Response Loadouts
Response Loadouts
--
<WeaponSet>
<Weapon Multi="1"><Ammo>5000</Ammo> Removing or adding additional
<WeaponSet>
<Weapon Multi="1"><Ammo>5000</Ammo> tags will add/reduce the number of
weapons a ped has
<Model>Model name</Model>
<Attachment Chance="1.0">Component name to give weapon</Attachment>
</Weapon>
</WeaponSet>
-->
<SixStarResponse>
<Loadouts>
<Loadout>
<Tag>Marine_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MarineTeamLeader_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MarineMG_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MilitaryJuggernaut_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment><Attachment
Chance="1.0">COMPONENT_COMBATMG_CLIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>USAF_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="true">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>USAFHeavy_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Airman_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true" RemoveAllWeapons="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Merryweather_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon Multi="2"><Ammo>5000</Ammo><Model>None</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherResponse_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BATTLERIFLE</Model><Attachments><Attachmen
t Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_01</Attachment><Attachment
Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BULLPUPRIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN_MK2</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.5">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherRappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BULLPUPRIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherElite_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO</Attachment><Attachment
Chance="1.0">COMPONENT_ASSAULTSMG_CLIP_02</Attachment></Attachments></Weapon>
<Attachment Chance="1.0">COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER</Attachment>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MILITARYRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_SMALL</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SPECIALCARBINE_MK2</Model><Attachments><At
tachment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATSHOTGUN</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN_MK2</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.5">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="0.5">COMPONENT_AT_MUZZLE_08</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherEliteBike_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_TECPISTOL</Model><Attachments><Attachment
Chance="0.5">COMPONENT_AT_SCOPE_MACRO</Attachment><Attachment
Chance="0.5">COMPONENT_TECPISTOL_CLIP_01</Attachment><Attachment
Chance="0.5">COMPONENT_TECPISTOL_CLIP_02</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherCovert_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_SUPP</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BULLPUPRIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_SUPP</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CERAMICPISTOL_RDE</Model><Attachments><Att
achment Chance="1.0">COMPONENT_CERAMICPISTOL_SUPP</Attachment></Attachments></
Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MerryweatherJuggernaut_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_CARBINERIFLE_MK2_CLIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_SUPP</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_05</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>NOOSE_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYRIFLE</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02</Attachment><Attachment
Chance="1.0">COMPONENT_SMG_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BULLPUPSHOTGUN</Model><Attachments><Attach
ment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>NOOSERappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYRIFLE</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02</Attachment><Attachment
Chance="1.0">COMPONENT_SMG_CLIP_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>NOOSEHeavy_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_CARBINERIFLE_MK2_CLIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_SUPP</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_05</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSHOTGUN</Model><Attachments><Attach
ment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>NOOSEJuggernaut_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_CARBINERIFLE_MK2_CLIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SIGHTS</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_SUPP</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_05</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>NOOSEJuggernautCQC_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSHOTGUN</Model><Attachments><Attach
ment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Police_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>PoliceTactical_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="true" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Shotgunners_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_AUTOSHOTGUN</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATSHOTGUN</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BULLPUPSHOTGUN</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSHOTGUN</Model><Attachments><Attach
ment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SheriffTactical_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="true" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_TACTICALRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH_REH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SWAT_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYRIFLE</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SWATRappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MACRO_MK2</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYRIFLE</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SheriffDick_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="true" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_TACTICALRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH_REH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="5"><Ammo>5000</Ammo><Model>WEAPON_REVOLVER</Model><Attachments /></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SheriffSWAT_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_TACTICALRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH_REH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>SheriffSWATRappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_TACTICALRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH_REH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Marshal_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATSHOTGUN</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG_MK2</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2</Attachment></Attachments></
Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CERAMICPISTOL_RDE</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_REVOLVER</Model><Attachments /></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>MarshalRappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SIGHTS</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG_MK2</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2</Attachment></Attachments></
Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>FIB_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.33">COMPONENT_AT_SCOPE_MACRO</Attachment><Attachment
Chance="1.0">COMPONENT_ASSAULTSMG_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments><Attachmen
t Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CERAMICPISTOL_RDE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>FIBSuit_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTSMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.33">COMPONENT_AT_SCOPE_MACRO</Attachment><Attachment
Chance="1.0">COMPONENT_ASSAULTSMG_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_SMG_MK2</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CERAMICPISTOL_RDE</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_APPISTOL_RDE</Model><Attachments><Attachme
nt Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>USCG_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>USCGHeliRappel_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL_RDE</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliMarksman_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MARKSMANRIFLE_MK2</Model><Attachments><Att
achment Chance="1.0">COMPONENT_AT_AR_LASER</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_01</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MRFL_BARREL_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliSniper_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYSNIPER_MK2</Model><Attachments><Attac
hment Chance="1.0">COMPONENT_HEAVYSNIPER_MK2_CLIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_08</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SR_BARREL_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliCarbine_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_LASER_RED</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_01</Attachment><Attachment
Chance="1.0">COMPONENT_AT_CR_BARREL_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliCarbineSheriff_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_TACTICALRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_LASER_RED_REH</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliCarbineold_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>HeliMG_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG_MK2</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_LASER</Attachment><Attachment
Chance="0.5">COMPONENT_COMBATMG_MK2_CLIP_TRACER</Attachment><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM_MK2</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MUZZLE_03</Attachment><Attachment
Chance="1.0">COMPONENT_AT_MG_BARREL_02</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>PatrolTactical_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="true" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_CARBINERIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Pilot_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATPISTOL_RDE</Model><Attachments><Atta
chment Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL_RDE</Model><Attachments><Attachment
Chance="0.75">COMPONENT_AT_PI_FLSH</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Scuba_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon Multi="1"><Ammo /><Model>WEAPON_KNIFE</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Unarmed_Loadout</Tag>
<WeaponSets RemoveAllWeapons="true"></WeaponSets>
</Loadout>
<Loadout>
<Tag>Gang_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="true" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMPACTRIFLE</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PUMPSHOTGUN</Model><Attachments
/></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_PISTOL</Model><Attachments /></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>K9_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>Cartel_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BATTLERIFLE</Model><Attachments><Attachmen
t Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_01</Attachment><Attachment
Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTRIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MILITARYRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_SCOPE_SMALL</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MILITARYRIFLE</Model><Attachments
/></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_COMBATSHOTGUN</Model><Attachments
/></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>CartelRappel_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_BATTLERIFLE</Model><Attachments><Attachmen
t Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_01</Attachment><Attachment
Chance="0.5">COMPONENT_BATTLERIFLE_CLIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTRIFLE_MK2</Model><Attachments><Atta
chment Chance="1.0">COMPONENT_AT_AR_AFGRIP_02</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MILITARYRIFLE</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_SCOPE_SMALL</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MILITARYRIFLE</Model><Attachments
/></Weapon>
</WeaponSet>
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_HEAVYPISTOL</Model><Attachments
/></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<Loadout>
<Tag>CartelJuggernaut_Loadout</Tag>
<WeaponSets IgnoreBWStunGun="true">
<WeaponSet PassengerOnly="false" DoNotSpawnAmbiently="true">
<Weapon
Multi="1"><Ammo>5000</Ammo><Model>WEAPON_MINIGUN</Model><Attachments/></Weapon>
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_COMBATMG</Model><Attachments><Attachment
Chance="1.0">COMPONENT_AT_SCOPE_MEDIUM</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_HEAVYSHOTGUN</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_HEAVYSHOTGUN_CLIP_03</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
<Weapon
Multi="2"><Ammo>5000</Ammo><Model>WEAPON_ASSAULTRIFLE</Model><Attachments><Attachme
nt Chance="1.0">COMPONENT_ASSAULTRIFLE_CLIP_03</Attachment><Attachment
Chance="1.0">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
<!-- Super heavy armored -->
<Loadout>
<Tag>SHAW_Loadout</Tag>
<WeaponSets>
<WeaponSet PassengerOnly="false">
<Weapon
Multi="1"><Ammo>20</Ammo><Model>weapon_grenadelauncher</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_SMALL</Attachment><Attachment
Chance="0.66">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>20</Ammo><Model>weapon_grenadelauncher</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_SMALL</Attachment><Attachment
Chance="0.66">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>20</Ammo><Model>weapon_grenadelauncher</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_SMALL</Attachment><Attachment
Chance="0.66">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
<Weapon
Multi="1"><Ammo>20</Ammo><Model>weapon_grenadelauncher</Model><Attachments><Attachm
ent Chance="1.0">COMPONENT_AT_AR_FLSH</Attachment><Attachment
Chance="0.66">COMPONENT_AT_SCOPE_SMALL</Attachment><Attachment
Chance="0.66">COMPONENT_AT_AR_AFGRIP</Attachment></Attachments></Weapon>
</WeaponSet>
</WeaponSets>
</Loadout>
</Loadouts>
</SixStarResponse>