Monk 1 warhog123321
CLASS & LEVEL PLAYER NAME
MIEK
Half-Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
• +2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 15 9 --
+0 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
11
+0 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES
16 SAVING THROWS INSPIRATION
=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+1 +2
+1
Animal Handling WIS
Arcana INT
Brewer's Supplies, Playing Card Set,
Thieves' Tools
13 P +2 Athletics STR === LANGUAGES ===
ABILITY SAVE DC Common, Elvish, Goblin
P +2 Deception CHA
+1 History INT
INTELLIGENCE
P +4 Insight WIS
30 ft. (Walking)
+1 +0 Intimidation CHA
+1 Investigation INT
12 +2 Medicine WIS SPEED
+1 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +2 Perception WIS
+0 Performance CHA === ACTIONS ===
+2 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
P +5 Stealth DEX === BONUS ACTIONS ===
CHARISMA Unarmed Strike
+2 Survival WIS
When you use the Attack action with an unarmed
+0 strike or a monk weapon on your turn, you can make
one unarmed strike as a bonus action.
10
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
12 PASSIVE WISDOM (PERCEPTION)
Unarmed Strike +5 1d4+3 Bludgeoning
Unarmed Strike +5 1d4+3 Bludgeoning
14 PASSIVE WISDOM (INSIGHT)
11 PASSIVE INTELLIGENCE (INVESTIGATION)
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Monk 1 warhog123321
CLASS & LEVEL PLAYER NAME
MIEK
Half-Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES ===
* Hit Points • PHB 77
* Proficiencies • PHB 77
* Unarmored Defense • PHB 78
While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.
* Martial Arts • PHB 78
While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action.
| Unarmed Strike: 1 Bonus Action
=== HALF-ELF RACIAL TRAITS ===
* Ability Score Increase • BR 39
* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.
* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.
* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.
* Languages • BR 39
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Quarterstaff 1 4 lb.
Dart 10 2.5 lb.
SP 0 Backpack 1 5 lb.
Clothes, Common 1 3 lb.
EP 0 Crowbar 1 5 lb.
Bedroll 1 7 lb.
GP 15 Mess Kit 1 1 lb.
Rations (1 day) 10 20 lb.
PP 0 Rope, Hempen (50 feet) 1 10 lb.
Tinderbox 1 1 lb.
WEIGHT CARRIED
73.5 lb. Torch 10 10 lb.
ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
165 lb.
PUSH/DRAG/LIFT
330 lb.
EQUIPMENT
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BIG BOY 19 Medium 7'4 309
GENDER AGE SIZE HEIGHT WEIGHT
MIEK Chaotic Neutral WHITE AS SNOW
RED BALD
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
=== Allies ===
I blow up at the slightest insult.
Bald white men The first thing I do in a new place is
note the locations of everything
valuable—or where such things could
=== Organizations === PERSONALITY TRAITS
I fuck with Bald people
Greed. I will do whatever it takes to
become wealthy. (Evil)
IDEALS
Someone I loved died because of a
mistake I made. That will never
happen again.
BONDS
An innocent person is in prison for
a crime that I committed. I’m okay
with that.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
My parents were eaten by minorities I don't fuck with no onions
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.