Technology Strategy and
Innovation Dynamics
Technology Strategy and Innovation Dynamics
•   Technology Life Cycles and S-Curves
•   Product Life cycle and patterns of introduction, growth, maturity, and
•   replacement.
•   Technology Cycle: awareness, acquisition, adaptation, advancement,
•   abandonment
•   Technology Acquisition Strategies
•   Source and type of Innovation (incremental vs. disruptive).
Innovation
• Way to Gain Competitive Advantage
• Innovation Endows Resources With a New Capacity to Create, or it
  Creates a New Resource
• Innovation is the Result of the Implementation of New Ideas
• Innovation is the Way of Turning Ingenuity Into Realities
                                3
A disruptive innovation initially offers a lower
     performance according to what the
mainstream market has historically demanded.
    At the same time it provides some new
performance attributes, which in turn makes it
         prosper in a different market.
      As it improves along the traditional
performance parameters it eventually displaces
             the former technology.
Innovation
• Innovation Can
  • Cause Change
  • Exploit Change
• Innovation Can Be
  • Accidental
  • Systematic
• Systematic Innovation That Exploits Change is Generally the Most
  Effective
                                 5
examples of disruptive innovation
Example 1: The transistor Radio
                               Traditional Performance: Worse sound
                               New Performance
                               Portable
                               Low Battery consumption
        The Transistor Radio
   As the sound
quality improved,
   it eventually
   displaced the
   analogue, big
 furniture radios.
Pocket Calculator
                                  Pocket calculator    Desktop calculator
                              Traditional   Worse computing performance
                              performance
                              New           Portable
                              performance
         Pocket calculators
  Over time, the computing
performance of these smaller,
   simpler calculators was
         improved.
             As they became cheaper and were sold in larger and larger
             volumes, sales offices lost their value. Calculators started to
             be sold in bookstores and large retail stores.
Example 3: LCD TV
                                           When the image quality had
                                           become good enough,
                                           they displaced CRT TVs in the
                                           2000s
  LCD TV versus Cathod Ray Tube (CRT) TV
              LCD TV         CRT TV
Traditional   Worse image quality
performance
New           Low battery consumption
performance   Low weight
                                             LCD screens initially prospered in various
                                        applications where image quality wasn’t important.
Example 4: Mobile Phone
         In mobile phones, portable video games and cameras,
        battery consumption and weight were more important.
              Cell phone     Old phones
Traditional   Worse sound quality
performance   Expensive
New           Portable
performance
As mobile phones became cheaper, the
sound quality improved and new functions
were added, it eventually displaced
the analogue phones.
              WHAT IS AN INNOVATION?
vIt is an idea, practice or object that is perceived as new by an
 individual or other unit of adoption.
vIt is a use of new knowledge to offer a new product or service
 that customers want. Thus, it is
          Invention + Commercialization.
 “Innovation is the search for and the discovery, developed,
 improvement, adoption and commercialization of new
 processes, new products and new organization structures
 and procedures.”
       CHARACTERISTICS OF INNOVATION
vThere is an object or target which is being changed.
vIt can be a product, a process, an individual’s lifestyle, an
 organization's strategy, a society culture.
vInnovation vary in extent or magnitude i.e. degree to which
 one deviates from the past.
vIt is closely related to problem solving since generation &
 implementation of ideas for change never transpire
 without difficulty.
vA final characteristic is the impact of the change, the
 significance or range of its effects.
             Invention
Scientific
                         Innovation
Discovery
             Market
                              .
      Difference between Innovation & Invention
              Invention                                   Innovation
1. It’s creation of new product, service   1.   It is the introduction of new product,
   or process.                                  service or process into the
                                                marketplace.
2. May not be commercialized               2. Results into commercialization
3. It can be autonomous or induced         3. Usually induced
4. Can be for economic or non-             4. Economic motive
   economic motive
5. Usually restricted to R&D centre        5.Spread across the organization
6. May bring few changes in                6. Brings organizational change
   organization
7. Precedes innovation                     7.Succeeds invention
WHY INNOVATE ???
                     TURBULENT AND
                    RAPIDLY CHANGING
                        ECONOMY
  ORGANIZATION
     PREPARE
  THEMSELVES TO
  INNOVATE ON A
                            OTHERWISE THEIR
 CONTINUING BASIS
                           SURVIVAL CHANCES
                             ARE SERIOUSLY
                              THREATENED
           GOALS OF INNOVATION
• Improving quality
• Creation of new markets
• Extension of the product range
• Reducing labor cost
• Improving production process
• Reducing materials
• Reducing environmental damage
• Replacement of products/services
• Reducing energy consumption
• Conformance to regulations
                   SOURCES OF INNOVATION
Ø Organizational Structure.
- Organic structures positively influence innovation. As there is lower
  vertical differentiation, formalization, centralization. Organic organizations
  facilitate the flexibility, adaptation & cross-fertilization.
Ø Long tenure in Management
- Managerial tenure apparently provides legitimacy & knowledge of how to
  accomplish a task and obtain desired outcomes.
Ø Slack Resources
- Having an abundance of resources allows an organization to afford to
  purchase innovations, bear the cost of instituting innovations & absorb
  failures.
Ø Interunit Communications
- Innovative organizations are high users of committees, task forces, cross-
  functional teams that facilitate interaction across departmental lines.
             TYPES OF INNOVATION
§ Product & Process Innovation
§ Open & Closed Innovation
§ Incremental & Radical Innovation
§ Modular and Architectural Innovation
Open & Closed Innovation
 PROJECT            CONCEPT              MARKET
 START              FROZEN             INTRODUCTION
 Concept
                      Implementation
Development
   Closed Model For Innovation
  PROJECT                     CONCEPT
  START                       FROZEN
                                            MARKET
       Concept
                                          INTRODUCTION
      Development
                      Implementation
    Open Model For Innovation
Class of Innovation
                      Breakthrough
                            Distinctive
                            Incremental
                       26                 Glocal Vantage, Inc.
INCREMENTAL INNOVATION
       Improving Inherent
     Processes/Inputs to achieve
         Higher Output
                                        Incremental
               Breakthrough                                                Incremental
Productivity
                                                             Distinctive
                                                    Incremental
                               Distinctive
                                             Time
                      Incremental
                                         28                                          Glocal Vantage, Inc.
Types of Innovation
• Nature
  • Product
  • Process
  • Procedure
• Class
  • Breakthrough
  • Distinctive
  • Incremental
                      29   Glocal Vantage, Inc.
Innovation Map
                        t al                                        gh
                      en                t   i   ve              ro u
                rem                 in
                                      c
                                                             kth
              c                 ist                    e   a
            In                 D                     Br
Product
Process
Procedure
                               30                                        Glocal Vantage, Inc.
RADICAL INNOVATION
  Displacing Existing Technology
    Revolutionary (Disruptive,            Evolutionary (Incremental)
       Radical) Innovation                        Innovation
Major product/process                 Incremental product/process
breakthrough                          improvement.
                                      Maintain competitive position
Create or exchange an industry
                                      within an industry
Typically, originate outside of the   Typically, originate within the firms
firms in an industry                  in an industry
Relatively rare                       Relatively common
Generated by and create
                                      Improve operations of established
opportunities for small
                                      firms
entrepreneurial firms to enter an
industry.
Observations
• It’s the Pattern of Innovation
   •   Matches Customer Needs
   •   Provides Competitive Differentiation
   •   Is Organization Dependent
   •   Changes Over Time
   •   Can Anticipate and Delight
   •   Ultimately Driven by the Culture
• Must Involve Everyone
                                        33    Glocal Vantage, Inc.
Innovation Development
• Identify a Market
• Discover the Innovation Opportunities and Threats in the Market
• Understand the Innovation Desires of the Stakeholders
• Assess the Innovation Capability and Capacity of the Organization
                                 34                       Glocal Vantage, Inc.
Innovation Development (cont.)
• Create an Innovation Strategy
• Align the Innovation Focus of the Organization Through the
  Strategy to the Future Market (customers, competition &
  technology)
• Develop the Organization to Effectively and Efficiently Implement
  the Strategy
• Utilize a Common Language of Innovation Throughout
• Involve Everyone
                                 35                        Glocal Vantage, Inc.
                Architectural
                 Innovation
                  Change in
               Product Structure
                 Modular
                Innovation
Steam Engine                       Fuel Engine
    of Car       Change in           of Car
                Component
                Technology
             INNOVATION PROCESS
vRecognizing or scanning the environment.
vAligning the overall business strategy & proposed
 innovation.
vAcquiring technology from outside.
vGenerating technology in-house.
vExploring & selecting the most suitable response to the
 environment.
vExecuting & implementing innovation.
vLearning lessons for improvement.
vDeveloping the organization.
       INNOVATION OCCURS AT
           THREE LEVELS
                        GOVT. POLICIES &
 NATIONAL LEVEL            SUPPORT
                           ENTERPRISE
ENTERPRISE LEVEL        POLICIES, SUPPORT
                          & INITIATIVES
                         INDIVIDUAL &
INDIVIDUAL LEVEL       GROUP INNOVATION
                           ACTIVITIES
The World's Most Innovative Companies : 2018 Rankings
                                               12-Month Sales
   Rank       Company            Country                        Innovation Premium*
                                                   Growth
    #1       ServiceNow        United States      39.02%              89.22%
    #2        Workday          United States      36.07%              82.84%
    #3     Salesforce.com      United States      24.88%              82.27%
    #4          Tesla          United States      67.98%              78.27%
    #5      Amazon.com         United States       30.8%              77.4%
    #6         Netflix         United States      32.41%              71.23%
    #7          Incyte         United States      38.93%              70.59%
    #8    Hindustan Unilever       India          11.49%              67.2%
    #9          Naver          South Korea        19.36%              64.62%
   #10        Facebook         United States      47.09%              64.42%
                   Source : https://www.forbes.com/innovative-
                             companies/list/#tab:rank
Knowledge push
• Knowledge push
• Innovation that came out from scientific research
   • R & D processes
      • E.g: Intel chips
      • Antibiotics
      • CDs
                                                      42
Need pull
• Need Pull
• “Necessity is the mother of invention”
   • Particularly important at mature stages in industry/product life cycles
   • Eg: Energy saving cars
                                                                               43
                                                Product B
                             BUSINESS
                     Product A
                  TECHNOLOGY DYNAMICS
               Innovation
Technology PUSH                         Market PULL
§ Unknown value                         § Existing business
§ Business evolves                      § Instant value
                                         perspective
§ Takes time
                                        § Lower perceived risk
  New
 Markets                               The
                                  Entrepreneurial
                                       Zone
Emerging &
 Adjacent
 Markets
 Existing
               The
 Markets     “CORE”
               Company                       New
                           Technology     Technology
              Technology   Extensions
              PowerZone                  Opportunities
Shocks to the system
• Whose needs?
  • Existing customers
  • New & potential customers eg: small entrepreneurs who want to
    save costs
• Emerging markets
  • “Bottom of the pyramid”-80% under the poverty line
  • Eg: Poverty in Arica-created demand for cheap food in low prices
                                                                   46
Advertising and mass customization
• Challenge in markets-buyers want variety and
  customization at the same time
• Eg: Rising individuality has opened up new market for
  customized products
                                                      47
Users as innovators
 • Create innovative solutions on a continuing
   basis
 • Eg: Tech-hobbyists keep on providing ideas on
   technological innovations-new models for pc,
   phones
                                                   48
Extreme Users
 “Tough customers mean good designs”
 • The users in the toughest environments may have
   needs which by definition are at edge
 • E.g: Military needs inspire more innovations within the
   security industry
                                                             49
Watching Others
 • Concept of benchmarking
 • Eg: Korea manufacturing field that came from
   the concept of “copy and develop”
                                                  50
Combination & recombination
                       ‘Crossover’
• Combination of industries
• Eg: Nike fashionable shock-absorbing shoes-
  combination of arts, health and fitness industry
                                                     51
Regulation
• Restrict certain things and opens up new ones
• Eg: New tax rules on cigarettes- restricts sales of
  cigarettes, opens up new market of ‘fake cigarettes’ and
  aids to quit smoking
                                                         52
Futures and forecasting
  • Exploring alternatives
  • E.g.; Exxon and Shell exploring possibilities for
    alternatives for oil and gas
                                                        53
Accidents
• Mistakes that turned out to be important inventions
                                                        54
                     • No ‘inertia’
                     • Modular
                     • No ‘limits’ ?
                     • Fast experimentation
                     • Few principles and
                     laws
                                                    • Function of components/
• Clear principles/laws                             processes
• Predictive
• Quantitative
                                 Technology Space   • Systems complexity
                                                    • Trends; not ‘laws’
• Definitive                                        • Slow, ambiguous
experimentation                                     experimentation
?
                                                         leading
 Technology Space
Map™: Mapping your                      Position         strong
company’s technology
                                                         capable
     strengths
                                                   Choose One
                       Your Company’s
                         Technology
                        PowerZoneTM
                                                  leading
Where is your                    Position         strong
   future
competition?                                      capable
                                            Choose One
                Your Company’s
                  Technology
         ?       PowerZoneTM
                                                   leading
Where is your                     Position         strong
   future
opportunities?                                     capable
                                             Choose One
                 Your Company’s
                   Technology
                  PowerZoneTM
                              CONCEPT DEFINITION
                              •Conceptual definition
                                                              TECHNICAL ANALYSIS
                               of product or service          Resources required
                              •Setting technical goals        Resources available
IDEA GENERATION                and priorities
•Recognizion of need                                          Time frame for
                              •Setting expected               development
•Alternative ways to           performance
  meet the need
•Analysis of alternative
  solutions
•Selection of best                                                                        Approval by
  solution and criteria                                                                   top management
  for selection
•Proposal for                 •MARKET ANALYSIS
 implementation               •Defining the market
                                                              BUSINESS PLAN
                              •Analysis of current and        •SWOT
                               future needs                   •Economic Analysis
                              •Know the customers
                                                              •Capital
                              •Know the competitiors          •Strategic outlook
                              •Window of opportunity
                                       FULL PRODUCTION AND       TEST MKT
                                       COMMERCIALIZATION         •Strategy for market        DEVELOPMENT
                                       •Production                 introduction              •Prototype
             DISPOSAL
             •Environmental            •Tooling                  •Marketing innovations      •Testing
              consciousness            •Operation control        •Timing                     •Start up needs
                                       •Supply organization      •Measuring response
                                       •Logistics
 Technology Progress
  Economic Growth
   Improved Healthcare
    Increasing Mobility
     Environmental Decline
      Increasing De-Culturization
“We humans do not have to accept our fate passively. We can act to create a
 different future for ourselves- to avert specific problems or create new
 benefits that are not now on the horizon. Scenarios help us to understand
 our options for the future.”
Quantitative                                           Advanced
                                                      Techniques
                                   Trend Analysis
                    Roadmapping
                     Scanning
                                              Expert Judgment
 Qualitative
               Present            Mid-range                     Long term
Static    Dynamic
Developing New Products And Services
 • When one considers a variety of different industries, a decline in product
   innovations is matched only by a decline in market share. The importance of
   innovation and how the effective management of that process can lead to
   corporate success.
 • To many people, new products are the outputs of the innovation process,
   where the new product development (NPD) process is a sub-process of
   innovation.
 • Managing innovation concerns the conditions that have to be in place to
   ensure that the organisation as a whole is given the opportunity to develop
   new products.
 • The actual development of new products is the process of transforming
   business opportunities into tangible products
Dynamic competences enable innovation
 • Every firm has a baseline set of routines that enable it to serve the purpose of
   producing and marketing the given products and services currently in the
   portfolio.
 • Some firms have dynamic capabilities that relate to the innovation of
   products and services, to the innovation of the production process, or to the
   search and attraction of new customer segments. This enables many firms to
   adapt and evolve.
 • There is, then, a further level of capabilities, so-called dynamic capabilities
   that relate to the
 • innovation of the way innovation is pursued. These are highly creative
   ‘reconfigurations’ of thinking and methods for innovating.
 • Examples would include: Dyson’s development of the bagless vacuum
   cleaner, Pfizer’s Viagra or Tesla’s electric sports car.
          INNOVATION MANAGEMENT
vInnovation management is all about
- learning to find the most appropriate solution
- to the problem of consistently managing
  aforestated process
- doing so in the ways best suited to the particular
  circumstances in which the organization finds itself.
vIt is the search of effective routines.
vIt is about managing the learning process to deal
  with the challenge of the innovation process.
Innovation Management
    “Innovation management” thus refers to handling of all the
    activities needed to “Introduce something new”, which
    in practice means things like coming up with ideas,
    developing, prioritizing and implementing them, as well as
    putting them into practice.
    Innovation management initiatives focus on
    disruptive or step changes that transform the
    business in some significant way.
          Innovation Management
 Management of Innovation comprises three
 things:
- linking of engineering,
- science &
- management disciplines
Ø to plan, develop & implement technological
 capabilities to shape & accomplish the strategic &
 operational objectives of an organization.
  Need/Objectives of Innovation Management
vTo reap in the economic benefits of new technological
 inventions by commercializing them on time
vTo integrate technology into overall strategic objective of
 the organization.
vTo get into and out of the technologies faster and more
 efficiently.
vTo accomplish technology transfer.
vTo reduce new product development time.
vTo manage large ,complex & interdisciplinary projects and
 systems.
          CHALLENGES FACED WHILE
           MANAGING INNOVATION
1. Why Change?
- Only innovation matters.
2. What to Change?
- Ranging from changes in product & service to the ways(i.e.
    process innovation).
3. Understanding Innovation.
- Understanding common problems associated with partial
    views of innovation.
4. Building an Innovation Culture.
- Managing Innovation is all about creating firm specific
    routines(i.e. repeated, reinforced patterns of behavior)
    which define its particular approach to the problem.
 CONTD……….
5. Continuous Learning
- Firms constantly needs to develop their routines to deal
  with the environmental challenges.
6. High Involvement Innovation
- Higher level of participations in innovation represents
  a competitive advantage.
7. Managing Connections
- In current scenario business organizations are required to
  operate in relationship with others rather than in splendid
  isolation.
What are barriers to innovation?
                   BARRIERS TO INNOVATION
v External Barriers
- Market-Related Barrier
- Government & its Policies
- Others (Technical, Societal, & Inter Organizational Barriers)
vInternal Barriers
- People Related
- Structural
- Strategy Related
  LEARNING TO MANAGE INNOVATION
     HOW TO OVERCOME THESE BARRIERS
SHARED VISION,    • Clearly articulated & shared
 LEADERSHIP &       sense of purpose
  THE WILL TO     • Stretching strategic intent
   INNOVATE.      • Top management
                    commitment.
                 • Encouraging creativity
                 • Enabling learning &
APPROPRIATE
                   interaction
  CULTURE
                 • Balancing between ‘organic
                   & mechanistic’
CONTD.
                           • Promoters, champions &
         KEY INDIVIDUALS     other roles which facilitate
                             innovation
                           • Use of teams at cross-
                             functional      &        inter-
         EFFECTIVE TEAM
                             organizational level
            WORKING
                           • Investment       in      team
                             selection & building
          CONTINUING &      • Education & training of
           STRETCHING         employees to ensure high
           INDIVIDUAL         level    of      skills     &
          DEVELOPMENT         competence
  EXTENSIVE        • Within & between the
COMMUNICATION        organization and outside
                   • Positive approach to
CREATIVE CLIMATE     creative ideas,
                     supported by relevant
                     motivation systems
                   • High level of involvement
                     within & outside the firm
  LEARNING           in proactive
ORGANISATION         experimentation
                   • Knowledge capture &
                     dissemination
               innovative enterprises
          Enterprises should emphasize
 Planning &         Respect for          Tolerance for
Controlling          Individual            mistakes
  Systems            Initiative              And
With high               And               Allowing
 degree of            Personal            Room for
 Flexibility           Growth               Failure