMGS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IMAD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FLST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "PERK" processed
[00:07] Background Loader: [Update.esm] GRUP Top "BPTD" processed
[00:07] Background Loader: [Update.esm] GRUP Top "AVIF" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CAMS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "CPTH" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IPCT" processed
[00:07] Background Loader: [Update.esm] GRUP Top "IPDS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ARMA" processed
[00:07] Background Loader: [Update.esm] GRUP Top "ECZN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "LCTN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MESG" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DOBJ" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MUSC" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FSTP" processed
[00:07] Background Loader: [Update.esm] GRUP Top "FSTS" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DLBR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MUST" processed
[00:07] Background Loader: [Update.esm] GRUP Top "DLVW" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SCEN" processed
[00:07] Background Loader: [Update.esm] GRUP Top "MATO" processed
[00:07] Background Loader: [Update.esm] GRUP Top "SNDR" processed
[00:07] Background Loader: [Update.esm] GRUP Top "VOLI" processed
[00:07] Background Loader: [Update.esm] Building FormID index
[00:07] Background Loader: [Update.esm] FormID index built
[00:07] Background Loader: [Update.esm] Building string indices
[00:07] Background Loader: [Update.esm] String indices built
[00:07] Background Loader: [Update.esm] Processing completed
[00:07] Background Loader: loading "Dawnguard.esm"...
[00:07] Background Loader: [Dawnguard.esm] Loading file
[00:07] Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:07] Background Loader: [Dawnguard.esm] Start processing
[00:07] Background Loader: [Dawnguard.esm] Adding master "Skyrim.esm"
[00:07] Background Loader: [Dawnguard.esm] Adding master "Update.esm"
[00:07] Background Loader: [Dawnguard.esm] Header processed. Expecting 103756
records
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GMST" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "KYWD" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LCRT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "AACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TXST" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GLOB" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CLAS" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "HDPT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "RACE" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SOUN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ASPC" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MGEF" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LTEX" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ENCH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SPEL" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "SCRL" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ACTI" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TACT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ARMO" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "BOOK" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CONT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "DOOR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "INGR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LIGH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MISC" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "STAT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "MSTT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "GRAS" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "TREE" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FLOR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "FURN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "WEAP" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "AMMO" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "NPC_" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LVLN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "KEYM" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "ALCH" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "IDLM" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "COBJ" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "PROJ" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "HAZD" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "LVLI" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "WTHR" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "CLMT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "RFCT" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "REGN" processed
[00:07] Background Loader: [Dawnguard.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [Update_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:08] Background Loader: [Update_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:08] Background Loader: [Update_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:08] Background Loader: <Note: [REFR:010030FE] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FD] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FC] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030FB] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F8] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F7] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F6] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: <Note: [REFR:010030F5] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CELL" processed
[00:08] Background Loader: <Note: [LAND:00222222] was injected into Skyrim.esm>
[00:08] Background Loader: <Note: [LAND:000179DB] was injected into Skyrim.esm>
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WRLD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DIAL" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IDLE" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "PACK" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CSTY" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LSCR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LVSP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ANIO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WATR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "EFSH" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "EXPL" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DEBR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IMGS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IMAD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "PERK" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "BPTD" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ADDN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "AVIF" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "VTYP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IPCT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "IPDS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ARMA" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ECZN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LCTN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DOBJ" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "LGTM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MUSC" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FSTP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "FSTS" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMBN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMQN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SMEN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DLBR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MUST" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "DLVW" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "WOOP" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SHOU" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "RELA" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SCEN" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "OTFT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "ARTO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MATO" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "MOVT" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "SOPM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "CLFM" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "REVB" processed
[00:08] Background Loader: [Dawnguard.esm] GRUP Top "VOLI" processed
[00:08] Background Loader: [Dawnguard.esm] Building FormID index
[00:08] Background Loader: [Dawnguard.esm] FormID index built
[00:08] Background Loader: [Dawnguard.esm] Building string indices
[00:08] Background Loader: [Dawnguard.esm] String indices built
[00:08] Background Loader: [Dawnguard.esm] Processing completed
[00:08] Background Loader: loading "HearthFires.esm"...
[00:08] Background Loader: [HearthFires.esm] Loading file
[00:08] Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:08] Background Loader: [HearthFires.esm] Start processing
[00:08] Background Loader: [HearthFires.esm] Adding master "Skyrim.esm"
[00:08] Background Loader: [HearthFires.esm] Adding master "Update.esm"
[00:08] Background Loader: [HearthFires.esm] Header processed. Expecting 19262
records
[00:08] Background Loader: [HearthFires.esm] GRUP Top "GMST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LCRT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "TXST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CLAS" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FACT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SOUN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ENCH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ACTI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ARMO" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "BOOK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CONT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DOOR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "INGR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LIGH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MISC" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "TREE" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FLOR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FURN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "WEAP" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ALCH" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IDLM" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LVLI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CELL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "WRLD" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DIAL" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "QUST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IDLE" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "PACK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "CSTY" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LSCR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ANIO" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "FLST" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "PERK" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IPCT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "IPDS" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "ARMA" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "LCTN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "MESG" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DOBJ" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMBN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMQN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SMEN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DLBR" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "DLVW" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "RELA" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SCEN" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "OTFT" processed
[00:08] Background Loader: [HearthFires.esm] GRUP Top "SNDR" processed
[00:08] Background Loader: [HearthFires.esm] Building FormID index
[00:08] Background Loader: [HearthFires.esm] FormID index built
[00:08] Background Loader: [HearthFires.esm] Building string indices
[00:08] Background Loader: [HearthFires.esm] String indices built
[00:08] Background Loader: [HearthFires.esm] Processing completed
[00:08] Background Loader: loading "Dragonborn.esm"...
[00:08] Background Loader: [Dragonborn.esm] Loading file
[00:08] Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:08] Background Loader: [Dragonborn.esm] Start processing
[00:08] Background Loader: [Dragonborn.esm] Adding master "Skyrim.esm"
[00:08] Background Loader: [Dragonborn.esm] Adding master "Update.esm"
[00:08] Background Loader: [Dragonborn.esm] Header processed. Expecting 251499
records
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GMST" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "KYWD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LCRT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TXST" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GLOB" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CLAS" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FACT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "RACE" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SOUN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ASPC" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MGEF" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LTEX" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ENCH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SPEL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SCRL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ACTI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TACT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ARMO" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "BOOK" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CONT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "DOOR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "INGR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LIGH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MISC" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "STAT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "MSTT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "GRAS" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "TREE" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FLOR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "FURN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WEAP" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "AMMO" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "NPC_" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LVLN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "KEYM" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "ALCH" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "IDLM" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "COBJ" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "PROJ" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "HAZD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "LVLI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WTHR" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CLMT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "SPGD" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "RFCT" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "REGN" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "NAVI" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "CELL" processed
[00:08] Background Loader: [Dragonborn.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IDLE" processed
[00:09] Background Loader: <Note: DLC2SleepBuild [PACK:01017004] was injected into
Update.esm>
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "CSTY" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LVSP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ANIO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "WATR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "EXPL" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DEBR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IMGS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IMAD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "PERK" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "BPTD" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ADDN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "AVIF" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "VTYP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MATT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IPCT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "IPDS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ECZN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DOBJ" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "LGTM" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MUSC" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FSTP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "FSTS" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMBN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMQN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SMEN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MUST" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "DLVW" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "WOOP" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SHOU" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "RELA" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SCEN" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "ARTO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MATO" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "MOVT" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "SOPM" processed
[00:09] Background Loader: [Dragonborn.esm] GRUP Top "VOLI" processed
[00:09] Background Loader: [Dragonborn.esm] Building FormID index
[00:09] Background Loader: [Dragonborn.esm] FormID index built
[00:09] Background Loader: [Dragonborn.esm] Building string indices
[00:09] Background Loader: [Dragonborn.esm] String indices built
[00:09] Background Loader: [Dragonborn.esm] Warning: File contains empty top level
group: GRUP Top "AVIF"
[00:09] Background Loader: [Dragonborn.esm] Removed empty group: GRUP Top "AVIF"
[00:09] Background Loader: [Dragonborn.esm] Processing completed
[00:09] Background Loader: loading "ccBGSSSE001-Fish.esm"...
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Loading file
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Start processing
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Header processed. Expecting 7679
records
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCRT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FACT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ENCH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "BOOK" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DOOR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MISC" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "STAT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLOR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WEAP" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KEYM" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CELL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CSTY" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EXPL" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "IMAD" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SCEN" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARTO" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Building FormID index
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] FormID index built
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Building string indices
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] String indices built
[00:09] Background Loader: [ccBGSSSE001-Fish.esm] Processing completed
[00:09] Background Loader: loading "ccQDRSSE001-SurvivalMode.esl"...
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Loading file
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded
(CRC32:25BC177E)
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start processing
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Update.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"HearthFires.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Header processed.
Expecting 699 records
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SCRL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "CELL" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "IMAD" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "FLST" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "PERK" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "DOBJ" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building FormID index
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] FormID index built
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building string indices
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] String indices built
[00:09] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Processing completed
[00:09] Background Loader: loading "ccBGSSSE037-Curios.esl"...
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Loading file
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Start processing
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Header processed. Expecting 166
records
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "AMMO" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "SLGM" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "EXPL" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PERK" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Building FormID index
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] FormID index built
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Building string indices
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] String indices built
[00:09] Background Loader: [ccBGSSSE037-Curios.esl] Processing completed
[00:09] Background Loader: loading "ccBGSSSE025-AdvDSGS.esm"...
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Loading file
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start processing
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Update.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Header processed. Expecting
3183 records
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "GLOB" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FACT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SOUN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MGEF" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ENCH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SPEL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SCRL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ACTI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "BOOK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CONT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DOOR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "INGR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LIGH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MISC" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "STAT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MSTT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WEAP" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "AMMO" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KEYM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ALCH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "COBJ" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PROJ" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SLGM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CELL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WRLD" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PACK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LSCR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WATR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "EFSH" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "IMGS" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PERK" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ECZN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LCTN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MESG" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMBN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMQN" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DLBR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SNDR" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CLFM" processed
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building FormID index
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] FormID index built
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building string indices
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] String indices built
[00:09] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Processing completed
[00:09] Background Loader: loading "_ResourcePack.esl"...
[00:09] Background Loader: [_ResourcePack.esl] Loading file
[00:09] Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:09] Background Loader: [_ResourcePack.esl] Start processing
[00:09] Background Loader: [_ResourcePack.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [_ResourcePack.esl] Adding master "Update.esm"
[00:09] Background Loader: [_ResourcePack.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [_ResourcePack.esl] Header processed. Expecting 388
records
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "TXST" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "LTEX" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "CONT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "DOOR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "INGR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MISC" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MSTT" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "GRAS" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "TREE" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "FLOR" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [_ResourcePack.esl] GRUP Top "MATT" processed
[00:09] Background Loader: [_ResourcePack.esl] Building FormID index
[00:09] Background Loader: [_ResourcePack.esl] FormID index built
[00:09] Background Loader: [_ResourcePack.esl] Building string indices
[00:09] Background Loader: [_ResourcePack.esl] String indices built
[00:09] Background Loader: [_ResourcePack.esl] Processing completed
[00:09] Background Loader: loading "Vanilla Script MicroOptimizations.esl"...
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Loading file
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] File loaded
(CRC32:B6C2AA7B)
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Start processing
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Header
processed. Expecting 2 records
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] GRUP Top "ACTI"
processed
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Building FormID
index
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] FormID index
built
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Building string
indices
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] String indices
built
[00:09] Background Loader: [Vanilla Script MicroOptimizations.esl] Processing
completed
[00:09] Background Loader: loading "Skyrim Project Optimization - Full ESL
Version.esm"...
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Loading file
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
File loaded (CRC32:2ACCCBA3)
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start processing
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Skyrim.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Update.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dawnguard.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dragonborn.esm"
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Header processed. Expecting 1355 records
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "FACT" processed
[00:09] Background Loader: [Skyrim_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Skyrim_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Skyrim_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:09] Background Loader: <Note: [REFR:01AE84EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeFarm "Lylvieve
Family's House" [CELL:00013A7E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD046] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD045] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD044] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD043] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2E70] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneSylgjasHouse "Sylgja's
House" [CELL:0001383A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1829] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE177] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE172] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE175] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE176] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA580] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE174] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE171] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE173] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD04B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC8B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:09] Background Loader: [Dawnguard_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Dawnguard_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: [Dawnguard_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:09] Background Loader: <Note: [REFR:01AE9532] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1844] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1843] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1847] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1845] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1842] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1841] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1840] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1846] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD041] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD042] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD040] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC89] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD08D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC88] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMariseAravelsHouse "Marise
Aravel's House" [CELL:0009CCDE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC85] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC84] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC86] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC87] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn
"Sleeping Giant Inn" [CELL:000133C6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2368] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2369] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2367] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2366] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD019] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD021] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD020] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD022] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD01C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2900] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarBarracks "Dawnstar
Barracks" [CELL:00013A89]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1839] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE183A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1833] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1837] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1836] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1835] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1838] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1831] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1832] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRomlynDrethsHouse "Romlyn
Dreth's House" [CELL:0009CCDF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD077] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD079] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD089] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD088] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD085] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD084] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD083] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD082] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD081] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD078] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD080] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD07E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeStables "Solitude
Stables" [CELL:00070469]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodGerdursHouse "Hod and
Gerdur's House" [CELL:000133C7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdRanmirshouse "Birna's
Oddments" [CELL:00013813]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD064] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD063] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD062] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F75] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathGrayPineGoods "Gray
Pine Goods" [CELL:00013A76]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2903] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2902] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2901] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9FFF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HeartwoodMill "Heartwood Mill"
[CELL:000161FE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE164] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE165] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE163] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE162] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD095] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD093] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD096] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD094] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD092] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2360] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD068] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD069] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD051] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD052] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeLighthouse "Solitude
Lighthouse" [CELL:00016A00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodAlvorsHouse "Alvor and
Sigrid's House" [CELL:000133C8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2907] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of AngasMillCommonHouse "Anga's
Mill Common House" [CELL:00016209]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1298] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAtheronResidence
"Atheron Residence" [CELL:00016781]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE713] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE712] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE711] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1860] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE185B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD122] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD120] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD124] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD125] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD121] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD123] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2362] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2361] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodRiverwoodTrader
"Riverwood Trader" [CELL:000133C9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthEndonsHouse "Endon's
House" [CELL:00016DFD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F74] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathDengeirsHall "Dengeir's
House" [CELL:00013A78]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A65] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A64] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9536] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9535] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9534] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A69] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1849] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1848] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE167] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenElgrimsElixirs "Elgrim's
Elixirs" [CELL:00016BCE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1856] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1859] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1858] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1855] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1852] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9A9C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9A9B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADDBEC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE710] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenStables "Riften Stables"
[CELL:00018BE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2370] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2374] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2379] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2378] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2377] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2376] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2375] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2372] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2371] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE236F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2373] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE237D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA579] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD014] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD015] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD018] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD023] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD06F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD070] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD071] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD072] (places NobleChestBack
[STAT:000C29D8] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD073] (places SilverJug01 "Jug"
[MISC:00098623] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD074] (places NobleCupboard01
"Cupboard" [CONT:000C4D4E] in GRUP Cell Temporary Children of
SolitudeTempleoftheDivines "Temple of the Divines" [CELL:00016A02]) was injected
into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD075] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE647C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE6F43] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF762] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF761] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADF1FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DD2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy04 "Thalmor
Embassy, Barracks" [CELL:0006DAA0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2359] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2358] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2357] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2356] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2355] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2352] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2351] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2354] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2350] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2353] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F77] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA001] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F76] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2906] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2904] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2905] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1850] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE184D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1851] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD098] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD091] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD097] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD090] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE70B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD099] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD09C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RoriksteadRoriksManor "Rorik's
Manor" [CELL:00013871]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE235D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DCA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DC8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD035] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD034] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD033] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD032] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD030] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD031] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD008] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD007] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD009] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE129B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1297] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1296] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE716] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE715] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE714] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE717] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE71A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE719] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12AA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD026] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD029] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD025] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD028] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD024] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD027] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD02B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD059] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA003] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F79] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F18] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE59AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE69E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE647B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F17] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F16] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F15] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F14] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE5F13] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE59B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4411] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE497F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1295] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0D2E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4413] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0D2F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE0259] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE025B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4414] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE4412] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DE0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE1DDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2365] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2363] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2364] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE28ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0C7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenHall "Karthwasten
Hall" [CELL:000139D1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE709] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE708] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE707] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A62] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KolskeggrMinePavosHouse "Pavo's
House" [CELL:0001F7B3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A67] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A66] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE8A68] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD03A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD036] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD037] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD039] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD038] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0CF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE234A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9538] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE9537] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC83] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarMortarandPestle "The
Mortar and Pestle" [CELL:00013A86]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE182C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE182D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenEnmonsHouse "Enmon's
House" [CELL:000139D2]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E2] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE15C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE33E3] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD00E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD010] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2909] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE290D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F73] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F72] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneFilnjarsHouse
"Filnjar's House" [CELL:00013856]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA57C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunUnderforge "The
Underforge" [CELL:000165A6]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD058] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD057] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F7B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADEC81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD05F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeLumberCamp "Dragon
Bridge Lumber Camp" [CELL:00013A7D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE2908] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HollyfrostFarm "Hollyfrost Farm"
[CELL:000161FB]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE12B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA581] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE179] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE17A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F71] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracks "Falkreath
Barracks" [CELL:000EF325]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE84F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of IvarsteadKlimmeksHouse
"Klimmek's House" [CELL:000139E7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD056] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD054] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD053] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD055] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE718] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenValindorsHouse "Valindor's
House" [CELL:0009CCDD]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD108] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD105] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADFCF1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD102] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD104] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD101] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD100] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD106] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD0FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD103] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD107] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA588] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA587] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA586] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA585] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA582] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADE6ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AEA583] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD112] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD11A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD116] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD118] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD117] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD114] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD111] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD110] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD115] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD119] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01ADD113] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:09] Background Loader: <Note: [REFR:01AE7F78] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathLodsHouse "Lod's House"
[CELL:00013A73]) was injected into Update.esm>
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "CELL" processed
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building FormID index
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
FormID index built
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building string indices
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
String indices built
[00:09] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Processing completed
[00:09] Background Loader: loading "RSkyrimChildren.esm"...
[00:09] Background Loader: [RSkyrimChildren.esm] Loading file
[00:09] Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:BDFAB2FA)
[00:09] Background Loader: [RSkyrimChildren.esm] Start processing
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "HearthFires.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Adding master "Dragonborn.esm"
[00:09] Background Loader: [RSkyrimChildren.esm] Header processed. Expecting 232
records
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "TXST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "RACE" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMO" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "NPC_" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [RSkyrimChildren.esm] GRUP Top "OTFT" processed
[00:09] Background Loader: [RSkyrimChildren.esm] Building FormID index
[00:09] Background Loader: [RSkyrimChildren.esm] FormID index built
[00:09] Background Loader: [RSkyrimChildren.esm] Building string indices
[00:09] Background Loader: [RSkyrimChildren.esm] String indices built
[00:09] Background Loader: [RSkyrimChildren.esm] Processing completed
[00:09] Background Loader: loading "Lanterns Of Skyrim - All In One - Main.esm"...
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Loading
file
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] File loaded
(CRC32:EB94B5F8)
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
processing
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Skyrim.esm"
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Update.esm"
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Header
processed. Expecting 3256 records
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"LIGH" processed
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"WRLD" processed
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
FormID index
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] FormID
index built
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
string indices
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] String
indices built
[00:09] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Processing
completed
[00:09] Background Loader: loading "Vanilla Scripts Enhanced.esl"...
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Loading file
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] File loaded
(CRC32:687DDE15)
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Start processing
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Update.esm"
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Header processed.
Expecting 0 records
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Building FormID index
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] FormID index built
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Building string indices
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] String indices built
[00:09] Background Loader: [Vanilla Scripts Enhanced.esl] Processing completed
[00:09] Background Loader: loading "Occ_Skyrim_Tamriel.esp"...
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Loading file
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] File loaded (CRC32:66060707)
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Start processing
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Update.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Header processed. Expecting
5995 records
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Building FormID index
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] FormID index built
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Building string indices
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] String indices built
[00:09] Background Loader: [Occ_Skyrim_Tamriel.esp] Processing completed
[00:09] Background Loader: loading "CallYourHorse.esl"...
[00:09] Background Loader: [CallYourHorse.esl] Loading file
[00:09] Background Loader: [CallYourHorse.esl] File loaded (CRC32:99B1B2C3)
[00:09] Background Loader: [CallYourHorse.esl] Start processing
[00:09] Background Loader: [CallYourHorse.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [CallYourHorse.esl] Header processed. Expecting 30
records
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "PACK" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SMQN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SCEN" processed
[00:09] Background Loader: [CallYourHorse.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [CallYourHorse.esl] Building FormID index
[00:09] Background Loader: [CallYourHorse.esl] FormID index built
[00:09] Background Loader: [CallYourHorse.esl] Building string indices
[00:09] Background Loader: [CallYourHorse.esl] String indices built
[00:09] Background Loader: [CallYourHorse.esl] Processing completed
[00:09] Background Loader: loading "Vibrant weapons.esl"...
[00:09] Background Loader: [Vibrant weapons.esl] Loading file
[00:09] Background Loader: [Vibrant weapons.esl] File loaded (CRC32:301C2794)
[00:09] Background Loader: [Vibrant weapons.esl] Start processing
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Update.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Vibrant weapons.esl] Header processed. Expecting 536
records
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "ALCH" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "FLST" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "MESG" processed
[00:09] Background Loader: [Vibrant weapons.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [Vibrant weapons.esl] Building FormID index
[00:09] Background Loader: [Vibrant weapons.esl] FormID index built
[00:09] Background Loader: [Vibrant weapons.esl] Building string indices
[00:09] Background Loader: [Vibrant weapons.esl] String indices built
[00:09] Background Loader: [Vibrant weapons.esl] Processing completed
[00:09] Background Loader: loading "Ghostlight.esl"...
[00:09] Background Loader: [Ghostlight.esl] Loading file
[00:09] Background Loader: [Ghostlight.esl] File loaded (CRC32:CE709CFB)
[00:09] Background Loader: [Ghostlight.esl] Start processing
[00:09] Background Loader: [Ghostlight.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Update.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Dawnguard.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "HearthFires.esm"
[00:09] Background Loader: [Ghostlight.esl] Adding master "Dragonborn.esm"
[00:09] Background Loader: [Ghostlight.esl] Header processed. Expecting 190 records
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "KYWD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SOUN" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "MGEF" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ENCH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SPEL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ACTI" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "BOOK" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "LIGH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "STAT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "FURN" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "WEAP" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "COBJ" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "PROJ" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "HAZD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "RFCT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "CELL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "EFSH" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "EXPL" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IMAD" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IPCT" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "IPDS" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "ARTO" processed
[00:09] Background Loader: [Ghostlight.esl] GRUP Top "SNDR" processed
[00:09] Background Loader: [Ghostlight.esl] Building FormID index
[00:09] Background Loader: [Ghostlight.esl] FormID index built
[00:09] Background Loader: [Ghostlight.esl] Building string indices
[00:09] Background Loader: [Ghostlight.esl] String indices built
[00:09] Background Loader: [Ghostlight.esl] Processing completed
[00:09] Background Loader: loading "RealisticWaterTwo - Resources.esm"...
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Loading file
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded
(CRC32:C500C63B)
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Start processing
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Update.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Header processed.
Expecting 1808 records
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "GLOB"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MGEF"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SPEL"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "ACTI"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "BOOK"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MSTT"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "NPC_"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "CELL"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WRLD"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "QUST"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "PACK"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WATR"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNDR"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNCT"
processed
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Building FormID
index
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] FormID index built
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Building string
indices
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] String indices built
[00:09] Background Loader: [RealisticWaterTwo - Resources.esm] Processing completed
[00:09] Background Loader: loading "Better Dynamic Snow SE - DisableRefs.esm"...
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Loading file
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded
(CRC32:8F63F723)
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start
processing
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Update.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Header
processed. Expecting 113 records
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"STAT" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"WRLD" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"MATO" processed
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
FormID index
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] FormID index
built
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
string indices
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] String
indices built
[00:09] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Processing
completed
[00:09] Background Loader: loading "High Poly Head.esm"...
[00:09] Background Loader: [High Poly Head.esm] Loading file
[00:09] Background Loader: [High Poly Head.esm] File loaded (CRC32:9B702BC0)
[00:09] Background Loader: [High Poly Head.esm] Start processing
[00:09] Background Loader: [High Poly Head.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [High Poly Head.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [High Poly Head.esm] Header processed. Expecting 219
records
[00:09] Background Loader: [High Poly Head.esm] GRUP Top "HDPT" processed
[00:09] Background Loader: [High Poly Head.esm] Building FormID index
[00:09] Background Loader: [High Poly Head.esm] FormID index built
[00:09] Background Loader: [High Poly Head.esm] Building string indices
[00:09] Background Loader: [High Poly Head.esm] String indices built
[00:09] Background Loader: [High Poly Head.esm] Processing completed
[00:09] Background Loader: loading "RaceCompatibility.esm"...
[00:09] Background Loader: [RaceCompatibility.esm] Loading file
[00:09] Background Loader: [RaceCompatibility.esm] File loaded (CRC32:1388E9CC)
[00:09] Background Loader: [RaceCompatibility.esm] Start processing
[00:09] Background Loader: [RaceCompatibility.esm] Adding master "Skyrim.esm"
[00:09] Background Loader: [RaceCompatibility.esm] Adding master "Dawnguard.esm"
[00:09] Background Loader: [RaceCompatibility.esm] Header processed. Expecting 87
records
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "KYWD" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "NAVI" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "DIAL" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "QUST" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "FLST" processed
[00:09] Background Loader: [RaceCompatibility.esm] GRUP Top "ARMA" processed
[00:09] Background Loader: [RaceCompatibility.esm] Building FormID index
[00:09] Background Loader: [RaceCompatibility.esm] FormID index built
[00:09] Background Loader: [RaceCompatibility.esm] Building string indices
[00:09] Background Loader: [RaceCompatibility.esm] String indices built
[00:09] Background Loader: [RaceCompatibility.esm] Processing completed
[00:09] Background Loader: loading "Apachii_DivineEleganceStore.esm"...
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Loading file
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] File loaded
(CRC32:750EA797)
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Start processing
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Skyrim.esm"
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Update.esm"
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Header processed.
Expecting 4498 records
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "TXST"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FACT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "HDPT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MGEF"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ENCH"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMO"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CONT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "DOOR"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LIGH"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MISC"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "STAT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MSTT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FURN"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WEAP"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "AMMO"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NPC_"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "COBJ"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PROJ"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LVLI"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NAVI"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CELL"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WRLD"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PACK"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMA"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LCTN"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "OTFT"
processed
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Building FormID index
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] FormID index built
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Building string
indices
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] String indices built
[00:09] Background Loader: [Apachii_DivineEleganceStore.esm] Processing completed
[00:09] Background Loader: loading "TrueHUD.esl"...
[00:09] Background Loader: [TrueHUD.esl] Loading file
[00:09] Background Loader: [TrueHUD.esl] File loaded (CRC32:7461D9C4)
[00:09] Background Loader: [TrueHUD.esl] Start processing
[00:09] Background Loader: [TrueHUD.esl] Adding master "Skyrim.esm"
[00:09] Background Loader: [TrueHUD.esl] Adding master "Update.esm"
[00:09] Background Loader: [TrueHUD.esl] Header processed. Expecting 5 records
[00:09] Background Loader: [TrueHUD.esl] GRUP Top "GLOB" processed
[00:09] Background Loader: [TrueHUD.esl] GRUP Top "QUST" processed
[00:09] Background Loader: [TrueHUD.esl] Building FormID index
[00:09] Background Loader: [TrueHUD.esl] FormID index built
[00:09] Background Loader: [TrueHUD.esl] Building string indices
[00:09] Background Loader: [TrueHUD.esl] String indices built
[00:09] Background Loader: [TrueHUD.esl] Processing completed
[00:09] Background Loader: loading "SkyUI_SE.esp"...
[00:09] Background Loader: [SkyUI_SE.esp] Loading file
[00:09] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:09] Background Loader: [SkyUI_SE.esp] Start processing
[00:09] Background Loader: [SkyUI_SE.esp] Header processed. Expecting 8 records
[00:09] Background Loader: [SkyUI_SE.esp] GRUP Top "QUST" processed
[00:09] Background Loader: [SkyUI_SE.esp] Building FormID index
[00:09] Background Loader: [SkyUI_SE.esp] FormID index built
[00:09] Background Loader: [SkyUI_SE.esp] Building string indices
[00:09] Background Loader: [SkyUI_SE.esp] String indices built
[00:09] Background Loader: [SkyUI_SE.esp] Processing completed
[00:09] Background Loader: loading "Better Dynamic Snow SE.esp"...
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Loading file
[00:09] Background Loader: [Better Dynamic Snow SE.esp] File loaded
(CRC32:9E6E777F)
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Start processing
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Update.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Better
Dynamic Snow SE - DisableRefs.esm"
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Header processed. Expecting
656 records
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "MATO" processed
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Building FormID index
[00:09] Background Loader: [Better Dynamic Snow SE.esp] FormID index built
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Building string indices
[00:09] Background Loader: [Better Dynamic Snow SE.esp] String indices built
[00:09] Background Loader: [Better Dynamic Snow SE.esp] Processing completed
[00:09] Background Loader: loading "Audio Overhaul Skyrim.esp"...
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Loading file
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] File loaded (CRC32:127E7E9C)
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Start processing
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Update.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dawnguard.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dragonborn.esm"
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Header processed. Expecting
2514 records
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "GMST" processed
[00:09] Background Loader: <Note: USLEEPArmorMaterialBlackguard [KYWD:01900014] was
injected into Update.esm>
[00:09] Background Loader: <Note: USKPArmorMaterialLinwe [KYWD:01900015] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialTGLinwe [KYWD:01AF0100] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialTGSummerset [KYWD:01AF0101] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialNordic [KYWD:01AF0102] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialBlades [KYWD:01AF0103] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialForsworn [KYWD:01AF0104] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetLeather [KYWD:01AF0105] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetHide [KYWD:01AF0106] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorWolf [KYWD:01AF0107] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetFur [KYWD:01AF0108] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialFaction [KYWD:01AF0109] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialFaction [KYWD:01AF0110] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapNightingale [KYWD:01AF0111] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialGuard [KYWD:01AF0112] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorDarkBrotherhoodAncient [KYWD:01AF0113]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialSkyforge [KYWD:01AF0114] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialRedguard [KYWD:01AF0115] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1WeapMaterialDawnguard [KYWD:01AF0116] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorDawnguardHeavy [KYWD:01AF0117] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorDawnguardLight [KYWD:01AF0118] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialAdvanced [KYWD:01AF0119] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorMatchingSetAncientFalmer
[KYWD:01AF0120] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_WeapMaterialAdvanced [KYWD:01AF0121] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_FingerlessGauntletsBracers [KYWD:01AF0122]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingMedicalHealing [KYWD:01AF0123] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingBlacksmith [KYWD:01AF0124] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetUlfric [KYWD:01AF0125] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_VisuallyDarkArmor [KYWD:01AF0126] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_VisuallyVeryBrightArmor [KYWD:01AF0127] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingCloak [KYWD:01AF0128] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingPouch [KYWD:01AF0129] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC1ArmorMaterialVampireRoyal [KYWD:01AF0130]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_JewelryExquisite [KYWD:01AF0131] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialSilver [KYWD:01AF0132] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialChitin [KYWD:01AF0133] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_MaterialBonemold [KYWD:01AF0134] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialDraugr [KYWD:01AF0135] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ClothingAccessories [KYWD:01AF0136] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ToolsMaterials [KYWD:01AF0137] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMatchingSetExecutioner [KYWD:01AF0138]
was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialSkaal [KYWD:01AF0140] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMatchingSetChitinLight
[KYWD:01AF0141] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialBonemoldImproved
[KYWD:01AF0142] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_DLC2ArmorMaterialCultist [KYWD:01AF0143] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusSteelPerk [KYWD:01AF0200] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDwarvenPerk [KYWD:01AF0201] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusElvenPerk [KYWD:01AF0202] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusOrcishPerk [KYWD:01AF0203] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusAdvancedPerk [KYWD:01AF0204] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusGlassPerk [KYWD:01AF0205] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusEbonyPerk [KYWD:01AF0206] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDragonPerk [KYWD:01AF0207] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TemperBonusDaedricPerk [KYWD:01AF0208] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialIron [KYWD:01AF0209] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialSteel [KYWD:01AF0210] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDwarven [KYWD:01AF0211] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialElven [KYWD:01AF0212] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialOrcish [KYWD:01AF0213] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialGlass [KYWD:01AF0214] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialEbony [KYWD:01AF0215] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDragon [KYWD:01AF0216] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialDaedric [KYWD:01AF0217] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_IgnoreVanillaMaterialKeywordPerks
[KYWD:01AF0218] was injected into Update.esm>
[00:09] Background Loader: <Note: WAF_TreatAsMaterialLeather [KYWD:01AF0219] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkSilver [KYWD:01AF0220] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkGold [KYWD:01AF0221] was injected
into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorMaterialThalmor [KYWD:01AF0222] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ArmorPerkSilverShield [KYWD:01AF0223] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists05 [KYWD:01AF0240] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists06 [KYWD:01AF0241] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists07 [KYWD:01AF0242] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists08 [KYWD:01AF0243] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists09 [KYWD:01AF0244] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists10 [KYWD:01AF0245] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists11 [KYWD:01AF0246] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_PerkFists12 [KYWD:01AF0247] was injected into
Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_01 [KYWD:01AF0250] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_02 [KYWD:01AF0251] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_03 [KYWD:01AF0252] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_04 [KYWD:01AF0253] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_05 [KYWD:01AF0254] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_06 [KYWD:01AF0255] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_07 [KYWD:01AF0256] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_08 [KYWD:01AF0257] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_09 [KYWD:01AF0258] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_10 [KYWD:01AF0259] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_11 [KYWD:01AF0260] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_12 [KYWD:01AF0261] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_13 [KYWD:01AF0262] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_15 [KYWD:01AF0264] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_16 [KYWD:01AF0265] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_18 [KYWD:01AF0267] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_20 [KYWD:01AF0269] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_24 [KYWD:01AF0273] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_25 [KYWD:01AF0274] was
injected into Update.esm>
[00:09] Background Loader: <Note: WAF_ProtectiveClothingCCF_26 [KYWD:01AF0275] was
injected into Update.esm>
[00:09] Background Loader: <Note: RACE_Altmer [KYWD:01AF0900] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Argonian [KYWD:01AF0901] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Bosmer [KYWD:01AF0902] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Breton [KYWD:01AF0903] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Dunmer [KYWD:01AF0904] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Imperial [KYWD:01AF0905] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Khajiit [KYWD:01AF0906] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Nord [KYWD:01AF0907] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Orc [KYWD:01AF0908] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_Redguard [KYWD:01AF0909] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_TypeHuman [KYWD:01AF0915] was injected into
Update.esm>
[00:09] Background Loader: <Note: RACE_TypeElven [KYWD:01AF0916] was injected into
Update.esm>
[00:09] Background Loader: <Note: CACO_ImmunePoisonUndead [KYWD:01CCA049] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorAssassin [KYWD:01DA0101] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorBrigand [KYWD:01DA0103] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDragonBone [KYWD:01DA0105] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDragonScale [KYWD:01DA0107] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorDwarven [KYWD:01DA0109] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorEbony [KYWD:01DA010B] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorFancyBlack [KYWD:01DA010D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperial [KYWD:01DA010F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperialScout [KYWD:01DA0111] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorImperialSecurity [KYWD:01DA0113] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorIron [KYWD:01DA0115] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorLeather [KYWD:01DA0117] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorMerc [KYWD:01DA0119] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorOrcish [KYWD:01DA011B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorScaleShiny [KYWD:01DA011D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSons [KYWD:01DA011F] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSonsBear [KYWD:01DA0121] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSteel [KYWD:01DA0123] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorSteelPlate [KYWD:01DA0125] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorStinksDeath [KYWD:01DA0127] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorThievesGuild [KYWD:01DA0129] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorTrueNord [KYWD:01DA012B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEArmorWeak [KYWD:01DA012D] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEGodsBlessings [KYWD:01DA012F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEGodsPraised [KYWD:01DA0131] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialAuxiliary [KYWD:01DA0133] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialLegate [KYWD:01DA0135] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialPraefect [KYWD:01DA0137] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialQuaestor [KYWD:01DA0139] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEImperialTribune [KYWD:01DA013B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKERedguardMerc [KYWD:01DA013D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEShieldFancyDwarven [KYWD:01DA013F] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsBoneBreaker [KYWD:01DA0141] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsIceVeins [KYWD:01DA0143] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsSnowHammer [KYWD:01DA0145] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsStormblade [KYWD:01DA0147] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKESonsUnblooded [KYWD:01DA0149] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEStaffHorror [KYWD:01DA014B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapBigHammer [KYWD:01DA014D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapElvenBlade [KYWD:01DA014F] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapFancySwordBlack [KYWD:01DA0151] was
injected into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapFoul [KYWD:01DA0153] was injected into
Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapIronSword [KYWD:01DA0155] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapKillerBlade [KYWD:01DA0157] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapPigsticker [KYWD:01DA0159] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapScaryMace [KYWD:01DA015B] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapSteelSword [KYWD:01DA015D] was injected
into Update.esm>
[00:09] Background Loader: <Note: SPIKEWeapWickedAxe [KYWD:01DA015F] was injected
into Update.esm>
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "KYWD" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "RACE" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOUN" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ASPC" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "MGEF" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "PROJ" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "HAZD" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REGN" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "DIAL" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "EXPL" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FLST" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPCT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPDS" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ARMA" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTP" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTS" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNDR" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNCT" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOPM" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REVB" processed
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Building FormID index
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] FormID index built
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Building string indices
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] String indices built
[00:09] Background Loader: [Audio Overhaul Skyrim.esp] Processing completed
[00:09] Background Loader: loading "EnhancedLightsandFX.esp"...
[00:09] Background Loader: [EnhancedLightsandFX.esp] Loading file
[00:09] Background Loader: [EnhancedLightsandFX.esp] File loaded (CRC32:DD00738B)
[00:09] Background Loader: [EnhancedLightsandFX.esp] Start processing
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Update.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master
"HearthFires.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [EnhancedLightsandFX.esp] Header processed. Expecting
72833 records
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "COBJ" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "REGN" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "CELL" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "FLST" processed
[00:09] Background Loader: [EnhancedLightsandFX.esp] Building FormID index
[00:09] Background Loader: [EnhancedLightsandFX.esp] FormID index built
[00:09] Background Loader: [EnhancedLightsandFX.esp] Building string indices
[00:09] Background Loader: [EnhancedLightsandFX.esp] String indices built
[00:09] Background Loader: [EnhancedLightsandFX.esp] Processing completed
[00:09] Background Loader: loading "ELFX Shadows.esp"...
[00:09] Background Loader: [ELFX Shadows.esp] Loading file
[00:09] Background Loader: [ELFX Shadows.esp] File loaded (CRC32:2C26457B)
[00:09] Background Loader: [ELFX Shadows.esp] Start processing
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Update.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ELFX Shadows.esp] Adding master
"EnhancedLightsandFX.esp"
[00:09] Background Loader: [ELFX Shadows.esp] Header processed. Expecting 10006
records
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "FACT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "TREE" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "NAVI" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "CELL" processed
[00:09] Background Loader: [ELFX Shadows.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [ELFX Shadows.esp] Building FormID index
[00:09] Background Loader: [ELFX Shadows.esp] FormID index built
[00:09] Background Loader: [ELFX Shadows.esp] Building string indices
[00:09] Background Loader: [ELFX Shadows.esp] String indices built
[00:09] Background Loader: [ELFX Shadows.esp] Processing completed
[00:09] Background Loader: loading "ELFX - Exteriors.esp"...
[00:09] Background Loader: [ELFX - Exteriors.esp] Loading file
[00:09] Background Loader: [ELFX - Exteriors.esp] File loaded (CRC32:9B390393)
[00:09] Background Loader: [ELFX - Exteriors.esp] Start processing
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Update.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [ELFX - Exteriors.esp] Header processed. Expecting 9231
records
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WTHR" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WRLD" processed
[00:09] Background Loader: [ELFX - Exteriors.esp] Building FormID index
[00:09] Background Loader: [ELFX - Exteriors.esp] FormID index built
[00:09] Background Loader: [ELFX - Exteriors.esp] Building string indices
[00:09] Background Loader: [ELFX - Exteriors.esp] String indices built
[00:09] Background Loader: [ELFX - Exteriors.esp] Processing completed
[00:09] Background Loader: loading "JKs Skyrim.esp"...
[00:09] Background Loader: [JKs Skyrim.esp] Loading file
[00:09] Background Loader: [JKs Skyrim.esp] File loaded (CRC32:C2ACB37F)
[00:09] Background Loader: [JKs Skyrim.esp] Start processing
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Skyrim.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Update.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Dawnguard.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "HearthFires.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Adding master "Dragonborn.esm"
[00:09] Background Loader: [JKs Skyrim.esp] Header processed. Expecting 21818
records
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "TXST" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FACT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "ACTI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "ARMO" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "CONT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "DOOR" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "LIGH" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "MISC" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "STAT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "MSTT" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "TREE" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FLOR" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "FURN" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "WEAP" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "NPC_" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "KEYM" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "IDLM" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "LVLI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "NAVI" processed
[00:09] Background Loader: [JKs Skyrim.esp] GRUP Top "CELL" processed
[00:15] Background Loader: <Note: [REFR:01024683] (places TreeSwordFern03
[TREE:000B73BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024684] (places TreePineShrub01
[TREE:0009DAA3] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024685] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024686] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: <Note: [REFR:01024687] (places TreeSwordFernCluster02
[TREE:000B8A64] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [JKs Skyrim.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [JKs Skyrim.esp] Building FormID index
[00:15] Background Loader: [JKs Skyrim.esp] FormID index built
[00:15] Background Loader: [JKs Skyrim.esp] Building string indices
[00:15] Background Loader: [JKs Skyrim.esp] String indices built
[00:15] Background Loader: [JKs Skyrim.esp] Processing completed
[00:15] Background Loader: loading "Skyrim Immersive Creatures Special
Edition.esp"...
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Loading
file
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] File
loaded (CRC32:E92A5A2D)
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
processing
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Skyrim.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Update.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dawnguard.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "HearthFires.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dragonborn.esm"
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Header
processed. Expecting 13983 records
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "KYWD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "TXST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "GLOB" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLAS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FACT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "HDPT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RACE" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SOUN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MGEF" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ENCH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SPEL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SCRL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ACTI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BOOK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CONT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "INGR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LIGH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MISC" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "STAT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MSTT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WEAP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "AMMO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NPC_" processed
[00:15] Background Loader: <Note: _SIC_LCharSlaughterFish_Ext [LVLN:013F6A88] was
injected into Update.esm>
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ALCH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "COBJ" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PROJ" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RFCT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NAVI" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CELL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WRLD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DIAL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "QUST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PACK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CSTY" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVSP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EFSH" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EXPL" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IMAD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FLST" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PERK" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BPTD" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "VTYP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPCT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPDS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMA" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LCTN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MESG" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTP" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTS" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMBN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMQN" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLBR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLVW" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SHOU" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RELA" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "OTFT" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARTO" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SNDR" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLFM" processed
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building FormID index
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] FormID
index built
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building string indices
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] String
indices built
[00:15] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Processing completed
[00:15] Background Loader: loading "MysticismMagic.esp"...
[00:15] Background Loader: [MysticismMagic.esp] Loading file
[00:15] Background Loader: [MysticismMagic.esp] File loaded (CRC32:FB22D624)
[00:15] Background Loader: [MysticismMagic.esp] Start processing
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Update.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [MysticismMagic.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [MysticismMagic.esp] Header processed. Expecting 3225
records
[00:15] Background Loader: <Note: MAG_MagicInfluenceSilence [KYWD:01ADA004] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceCommand [KYWD:01ADA005] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkPilgrim30Keyword [KYWD:01616103] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkPilgrim60Keyword [KYWD:01616104] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkCultist30Keyword [KYWD:01616105] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkCultist60Keyword [KYWD:01616106] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicDamagePoison [KYWD:01ADA001] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicDamageSun [KYWD:01ADA002] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceParalysis [KYWD:01ADA003] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldPoison [KYWD:01ADA137] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeAlteration [KYWD:01ADA151] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicInfluenceCourage [KYWD:01ADA007] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicStaffEnchantment [KYWD:01ADA120] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaggerCooldownKeyword [KYWD:01ADA123] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PoisonCloakSpell [KYWD:01ADA127] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldFire [KYWD:01ADA134] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldFrost [KYWD:01ADA135] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicShieldShock [KYWD:01ADA136] was injected
into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeConjuration [KYWD:01ADA152] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeDestruction [KYWD:01ADA153] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeIllusion [KYWD:01ADA154] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_ScrollTypeRestoration [KYWD:01ADA155] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeAlteration [KYWD:01ADA156] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeConjuration [KYWD:01ADA157] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeDestruction [KYWD:01ADA158] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeIllusion [KYWD:01ADA159] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_StaffTypeRestoration [KYWD:01ADA160] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_isStarfrostActive [KYWD:01ADA170] was
injected into Update.esm>
[00:15] Background Loader: <Note: MAG_MagicSummonGargoyle [KYWD:01ADA171] was
injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "TXST" processed
[00:15] Background Loader: <Note: AttackSpeedControllerVariable [GLOB:01ADA616] was
injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "FLST" processed
[00:15] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk02 "False Life Dummy
Perk" [PERK:01ADA506] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_PerkAurielPilgrimDummy "Pilgrim of Auriel"
[PERK:01616110] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk01 "False Life Dummy
Perk (This One)" [PERK:01ADA505] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk01 "Dread
Harvest" [PERK:01ADA503] was injected into Update.esm>
[00:15] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk02 "Dread
Harvest" [PERK:01ADA504] was injected into Update.esm>
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SMQN" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [MysticismMagic.esp] GRUP Top "DUAL" processed
[00:15] Background Loader: [MysticismMagic.esp] Building FormID index
[00:15] Background Loader: [MysticismMagic.esp] FormID index built
[00:15] Background Loader: [MysticismMagic.esp] Building string indices
[00:15] Background Loader: [MysticismMagic.esp] String indices built
[00:15] Background Loader: [MysticismMagic.esp] Processing completed
[00:15] Background Loader: loading "Book of UUNP Iron And Steel.esp"...
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Loading file
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] File loaded
(CRC32:42A93AA2)
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Start processing
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Header processed.
Expecting 7797 records
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "KYWD"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "BOOK"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CONT"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "LVLI"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "OTFT"
processed
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Building FormID index
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] FormID index built
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Building string
indices
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] String indices built
[00:15] Background Loader: [Book of UUNP Iron And Steel.esp] Processing completed
[00:15] Background Loader: loading "Embers XD.esp"...
[00:15] Background Loader: [Embers XD.esp] Loading file
[00:15] Background Loader: [Embers XD.esp] File loaded (CRC32:54980B94)
[00:15] Background Loader: [Embers XD.esp] Start processing
[00:15] Background Loader: [Embers XD.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Update.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [Embers XD.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Embers XD.esp] Header processed. Expecting 1324 records
[00:15] Background Loader: [Embers XD.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Embers XD.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [Embers XD.esp] Building FormID index
[00:15] Background Loader: [Embers XD.esp] FormID index built
[00:15] Background Loader: [Embers XD.esp] Building string indices
[00:15] Background Loader: [Embers XD.esp] String indices built
[00:15] Background Loader: [Embers XD.esp] Processing completed
[00:15] Background Loader: loading "Hothtrooper44_ArmorCompilation.esp"...
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Loading file
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] File loaded
(CRC32:8A28DB11)
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start processing
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Header processed.
Expecting 5418 records
[00:15] Background Loader: <Note: sGenericCraftKeywordName08 [GMST:01DA0C08] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GMST"
processed
[00:15] Background Loader: <Note: IAKAuxiliaryArmors [KYWD:01DA0FC8] was injected
into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "KYWD"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "TXST"
processed
[00:15] Background Loader: <Note: CCO_ArmorLightRecipes [GLOB:01CC0100] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorHeavyRecipes [GLOB:01CC0101] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorClothingRecipes [GLOB:01CC0102] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorBootRecipes [GLOB:01CC0105] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorCuirassRecipes [GLOB:01CC0106] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorGauntletRecipes [GLOB:01CC0107] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorHelmetRecipes [GLOB:01CC0108] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ArmorShieldRecipes [GLOB:01CC0109] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingBootRecipes [GLOB:01CC0115] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingRobeRecipes [GLOB:01CC0116] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingGlovesRecipes [GLOB:01CC0117] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingHoodRecipes [GLOB:01CC0118] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_ClothingCloakRecipes [GLOB:01CC0119] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscAccessories [GLOB:01CC0125] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscNecklaceRecipes [GLOB:01CC0126] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscRingRecipes [GLOB:01CC0127] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscCircletRecipes [GLOB:01CC0128] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscPouchRecipes [GLOB:01CC0129] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MiscToolRecipes [GLOB:01CC0130] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryWood [GLOB:01CC0150] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryHide [GLOB:01CC0151] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryLeather [GLOB:01CC0152] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryIron [GLOB:01CC0153] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategorySteel [GLOB:01CC0154] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordic [GLOB:01CC0155] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordicAncient [GLOB:01CC0156] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategorySilver [GLOB:01CC0157] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryBonemold [GLOB:01CC0158] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryChitin [GLOB:01CC0159] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFalmer [GLOB:01CC0160] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryElven [GLOB:01CC0161] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDwarven [GLOB:01CC0162] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryOrcish [GLOB:01CC0163] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryGlass [GLOB:01CC0164] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryEbony [GLOB:01CC0165] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryStalhrim [GLOB:01CC0166] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDragon [GLOB:01CC0167] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryDaedric [GLOB:01CC0168] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryMiscellaneous [GLOB:01CC0169] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFaction [GLOB:01CC0170] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionBlades [GLOB:01CC0171] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionDawnguard [GLOB:01CC0172] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionForsworn [GLOB:01CC0173] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionImperial [GLOB:01CC0175] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionStormcloak [GLOB:01CC0176] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionThievesGuild [GLOB:01CC0177]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionDarkBrotherhood
[GLOB:01CC0178] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionNightingale [GLOB:01CC0179]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionCompanions [GLOB:01CC0180] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionThalmor [GLOB:01CC0181] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryFactionHold [GLOB:01CC0182] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryArcane [GLOB:01CC0183] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExotic [GLOB:01CC0184] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticAkaviri [GLOB:01CC0185] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticArgonian [GLOB:01CC0186] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticKhajiit [GLOB:01CC0187] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryExoticRedguard [GLOB:01CC0188] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryCorundum [GLOB:01CC0191] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryMoonstone [GLOB:01CC0192] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryNordicCarved [GLOB:01CC0193] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryQuicksilver [GLOB:01CC0194] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryGold [GLOB:01CC0195] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_CategoryBone [GLOB:01CC0196] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapDaggerRecipes [GLOB:01CC0210] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapSwordRecipes [GLOB:01CC0211] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapGreatswordRecipes [GLOB:01CC0212] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapWarAxeRecipes [GLOB:01CC0213] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapBattleaxeRecipes [GLOB:01CC0214] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapMaceRecipes [GLOB:01CC0215] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapWarhammerRecipes [GLOB:01CC0216] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapBowRecipes [GLOB:01CC0217] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_WeapAmmoRecipes [GLOB:01CC0218] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_OrientalStyleRecipes [GLOB:01CC0230] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_FantasyNonLoreRecipes [GLOB:01CC0231] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_PowerfulArtifactRecipes [GLOB:01CC0232] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionBreakdownEquipmentatTanningRack
[GLOB:01CC0249] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionBreakdownEquipmentatSmelter
[GLOB:01CC0250] was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionUnenchantedVersions [GLOB:01CC0251] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionArtifactReplicas [GLOB:01CC0252] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionArmoredCirclets [GLOB:01CC0253] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_OptionCraftDaedricOnlyAtNight [GLOB:01CC0256]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_DisableIfCCOisInstalled [GLOB:01CC0299] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCDawnguard [GLOB:01CC0301] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCHearthfire [GLOB:01CC0302] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_DLCDragonborn [GLOB:01CC0303] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MODStealthSkillsRebalanced [GLOB:01CC0310]
was injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODImmersiveArmors [GLOB:01CC0311] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODImmersiveWeapons [GLOB:01CC0312] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_MODJaysusSwords [GLOB:01CC0313] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_MODHeavyArmory [GLOB:01CC0314] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningEnabled [GLOB:01CC0400] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningRequiredtoSmith [GLOB:01CC0401] was
injected into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningForsworn [GLOB:01CC0410] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningDraugr [GLOB:01CC0411] was injected
into Update.esm>
[00:15] Background Loader: <Note: CCO_LearningFalmer [GLOB:01CC0412] was injected
into Update.esm>
[00:15] Background Loader: <Note: SPO_DisablePerk [GLOB:01CC0500] was injected into
Update.esm>
[00:15] Background Loader: <Note: PRUFEI_FavoriteProtectedAmt [GLOB:01CC1117] was
injected into Update.esm>
[00:15] Background Loader: <Note: PRUFEI_EquippedProtectedAmt [GLOB:01CC1118] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GLOB"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MGEF"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ENCH"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "SPEL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "BOOK"
processed
[00:15] Background Loader: <Note: PRUFEIChest "PRUFEI Chest" [CONT:01CC1111] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CONT"
processed
[00:15] Background Loader: <Note: IAMIFurPlate "Fur Plate" [MISC:01DA0BF1] was
injected into Update.esm>
[00:15] Background Loader: <Note: IAMITrollCavePelt "Cave Troll Pelt"
[MISC:01DA0BF2] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMITrollWinterPelt "Winter Troll Pelt"
[MISC:01DA0BF3] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMIIngotGlacialCrystal "Glacial Crystal Ingot"
[MISC:01DA0B12] was injected into Update.esm>
[00:15] Background Loader: <Note: IAMIBoiledChitinPlate "Boiled Chitin Plate"
[MISC:01DA0B11] was injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MISC"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "STAT"
processed
[00:15] Background Loader: <Note: IMRFurPlateBearPeltCave [COBJ:01CC0610] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateBearPelt [COBJ:01CC0611] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateBearPeltSnow [COBJ:01CC0612] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateCowHide [COBJ:01CC0613] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateFoxPelt [COBJ:01CC0617] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateFoxPeltSnow [COBJ:01CC0618] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateGoatHide [COBJ:01CC0619] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWolfPeltIce [COBJ:01CC0621] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateSabreCatPelt [COBJ:01CC0622] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateSabrecatPeltSnow [COBJ:01CC0623] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWerewolfPelt [COBJ:01CC0624] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateWolfPelt [COBJ:01CC0625] was injected
into Update.esm>
[00:15] Background Loader: <Note: IMRBoiledChitinPlateChaurus [COBJ:01DA0C01] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRBoiledChitinPlateMudcrab [COBJ:01DA0C02] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRIngotGlacialCrystal [COBJ:01DA0C03] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateTrollPeltCave [COBJ:01DA0C04] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRFurPlateTrollPeltWinter [COBJ:01DA0C05] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherTrollPeltCave [COBJ:01DA0C06] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherTrollPeltWinter [COBJ:01DA0C07] was
injected into Update.esm>
[00:15] Background Loader: <Note: IMRLeatherWerewolfPelt [COBJ:01DA0C09] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LVLI"
processed
[00:15] Background Loader: <Note: [REFR:01CC1112] (places PRUFEIChest "PRUFEI
Chest" [CONT:01CC1111] in GRUP Cell Persistent Children of WarehouseCrafting
"Warehouse Crafting" [CELL:00104871]) was injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DIAL"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "QUST"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LSCR"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "EFSH"
processed
[00:15] Background Loader: <Note: IASharedListDeathItemGiant [FLST:01DA0D12] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab01 [FLST:01DA0D13]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab02 [FLST:01DA0D14]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemMudcrab03 [FLST:01DA0D15]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemTroll [FLST:01DA0D16] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemTrollFrost [FLST:01DA0D17]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemBanditWizard [FLST:01DA0D11]
was injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemWarlock [FLST:01DA0D18] was
injected into Update.esm>
[00:15] Background Loader: <Note: IASharedListDeathItemWerewolf [FLST:01DA0D19] was
injected into Update.esm>
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "FLST"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "PERK"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MESG"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DOBJ"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "OTFT"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARTO"
processed
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building FormID
index
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] FormID index built
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building string
indices
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] String indices
built
[00:15] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Processing
completed
[00:15] Background Loader: loading "Occ_Skyrim_JK-Skyrim_patch.esp"...
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Loading file
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] File loaded
(CRC32:497AF84E)
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start processing
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Occ_Skyrim_Tamriel.esp"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master "JKs
Skyrim.esp"
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Header processed.
Expecting 497 records
[00:15] Background Loader: <Note: [REFR:090061FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in
RiftenWorld "Riften" [WRLD:00016BB4] at 42,-24)) was injected into
Occ_Skyrim_Tamriel.esp>
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building FormID index
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] FormID index built
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building string indices
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] String indices built
[00:15] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Processing completed
[00:15] Background Loader: loading "First Person Horse Riding.esp"...
[00:15] Background Loader: [First Person Horse Riding.esp] Loading file
[00:15] Background Loader: [First Person Horse Riding.esp] File loaded
(CRC32:31414E4F)
[00:15] Background Loader: [First Person Horse Riding.esp] Start processing
[00:15] Background Loader: [First Person Horse Riding.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [First Person Horse Riding.esp] Adding master
"Update.esm"
[00:15] Background Loader: [First Person Horse Riding.esp] Header processed.
Expecting 9 records
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "GLOB"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "WEAP"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] GRUP Top "QUST"
processed
[00:15] Background Loader: [First Person Horse Riding.esp] Building FormID index
[00:15] Background Loader: [First Person Horse Riding.esp] FormID index built
[00:15] Background Loader: [First Person Horse Riding.esp] Building string indices
[00:15] Background Loader: [First Person Horse Riding.esp] String indices built
[00:15] Background Loader: [First Person Horse Riding.esp] Processing completed
[00:15] Background Loader: loading "ELFX Shadow - ELFX Exteriors Patch.esp"...
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Loading file
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] File loaded
(CRC32:BC59FB0A)
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start
processing
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"EnhancedLightsandFX.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX Shadows.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX - Exteriors.esp"
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Header
processed. Expecting 7 records
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] GRUP Top "WTHR"
processed
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building FormID
index
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] FormID index
built
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building string
indices
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] String indices
built
[00:15] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Processing
completed
[00:15] Background Loader: loading "FMS_FemaleMakeupSuite.esp"...
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Loading file
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] File loaded (CRC32:6E9D4816)
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Start processing
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Header processed. Expecting
2 records
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Building FormID index
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] FormID index built
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Building string indices
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] String indices built
[00:15] Background Loader: [FMS_FemaleMakeupSuite.esp] Processing completed
[00:15] Background Loader: loading "MikanEyes All in one SE.esp"...
[00:15] Background Loader: [MikanEyes All in one SE.esp] Loading file
[00:15] Background Loader: [MikanEyes All in one SE.esp] File loaded
(CRC32:4661914B)
[00:15] Background Loader: [MikanEyes All in one SE.esp] Start processing
[00:15] Background Loader: [MikanEyes All in one SE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [MikanEyes All in one SE.esp] Header processed.
Expecting 481 records
[00:15] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [MikanEyes All in one SE.esp] Building FormID index
[00:15] Background Loader: [MikanEyes All in one SE.esp] FormID index built
[00:15] Background Loader: [MikanEyes All in one SE.esp] Building string indices
[00:15] Background Loader: [MikanEyes All in one SE.esp] String indices built
[00:15] Background Loader: [MikanEyes All in one SE.esp] Processing completed
[00:15] Background Loader: loading "Arcanum.esp"...
[00:15] Background Loader: [Arcanum.esp] Loading file
[00:15] Background Loader: [Arcanum.esp] File loaded (CRC32:31A49105)
[00:15] Background Loader: [Arcanum.esp] Start processing
[00:15] Background Loader: [Arcanum.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Update.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Arcanum.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Arcanum.esp] Header processed. Expecting 8672 records
[00:15] Background Loader: [Arcanum.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "DOOR" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "KEYM" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "DEBR" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Arcanum.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Arcanum.esp] Building FormID index
[00:15] Background Loader: [Arcanum.esp] FormID index built
[00:15] Background Loader: [Arcanum.esp] Building string indices
[00:15] Background Loader: [Arcanum.esp] String indices built
[00:15] Background Loader: [Arcanum.esp] Processing completed
[00:15] Background Loader: loading "male npc overahul se.esp"...
[00:15] Background Loader: [male npc overahul se.esp] Loading file
[00:15] Background Loader: [male npc overahul se.esp] File loaded (CRC32:E7747CA2)
[00:15] Background Loader: [male npc overahul se.esp] Start processing
[00:15] Background Loader: [male npc overahul se.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [male npc overahul se.esp] Adding master "Update.esm"
[00:15] Background Loader: [male npc overahul se.esp] Header processed. Expecting
342 records
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [male npc overahul se.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [male npc overahul se.esp] Building FormID index
[00:15] Background Loader: [male npc overahul se.esp] FormID index built
[00:15] Background Loader: [male npc overahul se.esp] Building string indices
[00:15] Background Loader: [male npc overahul se.esp] String indices built
[00:15] Background Loader: [male npc overahul se.esp] Processing completed
[00:15] Background Loader: loading "Colorful_Magic_SE.esp"...
[00:15] Background Loader: [Colorful_Magic_SE.esp] Loading file
[00:15] Background Loader: [Colorful_Magic_SE.esp] File loaded (CRC32:16147809)
[00:15] Background Loader: [Colorful_Magic_SE.esp] Start processing
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Update.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Colorful_Magic_SE.esp] Header processed. Expecting 7855
records
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "INGR" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPGD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RELA" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "DUAL" processed
[00:15] Background Loader: [Colorful_Magic_SE.esp] Building FormID index
[00:15] Background Loader: [Colorful_Magic_SE.esp] FormID index built
[00:15] Background Loader: [Colorful_Magic_SE.esp] Building string indices
[00:15] Background Loader: [Colorful_Magic_SE.esp] String indices built
[00:15] Background Loader: [Colorful_Magic_SE.esp] Processing completed
[00:15] Background Loader: loading "naruto overhaul.esp"...
[00:15] Background Loader: [naruto overhaul.esp] Loading file
[00:15] Background Loader: [naruto overhaul.esp] File loaded (CRC32:047BAB03)
[00:15] Background Loader: [naruto overhaul.esp] Start processing
[00:15] Background Loader: [naruto overhaul.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [naruto overhaul.esp] Adding master "Update.esm"
[00:15] Background Loader: [naruto overhaul.esp] Header processed. Expecting 7627
records
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "DIAL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IDLE" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LVSP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IMGS" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "LGTM" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "RELA" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [naruto overhaul.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [naruto overhaul.esp] Building FormID index
[00:15] Background Loader: [naruto overhaul.esp] FormID index built
[00:15] Background Loader: [naruto overhaul.esp] Building string indices
[00:15] Background Loader: [naruto overhaul.esp] String indices built
[00:15] Background Loader: [naruto overhaul.esp] Processing completed
[00:15] Background Loader: loading "UchihaClan.esp"...
[00:15] Background Loader: [UchihaClan.esp] Loading file
[00:15] Background Loader: [UchihaClan.esp] File loaded (CRC32:15DF555E)
[00:15] Background Loader: [UchihaClan.esp] Start processing
[00:15] Background Loader: [UchihaClan.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "Update.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "RaceCompatibility.esm"
[00:15] Background Loader: [UchihaClan.esp] Adding master "naruto overhaul.esp"
[00:15] Background Loader: [UchihaClan.esp] Header processed. Expecting 1724
records
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "GMST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CLAS" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "HDPT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ACTI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "AMMO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "KEYM" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "HAZD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "DIAL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "CSTY" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "EFSH" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "EXPL" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "DEBR" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ADDN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "VTYP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SMQN" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [UchihaClan.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [UchihaClan.esp] Building FormID index
[00:15] Background Loader: [UchihaClan.esp] FormID index built
[00:15] Background Loader: [UchihaClan.esp] Building string indices
[00:15] Background Loader: [UchihaClan.esp] String indices built
[00:15] Background Loader: [UchihaClan.esp] Processing completed
[00:15] Background Loader: loading "Uchiha Clan Additions.esp"...
[00:15] Background Loader: [Uchiha Clan Additions.esp] Loading file
[00:15] Background Loader: [Uchiha Clan Additions.esp] File loaded (CRC32:23DBD398)
[00:15] Background Loader: [Uchiha Clan Additions.esp] Start processing
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "Update.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"RaceCompatibility.esm"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master "naruto
overhaul.esp"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Adding master
"UchihaClan.esp"
[00:15] Background Loader: [Uchiha Clan Additions.esp] Header processed. Expecting
302 records
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MSTT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WEAP" processed
[00:15] Background Loader: <Note: aaaRinneganMadaraPathActor "Unknown Senju"
[NPC_:210403B6] was injected into UchihaClan.esp>
[00:15] Background Loader: <Note: aaaMadaraUchihaQUEST "Unknown Uchiha"
[NPC_:21006939] was injected into UchihaClan.esp>
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ALCH" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PROJ" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WTHR" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "REGN" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUSC" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUST" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Uchiha Clan Additions.esp] Building FormID index
[00:15] Background Loader: [Uchiha Clan Additions.esp] FormID index built
[00:15] Background Loader: [Uchiha Clan Additions.esp] Building string indices
[00:15] Background Loader: [Uchiha Clan Additions.esp] String indices built
[00:15] Background Loader: [Uchiha Clan Additions.esp] Processing completed
[00:15] Background Loader: loading "Vision of Skyrim II.esp"...
[00:15] Background Loader: [Vision of Skyrim II.esp] Loading file
[00:15] Background Loader: [Vision of Skyrim II.esp] File loaded (CRC32:FAF849C5)
[00:15] Background Loader: [Vision of Skyrim II.esp] Start processing
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vision of Skyrim II.esp] Header processed. Expecting
180 records
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Vision of Skyrim II.esp] Building FormID index
[00:15] Background Loader: [Vision of Skyrim II.esp] FormID index built
[00:15] Background Loader: [Vision of Skyrim II.esp] Building string indices
[00:15] Background Loader: [Vision of Skyrim II.esp] String indices built
[00:15] Background Loader: [Vision of Skyrim II.esp] Processing completed
[00:15] Background Loader: loading "ShowPlayerInMenus.esp"...
[00:15] Background Loader: [ShowPlayerInMenus.esp] Loading file
[00:15] Background Loader: [ShowPlayerInMenus.esp] File loaded (CRC32:1AC54798)
[00:15] Background Loader: [ShowPlayerInMenus.esp] Start processing
[00:15] Background Loader: [ShowPlayerInMenus.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [ShowPlayerInMenus.esp] Header processed. Expecting 2
records
[00:15] Background Loader: [ShowPlayerInMenus.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [ShowPlayerInMenus.esp] Building FormID index
[00:15] Background Loader: [ShowPlayerInMenus.esp] FormID index built
[00:15] Background Loader: [ShowPlayerInMenus.esp] Building string indices
[00:15] Background Loader: [ShowPlayerInMenus.esp] String indices built
[00:15] Background Loader: [ShowPlayerInMenus.esp] Processing completed
[00:15] Background Loader: loading "HeelsFix.esp"...
[00:15] Background Loader: [HeelsFix.esp] Loading file
[00:15] Background Loader: [HeelsFix.esp] File loaded (CRC32:ED309274)
[00:15] Background Loader: [HeelsFix.esp] Start processing
[00:15] Background Loader: [HeelsFix.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Update.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "HearthFires.esm"
[00:15] Background Loader: [HeelsFix.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [HeelsFix.esp] Header processed. Expecting 36 records
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [HeelsFix.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [HeelsFix.esp] Building FormID index
[00:15] Background Loader: [HeelsFix.esp] FormID index built
[00:15] Background Loader: [HeelsFix.esp] Building string indices
[00:15] Background Loader: [HeelsFix.esp] String indices built
[00:15] Background Loader: [HeelsFix.esp] Processing completed
[00:15] Background Loader: loading "Immersive Patrols II.esp"...
[00:15] Background Loader: [Immersive Patrols II.esp] Loading file
[00:15] Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:505678FE)
[00:15] Background Loader: [Immersive Patrols II.esp] Start processing
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Update.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Immersive Patrols II.esp] Header processed. Expecting
594 records
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLN" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Immersive Patrols II.esp] GRUP Top "PACK" processed
[00:15] Background Loader: [Immersive Patrols II.esp] Building FormID index
[00:15] Background Loader: [Immersive Patrols II.esp] FormID index built
[00:15] Background Loader: [Immersive Patrols II.esp] Building string indices
[00:15] Background Loader: [Immersive Patrols II.esp] String indices built
[00:15] Background Loader: [Immersive Patrols II.esp] Processing completed
[00:15] Background Loader: loading "Skyrim Flora Overhaul.esp"...
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Loading file
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] File loaded (CRC32:3BD2CC4C)
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Start processing
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Header processed. Expecting
108 records
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "LTEX" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "GRAS" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "TREE" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "WRLD" processed
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Building FormID index
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] FormID index built
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Building string indices
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] String indices built
[00:15] Background Loader: [Skyrim Flora Overhaul.esp] Processing completed
[00:15] Background Loader: loading "Apachii_DivineEleganceStore_Patch.esp"...
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Loading file
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] File loaded
(CRC32:C32E62DD)
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start processing
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Update.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Apachii_DivineEleganceStore.esm"
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Header
processed. Expecting 65 records
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "RACE"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "NAVI"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "WRLD"
processed
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building FormID
index
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] FormID index
built
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building string
indices
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] String indices
built
[00:15] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Processing
completed
[00:15] Background Loader: loading "Dr_Bandolier.esp"...
[00:15] Background Loader: [Dr_Bandolier.esp] Loading file
[00:15] Background Loader: [Dr_Bandolier.esp] File loaded (CRC32:F64A8A59)
[00:15] Background Loader: [Dr_Bandolier.esp] Start processing
[00:15] Background Loader: [Dr_Bandolier.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Dr_Bandolier.esp] Header processed. Expecting 534
records
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "PERK" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Dr_Bandolier.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Dr_Bandolier.esp] Building FormID index
[00:15] Background Loader: [Dr_Bandolier.esp] FormID index built
[00:15] Background Loader: [Dr_Bandolier.esp] Building string indices
[00:15] Background Loader: [Dr_Bandolier.esp] String indices built
[00:15] Background Loader: [Dr_Bandolier.esp] Processing completed
[00:15] Background Loader: loading "FSMPM - The FSMP MCM.esp"...
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Loading file
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] File loaded (CRC32:B16B9135)
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Start processing
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "SkyUI_SE.esp"
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Header processed. Expecting 2
records
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Building FormID index
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] FormID index built
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Building string indices
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] String indices built
[00:15] Background Loader: [FSMPM - The FSMP MCM.esp] Processing completed
[00:15] Background Loader: loading "SmoothCam.esp"...
[00:15] Background Loader: [SmoothCam.esp] Loading file
[00:15] Background Loader: [SmoothCam.esp] File loaded (CRC32:EEF1C259)
[00:15] Background Loader: [SmoothCam.esp] Start processing
[00:15] Background Loader: [SmoothCam.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [SmoothCam.esp] Adding master "Update.esm"
[00:15] Background Loader: [SmoothCam.esp] Header processed. Expecting 2 records
[00:15] Background Loader: [SmoothCam.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [SmoothCam.esp] Building FormID index
[00:15] Background Loader: [SmoothCam.esp] FormID index built
[00:15] Background Loader: [SmoothCam.esp] Building string indices
[00:15] Background Loader: [SmoothCam.esp] String indices built
[00:15] Background Loader: [SmoothCam.esp] Processing completed
[00:15] Background Loader: loading "LetYourHairDown.esp"...
[00:15] Background Loader: [LetYourHairDown.esp] Loading file
[00:15] Background Loader: [LetYourHairDown.esp] File loaded (CRC32:E25AF4A4)
[00:15] Background Loader: [LetYourHairDown.esp] Start processing
[00:15] Background Loader: [LetYourHairDown.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [LetYourHairDown.esp] Adding master "Update.esm"
[00:15] Background Loader: [LetYourHairDown.esp] Header processed. Expecting 15
records
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "IDLE" processed
[00:15] Background Loader: [LetYourHairDown.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [LetYourHairDown.esp] Building FormID index
[00:15] Background Loader: [LetYourHairDown.esp] FormID index built
[00:15] Background Loader: [LetYourHairDown.esp] Building string indices
[00:15] Background Loader: [LetYourHairDown.esp] String indices built
[00:15] Background Loader: [LetYourHairDown.esp] Processing completed
[00:15] Background Loader: loading "ImmersiveHeadgearManager.esp"...
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Loading file
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] File loaded
(CRC32:2734A9C7)
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Start processing
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Update.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Header processed.
Expecting 16 records
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Building FormID index
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] FormID index built
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Building string indices
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] String indices built
[00:15] Background Loader: [ImmersiveHeadgearManager.esp] Processing completed
[00:15] Background Loader: loading "EquipSpellsAsShouts.esp"...
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Loading file
[00:15] Background Loader: [EquipSpellsAsShouts.esp] File loaded (CRC32:E2EB14FB)
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Start processing
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Header processed. Expecting 39
records
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "WOOP" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SHOU" processed
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Building FormID index
[00:15] Background Loader: [EquipSpellsAsShouts.esp] FormID index built
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Building string indices
[00:15] Background Loader: [EquipSpellsAsShouts.esp] String indices built
[00:15] Background Loader: [EquipSpellsAsShouts.esp] Processing completed
[00:15] Background Loader: loading "SeptimHD.esp"...
[00:15] Background Loader: [SeptimHD.esp] Loading file
[00:15] Background Loader: [SeptimHD.esp] File loaded (CRC32:0957B4A0)
[00:15] Background Loader: [SeptimHD.esp] Start processing
[00:15] Background Loader: [SeptimHD.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [SeptimHD.esp] Adding master "Update.esm"
[00:15] Background Loader: [SeptimHD.esp] Header processed. Expecting 6 records
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "MISC" processed
[00:15] Background Loader: [SeptimHD.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [SeptimHD.esp] Building FormID index
[00:15] Background Loader: [SeptimHD.esp] FormID index built
[00:15] Background Loader: [SeptimHD.esp] Building string indices
[00:15] Background Loader: [SeptimHD.esp] String indices built
[00:15] Background Loader: [SeptimHD.esp] Processing completed
[00:15] Background Loader: loading "HavenBag.esp"...
[00:15] Background Loader: [HavenBag.esp] Loading file
[00:15] Background Loader: [HavenBag.esp] File loaded (CRC32:015B9209)
[00:15] Background Loader: [HavenBag.esp] Start processing
[00:15] Background Loader: [HavenBag.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [HavenBag.esp] Adding master "Update.esm"
[00:15] Background Loader: [HavenBag.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [HavenBag.esp] Header processed. Expecting 478 records
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "SCRL" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "CONT" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "FURN" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "NAVI" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MUSC" processed
[00:15] Background Loader: [HavenBag.esp] GRUP Top "MUST" processed
[00:15] Background Loader: [HavenBag.esp] Building FormID index
[00:15] Background Loader: [HavenBag.esp] FormID index built
[00:15] Background Loader: [HavenBag.esp] Building string indices
[00:15] Background Loader: [HavenBag.esp] String indices built
[00:15] Background Loader: [HavenBag.esp] Processing completed
[00:15] Background Loader: loading "Animallica.esp"...
[00:15] Background Loader: [Animallica.esp] Loading file
[00:15] Background Loader: [Animallica.esp] File loaded (CRC32:333CA662)
[00:15] Background Loader: [Animallica.esp] Start processing
[00:15] Background Loader: [Animallica.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Update.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Animallica.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Animallica.esp] Header processed. Expecting 458 records
[00:15] Background Loader: [Animallica.esp] GRUP Top "RACE" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "LVLN" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Animallica.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Animallica.esp] Building FormID index
[00:15] Background Loader: [Animallica.esp] FormID index built
[00:15] Background Loader: [Animallica.esp] Building string indices
[00:15] Background Loader: [Animallica.esp] String indices built
[00:15] Background Loader: [Animallica.esp] Processing completed
[00:15] Background Loader: loading "FasterHorses.esp"...
[00:15] Background Loader: [FasterHorses.esp] Loading file
[00:15] Background Loader: [FasterHorses.esp] File loaded (CRC32:6C058AE6)
[00:15] Background Loader: [FasterHorses.esp] Start processing
[00:15] Background Loader: [FasterHorses.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [FasterHorses.esp] Header processed. Expecting 6 records
[00:15] Background Loader: [FasterHorses.esp] GRUP Top "MOVT" processed
[00:15] Background Loader: [FasterHorses.esp] Building FormID index
[00:15] Background Loader: [FasterHorses.esp] FormID index built
[00:15] Background Loader: [FasterHorses.esp] Building string indices
[00:15] Background Loader: [FasterHorses.esp] String indices built
[00:15] Background Loader: [FasterHorses.esp] Processing completed
[00:15] Background Loader: loading "Vivid WeathersSE.esp"...
[00:15] Background Loader: [Vivid WeathersSE.esp] Loading file
[00:15] Background Loader: [Vivid WeathersSE.esp] File loaded (CRC32:9C3D8AEF)
[00:15] Background Loader: [Vivid WeathersSE.esp] Start processing
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vivid WeathersSE.esp] Header processed. Expecting 913
records
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SOUN" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ASPC" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "BOOK" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "STAT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "WTHR" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "CLMT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPGD" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "REGN" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMGS" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMAD" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "FLST" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "VOLI" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNCT" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] GRUP Top "LENS" processed
[00:15] Background Loader: [Vivid WeathersSE.esp] Building FormID index
[00:15] Background Loader: [Vivid WeathersSE.esp] FormID index built
[00:15] Background Loader: [Vivid WeathersSE.esp] Building string indices
[00:15] Background Loader: [Vivid WeathersSE.esp] String indices built
[00:15] Background Loader: [Vivid WeathersSE.esp] Processing completed
[00:15] Background Loader: loading "Reverb Interior Sounds Expansion.esp"...
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Loading file
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] File loaded
(CRC32:F600C00C)
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Start processing
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Header processed.
Expecting 72 records
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOUN"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "ASPC"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REGN"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNDR"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNCT"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOPM"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REVB"
processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Building FormID
index
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] FormID index
built
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Building string
indices
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] String indices
built
[00:15] Background Loader: [Reverb Interior Sounds Expansion.esp] Processing
completed
[00:15] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Rain.esp"...
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Loading file
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
File loaded (CRC32:614F1748)
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start processing
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Reverb Interior Sounds Expansion.esp"
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Header processed. Expecting 2 records
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
GRUP Top "SNCT" processed
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building FormID index
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
FormID index built
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building string indices
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
String indices built
[00:15] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Processing completed
[00:15] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp"...
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Loading file
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] File loaded (CRC32:BAE1A734)
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start processing
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Reverb Interior Sounds
Expansion.esp"
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Header processed. Expecting 2 records
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] GRUP Top "SNCT" processed
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building FormID index
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] FormID index built
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building string indices
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] String indices built
[00:15] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Processing completed
[00:15] Background Loader: loading "AcousticTemplateFixes.esp"...
[00:15] Background Loader: [AcousticTemplateFixes.esp] Loading file
[00:15] Background Loader: [AcousticTemplateFixes.esp] File loaded (CRC32:7B2362C7)
[00:15] Background Loader: [AcousticTemplateFixes.esp] Start processing
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master "Update.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [AcousticTemplateFixes.esp] Header processed. Expecting
92 records
[00:15] Background Loader: <Note: USKPWinterholdJarlsLonghouseFaction
[FACT:0190000C] was injected into Update.esm>
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "FACT" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "ASPC" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "CELL" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "LCTN" processed
[00:15] Background Loader: [AcousticTemplateFixes.esp] Building FormID index
[00:15] Background Loader: [AcousticTemplateFixes.esp] FormID index built
[00:15] Background Loader: [AcousticTemplateFixes.esp] Building string indices
[00:15] Background Loader: [AcousticTemplateFixes.esp] String indices built
[00:15] Background Loader: [AcousticTemplateFixes.esp] Processing completed
[00:15] Background Loader: loading "AcousticTemplateFixes_CC_Seducers.esp"...
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Loading file
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] File loaded
(CRC32:09D4C322)
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start processing
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Update.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"ccBGSSSE025-AdvDSGS.esm"
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Header
processed. Expecting 4 records
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] GRUP Top "CELL"
processed
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building FormID
index
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] FormID index
built
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building string
indices
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] String indices
built
[00:15] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Processing
completed
[00:15] Background Loader: loading
"AcousticTemplateFixes_ReverbInteriorSounds.esp"...
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Loading
file
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] File
loaded (CRC32:AA530F15)
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
processing
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Skyrim.esm"
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Reverb Interior Sounds Expansion.esp"
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Header
processed. Expecting 3 records
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] GRUP
Top "ASPC" processed
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building FormID index
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] FormID
index built
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building string indices
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] String
indices built
[00:15] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Processing completed
[00:15] Background Loader: loading "dD - Enhanced Blood Main.esp"...
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Loading file
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] File loaded
(CRC32:3A40639C)
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Start processing
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Update.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dawnguard.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dragonborn.esm"
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Header processed.
Expecting 265 records
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GMST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GLOB" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SPEL" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "RFCT" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "QUST" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MESG" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SNDR" processed
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Building FormID index
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] FormID index built
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Building string indices
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] String indices built
[00:15] Background Loader: [dD - Enhanced Blood Main.esp] Processing completed
[00:15] Background Loader: loading "AOS_EBT Patch.esp"...
[00:15] Background Loader: [AOS_EBT Patch.esp] Loading file
[00:15] Background Loader: [AOS_EBT Patch.esp] File loaded (CRC32:14A8D5D4)
[00:15] Background Loader: [AOS_EBT Patch.esp] Start processing
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "dD - Enhanced Blood
Main.esp"
[00:15] Background Loader: [AOS_EBT Patch.esp] Adding master "Audio Overhaul
Skyrim.esp"
[00:15] Background Loader: [AOS_EBT Patch.esp] Header processed. Expecting 12
records
[00:15] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPCT" processed
[00:15] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPDS" processed
[00:15] Background Loader: [AOS_EBT Patch.esp] Building FormID index
[00:15] Background Loader: [AOS_EBT Patch.esp] FormID index built
[00:15] Background Loader: [AOS_EBT Patch.esp] Building string indices
[00:15] Background Loader: [AOS_EBT Patch.esp] String indices built
[00:15] Background Loader: [AOS_EBT Patch.esp] Processing completed
[00:15] Background Loader: loading "CVDNMaster.esp"...
[00:15] Background Loader: [CVDNMaster.esp] Loading file
[00:15] Background Loader: [CVDNMaster.esp] File loaded (CRC32:98C6283D)
[00:15] Background Loader: [CVDNMaster.esp] Start processing
[00:15] Background Loader: [CVDNMaster.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [CVDNMaster.esp] Header processed. Expecting 58 records
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "KYWD" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "LIGH" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [CVDNMaster.esp] GRUP Top "ARTO" processed
[00:15] Background Loader: [CVDNMaster.esp] Building FormID index
[00:15] Background Loader: [CVDNMaster.esp] FormID index built
[00:15] Background Loader: [CVDNMaster.esp] Building string indices
[00:15] Background Loader: [CVDNMaster.esp] String indices built
[00:15] Background Loader: [CVDNMaster.esp] Processing completed
[00:15] Background Loader: loading "[Caenarvon] Glasses Pack.esp"...
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Loading file
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] File loaded
(CRC32:73CC8D56)
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Start processing
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Header processed.
Expecting 53 records
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Building FormID index
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] FormID index built
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Building string indices
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] String indices built
[00:15] Background Loader: [[Caenarvon] Glasses Pack.esp] Processing completed
[00:15] Background Loader: loading "ModernizeVanilla.esp"...
[00:15] Background Loader: [ModernizeVanilla.esp] Loading file
[00:15] Background Loader: [ModernizeVanilla.esp] File loaded (CRC32:5800B5D8)
[00:15] Background Loader: [ModernizeVanilla.esp] Start processing
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Update.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [ModernizeVanilla.esp] Header processed. Expecting 13
records
[00:15] Background Loader: [ModernizeVanilla.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [ModernizeVanilla.esp] Building FormID index
[00:15] Background Loader: [ModernizeVanilla.esp] FormID index built
[00:15] Background Loader: [ModernizeVanilla.esp] Building string indices
[00:15] Background Loader: [ModernizeVanilla.esp] String indices built
[00:15] Background Loader: [ModernizeVanilla.esp] Processing completed
[00:15] Background Loader: loading "Vision of Skyrim.esp"...
[00:15] Background Loader: [Vision of Skyrim.esp] Loading file
[00:15] Background Loader: [Vision of Skyrim.esp] File loaded (CRC32:AF752A80)
[00:15] Background Loader: [Vision of Skyrim.esp] Start processing
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Update.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Dragonborn.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Adding master "Dawnguard.esm"
[00:15] Background Loader: [Vision of Skyrim.esp] Header processed. Expecting 109
records
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "MGEF" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ENCH" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [Vision of Skyrim.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [Vision of Skyrim.esp] Building FormID index
[00:15] Background Loader: [Vision of Skyrim.esp] FormID index built
[00:15] Background Loader: [Vision of Skyrim.esp] Building string indices
[00:15] Background Loader: [Vision of Skyrim.esp] String indices built
[00:15] Background Loader: [Vision of Skyrim.esp] Processing completed
[00:15] Background Loader: loading "JS Ioun Stones SE - Johnskyrim.esp"...
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Loading file
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] File loaded
(CRC32:200EF7B3)
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start processing
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Header processed.
Expecting 15 records
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "COBJ"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building FormID
index
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] FormID index built
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building string
indices
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] String indices
built
[00:15] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Processing
completed
[00:15] Background Loader: loading "sirwho_Wizard_Hats-Full.esp"...
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Loading file
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] File loaded
(CRC32:25DBE215)
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start processing
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Adding master "Skyrim.esm"
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Header processed.
Expecting 125 records
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "TXST" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMO" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "NPC_" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "COBJ" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "LVLI" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMA" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "OTFT" processed
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building FormID index
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] FormID index built
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building string indices
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] String indices built
[00:15] Background Loader: [sirwho_Wizard_Hats-Full.esp] Processing completed
[00:15] Background Loader: loading "sirwho_Witchy_Wizard_Hats-Full.esp"...
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Loading file
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] File loaded
(CRC32:C5070B2D)
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start processing
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"Skyrim.esm"
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"sirwho_Wizard_Hats-Full.esp"
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Header processed.
Expecting 69 records
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMO"
processed
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMA"
processed
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building FormID
index
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] FormID index built
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building string
indices
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] String indices
built
[00:15] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Processing
completed
[00:16] Background Loader: loading "Equippable Tomes.esp"...
[00:16] Background Loader: [Equippable Tomes.esp] Loading file
[00:16] Background Loader: [Equippable Tomes.esp] File loaded (CRC32:0AE8CBDE)
[00:16] Background Loader: [Equippable Tomes.esp] Start processing
[00:16] Background Loader: [Equippable Tomes.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Equippable Tomes.esp] Adding master "Update.esm"
[00:16] Background Loader: [Equippable Tomes.esp] Header processed. Expecting 538
records
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "FURN" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Equippable Tomes.esp] Building FormID index
[00:16] Background Loader: [Equippable Tomes.esp] FormID index built
[00:16] Background Loader: [Equippable Tomes.esp] Building string indices
[00:16] Background Loader: [Equippable Tomes.esp] String indices built
[00:16] Background Loader: [Equippable Tomes.esp] Processing completed
[00:16] Background Loader: loading "ahzFleetKnight.esp"...
[00:16] Background Loader: [ahzFleetKnight.esp] Loading file
[00:16] Background Loader: [ahzFleetKnight.esp] File loaded (CRC32:734C5A1C)
[00:16] Background Loader: [ahzFleetKnight.esp] Start processing
[00:16] Background Loader: [ahzFleetKnight.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [ahzFleetKnight.esp] Header processed. Expecting 196
records
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [ahzFleetKnight.esp] Building FormID index
[00:16] Background Loader: [ahzFleetKnight.esp] FormID index built
[00:16] Background Loader: [ahzFleetKnight.esp] Building string indices
[00:16] Background Loader: [ahzFleetKnight.esp] String indices built
[00:16] Background Loader: [ahzFleetKnight.esp] Processing completed
[00:16] Background Loader: loading "[Imp] Modular Mage.esp"...
[00:16] Background Loader: [[Imp] Modular Mage.esp] Loading file
[00:16] Background Loader: [[Imp] Modular Mage.esp] File loaded (CRC32:E3F03B48)
[00:16] Background Loader: [[Imp] Modular Mage.esp] Start processing
[00:16] Background Loader: [[Imp] Modular Mage.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [[Imp] Modular Mage.esp] Header processed. Expecting 879
records
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [[Imp] Modular Mage.esp] Building FormID index
[00:16] Background Loader: [[Imp] Modular Mage.esp] FormID index built
[00:16] Background Loader: [[Imp] Modular Mage.esp] Building string indices
[00:16] Background Loader: [[Imp] Modular Mage.esp] String indices built
[00:16] Background Loader: [[Imp] Modular Mage.esp] Processing completed
[00:16] Background Loader: loading "evgHinterlandRanger.esp"...
[00:16] Background Loader: [evgHinterlandRanger.esp] Loading file
[00:16] Background Loader: [evgHinterlandRanger.esp] File loaded (CRC32:DC05B97D)
[00:16] Background Loader: [evgHinterlandRanger.esp] Start processing
[00:16] Background Loader: [evgHinterlandRanger.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [evgHinterlandRanger.esp] Header processed. Expecting 38
records
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [evgHinterlandRanger.esp] Building FormID index
[00:16] Background Loader: [evgHinterlandRanger.esp] FormID index built
[00:16] Background Loader: [evgHinterlandRanger.esp] Building string indices
[00:16] Background Loader: [evgHinterlandRanger.esp] String indices built
[00:16] Background Loader: [evgHinterlandRanger.esp] Processing completed
[00:16] Background Loader: loading "[Caenarvon] Yue Qingshu.esp"...
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Loading file
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] File loaded
(CRC32:A2B88607)
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start processing
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Header processed.
Expecting 162 records
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building FormID index
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] FormID index built
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building string indices
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] String indices built
[00:16] Background Loader: [[Caenarvon] Yue Qingshu.esp] Processing completed
[00:16] Background Loader: loading "UltimateCombat.esp"...
[00:16] Background Loader: [UltimateCombat.esp] Loading file
[00:16] Background Loader: [UltimateCombat.esp] File loaded (CRC32:547BBCED)
[00:16] Background Loader: [UltimateCombat.esp] Start processing
[00:16] Background Loader: [UltimateCombat.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UltimateCombat.esp] Adding master "Update.esm"
[00:16] Background Loader: [UltimateCombat.esp] Header processed. Expecting 230
records
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SOUN" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "RFCT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IMAD" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "MOVT" processed
[00:16] Background Loader: [UltimateCombat.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [UltimateCombat.esp] Building FormID index
[00:16] Background Loader: [UltimateCombat.esp] FormID index built
[00:16] Background Loader: [UltimateCombat.esp] Building string indices
[00:16] Background Loader: [UltimateCombat.esp] String indices built
[00:16] Background Loader: [UltimateCombat.esp] Processing completed
[00:16] Background Loader: loading "UltimateCombatSekiro.esp"...
[00:16] Background Loader: [UltimateCombatSekiro.esp] Loading file
[00:16] Background Loader: [UltimateCombatSekiro.esp] File loaded (CRC32:123A5764)
[00:16] Background Loader: [UltimateCombatSekiro.esp] Start processing
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master "Update.esm"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Adding master
"UltimateCombat.esp"
[00:16] Background Loader: [UltimateCombatSekiro.esp] Header processed. Expecting
39 records
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "ACTI" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [UltimateCombatSekiro.esp] Building FormID index
[00:16] Background Loader: [UltimateCombatSekiro.esp] FormID index built
[00:16] Background Loader: [UltimateCombatSekiro.esp] Building string indices
[00:16] Background Loader: [UltimateCombatSekiro.esp] String indices built
[00:16] Background Loader: [UltimateCombatSekiro.esp] Processing completed
[00:16] Background Loader: loading "Medusa and Drakul Armors.esp"...
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Loading file
[00:16] Background Loader: [Medusa and Drakul Armors.esp] File loaded
(CRC32:2597DA11)
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Start processing
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Header processed.
Expecting 35 records
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Building FormID index
[00:16] Background Loader: [Medusa and Drakul Armors.esp] FormID index built
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Building string indices
[00:16] Background Loader: [Medusa and Drakul Armors.esp] String indices built
[00:16] Background Loader: [Medusa and Drakul Armors.esp] Processing completed
[00:16] Background Loader: loading "GR Inari EarsTails SMP.esp"...
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Loading file
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] File loaded
(CRC32:67D6E22F)
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Start processing
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Header processed. Expecting
369 records
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Building FormID index
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] FormID index built
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Building string indices
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] String indices built
[00:16] Background Loader: [GR Inari EarsTails SMP.esp] Processing completed
[00:16] Background Loader: loading "[Tec] GR Inari EarsTails SMP.esp"...
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Loading file
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] File loaded
(CRC32:ADEAFC8B)
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start processing
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master "GR
Inari EarsTails SMP.esp"
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Header processed.
Expecting 167 records
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "TXST"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMO"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMA"
processed
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building FormID index
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] FormID index built
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building string
indices
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] String indices built
[00:16] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Processing completed
[00:16] Background Loader: loading "SimpleItemSpawner.esp"...
[00:16] Background Loader: [SimpleItemSpawner.esp] Loading file
[00:16] Background Loader: [SimpleItemSpawner.esp] File loaded (CRC32:3F1E4B49)
[00:16] Background Loader: [SimpleItemSpawner.esp] Start processing
[00:16] Background Loader: [SimpleItemSpawner.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SimpleItemSpawner.esp] Adding master "Update.esm"
[00:16] Background Loader: [SimpleItemSpawner.esp] Header processed. Expecting 1022
records
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [SimpleItemSpawner.esp] Building FormID index
[00:16] Background Loader: [SimpleItemSpawner.esp] FormID index built
[00:16] Background Loader: [SimpleItemSpawner.esp] Building string indices
[00:16] Background Loader: [SimpleItemSpawner.esp] String indices built
[00:16] Background Loader: [SimpleItemSpawner.esp] Processing completed
[00:16] Background Loader: loading "Kitsune a fox spirit.esp"...
[00:16] Background Loader: [Kitsune a fox spirit.esp] Loading file
[00:16] Background Loader: [Kitsune a fox spirit.esp] File loaded (CRC32:1A90FC7C)
[00:16] Background Loader: [Kitsune a fox spirit.esp] Start processing
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Update.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master
"RaceCompatibility.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Adding master "High Poly
Head.esm"
[00:16] Background Loader: [Kitsune a fox spirit.esp] Header processed. Expecting
134 records
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HAZD" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EXPL" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ADDN" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Kitsune a fox spirit.esp] Building FormID index
[00:16] Background Loader: [Kitsune a fox spirit.esp] FormID index built
[00:16] Background Loader: [Kitsune a fox spirit.esp] Building string indices
[00:16] Background Loader: [Kitsune a fox spirit.esp] String indices built
[00:16] Background Loader: [Kitsune a fox spirit.esp] Processing completed
[00:16] Background Loader: loading "UIExtensions.esp"...
[00:16] Background Loader: [UIExtensions.esp] Loading file
[00:16] Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:16] Background Loader: [UIExtensions.esp] Start processing
[00:16] Background Loader: [UIExtensions.esp] Header processed. Expecting 11
records
[00:16] Background Loader: [UIExtensions.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UIExtensions.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UIExtensions.esp] Building FormID index
[00:16] Background Loader: [UIExtensions.esp] FormID index built
[00:16] Background Loader: [UIExtensions.esp] Building string indices
[00:16] Background Loader: [UIExtensions.esp] String indices built
[00:16] Background Loader: [UIExtensions.esp] Processing completed
[00:16] Background Loader: loading "LABikiniSSE.esp"...
[00:16] Background Loader: [LABikiniSSE.esp] Loading file
[00:16] Background Loader: [LABikiniSSE.esp] File loaded (CRC32:15D8A785)
[00:16] Background Loader: [LABikiniSSE.esp] Start processing
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Update.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [LABikiniSSE.esp] Header processed. Expecting 2502
records
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [LABikiniSSE.esp] GRUP Top "OTFT" processed
[00:16] Background Loader: [LABikiniSSE.esp] Building FormID index
[00:16] Background Loader: [LABikiniSSE.esp] FormID index built
[00:16] Background Loader: [LABikiniSSE.esp] Building string indices
[00:16] Background Loader: [LABikiniSSE.esp] String indices built
[00:16] Background Loader: [LABikiniSSE.esp] Processing completed
[00:16] Background Loader: loading "DaedricsWing.esp"...
[00:16] Background Loader: [DaedricsWing.esp] Loading file
[00:16] Background Loader: [DaedricsWing.esp] File loaded (CRC32:9140F099)
[00:16] Background Loader: [DaedricsWing.esp] Start processing
[00:16] Background Loader: [DaedricsWing.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DaedricsWing.esp] Header processed. Expecting 12
records
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [DaedricsWing.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [DaedricsWing.esp] Building FormID index
[00:16] Background Loader: [DaedricsWing.esp] FormID index built
[00:16] Background Loader: [DaedricsWing.esp] Building string indices
[00:16] Background Loader: [DaedricsWing.esp] String indices built
[00:16] Background Loader: [DaedricsWing.esp] Processing completed
[00:16] Background Loader: loading "Book of UUNP - Textures.esp"...
[00:16] Background Loader: [Book of UUNP - Textures.esp] Loading file
[00:16] Background Loader: [Book of UUNP - Textures.esp] File loaded
(CRC32:3C07E9C9)
[00:16] Background Loader: [Book of UUNP - Textures.esp] Start processing
[00:16] Background Loader: [Book of UUNP - Textures.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Book of UUNP - Textures.esp] Adding master "Book of
UUNP Iron And Steel.esp"
[00:16] Background Loader: [Book of UUNP - Textures.esp] Header processed.
Expecting 0 records
[00:16] Background Loader: [Book of UUNP - Textures.esp] Building FormID index
[00:16] Background Loader: [Book of UUNP - Textures.esp] FormID index built
[00:16] Background Loader: [Book of UUNP - Textures.esp] Building string indices
[00:16] Background Loader: [Book of UUNP - Textures.esp] String indices built
[00:16] Background Loader: [Book of UUNP - Textures.esp] Processing completed
[00:16] Background Loader: loading "SimpleXPBuff.esp"...
[00:16] Background Loader: [SimpleXPBuff.esp] Loading file
[00:16] Background Loader: [SimpleXPBuff.esp] File loaded (CRC32:54547B43)
[00:16] Background Loader: [SimpleXPBuff.esp] Start processing
[00:16] Background Loader: [SimpleXPBuff.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SimpleXPBuff.esp] Header processed. Expecting 20
records
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [SimpleXPBuff.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [SimpleXPBuff.esp] Building FormID index
[00:16] Background Loader: [SimpleXPBuff.esp] FormID index built
[00:16] Background Loader: [SimpleXPBuff.esp] Building string indices
[00:16] Background Loader: [SimpleXPBuff.esp] String indices built
[00:16] Background Loader: [SimpleXPBuff.esp] Processing completed
[00:16] Background Loader: loading "Bijin NPCs.esp"...
[00:16] Background Loader: [Bijin NPCs.esp] Loading file
[00:16] Background Loader: [Bijin NPCs.esp] File loaded (CRC32:BEFFC517)
[00:16] Background Loader: [Bijin NPCs.esp] Start processing
[00:16] Background Loader: [Bijin NPCs.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin NPCs.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin NPCs.esp] Header processed. Expecting 226 records
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin NPCs.esp] Building FormID index
[00:16] Background Loader: [Bijin NPCs.esp] FormID index built
[00:16] Background Loader: [Bijin NPCs.esp] Building string indices
[00:16] Background Loader: [Bijin NPCs.esp] String indices built
[00:16] Background Loader: [Bijin NPCs.esp] Processing completed
[00:16] Background Loader: loading "Facelight.esp"...
[00:16] Background Loader: [Facelight.esp] Loading file
[00:16] Background Loader: [Facelight.esp] File loaded (CRC32:480460DC)
[00:16] Background Loader: [Facelight.esp] Start processing
[00:16] Background Loader: [Facelight.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Facelight.esp] Header processed. Expecting 37 records
[00:16] Background Loader: [Facelight.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "BOOK" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Facelight.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Facelight.esp] Building FormID index
[00:16] Background Loader: [Facelight.esp] FormID index built
[00:16] Background Loader: [Facelight.esp] Building string indices
[00:16] Background Loader: [Facelight.esp] String indices built
[00:16] Background Loader: [Facelight.esp] Processing completed
[00:16] Background Loader: loading "Colorful Lights for Spells.esp"...
[00:16] Background Loader: [Colorful Lights for Spells.esp] Loading file
[00:16] Background Loader: [Colorful Lights for Spells.esp] File loaded
(CRC32:E3E45015)
[00:16] Background Loader: [Colorful Lights for Spells.esp] Start processing
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"HearthFires.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Colorful Lights for Spells.esp] Header processed.
Expecting 43 records
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "LIGH"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "ARTO"
processed
[00:16] Background Loader: [Colorful Lights for Spells.esp] Building FormID index
[00:16] Background Loader: [Colorful Lights for Spells.esp] FormID index built
[00:16] Background Loader: [Colorful Lights for Spells.esp] Building string indices
[00:16] Background Loader: [Colorful Lights for Spells.esp] String indices built
[00:16] Background Loader: [Colorful Lights for Spells.esp] Processing completed
[00:16] Background Loader: loading "Customizable Camera.esp"...
[00:16] Background Loader: [Customizable Camera.esp] Loading file
[00:16] Background Loader: [Customizable Camera.esp] File loaded (CRC32:5A251F25)
[00:16] Background Loader: [Customizable Camera.esp] Start processing
[00:16] Background Loader: [Customizable Camera.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Customizable Camera.esp] Header processed. Expecting 2
records
[00:16] Background Loader: [Customizable Camera.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Customizable Camera.esp] Building FormID index
[00:16] Background Loader: [Customizable Camera.esp] FormID index built
[00:16] Background Loader: [Customizable Camera.esp] Building string indices
[00:16] Background Loader: [Customizable Camera.esp] String indices built
[00:16] Background Loader: [Customizable Camera.esp] Processing completed
[00:16] Background Loader: loading "SkyHUD.esp"...
[00:16] Background Loader: [SkyHUD.esp] Loading file
[00:16] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
[00:16] Background Loader: [SkyHUD.esp] Start processing
[00:16] Background Loader: [SkyHUD.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SkyHUD.esp] Adding master "Update.esm"
[00:16] Background Loader: [SkyHUD.esp] Header processed. Expecting 2 records
[00:16] Background Loader: [SkyHUD.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [SkyHUD.esp] Building FormID index
[00:16] Background Loader: [SkyHUD.esp] FormID index built
[00:16] Background Loader: [SkyHUD.esp] Building string indices
[00:16] Background Loader: [SkyHUD.esp] String indices built
[00:16] Background Loader: [SkyHUD.esp] Processing completed
[00:16] Background Loader: loading "UnreadBooksGlow.esp"...
[00:16] Background Loader: [UnreadBooksGlow.esp] Loading file
[00:16] Background Loader: [UnreadBooksGlow.esp] File loaded (CRC32:AFF31BB4)
[00:16] Background Loader: [UnreadBooksGlow.esp] Start processing
[00:16] Background Loader: [UnreadBooksGlow.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UnreadBooksGlow.esp] Adding master "Update.esm"
[00:16] Background Loader: [UnreadBooksGlow.esp] Header processed. Expecting 54
records
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SMQN" processed
[00:16] Background Loader: [UnreadBooksGlow.esp] Building FormID index
[00:16] Background Loader: [UnreadBooksGlow.esp] FormID index built
[00:16] Background Loader: [UnreadBooksGlow.esp] Building string indices
[00:16] Background Loader: [UnreadBooksGlow.esp] String indices built
[00:16] Background Loader: [UnreadBooksGlow.esp] Processing completed
[00:16] Background Loader: loading "DynamicDungeonLoot.esp"...
[00:16] Background Loader: [DynamicDungeonLoot.esp] Loading file
[00:16] Background Loader: [DynamicDungeonLoot.esp] File loaded (CRC32:C85BA670)
[00:16] Background Loader: [DynamicDungeonLoot.esp] Start processing
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Update.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [DynamicDungeonLoot.esp] Header processed. Expecting 202
records
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "LVLI" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "PERK" processed
[00:16] Background Loader: [DynamicDungeonLoot.esp] Building FormID index
[00:16] Background Loader: [DynamicDungeonLoot.esp] FormID index built
[00:16] Background Loader: [DynamicDungeonLoot.esp] Building string indices
[00:16] Background Loader: [DynamicDungeonLoot.esp] String indices built
[00:16] Background Loader: [DynamicDungeonLoot.esp] Processing completed
[00:16] Background Loader: loading "UnlimitedFastTravelMCM.esp"...
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Loading file
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] File loaded
(CRC32:2DF35BB7)
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Start processing
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Header processed. Expecting
2 records
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Building FormID index
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] FormID index built
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Building string indices
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] String indices built
[00:16] Background Loader: [UnlimitedFastTravelMCM.esp] Processing completed
[00:16] Background Loader: loading "Cinematic Dragon Soul Absorbtion.esp"...
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Loading file
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] File loaded
(CRC32:61490236)
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start processing
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Header processed.
Expecting 25 records
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "EXPL"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "PERK"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building FormID
index
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] FormID index
built
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building string
indices
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] String indices
built
[00:16] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Processing
completed
[00:16] Background Loader: loading "InstantMining.esp"...
[00:16] Background Loader: [InstantMining.esp] Loading file
[00:16] Background Loader: [InstantMining.esp] File loaded (CRC32:C70DDA97)
[00:16] Background Loader: [InstantMining.esp] Start processing
[00:16] Background Loader: [InstantMining.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [InstantMining.esp] Adding master "Update.esm"
[00:16] Background Loader: [InstantMining.esp] Header processed. Expecting 0
records
[00:16] Background Loader: [InstantMining.esp] Building FormID index
[00:16] Background Loader: [InstantMining.esp] FormID index built
[00:16] Background Loader: [InstantMining.esp] Building string indices
[00:16] Background Loader: [InstantMining.esp] String indices built
[00:16] Background Loader: [InstantMining.esp] Processing completed
[00:16] Background Loader: loading "SolitudeThroneFix_BOS.esp"...
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Loading file
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] File loaded (CRC32:3ECC0123)
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Start processing
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Update.esm"
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Header processed. Expecting
2 records
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] GRUP Top "FURN" processed
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Building FormID index
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] FormID index built
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Building string indices
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] String indices built
[00:16] Background Loader: [SolitudeThroneFix_BOS.esp] Processing completed
[00:16] Background Loader: loading "Hothtrooper44_Armor_Ecksstra.esp"...
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Loading file
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] File loaded
(CRC32:72F2E27D)
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start processing
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building FormID index
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] FormID index built
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building string
indices
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] String indices built
[00:16] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Processing completed
[00:16] Background Loader: loading "Embers XD - Patch - ELFX.esp"...
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Loading file
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] File loaded
(CRC32:DC5776B2)
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Start processing
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"EnhancedLightsandFX.esp"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master "Embers
XD.esp"
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Header processed.
Expecting 23 records
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Building FormID index
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] FormID index built
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Building string indices
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] String indices built
[00:16] Background Loader: [Embers XD - Patch - ELFX.esp] Processing completed
[00:16] Background Loader: loading "Embers XD - Patch - JKs Skyrim & ELFX
Exteriors.esp"...
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Loading file
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
File loaded (CRC32:62142DC3)
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start processing
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Skyrim.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Update.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dawnguard.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "HearthFires.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dragonborn.esm"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Embers XD.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "ELFX - Exteriors.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "JKs Skyrim.esp"
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Header processed. Expecting 54 records
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
GRUP Top "WRLD" processed
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building FormID index
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
FormID index built
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building string indices
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
String indices built
[00:16] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Processing completed
[00:16] Background Loader: loading "Brows.esp"...
[00:16] Background Loader: [Brows.esp] Loading file
[00:16] Background Loader: [Brows.esp] File loaded (CRC32:17FF3464)
[00:16] Background Loader: [Brows.esp] Start processing
[00:16] Background Loader: [Brows.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Brows.esp] Header processed. Expecting 282 records
[00:16] Background Loader: [Brows.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Brows.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Brows.esp] Building FormID index
[00:16] Background Loader: [Brows.esp] FormID index built
[00:16] Background Loader: [Brows.esp] Building string indices
[00:16] Background Loader: [Brows.esp] String indices built
[00:16] Background Loader: [Brows.esp] Processing completed
[00:16] Background Loader: loading "DeadlySpellImpacts.esp"...
[00:16] Background Loader: [DeadlySpellImpacts.esp] Loading file
[00:16] Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:72B9103C)
[00:16] Background Loader: [DeadlySpellImpacts.esp] Start processing
[00:16] Background Loader: [DeadlySpellImpacts.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [DeadlySpellImpacts.esp] Adding master "Update.esm"
[00:16] Background Loader: [DeadlySpellImpacts.esp] Header processed. Expecting 65
records
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPCT" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPDS" processed
[00:16] Background Loader: [DeadlySpellImpacts.esp] Building FormID index
[00:16] Background Loader: [DeadlySpellImpacts.esp] FormID index built
[00:16] Background Loader: [DeadlySpellImpacts.esp] Building string indices
[00:16] Background Loader: [DeadlySpellImpacts.esp] String indices built
[00:16] Background Loader: [DeadlySpellImpacts.esp] Processing completed
[00:16] Background Loader: loading "AMatterOfTime.esp"...
[00:16] Background Loader: [AMatterOfTime.esp] Loading file
[00:16] Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A696FBF6)
[00:16] Background Loader: [AMatterOfTime.esp] Start processing
[00:16] Background Loader: [AMatterOfTime.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [AMatterOfTime.esp] Adding master "Update.esm"
[00:16] Background Loader: [AMatterOfTime.esp] Header processed. Expecting 10
records
[00:16] Background Loader: [AMatterOfTime.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [AMatterOfTime.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [AMatterOfTime.esp] Building FormID index
[00:16] Background Loader: [AMatterOfTime.esp] FormID index built
[00:16] Background Loader: [AMatterOfTime.esp] Building string indices
[00:16] Background Loader: [AMatterOfTime.esp] String indices built
[00:16] Background Loader: [AMatterOfTime.esp] Processing completed
[00:16] Background Loader: loading "Serana.esp"...
[00:16] Background Loader: [Serana.esp] Loading file
[00:16] Background Loader: [Serana.esp] File loaded (CRC32:2B8FCE53)
[00:16] Background Loader: [Serana.esp] Start processing
[00:16] Background Loader: [Serana.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Serana.esp] Adding master "Update.esm"
[00:16] Background Loader: [Serana.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Serana.esp] Header processed. Expecting 21 records
[00:16] Background Loader: [Serana.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Serana.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Serana.esp] Building FormID index
[00:16] Background Loader: [Serana.esp] FormID index built
[00:16] Background Loader: [Serana.esp] Building string indices
[00:16] Background Loader: [Serana.esp] String indices built
[00:16] Background Loader: [Serana.esp] Processing completed
[00:16] Background Loader: loading "RaceMenuHH.esp"...
[00:16] Background Loader: [RaceMenuHH.esp] Loading file
[00:16] Background Loader: [RaceMenuHH.esp] File loaded (CRC32:44FB484B)
[00:16] Background Loader: [RaceMenuHH.esp] Start processing
[00:16] Background Loader: [RaceMenuHH.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenuHH.esp] Header processed. Expecting 13 records
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [RaceMenuHH.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenuHH.esp] Building FormID index
[00:16] Background Loader: [RaceMenuHH.esp] FormID index built
[00:16] Background Loader: [RaceMenuHH.esp] Building string indices
[00:16] Background Loader: [RaceMenuHH.esp] String indices built
[00:16] Background Loader: [RaceMenuHH.esp] Processing completed
[00:16] Background Loader: loading "dD - Realistic Ragdoll Force -
Realistic.esp"...
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Loading
file
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] File
loaded (CRC32:F8C9F7AB)
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
processing
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Header
processed. Expecting 12 records
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] GRUP Top
"GMST" processed
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
FormID index
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] FormID
index built
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
string indices
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] String
indices built
[00:16] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp]
Processing completed
[00:16] Background Loader: loading "TheEyesOfBeauty.esp"...
[00:16] Background Loader: [TheEyesOfBeauty.esp] Loading file
[00:16] Background Loader: [TheEyesOfBeauty.esp] File loaded (CRC32:D1151EB8)
[00:16] Background Loader: [TheEyesOfBeauty.esp] Start processing
[00:16] Background Loader: [TheEyesOfBeauty.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [TheEyesOfBeauty.esp] Adding master "Update.esm"
[00:16] Background Loader: [TheEyesOfBeauty.esp] Header processed. Expecting 437
records
[00:16] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [TheEyesOfBeauty.esp] Building FormID index
[00:16] Background Loader: [TheEyesOfBeauty.esp] FormID index built
[00:16] Background Loader: [TheEyesOfBeauty.esp] Building string indices
[00:16] Background Loader: [TheEyesOfBeauty.esp] String indices built
[00:16] Background Loader: [TheEyesOfBeauty.esp] Processing completed
[00:16] Background Loader: loading "Bijin Wives.esp"...
[00:16] Background Loader: [Bijin Wives.esp] Loading file
[00:16] Background Loader: [Bijin Wives.esp] File loaded (CRC32:FDF9F2CE)
[00:16] Background Loader: [Bijin Wives.esp] Start processing
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin Wives.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Bijin Wives.esp] Header processed. Expecting 149
records
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin Wives.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin Wives.esp] Building FormID index
[00:16] Background Loader: [Bijin Wives.esp] FormID index built
[00:16] Background Loader: [Bijin Wives.esp] Building string indices
[00:16] Background Loader: [Bijin Wives.esp] String indices built
[00:16] Background Loader: [Bijin Wives.esp] Processing completed
[00:16] Background Loader: loading "RSChildren.esp"...
[00:16] Background Loader: [RSChildren.esp] Loading file
[00:16] Background Loader: [RSChildren.esp] File loaded (CRC32:0F71FB54)
[00:16] Background Loader: [RSChildren.esp] Start processing
[00:16] Background Loader: [RSChildren.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "Update.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [RSChildren.esp] Adding master "RSkyrimChildren.esm"
[00:16] Background Loader: [RSChildren.esp] Header processed. Expecting 57 records
[00:16] Background Loader: [RSChildren.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [RSChildren.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [RSChildren.esp] Building FormID index
[00:16] Background Loader: [RSChildren.esp] FormID index built
[00:16] Background Loader: [RSChildren.esp] Building string indices
[00:16] Background Loader: [RSChildren.esp] String indices built
[00:16] Background Loader: [RSChildren.esp] Processing completed
[00:16] Background Loader: loading "Bijin Warmaidens.esp"...
[00:16] Background Loader: [Bijin Warmaidens.esp] Loading file
[00:16] Background Loader: [Bijin Warmaidens.esp] File loaded (CRC32:117A67EC)
[00:16] Background Loader: [Bijin Warmaidens.esp] Start processing
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Update.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Bijin Warmaidens.esp] Header processed. Expecting 356
records
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Bijin Warmaidens.esp] Building FormID index
[00:16] Background Loader: [Bijin Warmaidens.esp] FormID index built
[00:16] Background Loader: [Bijin Warmaidens.esp] Building string indices
[00:16] Background Loader: [Bijin Warmaidens.esp] String indices built
[00:16] Background Loader: [Bijin Warmaidens.esp] Processing completed
[00:16] Background Loader: loading "Vivid Weathers - Extended Rain.esp"...
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Loading file
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] File loaded
(CRC32:D1472C2B)
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Start processing
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Vivid WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Header processed.
Expecting 19 records
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: <Note: VividRainParticles [SPGD:2D278D2E] was injected
into Vivid WeathersSE.esp>
[00:16] Background Loader: <Note: VividRainStormParticles [SPGD:2D278D2F] was
injected into Vivid WeathersSE.esp>
[00:16] Background Loader: <Note: VividRainStormDownpourParticles [SPGD:2D278D30]
was injected into Vivid WeathersSE.esp>
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "SPGD"
processed
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Building FormID
index
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] FormID index built
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Building string
indices
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] String indices
built
[00:16] Background Loader: [Vivid Weathers - Extended Rain.esp] Processing
completed
[00:16] Background Loader: loading "Vivid Weathers SE - Extended Snow.esp"...
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Loading file
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] File loaded
(CRC32:DDF64958)
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start processing
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Vivid WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Header
processed. Expecting 21 records
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building FormID
index
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] FormID index
built
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building string
indices
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] String indices
built
[00:16] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Processing
completed
[00:16] Background Loader: loading "Vivid Weathers SE - Winter.esp"...
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Loading file
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] File loaded
(CRC32:BFCD0A7F)
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Start processing
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master "Vivid
WeathersSE.esp"
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Header processed.
Expecting 43 records
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] GRUP Top "REGN"
processed
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Building FormID index
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] FormID index built
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Building string indices
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] String indices built
[00:16] Background Loader: [Vivid Weathers SE - Winter.esp] Processing completed
[00:16] Background Loader: loading "RaceMenu.esp"...
[00:16] Background Loader: [RaceMenu.esp] Loading file
[00:16] Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:16] Background Loader: [RaceMenu.esp] Start processing
[00:16] Background Loader: [RaceMenu.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenu.esp] Header processed. Expecting 6 records
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "LIGH" processed
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenu.esp] GRUP Top "CLFM" processed
[00:16] Background Loader: [RaceMenu.esp] Building FormID index
[00:16] Background Loader: [RaceMenu.esp] FormID index built
[00:16] Background Loader: [RaceMenu.esp] Building string indices
[00:16] Background Loader: [RaceMenu.esp] String indices built
[00:16] Background Loader: [RaceMenu.esp] Processing completed
[00:16] Background Loader: loading "XPMSE.esp"...
[00:16] Background Loader: [XPMSE.esp] Loading file
[00:16] Background Loader: [XPMSE.esp] File loaded (CRC32:8FADD1A1)
[00:16] Background Loader: [XPMSE.esp] Start processing
[00:16] Background Loader: [XPMSE.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [XPMSE.esp] Header processed. Expecting 33 records
[00:16] Background Loader: [XPMSE.esp] GRUP Top "GMST" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [XPMSE.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [XPMSE.esp] Building FormID index
[00:16] Background Loader: [XPMSE.esp] FormID index built
[00:16] Background Loader: [XPMSE.esp] Building string indices
[00:16] Background Loader: [XPMSE.esp] String indices built
[00:16] Background Loader: [XPMSE.esp] Processing completed
[00:16] Background Loader: loading "RaceMenuPlugin.esp"...
[00:16] Background Loader: [RaceMenuPlugin.esp] Loading file
[00:16] Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:16] Background Loader: [RaceMenuPlugin.esp] Start processing
[00:16] Background Loader: [RaceMenuPlugin.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RaceMenuPlugin.esp] Header processed. Expecting 2
records
[00:16] Background Loader: [RaceMenuPlugin.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [RaceMenuPlugin.esp] Building FormID index
[00:16] Background Loader: [RaceMenuPlugin.esp] FormID index built
[00:16] Background Loader: [RaceMenuPlugin.esp] Building string indices
[00:16] Background Loader: [RaceMenuPlugin.esp] String indices built
[00:16] Background Loader: [RaceMenuPlugin.esp] Processing completed
[00:16] Background Loader: loading "icepenguinworldmapclassic.esp"...
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Loading file
[00:16] Background Loader: [icepenguinworldmapclassic.esp] File loaded
(CRC32:C1050661)
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Start processing
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Update.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [icepenguinworldmapclassic.esp] GRUP Top "WTHR"
processed
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Building FormID index
[00:16] Background Loader: [icepenguinworldmapclassic.esp] FormID index built
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Building string indices
[00:16] Background Loader: [icepenguinworldmapclassic.esp] String indices built
[00:16] Background Loader: [icepenguinworldmapclassic.esp] Processing completed
[00:16] Background Loader: loading "FNIS.esp"...
[00:16] Background Loader: [FNIS.esp] Loading file
[00:16] Background Loader: [FNIS.esp] File loaded (CRC32:F0856D4D)
[00:16] Background Loader: [FNIS.esp] Start processing
[00:16] Background Loader: [FNIS.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [FNIS.esp] Adding master "Update.esm"
[00:16] Background Loader: [FNIS.esp] Header processed. Expecting 3 records
[00:16] Background Loader: [FNIS.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [FNIS.esp] Building FormID index
[00:16] Background Loader: [FNIS.esp] FormID index built
[00:16] Background Loader: [FNIS.esp] Building string indices
[00:16] Background Loader: [FNIS.esp] String indices built
[00:16] Background Loader: [FNIS.esp] Processing completed
[00:16] Background Loader: loading "MCMHelper.esp"...
[00:16] Background Loader: [MCMHelper.esp] Loading file
[00:16] Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:16] Background Loader: [MCMHelper.esp] Start processing
[00:16] Background Loader: [MCMHelper.esp] Adding master "SkyUI_SE.esp"
[00:16] Background Loader: [MCMHelper.esp] Header processed. Expecting 0 records
[00:16] Background Loader: [MCMHelper.esp] Building FormID index
[00:16] Background Loader: [MCMHelper.esp] FormID index built
[00:16] Background Loader: [MCMHelper.esp] Building string indices
[00:16] Background Loader: [MCMHelper.esp] String indices built
[00:16] Background Loader: [MCMHelper.esp] Processing completed
[00:16] Background Loader: loading "AgehaArmorCollection.esp"...
[00:16] Background Loader: [AgehaArmorCollection.esp] Loading file
[00:16] Background Loader: [AgehaArmorCollection.esp] File loaded (CRC32:8538B946)
[00:16] Background Loader: [AgehaArmorCollection.esp] Start processing
[00:16] Background Loader: [AgehaArmorCollection.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [AgehaArmorCollection.esp] Header processed. Expecting
46 records
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ENCH" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [AgehaArmorCollection.esp] Building FormID index
[00:16] Background Loader: [AgehaArmorCollection.esp] FormID index built
[00:16] Background Loader: [AgehaArmorCollection.esp] Building string indices
[00:16] Background Loader: [AgehaArmorCollection.esp] String indices built
[00:16] Background Loader: [AgehaArmorCollection.esp] Processing completed
[00:16] Background Loader: loading "Sonders_Keyword_Distribution.esp"...
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Loading file
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] File loaded
(CRC32:6D775FB7)
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Start processing
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Header processed.
Expecting 45 records
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] GRUP Top "KYWD"
processed
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Building FormID index
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] FormID index built
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Building string
indices
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] String indices built
[00:16] Background Loader: [Sonders_Keyword_Distribution.esp] Processing completed
[00:16] Background Loader: loading "FastTravelSpeedMultiplier.esp"...
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Loading file
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] File loaded
(CRC32:16A16335)
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Start processing
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Header processed.
Expecting 2 records
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] GRUP Top "GMST"
processed
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Building FormID index
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] FormID index built
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Building string indices
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] String indices built
[00:16] Background Loader: [FastTravelSpeedMultiplier.esp] Processing completed
[00:16] Background Loader: loading "Kitsune Fox Spirit Race - Improvements and
Fixes.esp"...
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Loading file
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
File loaded (CRC32:AF422165)
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start processing
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Skyrim.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Update.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dawnguard.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dragonborn.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "RaceCompatibility.esm"
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Header processed. Expecting 143 records
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "KYWD" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "TXST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "GLOB" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HDPT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "RACE" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "MGEF" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "SPEL" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMO" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "STAT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "PROJ" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HAZD" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "QUST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EFSH" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EXPL" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "FLST" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ADDN" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPCT" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPDS" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMA" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARTO" processed
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building FormID index
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
FormID index built
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building string indices
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
String indices built
[00:16] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Processing completed
[00:16] Background Loader: loading "KSHairdosSMP.esp"...
[00:16] Background Loader: [KSHairdosSMP.esp] Loading file
[00:16] Background Loader: [KSHairdosSMP.esp] File loaded (CRC32:9DE3D3D1)
[00:16] Background Loader: [KSHairdosSMP.esp] Start processing
[00:16] Background Loader: [KSHairdosSMP.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [KSHairdosSMP.esp] Adding master "Update.esm"
[00:16] Background Loader: [KSHairdosSMP.esp] Header processed. Expecting 272
records
[00:16] Background Loader: [KSHairdosSMP.esp] GRUP Top "HDPT" processed
[00:16] Background Loader: [KSHairdosSMP.esp] Building FormID index
[00:16] Background Loader: [KSHairdosSMP.esp] FormID index built
[00:16] Background Loader: [KSHairdosSMP.esp] Building string indices
[00:16] Background Loader: [KSHairdosSMP.esp] String indices built
[00:16] Background Loader: [KSHairdosSMP.esp] Processing completed
[00:16] Background Loader: loading "calyps-animal-ears.esp"...
[00:16] Background Loader: [calyps-animal-ears.esp] Loading file
[00:16] Background Loader: [calyps-animal-ears.esp] File loaded (CRC32:114FDFC0)
[00:16] Background Loader: [calyps-animal-ears.esp] Start processing
[00:16] Background Loader: [calyps-animal-ears.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [calyps-animal-ears.esp] Header processed. Expecting 23
records
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [calyps-animal-ears.esp] Building FormID index
[00:16] Background Loader: [calyps-animal-ears.esp] FormID index built
[00:16] Background Loader: [calyps-animal-ears.esp] Building string indices
[00:16] Background Loader: [calyps-animal-ears.esp] String indices built
[00:16] Background Loader: [calyps-animal-ears.esp] Processing completed
[00:16] Background Loader: loading "calyps-animal-earsRMIntegration.esp"...
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Loading file
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] File loaded
(CRC32:3DAE9C7F)
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Start processing
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Header processed.
Expecting 6 records
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] GRUP Top "HDPT"
processed
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Building FormID
index
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] FormID index built
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Building string
indices
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] String indices
built
[00:16] Background Loader: [calyps-animal-earsRMIntegration.esp] Processing
completed
[00:16] Background Loader: loading "SMP Wind MCM.esp"...
[00:16] Background Loader: [SMP Wind MCM.esp] Loading file
[00:16] Background Loader: [SMP Wind MCM.esp] File loaded (CRC32:CF695D5C)
[00:16] Background Loader: [SMP Wind MCM.esp] Start processing
[00:16] Background Loader: [SMP Wind MCM.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [SMP Wind MCM.esp] Adding master "Update.esm"
[00:16] Background Loader: [SMP Wind MCM.esp] Header processed. Expecting 2 records
[00:16] Background Loader: [SMP Wind MCM.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [SMP Wind MCM.esp] Building FormID index
[00:16] Background Loader: [SMP Wind MCM.esp] FormID index built
[00:16] Background Loader: [SMP Wind MCM.esp] Building string indices
[00:16] Background Loader: [SMP Wind MCM.esp] String indices built
[00:16] Background Loader: [SMP Wind MCM.esp] Processing completed
[00:16] Background Loader: loading "Perk Points and More Gold for Bounty
Quests.esp"...
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Loading file
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] File
loaded (CRC32:38B7CFEC)
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
processing
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Update.esm"
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Header
processed. Expecting 5 records
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] GRUP
Top "QUST" processed
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building FormID index
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] FormID
index built
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building string indices
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] String
indices built
[00:16] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Processing completed
[00:16] Background Loader: loading "PerkPoints.esp"...
[00:16] Background Loader: [PerkPoints.esp] Loading file
[00:16] Background Loader: [PerkPoints.esp] File loaded (CRC32:A8772F8D)
[00:16] Background Loader: [PerkPoints.esp] Start processing
[00:16] Background Loader: [PerkPoints.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [PerkPoints.esp] Header processed. Expecting 9 records
[00:16] Background Loader: [PerkPoints.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [PerkPoints.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [PerkPoints.esp] Building FormID index
[00:16] Background Loader: [PerkPoints.esp] FormID index built
[00:16] Background Loader: [PerkPoints.esp] Building string indices
[00:16] Background Loader: [PerkPoints.esp] String indices built
[00:16] Background Loader: [PerkPoints.esp] Processing completed
[00:16] Background Loader: loading "Immersive Citizens - AI Overhaul.esp"...
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Loading file
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] File loaded
(CRC32:602F9D9B)
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start processing
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dawnguard.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"HearthFires.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"ccBGSSSE001-Fish.esm"
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Header processed.
Expecting 7341 records
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GMST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FACT"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FURN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NPC_"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "IDLM"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LVLI"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NAVI"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CELL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "WRLD"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "DIAL"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "PACK"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CSTY"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FLST"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LCTN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMBN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMQN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SCEN"
processed
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building FormID
index
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] FormID index
built
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building string
indices
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] String indices
built
[00:16] Background Loader: [Immersive Citizens - AI Overhaul.esp] Processing
completed
[00:16] Background Loader: loading "Convenient Horses.esp"...
[00:16] Background Loader: [Convenient Horses.esp] Loading file
[00:16] Background Loader: [Convenient Horses.esp] File loaded (CRC32:85249C52)
[00:16] Background Loader: [Convenient Horses.esp] Start processing
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Update.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [Convenient Horses.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [Convenient Horses.esp] Header processed. Expecting 2363
records
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "KYWD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "TXST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "GLOB" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "FACT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "RACE" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SOUN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MGEF" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SPEL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "TACT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARMO" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CONT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MISC" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "STAT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "WEAP" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "NPC_" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "COBJ" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "PROJ" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "HAZD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "RFCT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "DIAL" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "QUST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "IDLE" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "PACK" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "CSTY" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "EFSH" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "IMAD" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "FLST" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARMA" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MESG" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SMQN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "DLBR" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SCEN" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "ARTO" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "MOVT" processed
[00:16] Background Loader: [Convenient Horses.esp] GRUP Top "SNDR" processed
[00:16] Background Loader: [Convenient Horses.esp] Building FormID index
[00:16] Background Loader: [Convenient Horses.esp] FormID index built
[00:16] Background Loader: [Convenient Horses.esp] Building string indices
[00:16] Background Loader: [Convenient Horses.esp] String indices built
[00:16] Background Loader: [Convenient Horses.esp] Processing completed
[00:16] Background Loader: loading "Ordinator - Perks of Skyrim.esp"...
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Loading file
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] File loaded
(CRC32:8FF82F02)
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Start processing
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Skyrim.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Update.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Dragonborn.esm"
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Header processed.
Expecting 5110 records
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "KYWD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "TXST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "GLOB"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CLAS"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RACE"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SOUN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MGEF"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ENCH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SPEL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCRL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ACTI"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "BOOK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CONT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "INGR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LIGH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MISC"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "STAT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MSTT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FURN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WEAP"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AMMO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "NPC_"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "COBJ"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PROJ"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "HAZD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LVLI"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RFCT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CELL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WRLD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DIAL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "QUST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IDLE"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PACK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EFSH"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EXPL"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IMAD"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FLST"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PERK"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AVIF"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPCT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPDS"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMA"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LCTN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MESG"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLBR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLVW"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCEN"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "OTFT"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARTO"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SNDR"
processed
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Building FormID index
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] FormID index built
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Building string
indices
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] String indices built
[00:16] Background Loader: [Ordinator - Perks of Skyrim.esp] Processing completed
[00:16] Background Loader: loading "Multiple Enchantments - Ordinator Patch.esp"...
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Loading
file
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] File
loaded (CRC32:36083217)
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
processing
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Update.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Dragonborn.esm"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Ordinator - Perks of Skyrim.esp"
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Header
processed. Expecting 11 records
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"FLST" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"PERK" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"AVIF" processed
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
FormID index
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] FormID
index built
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
string indices
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] String
indices built
[00:16] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Processing
completed
[00:16] Background Loader: loading "RealisticWaterTwo.esp"...
[00:16] Background Loader: [RealisticWaterTwo.esp] Loading file
[00:16] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:CD346494)
[00:16] Background Loader: [RealisticWaterTwo.esp] Start processing
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Update.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Adding master "RealisticWaterTwo
- Resources.esm"
[00:16] Background Loader: [RealisticWaterTwo.esp] Header processed. Expecting 1318
records
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "ACTI" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "MSTT" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WATR" processed
[00:16] Background Loader: [RealisticWaterTwo.esp] Building FormID index
[00:16] Background Loader: [RealisticWaterTwo.esp] FormID index built
[00:16] Background Loader: [RealisticWaterTwo.esp] Building string indices
[00:16] Background Loader: [RealisticWaterTwo.esp] String indices built
[00:16] Background Loader: [RealisticWaterTwo.esp] Processing completed
[00:16] Background Loader: loading "ELFXEnhancer.esp"...
[00:16] Background Loader: [ELFXEnhancer.esp] Loading file
[00:16] Background Loader: [ELFXEnhancer.esp] File loaded (CRC32:B39419CA)
[00:16] Background Loader: [ELFXEnhancer.esp] Start processing
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Skyrim.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Update.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Dawnguard.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "HearthFires.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "Dragonborn.esm"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master
"EnhancedLightsandFX.esp"
[00:16] Background Loader: [ELFXEnhancer.esp] Adding master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFXEnhancer.esp] Header processed. Expecting 1167
records
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "WTHR" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "CELL" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "WRLD" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "IMGS" processed
[00:16] Background Loader: [ELFXEnhancer.esp] GRUP Top "LGTM" processed
[00:16] Background Loader: [ELFXEnhancer.esp] Building FormID index
[00:16] Background Loader: [ELFXEnhancer.esp] FormID index built
[00:16] Background Loader: [ELFXEnhancer.esp] Building string indices
[00:16] Background Loader: [ELFXEnhancer.esp] String indices built
[00:16] Background Loader: [ELFXEnhancer.esp] Processing completed
[00:16] Background Loader: loading "ELFX Enhancer - Realistic Water Two
patch.esp"...
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Loading
file
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] File
loaded (CRC32:F1E047B1)
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
processing
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "RealisticWaterTwo.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Header
processed. Expecting 35 records
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
FormID index
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] FormID
index built
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
string indices
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] String
indices built
[00:16] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp]
Processing completed
[00:16] Background Loader: loading "ELFXEnhancer - Immersive Citizens patch.esp"...
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Loading
file
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] File
loaded (CRC32:97A0D363)
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
processing
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFX Shadows.esp"
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Header
processed. Expecting 51 records
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
FormID index
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] FormID
index built
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
string indices
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] String
indices built
[00:16] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Processing
completed
[00:16] Background Loader: loading "Immersive Citizens - ELFXEnhancer patch.esp"...
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Loading
file
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] File
loaded (CRC32:9C7DBB08)
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
processing
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Skyrim.esm"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "ELFXEnhancer.esp"
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Header
processed. Expecting 16 records
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] GRUP Top
"CELL" processed
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
FormID index
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] FormID
index built
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
string indices
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] String
indices built
[00:16] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Processing
completed
[00:16] Background Loader: [Skyrim.esm] Start loading or building reference info.
[00:16] Background Loader: [ccBGSSSE001-Fish.esm] Start loading or building
reference info.
[00:16] Background Loader: [Update.esm] Start loading or building reference info.
[00:16] Background Loader: [Dawnguard.esm] Start loading or building reference
info.
[00:16] Background Loader: [HearthFires.esm] Start loading or building reference
info.
[00:16] Background Loader: [Dragonborn.esm] Start loading or building reference
info.
[00:16] Background Loader: [SkyrimSE.exe] Start loading or building reference info.
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start loading or building
reference info.
[00:16] Background Loader: [ccBGSSSE037-Curios.esl] Start loading or building
reference info.
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start loading or building
reference info.
[00:16] Background Loader: [HearthFires_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [HearthFires_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [HearthFires_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [SkyrimSE.exe] Done building reference info.
[00:16] Background Loader: [_ResourcePack.esl] Start loading or building reference
info.
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE025-AdvDSGS_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [Dragonborn_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE001-Fish_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccBGSSSE037-Curios_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.DLSTRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.ILSTRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [ccQDRSSE001-SurvivalMode_English.STRINGS] Using
encoding (from language): 1252 (ANSI - Latino I)
[00:16] Background Loader: [_ResourcePack.esl] Done building reference info.
[00:16] Background Loader: [Vanilla Script MicroOptimizations.esl] Start loading or
building reference info.
[00:16] Background Loader: [Vanilla Script MicroOptimizations.esl] Done building
reference info.
[00:16] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start loading or building reference info.
[00:17] Background Loader: [ccBGSSSE037-Curios.esl] Done building reference info.
[00:17] Background Loader: [RSkyrimChildren.esm] Start loading or building
reference info.
[00:17] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Done building and saving reference info.
[00:17] Background Loader: [Vanilla Scripts Enhanced.esl] Start loading or building
reference info.
[00:17] Background Loader: [Vanilla Scripts Enhanced.esl] Done building reference
info.
[00:17] Background Loader: [Occ_Skyrim_Tamriel.esp] Start loading or building
reference info.
[00:17] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Done building and saving
reference info.
[00:17] Background Loader: [CallYourHorse.esl] Start loading or building reference
info.
[00:17] Background Loader: [CallYourHorse.esl] Done building reference info.
[00:17] Background Loader: [Vibrant weapons.esl] Start loading or building
reference info.
[00:17] Background Loader: [Vibrant weapons.esl] Done building and saving reference
info.
[00:17] Background Loader: [Ghostlight.esl] Start loading or building reference
info.
[00:17] Background Loader: [Ghostlight.esl] Done building reference info.
[00:17] Background Loader: [RealisticWaterTwo - Resources.esm] Start loading or
building reference info.
[00:18] Background Loader: [RealisticWaterTwo - Resources.esm] Done building and
saving reference info.
[00:18] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start loading
or building reference info.
[00:18] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Done building
reference info.
[00:18] Background Loader: [High Poly Head.esm] Start loading or building reference
info.
[00:18] Background Loader: [High Poly Head.esm] Done building reference info.
[00:18] Background Loader: [RaceCompatibility.esm] Start loading or building
reference info.
[00:18] Background Loader: [RaceCompatibility_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:18] Background Loader: [RaceCompatibility.esm] Done building reference info.
[00:18] Background Loader: [Apachii_DivineEleganceStore.esm] Start loading or
building reference info.
[00:18] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Done building and saving
reference info.
[00:18] Background Loader: [TrueHUD.esl] Start loading or building reference info.
[00:18] Background Loader: [TrueHUD.esl] Done building reference info.
[00:18] Background Loader: [SkyUI_SE.esp] Start loading or building reference info.
[00:18] Background Loader: [SkyUI_SE.esp] Done building reference info.
[00:18] Background Loader: [Better Dynamic Snow SE.esp] Start loading or building
reference info.
[00:18] Background Loader: [Better Dynamic Snow SE.esp] Done building reference
info.
[00:18] Background Loader: [Audio Overhaul Skyrim.esp] Start loading or building
reference info.
[00:19] Background Loader: [RSkyrimChildren.esm] Done building reference info.
[00:19] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
loading or building reference info.
[00:19] Background Loader: [Occ_Skyrim_Tamriel.esp] Done building and saving
reference info.
[00:19] Background Loader: [EnhancedLightsandFX.esp] Start loading or building
reference info.
[00:19] Background Loader: [ccBGSSSE001-Fish.esm] Done building and saving
reference info.
[00:19] Background Loader: [ELFX - Exteriors.esp] Start loading or building
reference info.
[00:19] Background Loader: [Audio Overhaul Skyrim.esp] Done building and saving
reference info.
[00:19] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
loading or building reference info.
[00:19] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Done
building and saving reference info.
[00:19] Background Loader: [Book of UUNP Iron And Steel.esp] Start loading or
building reference info.
[00:21] Background Loader: [Apachii_DivineEleganceStore.esm] Done building and
saving reference info.
[00:21] Background Loader: [First Person Horse Riding.esp] Start loading or
building reference info.
[00:21] Background Loader: [First Person Horse Riding.esp] Done building reference
info.
[00:21] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start loading
or building reference info.
[00:21] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Done building
reference info.
[00:21] Background Loader: [FMS_FemaleMakeupSuite.esp] Start loading or building
reference info.
[00:21] Background Loader: [FMS_FemaleMakeupSuite.esp] Done building reference
info.
[00:21] Background Loader: [MikanEyes All in one SE.esp] Start loading or building
reference info.
[00:21] Background Loader: [MikanEyes All in one SE.esp] Done building reference
info.
[00:21] Background Loader: [Arcanum.esp] Start loading or building reference info.
[00:22] Background Loader: [ELFX - Exteriors.esp] Done building and saving
reference info.
[00:22] Background Loader: [JKs Skyrim.esp] Start loading or building reference
info.
[00:25] Background Loader: [HearthFires.esm] Done building and saving reference
info.
[00:25] Background Loader: [UchihaClan.esp] Start loading or building reference
info.
[00:25] Background Loader: [Book of UUNP Iron And Steel.esp] Done building and
saving reference info.
[00:25] Background Loader: [Embers XD.esp] Start loading or building reference
info.
[00:25] Background Loader: [Embers XD.esp] Done building and saving reference info.
[00:25] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start loading or
building reference info.
[00:26] Background Loader: [UchihaClan.esp] Done building and saving reference
info.
[00:26] Background Loader: [Uchiha Clan Additions.esp] Start loading or building
reference info.
[00:26] Background Loader: [Uchiha Clan Additions.esp] Done building reference
info.
[00:26] Background Loader: [Vision of Skyrim II.esp] Start loading or building
reference info.
[00:26] Background Loader: [Arcanum.esp] Done building and saving reference info.
[00:26] Background Loader: [male npc overahul se.esp] Start loading or building
reference info.
[00:26] Background Loader: [Vision of Skyrim II.esp] Done building reference info.
[00:26] Background Loader: [ShowPlayerInMenus.esp] Start loading or building
reference info.
[00:26] Background Loader: [ShowPlayerInMenus.esp] Done building reference info.
[00:26] Background Loader: [HeelsFix.esp] Start loading or building reference info.
[00:26] Background Loader: [HeelsFix.esp] Done building reference info.
[00:26] Background Loader: [Immersive Patrols II.esp] Start loading or building
reference info.
[00:26] Background Loader: [Immersive Patrols II.esp] Done building reference info.
[00:26] Background Loader: [Skyrim Flora Overhaul.esp] Start loading or building
reference info.
[00:27] Background Loader: [Skyrim Flora Overhaul.esp] Done building reference
info.
[00:27] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start loading or
building reference info.
[00:27] Background Loader: [male npc overahul se.esp] Done building reference info.
[00:27] Background Loader: [Colorful_Magic_SE.esp] Start loading or building
reference info.
[00:29] Background Loader: [JKs Skyrim.esp] Done building and saving reference
info.
[00:29] Background Loader: [Dr_Bandolier.esp] Start loading or building reference
info.
[00:29] Background Loader: [Dr_Bandolier.esp] Done building and saving reference
info.
[00:29] Background Loader: [FSMPM - The FSMP MCM.esp] Start loading or building
reference info.
[00:29] Background Loader: [FSMPM - The FSMP MCM.esp] Done building reference info.
[00:29] Background Loader: [SmoothCam.esp] Start loading or building reference
info.
[00:29] Background Loader: [SmoothCam.esp] Done building reference info.
[00:29] Background Loader: [LetYourHairDown.esp] Start loading or building
reference info.
[00:29] Background Loader: [LetYourHairDown.esp] Done building reference info.
[00:29] Background Loader: [ImmersiveHeadgearManager.esp] Start loading or building
reference info.
[00:29] Background Loader: [ImmersiveHeadgearManager.esp] Done building reference
info.
[00:29] Background Loader: [EquipSpellsAsShouts.esp] Start loading or building
reference info.
[00:29] Background Loader: [EquipSpellsAsShouts.esp] Done building reference info.
[00:29] Background Loader: [SeptimHD.esp] Start loading or building reference info.
[00:29] Background Loader: [SeptimHD.esp] Done building reference info.
[00:29] Background Loader: [HavenBag.esp] Start loading or building reference info.
[00:29] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Done building and
saving reference info.
[00:29] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start loading or
building reference info.
[00:29] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Done building reference
info.
[00:29] Background Loader: [Animallica.esp] Start loading or building reference
info.
[00:29] Background Loader: [HavenBag.esp] Done building reference info.
[00:29] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start loading or building reference info.
[00:29] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Done building reference info.
[00:29] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start loading or building reference info.
[00:29] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Done building reference info.
[00:29] Background Loader: [AcousticTemplateFixes.esp] Start loading or building
reference info.
[00:29] Background Loader: [AcousticTemplateFixes.esp] Done building reference
info.
[00:29] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start loading or
building reference info.
[00:29] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Done building
reference info.
[00:29] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
loading or building reference info.
[00:29] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Done
building reference info.
[00:29] Background Loader: [dD - Enhanced Blood Main.esp] Start loading or building
reference info.
[00:29] Background Loader: [dD - Enhanced Blood Main.esp] Done building reference
info.
[00:29] Background Loader: [AOS_EBT Patch.esp] Start loading or building reference
info.
[00:29] Background Loader: [AOS_EBT Patch.esp] Done building reference info.
[00:29] Background Loader: [CVDNMaster.esp] Start loading or building reference
info.
[00:29] Background Loader: [CVDNMaster.esp] Done building reference info.
[00:29] Background Loader: [[Caenarvon] Glasses Pack.esp] Start loading or building
reference info.
[00:29] Background Loader: [[Caenarvon] Glasses Pack.esp] Done building reference
info.
[00:29] Background Loader: [ModernizeVanilla.esp] Start loading or building
reference info.
[00:30] Background Loader: [ModernizeVanilla.esp] Done building reference info.
[00:30] Background Loader: [Vision of Skyrim.esp] Start loading or building
reference info.
[00:30] Background Loader: [Animallica.esp] Done building reference info.
[00:30] Background Loader: [FasterHorses.esp] Start loading or building reference
info.
[00:30] Background Loader: [FasterHorses.esp] Done building reference info.
[00:30] Background Loader: [Vivid WeathersSE.esp] Start loading or building
reference info.
[00:30] Background Loader: [Vision of Skyrim.esp] Done building reference info.
[00:30] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start loading or
building reference info.
[00:30] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Done building
reference info.
[00:30] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start loading or building
reference info.
[00:30] Background Loader: [sirwho_Wizard_Hats-Full.esp] Done building reference
info.
[00:30] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start loading or
building reference info.
[00:30] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Done building
reference info.
[00:30] Background Loader: [Equippable Tomes.esp] Start loading or building
reference info.
[00:30] Background Loader: [Equippable Tomes.esp] Done building reference info.
[00:30] Background Loader: [ahzFleetKnight.esp] Start loading or building reference
info.
[00:30] Background Loader: [ahzFleetKnight.esp] Done building reference info.
[00:30] Background Loader: [[Imp] Modular Mage.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Imp] Modular Mage.esp] Done building and saving
reference info.
[00:31] Background Loader: [evgHinterlandRanger.esp] Start loading or building
reference info.
[00:31] Background Loader: [evgHinterlandRanger.esp] Done building reference info.
[00:31] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start loading or building
reference info.
[00:31] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Done building
and saving reference info.
[00:31] Background Loader: [SimpleItemSpawner.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Caenarvon] Yue Qingshu.esp] Done building reference
info.
[00:31] Background Loader: [UltimateCombat.esp] Start loading or building reference
info.
[00:31] Background Loader: [UltimateCombat.esp] Done building reference info.
[00:31] Background Loader: [UltimateCombatSekiro.esp] Start loading or building
reference info.
[00:31] Background Loader: [SimpleItemSpawner.esp] Done building and saving
reference info.
[00:31] Background Loader: [Kitsune a fox spirit.esp] Start loading or building
reference info.
[00:31] Background Loader: [UltimateCombatSekiro.esp] Done building reference info.
[00:31] Background Loader: [Medusa and Drakul Armors.esp] Start loading or building
reference info.
[00:31] Background Loader: [Medusa and Drakul Armors.esp] Done building reference
info.
[00:31] Background Loader: [GR Inari EarsTails SMP.esp] Start loading or building
reference info.
[00:31] Background Loader: [GR Inari EarsTails SMP.esp] Done building reference
info.
[00:31] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start loading or
building reference info.
[00:31] Background Loader: [Update.esm] Done building and saving reference info.
[00:31] Background Loader: [Facelight.esp] Start loading or building reference
info.
[00:31] Background Loader: [Facelight.esp] Done building reference info.
[00:31] Background Loader: [Colorful Lights for Spells.esp] Start loading or
building reference info.
[00:31] Background Loader: [Colorful Lights for Spells.esp] Done building reference
info.
[00:31] Background Loader: [Customizable Camera.esp] Start loading or building
reference info.
[00:31] Background Loader: [Customizable Camera.esp] Done building reference info.
[00:31] Background Loader: [SkyHUD.esp] Start loading or building reference info.
[00:31] Background Loader: [SkyHUD.esp] Done building reference info.
[00:31] Background Loader: [UnreadBooksGlow.esp] Start loading or building
reference info.
[00:31] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Done building
reference info.
[00:31] Background Loader: [InstantMining.esp] Start loading or building reference
info.
[00:31] Background Loader: [InstantMining.esp] Done building reference info.
[00:31] Background Loader: [SolitudeThroneFix_BOS.esp] Start loading or building
reference info.
[00:31] Background Loader: [SolitudeThroneFix_BOS.esp] Done building reference
info.
[00:31] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start loading or
building reference info.
[00:31] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Done building
reference info.
[00:31] Background Loader: [Embers XD - Patch - ELFX.esp] Start loading or building
reference info.
[00:31] Background Loader: [Embers XD - Patch - ELFX.esp] Done building reference
info.
[00:31] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start loading or building reference info.
[00:31] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Done building reference info.
[00:31] Background Loader: [Brows.esp] Start loading or building reference info.
[00:31] Background Loader: [Brows.esp] Done building reference info.
[00:31] Background Loader: [DeadlySpellImpacts.esp] Start loading or building
reference info.
[00:31] Background Loader: [DeadlySpellImpacts.esp] Done building reference info.
[00:31] Background Loader: [AMatterOfTime.esp] Start loading or building reference
info.
[00:31] Background Loader: [AMatterOfTime.esp] Done building reference info.
[00:31] Background Loader: [Serana.esp] Start loading or building reference info.
[00:31] Background Loader: [Serana.esp] Done building reference info.
[00:31] Background Loader: [RaceMenuHH.esp] Start loading or building reference
info.
[00:31] Background Loader: [RaceMenuHH.esp] Done building reference info.
[00:31] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
loading or building reference info.
[00:31] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Done
building reference info.
[00:31] Background Loader: [TheEyesOfBeauty.esp] Start loading or building
reference info.
[00:32] Background Loader: [TheEyesOfBeauty.esp] Done building reference info.
[00:32] Background Loader: [Bijin Wives.esp] Start loading or building reference
info.
[00:32] Background Loader: [UnreadBooksGlow.esp] Done building reference info.
[00:32] Background Loader: [DynamicDungeonLoot.esp] Start loading or building
reference info.
[00:32] Background Loader: [DynamicDungeonLoot.esp] Done building reference info.
[00:32] Background Loader: [UnlimitedFastTravelMCM.esp] Start loading or building
reference info.
[00:32] Background Loader: [UnlimitedFastTravelMCM.esp] Done building reference
info.
[00:32] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start loading or
building reference info.
[00:32] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Done building
reference info.
[00:32] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start loading or
building reference info.
[00:32] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Done building
reference info.
[00:32] Background Loader: [Vivid Weathers SE - Winter.esp] Start loading or
building reference info.
[00:32] Background Loader: [Vivid Weathers SE - Winter.esp] Done building reference
info.
[00:32] Background Loader: [RaceMenu.esp] Start loading or building reference info.
[00:32] Background Loader: [RaceMenu.esp] Done building reference info.
[00:32] Background Loader: [XPMSE.esp] Start loading or building reference info.
[00:32] Background Loader: [XPMSE.esp] Done building reference info.
[00:32] Background Loader: [RaceMenuPlugin.esp] Start loading or building reference
info.
[00:32] Background Loader: [RaceMenuPlugin.esp] Done building reference info.
[00:32] Background Loader: [icepenguinworldmapclassic.esp] Start loading or
building reference info.
[00:32] Background Loader: [icepenguinworldmapclassic.esp] Done building reference
info.
[00:32] Background Loader: [FNIS.esp] Start loading or building reference info.
[00:32] Background Loader: [FNIS.esp] Done building reference info.
[00:32] Background Loader: [MCMHelper.esp] Start loading or building reference
info.
[00:32] Background Loader: [MCMHelper.esp] Done building reference info.
[00:32] Background Loader: [AgehaArmorCollection.esp] Start loading or building
reference info.
[00:32] Background Loader: [AgehaArmorCollection.esp] Done building reference info.
[00:32] Background Loader: [Sonders_Keyword_Distribution.esp] Start loading or
building reference info.
[00:32] Background Loader: [Sonders_Keyword_Distribution.esp] Done building
reference info.
[00:32] Background Loader: [FastTravelSpeedMultiplier.esp] Start loading or
building reference info.
[00:32] Background Loader: [FastTravelSpeedMultiplier.esp] Done building reference
info.
[00:32] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start loading or building reference info.
[00:32] Background Loader: [Bijin Wives.esp] Done building reference info.
[00:32] Background Loader: [RSChildren.esp] Start loading or building reference
info.
[00:32] Background Loader: [Colorful_Magic_SE.esp] Done building and saving
reference info.
[00:32] Background Loader: [naruto overhaul.esp] Start loading or building
reference info.
[00:32] Background Loader: [Kitsune a fox spirit.esp] Done building reference info.
[00:32] Background Loader: [UIExtensions.esp] Start loading or building reference
info.
[00:32] Background Loader: [UIExtensions.esp] Done building reference info.
[00:32] Background Loader: [LABikiniSSE.esp] Start loading or building reference
info.
[00:32] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Done building reference info.
[00:32] Background Loader: [KSHairdosSMP.esp] Start loading or building reference
info.
[00:32] Background Loader: [KSHairdosSMP.esp] Done building reference info.
[00:32] Background Loader: [calyps-animal-ears.esp] Start loading or building
reference info.
[00:32] Background Loader: [calyps-animal-ears.esp] Done building reference info.
[00:32] Background Loader: [calyps-animal-earsRMIntegration.esp] Start loading or
building reference info.
[00:32] Background Loader: [calyps-animal-earsRMIntegration.esp] Done building
reference info.
[00:32] Background Loader: [SMP Wind MCM.esp] Start loading or building reference
info.
[00:32] Background Loader: [SMP Wind MCM.esp] Done building reference info.
[00:32] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
loading or building reference info.
[00:32] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Done
building reference info.
[00:32] Background Loader: [PerkPoints.esp] Start loading or building reference
info.
[00:32] Background Loader: [PerkPoints.esp] Done building reference info.
[00:32] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start loading or
building reference info.
[00:33] Background Loader: [Vivid WeathersSE.esp] Done building and saving
reference info.
[00:33] Background Loader: [Reverb Interior Sounds Expansion.esp] Start loading or
building reference info.
[00:33] Background Loader: [Reverb Interior Sounds Expansion.esp] Done building
reference info.
[00:33] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Done
building reference info.
[00:33] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Done
building reference info.
[00:33] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
loading or building reference info.
[00:33] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Done
building reference info.
[00:33] Background Loader: [RSChildren.esp] Done building reference info.
[00:33] Background Loader: [Bijin Warmaidens.esp] Start loading or building
reference info.
[00:33] Background Loader: [LABikiniSSE.esp] Done building and saving reference
info.
[00:33] Background Loader: [DaedricsWing.esp] Start loading or building reference
info.
[00:33] Background Loader: [DaedricsWing.esp] Done building reference info.
[00:33] Background Loader: [Book of UUNP - Textures.esp] Start loading or building
reference info.
[00:33] Background Loader: [Book of UUNP - Textures.esp] Done building reference
info.
[00:33] Background Loader: [SimpleXPBuff.esp] Start loading or building reference
info.
[00:33] Background Loader: [SimpleXPBuff.esp] Done building reference info.
[00:33] Background Loader: [Bijin NPCs.esp] Start loading or building reference
info.
[00:33] Background Loader: [Bijin NPCs.esp] Done building reference info.
[00:33] Background Loader: [Bijin Warmaidens.esp] Done building reference info.
[00:33] Background Loader: [Vivid Weathers - Extended Rain.esp] Start loading or
building reference info.
[00:33] Background Loader: [Vivid Weathers - Extended Rain.esp] Done building
reference info.
[00:34] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Done
building and saving reference info.
[00:34] Background Loader: [MysticismMagic.esp] Start loading or building reference
info.
[00:34] Background Loader: [naruto overhaul.esp] Done building and saving reference
info.
[00:35] Background Loader: [MysticismMagic.esp] Done building and saving reference
info.
[00:44] Background Loader: [Immersive Citizens - AI Overhaul.esp] Done building and
saving reference info.
[00:44] Background Loader: [Convenient Horses.esp] Start loading or building
reference info.
[00:44] Background Loader: [EnhancedLightsandFX.esp] Done building and saving
reference info.
[00:44] Background Loader: [ELFX Shadows.esp] Start loading or building reference
info.
[00:46] Background Loader: [Convenient Horses.esp] Done building and saving
reference info.
[00:46] Background Loader: [Ordinator - Perks of Skyrim.esp] Start loading or
building reference info.
[00:46] Background Loader: [ELFX Shadows.esp] Done building and saving reference
info.
[00:46] Background Loader: [Dawnguard.esm] Done building and saving reference info.
[00:48] Background Loader: [Ordinator - Perks of Skyrim.esp] Done building and
saving reference info.
[00:48] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
loading or building reference info.
[00:48] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Done
building reference info.
[00:48] Background Loader: [RealisticWaterTwo.esp] Start loading or building
reference info.
[00:48] Background Loader: [RealisticWaterTwo.esp] Done building and saving
reference info.
[00:48] Background Loader: [ELFXEnhancer.esp] Start loading or building reference
info.
[00:48] Background Loader: [ELFXEnhancer.esp] Done building and saving reference
info.
[00:52] Background Loader: [Dragonborn.esm] Done building and saving reference
info.
[01:02] Background Loader: still building references...
[01:12] Background Loader: still building references...
[01:22] Background Loader: still building references...
[01:24] Background Loader: [Skyrim.esm] Done building and saving reference info.
[01:24] ModGroup "AOS USSEP" is invalid:
[01:24] - Hint: "Audio Overhaul Skyrim.esp" is ignored as a source as it has no
valid targets above it
[01:24] - Error: No active sources
[01:24] Background Loader: finished
SSEEdit 4.1.5f (094C4648) starting session 2024-06-27 11:46:23
The Source Code Form of this program is subject to the terms of the Mozilla Public
License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at
https://mozilla.org/MPL/2.0/.
The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
Using Skyrim Special Edition Data Path: D:\SteamLibrary\SteamApps\common\Skyrim
Special Edition\Data\
Using Backup Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Backups\
Using Scripts Path: D:\Games\Skyrim Edits\SSEEdit 4.1.5f\Edit Scripts\
Using Cache Path: D:\SteamLibrary\SteamApps\common\Skyrim Special Edition\Data\
SSEEdit Cache\
Using ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special Edition\
Skyrim.ini
Using custom ini: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\SkyrimCustom.ini
Using save path: C:\Users\coffe\OneDrive\Documentos\My Games\Skyrim Special
Edition\Saves\
Using Creation Club Content list: D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Skyrim.ccc
Using plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.sseviewsettings
Using language: English
Using general string encoding: 1252 (ANSI - Latino I)
Using translatable string encoding: 1252 (ANSI - Latino I)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\coffe\AppData\Local\Skyrim Special Edition\
Plugins.txt
[00:00] Background Loader: starting...
[00:00] Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] Background Loader: Warning: <Can't find Skyrim - Patch.bsa>
[00:00] Background Loader: [Skyrim Immersive Creatures Special Edition -
Textures.bsa] Loading Resources.
[00:00] Background Loader: [Skyrim Immersive Creatures Special Edition.bsa] Loading
Resources.
[00:00] Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:00] Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:00] Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:00] Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:00] Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] Background Loader: [Vanilla Script MicroOptimizations.bsa] Loading
Resources.
[00:00] Background Loader: [Vanilla Scripts Enhanced.bsa] Loading Resources.
[00:00] Background Loader: [CallYourHorse.bsa] Loading Resources.
[00:00] Background Loader: [Vibrant weapons - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Vibrant weapons.bsa] Loading Resources.
[00:00] Background Loader: [Ghostlight.bsa] Loading Resources.
[00:00] Background Loader: [High Poly Head.bsa] Loading Resources.
[00:00] Background Loader: [SkyUI_SE.bsa] Loading Resources.
[00:00] Background Loader: [Audio Overhaul Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [ELFX Shadows.bsa] Loading Resources.
[00:00] Background Loader: [JKs Skyrim - Textures.bsa] Loading Resources.
[00:00] Background Loader: [JKs Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [MysticismMagic.bsa] Loading Resources.
[00:00] Background Loader: [Book of UUNP Iron And Steel.bsa] Loading Resources.
[00:00] Background Loader: [Hothtrooper44_ArmorCompilation.bsa] Loading Resources.
[00:00] Background Loader: [FMS_FemaleMakeupSuite.bsa] Loading Resources.
[00:00] Background Loader: [Arcanum 4.0 BSA - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Arcanum 4.0 BSA.bsa] Loading Resources.
[00:00] Background Loader: [naruto overhaul - textures.bsa] Loading Resources.
[00:00] Background Loader: [naruto overhaul.bsa] Loading Resources.
[00:00] Background Loader: [UchihaClan.bsa] Loading Resources.
[00:00] Background Loader: [Dr_Bandolier - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Dr_Bandolier.bsa] Loading Resources.
[00:00] Background Loader: [Vivid WeathersSE - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Vivid WeathersSE.bsa] Loading Resources.
[00:00] Background Loader: [dD - Enhanced Blood Main.bsa] Loading Resources.
[00:00] Background Loader: [JS Ioun Stones SE - Johnskyrim.bsa] Loading Resources.
[00:00] Background Loader: [Equippable Tomes - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Equippable Tomes.bsa] Loading Resources.
[00:00] Background Loader: [UIExtensions.bsa] Loading Resources.
[00:00] Background Loader: [Book of UUNP - Textures.bsa] Loading Resources.
[00:00] Background Loader: [Customizable Camera.bsa] Loading Resources.
[00:00] Background Loader: [SkyHUD.bsa] Loading Resources.
[00:00] Background Loader: [UnreadBooksGlow.bsa] Loading Resources.
[00:00] Background Loader: [DynamicDungeonLoot - Textures.bsa] Loading Resources.
[00:00] Background Loader: [DynamicDungeonLoot.bsa] Loading Resources.
[00:00] Background Loader: [UnlimitedFastTravelMCM.bsa] Loading Resources.
[00:00] Background Loader: [InstantMining.bsa] Loading Resources.
[00:00] Background Loader: [Hothtrooper44_Armor_Ecksstra.bsa] Loading Resources.
[00:00] Background Loader: [DeadlySpellImpacts - Textures.bsa] Loading Resources.
[00:00] Background Loader: [AMatterOfTime.bsa] Loading Resources.
[00:00] Background Loader: [RSChildren - Textures.bsa] Loading Resources.
[00:00] Background Loader: [RSChildren.bsa] Loading Resources.
[00:00] Background Loader: [RaceMenu.bsa] Loading Resources.
[00:00] Background Loader: [icepenguinworldmapclassic - textures.bsa] Loading
Resources.
[00:00] Background Loader: [MCMHelper.bsa] Loading Resources.
[00:00] Background Loader: [Immersive Citizens - AI Overhaul.bsa] Loading
Resources.
[00:00] Background Loader: [Convenient Horses.bsa] Loading Resources.
[00:00] Background Loader: [Ordinator - Perks of Skyrim - Textures.bsa] Loading
Resources.
[00:00] Background Loader: [Ordinator - Perks of Skyrim.bsa] Loading Resources.
[00:00] Background Loader: [D:\SteamLibrary\SteamApps\common\Skyrim Special
Edition\Data\] Setting Resource Path.
[00:00] Background Loader: Start building resources cache...
[00:00] Background Loader: ...resources cache finished building
[00:00] Background Loader: loading "Skyrim.esm"...
[00:00] Background Loader: [Skyrim.esm] Loading file
[00:00] Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:00] Background Loader: [Skyrim.esm] Start processing
[00:00] Background Loader: [Skyrim.esm] Header processed. Expecting 920181 records
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "KYWD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LCRT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "AACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HAIR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "EYES" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCPT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCRL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "APPA" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "PWAT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLDC" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FLOR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "COBJ" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SLGM" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "SPGD" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "RFCT" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Skyrim.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [Skyrim.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LVSP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MATT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "RGDL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "WOOP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SHOU" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "EQUP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ASTP" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "HAZD" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "DUAL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SNCT" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "COLL" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Skyrim.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Skyrim.esm] Building FormID index
[00:03] Background Loader: [Skyrim.esm] FormID index built
[00:03] Background Loader: [Skyrim.esm] Building string indices
[00:03] Background Loader: [Skyrim.esm] String indices built
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAZD"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAZD"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "RGDL"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "RGDL"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "CLDC"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "CLDC"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "PWAT"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "PWAT"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCOL"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCOL"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "SCPT"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "SCPT"
[00:03] Background Loader: [Skyrim.esm] Warning: File contains empty top level
group: GRUP Top "HAIR"
[00:03] Background Loader: [Skyrim.esm] Removed empty group: GRUP Top "HAIR"
[00:03] Background Loader: [Skyrim.esm] Processing completed
[00:03] Background Loader: loading "SkyrimSE.exe"...
[00:03] Background Loader: [SkyrimSE.exe] Loading file
[00:03] Background Loader: [SkyrimSE.exe] File loaded (CRC32:B0E31D87)
[00:03] Background Loader: [SkyrimSE.exe] Start processing
[00:03] Background Loader: [SkyrimSE.exe] Adding master "Skyrim.esm"
[00:03] Background Loader: [SkyrimSE.exe] Header processed. Expecting 29 records
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "TXST" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "GLOB" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "EYES" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "IMAD" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "BPTD" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "AVIF" processed
[00:03] Background Loader: [SkyrimSE.exe] GRUP Top "IPDS" processed
[00:03] Background Loader: [SkyrimSE.exe] Building FormID index
[00:03] Background Loader: [SkyrimSE.exe] FormID index built
[00:03] Background Loader: [SkyrimSE.exe] Building string indices
[00:03] Background Loader: [SkyrimSE.exe] String indices built
[00:03] Background Loader: [SkyrimSE.exe] Processing completed
[00:03] Background Loader: loading "Update.esm"...
[00:03] Background Loader: [Update.esm] Loading file
[00:03] Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:03] Background Loader: [Update.esm] Start processing
[00:03] Background Loader: [Update.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [Update.esm] Header processed. Expecting 21232 records
[00:03] Background Loader: [Update.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LTEX" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SCRL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Update.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "GRAS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Update.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WTHR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "REGN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Update.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Update.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Update.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Update.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Update.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Update.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Update.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Update.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Update.esm] GRUP Top "VOLI" processed
[00:03] Background Loader: [Update.esm] Building FormID index
[00:03] Background Loader: [Update.esm] FormID index built
[00:03] Background Loader: [Update.esm] Building string indices
[00:03] Background Loader: [Update.esm] String indices built
[00:03] Background Loader: [Update.esm] Processing completed
[00:03] Background Loader: loading "Dawnguard.esm"...
[00:03] Background Loader: [Dawnguard.esm] Loading file
[00:03] Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:03] Background Loader: [Dawnguard.esm] Start processing
[00:03] Background Loader: [Dawnguard.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [Dawnguard.esm] Adding master "Update.esm"
[00:03] Background Loader: [Dawnguard.esm] Header processed. Expecting 103756
records
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LCRT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLAS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "HDPT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ASPC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LTEX" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SCRL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MSTT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "GRAS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "TREE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "KEYM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "HAZD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WTHR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLMT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RFCT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "REGN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [Update_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:03] Background Loader: [Update_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:03] Background Loader: [Update_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:03] Background Loader: <Note: [REFR:010030FE] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FD] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FC] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030FB] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder13Interior01
"Creation Club Cell" [CELL:010030EB]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F8] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F7] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F6] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: <Note: [REFR:010030F5] (places GenKitRmCorIn01
[STAT:0001305B] in GRUP Cell Temporary Children of ccPlaceholder12Interior01
"Creation Club Cell" [CELL:010030EC]) was injected into Update.esm>
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CELL" processed
[00:03] Background Loader: <Note: [LAND:00222222] was injected into Skyrim.esm>
[00:03] Background Loader: <Note: [LAND:000179DB] was injected into Skyrim.esm>
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LVSP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LCTN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FSTP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "FSTS" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMBN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMQN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SMEN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DLBR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MUST" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "DLVW" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "WOOP" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SHOU" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "RELA" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SCEN" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "OTFT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "ARTO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MATO" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "MOVT" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SNDR" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "SOPM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "CLFM" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "REVB" processed
[00:03] Background Loader: [Dawnguard.esm] GRUP Top "VOLI" processed
[00:03] Background Loader: [Dawnguard.esm] Building FormID index
[00:03] Background Loader: [Dawnguard.esm] FormID index built
[00:03] Background Loader: [Dawnguard.esm] Building string indices
[00:03] Background Loader: [Dawnguard.esm] String indices built
[00:03] Background Loader: [Dawnguard.esm] Processing completed
[00:03] Background Loader: loading "HearthFires.esm"...
[00:03] Background Loader: [HearthFires.esm] Loading file
[00:03] Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:03] Background Loader: [HearthFires.esm] Start processing
[00:03] Background Loader: [HearthFires.esm] Adding master "Skyrim.esm"
[00:03] Background Loader: [HearthFires.esm] Adding master "Update.esm"
[00:03] Background Loader: [HearthFires.esm] Header processed. Expecting 19262
records
[00:03] Background Loader: [HearthFires.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "KYWD" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LCRT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CLAS" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "INGR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "TREE" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FLOR" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "COBJ" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [HearthFires.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [HearthFires.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [HearthFires.esm] Building FormID index
[00:04] Background Loader: [HearthFires.esm] FormID index built
[00:04] Background Loader: [HearthFires.esm] Building string indices
[00:04] Background Loader: [HearthFires.esm] String indices built
[00:04] Background Loader: [HearthFires.esm] Processing completed
[00:04] Background Loader: loading "Dragonborn.esm"...
[00:04] Background Loader: [Dragonborn.esm] Loading file
[00:04] Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:04] Background Loader: [Dragonborn.esm] Start processing
[00:04] Background Loader: [Dragonborn.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [Dragonborn.esm] Adding master "Update.esm"
[00:04] Background Loader: [Dragonborn.esm] Header processed. Expecting 251499
records
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GMST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CLAS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ASPC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LTEX" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SCRL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TACT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "GRAS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "TREE" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FURN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IDLM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "HAZD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WTHR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CLMT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SPGD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RFCT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "REGN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IDLE" processed
[00:04] Background Loader: <Note: DLC2SleepBuild [PACK:01017004] was injected into
Update.esm>
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LVSP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ANIO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DEBR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "BPTD" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ADDN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "AVIF" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "VTYP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MATT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IPCT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "IPDS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DOBJ" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "LGTM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MUSC" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FSTP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "FSTS" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SMEN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MUST" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "DLVW" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "WOOP" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SHOU" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "RELA" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MATO" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "MOVT" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "SOPM" processed
[00:04] Background Loader: [Dragonborn.esm] GRUP Top "VOLI" processed
[00:04] Background Loader: [Dragonborn.esm] Building FormID index
[00:04] Background Loader: [Dragonborn.esm] FormID index built
[00:04] Background Loader: [Dragonborn.esm] Building string indices
[00:04] Background Loader: [Dragonborn.esm] String indices built
[00:04] Background Loader: [Dragonborn.esm] Warning: File contains empty top level
group: GRUP Top "AVIF"
[00:04] Background Loader: [Dragonborn.esm] Removed empty group: GRUP Top "AVIF"
[00:04] Background Loader: [Dragonborn.esm] Processing completed
[00:04] Background Loader: loading "ccBGSSSE001-Fish.esm"...
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Loading file
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Start processing
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Header processed. Expecting 7679
records
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCRT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLOR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "CSTY" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "EXPL" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "IMAD" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SCEN" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "ARTO" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Building FormID index
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] FormID index built
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Building string indices
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] String indices built
[00:04] Background Loader: [ccBGSSSE001-Fish.esm] Processing completed
[00:04] Background Loader: loading "ccQDRSSE001-SurvivalMode.esl"...
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Loading file
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded
(CRC32:25BC177E)
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start processing
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Update.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"HearthFires.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Header processed.
Expecting 699 records
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SCRL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "CELL" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "IMAD" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "FLST" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "PERK" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "DOBJ" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building FormID index
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] FormID index built
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Building string indices
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] String indices built
[00:04] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Processing completed
[00:04] Background Loader: loading "ccBGSSSE037-Curios.esl"...
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Loading file
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Start processing
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Header processed. Expecting 166
records
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "AMMO" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "SLGM" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "EXPL" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "PERK" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Building FormID index
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] FormID index built
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Building string indices
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] String indices built
[00:04] Background Loader: [ccBGSSSE037-Curios.esl] Processing completed
[00:04] Background Loader: loading "ccBGSSSE025-AdvDSGS.esm"...
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Loading file
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start processing
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Update.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Header processed. Expecting
3183 records
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "GLOB" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FACT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SOUN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MGEF" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ENCH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SPEL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SCRL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ACTI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "BOOK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CONT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DOOR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "INGR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LIGH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MISC" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "STAT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MSTT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WEAP" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "AMMO" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "KEYM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ALCH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "COBJ" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PROJ" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SLGM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LVLI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CELL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WRLD" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PACK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LSCR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "WATR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "EFSH" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "IMGS" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "PERK" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "ECZN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "LCTN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "MESG" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMBN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SMQN" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "DLBR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "SNDR" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] GRUP Top "CLFM" processed
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building FormID index
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] FormID index built
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Building string indices
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] String indices built
[00:04] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Processing completed
[00:04] Background Loader: loading "_ResourcePack.esl"...
[00:04] Background Loader: [_ResourcePack.esl] Loading file
[00:04] Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:04] Background Loader: [_ResourcePack.esl] Start processing
[00:04] Background Loader: [_ResourcePack.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [_ResourcePack.esl] Adding master "Update.esm"
[00:04] Background Loader: [_ResourcePack.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [_ResourcePack.esl] Header processed. Expecting 388
records
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "TXST" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "LTEX" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "CONT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "DOOR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "INGR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MISC" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MSTT" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "GRAS" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "TREE" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "FLOR" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [_ResourcePack.esl] GRUP Top "MATT" processed
[00:04] Background Loader: [_ResourcePack.esl] Building FormID index
[00:04] Background Loader: [_ResourcePack.esl] FormID index built
[00:04] Background Loader: [_ResourcePack.esl] Building string indices
[00:04] Background Loader: [_ResourcePack.esl] String indices built
[00:04] Background Loader: [_ResourcePack.esl] Processing completed
[00:04] Background Loader: loading "Vanilla Script MicroOptimizations.esl"...
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Loading file
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] File loaded
(CRC32:B6C2AA7B)
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Start processing
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Header
processed. Expecting 2 records
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] GRUP Top "ACTI"
processed
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Building FormID
index
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] FormID index
built
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Building string
indices
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] String indices
built
[00:04] Background Loader: [Vanilla Script MicroOptimizations.esl] Processing
completed
[00:04] Background Loader: loading "Skyrim Project Optimization - Full ESL
Version.esm"...
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Loading file
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
File loaded (CRC32:2ACCCBA3)
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start processing
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Skyrim.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Update.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dawnguard.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Adding master "Dragonborn.esm"
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Header processed. Expecting 1355 records
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "FACT" processed
[00:04] Background Loader: [Skyrim_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Skyrim_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Skyrim_English.STRINGS] Using encoding (from language):
1252 (ANSI - Latino I)
[00:04] Background Loader: <Note: [REFR:01AE84EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeFarm "Lylvieve
Family's House" [CELL:00013A7E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD046] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD045] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD044] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD043] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJail02 "Guard Barracks"
[CELL:000580A2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2E70] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate02 "Goldenglow
Estate Second Floor" [CELL:0002D3E8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneSylgjasHouse "Sylgja's
House" [CELL:0001383A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1829] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanShatterShield
"House of Clan Shatter-Shield" [CELL:0001677E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmNiranyesHouse "Niranye's
House" [CELL:00016788]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE177] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE172] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE175] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE176] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA580] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE174] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE171] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE173] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's
Bunkhouse" [CELL:00016BD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofClanSnowShod "Snow-
Shod Manor" [CELL:00016BDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD04B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMercerFreyHouse "Riftweald
Manor" [CELL:00037CC6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC8B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDeadCatacombs
"Solitude Catacombs" [CELL:000DD216]) was injected into Update.esm>
[00:04] Background Loader: [Dawnguard_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Dawnguard_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: [Dawnguard_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:04] Background Loader: <Note: [REFR:01AE9532] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBreezehome "Breezehome"
[CELL:000165A8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1844] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1843] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1847] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1845] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1842] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1841] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1840] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1846] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs02 "Palace
of the Kings Upstairs" [CELL:00097298]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD041] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD042] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD040] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseGrayMane "House
Gray-Mane" [CELL:000165B2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC89] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD08D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC88] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeFletcher "Fletcher"
[CELL:000169FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMariseAravelsHouse "Marise
Aravel's House" [CELL:0009CCDE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC85] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC84] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC86] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC87] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeEvetteSansHouse "Evette
San's House" [CELL:00016A08]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn
"Sleeping Giant Inn" [CELL:000133C6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2368] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2369] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2367] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2366] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthVlindrelHall "Vlindrel
Hall" [CELL:00016DFA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD019] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD021] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD020] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD022] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD01C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDragonsreachBasement
"Dragonsreach Dungeon" [CELL:0004A376]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeSawmill "Solitude
Sawmill" [CELL:000161E9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2900] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MerryfairFarm "Merryfair Farm"
[CELL:000161F3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarBarracks "Dawnstar
Barracks" [CELL:00013A89]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmCandlehearthHall
"Candlehearth Hall" [CELL:00016789]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBeeandBarb "The Bee and
Barb" [CELL:00016BDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1839] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE183A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1833] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1837] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1836] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1835] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1838] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1831] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1832] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceUpstairs01 "Palace
of the Kings Upstairs" [CELL:00097299]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBelethorsGeneralGoods
"Belethor's General Goods" [CELL:000165B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRomlynDrethsHouse "Romlyn
Dreth's House" [CELL:0009CCDF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD077] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD079] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD089] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD088] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD085] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD084] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD083] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD082] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD081] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD078] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD080] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD07E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeErikursHouse "Erikur's
House" [CELL:00016A09]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeStables "Solitude
Stables" [CELL:00070469]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodGerdursHouse "Hod and
Gerdur's House" [CELL:000133C7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdRanmirshouse "Birna's
Oddments" [CELL:00013813]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD064] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD063] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD062] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthNepossHouse "Nepos's
House" [CELL:00016DFB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F75] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathGrayPineGoods "Gray
Pine Goods" [CELL:00013A76]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2903] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2902] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2901] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SnowShodFarm "Snow-Shod Farm"
[CELL:000161EA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9FFF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarTheWhiteHall "The White
Hall" [CELL:00013A80]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHalloftheDead "Hall of
the Dead" [CELL:00023FD4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HeartwoodMill "Heartwood Mill"
[CELL:000161FE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE164] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE165] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE163] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE162] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBollisHouse "Bolli's
House" [CELL:00016BD6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD095] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD093] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD096] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD094] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD092] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJusticiarsHeadquarters
"Thalmor Headquarters" [CELL:00071FFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2360] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthStableHouse "Markarth
Stables" [CELL:0008E906]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HighHrothgar "High Hrothgar"
[CELL:00087764]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDead "Hall of
the Dead" [CELL:000165AA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD068] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD069] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD051] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD052] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunJorrvaskrBasement
"Jorrvaskr Living Quarters" [CELL:0007947A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeLighthouse "Solitude
Lighthouse" [CELL:00016A00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunGuardHouse "Guard
Barracks" [CELL:00036ED6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodAlvorsHouse "Alvor and
Sigrid's House" [CELL:000133C8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilBarracks "Mistveil
Keep Barracks" [CELL:00045A1D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of GoldenglowEstate01 "Goldenglow
Estate" [CELL:000161FF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmEastEmpireCompany "East
Empire Company" [CELL:00016777]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2907] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of AngasMillCommonHouse "Anga's
Mill Common House" [CELL:00016209]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1298] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAtheronResidence
"Atheron Residence" [CELL:00016781]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE713] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE712] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE711] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenTempleofMara "Temple of
Mara" [CELL:00016BD7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1860] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE185B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthAbandonedHouse
"Abandoned House" [CELL:00018BE9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F80] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofAttainment "Hall of Attainment" [CELL:000CAB91]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD122] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD120] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD124] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD125] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC82] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD121] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD123] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBrylingsHouse "Bryling's
House" [CELL:00016A0B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2362] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2361] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleofDibella "Temple
of Dibella" [CELL:00016DF3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiverwoodRiverwoodTrader
"Riverwood Trader" [CELL:000133C9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthEndonsHouse "Endon's
House" [CELL:00016DFD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F74] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathDengeirsHall "Dengeir's
House" [CELL:00013A78]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A65] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A64] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SarethiFarm "Sarethi Farm"
[CELL:000161EC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9536] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9535] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9534] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHjerim "Hjerim"
[CELL:00016778]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A69] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy02 "Thalmor
Embassy, Elenwen's Solar" [CELL:0007DCFC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1849] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1848] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmSadrisUsedWares "Sadri's
Used Wares" [CELL:00016782]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE167] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenElgrimsElixirs "Elgrim's
Elixirs" [CELL:00016BCE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1856] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1859] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1858] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1855] (places
WHIntWoodWallWoodSupport01 [STAT:0007903E] in GRUP Cell Temporary Children of
WindhelmWhitePhial "The White Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1852] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmWhitePhial "The White
Phial" [CELL:0001678C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9A9C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9A9B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADDBEC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarManor "Black-
Briar Manor" [CELL:00016BD8]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE710] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenStables "Riften Stables"
[CELL:00018BE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2370] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2374] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2379] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2378] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2377] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2376] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2375] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2372] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2371] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE236F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2373] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE237D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWarrens "The Warrens"
[CELL:00016D72]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeArchMageQuarters "Arch-Mage's Quarters" [CELL:000CAB92]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA579] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD000] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunArcadiasCauldron
"Arcadia's Cauldron" [CELL:000165B6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD014] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD015] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD018] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD023] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD06F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD070] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD071] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD072] (places NobleChestBack
[STAT:000C29D8] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD073] (places SilverJug01 "Jug"
[MISC:00098623] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD074] (places NobleCupboard01
"Cupboard" [CONT:000C4D4E] in GRUP Cell Temporary Children of
SolitudeTempleoftheDivines "Temple of the Divines" [CELL:00016A02]) was injected
into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD075] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE647C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeTempleoftheDivines
"Temple of the Divines" [CELL:00016A02]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE6F43] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF762] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF761] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADF1FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBardsCollege "Bards
College" [CELL:00016A0C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DD2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthGuardTower "Guard Tower"
[CELL:00016DF4]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy04 "Thalmor
Embassy, Barracks" [CELL:0006DAA0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2359] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2358] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2357] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2356] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2355] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2352] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2351] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2354] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2350] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2353] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSilverBloodInn "Silver-
Blood Inn" [CELL:00016DFE]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F77] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA002] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA001] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F76] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathJarlsLonghouse "Jarl's
Longhouse" [CELL:00013A79]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2906] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2904] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2905] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KatlasFarm "Katla's Farm"
[CELL:000161F7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1850] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE184D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1851] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmViolaGiordanosHouse
"Viola Giordano's House" [CELL:00016779]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD098] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD091] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD097] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD090] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HonningbrewMeadery01
"Honningbrew Meadery" [CELL:00015207]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenRaggedFlagon "The Ragged
Flagon" [CELL:00016BCF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE70B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenPawnedPrawn "Pawned Prawn"
[CELL:00016BD9]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunDrunkenHuntsman "The
Drunken Huntsman" [CELL:000165B7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD099] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD09C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeHalloftheDead "Hall of
the Dead" [CELL:00016A03]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RoriksteadRoriksManor "Rorik's
Manor" [CELL:00013871]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE235D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthSmelterOverseersHouse
"Smelter Overseer's House" [CELL:00016DF5]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DCA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DC8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
MarkarthArnleifandSonsTradingCompany "Arnleif and Sons Trading Company"
[CELL:00016DFF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD035] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD034] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD033] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD032] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD030] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD031] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHalloftheDeadCatacombs
"Whiterun Catacombs" [CELL:00094BAB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCEB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0AD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRedWave "Red Wave"
[CELL:000A1793]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD008] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD007] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD009] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunBanneredMare "The
Bannered Mare" [CELL:0001605E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BlackBriarLodge01 "Black-Briar
Lodge" [CELL:000A6D8E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE129B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmBloodworks "Windhelm
Barracks" [CELL:0001677A]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1297] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1296] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmAretinoResidence
"Aretino Residence" [CELL:00016784]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE716] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE715] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE714] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE717] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenThievesGuildHeadquarters
"The Ragged Flagon - Cistern" [CELL:00016BD0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE71A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE719] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenWarehouse "Riften
Warehouse" [CELL:00016BDA]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12A9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12AA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmClanShatterShieldOffice
"Clan Shatter-Shield Office" [CELL:0001E11E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD026] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD029] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD025] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD028] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD024] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD027] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCC5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD02B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD059] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WhiterunDragonsreachJarlsQuarters "Dragonsreach Jarl's Quarters" [CELL:00080C6A])
was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA004] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA003] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F79] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MorthalHighmoonHall "Highmoon
Hall" [CELL:000138CC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F18] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE59AF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE69E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE647B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F17] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F16] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F15] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F14] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE5F13] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE59B0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJail01 "Castle Dour
Dungeon" [CELL:00056E88]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4411] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE497F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1295] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0D2E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4413] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0D2F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE0259] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE025B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4414] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE4412] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeWinkingSkeever "The
Winking Skeever" [CELL:00016A0E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DE0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE1DDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthHagsCure "The Hag's
Cure" [CELL:00016DF6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA006] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA005] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdJarlsLonghouse "Jarl's
Longhouse" [CELL:00013818]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2365] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2363] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2364] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE28ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTreasuryHouse "The
Treasury House" [CELL:00016E00]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDour "Castle Dour"
[CELL:000213A0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0C7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthWizardsQuarters03
"Calcelmo's Tower" [CELL:000547F0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenHall "Karthwasten
Hall" [CELL:000139D1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHouseofMjolltheLioness
"Aerin's House" [CELL:00016BD1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE709] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE708] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE707] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenMistveilKeepJarlsChambers
"Mistveil Keep Jarl's Chambers" [CELL:0003B87D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A62] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KolskeggrMinePavosHouse "Pavo's
House" [CELL:0001F7B3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A67] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A66] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE8A68] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ThalmorEmbassy01 "Thalmor
Embassy" [CELL:0007C98B]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD03A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD036] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD037] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD039] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD038] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunHouseBattleBorn "House
of Clan Battle-Born" [CELL:000165AF]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCCF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeJalasHouse "Jala's
House" [CELL:00016A05]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of
WinterholdCollegeHallofCountenance "Hall of Countenance" [CELL:0001380F]) was
injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0CF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCE7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeRadiantRaiment "Radiant
Raiment" [CELL:00016A0F]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE234A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthShrineofTalos "Shrine of
Talos" [CELL:00016DF7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9538] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE9537] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlacksmith "The Scorched
Hammer" [CELL:00053081]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0D9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC83] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeCastleDourEmperorsTower
"Castle Dour, Emperor's Tower" [CELL:00019454]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F6D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DawnstarMortarandPestle "The
Mortar and Pestle" [CELL:00013A86]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE182C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE182D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmPalaceoftheKings "Palace
of the Kings" [CELL:0001677C]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of KarthwastenEnmonsHouse "Enmon's
House" [CELL:000139D2]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E2] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE15C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenBlackBriarMeadery "Black-
Briar Meadery" [CELL:00016BDC]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE33E3] (places
RifRmSmPartitionBeamFirst01 [STAT:0009CD7B] in GRUP Cell Temporary Children of
RiftenBlackBriarMeadery "Black-Briar Meadery" [CELL:00016BDC]) was injected into
Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD00E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD010] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2909] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE290D] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of BluePalaceWing01 "Pelagius Wing"
[CELL:0009B238]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F73] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F72] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracksJail "Falkreath
Jail" [CELL:000EF324]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of ShorsStoneFilnjarsHouse
"Filnjar's House" [CELL:00013856]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA57C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunUnderforge "The
Underforge" [CELL:000165A6]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCDC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCD7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeProudspireManor
"Proudspire Manor" [CELL:00016A06]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD058] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05E] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD057] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunWarmaidens "Warmaiden's"
[CELL:0001DB4E]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7C] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F7B] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WinterholdCollegeArcanaeum "The
Arcanaeum" [CELL:00013810]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0E3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBitsandPieces "Bits and
Pieces" [CELL:00016A10]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADEC81] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD05F] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0EB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeBlackSmith "Solitude
Blacksmith" [CELL:00037EE0]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of DragonBridgeLumberCamp "Dragon
Bridge Lumber Camp" [CELL:00013A7D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE2908] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of HollyfrostFarm "Hollyfrost Farm"
[CELL:000161FB]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BC] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12BA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE12B6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WindhelmHouseofClanCruelSea
"House of Clan Cruel-Sea" [CELL:0001677D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6DE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA581] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6E0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6DF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHonorhallOrphanage
"Honorhall Orphanage" [CELL:00016BD3]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE179] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE17A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenHoneyside "Honeyside"
[CELL:00016BDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F71] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathBarracks "Falkreath
Barracks" [CELL:000EF325]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE84F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of IvarsteadKlimmeksHouse
"Klimmek's House" [CELL:000139E7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD056] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD054] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD053] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD055] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple
of Kynareth" [CELL:000165A7]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F2] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F0] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of WhiterunCarlottaValentiasHouse
"Carlotta Valentia's House" [CELL:000165B1]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F9] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FB] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FA] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F7] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F6] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F5] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F4] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F3] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0F8] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of MarkarthTempleInnerSanctum
"Inner Sanctum" [CELL:0003EA9D]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE718] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenValindorsHouse "Valindor's
House" [CELL:0009CCDD]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD108] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD105] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADFCF1] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD102] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD104] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD101] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD100] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD106] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD0FF] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD103] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD107] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeVittoriaVicisHouse
"Vittoria Vici's House" [CELL:00016A07]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA588] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA587] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA586] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA585] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA582] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6EE] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADE6ED] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AEA583] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenJail01 "Riften Jail"
[CELL:000A8B23]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD112] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD11A] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD116] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD118] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD117] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD114] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD111] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD110] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD115] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD119] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01ADD113] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of SolitudeAngelinesAromatics
"Angeline's Aromatics" [CELL:00016A11]) was injected into Update.esm>
[00:04] Background Loader: <Note: [REFR:01AE7F78] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of FalkreathLodsHouse "Lod's House"
[CELL:00013A73]) was injected into Update.esm>
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
GRUP Top "CELL" processed
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building FormID index
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
FormID index built
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Building string indices
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
String indices built
[00:04] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Processing completed
[00:04] Background Loader: loading "RSkyrimChildren.esm"...
[00:04] Background Loader: [RSkyrimChildren.esm] Loading file
[00:04] Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:BDFAB2FA)
[00:04] Background Loader: [RSkyrimChildren.esm] Start processing
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "HearthFires.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Adding master "Dragonborn.esm"
[00:04] Background Loader: [RSkyrimChildren.esm] Header processed. Expecting 232
records
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "TXST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "RACE" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMO" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "NPC_" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [RSkyrimChildren.esm] GRUP Top "OTFT" processed
[00:04] Background Loader: [RSkyrimChildren.esm] Building FormID index
[00:04] Background Loader: [RSkyrimChildren.esm] FormID index built
[00:04] Background Loader: [RSkyrimChildren.esm] Building string indices
[00:04] Background Loader: [RSkyrimChildren.esm] String indices built
[00:04] Background Loader: [RSkyrimChildren.esm] Processing completed
[00:04] Background Loader: loading "Lanterns Of Skyrim - All In One - Main.esm"...
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Loading
file
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] File loaded
(CRC32:EB94B5F8)
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
processing
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Skyrim.esm"
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Adding
master "Update.esm"
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Header
processed. Expecting 3256 records
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"LIGH" processed
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] GRUP Top
"WRLD" processed
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
FormID index
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] FormID
index built
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Building
string indices
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] String
indices built
[00:04] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Processing
completed
[00:04] Background Loader: loading "Vanilla Scripts Enhanced.esl"...
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Loading file
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] File loaded
(CRC32:687DDE15)
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Start processing
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Adding master
"Update.esm"
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Header processed.
Expecting 0 records
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Building FormID index
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] FormID index built
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Building string indices
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] String indices built
[00:04] Background Loader: [Vanilla Scripts Enhanced.esl] Processing completed
[00:04] Background Loader: loading "Occ_Skyrim_Tamriel.esp"...
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Loading file
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] File loaded (CRC32:66060707)
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Start processing
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Update.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dawnguard.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "HearthFires.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Header processed. Expecting
5995 records
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] GRUP Top "WRLD" processed
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Building FormID index
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] FormID index built
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Building string indices
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] String indices built
[00:04] Background Loader: [Occ_Skyrim_Tamriel.esp] Processing completed
[00:04] Background Loader: loading "CallYourHorse.esl"...
[00:04] Background Loader: [CallYourHorse.esl] Loading file
[00:04] Background Loader: [CallYourHorse.esl] File loaded (CRC32:99B1B2C3)
[00:04] Background Loader: [CallYourHorse.esl] Start processing
[00:04] Background Loader: [CallYourHorse.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [CallYourHorse.esl] Header processed. Expecting 30
records
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "PACK" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SMQN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SCEN" processed
[00:04] Background Loader: [CallYourHorse.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [CallYourHorse.esl] Building FormID index
[00:04] Background Loader: [CallYourHorse.esl] FormID index built
[00:04] Background Loader: [CallYourHorse.esl] Building string indices
[00:04] Background Loader: [CallYourHorse.esl] String indices built
[00:04] Background Loader: [CallYourHorse.esl] Processing completed
[00:04] Background Loader: loading "Vibrant weapons.esl"...
[00:04] Background Loader: [Vibrant weapons.esl] Loading file
[00:04] Background Loader: [Vibrant weapons.esl] File loaded (CRC32:301C2794)
[00:04] Background Loader: [Vibrant weapons.esl] Start processing
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Update.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Vibrant weapons.esl] Header processed. Expecting 536
records
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "ALCH" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "FLST" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "MESG" processed
[00:04] Background Loader: [Vibrant weapons.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [Vibrant weapons.esl] Building FormID index
[00:04] Background Loader: [Vibrant weapons.esl] FormID index built
[00:04] Background Loader: [Vibrant weapons.esl] Building string indices
[00:04] Background Loader: [Vibrant weapons.esl] String indices built
[00:04] Background Loader: [Vibrant weapons.esl] Processing completed
[00:04] Background Loader: loading "Ghostlight.esl"...
[00:04] Background Loader: [Ghostlight.esl] Loading file
[00:04] Background Loader: [Ghostlight.esl] File loaded (CRC32:CE709CFB)
[00:04] Background Loader: [Ghostlight.esl] Start processing
[00:04] Background Loader: [Ghostlight.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Update.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Dawnguard.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "HearthFires.esm"
[00:04] Background Loader: [Ghostlight.esl] Adding master "Dragonborn.esm"
[00:04] Background Loader: [Ghostlight.esl] Header processed. Expecting 190 records
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "KYWD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SOUN" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "MGEF" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ENCH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SPEL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ACTI" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "BOOK" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "LIGH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "STAT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "FURN" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "WEAP" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "COBJ" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "PROJ" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "HAZD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "RFCT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "CELL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "EFSH" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "EXPL" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IMAD" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IPCT" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "IPDS" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "ARTO" processed
[00:04] Background Loader: [Ghostlight.esl] GRUP Top "SNDR" processed
[00:04] Background Loader: [Ghostlight.esl] Building FormID index
[00:04] Background Loader: [Ghostlight.esl] FormID index built
[00:04] Background Loader: [Ghostlight.esl] Building string indices
[00:04] Background Loader: [Ghostlight.esl] String indices built
[00:04] Background Loader: [Ghostlight.esl] Processing completed
[00:04] Background Loader: loading "RealisticWaterTwo - Resources.esm"...
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Loading file
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] File loaded
(CRC32:C500C63B)
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Start processing
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Update.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Header processed.
Expecting 1808 records
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "GLOB"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MGEF"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SPEL"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "ACTI"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "BOOK"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "MSTT"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "NPC_"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "CELL"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WRLD"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "QUST"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "PACK"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "WATR"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNDR"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] GRUP Top "SNCT"
processed
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Building FormID
index
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] FormID index built
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Building string
indices
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] String indices built
[00:04] Background Loader: [RealisticWaterTwo - Resources.esm] Processing completed
[00:04] Background Loader: loading "Better Dynamic Snow SE - DisableRefs.esm"...
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Loading file
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded
(CRC32:8F63F723)
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start
processing
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Update.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Header
processed. Expecting 113 records
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"STAT" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"WRLD" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] GRUP Top
"MATO" processed
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
FormID index
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] FormID index
built
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Building
string indices
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] String
indices built
[00:04] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Processing
completed
[00:04] Background Loader: loading "High Poly Head.esm"...
[00:04] Background Loader: [High Poly Head.esm] Loading file
[00:04] Background Loader: [High Poly Head.esm] File loaded (CRC32:9B702BC0)
[00:04] Background Loader: [High Poly Head.esm] Start processing
[00:04] Background Loader: [High Poly Head.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [High Poly Head.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [High Poly Head.esm] Header processed. Expecting 219
records
[00:04] Background Loader: [High Poly Head.esm] GRUP Top "HDPT" processed
[00:04] Background Loader: [High Poly Head.esm] Building FormID index
[00:04] Background Loader: [High Poly Head.esm] FormID index built
[00:04] Background Loader: [High Poly Head.esm] Building string indices
[00:04] Background Loader: [High Poly Head.esm] String indices built
[00:04] Background Loader: [High Poly Head.esm] Processing completed
[00:04] Background Loader: loading "RaceCompatibility.esm"...
[00:04] Background Loader: [RaceCompatibility.esm] Loading file
[00:04] Background Loader: [RaceCompatibility.esm] File loaded (CRC32:1388E9CC)
[00:04] Background Loader: [RaceCompatibility.esm] Start processing
[00:04] Background Loader: [RaceCompatibility.esm] Adding master "Skyrim.esm"
[00:04] Background Loader: [RaceCompatibility.esm] Adding master "Dawnguard.esm"
[00:04] Background Loader: [RaceCompatibility.esm] Header processed. Expecting 87
records
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "KYWD" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "NAVI" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "DIAL" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "QUST" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "FLST" processed
[00:04] Background Loader: [RaceCompatibility.esm] GRUP Top "ARMA" processed
[00:04] Background Loader: [RaceCompatibility.esm] Building FormID index
[00:04] Background Loader: [RaceCompatibility.esm] FormID index built
[00:04] Background Loader: [RaceCompatibility.esm] Building string indices
[00:04] Background Loader: [RaceCompatibility.esm] String indices built
[00:04] Background Loader: [RaceCompatibility.esm] Processing completed
[00:04] Background Loader: loading "Apachii_DivineEleganceStore.esm"...
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Loading file
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] File loaded
(CRC32:750EA797)
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Start processing
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Skyrim.esm"
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Adding master
"Update.esm"
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Header processed.
Expecting 4498 records
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "TXST"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FACT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "HDPT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MGEF"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ENCH"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMO"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CONT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "DOOR"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LIGH"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MISC"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "STAT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "MSTT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "FURN"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WEAP"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "AMMO"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NPC_"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "COBJ"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PROJ"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LVLI"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "NAVI"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "CELL"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "WRLD"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "PACK"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "ARMA"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "LCTN"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] GRUP Top "OTFT"
processed
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Building FormID index
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] FormID index built
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Building string
indices
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] String indices built
[00:04] Background Loader: [Apachii_DivineEleganceStore.esm] Processing completed
[00:04] Background Loader: loading "TrueHUD.esl"...
[00:04] Background Loader: [TrueHUD.esl] Loading file
[00:04] Background Loader: [TrueHUD.esl] File loaded (CRC32:7461D9C4)
[00:04] Background Loader: [TrueHUD.esl] Start processing
[00:04] Background Loader: [TrueHUD.esl] Adding master "Skyrim.esm"
[00:04] Background Loader: [TrueHUD.esl] Adding master "Update.esm"
[00:04] Background Loader: [TrueHUD.esl] Header processed. Expecting 5 records
[00:04] Background Loader: [TrueHUD.esl] GRUP Top "GLOB" processed
[00:04] Background Loader: [TrueHUD.esl] GRUP Top "QUST" processed
[00:04] Background Loader: [TrueHUD.esl] Building FormID index
[00:04] Background Loader: [TrueHUD.esl] FormID index built
[00:04] Background Loader: [TrueHUD.esl] Building string indices
[00:04] Background Loader: [TrueHUD.esl] String indices built
[00:04] Background Loader: [TrueHUD.esl] Processing completed
[00:04] Background Loader: loading "SkyUI_SE.esp"...
[00:04] Background Loader: [SkyUI_SE.esp] Loading file
[00:04] Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:04] Background Loader: [SkyUI_SE.esp] Start processing
[00:04] Background Loader: [SkyUI_SE.esp] Header processed. Expecting 8 records
[00:04] Background Loader: [SkyUI_SE.esp] GRUP Top "QUST" processed
[00:04] Background Loader: [SkyUI_SE.esp] Building FormID index
[00:04] Background Loader: [SkyUI_SE.esp] FormID index built
[00:04] Background Loader: [SkyUI_SE.esp] Building string indices
[00:04] Background Loader: [SkyUI_SE.esp] String indices built
[00:04] Background Loader: [SkyUI_SE.esp] Processing completed
[00:04] Background Loader: loading "Better Dynamic Snow SE.esp"...
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Loading file
[00:04] Background Loader: [Better Dynamic Snow SE.esp] File loaded
(CRC32:9E6E777F)
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Start processing
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Update.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Adding master "Better
Dynamic Snow SE - DisableRefs.esm"
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Header processed. Expecting
656 records
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "WRLD" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] GRUP Top "MATO" processed
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Building FormID index
[00:04] Background Loader: [Better Dynamic Snow SE.esp] FormID index built
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Building string indices
[00:04] Background Loader: [Better Dynamic Snow SE.esp] String indices built
[00:04] Background Loader: [Better Dynamic Snow SE.esp] Processing completed
[00:04] Background Loader: loading "Audio Overhaul Skyrim.esp"...
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Loading file
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] File loaded (CRC32:127E7E9C)
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Start processing
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master "Update.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dawnguard.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Adding master
"Dragonborn.esm"
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Header processed. Expecting
2514 records
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "GMST" processed
[00:04] Background Loader: <Note: USLEEPArmorMaterialBlackguard [KYWD:01900014] was
injected into Update.esm>
[00:04] Background Loader: <Note: USKPArmorMaterialLinwe [KYWD:01900015] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialTGLinwe [KYWD:01AF0100] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialTGSummerset [KYWD:01AF0101] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialNordic [KYWD:01AF0102] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialBlades [KYWD:01AF0103] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialForsworn [KYWD:01AF0104] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetLeather [KYWD:01AF0105] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetHide [KYWD:01AF0106] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorWolf [KYWD:01AF0107] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetFur [KYWD:01AF0108] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialFaction [KYWD:01AF0109] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialFaction [KYWD:01AF0110] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapNightingale [KYWD:01AF0111] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialGuard [KYWD:01AF0112] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorDarkBrotherhoodAncient [KYWD:01AF0113]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialSkyforge [KYWD:01AF0114] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialRedguard [KYWD:01AF0115] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1WeapMaterialDawnguard [KYWD:01AF0116] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorDawnguardHeavy [KYWD:01AF0117] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorDawnguardLight [KYWD:01AF0118] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialAdvanced [KYWD:01AF0119] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorMatchingSetAncientFalmer
[KYWD:01AF0120] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_WeapMaterialAdvanced [KYWD:01AF0121] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_FingerlessGauntletsBracers [KYWD:01AF0122]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingMedicalHealing [KYWD:01AF0123] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingBlacksmith [KYWD:01AF0124] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetUlfric [KYWD:01AF0125] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_VisuallyDarkArmor [KYWD:01AF0126] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_VisuallyVeryBrightArmor [KYWD:01AF0127] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingCloak [KYWD:01AF0128] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingPouch [KYWD:01AF0129] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC1ArmorMaterialVampireRoyal [KYWD:01AF0130]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_JewelryExquisite [KYWD:01AF0131] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialSilver [KYWD:01AF0132] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialChitin [KYWD:01AF0133] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_MaterialBonemold [KYWD:01AF0134] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialDraugr [KYWD:01AF0135] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ClothingAccessories [KYWD:01AF0136] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ToolsMaterials [KYWD:01AF0137] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMatchingSetExecutioner [KYWD:01AF0138]
was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialSkaal [KYWD:01AF0140] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMatchingSetChitinLight
[KYWD:01AF0141] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialBonemoldImproved
[KYWD:01AF0142] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_DLC2ArmorMaterialCultist [KYWD:01AF0143] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusSteelPerk [KYWD:01AF0200] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDwarvenPerk [KYWD:01AF0201] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusElvenPerk [KYWD:01AF0202] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusOrcishPerk [KYWD:01AF0203] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusAdvancedPerk [KYWD:01AF0204] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusGlassPerk [KYWD:01AF0205] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusEbonyPerk [KYWD:01AF0206] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDragonPerk [KYWD:01AF0207] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TemperBonusDaedricPerk [KYWD:01AF0208] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialIron [KYWD:01AF0209] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialSteel [KYWD:01AF0210] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDwarven [KYWD:01AF0211] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialElven [KYWD:01AF0212] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialOrcish [KYWD:01AF0213] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialGlass [KYWD:01AF0214] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialEbony [KYWD:01AF0215] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDragon [KYWD:01AF0216] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialDaedric [KYWD:01AF0217] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_IgnoreVanillaMaterialKeywordPerks
[KYWD:01AF0218] was injected into Update.esm>
[00:04] Background Loader: <Note: WAF_TreatAsMaterialLeather [KYWD:01AF0219] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkSilver [KYWD:01AF0220] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkGold [KYWD:01AF0221] was injected
into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorMaterialThalmor [KYWD:01AF0222] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ArmorPerkSilverShield [KYWD:01AF0223] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists05 [KYWD:01AF0240] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists06 [KYWD:01AF0241] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists07 [KYWD:01AF0242] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists08 [KYWD:01AF0243] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists09 [KYWD:01AF0244] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists10 [KYWD:01AF0245] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists11 [KYWD:01AF0246] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_PerkFists12 [KYWD:01AF0247] was injected into
Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_01 [KYWD:01AF0250] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_02 [KYWD:01AF0251] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_03 [KYWD:01AF0252] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_04 [KYWD:01AF0253] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_05 [KYWD:01AF0254] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_06 [KYWD:01AF0255] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_07 [KYWD:01AF0256] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_08 [KYWD:01AF0257] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_09 [KYWD:01AF0258] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_10 [KYWD:01AF0259] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_11 [KYWD:01AF0260] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_12 [KYWD:01AF0261] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_13 [KYWD:01AF0262] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_15 [KYWD:01AF0264] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_16 [KYWD:01AF0265] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_18 [KYWD:01AF0267] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_20 [KYWD:01AF0269] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_24 [KYWD:01AF0273] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_25 [KYWD:01AF0274] was
injected into Update.esm>
[00:04] Background Loader: <Note: WAF_ProtectiveClothingCCF_26 [KYWD:01AF0275] was
injected into Update.esm>
[00:04] Background Loader: <Note: RACE_Altmer [KYWD:01AF0900] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Argonian [KYWD:01AF0901] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Bosmer [KYWD:01AF0902] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Breton [KYWD:01AF0903] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Dunmer [KYWD:01AF0904] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Imperial [KYWD:01AF0905] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Khajiit [KYWD:01AF0906] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Nord [KYWD:01AF0907] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Orc [KYWD:01AF0908] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_Redguard [KYWD:01AF0909] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_TypeHuman [KYWD:01AF0915] was injected into
Update.esm>
[00:04] Background Loader: <Note: RACE_TypeElven [KYWD:01AF0916] was injected into
Update.esm>
[00:04] Background Loader: <Note: CACO_ImmunePoisonUndead [KYWD:01CCA049] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorAssassin [KYWD:01DA0101] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorBrigand [KYWD:01DA0103] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDragonBone [KYWD:01DA0105] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDragonScale [KYWD:01DA0107] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorDwarven [KYWD:01DA0109] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorEbony [KYWD:01DA010B] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorFancyBlack [KYWD:01DA010D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperial [KYWD:01DA010F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperialScout [KYWD:01DA0111] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorImperialSecurity [KYWD:01DA0113] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorIron [KYWD:01DA0115] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorLeather [KYWD:01DA0117] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorMerc [KYWD:01DA0119] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorOrcish [KYWD:01DA011B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorScaleShiny [KYWD:01DA011D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSons [KYWD:01DA011F] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSonsBear [KYWD:01DA0121] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSteel [KYWD:01DA0123] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorSteelPlate [KYWD:01DA0125] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorStinksDeath [KYWD:01DA0127] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorThievesGuild [KYWD:01DA0129] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorTrueNord [KYWD:01DA012B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEArmorWeak [KYWD:01DA012D] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEGodsBlessings [KYWD:01DA012F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEGodsPraised [KYWD:01DA0131] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialAuxiliary [KYWD:01DA0133] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialLegate [KYWD:01DA0135] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialPraefect [KYWD:01DA0137] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialQuaestor [KYWD:01DA0139] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEImperialTribune [KYWD:01DA013B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKERedguardMerc [KYWD:01DA013D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEShieldFancyDwarven [KYWD:01DA013F] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsBoneBreaker [KYWD:01DA0141] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsIceVeins [KYWD:01DA0143] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsSnowHammer [KYWD:01DA0145] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsStormblade [KYWD:01DA0147] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKESonsUnblooded [KYWD:01DA0149] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEStaffHorror [KYWD:01DA014B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapBigHammer [KYWD:01DA014D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapElvenBlade [KYWD:01DA014F] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapFancySwordBlack [KYWD:01DA0151] was
injected into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapFoul [KYWD:01DA0153] was injected into
Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapIronSword [KYWD:01DA0155] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapKillerBlade [KYWD:01DA0157] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapPigsticker [KYWD:01DA0159] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapScaryMace [KYWD:01DA015B] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapSteelSword [KYWD:01DA015D] was injected
into Update.esm>
[00:04] Background Loader: <Note: SPIKEWeapWickedAxe [KYWD:01DA015F] was injected
into Update.esm>
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "KYWD" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "RACE" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOUN" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ASPC" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "MGEF" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "PROJ" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "HAZD" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "WTHR" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REGN" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "DIAL" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "EXPL" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FLST" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPCT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "IPDS" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "ARMA" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTP" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "FSTS" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNDR" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SNCT" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "SOPM" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] GRUP Top "REVB" processed
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Building FormID index
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] FormID index built
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Building string indices
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] String indices built
[00:04] Background Loader: [Audio Overhaul Skyrim.esp] Processing completed
[00:04] Background Loader: loading "EnhancedLightsandFX.esp"...
[00:04] Background Loader: [EnhancedLightsandFX.esp] Loading file
[00:04] Background Loader: [EnhancedLightsandFX.esp] File loaded (CRC32:DD00738B)
[00:04] Background Loader: [EnhancedLightsandFX.esp] Start processing
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Skyrim.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Update.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dawnguard.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master
"HearthFires.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Adding master "Dragonborn.esm"
[00:04] Background Loader: [EnhancedLightsandFX.esp] Header processed. Expecting
72833 records
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "ACTI" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "LIGH" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "STAT" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "MSTT" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "NPC_" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "COBJ" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WTHR" processed
[00:04] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "REGN" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] GRUP Top "FLST" processed
[00:05] Background Loader: [EnhancedLightsandFX.esp] Building FormID index
[00:05] Background Loader: [EnhancedLightsandFX.esp] FormID index built
[00:05] Background Loader: [EnhancedLightsandFX.esp] Building string indices
[00:05] Background Loader: [EnhancedLightsandFX.esp] String indices built
[00:05] Background Loader: [EnhancedLightsandFX.esp] Processing completed
[00:05] Background Loader: loading "ELFX Shadows.esp"...
[00:05] Background Loader: [ELFX Shadows.esp] Loading file
[00:05] Background Loader: [ELFX Shadows.esp] File loaded (CRC32:2C26457B)
[00:05] Background Loader: [ELFX Shadows.esp] Start processing
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Update.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [ELFX Shadows.esp] Adding master
"EnhancedLightsandFX.esp"
[00:05] Background Loader: [ELFX Shadows.esp] Header processed. Expecting 10006
records
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "TREE" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "NAVI" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "CELL" processed
[00:05] Background Loader: [ELFX Shadows.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [ELFX Shadows.esp] Building FormID index
[00:05] Background Loader: [ELFX Shadows.esp] FormID index built
[00:05] Background Loader: [ELFX Shadows.esp] Building string indices
[00:05] Background Loader: [ELFX Shadows.esp] String indices built
[00:05] Background Loader: [ELFX Shadows.esp] Processing completed
[00:05] Background Loader: loading "ELFX - Exteriors.esp"...
[00:05] Background Loader: [ELFX - Exteriors.esp] Loading file
[00:05] Background Loader: [ELFX - Exteriors.esp] File loaded (CRC32:9B390393)
[00:05] Background Loader: [ELFX - Exteriors.esp] Start processing
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Update.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [ELFX - Exteriors.esp] Header processed. Expecting 9231
records
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WTHR" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] GRUP Top "WRLD" processed
[00:05] Background Loader: [ELFX - Exteriors.esp] Building FormID index
[00:05] Background Loader: [ELFX - Exteriors.esp] FormID index built
[00:05] Background Loader: [ELFX - Exteriors.esp] Building string indices
[00:05] Background Loader: [ELFX - Exteriors.esp] String indices built
[00:05] Background Loader: [ELFX - Exteriors.esp] Processing completed
[00:05] Background Loader: loading "JKs Skyrim.esp"...
[00:05] Background Loader: [JKs Skyrim.esp] Loading file
[00:05] Background Loader: [JKs Skyrim.esp] File loaded (CRC32:C2ACB37F)
[00:05] Background Loader: [JKs Skyrim.esp] Start processing
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Skyrim.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Update.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Dawnguard.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "HearthFires.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Adding master "Dragonborn.esm"
[00:05] Background Loader: [JKs Skyrim.esp] Header processed. Expecting 21818
records
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "TXST" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FACT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "ACTI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "ARMO" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "CONT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "DOOR" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "LIGH" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "MISC" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "STAT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "MSTT" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "TREE" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FLOR" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "FURN" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "WEAP" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "NPC_" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "KEYM" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "IDLM" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "LVLI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "NAVI" processed
[00:05] Background Loader: [JKs Skyrim.esp] GRUP Top "CELL" processed
[00:11] Background Loader: <Note: [REFR:01024683] (places TreeSwordFern03
[TREE:000B73BC] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024684] (places TreePineShrub01
[TREE:0009DAA3] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024685] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024686] (places TreeThicket01
[TREE:000A7329] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: <Note: [REFR:01024687] (places TreeSwordFernCluster02
[TREE:000B8A64] in GRUP Cell Temporary Children of Riverwood01 [CELL:00009713] (in
Tamriel "Skyrim" [WRLD:0000003C] at 4,-11)) was injected into Update.esm>
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [JKs Skyrim.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [JKs Skyrim.esp] Building FormID index
[00:11] Background Loader: [JKs Skyrim.esp] FormID index built
[00:11] Background Loader: [JKs Skyrim.esp] Building string indices
[00:11] Background Loader: [JKs Skyrim.esp] String indices built
[00:11] Background Loader: [JKs Skyrim.esp] Processing completed
[00:11] Background Loader: loading "Skyrim Immersive Creatures Special
Edition.esp"...
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Loading
file
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] File
loaded (CRC32:E92A5A2D)
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
processing
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dawnguard.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "HearthFires.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Adding
master "Dragonborn.esm"
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Header
processed. Expecting 13983 records
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "KYWD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "TXST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "GLOB" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLAS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FACT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "HDPT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RACE" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SOUN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MGEF" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ENCH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SPEL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SCRL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ACTI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BOOK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CONT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "INGR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LIGH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MISC" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "STAT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MSTT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WEAP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "AMMO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NPC_" processed
[00:11] Background Loader: <Note: _SIC_LCharSlaughterFish_Ext [LVLN:013F6A88] was
injected into Update.esm>
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ALCH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "COBJ" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PROJ" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVLI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RFCT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "NAVI" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CELL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "WRLD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DIAL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "QUST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PACK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CSTY" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LVSP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EFSH" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "EXPL" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IMAD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FLST" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "PERK" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "BPTD" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "VTYP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPCT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "IPDS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARMA" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "LCTN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "MESG" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTP" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "FSTS" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMBN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SMQN" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLBR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "DLVW" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SHOU" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "RELA" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "OTFT" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "ARTO" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "SNDR" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] GRUP
Top "CLFM" processed
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building FormID index
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] FormID
index built
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Building string indices
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] String
indices built
[00:11] Background Loader: [Skyrim Immersive Creatures Special Edition.esp]
Processing completed
[00:11] Background Loader: loading "MysticismMagic.esp"...
[00:11] Background Loader: [MysticismMagic.esp] Loading file
[00:11] Background Loader: [MysticismMagic.esp] File loaded (CRC32:FB22D624)
[00:11] Background Loader: [MysticismMagic.esp] Start processing
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Update.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [MysticismMagic.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [MysticismMagic.esp] Header processed. Expecting 3225
records
[00:11] Background Loader: <Note: MAG_MagicInfluenceSilence [KYWD:01ADA004] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceCommand [KYWD:01ADA005] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkPilgrim30Keyword [KYWD:01616103] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkPilgrim60Keyword [KYWD:01616104] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkCultist30Keyword [KYWD:01616105] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkCultist60Keyword [KYWD:01616106] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicDamagePoison [KYWD:01ADA001] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicDamageSun [KYWD:01ADA002] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceParalysis [KYWD:01ADA003] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldPoison [KYWD:01ADA137] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeAlteration [KYWD:01ADA151] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicInfluenceCourage [KYWD:01ADA007] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicStaffEnchantment [KYWD:01ADA120] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaggerCooldownKeyword [KYWD:01ADA123] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PoisonCloakSpell [KYWD:01ADA127] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldFire [KYWD:01ADA134] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldFrost [KYWD:01ADA135] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicShieldShock [KYWD:01ADA136] was injected
into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeConjuration [KYWD:01ADA152] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeDestruction [KYWD:01ADA153] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeIllusion [KYWD:01ADA154] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_ScrollTypeRestoration [KYWD:01ADA155] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeAlteration [KYWD:01ADA156] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeConjuration [KYWD:01ADA157] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeDestruction [KYWD:01ADA158] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeIllusion [KYWD:01ADA159] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_StaffTypeRestoration [KYWD:01ADA160] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_isStarfrostActive [KYWD:01ADA170] was
injected into Update.esm>
[00:11] Background Loader: <Note: MAG_MagicSummonGargoyle [KYWD:01ADA171] was
injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "TXST" processed
[00:11] Background Loader: <Note: AttackSpeedControllerVariable [GLOB:01ADA616] was
injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "FLST" processed
[00:11] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk02 "False Life Dummy
Perk" [PERK:01ADA506] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_PerkAurielPilgrimDummy "Pilgrim of Auriel"
[PERK:01616110] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireFalseLifeDummyPerk01 "False Life Dummy
Perk (This One)" [PERK:01ADA505] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk01 "Dread
Harvest" [PERK:01ADA503] was injected into Update.esm>
[00:11] Background Loader: <Note: MAG_VampireDreadHarvestDummyPerk02 "Dread
Harvest" [PERK:01ADA504] was injected into Update.esm>
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [MysticismMagic.esp] GRUP Top "DUAL" processed
[00:11] Background Loader: [MysticismMagic.esp] Building FormID index
[00:11] Background Loader: [MysticismMagic.esp] FormID index built
[00:11] Background Loader: [MysticismMagic.esp] Building string indices
[00:11] Background Loader: [MysticismMagic.esp] String indices built
[00:11] Background Loader: [MysticismMagic.esp] Processing completed
[00:11] Background Loader: loading "Book of UUNP Iron And Steel.esp"...
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Loading file
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] File loaded
(CRC32:42A93AA2)
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Start processing
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Header processed.
Expecting 7797 records
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Building FormID index
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] FormID index built
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Building string
indices
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] String indices built
[00:11] Background Loader: [Book of UUNP Iron And Steel.esp] Processing completed
[00:11] Background Loader: loading "Embers XD.esp"...
[00:11] Background Loader: [Embers XD.esp] Loading file
[00:11] Background Loader: [Embers XD.esp] File loaded (CRC32:54980B94)
[00:11] Background Loader: [Embers XD.esp] Start processing
[00:11] Background Loader: [Embers XD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Update.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Embers XD.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Embers XD.esp] Header processed. Expecting 1324 records
[00:11] Background Loader: [Embers XD.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Embers XD.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Embers XD.esp] Building FormID index
[00:11] Background Loader: [Embers XD.esp] FormID index built
[00:11] Background Loader: [Embers XD.esp] Building string indices
[00:11] Background Loader: [Embers XD.esp] String indices built
[00:11] Background Loader: [Embers XD.esp] Processing completed
[00:11] Background Loader: loading "Hothtrooper44_ArmorCompilation.esp"...
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Loading file
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] File loaded
(CRC32:8A28DB11)
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start processing
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Header processed.
Expecting 5418 records
[00:11] Background Loader: <Note: sGenericCraftKeywordName08 [GMST:01DA0C08] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: <Note: IAKAuxiliaryArmors [KYWD:01DA0FC8] was injected
into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: <Note: CCO_ArmorLightRecipes [GLOB:01CC0100] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorHeavyRecipes [GLOB:01CC0101] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorClothingRecipes [GLOB:01CC0102] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorBootRecipes [GLOB:01CC0105] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorCuirassRecipes [GLOB:01CC0106] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorGauntletRecipes [GLOB:01CC0107] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorHelmetRecipes [GLOB:01CC0108] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ArmorShieldRecipes [GLOB:01CC0109] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingBootRecipes [GLOB:01CC0115] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingRobeRecipes [GLOB:01CC0116] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingGlovesRecipes [GLOB:01CC0117] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingHoodRecipes [GLOB:01CC0118] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_ClothingCloakRecipes [GLOB:01CC0119] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscAccessories [GLOB:01CC0125] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscNecklaceRecipes [GLOB:01CC0126] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscRingRecipes [GLOB:01CC0127] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscCircletRecipes [GLOB:01CC0128] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscPouchRecipes [GLOB:01CC0129] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MiscToolRecipes [GLOB:01CC0130] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryWood [GLOB:01CC0150] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryHide [GLOB:01CC0151] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryLeather [GLOB:01CC0152] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryIron [GLOB:01CC0153] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategorySteel [GLOB:01CC0154] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordic [GLOB:01CC0155] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordicAncient [GLOB:01CC0156] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategorySilver [GLOB:01CC0157] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryBonemold [GLOB:01CC0158] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryChitin [GLOB:01CC0159] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFalmer [GLOB:01CC0160] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryElven [GLOB:01CC0161] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDwarven [GLOB:01CC0162] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryOrcish [GLOB:01CC0163] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryGlass [GLOB:01CC0164] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryEbony [GLOB:01CC0165] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryStalhrim [GLOB:01CC0166] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDragon [GLOB:01CC0167] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryDaedric [GLOB:01CC0168] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryMiscellaneous [GLOB:01CC0169] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFaction [GLOB:01CC0170] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionBlades [GLOB:01CC0171] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionDawnguard [GLOB:01CC0172] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionForsworn [GLOB:01CC0173] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionImperial [GLOB:01CC0175] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionStormcloak [GLOB:01CC0176] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionThievesGuild [GLOB:01CC0177]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionDarkBrotherhood
[GLOB:01CC0178] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionNightingale [GLOB:01CC0179]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionCompanions [GLOB:01CC0180] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionThalmor [GLOB:01CC0181] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryFactionHold [GLOB:01CC0182] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryArcane [GLOB:01CC0183] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExotic [GLOB:01CC0184] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticAkaviri [GLOB:01CC0185] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticArgonian [GLOB:01CC0186] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticKhajiit [GLOB:01CC0187] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryExoticRedguard [GLOB:01CC0188] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryCorundum [GLOB:01CC0191] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryMoonstone [GLOB:01CC0192] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryNordicCarved [GLOB:01CC0193] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryQuicksilver [GLOB:01CC0194] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryGold [GLOB:01CC0195] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_CategoryBone [GLOB:01CC0196] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapDaggerRecipes [GLOB:01CC0210] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapSwordRecipes [GLOB:01CC0211] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapGreatswordRecipes [GLOB:01CC0212] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapWarAxeRecipes [GLOB:01CC0213] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapBattleaxeRecipes [GLOB:01CC0214] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapMaceRecipes [GLOB:01CC0215] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapWarhammerRecipes [GLOB:01CC0216] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapBowRecipes [GLOB:01CC0217] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_WeapAmmoRecipes [GLOB:01CC0218] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_OrientalStyleRecipes [GLOB:01CC0230] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_FantasyNonLoreRecipes [GLOB:01CC0231] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_PowerfulArtifactRecipes [GLOB:01CC0232] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionBreakdownEquipmentatTanningRack
[GLOB:01CC0249] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionBreakdownEquipmentatSmelter
[GLOB:01CC0250] was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionUnenchantedVersions [GLOB:01CC0251] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionArtifactReplicas [GLOB:01CC0252] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionArmoredCirclets [GLOB:01CC0253] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_OptionCraftDaedricOnlyAtNight [GLOB:01CC0256]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_DisableIfCCOisInstalled [GLOB:01CC0299] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCDawnguard [GLOB:01CC0301] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCHearthfire [GLOB:01CC0302] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_DLCDragonborn [GLOB:01CC0303] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MODStealthSkillsRebalanced [GLOB:01CC0310]
was injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODImmersiveArmors [GLOB:01CC0311] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODImmersiveWeapons [GLOB:01CC0312] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_MODJaysusSwords [GLOB:01CC0313] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_MODHeavyArmory [GLOB:01CC0314] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningEnabled [GLOB:01CC0400] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningRequiredtoSmith [GLOB:01CC0401] was
injected into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningForsworn [GLOB:01CC0410] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningDraugr [GLOB:01CC0411] was injected
into Update.esm>
[00:11] Background Loader: <Note: CCO_LearningFalmer [GLOB:01CC0412] was injected
into Update.esm>
[00:11] Background Loader: <Note: SPO_DisablePerk [GLOB:01CC0500] was injected into
Update.esm>
[00:11] Background Loader: <Note: PRUFEI_FavoriteProtectedAmt [GLOB:01CC1117] was
injected into Update.esm>
[00:11] Background Loader: <Note: PRUFEI_EquippedProtectedAmt [GLOB:01CC1118] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ENCH"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: <Note: PRUFEIChest "PRUFEI Chest" [CONT:01CC1111] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: <Note: IAMIFurPlate "Fur Plate" [MISC:01DA0BF1] was
injected into Update.esm>
[00:11] Background Loader: <Note: IAMITrollCavePelt "Cave Troll Pelt"
[MISC:01DA0BF2] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMITrollWinterPelt "Winter Troll Pelt"
[MISC:01DA0BF3] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMIIngotGlacialCrystal "Glacial Crystal Ingot"
[MISC:01DA0B12] was injected into Update.esm>
[00:11] Background Loader: <Note: IAMIBoiledChitinPlate "Boiled Chitin Plate"
[MISC:01DA0B11] was injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MISC"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "STAT"
processed
[00:11] Background Loader: <Note: IMRFurPlateBearPeltCave [COBJ:01CC0610] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateBearPelt [COBJ:01CC0611] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateBearPeltSnow [COBJ:01CC0612] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateCowHide [COBJ:01CC0613] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateFoxPelt [COBJ:01CC0617] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateFoxPeltSnow [COBJ:01CC0618] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateGoatHide [COBJ:01CC0619] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWolfPeltIce [COBJ:01CC0621] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateSabreCatPelt [COBJ:01CC0622] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateSabrecatPeltSnow [COBJ:01CC0623] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWerewolfPelt [COBJ:01CC0624] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateWolfPelt [COBJ:01CC0625] was injected
into Update.esm>
[00:11] Background Loader: <Note: IMRBoiledChitinPlateChaurus [COBJ:01DA0C01] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRBoiledChitinPlateMudcrab [COBJ:01DA0C02] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRIngotGlacialCrystal [COBJ:01DA0C03] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateTrollPeltCave [COBJ:01DA0C04] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRFurPlateTrollPeltWinter [COBJ:01DA0C05] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherTrollPeltCave [COBJ:01DA0C06] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherTrollPeltWinter [COBJ:01DA0C07] was
injected into Update.esm>
[00:11] Background Loader: <Note: IMRLeatherWerewolfPelt [COBJ:01DA0C09] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: <Note: [REFR:01CC1112] (places PRUFEIChest "PRUFEI
Chest" [CONT:01CC1111] in GRUP Cell Persistent Children of WarehouseCrafting
"Warehouse Crafting" [CELL:00104871]) was injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "LSCR"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "EFSH"
processed
[00:11] Background Loader: <Note: IASharedListDeathItemGiant [FLST:01DA0D12] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab01 [FLST:01DA0D13]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab02 [FLST:01DA0D14]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemMudcrab03 [FLST:01DA0D15]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemTroll [FLST:01DA0D16] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemTrollFrost [FLST:01DA0D17]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemBanditWizard [FLST:01DA0D11]
was injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemWarlock [FLST:01DA0D18] was
injected into Update.esm>
[00:11] Background Loader: <Note: IASharedListDeathItemWerewolf [FLST:01DA0D19] was
injected into Update.esm>
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "DOBJ"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building FormID
index
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] FormID index built
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Building string
indices
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] String indices
built
[00:11] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Processing
completed
[00:11] Background Loader: loading "Occ_Skyrim_JK-Skyrim_patch.esp"...
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Loading file
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] File loaded
(CRC32:497AF84E)
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start processing
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master
"Occ_Skyrim_Tamriel.esp"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Adding master "JKs
Skyrim.esp"
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Header processed.
Expecting 497 records
[00:11] Background Loader: <Note: [REFR:090061FD] (places PlaneMarker
[STAT:00000017] in GRUP Cell Temporary Children of RiftenOrigin [CELL:00042247] (in
RiftenWorld "Riften" [WRLD:00016BB4] at 42,-24)) was injected into
Occ_Skyrim_Tamriel.esp>
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building FormID index
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] FormID index built
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Building string indices
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] String indices built
[00:11] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Processing completed
[00:11] Background Loader: loading "First Person Horse Riding.esp"...
[00:11] Background Loader: [First Person Horse Riding.esp] Loading file
[00:11] Background Loader: [First Person Horse Riding.esp] File loaded
(CRC32:31414E4F)
[00:11] Background Loader: [First Person Horse Riding.esp] Start processing
[00:11] Background Loader: [First Person Horse Riding.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [First Person Horse Riding.esp] Adding master
"Update.esm"
[00:11] Background Loader: [First Person Horse Riding.esp] Header processed.
Expecting 9 records
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "WEAP"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [First Person Horse Riding.esp] Building FormID index
[00:11] Background Loader: [First Person Horse Riding.esp] FormID index built
[00:11] Background Loader: [First Person Horse Riding.esp] Building string indices
[00:11] Background Loader: [First Person Horse Riding.esp] String indices built
[00:11] Background Loader: [First Person Horse Riding.esp] Processing completed
[00:11] Background Loader: loading "ELFX Shadow - ELFX Exteriors Patch.esp"...
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Loading file
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] File loaded
(CRC32:BC59FB0A)
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start
processing
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX Shadows.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Adding master
"ELFX - Exteriors.esp"
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Header
processed. Expecting 7 records
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building FormID
index
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] FormID index
built
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Building string
indices
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] String indices
built
[00:11] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Processing
completed
[00:11] Background Loader: loading "FMS_FemaleMakeupSuite.esp"...
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Loading file
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] File loaded (CRC32:6E9D4816)
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Start processing
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Building FormID index
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] FormID index built
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Building string indices
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] String indices built
[00:11] Background Loader: [FMS_FemaleMakeupSuite.esp] Processing completed
[00:11] Background Loader: loading "MikanEyes All in one SE.esp"...
[00:11] Background Loader: [MikanEyes All in one SE.esp] Loading file
[00:11] Background Loader: [MikanEyes All in one SE.esp] File loaded
(CRC32:4661914B)
[00:11] Background Loader: [MikanEyes All in one SE.esp] Start processing
[00:11] Background Loader: [MikanEyes All in one SE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [MikanEyes All in one SE.esp] Header processed.
Expecting 481 records
[00:11] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [MikanEyes All in one SE.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [MikanEyes All in one SE.esp] Building FormID index
[00:11] Background Loader: [MikanEyes All in one SE.esp] FormID index built
[00:11] Background Loader: [MikanEyes All in one SE.esp] Building string indices
[00:11] Background Loader: [MikanEyes All in one SE.esp] String indices built
[00:11] Background Loader: [MikanEyes All in one SE.esp] Processing completed
[00:11] Background Loader: loading "Arcanum.esp"...
[00:11] Background Loader: [Arcanum.esp] Loading file
[00:11] Background Loader: [Arcanum.esp] File loaded (CRC32:31A49105)
[00:11] Background Loader: [Arcanum.esp] Start processing
[00:11] Background Loader: [Arcanum.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Update.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Arcanum.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Arcanum.esp] Header processed. Expecting 8672 records
[00:11] Background Loader: [Arcanum.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "DOOR" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "KEYM" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "DEBR" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Arcanum.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Arcanum.esp] Building FormID index
[00:11] Background Loader: [Arcanum.esp] FormID index built
[00:11] Background Loader: [Arcanum.esp] Building string indices
[00:11] Background Loader: [Arcanum.esp] String indices built
[00:11] Background Loader: [Arcanum.esp] Processing completed
[00:11] Background Loader: loading "male npc overahul se.esp"...
[00:11] Background Loader: [male npc overahul se.esp] Loading file
[00:11] Background Loader: [male npc overahul se.esp] File loaded (CRC32:E7747CA2)
[00:11] Background Loader: [male npc overahul se.esp] Start processing
[00:11] Background Loader: [male npc overahul se.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [male npc overahul se.esp] Adding master "Update.esm"
[00:11] Background Loader: [male npc overahul se.esp] Header processed. Expecting
342 records
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [male npc overahul se.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [male npc overahul se.esp] Building FormID index
[00:11] Background Loader: [male npc overahul se.esp] FormID index built
[00:11] Background Loader: [male npc overahul se.esp] Building string indices
[00:11] Background Loader: [male npc overahul se.esp] String indices built
[00:11] Background Loader: [male npc overahul se.esp] Processing completed
[00:11] Background Loader: loading "Colorful_Magic_SE.esp"...
[00:11] Background Loader: [Colorful_Magic_SE.esp] Loading file
[00:11] Background Loader: [Colorful_Magic_SE.esp] File loaded (CRC32:16147809)
[00:11] Background Loader: [Colorful_Magic_SE.esp] Start processing
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Update.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Colorful_Magic_SE.esp] Header processed. Expecting 7855
records
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "INGR" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SPGD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "RELA" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] GRUP Top "DUAL" processed
[00:11] Background Loader: [Colorful_Magic_SE.esp] Building FormID index
[00:11] Background Loader: [Colorful_Magic_SE.esp] FormID index built
[00:11] Background Loader: [Colorful_Magic_SE.esp] Building string indices
[00:11] Background Loader: [Colorful_Magic_SE.esp] String indices built
[00:11] Background Loader: [Colorful_Magic_SE.esp] Processing completed
[00:11] Background Loader: loading "naruto overhaul.esp"...
[00:11] Background Loader: [naruto overhaul.esp] Loading file
[00:11] Background Loader: [naruto overhaul.esp] File loaded (CRC32:047BAB03)
[00:11] Background Loader: [naruto overhaul.esp] Start processing
[00:11] Background Loader: [naruto overhaul.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [naruto overhaul.esp] Adding master "Update.esm"
[00:11] Background Loader: [naruto overhaul.esp] Header processed. Expecting 7627
records
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LVSP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "LGTM" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "RELA" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [naruto overhaul.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [naruto overhaul.esp] Building FormID index
[00:11] Background Loader: [naruto overhaul.esp] FormID index built
[00:11] Background Loader: [naruto overhaul.esp] Building string indices
[00:11] Background Loader: [naruto overhaul.esp] String indices built
[00:11] Background Loader: [naruto overhaul.esp] Processing completed
[00:11] Background Loader: loading "UchihaClan.esp"...
[00:11] Background Loader: [UchihaClan.esp] Loading file
[00:11] Background Loader: [UchihaClan.esp] File loaded (CRC32:15DF555E)
[00:11] Background Loader: [UchihaClan.esp] Start processing
[00:11] Background Loader: [UchihaClan.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "Update.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "RaceCompatibility.esm"
[00:11] Background Loader: [UchihaClan.esp] Adding master "naruto overhaul.esp"
[00:11] Background Loader: [UchihaClan.esp] Header processed. Expecting 1724
records
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CLAS" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "AMMO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "KEYM" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "DEBR" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "VTYP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [UchihaClan.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UchihaClan.esp] Building FormID index
[00:11] Background Loader: [UchihaClan.esp] FormID index built
[00:11] Background Loader: [UchihaClan.esp] Building string indices
[00:11] Background Loader: [UchihaClan.esp] String indices built
[00:11] Background Loader: [UchihaClan.esp] Processing completed
[00:11] Background Loader: loading "Uchiha Clan Additions.esp"...
[00:11] Background Loader: [Uchiha Clan Additions.esp] Loading file
[00:11] Background Loader: [Uchiha Clan Additions.esp] File loaded (CRC32:23DBD398)
[00:11] Background Loader: [Uchiha Clan Additions.esp] Start processing
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "Update.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"RaceCompatibility.esm"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master "naruto
overhaul.esp"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Adding master
"UchihaClan.esp"
[00:11] Background Loader: [Uchiha Clan Additions.esp] Header processed. Expecting
302 records
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: <Note: aaaRinneganMadaraPathActor "Unknown Senju"
[NPC_:210403B6] was injected into UchihaClan.esp>
[00:11] Background Loader: <Note: aaaMadaraUchihaQUEST "Unknown Uchiha"
[NPC_:21006939] was injected into UchihaClan.esp>
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ALCH" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "REGN" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUSC" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "MUST" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Uchiha Clan Additions.esp] Building FormID index
[00:11] Background Loader: [Uchiha Clan Additions.esp] FormID index built
[00:11] Background Loader: [Uchiha Clan Additions.esp] Building string indices
[00:11] Background Loader: [Uchiha Clan Additions.esp] String indices built
[00:11] Background Loader: [Uchiha Clan Additions.esp] Processing completed
[00:11] Background Loader: loading "Vision of Skyrim II.esp"...
[00:11] Background Loader: [Vision of Skyrim II.esp] Loading file
[00:11] Background Loader: [Vision of Skyrim II.esp] File loaded (CRC32:FAF849C5)
[00:11] Background Loader: [Vision of Skyrim II.esp] Start processing
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vision of Skyrim II.esp] Header processed. Expecting
180 records
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Vision of Skyrim II.esp] Building FormID index
[00:11] Background Loader: [Vision of Skyrim II.esp] FormID index built
[00:11] Background Loader: [Vision of Skyrim II.esp] Building string indices
[00:11] Background Loader: [Vision of Skyrim II.esp] String indices built
[00:11] Background Loader: [Vision of Skyrim II.esp] Processing completed
[00:11] Background Loader: loading "ShowPlayerInMenus.esp"...
[00:11] Background Loader: [ShowPlayerInMenus.esp] Loading file
[00:11] Background Loader: [ShowPlayerInMenus.esp] File loaded (CRC32:1AC54798)
[00:11] Background Loader: [ShowPlayerInMenus.esp] Start processing
[00:11] Background Loader: [ShowPlayerInMenus.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ShowPlayerInMenus.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [ShowPlayerInMenus.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [ShowPlayerInMenus.esp] Building FormID index
[00:11] Background Loader: [ShowPlayerInMenus.esp] FormID index built
[00:11] Background Loader: [ShowPlayerInMenus.esp] Building string indices
[00:11] Background Loader: [ShowPlayerInMenus.esp] String indices built
[00:11] Background Loader: [ShowPlayerInMenus.esp] Processing completed
[00:11] Background Loader: loading "HeelsFix.esp"...
[00:11] Background Loader: [HeelsFix.esp] Loading file
[00:11] Background Loader: [HeelsFix.esp] File loaded (CRC32:ED309274)
[00:11] Background Loader: [HeelsFix.esp] Start processing
[00:11] Background Loader: [HeelsFix.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Update.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [HeelsFix.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [HeelsFix.esp] Header processed. Expecting 36 records
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [HeelsFix.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [HeelsFix.esp] Building FormID index
[00:11] Background Loader: [HeelsFix.esp] FormID index built
[00:11] Background Loader: [HeelsFix.esp] Building string indices
[00:11] Background Loader: [HeelsFix.esp] String indices built
[00:11] Background Loader: [HeelsFix.esp] Processing completed
[00:11] Background Loader: loading "Immersive Patrols II.esp"...
[00:11] Background Loader: [Immersive Patrols II.esp] Loading file
[00:11] Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:505678FE)
[00:11] Background Loader: [Immersive Patrols II.esp] Start processing
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Update.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Immersive Patrols II.esp] Header processed. Expecting
594 records
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLN" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Immersive Patrols II.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Immersive Patrols II.esp] Building FormID index
[00:11] Background Loader: [Immersive Patrols II.esp] FormID index built
[00:11] Background Loader: [Immersive Patrols II.esp] Building string indices
[00:11] Background Loader: [Immersive Patrols II.esp] String indices built
[00:11] Background Loader: [Immersive Patrols II.esp] Processing completed
[00:11] Background Loader: loading "Skyrim Flora Overhaul.esp"...
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Loading file
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] File loaded (CRC32:3BD2CC4C)
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Start processing
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Header processed. Expecting
108 records
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "LTEX" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "GRAS" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "TREE" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Building FormID index
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] FormID index built
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Building string indices
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] String indices built
[00:11] Background Loader: [Skyrim Flora Overhaul.esp] Processing completed
[00:11] Background Loader: loading "Apachii_DivineEleganceStore_Patch.esp"...
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Loading file
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] File loaded
(CRC32:C32E62DD)
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start processing
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Adding master
"Apachii_DivineEleganceStore.esm"
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Header
processed. Expecting 65 records
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "RACE"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "NAVI"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building FormID
index
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] FormID index
built
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Building string
indices
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] String indices
built
[00:11] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Processing
completed
[00:11] Background Loader: loading "Dr_Bandolier.esp"...
[00:11] Background Loader: [Dr_Bandolier.esp] Loading file
[00:11] Background Loader: [Dr_Bandolier.esp] File loaded (CRC32:F64A8A59)
[00:11] Background Loader: [Dr_Bandolier.esp] Start processing
[00:11] Background Loader: [Dr_Bandolier.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Dr_Bandolier.esp] Header processed. Expecting 534
records
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Dr_Bandolier.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Dr_Bandolier.esp] Building FormID index
[00:11] Background Loader: [Dr_Bandolier.esp] FormID index built
[00:11] Background Loader: [Dr_Bandolier.esp] Building string indices
[00:11] Background Loader: [Dr_Bandolier.esp] String indices built
[00:11] Background Loader: [Dr_Bandolier.esp] Processing completed
[00:11] Background Loader: loading "FSMPM - The FSMP MCM.esp"...
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Loading file
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] File loaded (CRC32:B16B9135)
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Start processing
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Adding master "SkyUI_SE.esp"
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Building FormID index
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] FormID index built
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Building string indices
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] String indices built
[00:11] Background Loader: [FSMPM - The FSMP MCM.esp] Processing completed
[00:11] Background Loader: loading "SmoothCam.esp"...
[00:11] Background Loader: [SmoothCam.esp] Loading file
[00:11] Background Loader: [SmoothCam.esp] File loaded (CRC32:EEF1C259)
[00:11] Background Loader: [SmoothCam.esp] Start processing
[00:11] Background Loader: [SmoothCam.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SmoothCam.esp] Adding master "Update.esm"
[00:11] Background Loader: [SmoothCam.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SmoothCam.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SmoothCam.esp] Building FormID index
[00:11] Background Loader: [SmoothCam.esp] FormID index built
[00:11] Background Loader: [SmoothCam.esp] Building string indices
[00:11] Background Loader: [SmoothCam.esp] String indices built
[00:11] Background Loader: [SmoothCam.esp] Processing completed
[00:11] Background Loader: loading "LetYourHairDown.esp"...
[00:11] Background Loader: [LetYourHairDown.esp] Loading file
[00:11] Background Loader: [LetYourHairDown.esp] File loaded (CRC32:E25AF4A4)
[00:11] Background Loader: [LetYourHairDown.esp] Start processing
[00:11] Background Loader: [LetYourHairDown.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [LetYourHairDown.esp] Adding master "Update.esm"
[00:11] Background Loader: [LetYourHairDown.esp] Header processed. Expecting 15
records
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [LetYourHairDown.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [LetYourHairDown.esp] Building FormID index
[00:11] Background Loader: [LetYourHairDown.esp] FormID index built
[00:11] Background Loader: [LetYourHairDown.esp] Building string indices
[00:11] Background Loader: [LetYourHairDown.esp] String indices built
[00:11] Background Loader: [LetYourHairDown.esp] Processing completed
[00:11] Background Loader: loading "ImmersiveHeadgearManager.esp"...
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Loading file
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] File loaded
(CRC32:2734A9C7)
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Start processing
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Update.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Header processed.
Expecting 16 records
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Building FormID index
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] FormID index built
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Building string indices
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] String indices built
[00:11] Background Loader: [ImmersiveHeadgearManager.esp] Processing completed
[00:11] Background Loader: loading "EquipSpellsAsShouts.esp"...
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Loading file
[00:11] Background Loader: [EquipSpellsAsShouts.esp] File loaded (CRC32:E2EB14FB)
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Start processing
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Header processed. Expecting 39
records
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "WOOP" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] GRUP Top "SHOU" processed
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Building FormID index
[00:11] Background Loader: [EquipSpellsAsShouts.esp] FormID index built
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Building string indices
[00:11] Background Loader: [EquipSpellsAsShouts.esp] String indices built
[00:11] Background Loader: [EquipSpellsAsShouts.esp] Processing completed
[00:11] Background Loader: loading "SeptimHD.esp"...
[00:11] Background Loader: [SeptimHD.esp] Loading file
[00:11] Background Loader: [SeptimHD.esp] File loaded (CRC32:0957B4A0)
[00:11] Background Loader: [SeptimHD.esp] Start processing
[00:11] Background Loader: [SeptimHD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SeptimHD.esp] Adding master "Update.esm"
[00:11] Background Loader: [SeptimHD.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [SeptimHD.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SeptimHD.esp] Building FormID index
[00:11] Background Loader: [SeptimHD.esp] FormID index built
[00:11] Background Loader: [SeptimHD.esp] Building string indices
[00:11] Background Loader: [SeptimHD.esp] String indices built
[00:11] Background Loader: [SeptimHD.esp] Processing completed
[00:11] Background Loader: loading "HavenBag.esp"...
[00:11] Background Loader: [HavenBag.esp] Loading file
[00:11] Background Loader: [HavenBag.esp] File loaded (CRC32:015B9209)
[00:11] Background Loader: [HavenBag.esp] Start processing
[00:11] Background Loader: [HavenBag.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [HavenBag.esp] Adding master "Update.esm"
[00:11] Background Loader: [HavenBag.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [HavenBag.esp] Header processed. Expecting 478 records
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "SCRL" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "NAVI" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MUSC" processed
[00:11] Background Loader: [HavenBag.esp] GRUP Top "MUST" processed
[00:11] Background Loader: [HavenBag.esp] Building FormID index
[00:11] Background Loader: [HavenBag.esp] FormID index built
[00:11] Background Loader: [HavenBag.esp] Building string indices
[00:11] Background Loader: [HavenBag.esp] String indices built
[00:11] Background Loader: [HavenBag.esp] Processing completed
[00:11] Background Loader: loading "Animallica.esp"...
[00:11] Background Loader: [Animallica.esp] Loading file
[00:11] Background Loader: [Animallica.esp] File loaded (CRC32:333CA662)
[00:11] Background Loader: [Animallica.esp] Start processing
[00:11] Background Loader: [Animallica.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Update.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Animallica.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Animallica.esp] Header processed. Expecting 458 records
[00:11] Background Loader: [Animallica.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "LVLN" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Animallica.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Animallica.esp] Building FormID index
[00:11] Background Loader: [Animallica.esp] FormID index built
[00:11] Background Loader: [Animallica.esp] Building string indices
[00:11] Background Loader: [Animallica.esp] String indices built
[00:11] Background Loader: [Animallica.esp] Processing completed
[00:11] Background Loader: loading "FasterHorses.esp"...
[00:11] Background Loader: [FasterHorses.esp] Loading file
[00:11] Background Loader: [FasterHorses.esp] File loaded (CRC32:6C058AE6)
[00:11] Background Loader: [FasterHorses.esp] Start processing
[00:11] Background Loader: [FasterHorses.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FasterHorses.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [FasterHorses.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [FasterHorses.esp] Building FormID index
[00:11] Background Loader: [FasterHorses.esp] FormID index built
[00:11] Background Loader: [FasterHorses.esp] Building string indices
[00:11] Background Loader: [FasterHorses.esp] String indices built
[00:11] Background Loader: [FasterHorses.esp] Processing completed
[00:11] Background Loader: loading "Vivid WeathersSE.esp"...
[00:11] Background Loader: [Vivid WeathersSE.esp] Loading file
[00:11] Background Loader: [Vivid WeathersSE.esp] File loaded (CRC32:9C3D8AEF)
[00:11] Background Loader: [Vivid WeathersSE.esp] Start processing
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vivid WeathersSE.esp] Header processed. Expecting 913
records
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ASPC" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "CLMT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SPGD" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "REGN" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "VOLI" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "SNCT" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] GRUP Top "LENS" processed
[00:11] Background Loader: [Vivid WeathersSE.esp] Building FormID index
[00:11] Background Loader: [Vivid WeathersSE.esp] FormID index built
[00:11] Background Loader: [Vivid WeathersSE.esp] Building string indices
[00:11] Background Loader: [Vivid WeathersSE.esp] String indices built
[00:11] Background Loader: [Vivid WeathersSE.esp] Processing completed
[00:11] Background Loader: loading "Reverb Interior Sounds Expansion.esp"...
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Loading file
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] File loaded
(CRC32:F600C00C)
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Start processing
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Header processed.
Expecting 72 records
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOUN"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "ASPC"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REGN"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNDR"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SNCT"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "SOPM"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] GRUP Top "REVB"
processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Building FormID
index
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] FormID index
built
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Building string
indices
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] String indices
built
[00:11] Background Loader: [Reverb Interior Sounds Expansion.esp] Processing
completed
[00:11] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Rain.esp"...
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Loading file
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
File loaded (CRC32:614F1748)
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start processing
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Adding master "Reverb Interior Sounds Expansion.esp"
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Header processed. Expecting 2 records
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
GRUP Top "SNCT" processed
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building FormID index
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
FormID index built
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Building string indices
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
String indices built
[00:11] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Processing completed
[00:11] Background Loader: loading "Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp"...
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Loading file
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] File loaded (CRC32:BAE1A734)
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start processing
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Adding master "Reverb Interior Sounds
Expansion.esp"
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] GRUP Top "SNCT" processed
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building FormID index
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] FormID index built
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Building string indices
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] String indices built
[00:11] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Processing completed
[00:11] Background Loader: loading "AcousticTemplateFixes.esp"...
[00:11] Background Loader: [AcousticTemplateFixes.esp] Loading file
[00:11] Background Loader: [AcousticTemplateFixes.esp] File loaded (CRC32:7B2362C7)
[00:11] Background Loader: [AcousticTemplateFixes.esp] Start processing
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master "Update.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [AcousticTemplateFixes.esp] Header processed. Expecting
92 records
[00:11] Background Loader: <Note: USKPWinterholdJarlsLonghouseFaction
[FACT:0190000C] was injected into Update.esm>
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "ASPC" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] GRUP Top "LCTN" processed
[00:11] Background Loader: [AcousticTemplateFixes.esp] Building FormID index
[00:11] Background Loader: [AcousticTemplateFixes.esp] FormID index built
[00:11] Background Loader: [AcousticTemplateFixes.esp] Building string indices
[00:11] Background Loader: [AcousticTemplateFixes.esp] String indices built
[00:11] Background Loader: [AcousticTemplateFixes.esp] Processing completed
[00:11] Background Loader: loading "AcousticTemplateFixes_CC_Seducers.esp"...
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Loading file
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] File loaded
(CRC32:09D4C322)
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start processing
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"Update.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Adding master
"ccBGSSSE025-AdvDSGS.esm"
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Header
processed. Expecting 4 records
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building FormID
index
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] FormID index
built
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Building string
indices
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] String indices
built
[00:11] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Processing
completed
[00:11] Background Loader: loading
"AcousticTemplateFixes_ReverbInteriorSounds.esp"...
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Loading
file
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] File
loaded (CRC32:AA530F15)
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
processing
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Adding
master "Reverb Interior Sounds Expansion.esp"
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Header
processed. Expecting 3 records
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] GRUP
Top "ASPC" processed
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building FormID index
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] FormID
index built
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Building string indices
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] String
indices built
[00:11] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp]
Processing completed
[00:11] Background Loader: loading "dD - Enhanced Blood Main.esp"...
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Loading file
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] File loaded
(CRC32:3A40639C)
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Start processing
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Update.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Header processed.
Expecting 265 records
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Building FormID index
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] FormID index built
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Building string indices
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] String indices built
[00:11] Background Loader: [dD - Enhanced Blood Main.esp] Processing completed
[00:11] Background Loader: loading "AOS_EBT Patch.esp"...
[00:11] Background Loader: [AOS_EBT Patch.esp] Loading file
[00:11] Background Loader: [AOS_EBT Patch.esp] File loaded (CRC32:14A8D5D4)
[00:11] Background Loader: [AOS_EBT Patch.esp] Start processing
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "dD - Enhanced Blood
Main.esp"
[00:11] Background Loader: [AOS_EBT Patch.esp] Adding master "Audio Overhaul
Skyrim.esp"
[00:11] Background Loader: [AOS_EBT Patch.esp] Header processed. Expecting 12
records
[00:11] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [AOS_EBT Patch.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [AOS_EBT Patch.esp] Building FormID index
[00:11] Background Loader: [AOS_EBT Patch.esp] FormID index built
[00:11] Background Loader: [AOS_EBT Patch.esp] Building string indices
[00:11] Background Loader: [AOS_EBT Patch.esp] String indices built
[00:11] Background Loader: [AOS_EBT Patch.esp] Processing completed
[00:11] Background Loader: loading "CVDNMaster.esp"...
[00:11] Background Loader: [CVDNMaster.esp] Loading file
[00:11] Background Loader: [CVDNMaster.esp] File loaded (CRC32:98C6283D)
[00:11] Background Loader: [CVDNMaster.esp] Start processing
[00:11] Background Loader: [CVDNMaster.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [CVDNMaster.esp] Header processed. Expecting 58 records
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [CVDNMaster.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [CVDNMaster.esp] Building FormID index
[00:11] Background Loader: [CVDNMaster.esp] FormID index built
[00:11] Background Loader: [CVDNMaster.esp] Building string indices
[00:11] Background Loader: [CVDNMaster.esp] String indices built
[00:11] Background Loader: [CVDNMaster.esp] Processing completed
[00:11] Background Loader: loading "[Caenarvon] Glasses Pack.esp"...
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Loading file
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] File loaded
(CRC32:73CC8D56)
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Start processing
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Header processed.
Expecting 53 records
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Building FormID index
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] FormID index built
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Building string indices
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] String indices built
[00:11] Background Loader: [[Caenarvon] Glasses Pack.esp] Processing completed
[00:11] Background Loader: loading "ModernizeVanilla.esp"...
[00:11] Background Loader: [ModernizeVanilla.esp] Loading file
[00:11] Background Loader: [ModernizeVanilla.esp] File loaded (CRC32:5800B5D8)
[00:11] Background Loader: [ModernizeVanilla.esp] Start processing
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Update.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [ModernizeVanilla.esp] Header processed. Expecting 13
records
[00:11] Background Loader: [ModernizeVanilla.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [ModernizeVanilla.esp] Building FormID index
[00:11] Background Loader: [ModernizeVanilla.esp] FormID index built
[00:11] Background Loader: [ModernizeVanilla.esp] Building string indices
[00:11] Background Loader: [ModernizeVanilla.esp] String indices built
[00:11] Background Loader: [ModernizeVanilla.esp] Processing completed
[00:11] Background Loader: loading "Vision of Skyrim.esp"...
[00:11] Background Loader: [Vision of Skyrim.esp] Loading file
[00:11] Background Loader: [Vision of Skyrim.esp] File loaded (CRC32:AF752A80)
[00:11] Background Loader: [Vision of Skyrim.esp] Start processing
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Update.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Vision of Skyrim.esp] Header processed. Expecting 109
records
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Vision of Skyrim.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [Vision of Skyrim.esp] Building FormID index
[00:11] Background Loader: [Vision of Skyrim.esp] FormID index built
[00:11] Background Loader: [Vision of Skyrim.esp] Building string indices
[00:11] Background Loader: [Vision of Skyrim.esp] String indices built
[00:11] Background Loader: [Vision of Skyrim.esp] Processing completed
[00:11] Background Loader: loading "JS Ioun Stones SE - Johnskyrim.esp"...
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Loading file
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] File loaded
(CRC32:200EF7B3)
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start processing
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Header processed.
Expecting 15 records
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building FormID
index
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] FormID index built
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Building string
indices
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] String indices
built
[00:11] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Processing
completed
[00:11] Background Loader: loading "sirwho_Wizard_Hats-Full.esp"...
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Loading file
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] File loaded
(CRC32:25DBE215)
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start processing
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Header processed.
Expecting 125 records
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building FormID index
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] FormID index built
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Building string indices
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] String indices built
[00:11] Background Loader: [sirwho_Wizard_Hats-Full.esp] Processing completed
[00:11] Background Loader: loading "sirwho_Witchy_Wizard_Hats-Full.esp"...
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Loading file
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] File loaded
(CRC32:C5070B2D)
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start processing
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Adding master
"sirwho_Wizard_Hats-Full.esp"
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Header processed.
Expecting 69 records
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building FormID
index
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] FormID index built
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Building string
indices
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] String indices
built
[00:11] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Processing
completed
[00:11] Background Loader: loading "Equippable Tomes.esp"...
[00:11] Background Loader: [Equippable Tomes.esp] Loading file
[00:11] Background Loader: [Equippable Tomes.esp] File loaded (CRC32:0AE8CBDE)
[00:11] Background Loader: [Equippable Tomes.esp] Start processing
[00:11] Background Loader: [Equippable Tomes.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Equippable Tomes.esp] Adding master "Update.esm"
[00:11] Background Loader: [Equippable Tomes.esp] Header processed. Expecting 538
records
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [Equippable Tomes.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Equippable Tomes.esp] Building FormID index
[00:11] Background Loader: [Equippable Tomes.esp] FormID index built
[00:11] Background Loader: [Equippable Tomes.esp] Building string indices
[00:11] Background Loader: [Equippable Tomes.esp] String indices built
[00:11] Background Loader: [Equippable Tomes.esp] Processing completed
[00:11] Background Loader: loading "ahzFleetKnight.esp"...
[00:11] Background Loader: [ahzFleetKnight.esp] Loading file
[00:11] Background Loader: [ahzFleetKnight.esp] File loaded (CRC32:734C5A1C)
[00:11] Background Loader: [ahzFleetKnight.esp] Start processing
[00:11] Background Loader: [ahzFleetKnight.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ahzFleetKnight.esp] Header processed. Expecting 196
records
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [ahzFleetKnight.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [ahzFleetKnight.esp] Building FormID index
[00:11] Background Loader: [ahzFleetKnight.esp] FormID index built
[00:11] Background Loader: [ahzFleetKnight.esp] Building string indices
[00:11] Background Loader: [ahzFleetKnight.esp] String indices built
[00:11] Background Loader: [ahzFleetKnight.esp] Processing completed
[00:11] Background Loader: loading "[Imp] Modular Mage.esp"...
[00:11] Background Loader: [[Imp] Modular Mage.esp] Loading file
[00:11] Background Loader: [[Imp] Modular Mage.esp] File loaded (CRC32:E3F03B48)
[00:11] Background Loader: [[Imp] Modular Mage.esp] Start processing
[00:11] Background Loader: [[Imp] Modular Mage.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [[Imp] Modular Mage.esp] Header processed. Expecting 879
records
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Imp] Modular Mage.esp] Building FormID index
[00:11] Background Loader: [[Imp] Modular Mage.esp] FormID index built
[00:11] Background Loader: [[Imp] Modular Mage.esp] Building string indices
[00:11] Background Loader: [[Imp] Modular Mage.esp] String indices built
[00:11] Background Loader: [[Imp] Modular Mage.esp] Processing completed
[00:11] Background Loader: loading "evgHinterlandRanger.esp"...
[00:11] Background Loader: [evgHinterlandRanger.esp] Loading file
[00:11] Background Loader: [evgHinterlandRanger.esp] File loaded (CRC32:DC05B97D)
[00:11] Background Loader: [evgHinterlandRanger.esp] Start processing
[00:11] Background Loader: [evgHinterlandRanger.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [evgHinterlandRanger.esp] Header processed. Expecting 38
records
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [evgHinterlandRanger.esp] Building FormID index
[00:11] Background Loader: [evgHinterlandRanger.esp] FormID index built
[00:11] Background Loader: [evgHinterlandRanger.esp] Building string indices
[00:11] Background Loader: [evgHinterlandRanger.esp] String indices built
[00:11] Background Loader: [evgHinterlandRanger.esp] Processing completed
[00:11] Background Loader: loading "[Caenarvon] Yue Qingshu.esp"...
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Loading file
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] File loaded
(CRC32:A2B88607)
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start processing
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Header processed.
Expecting 162 records
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building FormID index
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] FormID index built
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Building string indices
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] String indices built
[00:11] Background Loader: [[Caenarvon] Yue Qingshu.esp] Processing completed
[00:11] Background Loader: loading "UltimateCombat.esp"...
[00:11] Background Loader: [UltimateCombat.esp] Loading file
[00:11] Background Loader: [UltimateCombat.esp] File loaded (CRC32:547BBCED)
[00:11] Background Loader: [UltimateCombat.esp] Start processing
[00:11] Background Loader: [UltimateCombat.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UltimateCombat.esp] Adding master "Update.esm"
[00:11] Background Loader: [UltimateCombat.esp] Header processed. Expecting 230
records
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [UltimateCombat.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UltimateCombat.esp] Building FormID index
[00:11] Background Loader: [UltimateCombat.esp] FormID index built
[00:11] Background Loader: [UltimateCombat.esp] Building string indices
[00:11] Background Loader: [UltimateCombat.esp] String indices built
[00:11] Background Loader: [UltimateCombat.esp] Processing completed
[00:11] Background Loader: loading "UltimateCombatSekiro.esp"...
[00:11] Background Loader: [UltimateCombatSekiro.esp] Loading file
[00:11] Background Loader: [UltimateCombatSekiro.esp] File loaded (CRC32:123A5764)
[00:11] Background Loader: [UltimateCombatSekiro.esp] Start processing
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master "Update.esm"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Adding master
"UltimateCombat.esp"
[00:11] Background Loader: [UltimateCombatSekiro.esp] Header processed. Expecting
39 records
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [UltimateCombatSekiro.esp] Building FormID index
[00:11] Background Loader: [UltimateCombatSekiro.esp] FormID index built
[00:11] Background Loader: [UltimateCombatSekiro.esp] Building string indices
[00:11] Background Loader: [UltimateCombatSekiro.esp] String indices built
[00:11] Background Loader: [UltimateCombatSekiro.esp] Processing completed
[00:11] Background Loader: loading "Medusa and Drakul Armors.esp"...
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Loading file
[00:11] Background Loader: [Medusa and Drakul Armors.esp] File loaded
(CRC32:2597DA11)
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Start processing
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Header processed.
Expecting 35 records
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Building FormID index
[00:11] Background Loader: [Medusa and Drakul Armors.esp] FormID index built
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Building string indices
[00:11] Background Loader: [Medusa and Drakul Armors.esp] String indices built
[00:11] Background Loader: [Medusa and Drakul Armors.esp] Processing completed
[00:11] Background Loader: loading "GR Inari EarsTails SMP.esp"...
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Loading file
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] File loaded
(CRC32:67D6E22F)
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Start processing
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Header processed. Expecting
369 records
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Building FormID index
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] FormID index built
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Building string indices
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] String indices built
[00:11] Background Loader: [GR Inari EarsTails SMP.esp] Processing completed
[00:11] Background Loader: loading "[Tec] GR Inari EarsTails SMP.esp"...
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Loading file
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] File loaded
(CRC32:ADEAFC8B)
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start processing
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Adding master "GR
Inari EarsTails SMP.esp"
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Header processed.
Expecting 167 records
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building FormID index
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] FormID index built
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Building string
indices
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] String indices built
[00:11] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Processing completed
[00:11] Background Loader: loading "SimpleItemSpawner.esp"...
[00:11] Background Loader: [SimpleItemSpawner.esp] Loading file
[00:11] Background Loader: [SimpleItemSpawner.esp] File loaded (CRC32:3F1E4B49)
[00:11] Background Loader: [SimpleItemSpawner.esp] Start processing
[00:11] Background Loader: [SimpleItemSpawner.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SimpleItemSpawner.esp] Adding master "Update.esm"
[00:11] Background Loader: [SimpleItemSpawner.esp] Header processed. Expecting 1022
records
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SimpleItemSpawner.esp] Building FormID index
[00:11] Background Loader: [SimpleItemSpawner.esp] FormID index built
[00:11] Background Loader: [SimpleItemSpawner.esp] Building string indices
[00:11] Background Loader: [SimpleItemSpawner.esp] String indices built
[00:11] Background Loader: [SimpleItemSpawner.esp] Processing completed
[00:11] Background Loader: loading "Kitsune a fox spirit.esp"...
[00:11] Background Loader: [Kitsune a fox spirit.esp] Loading file
[00:11] Background Loader: [Kitsune a fox spirit.esp] File loaded (CRC32:1A90FC7C)
[00:11] Background Loader: [Kitsune a fox spirit.esp] Start processing
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Update.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master
"RaceCompatibility.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Adding master "High Poly
Head.esm"
[00:11] Background Loader: [Kitsune a fox spirit.esp] Header processed. Expecting
134 records
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "EXPL" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ADDN" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Kitsune a fox spirit.esp] Building FormID index
[00:11] Background Loader: [Kitsune a fox spirit.esp] FormID index built
[00:11] Background Loader: [Kitsune a fox spirit.esp] Building string indices
[00:11] Background Loader: [Kitsune a fox spirit.esp] String indices built
[00:11] Background Loader: [Kitsune a fox spirit.esp] Processing completed
[00:11] Background Loader: loading "UIExtensions.esp"...
[00:11] Background Loader: [UIExtensions.esp] Loading file
[00:11] Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:11] Background Loader: [UIExtensions.esp] Start processing
[00:11] Background Loader: [UIExtensions.esp] Header processed. Expecting 11
records
[00:11] Background Loader: [UIExtensions.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UIExtensions.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UIExtensions.esp] Building FormID index
[00:11] Background Loader: [UIExtensions.esp] FormID index built
[00:11] Background Loader: [UIExtensions.esp] Building string indices
[00:11] Background Loader: [UIExtensions.esp] String indices built
[00:11] Background Loader: [UIExtensions.esp] Processing completed
[00:11] Background Loader: loading "LABikiniSSE.esp"...
[00:11] Background Loader: [LABikiniSSE.esp] Loading file
[00:11] Background Loader: [LABikiniSSE.esp] File loaded (CRC32:15D8A785)
[00:11] Background Loader: [LABikiniSSE.esp] Start processing
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Update.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [LABikiniSSE.esp] Header processed. Expecting 2502
records
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [LABikiniSSE.esp] GRUP Top "OTFT" processed
[00:11] Background Loader: [LABikiniSSE.esp] Building FormID index
[00:11] Background Loader: [LABikiniSSE.esp] FormID index built
[00:11] Background Loader: [LABikiniSSE.esp] Building string indices
[00:11] Background Loader: [LABikiniSSE.esp] String indices built
[00:11] Background Loader: [LABikiniSSE.esp] Processing completed
[00:11] Background Loader: loading "DaedricsWing.esp"...
[00:11] Background Loader: [DaedricsWing.esp] Loading file
[00:11] Background Loader: [DaedricsWing.esp] File loaded (CRC32:9140F099)
[00:11] Background Loader: [DaedricsWing.esp] Start processing
[00:11] Background Loader: [DaedricsWing.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DaedricsWing.esp] Header processed. Expecting 12
records
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [DaedricsWing.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [DaedricsWing.esp] Building FormID index
[00:11] Background Loader: [DaedricsWing.esp] FormID index built
[00:11] Background Loader: [DaedricsWing.esp] Building string indices
[00:11] Background Loader: [DaedricsWing.esp] String indices built
[00:11] Background Loader: [DaedricsWing.esp] Processing completed
[00:11] Background Loader: loading "Book of UUNP - Textures.esp"...
[00:11] Background Loader: [Book of UUNP - Textures.esp] Loading file
[00:11] Background Loader: [Book of UUNP - Textures.esp] File loaded
(CRC32:3C07E9C9)
[00:11] Background Loader: [Book of UUNP - Textures.esp] Start processing
[00:11] Background Loader: [Book of UUNP - Textures.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Book of UUNP - Textures.esp] Adding master "Book of
UUNP Iron And Steel.esp"
[00:11] Background Loader: [Book of UUNP - Textures.esp] Header processed.
Expecting 0 records
[00:11] Background Loader: [Book of UUNP - Textures.esp] Building FormID index
[00:11] Background Loader: [Book of UUNP - Textures.esp] FormID index built
[00:11] Background Loader: [Book of UUNP - Textures.esp] Building string indices
[00:11] Background Loader: [Book of UUNP - Textures.esp] String indices built
[00:11] Background Loader: [Book of UUNP - Textures.esp] Processing completed
[00:11] Background Loader: loading "SimpleXPBuff.esp"...
[00:11] Background Loader: [SimpleXPBuff.esp] Loading file
[00:11] Background Loader: [SimpleXPBuff.esp] File loaded (CRC32:54547B43)
[00:11] Background Loader: [SimpleXPBuff.esp] Start processing
[00:11] Background Loader: [SimpleXPBuff.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SimpleXPBuff.esp] Header processed. Expecting 20
records
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [SimpleXPBuff.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [SimpleXPBuff.esp] Building FormID index
[00:11] Background Loader: [SimpleXPBuff.esp] FormID index built
[00:11] Background Loader: [SimpleXPBuff.esp] Building string indices
[00:11] Background Loader: [SimpleXPBuff.esp] String indices built
[00:11] Background Loader: [SimpleXPBuff.esp] Processing completed
[00:11] Background Loader: loading "Bijin NPCs.esp"...
[00:11] Background Loader: [Bijin NPCs.esp] Loading file
[00:11] Background Loader: [Bijin NPCs.esp] File loaded (CRC32:BEFFC517)
[00:11] Background Loader: [Bijin NPCs.esp] Start processing
[00:11] Background Loader: [Bijin NPCs.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin NPCs.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin NPCs.esp] Header processed. Expecting 226 records
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin NPCs.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin NPCs.esp] Building FormID index
[00:11] Background Loader: [Bijin NPCs.esp] FormID index built
[00:11] Background Loader: [Bijin NPCs.esp] Building string indices
[00:11] Background Loader: [Bijin NPCs.esp] String indices built
[00:11] Background Loader: [Bijin NPCs.esp] Processing completed
[00:11] Background Loader: loading "Facelight.esp"...
[00:11] Background Loader: [Facelight.esp] Loading file
[00:11] Background Loader: [Facelight.esp] File loaded (CRC32:480460DC)
[00:11] Background Loader: [Facelight.esp] Start processing
[00:11] Background Loader: [Facelight.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Facelight.esp] Header processed. Expecting 37 records
[00:11] Background Loader: [Facelight.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "BOOK" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Facelight.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Facelight.esp] Building FormID index
[00:11] Background Loader: [Facelight.esp] FormID index built
[00:11] Background Loader: [Facelight.esp] Building string indices
[00:11] Background Loader: [Facelight.esp] String indices built
[00:11] Background Loader: [Facelight.esp] Processing completed
[00:11] Background Loader: loading "Colorful Lights for Spells.esp"...
[00:11] Background Loader: [Colorful Lights for Spells.esp] Loading file
[00:11] Background Loader: [Colorful Lights for Spells.esp] File loaded
(CRC32:E3E45015)
[00:11] Background Loader: [Colorful Lights for Spells.esp] Start processing
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"HearthFires.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Colorful Lights for Spells.esp] Header processed.
Expecting 43 records
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "LIGH"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Colorful Lights for Spells.esp] Building FormID index
[00:11] Background Loader: [Colorful Lights for Spells.esp] FormID index built
[00:11] Background Loader: [Colorful Lights for Spells.esp] Building string indices
[00:11] Background Loader: [Colorful Lights for Spells.esp] String indices built
[00:11] Background Loader: [Colorful Lights for Spells.esp] Processing completed
[00:11] Background Loader: loading "Customizable Camera.esp"...
[00:11] Background Loader: [Customizable Camera.esp] Loading file
[00:11] Background Loader: [Customizable Camera.esp] File loaded (CRC32:5A251F25)
[00:11] Background Loader: [Customizable Camera.esp] Start processing
[00:11] Background Loader: [Customizable Camera.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Customizable Camera.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [Customizable Camera.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Customizable Camera.esp] Building FormID index
[00:11] Background Loader: [Customizable Camera.esp] FormID index built
[00:11] Background Loader: [Customizable Camera.esp] Building string indices
[00:11] Background Loader: [Customizable Camera.esp] String indices built
[00:11] Background Loader: [Customizable Camera.esp] Processing completed
[00:11] Background Loader: loading "SkyHUD.esp"...
[00:11] Background Loader: [SkyHUD.esp] Loading file
[00:11] Background Loader: [SkyHUD.esp] File loaded (CRC32:525137D5)
[00:11] Background Loader: [SkyHUD.esp] Start processing
[00:11] Background Loader: [SkyHUD.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SkyHUD.esp] Adding master "Update.esm"
[00:11] Background Loader: [SkyHUD.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SkyHUD.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [SkyHUD.esp] Building FormID index
[00:11] Background Loader: [SkyHUD.esp] FormID index built
[00:11] Background Loader: [SkyHUD.esp] Building string indices
[00:11] Background Loader: [SkyHUD.esp] String indices built
[00:11] Background Loader: [SkyHUD.esp] Processing completed
[00:11] Background Loader: loading "UnreadBooksGlow.esp"...
[00:11] Background Loader: [UnreadBooksGlow.esp] Loading file
[00:11] Background Loader: [UnreadBooksGlow.esp] File loaded (CRC32:AFF31BB4)
[00:11] Background Loader: [UnreadBooksGlow.esp] Start processing
[00:11] Background Loader: [UnreadBooksGlow.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UnreadBooksGlow.esp] Adding master "Update.esm"
[00:11] Background Loader: [UnreadBooksGlow.esp] Header processed. Expecting 54
records
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [UnreadBooksGlow.esp] Building FormID index
[00:11] Background Loader: [UnreadBooksGlow.esp] FormID index built
[00:11] Background Loader: [UnreadBooksGlow.esp] Building string indices
[00:11] Background Loader: [UnreadBooksGlow.esp] String indices built
[00:11] Background Loader: [UnreadBooksGlow.esp] Processing completed
[00:11] Background Loader: loading "DynamicDungeonLoot.esp"...
[00:11] Background Loader: [DynamicDungeonLoot.esp] Loading file
[00:11] Background Loader: [DynamicDungeonLoot.esp] File loaded (CRC32:C85BA670)
[00:11] Background Loader: [DynamicDungeonLoot.esp] Start processing
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Update.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [DynamicDungeonLoot.esp] Header processed. Expecting 202
records
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "LVLI" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] GRUP Top "PERK" processed
[00:11] Background Loader: [DynamicDungeonLoot.esp] Building FormID index
[00:11] Background Loader: [DynamicDungeonLoot.esp] FormID index built
[00:11] Background Loader: [DynamicDungeonLoot.esp] Building string indices
[00:11] Background Loader: [DynamicDungeonLoot.esp] String indices built
[00:11] Background Loader: [DynamicDungeonLoot.esp] Processing completed
[00:11] Background Loader: loading "UnlimitedFastTravelMCM.esp"...
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Loading file
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] File loaded
(CRC32:2DF35BB7)
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Start processing
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Building FormID index
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] FormID index built
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Building string indices
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] String indices built
[00:11] Background Loader: [UnlimitedFastTravelMCM.esp] Processing completed
[00:11] Background Loader: loading "Cinematic Dragon Soul Absorbtion.esp"...
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Loading file
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] File loaded
(CRC32:61490236)
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start processing
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Header processed.
Expecting 25 records
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "EXPL"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building FormID
index
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] FormID index
built
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Building string
indices
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] String indices
built
[00:11] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Processing
completed
[00:11] Background Loader: loading "InstantMining.esp"...
[00:11] Background Loader: [InstantMining.esp] Loading file
[00:11] Background Loader: [InstantMining.esp] File loaded (CRC32:C70DDA97)
[00:11] Background Loader: [InstantMining.esp] Start processing
[00:11] Background Loader: [InstantMining.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [InstantMining.esp] Adding master "Update.esm"
[00:11] Background Loader: [InstantMining.esp] Header processed. Expecting 0
records
[00:11] Background Loader: [InstantMining.esp] Building FormID index
[00:11] Background Loader: [InstantMining.esp] FormID index built
[00:11] Background Loader: [InstantMining.esp] Building string indices
[00:11] Background Loader: [InstantMining.esp] String indices built
[00:11] Background Loader: [InstantMining.esp] Processing completed
[00:11] Background Loader: loading "SolitudeThroneFix_BOS.esp"...
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Loading file
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] File loaded (CRC32:3ECC0123)
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Start processing
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Adding master "Update.esm"
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Header processed. Expecting
2 records
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] GRUP Top "FURN" processed
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Building FormID index
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] FormID index built
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Building string indices
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] String indices built
[00:11] Background Loader: [SolitudeThroneFix_BOS.esp] Processing completed
[00:11] Background Loader: loading "Hothtrooper44_Armor_Ecksstra.esp"...
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Loading file
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] File loaded
(CRC32:72F2E27D)
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start processing
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building FormID index
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] FormID index built
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Building string
indices
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] String indices built
[00:11] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Processing completed
[00:11] Background Loader: loading "Embers XD - Patch - ELFX.esp"...
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Loading file
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] File loaded
(CRC32:DC5776B2)
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Start processing
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Adding master "Embers
XD.esp"
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Header processed.
Expecting 23 records
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Building FormID index
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] FormID index built
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Building string indices
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] String indices built
[00:11] Background Loader: [Embers XD - Patch - ELFX.esp] Processing completed
[00:11] Background Loader: loading "Embers XD - Patch - JKs Skyrim & ELFX
Exteriors.esp"...
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Loading file
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
File loaded (CRC32:62142DC3)
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start processing
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Update.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dawnguard.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "HearthFires.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Dragonborn.esm"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "Embers XD.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "ELFX - Exteriors.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Adding master "JKs Skyrim.esp"
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Header processed. Expecting 54 records
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
GRUP Top "WRLD" processed
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building FormID index
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
FormID index built
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Building string indices
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
String indices built
[00:11] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Processing completed
[00:11] Background Loader: loading "Brows.esp"...
[00:11] Background Loader: [Brows.esp] Loading file
[00:11] Background Loader: [Brows.esp] File loaded (CRC32:17FF3464)
[00:11] Background Loader: [Brows.esp] Start processing
[00:11] Background Loader: [Brows.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Brows.esp] Header processed. Expecting 282 records
[00:11] Background Loader: [Brows.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Brows.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Brows.esp] Building FormID index
[00:11] Background Loader: [Brows.esp] FormID index built
[00:11] Background Loader: [Brows.esp] Building string indices
[00:11] Background Loader: [Brows.esp] String indices built
[00:11] Background Loader: [Brows.esp] Processing completed
[00:11] Background Loader: loading "DeadlySpellImpacts.esp"...
[00:11] Background Loader: [DeadlySpellImpacts.esp] Loading file
[00:11] Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:72B9103C)
[00:11] Background Loader: [DeadlySpellImpacts.esp] Start processing
[00:11] Background Loader: [DeadlySpellImpacts.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [DeadlySpellImpacts.esp] Adding master "Update.esm"
[00:11] Background Loader: [DeadlySpellImpacts.esp] Header processed. Expecting 65
records
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPCT" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPDS" processed
[00:11] Background Loader: [DeadlySpellImpacts.esp] Building FormID index
[00:11] Background Loader: [DeadlySpellImpacts.esp] FormID index built
[00:11] Background Loader: [DeadlySpellImpacts.esp] Building string indices
[00:11] Background Loader: [DeadlySpellImpacts.esp] String indices built
[00:11] Background Loader: [DeadlySpellImpacts.esp] Processing completed
[00:11] Background Loader: loading "AMatterOfTime.esp"...
[00:11] Background Loader: [AMatterOfTime.esp] Loading file
[00:11] Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A696FBF6)
[00:11] Background Loader: [AMatterOfTime.esp] Start processing
[00:11] Background Loader: [AMatterOfTime.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AMatterOfTime.esp] Adding master "Update.esm"
[00:11] Background Loader: [AMatterOfTime.esp] Header processed. Expecting 10
records
[00:11] Background Loader: [AMatterOfTime.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [AMatterOfTime.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [AMatterOfTime.esp] Building FormID index
[00:11] Background Loader: [AMatterOfTime.esp] FormID index built
[00:11] Background Loader: [AMatterOfTime.esp] Building string indices
[00:11] Background Loader: [AMatterOfTime.esp] String indices built
[00:11] Background Loader: [AMatterOfTime.esp] Processing completed
[00:11] Background Loader: loading "Serana.esp"...
[00:11] Background Loader: [Serana.esp] Loading file
[00:11] Background Loader: [Serana.esp] File loaded (CRC32:2B8FCE53)
[00:11] Background Loader: [Serana.esp] Start processing
[00:11] Background Loader: [Serana.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Serana.esp] Adding master "Update.esm"
[00:11] Background Loader: [Serana.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Serana.esp] Header processed. Expecting 21 records
[00:11] Background Loader: [Serana.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Serana.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Serana.esp] Building FormID index
[00:11] Background Loader: [Serana.esp] FormID index built
[00:11] Background Loader: [Serana.esp] Building string indices
[00:11] Background Loader: [Serana.esp] String indices built
[00:11] Background Loader: [Serana.esp] Processing completed
[00:11] Background Loader: loading "RaceMenuHH.esp"...
[00:11] Background Loader: [RaceMenuHH.esp] Loading file
[00:11] Background Loader: [RaceMenuHH.esp] File loaded (CRC32:44FB484B)
[00:11] Background Loader: [RaceMenuHH.esp] Start processing
[00:11] Background Loader: [RaceMenuHH.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenuHH.esp] Header processed. Expecting 13 records
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [RaceMenuHH.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenuHH.esp] Building FormID index
[00:11] Background Loader: [RaceMenuHH.esp] FormID index built
[00:11] Background Loader: [RaceMenuHH.esp] Building string indices
[00:11] Background Loader: [RaceMenuHH.esp] String indices built
[00:11] Background Loader: [RaceMenuHH.esp] Processing completed
[00:11] Background Loader: loading "dD - Realistic Ragdoll Force -
Realistic.esp"...
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Loading
file
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] File
loaded (CRC32:F8C9F7AB)
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
processing
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Header
processed. Expecting 12 records
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] GRUP Top
"GMST" processed
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
FormID index
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] FormID
index built
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building
string indices
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] String
indices built
[00:11] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp]
Processing completed
[00:11] Background Loader: loading "TheEyesOfBeauty.esp"...
[00:11] Background Loader: [TheEyesOfBeauty.esp] Loading file
[00:11] Background Loader: [TheEyesOfBeauty.esp] File loaded (CRC32:D1151EB8)
[00:11] Background Loader: [TheEyesOfBeauty.esp] Start processing
[00:11] Background Loader: [TheEyesOfBeauty.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [TheEyesOfBeauty.esp] Adding master "Update.esm"
[00:11] Background Loader: [TheEyesOfBeauty.esp] Header processed. Expecting 437
records
[00:11] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [TheEyesOfBeauty.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [TheEyesOfBeauty.esp] Building FormID index
[00:11] Background Loader: [TheEyesOfBeauty.esp] FormID index built
[00:11] Background Loader: [TheEyesOfBeauty.esp] Building string indices
[00:11] Background Loader: [TheEyesOfBeauty.esp] String indices built
[00:11] Background Loader: [TheEyesOfBeauty.esp] Processing completed
[00:11] Background Loader: loading "Bijin Wives.esp"...
[00:11] Background Loader: [Bijin Wives.esp] Loading file
[00:11] Background Loader: [Bijin Wives.esp] File loaded (CRC32:FDF9F2CE)
[00:11] Background Loader: [Bijin Wives.esp] Start processing
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin Wives.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Bijin Wives.esp] Header processed. Expecting 149
records
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin Wives.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin Wives.esp] Building FormID index
[00:11] Background Loader: [Bijin Wives.esp] FormID index built
[00:11] Background Loader: [Bijin Wives.esp] Building string indices
[00:11] Background Loader: [Bijin Wives.esp] String indices built
[00:11] Background Loader: [Bijin Wives.esp] Processing completed
[00:11] Background Loader: loading "RSChildren.esp"...
[00:11] Background Loader: [RSChildren.esp] Loading file
[00:11] Background Loader: [RSChildren.esp] File loaded (CRC32:0F71FB54)
[00:11] Background Loader: [RSChildren.esp] Start processing
[00:11] Background Loader: [RSChildren.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "Update.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [RSChildren.esp] Adding master "RSkyrimChildren.esm"
[00:11] Background Loader: [RSChildren.esp] Header processed. Expecting 57 records
[00:11] Background Loader: [RSChildren.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [RSChildren.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [RSChildren.esp] Building FormID index
[00:11] Background Loader: [RSChildren.esp] FormID index built
[00:11] Background Loader: [RSChildren.esp] Building string indices
[00:11] Background Loader: [RSChildren.esp] String indices built
[00:11] Background Loader: [RSChildren.esp] Processing completed
[00:11] Background Loader: loading "Bijin Warmaidens.esp"...
[00:11] Background Loader: [Bijin Warmaidens.esp] Loading file
[00:11] Background Loader: [Bijin Warmaidens.esp] File loaded (CRC32:117A67EC)
[00:11] Background Loader: [Bijin Warmaidens.esp] Start processing
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Update.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Bijin Warmaidens.esp] Header processed. Expecting 356
records
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Bijin Warmaidens.esp] Building FormID index
[00:11] Background Loader: [Bijin Warmaidens.esp] FormID index built
[00:11] Background Loader: [Bijin Warmaidens.esp] Building string indices
[00:11] Background Loader: [Bijin Warmaidens.esp] String indices built
[00:11] Background Loader: [Bijin Warmaidens.esp] Processing completed
[00:11] Background Loader: loading "Vivid Weathers - Extended Rain.esp"...
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Loading file
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] File loaded
(CRC32:D1472C2B)
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Start processing
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Adding master
"Vivid WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Header processed.
Expecting 19 records
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: <Note: VividRainParticles [SPGD:2D278D2E] was injected
into Vivid WeathersSE.esp>
[00:11] Background Loader: <Note: VividRainStormParticles [SPGD:2D278D2F] was
injected into Vivid WeathersSE.esp>
[00:11] Background Loader: <Note: VividRainStormDownpourParticles [SPGD:2D278D30]
was injected into Vivid WeathersSE.esp>
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] GRUP Top "SPGD"
processed
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Building FormID
index
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] FormID index built
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Building string
indices
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] String indices
built
[00:11] Background Loader: [Vivid Weathers - Extended Rain.esp] Processing
completed
[00:11] Background Loader: loading "Vivid Weathers SE - Extended Snow.esp"...
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Loading file
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] File loaded
(CRC32:DDF64958)
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start processing
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Adding master
"Vivid WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Header
processed. Expecting 21 records
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building FormID
index
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] FormID index
built
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Building string
indices
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] String indices
built
[00:11] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Processing
completed
[00:11] Background Loader: loading "Vivid Weathers SE - Winter.esp"...
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Loading file
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] File loaded
(CRC32:BFCD0A7F)
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Start processing
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Adding master "Vivid
WeathersSE.esp"
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Header processed.
Expecting 43 records
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] GRUP Top "REGN"
processed
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Building FormID index
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] FormID index built
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Building string indices
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] String indices built
[00:11] Background Loader: [Vivid Weathers SE - Winter.esp] Processing completed
[00:11] Background Loader: loading "RaceMenu.esp"...
[00:11] Background Loader: [RaceMenu.esp] Loading file
[00:11] Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:11] Background Loader: [RaceMenu.esp] Start processing
[00:11] Background Loader: [RaceMenu.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenu.esp] Header processed. Expecting 6 records
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "LIGH" processed
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenu.esp] GRUP Top "CLFM" processed
[00:11] Background Loader: [RaceMenu.esp] Building FormID index
[00:11] Background Loader: [RaceMenu.esp] FormID index built
[00:11] Background Loader: [RaceMenu.esp] Building string indices
[00:11] Background Loader: [RaceMenu.esp] String indices built
[00:11] Background Loader: [RaceMenu.esp] Processing completed
[00:11] Background Loader: loading "XPMSE.esp"...
[00:11] Background Loader: [XPMSE.esp] Loading file
[00:11] Background Loader: [XPMSE.esp] File loaded (CRC32:8FADD1A1)
[00:11] Background Loader: [XPMSE.esp] Start processing
[00:11] Background Loader: [XPMSE.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [XPMSE.esp] Header processed. Expecting 33 records
[00:11] Background Loader: [XPMSE.esp] GRUP Top "GMST" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [XPMSE.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [XPMSE.esp] Building FormID index
[00:11] Background Loader: [XPMSE.esp] FormID index built
[00:11] Background Loader: [XPMSE.esp] Building string indices
[00:11] Background Loader: [XPMSE.esp] String indices built
[00:11] Background Loader: [XPMSE.esp] Processing completed
[00:11] Background Loader: loading "RaceMenuPlugin.esp"...
[00:11] Background Loader: [RaceMenuPlugin.esp] Loading file
[00:11] Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:11] Background Loader: [RaceMenuPlugin.esp] Start processing
[00:11] Background Loader: [RaceMenuPlugin.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RaceMenuPlugin.esp] Header processed. Expecting 2
records
[00:11] Background Loader: [RaceMenuPlugin.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [RaceMenuPlugin.esp] Building FormID index
[00:11] Background Loader: [RaceMenuPlugin.esp] FormID index built
[00:11] Background Loader: [RaceMenuPlugin.esp] Building string indices
[00:11] Background Loader: [RaceMenuPlugin.esp] String indices built
[00:11] Background Loader: [RaceMenuPlugin.esp] Processing completed
[00:11] Background Loader: loading "icepenguinworldmapclassic.esp"...
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Loading file
[00:11] Background Loader: [icepenguinworldmapclassic.esp] File loaded
(CRC32:C1050661)
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Start processing
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Update.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [icepenguinworldmapclassic.esp] GRUP Top "WTHR"
processed
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Building FormID index
[00:11] Background Loader: [icepenguinworldmapclassic.esp] FormID index built
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Building string indices
[00:11] Background Loader: [icepenguinworldmapclassic.esp] String indices built
[00:11] Background Loader: [icepenguinworldmapclassic.esp] Processing completed
[00:11] Background Loader: loading "FNIS.esp"...
[00:11] Background Loader: [FNIS.esp] Loading file
[00:11] Background Loader: [FNIS.esp] File loaded (CRC32:F0856D4D)
[00:11] Background Loader: [FNIS.esp] Start processing
[00:11] Background Loader: [FNIS.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [FNIS.esp] Adding master "Update.esm"
[00:11] Background Loader: [FNIS.esp] Header processed. Expecting 3 records
[00:11] Background Loader: [FNIS.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [FNIS.esp] Building FormID index
[00:11] Background Loader: [FNIS.esp] FormID index built
[00:11] Background Loader: [FNIS.esp] Building string indices
[00:11] Background Loader: [FNIS.esp] String indices built
[00:11] Background Loader: [FNIS.esp] Processing completed
[00:11] Background Loader: loading "MCMHelper.esp"...
[00:11] Background Loader: [MCMHelper.esp] Loading file
[00:11] Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:11] Background Loader: [MCMHelper.esp] Start processing
[00:11] Background Loader: [MCMHelper.esp] Adding master "SkyUI_SE.esp"
[00:11] Background Loader: [MCMHelper.esp] Header processed. Expecting 0 records
[00:11] Background Loader: [MCMHelper.esp] Building FormID index
[00:11] Background Loader: [MCMHelper.esp] FormID index built
[00:11] Background Loader: [MCMHelper.esp] Building string indices
[00:11] Background Loader: [MCMHelper.esp] String indices built
[00:11] Background Loader: [MCMHelper.esp] Processing completed
[00:11] Background Loader: loading "AgehaArmorCollection.esp"...
[00:11] Background Loader: [AgehaArmorCollection.esp] Loading file
[00:11] Background Loader: [AgehaArmorCollection.esp] File loaded (CRC32:8538B946)
[00:11] Background Loader: [AgehaArmorCollection.esp] Start processing
[00:11] Background Loader: [AgehaArmorCollection.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [AgehaArmorCollection.esp] Header processed. Expecting
46 records
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ENCH" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [AgehaArmorCollection.esp] Building FormID index
[00:11] Background Loader: [AgehaArmorCollection.esp] FormID index built
[00:11] Background Loader: [AgehaArmorCollection.esp] Building string indices
[00:11] Background Loader: [AgehaArmorCollection.esp] String indices built
[00:11] Background Loader: [AgehaArmorCollection.esp] Processing completed
[00:11] Background Loader: loading "Sonders_Keyword_Distribution.esp"...
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Loading file
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] File loaded
(CRC32:6D775FB7)
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Start processing
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Header processed.
Expecting 45 records
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Building FormID index
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] FormID index built
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Building string
indices
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] String indices built
[00:11] Background Loader: [Sonders_Keyword_Distribution.esp] Processing completed
[00:11] Background Loader: loading "FastTravelSpeedMultiplier.esp"...
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Loading file
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] File loaded
(CRC32:16A16335)
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Start processing
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Header processed.
Expecting 2 records
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Building FormID index
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] FormID index built
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Building string indices
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] String indices built
[00:11] Background Loader: [FastTravelSpeedMultiplier.esp] Processing completed
[00:11] Background Loader: loading "Kitsune Fox Spirit Race - Improvements and
Fixes.esp"...
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Loading file
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
File loaded (CRC32:AF422165)
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start processing
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Skyrim.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Update.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dawnguard.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "Dragonborn.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Adding master "RaceCompatibility.esm"
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Header processed. Expecting 143 records
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "KYWD" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "TXST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "GLOB" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HDPT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "RACE" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "MGEF" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "SPEL" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMO" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "STAT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "PROJ" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "HAZD" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "QUST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EFSH" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "EXPL" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "FLST" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ADDN" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPCT" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "IPDS" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARMA" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
GRUP Top "ARTO" processed
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building FormID index
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
FormID index built
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Building string indices
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
String indices built
[00:11] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Processing completed
[00:11] Background Loader: loading "KSHairdosSMP.esp"...
[00:11] Background Loader: [KSHairdosSMP.esp] Loading file
[00:11] Background Loader: [KSHairdosSMP.esp] File loaded (CRC32:9DE3D3D1)
[00:11] Background Loader: [KSHairdosSMP.esp] Start processing
[00:11] Background Loader: [KSHairdosSMP.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [KSHairdosSMP.esp] Adding master "Update.esm"
[00:11] Background Loader: [KSHairdosSMP.esp] Header processed. Expecting 272
records
[00:11] Background Loader: [KSHairdosSMP.esp] GRUP Top "HDPT" processed
[00:11] Background Loader: [KSHairdosSMP.esp] Building FormID index
[00:11] Background Loader: [KSHairdosSMP.esp] FormID index built
[00:11] Background Loader: [KSHairdosSMP.esp] Building string indices
[00:11] Background Loader: [KSHairdosSMP.esp] String indices built
[00:11] Background Loader: [KSHairdosSMP.esp] Processing completed
[00:11] Background Loader: loading "calyps-animal-ears.esp"...
[00:11] Background Loader: [calyps-animal-ears.esp] Loading file
[00:11] Background Loader: [calyps-animal-ears.esp] File loaded (CRC32:114FDFC0)
[00:11] Background Loader: [calyps-animal-ears.esp] Start processing
[00:11] Background Loader: [calyps-animal-ears.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [calyps-animal-ears.esp] Header processed. Expecting 23
records
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [calyps-animal-ears.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [calyps-animal-ears.esp] Building FormID index
[00:11] Background Loader: [calyps-animal-ears.esp] FormID index built
[00:11] Background Loader: [calyps-animal-ears.esp] Building string indices
[00:11] Background Loader: [calyps-animal-ears.esp] String indices built
[00:11] Background Loader: [calyps-animal-ears.esp] Processing completed
[00:11] Background Loader: loading "calyps-animal-earsRMIntegration.esp"...
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Loading file
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] File loaded
(CRC32:3DAE9C7F)
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Start processing
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Header processed.
Expecting 6 records
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] GRUP Top "HDPT"
processed
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Building FormID
index
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] FormID index built
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Building string
indices
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] String indices
built
[00:11] Background Loader: [calyps-animal-earsRMIntegration.esp] Processing
completed
[00:11] Background Loader: loading "SMP Wind MCM.esp"...
[00:11] Background Loader: [SMP Wind MCM.esp] Loading file
[00:11] Background Loader: [SMP Wind MCM.esp] File loaded (CRC32:CF695D5C)
[00:11] Background Loader: [SMP Wind MCM.esp] Start processing
[00:11] Background Loader: [SMP Wind MCM.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [SMP Wind MCM.esp] Adding master "Update.esm"
[00:11] Background Loader: [SMP Wind MCM.esp] Header processed. Expecting 2 records
[00:11] Background Loader: [SMP Wind MCM.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [SMP Wind MCM.esp] Building FormID index
[00:11] Background Loader: [SMP Wind MCM.esp] FormID index built
[00:11] Background Loader: [SMP Wind MCM.esp] Building string indices
[00:11] Background Loader: [SMP Wind MCM.esp] String indices built
[00:11] Background Loader: [SMP Wind MCM.esp] Processing completed
[00:11] Background Loader: loading "Perk Points and More Gold for Bounty
Quests.esp"...
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Loading file
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] File
loaded (CRC32:38B7CFEC)
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
processing
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Header
processed. Expecting 5 records
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] GRUP
Top "QUST" processed
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building FormID index
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] FormID
index built
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Building string indices
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] String
indices built
[00:11] Background Loader: [Perk Points and More Gold for Bounty Quests.esp]
Processing completed
[00:11] Background Loader: loading "PerkPoints.esp"...
[00:11] Background Loader: [PerkPoints.esp] Loading file
[00:11] Background Loader: [PerkPoints.esp] File loaded (CRC32:A8772F8D)
[00:11] Background Loader: [PerkPoints.esp] Start processing
[00:11] Background Loader: [PerkPoints.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [PerkPoints.esp] Header processed. Expecting 9 records
[00:11] Background Loader: [PerkPoints.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [PerkPoints.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [PerkPoints.esp] Building FormID index
[00:11] Background Loader: [PerkPoints.esp] FormID index built
[00:11] Background Loader: [PerkPoints.esp] Building string indices
[00:11] Background Loader: [PerkPoints.esp] String indices built
[00:11] Background Loader: [PerkPoints.esp] Processing completed
[00:11] Background Loader: loading "Immersive Citizens - AI Overhaul.esp"...
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Loading file
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] File loaded
(CRC32:602F9D9B)
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start processing
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dawnguard.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"HearthFires.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Adding master
"ccBGSSSE001-Fish.esm"
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Header processed.
Expecting 7341 records
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GMST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FACT"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FURN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NPC_"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "IDLM"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "NAVI"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "PACK"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "CSTY"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "LCTN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMBN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SMQN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] GRUP Top "SCEN"
processed
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building FormID
index
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] FormID index
built
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Building string
indices
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] String indices
built
[00:11] Background Loader: [Immersive Citizens - AI Overhaul.esp] Processing
completed
[00:11] Background Loader: loading "Convenient Horses.esp"...
[00:11] Background Loader: [Convenient Horses.esp] Loading file
[00:11] Background Loader: [Convenient Horses.esp] File loaded (CRC32:85249C52)
[00:11] Background Loader: [Convenient Horses.esp] Start processing
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Update.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [Convenient Horses.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [Convenient Horses.esp] Header processed. Expecting 2363
records
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "KYWD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "TXST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "GLOB" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "FACT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "RACE" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SOUN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MGEF" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SPEL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "TACT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARMO" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CONT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MISC" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "STAT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "WEAP" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "NPC_" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "COBJ" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "PROJ" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "HAZD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "RFCT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "DIAL" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "QUST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "IDLE" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "PACK" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "CSTY" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "EFSH" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "IMAD" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "FLST" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARMA" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MESG" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SMQN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "DLBR" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SCEN" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "ARTO" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "MOVT" processed
[00:11] Background Loader: [Convenient Horses.esp] GRUP Top "SNDR" processed
[00:11] Background Loader: [Convenient Horses.esp] Building FormID index
[00:11] Background Loader: [Convenient Horses.esp] FormID index built
[00:11] Background Loader: [Convenient Horses.esp] Building string indices
[00:11] Background Loader: [Convenient Horses.esp] String indices built
[00:11] Background Loader: [Convenient Horses.esp] Processing completed
[00:11] Background Loader: loading "Ordinator - Perks of Skyrim.esp"...
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Loading file
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] File loaded
(CRC32:8FF82F02)
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Start processing
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Skyrim.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Update.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Adding master
"Dragonborn.esm"
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Header processed.
Expecting 5110 records
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "KYWD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "TXST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "GLOB"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CLAS"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RACE"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SOUN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MGEF"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ENCH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SPEL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCRL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ACTI"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "BOOK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CONT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "INGR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LIGH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MISC"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "STAT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MSTT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FURN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WEAP"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AMMO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "NPC_"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "COBJ"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PROJ"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "HAZD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LVLI"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "RFCT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "CELL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "WRLD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DIAL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "QUST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IDLE"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PACK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EFSH"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "EXPL"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IMAD"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "FLST"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "PERK"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "AVIF"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPCT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "IPDS"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARMA"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "LCTN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "MESG"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLBR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "DLVW"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SCEN"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "OTFT"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "ARTO"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] GRUP Top "SNDR"
processed
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Building FormID index
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] FormID index built
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Building string
indices
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] String indices built
[00:11] Background Loader: [Ordinator - Perks of Skyrim.esp] Processing completed
[00:11] Background Loader: loading "Multiple Enchantments - Ordinator Patch.esp"...
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Loading
file
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] File
loaded (CRC32:36083217)
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
processing
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Update.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Dragonborn.esm"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Adding
master "Ordinator - Perks of Skyrim.esp"
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Header
processed. Expecting 11 records
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"FLST" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"PERK" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] GRUP Top
"AVIF" processed
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
FormID index
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] FormID
index built
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Building
string indices
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] String
indices built
[00:11] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Processing
completed
[00:11] Background Loader: loading "RealisticWaterTwo.esp"...
[00:11] Background Loader: [RealisticWaterTwo.esp] Loading file
[00:11] Background Loader: [RealisticWaterTwo.esp] File loaded (CRC32:CD346494)
[00:11] Background Loader: [RealisticWaterTwo.esp] Start processing
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Update.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Adding master "RealisticWaterTwo
- Resources.esm"
[00:11] Background Loader: [RealisticWaterTwo.esp] Header processed. Expecting 1318
records
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "ACTI" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "MSTT" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] GRUP Top "WATR" processed
[00:11] Background Loader: [RealisticWaterTwo.esp] Building FormID index
[00:11] Background Loader: [RealisticWaterTwo.esp] FormID index built
[00:11] Background Loader: [RealisticWaterTwo.esp] Building string indices
[00:11] Background Loader: [RealisticWaterTwo.esp] String indices built
[00:11] Background Loader: [RealisticWaterTwo.esp] Processing completed
[00:11] Background Loader: loading "ELFXEnhancer.esp"...
[00:11] Background Loader: [ELFXEnhancer.esp] Loading file
[00:11] Background Loader: [ELFXEnhancer.esp] File loaded (CRC32:B39419CA)
[00:11] Background Loader: [ELFXEnhancer.esp] Start processing
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Skyrim.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Update.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Dawnguard.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "HearthFires.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "Dragonborn.esm"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master
"EnhancedLightsandFX.esp"
[00:11] Background Loader: [ELFXEnhancer.esp] Adding master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFXEnhancer.esp] Header processed. Expecting 1167
records
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "WTHR" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "CELL" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "WRLD" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "IMGS" processed
[00:11] Background Loader: [ELFXEnhancer.esp] GRUP Top "LGTM" processed
[00:11] Background Loader: [ELFXEnhancer.esp] Building FormID index
[00:11] Background Loader: [ELFXEnhancer.esp] FormID index built
[00:11] Background Loader: [ELFXEnhancer.esp] Building string indices
[00:11] Background Loader: [ELFXEnhancer.esp] String indices built
[00:11] Background Loader: [ELFXEnhancer.esp] Processing completed
[00:11] Background Loader: loading "ELFX Enhancer - Realistic Water Two
patch.esp"...
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Loading
file
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] File
loaded (CRC32:F1E047B1)
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
processing
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "RealisticWaterTwo.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Adding
master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Header
processed. Expecting 35 records
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
FormID index
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] FormID
index built
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Building
string indices
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] String
indices built
[00:11] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp]
Processing completed
[00:11] Background Loader: loading "ELFXEnhancer - Immersive Citizens patch.esp"...
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Loading
file
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] File
loaded (CRC32:97A0D363)
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
processing
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Adding
master "ELFX Shadows.esp"
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Header
processed. Expecting 51 records
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
FormID index
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] FormID
index built
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Building
string indices
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] String
indices built
[00:11] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Processing
completed
[00:11] Background Loader: loading "Immersive Citizens - ELFXEnhancer patch.esp"...
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Loading
file
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] File
loaded (CRC32:9C7DBB08)
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
processing
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Skyrim.esm"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "Immersive Citizens - AI Overhaul.esp"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Adding
master "ELFXEnhancer.esp"
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Header
processed. Expecting 16 records
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] GRUP Top
"CELL" processed
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
FormID index
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] FormID
index built
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Building
string indices
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] String
indices built
[00:11] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Processing
completed
[00:11] Background Loader: [Skyrim.esm] Start loading or building reference info.
[00:11] Background Loader: [Dawnguard.esm] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE037-Curios.esl] Start loading or building
reference info.
[00:11] Background Loader: [SkyrimSE.exe] Start loading or building reference info.
[00:11] Background Loader: [HearthFires.esm] Start loading or building reference
info.
[00:11] Background Loader: [Dragonborn.esm] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE001-Fish.esm] Start loading or building
reference info.
[00:11] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Start loading or building
reference info.
[00:11] Background Loader: [Update.esm] Start loading or building reference info.
[00:11] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Start loading or building
reference info.
[00:11] Background Loader: [ccQDRSSE001-SurvivalMode.esl] Done loading reference
info.
[00:11] Background Loader: [_ResourcePack.esl] Start loading or building reference
info.
[00:11] Background Loader: [ccBGSSSE037-Curios_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [SkyrimSE.exe] Done building reference info.
[00:11] Background Loader: [Vanilla Script MicroOptimizations.esl] Start loading or
building reference info.
[00:11] Background Loader: [ccBGSSSE037-Curios_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE037-Curios_English.STRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE001-Fish.esm] Done loading reference info.
[00:11] Background Loader: [RSkyrimChildren.esm] Start loading or building
reference info.
[00:11] Background Loader: [Vanilla Script MicroOptimizations.esl] Done building
reference info.
[00:11] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Start loading or building reference info.
[00:11] Background Loader: [_ResourcePack_English.DLSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [_ResourcePack_English.ILSTRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [_ResourcePack_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:11] Background Loader: [ccBGSSSE025-AdvDSGS.esm] Done loading reference info.
[00:11] Background Loader: [Vanilla Scripts Enhanced.esl] Start loading or building
reference info.
[00:11] Background Loader: [Skyrim Project Optimization - Full ESL Version.esm]
Done loading reference info.
[00:11] Background Loader: [CallYourHorse.esl] Start loading or building reference
info.
[00:11] Background Loader: [Vanilla Scripts Enhanced.esl] Done building reference
info.
[00:11] Background Loader: [Occ_Skyrim_Tamriel.esp] Start loading or building
reference info.
[00:11] Background Loader: [Occ_Skyrim_Tamriel.esp] Done loading reference info.
[00:11] Background Loader: [Ghostlight.esl] Start loading or building reference
info.
[00:11] Background Loader: [CallYourHorse.esl] Done building reference info.
[00:11] Background Loader: [Vibrant weapons.esl] Start loading or building
reference info.
[00:11] Background Loader: [_ResourcePack.esl] Done building reference info.
[00:11] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Start loading
or building reference info.
[00:11] Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] Done building
reference info.
[00:11] Background Loader: [High Poly Head.esm] Start loading or building reference
info.
[00:11] Background Loader: [HearthFires.esm] Done loading reference info.
[00:11] Background Loader: [RaceCompatibility.esm] Start loading or building
reference info.
[00:11] Background Loader: [RaceCompatibility_English.DLSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [RaceCompatibility_English.ILSTRINGS] Using encoding
(from language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [RaceCompatibility_English.STRINGS] Using encoding (from
language): 1252 (ANSI - Latino I)
[00:12] Background Loader: [Vibrant weapons.esl] Done loading reference info.
[00:12] Background Loader: [TrueHUD.esl] Start loading or building reference info.
[00:12] Background Loader: [TrueHUD.esl] Done building reference info.
[00:12] Background Loader: [SkyUI_SE.esp] Start loading or building reference info.
[00:12] Background Loader: [SkyUI_SE.esp] Done building reference info.
[00:12] Background Loader: [Better Dynamic Snow SE.esp] Start loading or building
reference info.
[00:12] Background Loader: [Update.esm] Done loading reference info.
[00:12] Background Loader: [EnhancedLightsandFX.esp] Start loading or building
reference info.
[00:12] Background Loader: [High Poly Head.esm] Done building reference info.
[00:12] Background Loader: [ELFX - Exteriors.esp] Start loading or building
reference info.
[00:12] Background Loader: [RaceCompatibility.esm] Done building reference info.
[00:12] Background Loader: [Apachii_DivineEleganceStore.esm] Start loading or
building reference info.
[00:12] Background Loader: [ELFX - Exteriors.esp] Done loading reference info.
[00:12] Background Loader: [JKs Skyrim.esp] Start loading or building reference
info.
[00:12] Background Loader: [Apachii_DivineEleganceStore.esm] Done loading reference
info.
[00:12] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Start
loading or building reference info.
[00:12] Background Loader: [JKs Skyrim.esp] Done loading reference info.
[00:12] Background Loader: [Book of UUNP Iron And Steel.esp] Start loading or
building reference info.
[00:12] Background Loader: [ccBGSSSE037-Curios.esl] Done building reference info.
[00:12] Background Loader: [First Person Horse Riding.esp] Start loading or
building reference info.
[00:12] Background Loader: [First Person Horse Riding.esp] Done building reference
info.
[00:12] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Start loading
or building reference info.
[00:12] Background Loader: [ELFX Shadow - ELFX Exteriors Patch.esp] Done building
reference info.
[00:12] Background Loader: [FMS_FemaleMakeupSuite.esp] Start loading or building
reference info.
[00:12] Background Loader: [FMS_FemaleMakeupSuite.esp] Done building reference
info.
[00:12] Background Loader: [MikanEyes All in one SE.esp] Start loading or building
reference info.
[00:12] Background Loader: [Skyrim Immersive Creatures Special Edition.esp] Done
loading reference info.
[00:12] Background Loader: [MysticismMagic.esp] Start loading or building reference
info.
[00:12] Background Loader: [MysticismMagic.esp] Done loading reference info.
[00:12] Background Loader: [Arcanum.esp] Start loading or building reference info.
[00:12] Background Loader: [EnhancedLightsandFX.esp] Done loading reference info.
[00:12] Background Loader: [ELFX Shadows.esp] Start loading or building reference
info.
[00:12] Background Loader: [Ghostlight.esl] Done building reference info.
[00:12] Background Loader: [RealisticWaterTwo - Resources.esm] Start loading or
building reference info.
[00:12] Background Loader: [RealisticWaterTwo - Resources.esm] Done loading
reference info.
[00:12] Background Loader: [UchihaClan.esp] Start loading or building reference
info.
[00:12] Background Loader: [ELFX Shadows.esp] Done loading reference info.
[00:12] Background Loader: [HeelsFix.esp] Start loading or building reference info.
[00:12] Background Loader: [Book of UUNP Iron And Steel.esp] Done loading reference
info.
[00:12] Background Loader: [Embers XD.esp] Start loading or building reference
info.
[00:12] Background Loader: [UchihaClan.esp] Done loading reference info.
[00:12] Background Loader: [Uchiha Clan Additions.esp] Start loading or building
reference info.
[00:12] Background Loader: [Embers XD.esp] Done loading reference info.
[00:12] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Start loading or
building reference info.
[00:12] Background Loader: [Dawnguard.esm] Done loading reference info.
[00:12] Background Loader: [Dr_Bandolier.esp] Start loading or building reference
info.
[00:12] Background Loader: [Dr_Bandolier.esp] Done loading reference info.
[00:12] Background Loader: [FSMPM - The FSMP MCM.esp] Start loading or building
reference info.
[00:12] Background Loader: [FSMPM - The FSMP MCM.esp] Done building reference info.
[00:12] Background Loader: [SmoothCam.esp] Start loading or building reference
info.
[00:12] Background Loader: [SmoothCam.esp] Done building reference info.
[00:12] Background Loader: [LetYourHairDown.esp] Start loading or building
reference info.
[00:12] Background Loader: [LetYourHairDown.esp] Done building reference info.
[00:12] Background Loader: [ImmersiveHeadgearManager.esp] Start loading or building
reference info.
[00:12] Background Loader: [ImmersiveHeadgearManager.esp] Done building reference
info.
[00:12] Background Loader: [EquipSpellsAsShouts.esp] Start loading or building
reference info.
[00:12] Background Loader: [Hothtrooper44_ArmorCompilation.esp] Done loading
reference info.
[00:12] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Start loading or
building reference info.
[00:12] Background Loader: [EquipSpellsAsShouts.esp] Done building reference info.
[00:12] Background Loader: [SeptimHD.esp] Start loading or building reference info.
[00:12] Background Loader: [SeptimHD.esp] Done building reference info.
[00:12] Background Loader: [HavenBag.esp] Start loading or building reference info.
[00:12] Background Loader: [Uchiha Clan Additions.esp] Done building reference
info.
[00:12] Background Loader: [Vision of Skyrim II.esp] Start loading or building
reference info.
[00:12] Background Loader: [HeelsFix.esp] Done building reference info.
[00:12] Background Loader: [Immersive Patrols II.esp] Start loading or building
reference info.
[00:12] Background Loader: [Arcanum.esp] Done loading reference info.
[00:12] Background Loader: [male npc overahul se.esp] Start loading or building
reference info.
[00:12] Background Loader: [Dragonborn.esm] Done loading reference info.
[00:12] Background Loader: [Animallica.esp] Start loading or building reference
info.
[00:12] Background Loader: [HavenBag.esp] Done building reference info.
[00:12] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Start loading or building reference info.
[00:12] Background Loader: [Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp]
Done building reference info.
[00:12] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Start loading or building reference info.
[00:12] Background Loader: [Reverb Interior Sounds
Expansion_VolumeSlider_Thunder.esp] Done building reference info.
[00:12] Background Loader: [AcousticTemplateFixes.esp] Start loading or building
reference info.
[00:12] Background Loader: [AcousticTemplateFixes.esp] Done building reference
info.
[00:12] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Start loading or
building reference info.
[00:12] Background Loader: [AcousticTemplateFixes_CC_Seducers.esp] Done building
reference info.
[00:12] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Start
loading or building reference info.
[00:12] Background Loader: [AcousticTemplateFixes_ReverbInteriorSounds.esp] Done
building reference info.
[00:12] Background Loader: [dD - Enhanced Blood Main.esp] Start loading or building
reference info.
[00:12] Background Loader: [Better Dynamic Snow SE.esp] Done building reference
info.
[00:12] Background Loader: [Audio Overhaul Skyrim.esp] Start loading or building
reference info.
[00:12] Background Loader: [Audio Overhaul Skyrim.esp] Done loading reference info.
[00:12] Background Loader: [[Caenarvon] Glasses Pack.esp] Start loading or building
reference info.
[00:12] Background Loader: [[Caenarvon] Glasses Pack.esp] Done building reference
info.
[00:12] Background Loader: [ModernizeVanilla.esp] Start loading or building
reference info.
[00:12] Background Loader: [ModernizeVanilla.esp] Done building reference info.
[00:12] Background Loader: [Vision of Skyrim.esp] Start loading or building
reference info.
[00:13] Background Loader: [Vision of Skyrim II.esp] Done building reference info.
[00:13] Background Loader: [ShowPlayerInMenus.esp] Start loading or building
reference info.
[00:13] Background Loader: [ShowPlayerInMenus.esp] Done building reference info.
[00:13] Background Loader: [sirwho_Wizard_Hats-Full.esp] Start loading or building
reference info.
[00:13] Background Loader: [sirwho_Wizard_Hats-Full.esp] Done building reference
info.
[00:13] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Start loading or
building reference info.
[00:13] Background Loader: [sirwho_Witchy_Wizard_Hats-Full.esp] Done building
reference info.
[00:13] Background Loader: [Equippable Tomes.esp] Start loading or building
reference info.
[00:13] Background Loader: [dD - Enhanced Blood Main.esp] Done building reference
info.
[00:13] Background Loader: [AOS_EBT Patch.esp] Start loading or building reference
info.
[00:13] Background Loader: [AOS_EBT Patch.esp] Done building reference info.
[00:13] Background Loader: [CVDNMaster.esp] Start loading or building reference
info.
[00:13] Background Loader: [CVDNMaster.esp] Done building reference info.
[00:13] Background Loader: [[Imp] Modular Mage.esp] Start loading or building
reference info.
[00:13] Background Loader: [[Imp] Modular Mage.esp] Done loading reference info.
[00:13] Background Loader: [evgHinterlandRanger.esp] Start loading or building
reference info.
[00:13] Background Loader: [evgHinterlandRanger.esp] Done building reference info.
[00:13] Background Loader: [[Caenarvon] Yue Qingshu.esp] Start loading or building
reference info.
[00:13] Background Loader: [Vision of Skyrim.esp] Done building reference info.
[00:13] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Start loading or
building reference info.
[00:13] Background Loader: [JS Ioun Stones SE - Johnskyrim.esp] Done building
reference info.
[00:13] Background Loader: [SimpleItemSpawner.esp] Start loading or building
reference info.
[00:13] Background Loader: [SimpleItemSpawner.esp] Done loading reference info.
[00:13] Background Loader: [Kitsune a fox spirit.esp] Start loading or building
reference info.
[00:13] Background Loader: [Immersive Patrols II.esp] Done building reference info.
[00:13] Background Loader: [Skyrim Flora Overhaul.esp] Start loading or building
reference info.
[00:13] Background Loader: [[Caenarvon] Yue Qingshu.esp] Done building reference
info.
[00:13] Background Loader: [UltimateCombat.esp] Start loading or building reference
info.
[00:13] Background Loader: [Skyrim Flora Overhaul.esp] Done building reference
info.
[00:13] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Start loading or
building reference info.
[00:13] Background Loader: [Apachii_DivineEleganceStore_Patch.esp] Done loading
reference info.
[00:13] Background Loader: [Facelight.esp] Start loading or building reference
info.
[00:13] Background Loader: [Facelight.esp] Done building reference info.
[00:13] Background Loader: [Colorful Lights for Spells.esp] Start loading or
building reference info.
[00:13] Background Loader: [Colorful Lights for Spells.esp] Done building reference
info.
[00:13] Background Loader: [Customizable Camera.esp] Start loading or building
reference info.
[00:13] Background Loader: [Customizable Camera.esp] Done building reference info.
[00:13] Background Loader: [SkyHUD.esp] Start loading or building reference info.
[00:13] Background Loader: [SkyHUD.esp] Done building reference info.
[00:13] Background Loader: [UnreadBooksGlow.esp] Start loading or building
reference info.
[00:13] Background Loader: [UltimateCombat.esp] Done building reference info.
[00:13] Background Loader: [UltimateCombatSekiro.esp] Start loading or building
reference info.
[00:13] Background Loader: [UltimateCombatSekiro.esp] Done building reference info.
[00:13] Background Loader: [Medusa and Drakul Armors.esp] Start loading or building
reference info.
[00:13] Background Loader: [Medusa and Drakul Armors.esp] Done building reference
info.
[00:13] Background Loader: [GR Inari EarsTails SMP.esp] Start loading or building
reference info.
[00:13] Background Loader: [Animallica.esp] Done building reference info.
[00:13] Background Loader: [FasterHorses.esp] Start loading or building reference
info.
[00:13] Background Loader: [FasterHorses.esp] Done building reference info.
[00:13] Background Loader: [Vivid WeathersSE.esp] Start loading or building
reference info.
[00:13] Background Loader: [Equippable Tomes.esp] Done building reference info.
[00:13] Background Loader: [ahzFleetKnight.esp] Start loading or building reference
info.
[00:13] Background Loader: [UnreadBooksGlow.esp] Done building reference info.
[00:13] Background Loader: [DynamicDungeonLoot.esp] Start loading or building
reference info.
[00:13] Background Loader: [RSkyrimChildren.esm] Done building reference info.
[00:13] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Start
loading or building reference info.
[00:13] Background Loader: [Lanterns Of Skyrim - All In One - Main.esm] Done
loading reference info.
[00:13] Background Loader: [InstantMining.esp] Start loading or building reference
info.
[00:13] Background Loader: [InstantMining.esp] Done building reference info.
[00:13] Background Loader: [SolitudeThroneFix_BOS.esp] Start loading or building
reference info.
[00:13] Background Loader: [SolitudeThroneFix_BOS.esp] Done building reference
info.
[00:13] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Start loading or
building reference info.
[00:13] Background Loader: [Hothtrooper44_Armor_Ecksstra.esp] Done building
reference info.
[00:13] Background Loader: [Embers XD - Patch - ELFX.esp] Start loading or building
reference info.
[00:13] Background Loader: [Embers XD - Patch - ELFX.esp] Done building reference
info.
[00:13] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Start loading or building reference info.
[00:13] Background Loader: [MikanEyes All in one SE.esp] Done building reference
info.
[00:13] Background Loader: [Serana.esp] Start loading or building reference info.
[00:13] Background Loader: [Vivid WeathersSE.esp] Done loading reference info.
[00:13] Background Loader: [Reverb Interior Sounds Expansion.esp] Start loading or
building reference info.
[00:13] Background Loader: [Embers XD - Patch - JKs Skyrim & ELFX Exteriors.esp]
Done building reference info.
[00:13] Background Loader: [Brows.esp] Start loading or building reference info.
[00:13] Background Loader: [Serana.esp] Done building reference info.
[00:13] Background Loader: [RaceMenuHH.esp] Start loading or building reference
info.
[00:13] Background Loader: [RaceMenuHH.esp] Done building reference info.
[00:13] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start
loading or building reference info.
[00:13] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Done
building reference info.
[00:13] Background Loader: [TheEyesOfBeauty.esp] Start loading or building
reference info.
[00:13] Background Loader: [Kitsune a fox spirit.esp] Done building reference info.
[00:13] Background Loader: [UIExtensions.esp] Start loading or building reference
info.
[00:13] Background Loader: [UIExtensions.esp] Done building reference info.
[00:13] Background Loader: [LABikiniSSE.esp] Start loading or building reference
info.
[00:13] Background Loader: [TheEyesOfBeauty.esp] Done building reference info.
[00:13] Background Loader: [Bijin Wives.esp] Start loading or building reference
info.
[00:13] Background Loader: [Bijin Wives.esp] Done building reference info.
[00:13] Background Loader: [RSChildren.esp] Start loading or building reference
info.
[00:13] Background Loader: [Occ_Skyrim_JK-Skyrim_patch.esp] Done building reference
info.
[00:13] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Start loading or
building reference info.
[00:13] Background Loader: [DynamicDungeonLoot.esp] Done building reference info.
[00:13] Background Loader: [UnlimitedFastTravelMCM.esp] Start loading or building
reference info.
[00:13] Background Loader: [UnlimitedFastTravelMCM.esp] Done building reference
info.
[00:13] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Start loading or
building reference info.
[00:13] Background Loader: [GR Inari EarsTails SMP.esp] Done building reference
info.
[00:13] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Start loading or
building reference info.
[00:13] Background Loader: [Cinematic Dragon Soul Absorbtion.esp] Done building
reference info.
[00:13] Background Loader: [AgehaArmorCollection.esp] Start loading or building
reference info.
[00:13] Background Loader: [AgehaArmorCollection.esp] Done building reference info.
[00:13] Background Loader: [Sonders_Keyword_Distribution.esp] Start loading or
building reference info.
[00:13] Background Loader: [Sonders_Keyword_Distribution.esp] Done building
reference info.
[00:13] Background Loader: [FastTravelSpeedMultiplier.esp] Start loading or
building reference info.
[00:13] Background Loader: [FastTravelSpeedMultiplier.esp] Done building reference
info.
[00:13] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Start loading or building reference info.
[00:13] Background Loader: [ahzFleetKnight.esp] Done building reference info.
[00:13] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Start
loading or building reference info.
[00:13] Background Loader: [LABikiniSSE.esp] Done loading reference info.
[00:13] Background Loader: [DaedricsWing.esp] Start loading or building reference
info.
[00:13] Background Loader: [DaedricsWing.esp] Done building reference info.
[00:13] Background Loader: [Book of UUNP - Textures.esp] Start loading or building
reference info.
[00:13] Background Loader: [Reverb Interior Sounds Expansion.esp] Done building
reference info.
[00:13] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [Vivid Weathers SE - Extended Snow.esp] Done building
reference info.
[00:13] Background Loader: [Vivid Weathers SE - Winter.esp] Start loading or
building reference info.
[00:13] Background Loader: [Book of UUNP - Textures.esp] Done building reference
info.
[00:13] Background Loader: [SimpleXPBuff.esp] Start loading or building reference
info.
[00:13] Background Loader: [SimpleXPBuff.esp] Done building reference info.
[00:13] Background Loader: [Bijin NPCs.esp] Start loading or building reference
info.
[00:13] Background Loader: [[Tec] GR Inari EarsTails SMP.esp] Done building
reference info.
[00:13] Background Loader: [ELFX Enhancer - Realistic Water Two patch.esp] Done
building reference info.
[00:13] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [ELFXEnhancer - Immersive Citizens patch.esp] Done
building reference info.
[00:13] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Start
loading or building reference info.
[00:13] Background Loader: [Immersive Citizens - ELFXEnhancer patch.esp] Done
building reference info.
[00:13] Background Loader: [Bijin NPCs.esp] Done building reference info.
[00:14] Background Loader: [Perk Points and More Gold for Bounty Quests.esp] Done
building reference info.
[00:14] Background Loader: [PerkPoints.esp] Start loading or building reference
info.
[00:14] Background Loader: [PerkPoints.esp] Done building reference info.
[00:14] Background Loader: [Immersive Citizens - AI Overhaul.esp] Start loading or
building reference info.
[00:14] Background Loader: [Immersive Citizens - AI Overhaul.esp] Done loading
reference info.
[00:14] Background Loader: [Convenient Horses.esp] Start loading or building
reference info.
[00:14] Background Loader: [Convenient Horses.esp] Done loading reference info.
[00:14] Background Loader: [Ordinator - Perks of Skyrim.esp] Start loading or
building reference info.
[00:14] Background Loader: [Ordinator - Perks of Skyrim.esp] Done loading reference
info.
[00:14] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Start
loading or building reference info.
[00:14] Background Loader: [Multiple Enchantments - Ordinator Patch.esp] Done
building reference info.
[00:14] Background Loader: [RealisticWaterTwo.esp] Start loading or building
reference info.
[00:14] Background Loader: [RealisticWaterTwo.esp] Done loading reference info.
[00:14] Background Loader: [ELFXEnhancer.esp] Start loading or building reference
info.
[00:14] Background Loader: [ELFXEnhancer.esp] Done loading reference info.
[00:14] Background Loader: [Vivid Weathers SE - Winter.esp] Done building reference
info.
[00:14] Background Loader: [RaceMenu.esp] Start loading or building reference info.
[00:14] Background Loader: [RaceMenu.esp] Done building reference info.
[00:14] Background Loader: [XPMSE.esp] Start loading or building reference info.
[00:14] Background Loader: [XPMSE.esp] Done building reference info.
[00:14] Background Loader: [RaceMenuPlugin.esp] Start loading or building reference
info.
[00:14] Background Loader: [RaceMenuPlugin.esp] Done building reference info.
[00:14] Background Loader: [icepenguinworldmapclassic.esp] Start loading or
building reference info.
[00:14] Background Loader: [icepenguinworldmapclassic.esp] Done building reference
info.
[00:14] Background Loader: [FNIS.esp] Start loading or building reference info.
[00:14] Background Loader: [FNIS.esp] Done building reference info.
[00:14] Background Loader: [MCMHelper.esp] Start loading or building reference
info.
[00:14] Background Loader: [MCMHelper.esp] Done building reference info.
[00:14] Background Loader: [Brows.esp] Done building reference info.
[00:14] Background Loader: [DeadlySpellImpacts.esp] Start loading or building
reference info.
[00:14] Background Loader: [DeadlySpellImpacts.esp] Done building reference info.
[00:14] Background Loader: [AMatterOfTime.esp] Start loading or building reference
info.
[00:14] Background Loader: [AMatterOfTime.esp] Done building reference info.
[00:14] Background Loader: [male npc overahul se.esp] Done building reference info.
[00:14] Background Loader: [Colorful_Magic_SE.esp] Start loading or building
reference info.
[00:14] Background Loader: [Kitsune Fox Spirit Race - Improvements and Fixes.esp]
Done building reference info.
[00:14] Background Loader: [KSHairdosSMP.esp] Start loading or building reference
info.
[00:14] Background Loader: [Colorful_Magic_SE.esp] Done loading reference info.
[00:14] Background Loader: [naruto overhaul.esp] Start loading or building
reference info.
[00:14] Background Loader: [KSHairdosSMP.esp] Done building reference info.
[00:14] Background Loader: [calyps-animal-ears.esp] Start loading or building
reference info.
[00:14] Background Loader: [calyps-animal-ears.esp] Done building reference info.
[00:14] Background Loader: [calyps-animal-earsRMIntegration.esp] Start loading or
building reference info.
[00:14] Background Loader: [calyps-animal-earsRMIntegration.esp] Done building
reference info.
[00:14] Background Loader: [SMP Wind MCM.esp] Start loading or building reference
info.
[00:14] Background Loader: [SMP Wind MCM.esp] Done building reference info.
[00:14] Background Loader: [naruto overhaul.esp] Done loading reference info.
[00:14] Background Loader: [RSChildren.esp] Done building reference info.
[00:14] Background Loader: [Bijin Warmaidens.esp] Start loading or building
reference info.
[00:14] Background Loader: [Bijin Warmaidens.esp] Done building reference info.
[00:14] Background Loader: [Vivid Weathers - Extended Rain.esp] Start loading or
building reference info.
[00:14] Background Loader: [Vivid Weathers - Extended Rain.esp] Done building
reference info.
[00:14] Background Loader: [Skyrim.esm] Done loading reference info.
[00:14] ModGroup "AOS USSEP" is invalid:
[00:14] - Hint: "Audio Overhaul Skyrim.esp" is ignored as a source as it has no
valid targets above it
[00:14] - Error: No active sources
[00:14] Background Loader: finished