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Log

The document provides a log of the initialization process for the Ren'Py game engine version 7.5.3 on an Android device. It details the device specifications, loading times, and various operations performed during startup, including errors related to missing libraries and rendering issues. The log indicates multiple attempts to handle screen rendering and shader loading, with several errors encountered during the process.

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0% found this document useful (0 votes)
9 views3 pages

Log

The document provides a log of the initialization process for the Ren'Py game engine version 7.5.3 on an Android device. It details the device specifications, loading times, and various operations performed during startup, including errors related to missing libraries and rendering issues. The log indicates multiple attempts to handle screen rendering and shader loading, with several errors encountered during the process.

Uploaded by

lolff12345lol
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Wed Mar 8 19:43:41 2023

Estrada777_Android_Port
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s

Manufacturer realme Model RMX3286


Android Version: 12
Device Arch: android-arm64_v8a

Screen diagonal is 5.52964104477 inches.


Early init took 0.11s
Early init took 0.11s
Source dir: /storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/
files/saves
Destination dir:
/storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/
files/../../../../Documents/RenPy_Saves/com.estrada777.lifeinsantacounty
Source dir: /storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/
files/../../../../Documents/RenPy_Saves/com.estrada777.lifeinsantacounty
Destination dir:
/storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/files/saves
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/
files/../../../../Documents/RenPy_Saves/com.estrada777.lifeinsantacounty/game
/data/user/0/com.estrada777.lifeinsantacounty/files/game
Loader init took 0.18s
Loader init took 0.18s
Loading error handling took 0.18s
Loading error handling took 0.18s
Loading script took 2.11s
Loading script took 2.11s
Saving to /storage/emulated/0/Android/data/com.estrada777.lifeinsantacounty/files/
saves
Loading save slot metadata. took 0.11s
Loading save slot metadata. took 0.11s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/com.estrada777.lifeinsantacounty/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 3)
- Init at 00images.rpyc:52 took 0.35922 s.
Running init code took 0.67s
Running init code took 0.67s
Loading analysis data took 0.28s
Loading analysis data took 0.28s
Analyze and compile ATL took 0.42s
Analyze and compile ATL took 0.42s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.38s
Initial gc. took 0.38s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.44s
Init translation took 0.44s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.20s
Load screen analysis took 0.20s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.66s
Prepare screens took 0.66s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.67s
Interface start took 0.67s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2183, 970)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.826ad53ffca045d2012ca444a611fa06'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 6.78925490379s
Hid presplash.
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.02s
Init translation took 0.02s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.22s
Load screen analysis took 0.22s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.02s
Init translation took 0.02s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.19s
Load screen analysis took 0.19s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Flip failed error('The specified window has not been made current',)
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(2412, 1080) drawable=(2412, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background.

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