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The Main Windows.

This document provides an overview of FL Studio, detailing its basic workflow and functionalities for music production. It covers essential topics such as loading instruments, recording audio, mixing, and exporting projects, along with guidance on using the software's various windows and tools. Additionally, it includes links to tutorials and resources for further learning.

Uploaded by

scarabzilla
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
30 views39 pages

The Main Windows.

This document provides an overview of FL Studio, detailing its basic workflow and functionalities for music production. It covers essential topics such as loading instruments, recording audio, mixing, and exporting projects, along with guidance on using the software's various windows and tools. Additionally, it includes links to tutorials and resources for further learning.

Uploaded by

scarabzilla
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 39

2/20/25, 4:56 AM How to use FL Studio

FL STUDIO BASICS

How to use FL Studio - Making


music O G  
This section covers the FL Studio desktop and basic
workflow. FL Studio allows you to load instruments and
samples, play these live or manually enter the note
data, record external sounds (from a microphone for
example) and play the whole mix back through the
mixer (adding effects). The completed project can be
saved to a .flp or .zip and/or exported (rendered) to
.wav, .mp3 or .ogg audio.

This section covers:

1. The main windows.

2. Adding instruments to a project.

3. Composing & sequencing.

4. Arranging & editing songs.

5. Mixing & levels.

6. Exporting audio & saving.

7. Using the Manual and Website.

8. Our favorite YouTube Channels.

Getting Started Videos

General workflow and production including audio


recording...

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Search Search
FL STUDIO | Getting Started Intro…
Intro…

FL Studio Reference Manual

Title Page

What is FL Studio?

What's New in FL Studio?

Product Information

Purchasing & Registration

Introduction to FL Studio

What's New?

The user interface

Video tutorials

Making music (Tutorial)

Hardware controllers

Software controllers The entry level Fruity Edition is very capable ...

Touch Controllers

IL Remote App

Keyboard & Mouse shortcuts

Useful web-links

Setting Up FL Studio

Setup Wizard

Audio Setup

ASIO Driver Setup

Primary Sound Driver Setup

MIDI Setup

File Settings Setup

Next Steps

Options & Settings

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System Settings

MIDI Settings

Audio Settings

Audio ASIO4ALL Settings

General Settings

File Settings

Theme

Debugging Information

Project Settings

Project Information

Project General Settings

Main Menu, Panels & Tool Bars

Main Menu Bar

File Menu

Edit Menu

Add Menu

Patterns Menu

View Menu

Options Menu

Tools Menu

Help Menu

Toolbar

Editing the Toolbar

Main Menu

Title & Hint Panel

Transport Panel

CPU & Memory Panel

Global Snap Panel


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Output Panel

Online Panel

Pattern Panel

Shortcut Icons

Time Panel

Multilink Controllers Icon

Main Volume & Pitch Panel

Window Controls

File Browser

Plugin Database

Project Browser

Library Tab

Sounds Tab (FL Cloud)

Advanced folder stuff

Channel Rack & Step Sequencer

Channel Button Menu

Channel Settings

Main Control

Sampler Setting

Instrument Setting

Miscellaneous Setting

Automation Clip Setting

Layer Setting

Plugin Window Setting

Piano Roll

Arpeggiator Tool

Articulator Tool

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Chopper Tool

Chord Progression Tool

Claw Machine Tool

Flam Tool

Flip Tool

Key Limiter Tool

LFO Tool

MIDI Import Dialog

Piano roll Menu

Piano Roll Scripting

Quantizer Tool

Randomizer Tool

Riff Machine

Scale Level Tool

Strum Tool

Playlist

Patterns

Audio Clips

Automation Clips

Performance Mode

Instrument / Generator Plugins

Plugin Wrapper

Wrapper: Menu

Wrapper: Additional Settings

Wrapper: Plugin Processing

Wrapper: Troubleshooting

3x Osc

Audio Clips

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Autogun

Automation Clips

BassDrum

BeepMap

BooBass

Channel Sampler

Control Surface

Dashboard

DirectWave Sampler

FLEX

FL Keys

FL Slayer

FL Studio Mobile

FPC

Fruit Kick

Fruity Dance

Drumaxx

Drumpad

Fruity DrumSynth Live

Fruity DX10

Fruity Envelope Controller

Fruity Granulizer

Fruity Keyboard Controller

Fruity Layer

Fruity Slicer

Fruity Vibrator

Fruity Video Player

Fruity Voltage Controller


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Fruity Voltage Controller

Groove Machine Synth

Harmless

Harmless Tutorials

Harmless Credits

Harmor

IL Remote

Kepler

Kepler Exo

MIDI Out

MiniSynth

Morphine

Morphine: General Settings &


Controls

Morphine: Morphine Envelopes &


Effects

Morphine: Generator Page

Morphine: Resynthesis

Morphine: Morph-Mix Page

Morphine: Modulation Page

Morphine: Credits

Ogun

Ogun Master

Ogun Synthesis

Ogun Effects

Ogun Pad Harmonics Editor

Ogun Tutorial

Patcher

VFX Color Mapper

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VFX Envelope

VFX Key Mapper

VFX Keyboard Splitter

VFX Level Scaler

VFX Sequencer

Plucked!

Poizone

ReWire

Sakura

Sawer

SimSynth Live

Slicex

Slicex: Master Panel

Slicex: Articulation Panel

Slicex: Wave Editor

Slicex: Keyboard & Piano roll

SoundFont Player

Speech Synthesizer

FL SynthMaker

Sytrus

Toxic Biohazard

Toxic Bio: Master

Toxic Bio: Oscillators

Toxic Bio: Filter

Toxic Bio: LFO

Toxic Bio: FM Matrix

Toxic Bio: MIDI CC

Toxic Bio: Sequencer


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o c o Seque ce

Toxic Bio: Effects

Transistor Bass

Wasp

Wasp XT

Wave Traveller

Mixer & Mixing

Mixer Functions

Mixer Menu

Plugin Effects

Mixer Track Properties

Audio Input/Output Routing

Audio Recording

Levels, Mixing and Clipping

The dB Scale

Effect Plugins

Plugin Wrapper

Wrapper: Menu

Wrapper: Additional Settings

Wrapper: Plugin Processing

Control Surface

Distructor

Edison Wave Editor & Recorder

Edison: Sample Properties

Edison: Amp Tool

Edison: Blur Tool

Edison: Convolution / Reverb


Tool

Edison: Claw Machine Tool


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Edison: Drum Tool

Edison: Equalize Tool

Edison: Noise Removal Tool

Edison: Script Tool

Edison: Time Stretch / Pitch Shift


Tool

Edison: Tune Loop Tool

Edison: Vocal Denoiser Tool

Effector

EQUO

Frequency Shifter

Frequency Splitter

Fruity 7 Band EQ

Fruity Balance

Fruity Bass Boost

Fruity Big Clock

Fruity Blood Overdrive

Fruity Center

Fruity Chorus

Fruity Compressor

Fruity Convolver (Reverb)

Fruity dB Meter

Fruity Delay

Fruity Delay 2

Fruity Delay 3

Fruity Delay Bank

Fruity Fast Dist

Fruity Fast LP
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y

Fruity Filter

Fruity Flanger

Fruity Flangus

Fruity Formula Controller

Fruity Free Filter

Low Lifter

Fruity HTML Notebook

Fruity Love Philter

Fruity Limiter

Fruity LSD

Gross Beat

Hardcore Guitar Effects

Hyper Chorus

LuxeVerb

Maximus Multiband Maximizer

Maximus: Controls & Options

Maximus: Tutorials & Tips

Maximus: Credits

Multiband Delay

Fruity Mute 2

Fruity Multiband Compressor

Newtime

Newtone

Fruity NoteBook

Fruity NoteBook 2

Fruity PanOMatic

Patcher

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VFX Color Mapper

VFX Envelope

VFX Key Mapper

VFX Keyboard Splitter

VFX Level Scaler

Fruity Parametric EQ

Fruity Parametric EQ 2

Fruity Peak Controller

Fruity Phase Inverter

Fruity Phaser

Pitcher

Pitch Shifter

Razer Chroma

Fruity Reeverb

Fruity Reeverb 2

Fruity Scratcher

Fruity Send

Fruity Soft Clipper

Fruity Spectroman

Spreader

Fruity Squeeze

Fruity Stereo Enhancer

Fruity Stereo Shaper

Fruity Vocoder

Wave Candy

Fruity WaveShaper

Fruity X-Y Controller

Fruity X-Y-Z Controller


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Soundgoodizer

SynthMaker

Transient Processor

Transporter

Tuner

Vintage Chorus

Vintage Phaser

Vocodex

Vocodex: Setup Inputs

Vocodex: Parameters

Vocodex: Carrier Synthesizer

Vocodex: Tutorials

ZGameEditor Visualizer

Installing & Using VST / AU Plugins

Recording: Audio, Notes &


Automation

Audio Recording

Audio Interfaces (USB Microphones)

Note Recording

Note Step Entry

Automation Recording

Linking USB/MIDI Controllers

MIDI Scripting

Preconfigured Controllers
(USB/MIDI)

Linking Internal Controller Plugins

Mapping Formula

Automation Clips

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Automation Event Editor

LFO Tool

Scale Levels Tool

Import MIDI Data Tool

Edison Wave Editor & Recorder

Edison: Sample Properties

Edison: Amp Tool

Edison: Blur Tool

Edison: Convolution / Reverb Tool

Edison: Claw Machine Tool

Edison: Drum Tool

Edison: Equalize Tool

Edison: Noise Removal Tool

Edison: Script Tool

Edison: Time Stretch / Pitch Shift


Tool

Edison: Tune Loop Tool

ReWire Support

Client Mode

Host Mode

FL Studio as a Plugin (VST / AU)

FL Studio as a Plugin (VST or AU)

Load & Save File Formats

Open & Import File Formats

Open/Import File Formats

FL Studio Project File (.flp)

FL Studio Project Zipped (.zip)

BeatCreator/BeatSlicer Grid File

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MIDI File

Save & Export File Formats

Audio & MIDI

FL Studio Project File (.flp)

FL Studio Project Zipped (.zip)

Sample File Formats

DrumSynth Preset

MS Waveform File

ReCycle Loops

SimSynth Preset

Speech Preset

Other File Formats

Other File Formats

FL Studio State File

FL Studio Score File

MIDI File

Trouble Shooting & FAQ's

Optimizing CPU Performance

Plugins Behaving Badly

Updating & Upgrading Procedure

Missing Plugins or Files

Lifetime Free Updates

FL Studio Editions & Features

Perform Clean Installation

Offline help installation

Copyright Cleared Content

Lost Registration Codes/Login

Pitch or Tempo Problems

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Reset Settings

Troubleshooting FAQ

Audio Myths & DAW Wars

Monitor Speakers

Glossary

Cutoff and Resonance Filter

Envelope

Gate

LFO

Acknowledgements

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FL STUDIO | Making Music With F…


F…

Three projects from scratch to get you started ...

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FL STUDIO | Hip hop & Trap Tutorial

FL STUDIO | House Music Tutorial

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FL STUDIO | Psytrance Tutorial

After the above, we also recommend you watch the


FL Studio | What's New YouTube play list. It's a great
way to cover all the latest features.-

Main Windows
The FL Studio desktop is based on a number of
windows, most of these are movable (with overlap),
resizable, zoomable and switchable so if a window isn't
visible open it using the Shortcut toolbar (or the
function keys as noted in brackets). The main windows
involved in FL Studio music creation are - Channel Rack
( F6), Piano roll ( F7). Mixer ( F9) and Playlist (
F5). The Browser ( Alt/Opt+F8) is used to access
audio files, plugins & presets (see the File setting
options for adding folders elsewhere on your computer
to the Browser). NOTE: If you ever need to reset the
position of all windows to their default use (
Ctrl+Shift+H) or see the View menu options.

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Workflow
Once you have mastered the FL Studio interface, the
next step is to learn the procedure for creating music -
the FL Studio 'workflow'. The typical steps making a
track are outlined below:

1. Instruments

FL STUDIO | Every Instrument Plu…


Plu…

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It's important to know FL Studio does not impose a


simple Instrument > Playlist Track > Mixer Track
relationship. While the Channel Rack holds instruments
(plugins) that create sound and internal generators that
control automation, every pattern has access to all
instruments in the rack. This means all patterns have
access to all instruments in the Channel Rack. In other
words, patterns also are not limited to a single
instrument as they are in most other sequencers. This
opens several workflow opportunities as shown below.
Music data can come in the form of Step sequences and
Piano roll scores. The height of the Channel Rack will
change dynamically as you add and remove plugins. The
Step Sequencer, ( Video Here ) is a pattern-based
grid sequencer ideal for creating drum loops when
Channels are loaded with the native Sampler, that holds
a single percussion sample per Channel.

Instruments - Instrument plugins make the


sounds used in a song and are loaded in the
Channel Rack. In the screen-shot above, the
instrument interfaces are minimized and can be
accessed by Left-clicking on the Channel
buttons. Instruments generally fall into two
types, software synthesizers that create
audio using an internal 'synthesis engine' or
sample players that play back 'audio
recordings' such as drum loops, percussion
samples or instrument samples.

There are several ways to load a new


instrument, these will determine your
main workflow choice. The first two
below are recommended and will
auto-name and auto-route the
instrument to the Mixer track:

Instrument & Audio Track


workflow (linear) - Load
plugins (or Audio) onto Playlist
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Track headers by clicking the +


icon on the Clip Focus area and
selecting an instrument from
the list:

Alternatively, ( Right-click)
target Playlist Track header and
select Track mode >
Instrument track and load an
instrument from the pop-up
menu OR open the Plugin
Picker ( F8), Browser or
external Operating System
Browser (for Audio) to drag-
and-drop on the desired Playlist
Track header (the area at the
start of the Playlist lane).
All these methods create a
group between the Instrument
Channel, Playlist Track and
Mixer track including a new
Pattern Clip named after the
Instrument Channel. Changes
to names of colors of any
member of this group will
ripple throughout. This most
closely mirrors Instrument
Channel > Playlist Track >
Mixer Track workflow found in
most other DAWs.

Advantages include; Simpler


project layout and routing. Less
routing and naming of Playlist
and Mixer Tracks. Ripple
renaming and coloring.
Opening Instrument Channels
by double-clicking on the
Playlist Track header. Adding FX
by dropping them on the
Playlist Track header.

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Channel & Mixer linked


workflow - Select Instruments
or Audio as a above, but drop
them on a Mixer Track. The
Mixer track will be auto-named
and plugin routed to that Mixer
track. In this case, the Playlist
is not assigned to any specific
Instrument or Audio Channel.

Channel Rack workflow -


Drop Instruments or Audio on
the Channel Rack and the
instrument will be routed to the
Master Mixer track. You can
also use the + Button at the
bottom of the Channel Rack.
The instrument will be routed
to the Master Mixer track.
Similarly the Add menu will do
the same. This method gives
you the most flexibility to
arrange your Channel Rack,
Playlist and Mixer relationships
as you need, post creation.
NOTE: In all cases above, to replace
an existing instrument channel, (
Right-click) on a Channel button and
select 'Replace >' from the pop-up
context menu.

In the case of samples & loops you


can also drag these from the Browser to
the Playlist (see below). When you
drag a sample to the Playlist an Audio
Clip instrument is automatically added
to the Channel window. Alternatively
you can ( Right-click) the sample in
the Browser and 'send' it to one of the
instruments in the pop-up list.

Add your own folders to the


Browser with the F10 > File settings
dialog.

To open an instrument interface


Left-click on the Channel button.

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Think of the Channel window as a rack


of synthesizer and sampler modules
that can be routed to any one of the
Mixer Tracks via the Channel settings FX
(Mixer Track Selector).

2. Composing, Sequencing & Automation

TIP: ( Right-click) the Snap to scale (note


icon) and select either the Major (Ionian) or
Minor (Aeolian) scale. Then set the Root note
to the first note used in your melody or bass
line. Scales and Keys are the building blocks of
popular music.

Composing - Musical notes and chords can be


played live via a controller keyboard or entered
manually in the Piano roll (( Right-click) the
Channel buttons to open the Piano roll) OR use
the default Step Sequencer to trigger percussion
samples. There is a Step Recording option on
the Shortcut icons too.

The musical Scale and Key you use is


important. Not so much which one you use, but
you actually do use one. If you are new to music
theory, it's a great idea to use the Snap to scale
feature (see the note icon in the toolbar).
When selected, placed and dragged notes will
snap to the Scale and Key set ( Right-click
the note icon). When all the notes in the Piano
roll are from a single Scale and Key, the chords
and melodies you make will sound better. You
can read more about why this is so here.

When editing patterns, if you select


Pattern Mode then you will alwats play
the currently selected pattern.

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To the right of each instrument button


in the Channel window is either a step-
sequencer display (rows of squares) or
a mini-preview of a Piano roll (green
lines).

Step Sequencers and Piano rolls are


interchangeable for each Channel.

New instruments start with an empty


Step Sequencer pattern by default. Step
Sequencers and Piano rolls hold the
note data only for the instrument
channel they are associated with.

Step-sequencer 'steps' are


activated by by Left-clicking the
squares to turn them on, or ( Right-
click) to turn them off (great for
percussion programming).

To open an existing Piano roll, Left-


click directly on the mini-preview
window.

Changing patterns - Left-click hold


and slide up/down on the Pattern
Selector (shown above) to change the
pattern number and work on a new
pattern.

999 unique patterns can be created.


The complete stack of channel
instruments and their Step
sequence/Piano roll data is a single
pattern. In the example above, Pattern
'1' consists of a Harmor Channel being
played by a Piano roll and a Step
Sequence Hat Channel. In the example
below Pattern 2 consists only of step-
sequence data playing the Kick & Hat
channels.

As you step through the patterns with


the Pattern Selector, the appearance of
the channel window will change to
reflect the note data associated with
each pattern.

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The length of each pattern can vary and


is determined by the number of bars
spanned by the longest data in any one
of the channels.

Piano rolls may be of any length. The


'LCD' window showing '--' in the top left
corner of the Channel window changes
the number of Steps in the pattern (4 to
64 are possible).

Sequencing & Automation - Another


extremely important area is creative use of the
integrated tools. For example Automation, is the
foundation of all interesting music. That is,
changes in level, timbre , panning and stereo
space.

FL STUDIO | Every Editor &…


&…

3. Arranging & editing


The Playlist sequences all the elements of the project
that play to make the final song. The Playlist window
is a stack of multi-purpose 'Clip Tracks' that can host
Patterns Clips, Audio Clips and Automation Clips. Unlike

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most other sequencers, the Playlist tracks are not bound


to any one instrument, audio recording or even Clip
type. You can put any Clip type anywhere and even
overlay Clips. Think of Clips as a little like notes in the
Piano roll. When the play-head reaches a Clip, FL Studio
plays whatever the Clip instructs it to do.

Arranging - A handy tool to use when


arranging is the Picker Panel (shown above). Use
this to select, or drag and drop, Patterns, Audio
and Automation Clips into the Playlist. It's also
great for managing content, allowing you to
group rename and color Clips.

Arranging with 'Producer edition' -


Use the Playlist to hold three types of
data, use the Clip source selector
(shown below) to select:

Pattern Clips (notes) - Patterns


generally hold note data for
sequencing Plugin instruments,
although they can also contain
Automation Event data.

Audio Clips
(audio/loops/samples) - If an
Audio Clip already exists, it can
be selected from the 'Clip
source selector', otherwise you
can drag sample/loop/audio
files from the Browser directly
into the Playlist. Add your own
folders to the Browser with the
F10 > File settings dialog.

Automation Clips (control


movements) - Automation Clips
move knobs and controls on
the FL Studio interface and
plugins. To create an

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Automation Clip ( Right-


click) on an interface control
and select 'Create
automation clip'.

Arranging with 'Fruity Edition' - that


only has access to the Pattern Clip type
that holds note data from
Stepsequences or Piano rolls & Event
Automation. The length of a Pattern Clip
will be determined by the length of the
data in it, you are not restricted.

Audio - Since Audio Clips are


not available in Fruity Edition,
to insert track-length audio
you can trigger a Sampler
Channel from a Pattern using
the Piano roll to control the
duration of the sample. The
note C5 will play the audio at
the original pitch.

An alternative Clip selection method


is to ( Right-click) a tab of the
Playlist Clip Focus selector to show Clips
of the desired category.

Once a Clip is selected, select Draw


(Pencil) or Paint (Brush) mode Left-
click on a blank area of the Playlist.
Dragging in Paint mode will repeat the
Clip as you drag horizontally.

Once placed, Pattern Clips can be


clicked + dragged around
(horizontally or vertically) by the name-
bar that runs along the top of the clip.
The way the clip moves will depend on
the Playlist snap settings and zoom
level.

The Playlist Clip Tracks can be named,


colored, moved up/down or muted.
These functions are accessed by a (
Right-click) on the Name area at the
start of each track.

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You can place any Pattern Clip in any


Clip Track, or any number of different
clips in the same track. Clip tracks are
just universal holding lanes for any
and all data types.

Playback - Make sure you are in Song


Mode so that the patterns are played
from the Playlist. Otherwise, you will
play only the selected pattern. There
are Play buttons on the top of the
Channel window and Playlist, so you can
also initiate a Pattern or Playlist play-
back that way.

FL Studio is not limited to pattern-


based sequencing, you can also enter
an unused Pattern Clip into the Playlist
and play song-length data (patterns).
Thus, FL Studio has the flexibility of
being either a 'track-based' sequencer,
a 'pattern-based' sequencer, or a
combination of the two.

4. Mixing
The Channel Rack shows a Channel button for each
instrument. The audio from each Channel is sent to one
of the Mixer Tracks for effects processing and level
mixing. Set the destination Mixer track from the
selector to the left side of the Channel Button. The
same selector is also available from the Instrument
Channel Settings under the Channel Settings icon.
Playlist Clip Tracks are not bound to Mixer tracks,
rather Channel Rack to Mixer routing decides the Mixer
track/s that are used. So Instrument Channels are
bound to Mixer tracks, not Playlist tracks. For
example, a single Pattern Clip on a single Playlist track,
could trigger every Channel Rack instrument, and so all
Mixer tracks if they were routed accordingly. If you want
to simulate 'traditional' sequencer workflow: Route each
Instrument to a separate Mixer track. Use one
Instrument Channel per Pattern Clip and use one song-
length Pattern Clip per Playlist track.

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FL STUDIO | Mixer Overview

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FL STUDIO | Mixer Routing - Getti…


Getti…

Mixing - Sound from the instrument channels is


routed to the Mixer using the Channel settings
Mixer TRACK send (as shown above). Use the
Mixer to set levels and add Effects (FX) such as
reverberation (reverb), chorus and delay.

See the page Levels, Mixing & Clipping


for more detailed Mixing advice, and in
particular the section Making tracks
louder! (and good) for some tips on
getting a great 'commercial' sound.

Almost all aspects of mixing are


automatable, so fader movements and
knob changes become part of the
overall performance.

The Mixer is also the place where


external audio from a microphone,
guitar or synthesizer can be recorded
along with the internal instruments.

The recorded sound is displayed in the


Playlist as an Audio Clip.

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NOTE: Routing Instrument Channels to


Mixer tracks - The most efficient way to route
one or more Channels to Mixer tracks is to:

1. Left or Right-Click the Channel


Selector LED's to the right side of each
Instrument Channel you want to route
(( Right-click) allows multiple
selections).

2. Right-Click the target Mixer track


and select 'Link selected channels >
to this track' from the pop-up menu.
OR use 'Link selected channels >
starting from this track' to assign
multiple Channels to multiple Mixer
tracks.

Adding Effects (FX) - An important part of


Mixing is adding effects. These can be either for
creative purposes or sculpting the sound so that
all the parts of the track sit well together. The
video below covers Effect plugins in FL Studio.

FL STUDIO | Every Effect P…


P…

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5. Exporting audio

Exporting/Rendering - The final mix is


exported from FL Studio to a .wav, .mp3 or .ogg
file format by selecting the export option from
the file menu in a non-real time process called
rendering.

FL STUDIO | Exporting Quality Au…


Au…

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6. Using the Manual and Website


They say, if you give a hungry man a fish, you feed him
for a day, but if you teach him how to fish, you feed him
for a lifetime. Let's learn how to fish then...

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FL STUDIO | User Resources & Help

Some useful links mentioned in this video, not


elsewhere on this page, include...

The User Forum ( Looptalk )

Technical Support forums - FL Studio Windows


Support and FL Studio macOS Support .

MIDI Scripting Forum

FLP Exchange

Epic sound design and recreation

Support & Knowledge Base

7. YouTube 3rd Party Video Tutors


As a FL Studio user, there is an exciting and wide range
of video producers creating excellent content to help
you create music in almost any style. Below are some of
our favorite PowerTubers!

Music Theory & Classical Styles

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Adam Neely - General music Theory.

Alex Moukala - FL Studio orchestral and


scoring.

David Bennett Piano - General music theory &


composition.

Guy Michelmore - Film scoring. Music theory.

Production Techniques

Arcade - Mixed styles production.

Dylan Tallchief - Production techniques. Song


recreations and how-to's & creative processes.

In The Mix - Production, sound design,


professional mixing and mastering.

Navie D - Production techniques, in-depth


analysis.

Seamless R - Sound Design and Production


Fundamentals.

SIKKY Beats - Beat making and music


production Vlogs.

Simon Servida Music - Production Techniques


(entertaining)

Electronic Dance Music & Pop

Asher Postman - Pop, EDM & Meme


production.

Jonas Aden - EDM production techniques.

Tungevaag - EDM production techniques.

Hip hop, Trap & Rap

Busy Works Beats - Trap / Hip hop focus.

Chuki Beats - Hip hop focus. Production.

J Rent - Music production focusing on


recreating the sound of Hip hop sub-genres and
popular rap artists.

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Kyle Beats - Hip hop/ Trap focus.

Praxi Plays - Production techniques and Type


Beat production.

That's it, go make some organized noise!

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