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Feldon

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8 views2 pages

Feldon

Uploaded by

rgrubbs
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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F*eldon,(Fake Eldon a Simulacrum) Spot DC 15* *Anyone succeeding on the spot check will

know that this is not really Eldon. If a spell craft DC 17 is made then they would know this is a
simulacrum.
Feldon male halfling Wiz15: CR 15; Size S (3 ft., 3 in. tall); HD 15d4+15; hp 58; Init +4 (+4
Dex); Spd 20 ft.; AC 15 (+4 Dex, +1 Size); Attack +7/+2 (+7 Base, -1 Str, +1 Size) melee, or
+12/+7 (+7 Base, +4 Dex, +1 Size) ranged; SV Fort +7 (+5 Base, +1 Con, +1 Racial), Ref +8
(+5 Base, +2 Dex, +1 Racial), Will +10 (+9 Base, +1 Racial); AL NG; Str 8 (-1), Dex 19 (+4),
Con 13 (+1), Int 20 (+5), Wis 10 (+0), Cha 10 (+0). Languages Spoken: Common, Elven,
Halfling.

Skills and feats: Concentration +16 (+11 Rank, +1 Con, +4 Combat Casting) Hide +6 (+2 Dex,
+4 Size), Jump +1 (-1 Str, +2 Racial), Knowledge (Aranca) +20 (+15 Rank +5 Int), Knowledge
(Architecture and Engineering) +15 (+10 Rank, +5 Int), Knowledge (History) +23 (+15 Rank, +5
Int, +3 Focus), Knowledge (Religion) +10 (+5 Rank, +5 Int), Knowledge (The Planes) +15 (+10
Rank, +5 Int), Listen +2 (+2 Racial), Move Silently +4 (+2 Dex, +2 Racial), Spot +0, Spell Craft
(+18 Rank, +5 Int) ; Brew Potion, Combat Casting, Combat Expertise, Empower Spell, Forge
Ring, Heighten Spell, Quicken Spell, [Scribe Scroll], Skill Focus (Knowledge History) , Still Spell.

Possessions: Adventuring Clothes: Masterwork Quarterstaff Gloves of Dexterity +4, Wand of


Lighting Bolts 10 Charges, Scroll bandolier.
Scrolls: Mage Armor x5, Scroll of Ice Storm, Scroll Expeditious retreat x7, Scroll of Permanency
x2, Scroll of Teleport.

Wizard Spells Known (4/6/5/5/5/5/3/2/1): DC 15,16,17,18,19,20,21,22,23


0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt
Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close,
Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.

1st -- Charm Person, Disguise Self, Expeditious Retreat, Mage Armor, Magic Missile, Protection
from Evil.
2nd -- Cat's Grace, Continual Flame, Darkness, Daze Monster, False Life, Flaming Sphere,
Gust of Wind, Mirror Image, Resist Energy, Scorching Ray, Summon Monster II.
3rd -- Daylight, Fireball, Lightning Bolt, Sepia Snake Sigil, Tiny Hut.
4th -- Arcane Eye, Fire Shield, Ice Storm, Locate Creature, Mass Enlarge Person, Polymorph,
Shout, Wall of Ice.
5th -- Cone of Cold, Dominate Person, Hold Monster, Nightmare, Permanency, Persistent
Image, Sending, Teleport, Wall of Force.
6th – Contingency, Disintegrate, Forceful Hand, Mislead, Repulsion
7th -- Delayed Blast Fireball, Forcecage, Grasping Hand, Mage's Sword, Prismatic Spray.
8th -- Polymorph Any Object, Telekinetic Sphere.
Contingency already cast; upon Feldon’s death or near-death Sending Spell is activated letting
Eldon know.
Note: each 0-level spell can be cast 5 times before being completely used up since we do the
unlimited cantrip thing.
Feldon is a simulacrum and really has little emotion but he remains pleasant in any situation. He
knows he is a simulacrum and has his orders. He knows his spells are limited and that he has a
few limited items to aid him. “Should I be destroyed before I use up my items you are free to
take them, Eldon said so. The gloves I am wearing are magical and those too are up for grabs
once I am gone”. Eldon? “Well yes and no, Eldon prefers that I go by the name Feldon”.

“Oh I er…. Eldon keeps tabs on you all. We, sorry he even keeps an eye on Bru’tal and other
members when he can.”

“He is insistent that he is retired and working on personal projects, however the current state of
things has forced him to take certain actions.
Well obviously me…
“I really cannot tell you much more about my… I mean Eldon’s current life or where a bouts. I
can assure you sense I am he and he is me, that this is a conscious decision and although I.. I
mean he misses you all terribly, he has made a commitment to keep his hands out of the
adventuring game.”

“My purpose? Well as we once did, we can advise and share my knowledge. If need be I can
assist with spell casting but once my memorized spells are gone I cannot regain them.
Truly I am not sure how long I can continue, theoretically if I am not destroyed I could exist
indefinitely but I would be stagnant and possibly grow depressed perhaps even eventually a
seek a way to discontinue my existence. Life is pain.

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