JJIF Jiu Jitsu Rulebook v2.7
JJIF Jiu Jitsu Rulebook v2.7
RULEBOOK
               General competition guidelines &
               competition format manual
Approved by:
                                           Version 2.7
                                              www.jjau.org
This handbook was produced with the friendly support the
Ju-Jitsu Asian Union (JJAU).
                                                                      2
                                                                      2
Section 1   Field of Play                                    5    Section 9    Point-Scoring Movements and Positions            35
Section 7 Gestures and Conducting the Match 25 Section 12 Settlement of the Match 66
 1.2 The fighting area is to be made up of one solid color and have a
 size of at least 8 meters by 8 meters.
 1.4 The total match area is made up of the fighting area and the
 safety area combined. The total match area should be at least 10
 meters by 10 meters.
 1.5 Any additional mats placed outside the safety area are not
 considered to be part of the match area. As such, movements that go
 outside the safety area do not count as part of the match.
                                                                                                                  6
SECTION 2
COACHES
            7
SECTION 2
COACHES
 2.1 Only one coach is permitted to accompany and verbally instruct
 each athlete from the boundary of the match area.
 2.3 The coach must be dressed properly, either in official tracksuit       -     If the unacceptable behavior continues, the organizer may dismiss the
 uniform or smart dress.                                                          coach from the official tournament grounds.
    -    During the elimination stage, the tracksuit of the team is      2.5 The referee and organizers reserve the right to ban anyone deemed
         acceptable.                                                     troublesome from the venue.
    -    For finals matches, the coach must wear smart dress.
    -    No hats may be worn by the coach.
    -    In certain events, a special dress code may be established by
         the organizers.
    -    Coaches not abiding by the proper dress code may be
         prevented from accompanying their athletes or asked to
         leave the field-of-play.
                                                                                                                                                            8
SECTION 3
COMPETITION DRESS AND REQUIREMENTS
                                     9
SECTION 3
                                                                               3.4 Competitors must wear elasticated undergarments.
                   12
SECTION 3
PATCH PLACEMENT GUIDE
                        13
SECTION 3
NO GI UNIFORM GUIDE
                      14
SECTION 4
AGE GROUPS, MATCH TIMES, AND WEIGHT CATEGORIES
                                                 15
SECTION 4                                                                         MATCH TIMES PER AGE GROUP
AGE DIVISION, MATCH TIMES, AND WEIGHT CATEGORIES                             Category          Age           Match Time
 4.1 The age and weight categories are set according to the JJIF
 Sporting Code.                                                              Masters    35 years or older     5 minutes
 4.2 The match duration is determined by age category.
                                                                              Adults    18 years or older     5 minutes
 4.3 Between two fights of the same athlete, there should be at least a
 break of minimum 5 minutes. In case the next fight would be a medal
 fight, the break shall be 10 minutes.
                                                                               U21        18 - 20 years       5 minutes
 4.4 Competitors who are to reach the listed age range within the              U18         16 - 17 years      4 minutes
 same calendar year as a given competition (from Jan. 1st to Dec.
 31st) will be considered to be part of that age group, even if the event
                                                                               U16        14 - 15 years       3 minutes
 happens before their birthday for that year.
    -     Exception for U21 and Adult age groups, where the athlete            U14        12 - 13 years       3 minutes
          must be at least 18 years old on the date of the competition.
                                                                               U12         10 - 11 years      3 minutes
 4.5 A competitor may only participate in one age category in a given
 competition. Even if the categories are on different days, but within the
                                                                               U10         8 - 9 years       1.5 minutes
 same event, the athlete cannot compete in another age category.
 4.6 A competitor may only participate in one weight category in a             U8       7 years or younger   1.5 minutes
 given competition.
                                                                                                                           16
                             WEIGHT CATEGORIES: U16 AND OLDER
                    MALE                                         FEMALE
Adults / Masters / U21      U18       U16     Adults / Masters / U21      U18    U16
                                     -40 kg                                     -32 kg
-44 kg -36 kg
+94 kg
                                                                                         17
                  WEIGHT CATEGORIES: U14 AND YOUNGER
         MALE                                          FEMALE
+69 kg +57 kg
                                                                         18
SECTION 5
REFEREES
            19
SECTION 5
REFEREE AUTHORITY
 5.1 The referee is the highest authority in each match.                  5.3 In the case of erroneous rulings by a referee due to
                                                                          misapplication of the rules established in this rule book, the following
    -    The result of each match ruled by the referee is official.       conditions must be met in order to correct the result:
    -    Subjective interpretations by the referee on the awarding of
         points, advantages, or penalties are final and not subject to        -     The referee may confer with the referee director for the event.
         change.                                                             -     The referee who officiated the match shall make the final
                                                                                   decision on whether to amend the result or not.
 5.2 The declared outcome of a match can only be overturned in the           -     The referee director shall confer with the event’s center table
 following cases:                                                                  about the progress of the bracket and may only authorize the
                                                                                   change of results if the bracket has not advanced to a later
    -    If there is a misinterpretation of the score or scoreboard.               phase.
    -    If the declared winner induced a submission from the
         opponent using a prohibited submission or hold or tactic         5.4 It is the referee’s duty to intervene in a match and stop the time
         that was not observed by the referee.                            when deemed necessary.
    -    If the competitor was wrongfully disqualified for applying a
         permitted submission or hold.                                    5.5 It is the referee’s duty to maintain the competitors within the
              -    If the interruption of the fight and disqualification    match area.
                   occurred before a tap out, the match will return to
                   the center of the fighting area and the competitor      5.6 In the event of a triangle choke or closed guard lifted off the mat
                   who applied the submission hold will receive two       in the U12 age group and younger, it is the duty of the mat referee to
                   points.                                                protect the competitor’s spine by staying behind the competitor that
              -    If the submission resulted in a tap out, the athlete   has been lifted off the mat and be ready to catch any potential falling
                   who applied the submission will be declared the        action.
                   winner.
                                                                                                                                                     20
SECTION 5
MAT REFEREE AND VIDEO REFEREES
                                                                           5.9 Only the MR has the authority to judge advantages for submission attempts due to
                                                                           having a closer point-of-view of the match than the VRs.
                                                                              -     The VRs may only suggest or advise regarding advantages for submissions.
                                                                              -     In all other aspects, each VR has the same authority of interpretation as the MR.
                                                                           5.10 In the event that all three referees are unable to come to a consensus on scoring for the
                                                                           same move, the MR must give the intermediary decision between the other two.
                                                                              -     Example: One referee calls for points scored, the second calls for an advantage, and the
           Mat Referee                            Video Referees                    third calls for a no-score. In that case, the advantage will be scored.
 5.7 The Mat Referee (MR) is to stay within the field-of-play and           5.11 In the event of a competitor committing a major foul or their final penalty, the MR will
 facilitate the match, with the responsibility of making initial visible   first gesture to call for disqualification before ending the match.
 interpretations and managing the competitors.
                                                                              -     If at least one of the two VRs agrees, the decision is confirmed for the MR to end the
 5.8 Two (2) Video Referees (VRs) are to watch the match live as it                 match and announce the winner.
 happens (with the option to do a further review via video replay             -     If both VRs disagree with the disqualification, the match will be allowed to continue.
 software) and communicate to the MR via radio if they wish to make a
 correction.                                                               5.12 There are no referee decisions to break ties. All matches that run out of time with equal
                                                                           points, advantages, and penalties will be decided by Golden Score (see: 12.4 on page 67).
    -     If at least one of the two VRs agrees with the MR’s
          interpretation, no correction will be made.
    -     If both VRs agree that an interpretation by the MR should be
          corrected, they will contact the MR with their decision via
          radio, followed by the MR’s gestures to adjust the scoreboard.
          (see: page 30)
                                                                                                                                                                            21
SECTION 5
VIDEO REPLAY CHALLENGE SYSTEM
 5.13 A challenge system is followed to give an athlete’s coach the       5.14 Challenge limitations:
 opportunity to appeal a given interpretation by the MR.
                                                                             -     The coach may only challenge the most recent action or
    -    To challenge a call and request a video review, the coach will            sequence of movements.
         stand up and raise their event ID and remain standing               -     The coach may not challenge:
         until acknowledged by the MR.                                                 -    Advantages for submissions
              -    A coach who sits back down before being                             -    Penalties for passivity
                   acknowledged is assumed to have withdrawn the                       -    Any sequence that was already reviewed by the VRs
                   challenge request.                                        -     The coach may only tell the MR which score or action they wish
    -    The MR will first wait for a stable position between the                   for the VRs to review and may not debate or ask for
         competitors before stopping the match to speak to the coach.              explanation.
    -    The MR will inform the VRs about the challenge so they may
         review the match footage and reach a consensus on                5.15 The MR is not to entertain verbal appeals or protests from the
         whether to overturn a call or correct a missed call.             coach if no proper challenge is requested or if the right to challenge was
    -    If the challenge is accepted, the coach may challenge again      already lost.
         for that athlete.
    -    If the challenge is rejected, no further challenge may be           -     The MR may expel the coach from the FOP if the coach continues
         issued on the athlete’s behalf during the match nor for the               to protest or argue over calls without formally requesting a
         rest of the event, with the following exception:                          challenge.
              -    An athlete who makes it to the gold or bronze
                   medal match in their division regains the right for
                   their coach to make a challenge.
                                                                                                                                                       22
SECTION 6
SECRETARIAT
              23
SECTION 6
SECRETARIAT
 6.3 The scoreboard must be displayed clearly within the line of sight
 of the referees, athletes, coaches, and audience.
                                                                         24
SECTION 7
GESTURES AND CONDUCTING THE MATCH
                                    25
SECTION 7
GESTURES AND CONDUCTING THE MATCH
 7.1 The competitors start facing each other in the middle of the
 competition area, approximately two meters apart. The athlete with the
 red belt or red rash guard stays on the referee’s right side. The
 competitors will be instructed to bow first to the referee and then to
 each other.
7.4 The competitors can control and change between the different
positions, but they must actively try to attack or improve position.
7.5 All fighting shall take place within the match area.
   -     Any movement that goes outside the match area (i.e. beyond
         the safety area) should be stopped and restarted in a standing
         position.
                                                                                                                                                   27
                                                                                   To warn a competitor for passivity on the ground: “Fight!”
SECTION 7
“FIGHT” AND “STOP”
 7.10 The MR shall say “fight!” to start the match and to resume the
 match after instructing the athletes to stop.
                                                                               Gesture to start the 10-second                 The referee will touch the athlete if
                                                                                passivity timer for an athlete                  the warning gesture isn’t visible
7.12 The MR shall say “stop!” to either pause or end the match in the following cases:
                                                                           -     If both athletes leave the fighting area and go into the safety area in a stable and
                                                                                 easily recognizable position, both of them will be stopped then brought back to the
            To begin or resume the match: “Fight!”                               middle of the fighting area with a restart commencing in the same position.
                                                                           -     Any other time the MR finds it necessary (e.g. to reset the Gi, deliver judgments, or on
 7.11 The MR shall say “fight!” to warn the competitor about passivity            account of suspected danger or injuries, etc.).
 (stalling) on the ground.                                                 -     If both athletes left the match area (outside the safety area) in an unstable position
                                                                                 that cannot be recreated, then the referee will restart the match in the middle of
    -    The MR will point with the corresponding arm to the athlete             the fighting area with both athletes in standing position.
         being warned (or touch their back if they are not facing the      -     If one or both athletes are injured, unconscious or taken ill.
         referee).                                                         -     In case of submission (a competitor taps out, shows other signs of surrender,
    -    The athlete will then have ten (10) seconds to try to be                screams, or is unable to tap while being attacked by a strangulation or a lock).
         more active and seek to advance.                                  -     The match time has ended.
    -    If one or both of the athletes remain passive after the
         ten-second count, they will receive a penalty and another
         passivity warning will be given immediately.                                                                                                                 28
SECTION 7
PENALTIES AND DISQUALIFICATIONS
To show that a penalty was for fleeing or deliberately leaving the match area
SECTION 8
                                                                completing a point-scoring action or maintaining any dominant position, a penalty will be
                                                                given to the athlete for fleeing the mat area and two points will be awarded to the
                                                                opponent.
POINTS
                                                                   -     The order of penalties given will still be followed, and any corresponding
                                                                         advantage or points will also be given to the opponent if applicable.
                                                                   -     If there was a stable position that may be recreated before the athlete fled, the
 8.1 Points shall be awarded whenever an athlete stabilizes a            MR may reset in that position. Otherwise, the athletes will restart standing.
 scoring movement or position for three (3) seconds.
                                                                8.1.2 Points are cumulative for multiple scoring actions achieved simultaneously by an
                                                                athlete, for which the referee only needs to complete a three-count a single time for
 The MR will acknowledge and display the number of points       simultaneous scoring actions.
 to be awarded by showing the number of points to be given,
 using the arm that corresponds in color to the athlete who        -     Points will be awarded for each scoring action that is completed in a given
 completed the score.                                                    sequence with three seconds of stabilization.
                                                                   -     An advantage will be given for each scoring action that is achieved but not
                                                                         stabilized for three seconds.
                                                                8.1.3 When an athlete attempts a scoring action while being attacked by a submission
                                                                hold, the MR will only begin the three-second stabilization count after the athlete has
                                                                completely escaped the hold and achieved the scoring position as defined.
 8.2.2 An advantage may be awarded even after a match has run its
 course but before the result is announced, provided the conditions for
 the advantage were met.
                                                                                                                                                    34
SECTION 9
POINT-SCORING MOVEMENTS AND POSITIONS
                                        35
SECTION 9
SCORING MOVEMENT: TAKEDOWN
Landing on at least one knee with hip control from behind the shoulder
                                                                                                                                                 36
9.1.1 When an athlete, with continuity from standing, forces the opponent to the          9.1.6 When the opponent, coming from standing position with a grip, goes down to at
ground on at least one knee or belly-down, a score may only be earned once the            least one knee, only the standing athlete may achieve a score for a takedown
athlete performing the takedown has established control over the hips from behind         movement. A kneeling athlete may not receive a takedown score without prior
the opponent’s shoulder line, respecting the three-second stabilization rule. Back        continuity from standing position.
control hooks need not be in place to achieve a takedown score.
                                                                                          9.1.7 When the opponent forces the athlete to the ground using a single- or double-leg
9.1.2 Athletes who begin a takedown movement before the opponent pulls guard              takedown and the athlete successfully applies a counter-takedown and stabilizes on
shall be awarded takedown score for the move, respecting the three-second scoring         top for three seconds, only the athlete performing the counter-takedown may be
rule.                                                                                     awarded a score.
9.1.3 When an athlete has a grip on the opponent’s leg or Gi pant leg and the                -     If the counter-takedown is unsuccessful, an advantage or 2 points may be
opponent pulls to guard position on the ground, the athlete who gripped the leg                    given for the opponent’s initial takedown action, respecting the 3-second rule.
shall be awarded a takedown score for the move, respecting the three-second                  -     The counter-takedown movement must begin before the athlete is taken to
scoring rule.                                                                                      the ground by the opponent.
                                                                                             -     If the takedown lands before the counter-takedown movement begins, the
9.1.4 If an athlete has a grip on the opponent’s leg or Gi pant leg and the opponent               athlete attempting the initial takedown will receive an advantage, and any
jumps to closed guard and remains suspended in the air, the athlete who                            subsequent reversal from guard by the bottom player will be considered a
gripped the leg will have to put the opponent’s back on the ground within three                    sweep attempt rather than a counter-takedown.
seconds for it to be a continuous takedown attempt.
                                                                                          9.1.8 No score (points nor advantages) for takedown:
   -     If the opponent is placed on the ground after the three seconds have
         elapsed, no takedown score (points nor advantages) may be achieved.                 -     Athletes who attempt a takedown movement after the opponent has already
   -     In divisions where jumping to guard is prohibited, the MR will interrupt and              pulled guard shall not be awarded with any score relating to the move.
         award a penalty to the offending athlete, restart the match standing, and           -     An athlete who, with continuity from defending a sweep, returns the
         the two-point takedown score will be given.                                               opponent back-down or sideways on the ground, before three seconds of
                                                                                                   both athletes standing up, will not be awarded a takedown-related score.
9.1.5 If an athlete performs a takedown where the opponent lands on the safety               -     Athletes defending a standing back control attempt, where the opponent
area, the athlete performing the takedown should have both feet within the fighting                 has one or two hooks in place and does not have a foot on the mat, will not
area when the movement begins for a takedown score to be awarded.                                  be awarded a takedown-related score.
                                                                                             -     If an athlete performs a takedown that lands past the guard but is
   -     If the athletes remain in the safety area after the takedown, the MR will                 immediately flipped over to bottom position by the opponent, the athlete
         only stop the match after the three seconds of stabilization.                             who attempted the takedown will achieve an advantage while the opponent
   -     The MR will then award the points and restart the match at the center of                  who reversed position after landing will not receive any score.
         the match area in the same position as when the match was stopped.
   -     If the position is not stabilized, an advantage will be given for the takedown   9.1.9 Takedowns may be scored again if both athletes return to a standing position
         attempt, as long as the conditions for such are met.                             with no continuity from combat on the ground.
                                                                                                                                                                                 37
SECTION 9
SCORING MOVEMENT: SWEEP
 9.2 A sweep is when an athlete, coming from guard,             9.2.1 When the athlete who attempts a sweep is able to momentarily force the opponent
 changes level with continuity to top position while forcing    to bottom position and reach top position but is unable to stabilize for three seconds, the
 the opponent into bottom position (back-down, sideways,        attempting athlete will receive an advantage.
 seated, or kneeling/belly-down with hip control from behind
 the shoulder line).                                            The athlete may not receive an advantage for the following:
 Two (2) points are awarded for successful sweeps after            -     If the athlete initiates a sweep that off-balances an opponent to the ground but
 three seconds of stability in top position.                             does not attempt to achieve top position.
                                                                   -     If the athlete performs a sweep movement and momentarily achieves top position
                                                                         but willingly retreats back to playing guard.
                                                                                                                                                              38
9.2.2 When the athlete attempting a sweep achieves back control position with         9.2.4 Additional points are simultaneously awarded for successful sweeps that end
one or two hooks while the opponent remains on at least one knee, this is             directly in knee on belly, full mount, or back mount as long as the technical
considered to be a successful level change to top position and therefore may          definitions of each scoring action and three-second stabilization count are met.
achieve a score for the sweep, respecting the three-second count.
                                                                                      9.2.5 When starting a sweep attempt from any guard position and transitioning to
   -    If one or both hooks are achieved, the points or advantage for back control   a standing position, standing combat is established when both athletes are on their
        will also be given, respecting the three second count and technical           feet for three seconds.
        definition of back control.
                                                                                         -    The three-second count is started when one athlete has two feet on the
9.2.3 No advantages will be awarded for sweep attempts that start and end in a                mat and the other has one foot on the mat.
50/50 guard situation. However, two points will be awarded if the level change to        -    Neither athlete should be kneeling.
top position is completed for three seconds.                                             -    After three seconds in this position,, there is no longer continuity from
                                                                                              guard and either athlete may achieve a takedown score on the other.
                                                                                      9.2.6 Level change reversals from bottom to top position without continuity
                                                                                      from guard do not count as sweeps and therefore will not be scored as such.
             Sweep attempted               Sweep defended and still 50/50:
                                                     NO SCORE
                                                                                                                                                                            39
SECTION 9
SCORING MOVEMENT: GUARD PASS                                                                                                            Guard Pass         Half Guard
 9.3 A guard pass is when an athlete, with continuity from           Key Definition: Top half guard control is when the top player, with one leg trapped in the
                                                                     opponent’s half guard, achieves control of the torso of the opponent.
 top position against a guard player, advances completely
 past the opponent’s legs into a dominant top control
 position while keeping the opponent on their back or side
 with a hip on the mat.                                                  ✓                             ✓                             ✓
 Three (3) points are awarded for successful guard passes
 that are stabilized for three seconds.
                                                                     9.3.2 When an athlete, coming from an attempt to pass an open or closed guard, or against
                                                                     an opponent who pulls directly to half guard from standing, establishes top half guard
                                                                     control but is unable to complete the guard pass, the athlete will receive an advantage upon
                                                                     losing the top half guard control position.
                                                                        -    If the top athlete is placed in half guard directly from a sweep, recomposing from past
                                                                             the guard, or any other situation that does not fit the definition above, no advantage
                                                                             may be achieved for top half guard control.
 9.3.1 Additional points are simultaneously awarded for successful
                                                                        -    If the athlete completes the guard pass, three points will be given for the successful
 guard passes that end directly in knee on belly or full mount, as
                                                                             passing sequence, and no advantage.
 long as the technical definitions of each scoring position and
 three-second count are met.                                                                                                                                     40
9.3.3 If a guard player is forced to turtle, go belly-down, or turn away to kneel in   9.3.5 If an athlete who is already past the guard places a leg between or in front of
order to prevent a guard pass, the athlete who was attempting the pass will receive    the bottom player’s legs, the athlete on top may only receive a score for a guard pass
an advantage. The advantage must only be given when the pass attempt cannot be         from there if the bottom player accepts the guard position by first controlling or
completed.                                                                             blocking the top player using the legs. Otherwise, no score for passing may be
                                                                                       achieved.
9.3.4 If the guard player was forced to roll backwards to a kneeling position, the
pass-attempting player may only receive an advantage by achieving hip control
from top position behind the opponent’s shoulder.
 9.4.1 When an athlete in the top position places a knee or shin on the
 belly, chest, or ribs of the opponent, but has the other knee on the mat,
 the MR will continue to observe if the athlete is able to complete the
 position as technically defined for three seconds in order to score points.
    -     If the attempting athlete is forced into a different position                Kneeling on mat: ADVANTAGE                           Facing the legs: NO SCORE
          before the points can be earned or time runs out, the athlete will          if the position is not completed                           for knee on belly
          receive an advantage.                                                             as technically defined
 9.4.2 When an athlete who has already achieved knee on belly switches
 to knee on belly on the other side or willingly retreats in progression       9.4.3 When an athlete who has already achieved full mount either willingly retreats or is
 and then returns to knee on belly, no additional score will be given.         forced to regress to knee on belly position, no score will be awarded for the knee on belly.
    -     If the athlete is forced by the opponent to lose the position, the      -     If the athlete is forced by the opponent to a position that is further back in
          knee on belly score may be awarded again, respecting the three-               progression (such as side control, north-south, or guard), the knee on belly score
          second count and technical definition.                                         may be awarded again, respecting the three-second count and technical definition.
                                                                                                                                                                              42
SECTION 9
SCORING POSITIONS: FULL MOUNT AND BACK MOUNT
9.5.3 If the athlete willingly retreats from full mount or back mount and then
returns to the same position, no additional score will be given.
   -    If the athlete is forced by the opponent to lose the position, the score(s)
        may be awarded again, respecting the three-second count and technical
        definitions.
                                                                                                                                                44
SECTION 9
SCORING POSITION: BACK CONTROL
    -     Merely removing hooks and returning them does not earn any
          additional score (points nor advantages) for back control.          Feet crossed                    Body Triangle                  Both arms trapped
                                                                                                                                                                   45
SECTION 10
SUBMISSIONS
              46
10.1 The following list covers the range of legal submissions for open rank              10.2 Matches will be stopped immediately when an athlete exhibits a physical or
competitions among age groups U18 and older, with prohibited actions summarized          verbal signal that the opponent’s attacking submission hold can no longer be
for all age groups on page 59. Please refer to the table on page 60 for                  safely defended. The stoppage will occur under the following instances:
competitions with divisions sorted by belt rank or equivalent experience level.
                                                                                            -    When an athlete uses a hand to tap the opponent, ground, or self in a
   -    All strangulations or chokes are allowed, except with bare hands or                      clear and apparent manner.
        fingers around the opponent’s throat.                                                -    When the athlete uses a foot to tap the ground in a clear and apparent
             -    If a choke attempt puts the defending athlete in a face-crushing               manner while unable to use their arms.
                  action, the attack will be considered a legal submission attempt.         -    When an athlete verbally requests for the match to be stopped or says
   -    All rotation or hyperextension locks applying force to the shoulder or                   “tap” or any other verbal sign of surrender..
        elbow are permitted.                                                                -    When the athlete shouts, grunts, or emits any noise expressing pain
   -    All locks applying force to the wrist are permitted in U18 and older.                    while trapped in a submission hold.
   -    Straight ankle locks are permitted in U18 and older.                                -    The athlete shall be declared to have lost the match upon losing
   -    Internal compression submissions to the elbow or knee (also known as                     consciousness due to a legal hold applied by the opponent, or due to an
        bicep or calf slicer) are permitted in U18 and older.                                    accident that did not stem from an illegal action by the opponent.
   -    Straight knee hyperextension (kneebar) locks are permitted in U18 and                        -    As a medical precaution, the athlete who lost consciousness will
        older, as long as the force of the attack is aligned with the natural                             not be permitted to compete for the rest of the competition.
        extension of the knee rather than a lateral (sideways) force to the knee.                    -    When this happens, it is the responsibility of the referee team of
   -    Internally rotated ankle locks (e.g. toehold or Estima lock) are                                  that match to inform the referee director.
        permitted in U18 and older.                                                         -    In the U16 age group and younger, the MR has the duty to interrupt a
   -    Leglocks that apply a lateral or rotational force on the knee are only                   submission and declare the attacker as the winner even without a verbal
        allowed in No Gi divisions for the U21 and adult age groups. In all other                or physical sign of surrender if it is deemed to be unsafe for the athlete
        divisions and age groups, they are prohibited.                                           who is under attack from a legal submission.
             -    This definition includes, but is not limited to: inside/outside heel
                  hook, Z-lock, sideways kneebar, and leg reaping with a trapped or
                  attacked foot.
             -    Externally rotated ankle locks (e.g. reverse toehold, Aoki lock) are
                  considered to be rotational attacks on the knee, and are therefore
                  prohibited in all divisions except U21 and Adult No Gi.
   -    Any neck or spine locks that deliberately rotate, hyperflex, or
        hyperextend the opponent’s spinal column in order to induce surrender or
        injury are prohibited.
             -    If a choke attempt puts the defending athlete in some sort of
                  spinal lock, the attack will be considered a legal submission in
                  U18 age groups and older as long as a recognizable legal choke is
                  being attempted.
                                                                                                                                                                               47
10.3 The athlete shall be awarded an advantage when attempting a submission            10.9 If an athlete, while attacking with a submission hold, willingly exits the match area, no
hold where the opponent is put in real danger of surrendering, losing                  points or advantage will be awarded. Instead, a penalty will be given to that athlete. The
consciousness, or reasonably getting injured due to the submission attempt. The        match will be restarted in a standing position.
advantage is only awarded when the submission has been completely defended.
10.4 When a submission attempt is in place over the safety area, the MR should
not interrupt the match.
10.5 Following the successful application of a legal submission, the fight will
be stopped and the athlete who applied the submission will be declared the winner.
The MR will raise the corresponding arm high above the head with the palm facing
forward to indicate that a submission has occurred.
10.7 Without a clear legitimate defensive action, the athlete who willingly exits
the match area while under attack will be disqualified for fleeing the submission
attempt.
10.8 When the fighters exit the fighting area due to the movement of the athlete
attacking the submission hold (without deliberately leaving the mat), the
referee will not mark two points after stopping the fight.
 Penalties in the U18 age group and older will be given in the
 following order:
 In the U16 age group and younger, the 4th and 5th
 penalties will each correspond to two additional points for the
 opponent, with the 6th penalty resulting in a disqualification.
                                                                   50
SECTION 11
MINOR FOULS
    -     When the referee notices that one or both athletes are not
          trying to progress in the match from a standing position for                   Gesture to give a penalty from standing position before resuming the match
          ten (10) seconds, the referee will stop the match and sign a
          penalty for one or both athletes, followed by the verbal
          command “fight!”.
    -     In the case of passivity on the ground, the MR will point to
          one or both athletes, saying “fight!” and start a ten-second
          count.
              -     If, at the end of the ten seconds, one or both athletes
                    have not made a clear attempt to advance in position
                    or attack, then the MR will give a penalty to the
                    offending athlete(s).
              -     If the athlete(s) are no longer passive, the MR will                 Passivity warning (“Fight!”)                A penalty is given if the athlete remains
                    indicate a break in the passivity timer with the              is only used for passivity on the ground.         passive for ten seconds after the warning.
                    waving gesture used for score corrections.
    -     The MR will touch the athlete if the passivity gesture is not
          visible from the athlete’s point of view.                           -      Defending athletes will not be called for passivity. This includes but is not limited
    -     Passivity will not be called for the attacking athlete who                 to: being controlled from dominant positions, defending submissions, or preventing
          achieves and remains in full mount, back mount, or back                    an imminent scoring action by the opponent.
          control, as long as the technical definitions are met.                                                                                                              51
11.1.2 When a double guard pull situation occurs (defined as both athletes simultaneously         11.1.7 Breaking contact and then refusing to engage in combat on the ground.
seeking to play guard position coming from standing or kneeling with neither taking top
position) the MR will begin a count to twenty (20) seconds.                                      11.1.8 Grabbing inside the opponent’s Gi sleeves or pant legs.
    -     If both athletes remain in double guard pull by the end of the count, the match will       -     The tip of the thumb is permitted as long as the other fingers are grabbing the
          be stopped, and both athletes will receive a penalty. The match will be restarted                fabric from the outside. (e.g. spider grip)
          in standing position.                                                                      -     It is legal to grip the waistband of the Gi pants.
    -     The first athlete to achieve top position will receive an advantage. The match will
          proceed once there is no longer a double guard pull situation.                         11.1.9 Passing a hand inside of the Gi to grip an internal or external part of it.
    -     If an athlete achieves and stabilizes a scoring position to receive points, the
          match will proceed as usual.                                                           11.1.10 Using the belt for any technique when it is no longer tied.
    -     If an athlete is making an imminent attempt to score points or achieve a
          submission, the MR will not stop the match even after twenty seconds have              11.1.11 Placing a foot deliberately inside the opponent’s belt or collar near the neck.
          elapsed and will continue to watch to see if the attacking attempt is successful.
               -     If the attempt fails and both athletes return to a double guard pull        11.1.12 Placing a foot deliberately inside the lapel of the Gi jacket without a grip on the
                     situation, they will both be penalized and the match will restart in        same side, or stepping on the lapel to trap it on the mat.
                     standing position.
                                                                                                 11.1.13 For No Gi competitions: grabbing the opponent’s or one’s own rash guard, shorts,
11.1.3 In a 50-50 lapel guard situation (or with belt), the referee will start a 20-second       leggings, or other clothing.
countdown. If no sweep is achieved nor the guard changed, the referee will issue a penalty to
the athlete holding this position, even if the athletes were actively moving.                    11.1.14 To delay the match by not being ready to fight when called to the mat, or taking too
                                                                                                 much time to fix one’s uniform.
    -     If a sweep is achieved, the referee will only stop the countdown once the athlete
          releases the opponent’s belt or lapel.                                                     -     This includes but is not limited to wearing the wrong attire, wearing or having
    -     If the athlete releases the lapel or belt after the referee began the countdown but              prohibited items after the match has started, removing the belt, opening the gi,
          remains in 50-50 guard, the referee will keep counting.                                          removing a hijab, or when an athlete takes more than 20 seconds each to tie the
                                                                                                           belt and/or pants during a stop in the match.
11.1.4 Leaving the match area or merely pushing the opponent out without a technical                 -     This also includes failing a uniform check that was requested by the MR, resulting in
attack, or otherwise running around the match area or refusing to engage with the                          the need to change attire.
opponent.
                                                                                                 11.1.16 Speaking to the referee, opponent, coach, audience, or anyone else during the match,
11.1.5 Deliberately placing a hand or foot on the opponent’s face.                               with the following exceptions:
                                                                                                     -     Informing the referee about a medical or safety issue
11.1.6 Going to the ground without a grip, whether to a kneeling or guard position.                  -     Informing the referee about a uniform issue
                                                                                                     -     Answering a question by the referee
    -     If this occurs, the MR will stop the action, give the penalty to the offending
          athlete, and restart the match in a standing position.
                                                                                                                                                                                                   52
11.1.17 Disobeying the referee’s orders or minor acts of unsportsmanlike conduct        11.1.23 Applying a partial knee reaping action on a leg entanglement (ashi garami)
or contempt that are not severe enough to be disqualified.                               where the attacker’s leg goes around the primary leg from behind the opponent’s thigh
                                                                                        and over the hip with the foot in front of the opponent’s torso midline, with the foot
11.1.18 Leaving the match area deliberately to prevent the opponent from achieving      of the reaped leg either standing or trapped.
a scoring position or maintaining a dominant position.
                                                                                           -     As long as the foot of the primary leg is not being attacked with a
   -     Two points will also be awarded to the opponent and the usual order of                  submission at the same time, this situation will only receive a penalty and
         penalties must still be followed.                                                       not a disqualification.
   -     If there was a stable position before the athlete fled the mat that can be         -     The MR will stop the action, move the reaping leg to a legal position, give the
         recreated, the match will be reset in the same position in the center.                  penalty, and resume the match.
   -     If there was no stable position, the match will be reset standing.                -     This type of position is legal in No Gi events in the U21 and adult age groups.
   -     An advantage may be awarded if the conditions for it are met.
11.1.19 Leaving the match area after the match ends but before the winner is                                                     Partial reap with foot in front of the
announced.                                                                                                                       midline with the opponent’s foot
                                                                                                                                 standing or trapped (left): PENALTY
11.1.20 For U16 age division and younger: jumping to guard or flying submission
attempts. The match will be reset standing and a penalty given.                                                                  The MR will remove the reaping leg, give
                                                                                                                                 the penalty, and resume the match.
   -     2 points will also be awarded to the opponent if the conditions are met
         according to rule 9.1.4 (jumping to guard with a grip on the leg).
11.1.21 The following are considered inappropriate during the match and before the
winner is announced but are not considered for disciplinary penalties: gestures of
superiority, dances, and attitudes that are unsportsmanlike but are not severe enough
to warrant a penalty or disqualification.
11.1.22 Regarding minor fouls that are committed during a submission attempt,                                 Leg entanglement with the
regardless of imminent “real danger”:                                                            foot outside the midline (right): LEGAL
   -     If the athlete who is applying the submission commits a minor foul that
         compels the referee to interrupt, the match will be restarted standing and a   11.1.24 Unintentionally acting or reacting in a way that
         penalty given to the offending athlete.                                        places the opponent in an illegal position.
   -     If the athlete who is defending a submission commits a minor foul that
         compels the referee to interrupt, the penalty is upgraded to a
                                                                                                                                                                                   53
         disqualification.
SECTION 11
                                                                                   To indicate a disciplinary or technical disqualification,
                                                                               the MR will cross arms with clenched fists overhead and then
                                                                               point at the disqualified athlete before announcing the winner
DISCIPLINARY MAJOR FOULS
 11.2.5 When one or both athletes fail to take the match seriously and
 engage in play or fake fighting.
    -     Note: Pulling the top player’s neck or head to break posture       -     If the reaping leg of the attacker crosses beyond the defender’s torso midline
          while coming from the bottom position is not considered an               (full reap) with a trapped foot.
          attack on the neck.                                                -     If the foot of the attacker is in front of the defender’s torso midline (partial
                                                                                   reap) while attempting a submission on the trapped leg,
 11.3.4 To slam the opponent who was in guard, back control, or              -     (Examples on page 56)
 attempting a submission onto the mat.
                                                                          11.3.11 When an athlete intentionally attempts to get the opponent disqualified by
    -     If an athlete picks up an opponent off the ground, it is the    willingly placing the opponent in an illegal position.
          athlete’s responsibility to avoid slamming the opponent, even
          if it is unintentional or from a loss of balance.               11.3.12 To apply to oneself any topical creams, ointments, cosmetic products, or any
                                                                          slippery substances that can affect the opponent’s ability to compete fairly, or if any
 11.3.5 When it comes to a referee’s attention that an athlete is not     makeup, hair dye, or any other cosmetic product stains the opponent’s gi.
 wearing appropriate undergarments under their uniform.
                                                                          11.3.13 When an athlete, after being asked to change competition attire by the MR, is
 11.3.6 To apply locks that attack the opponent’s fingers or toes.         unable to change to a new one within a period stipulated by the referee.
                                                                                                                                                                       55
                                       KNEE REAP GUIDE: DISQUALIFICATION (MAJOR FOUL)
                                                       (EXCEPT FOR U21 AND ADULT NO GI)
Full reap (across midline) with a trapped foot on the reaped leg Full reap (across midline) on a standing or trapped leg
                                                                       In the case of a situation where an athlete stands up from the ground with
       Partial or full reap (in front of or across midline)            the opponent accidentally crossing the midline in a leg entanglement,
             with a submission on the reaped leg                     the athlete applying the entanglement must be the one to remove the illegal
                                                                                position or be disqualified. (U18, U21, Adult and Masters)
                                                                    The position will be reset to open guard for U16 and younger with no foul. If coming
                                                                   from a sweep, the referee will wait for 3 seconds of stabilization before interrupting.   56
                                                       KNEE REAP GUIDE: PENALTY (MINOR FOUL)
                                                              (EXCEPT FOR U21 AND ADULT NO GI)
Partial reap (in front of but not across the midline) with a standing or trapped foot on the reaped leg
1 2 3
    Referee stops the match and moves the foot to          Referee gives a penalty to the offending athlete.       Referee resumes the match.
    a legal position outside the opponent’s midline.
                                                                                                                                                57
                                       KNEE REAP GUIDE: LEGAL (NO FOUL)
Legal leglock with the foot outside the midline Legal leglock with the leg crossing below the opponent’s knee
Crossing the midline from behind the thigh with a       The athlete may trap or attempt a legal leglock on the secondary leg
     free foot on the primary entangled leg             as long as the foot of the primary entangled leg (encircled above) is free
                                                                                                                                     58
     Gi and No Gi       Gi             No Gi
                     U18 / U21 /
                                                                                Techniques listed below are to be disqualified in
      U12    U14 /                U18 /  U21 /
      and
              U16
                      Adults /
                                 Masters Adults
                                                                         open rank age groups marked with X unless otherwise specified.
     below            Masters
1      X      ✓         ✓         ✓            ✓   Submission stretching the legs apart (banana split)
2      X      X         ✓         ✓            ✓   Choke with simultaneous spinal lock or neck crank (including but not limited to: no-arm triangle, north-south choke, headscissors choke, etc)
3      X      X         ✓         ✓            ✓   Arm triangle choke and other kata gatame variations (anaconda, D'arce, buggy, etc.)
4      X      X         ✓         ✓            ✓   Front headlock choke without collar (guillotine)
5      X      X         ✓         ✓            ✓   Forearm choke using the sleeve (Ezekiel choke)
6      X      X         ✓         ✓            ✓   Rotational shoulder lock using the legs (omoplata, baratoplata, etc.)
7      X      X         ✓         ✓            ✓   Pulling on the head while attempting a triangle choke
8      X      X         ✓         ✓            ✓   Straight ankle lock (aligned with the knee or facing outwards)
9      X      X         ✓         ✓            ✓   Using the guard to apply a compression lock on the opponent's organs or ribs
10     X      X         ✓         ✓            ✓   Wrist lock of any kind
11     X      X         ✓         ✓            ✓   Single leg takedown attempt with the attacker's head kept outside the opponent's front-torso (NO FOUL: RESET STANDING)
12     X      X         ✓         ✓            ✓   Jumping to closed guard or flying submissions (MINOR FOUL: RESET STANDING AND GIVE PENALTY)
13     X      X         ✓         ✓            ✓   Bicep slicer or calf slicer
14     X      X         ✓         ✓            ✓   Straight kneebar (aligned with knee)
15     X      X         ✓         ✓            ✓   Internal rotation ankle lock (toehold, Estima lock, corkscrew, etc.)
16     X      X         ✓         ✓            ✓   Straight ankle lock turning inward (facing the direction of the free leg)
17     X      X          X         X           ✓   Inside or outside heelhook
18     X      X          X         X           ✓   Leglocks that apply a rotational (twisting) or lateral (sideways) force on the knee
                                                   Full knee reap (foot crossed beyond midline) with a submission, or trapped or standing foot on the reaped leg (DQ)
                                                   Partial knee reap (foot in front of midline) with a submission on the reaped leg (DQ)
19     X      X          X         X           ✓
                                                   Partial knee reap with trapped or standing foot on the reaped leg (MINOR FOUL: REMOVE REAP AND GIVE PENALTY)
                                                         *No trapped foot = no foul (as long as it is understood by the referee that there is no danger to the trapped knee)
20     X      X          X         X           ✓   External rotation ankle lock (reverse toehold, Aoki lock, etc.)
21     X      X          X         X           X   Slam from guard, back control, submissions, or any other entanglements on the ground
22     X      X          X         X           X   Spinal lock or neck crank (without choke attempt)
23     X      X          X         X           X   Scissor takedown / kani basami / kane-sute
24     X      X          X         X           X   Bending or twisting the opponent's fingers
25     X      X          X         X           X   Head-spiking while the opponent has the head outside during a single leg attempt
26     X      X          X         X           X   Suplex or any other takedown that spikes the opponent’s head into the ground (deliberately or with gross disregard for safety)                  59
                  Gi and No Gi                        Gi            No Gi
                                            Blue     Brown
                                                             Brown       Brown                      Techniques listed below are to be disqualified in
       U12        U14 /
                               White                         (Masters)   (Adults)
     and below     U16       (U18 and up)
                                                                                           equivalent belt divisions marked with X unless otherwise specified.
     (all belts) (all belts)                                  Black      Black
                                            Purple   Black
                                                             (Masters)   (Adults)
1        X          ✓            ✓           ✓        ✓         ✓           ✓       Submission stretching the legs apart (banana split)
                                                                                    Choke with simultaneous spinal lock or neck crank (including but not limited to: no-arm triangle, north-south choke,
2        X           X           ✓           ✓        ✓         ✓           ✓
                                                                                    headscissors choke, etc)
3        X           X           ✓           ✓        ✓         ✓           ✓       Arm triangle choke and other kata gatame variations (anaconda, D'arce, buggy, etc.)
4        X           X           ✓           ✓        ✓         ✓           ✓       Front headlock choke without collar (guillotine)
5        X           X           ✓           ✓        ✓         ✓           ✓       Forearm choke using the sleeve (Ezekiel choke)
6        X           X           ✓           ✓        ✓         ✓           ✓       Rotational shoulder lock using the legs (omoplata, baratoplata, etc.)
7        X           X           ✓           ✓        ✓         ✓           ✓       Pulling on the head while attempting a triangle choke
8        X           X           ✓           ✓        ✓         ✓           ✓       Straight ankle lock (aligned with the knee or facing outwards)
9        X           X           ✓           ✓        ✓         ✓           ✓       Using the guard to apply a compression lock on the opponent's organs or ribs
10       X           X            X          ✓        ✓         ✓           ✓       Wrist lock of any kind
11       X           X            X          ✓        ✓         ✓           ✓       Single leg takedown attempt with the attacker's head kept outside the opponent's front-torso (NO FOUL: RESET STANDING)
12       X           X            X          ✓        ✓         ✓           ✓       Jumping to closed guard or flying submissions (MINOR FOUL: RESET STANDING AND GIVE PENALTY)
13       X           X            X           X       ✓         ✓           ✓       Bicep slicer or calf slicer
14       X           X            X           X       ✓         ✓           ✓       Straight kneebar (aligned with knee)
15       X           X            X           X       ✓         ✓           ✓       Internal rotation ankle lock (toehold, Estima lock, corkscrew, etc.)
16       X           X            X           X       ✓         ✓           ✓       Straight ankle lock turning inward (facing the direction of the free leg)
17       X           X            X           X       X         X           ✓       Inside or outside heelhook
18       X           X            X           X       X         X           ✓       Leglocks that apply a rotational (twisting) or lateral (sideways) force on the knee
                                                                                    Full knee reap (foot crossed beyond midline) with a submission, or trapped or standing foot on the reaped leg (DQ)
                                                                                    Partial knee reap (foot in front of midline) with a submission on the reaped leg (DQ)
19       X           X            X           X       X         X           ✓
                                                                                    Partial knee reap with trapped or standing foot on the reaped leg (MINOR FOUL: REMOVE REAP AND GIVE PENALTY)
                                                                                          *No trapped foot = no foul (as long as it is understood by the referee that there is no danger to the trapped knee)
20       X           X            X           X       X         X           ✓       External rotation ankle lock (reverse toehold, Aoki lock, etc.)
21       X           X            X           X       X         X           X       Slam from guard, back control, submissions, or any other entanglements on the ground
22       X           X            X           X       X         X           X       Spinal lock or neck crank (without choke attempt)
23       X           X            X           X       X         X           X       Scissor takedown / kani basami / kane-sute
24       X           X            X           X       X         X           X       Bending or twisting the opponent's fingers
25       X           X            X           X       X         X           X       Head-spiking while the opponent has the head outside during a single leg attempt                                                 60
26       X           X            X           X       X         X           X       Suplex or any other takedown that spikes the opponent’s head into the ground (deliberately or with gross disregard for safety)
                                         Actions shown correspond to the tables of illegal actions per division on pages 59 and 60
1.) Submission stretching the legs apart (U12 and below) 2.) Choke with spinal lock (U16 and below) 3.) Arm triangle and other kata gatame variations (U16 and below)
4.) Front headlock choke / guillotine (U16 and below) 5.) Forearm choke using the sleeve / Ezekiel (U16 and below) 6.) Shoulder lock using the legs / omoplata, etc (U16 and below)
                                                                                                                                                                                                 61
                                      Actions shown correspond to the tables of illegal actions per division on pages 59 and 60
7.) Triangle choke pulling on the head (U16 and below) 8.) Straight ankle lock aligned or facing outwards (U16 and below) 9.) Torso compression lock using the guard (U16 and below)
10.) Wristlock of any kind (U16 and below) 11.) Single leg with head outside (U16 and below) (NO FOUL)
                                                                                                                                                                                                          62
                                        Actions shown correspond to the tables of illegal actions per division on pages 59 and 60
12.) Jumping to closed guard or flying submission attempt (U16 and below) (MINOR FOUL only)
13.) Bicep or calf slicer (U16 and below) 14.) Straight kneebar (U16 and below)
                                                                                                                                                               63
                                         Actions shown correspond to the tables of illegal actions per division on pages 59 and 60
15.) Internal rotation ankle lock / toehold (U16 and below) 16.) Straight ankle lock turning inwards (U16 and below) 17.) Heelhook (all categories except Adult No Gi)
18.) Locks that apply a rotational or lateral force on the knee   19.) Knee reaping (guidelines on pages 56, 57, and 58)     20.) External rotation ankle lock
(all categories except Adult No Gi)                               (all categories except Adult No Gi)                        (all categories except Adult No Gi)
                                                                                                                                                                                 64
                                         Actions shown correspond to the tables of illegal actions per division on pages 59 and 60
21.) Slam from positions on the ground (all categories) 22.) Spinal lock or neck crank without a choke attempt (all categories)
1 2
23.) Scissor takedown / kani basami (all categories) 24.) Bending or twisting fingers (all categories) 25.) Head-spiking the opponent during single leg counter (all categories)
                                                                                                                                                                                                       65
SECTION 12
SETTLEMENT OF THE MATCH
                          66
SECTION 12
                                                                           12.4 Golden Score: If the match ends with points, advantages, and penalties tied, the
                                                                           match will enter a tie-breaking overtime period with the following considerations:
SETTLEMENT OF THE MATCH                                                            12.4.1 There is no time limit and the match will proceed until one of the
                                                                                   following happens:
 The winning outcome of a match can be determined in one of the
 following ways listed in this section.
                                                                                                -    An athlete achieves a submission victory.
                                                                                                -    An athlete performs an action that would award either points
 12.1 Submission: An athlete successfully applies a legal technique
                                                                                                     or an advantage and is declared the winner.
 that induces a physical or verbal sign of surrender or unconsciousness.
                                                                                                -    An athlete is given a penalty and the opponent is declared the
                                                                                                     winner.
 12.2 Points: The athlete with the higher score than the opponent by
                                                                                                -    An athlete is unable to continue the match.
 the end of the official match time is awarded the victory.
                                                                                   12.4.2 Once an athlete has performed an action that meets the criteria for at
    -     Whoever has more points will be declared the winner.
                                                                                   least an advantage, the MR may end the match without waiting for points to be
    -     If points are tied, whoever has more advantages will be
                                                                                   achieved.
          declared the winner.
    -     If points and advantages are both tied, whoever has fewer
                                                                                       -    In situations where there is a sequence of movements that would award
          penalties will be declared the winner.
                                                                                            a score to both athletes, the first athlete to earn at least an
                                                                                            advantage is the winner.
 12.3 Disqualification: An athlete is judged by the referees to have
 performed a Disciplinary or Technical Major Foul or receives their final
                                                                                   12.4.3 The referee is to be strict at warning the athletes for passivity during
 penalty and the opponent is declared the winner.
                                                                                   golden score period.
                                                                                                                                                                      67
SECTION 13
WALK-OVER AND WITHDRAWAL
                           68
SECTION 13
WALK-OVER AND WITHDRAWAL
 13.1 Walk-over: An athlete is awarded the victory if the opponent does
 not appear for a match in one of the following ways:
                                                                           69
SECTION 14
INJURY, ILLNESS AND ACCIDENT
                               70
SECTION 14
INJURY, ILLNESS, AND ACCIDENT
 14.1 Whenever a match is stopped due to an injury to either or both      14.6 If an athlete loses consciousness at any point, the fight must be stopped. The
 competitors, the MR may permit a combined maximum time of two (2)        athlete will not be allowed to compete for the rest of the competition.
 minutes to the injured athlete(s) for rest and to be assessed by an
 official doctor or medic.                                                14.7 When one of the athletes asks for the match to be stopped due to muscle cramps,
                                                                          the opponent shall be immediately declared the winner of the match.
    -    Once an athlete has used up all of the medical time, the
         opponent shall win by withdrawal.                                14.8 When an athlete vomits or loses control of basic bodily functions with
                                                                          involuntary urination or bowel incontinence during the match, that athlete shall be
 14.2 The medical time starts and finishes on the command of the MR.       declared the loser.
 14.3 If one of the athletes is unable to continue, the MR will make         -     In the case of an athlete who experiences menstrual bleeding during a match, she
 a decision after considering the following:                                       will be allowed to promptly change undergarments and into new attire that fits
                                                                                   competition standards within a reasonable time, and then resume the match.
    -    When the cause of the injury is attributed to the injured           -     Informing the referee of such occurrence will not be penalized.
         athlete, the injured athlete shall lose the match.
    -    When it is impossible to attribute the cause of the injury to
         either competitor, the injured athlete shall lose the match.
    -    When the injury is caused due to a prohibited action, the
         offending athlete shall be disqualified and lose the match.
 14.4 An athlete who is taken ill during the match and is unable to
 continue will lose the match by withdrawal.
                                                                                                                                                                      71
SECTION 15
DIVISIONS BY BELT RANK OR EXPERIENCE LEVEL
                                             72
                                                                              15.1.3 An athlete who is proven to be a black belt in judo, or has participated in freestyle
SECTION 15
                                                                              or Greco-Roman wrestling competition, or has fought in MMA as a professional or as an
                                                                              amateur, shall not be permitted to compete in any tournament in the white belt or beginner
                                                                              divisions.
DIVISIONS BY BELT RANK OR EXPERIENCE LEVEL
                                                                              15.2 Divisions by Experience Level (No Gi)
 Elite World Ranking events are divided by age group but not by belt
 rank or experience level, following an open rank competition format.
                                                                              15.2.1 U18, U21, Adults, and Masters
 More information on the table on page 59.
SECTION 16
                                                                                      -    Both athletes are given a Technical DQ: the other semi-final becomes the final
                                                                                           match. Both athletes are out and will not go to repechage.
                                                                                      -    Both athletes are given a Disciplinary DQ: the other semifinal becomes the final
MEDALISTS WITH TREE BRACKET                                                                match. Only one 3rd place will be awarded from repechage.
                                                                                      -    All 4 semi-finalists are given a Technical DQ: rematch for both semi-finals.
                                                                                      -    All 4 semi-finalists are given a Disciplinary DQ: all athletes who lost to
 1st seed
              1        Winner 1                                                            them in the quarter-final will make a new semifinal. Those who lose here will get
 8th seed                                                                                  nothing. All disqualified athletes will not get anything. 3rd place athletes will be
                                      5       Winner 5                                     determined by repechage.
 5th seed                                                                             -    One athlete given a Technical DQ and the other given a Disciplinary DQ:
              2        Winner 2
 4th seed                                                                                  the athlete given the Technical DQ goes to repechage and the other semi-final
                                                             11    1st Place               becomes the final match.
 3rd seed                                                                             -    Both athletes are injured with score tied: the other semi-final becomes the final
              3        Winner 3                                                            match. Both athletes are out and will not go to repechage.
 6th seed                                                         2nd Place
                                      6       Winner 6            (lost in final)
 7th seed                                                                          Policy for Disqualifications and Injuries in FINAL matches:
              4        Winner 4                                                       -    Both athletes are given a Technical DQ: a new final match will be made with the
2nd seed
                                                                                           athletes who lost in the semifinals, and they will be 1st and 3rd place. BOTH
     Example shows bracket with 8 competitors. Further expanded if more than 8.            disqualified athletes will be 2nd place. The other 3rd place spot will be determined by
                                                                                           repechage.
                                                                                      -    One athlete is given a Disciplinary DQ: the opponent who lost to the disqualified
                                                                                           athlete in the semi-final will be 2nd place. The disqualified athlete gets nothing.
                      Repechage (Double Elimination):                                 -    One athlete given a Technical DQ and the other given a Disciplinary DQ: no
                                                                                           winner will be declared, and the athlete with the Technical DQ will be 2nd place. The
                                                                                           athletes who lost in the semi-final round will fight for 1st and 3rd place. The other 3rd
                              7
                                                                                           place spot will be determined by repechage.
                                                        9    3rd Place
                                                                                      -    Both athletes are given a Disciplinary DQ: another final will be made with the
                                                                                           athletes who lost to them in the semi-final. The disqualified athletes get nothing. 3rd
                                                                                           place will be determined by repechage.
                              8                                                       -    Only one athlete makes it to the final because all the others from the other side of
                                                        10   3rd Place                     the bracket were either disqualified or lost without fights (e.g. No Show): The
         (lost in quarter-final)                                                            semi-final match where the athlete fought will be the final.
                                  (lost in semi-final)
                                                                                      -    Both athletes are injured with score tied: In this case the winner will be
                                                                                           determined by the results of their previous matches, following the same criteria used
                                                                                           for round robin ties as found in the Sporting Code.
                                                                                                                                                                                     75
                                                                                   Policy for Disqualifications and Injuries in SEMI-FINAL matches:
SECTION 16
                                                                                      -    Both athletes are given a Technical DQ: The other semi-final becomes the final
                                                                                           match. Both disqualified athletes will be 3rd place.
                                                                                      -    Both athletes are given a Disciplinary DQ: The other semifinal becomes the final
MEDALISTS WITH COMBINED POOL BRACKET                                                       match. There will be no 3rd place athletes.
                                                                                      -    All 4 semi-finalists are given a Technical DQ: Another semi-final will be made with
Round Robin Pool 1:                            Round Robin Pool 2:                         the athletes who lost to them. Those who lose here will get nothing. All disqualified
                                                                                           athletes will be 3rd place.
 Athlete 1                                       Athlete 4                            -    All 4 semi-finalists are given a Disciplinary DQ: Another semi-final will be made
               1                                                2
 Athlete 2                                       Athlete 5                                 with the athletes who lost to them. The athletes who lose the new semi-final will be
                                                                                           3rd place. All disqualified athletes gets nothing.
 Athlete 1                                       Athlete 4                            -    One athlete given a Technical DQ and the other given a Disciplinary DQ: The
               3                                                4                          athlete with the Technical DQ will be 3rd place, and the other semi-final becomes the
 Athlete 3                                       Athlete 6                                 finals match.
                                                                                      -    Both athletes are injured with score tied: The other semi-final becomes the final
 Athlete 2                                       Athlete 5
               5                                                6                          match. Both injured athletes will be 3rd place.
 Athlete 3                                       Athlete 6
                                                                                   Policy for Disqualifications and Injuries in FINAL matches:
                   6 competitors split into 2 round robin groups of 3
                                                                                      -    Both athletes are given a Technical DQ: A new final match will be made with the
                                                                                           athletes who lost in the semifinals, and they will be 1st and 3rd place. BOTH
             1st place Pool 1                                                              disqualified athletes will be 2nd place.
                                   7        Winner 7                                  -    One athlete is given a Disciplinary DQ: The opponent who lost to the disqualified
                                                                                           athlete in the semi-final will be 2nd place. The disqualified athlete gets nothing.
         2nd place Pool 2                                                             -    One athlete given a Technical DQ and the other given a Disciplinary DQ: No
                                                                                           winner will be declared, and the athlete with the Technical DQ will be 2nd place. The
                                                         9      1st Place                  athletes who lost in the semi-final round will fight for 1st and 3rd place.
                                                                                      -    Both athletes are given a Disciplinary DQ: Another final will be made with the
         1st place Pool 2
                                                                2nd Place                  athletes who lost to them in the semi-final. The disqualified athletes get nothing.
                                   8       Winner 8            (lost in final)         -    Only one athlete makes it to the final because all the others from the other side of
                                                                                           the bracket were either disqualified or lost without fights (e.g. No Show): The
         2nd place Pool 1                                       3rd place                  semi-final match where the athlete fought will be the final.
                                                                                      -    Both athletes are injured with score tied: In this case the winner will be
                                                                3rd place
                                                                                           determined by the results of their previous matches, following the same criteria used
                                                             (lost in semi-final)
                                                                                           for round robin ties as found in the Sporting Code.
                                                                                                                                                                                   76
APPENDIX
KEY DEFINITIONS
                  77
APPENDIX
                                                                           Top position refers to any position where the athlete is physically on top of and facing
                                                                           the opponent in the following scenarios:
KEY DEFINITIONS                                                               -     When the opponent is seated, on their back, or on their side with at least one
                                                                                    hip on the mat
 Stand-up combat or standing position refers to the phases of the                       -    e.g. any guard position
 match during which the competitors are considered to be standing and                   -    e.g. underneath pin positions (past the guard) such as full mount,
 with no continuity from any previous actions on the ground.                                 knee on belly, north-south, side control, etc
                                                                              -     When the opponent is belly-down, in turtle position, or on at least one knee
 The referee will restart the match in standing position whenever the               while the athlete is behind the opponent’s shoulder line with hip control
 athletes go outside the safety area in a position that cannot be                       -    This includes back control position while the opponent is kneeling
 recreated. (7.12)
                                                                           The following are not considered top position:
 It is a requirement for takedown movements to have continuity from a
 standing position to be given a valid takedown score. (9.1)                  -     Back control with the opponent’s hip on the ground
                                                                              -     Back control with the opponent standing
 When an athlete goes down to a kneeling position (while in contact           -     Head-to-head turtle position / sprawl position
 with the opponent) and remains on at least one knee, only the athlete        -     One athlete standing with the opponent kneeling
 who remained standing can score for a takedown movement. (9.1.6)
                                                                           Takedowns (9.1) and sweeps (9.2) must land with the attacker in top position at
 When a sweep attempt goes from a guard position and transitions           least for a moment for the referee to begin the three-second stabilization count.
 to both athletes standing, standing combat is established when one
 athlete is standing on one foot and the other is on both feet for three   The first athlete to achieve top position from a double guard pull scenario (11.1.2)
 seconds. (9.2.5)                                                          will be given an advantage, regardless of whether inside the opponent’s guard or past
                                                                           the guard.
 Athletes may not go to the ground without a grip on the body or gi
 of the opponent (or vice versa) and will be penalized for doing so.
 (11.1.5)
                                                                           A level change or reversal is when the athlete in any kind of top position ends up on
                                                                           bottom and the athlete on bottom ends up in top position.
 In matches with a blind athlete, the competitors may each get an
 equal grip on a collar and a sleeve (Gi) or head-and-arm clinch (No Gi)
                                                                           Only level changes coming from guard may be considered to be sweeps. (9.2.6)
 before the MR instructs them to fight.
                                                                                                                                                                      78
APPENDIX
KEY DEFINITIONS
 Top half guard control is when the top player, with one leg trapped
 in the opponent’s half guard, achieves chest-to-chest position while
 pinning the guard player’s back to the mat. (9.3.2)
 The athlete who achieves top half guard control may only receive an
 advantage upon losing the position if: