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The document lists various mods for a game, including names like 'AutoMechanics', 'BetterFPS', and 'Riverside Gunstore'. It also includes a version number and a section for maps, which is currently empty. The mods appear to enhance gameplay features and mechanics.
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0% found this document useful (0 votes)
4 views2 pages

Default

The document lists various mods for a game, including names like 'AutoMechanics', 'BetterFPS', and 'Riverside Gunstore'. It also includes a version number and a section for maps, which is currently empty. The mods appear to enhance gameplay features and mechanics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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VERSION = 1,

mods
{
mod = blkt_invtrack,
mod = AutoMechanics,
mod = BecomeDesensitized,
mod = BetterSortCC,
mod = BetterFPS,
mod = BB_Bicycles,
mod = BB_Utils,
mod = BoredomTweaks,
mod = BuildingMenu,
mod = BB_CommonSense,
mod = DescriptiveSkillTooltips,
mod = EQUIPMENT_UI,
mod = ETO_Balanced_mode,
mod = ETO_FPS,
mod = ETO_Performance_mode,
mod = ETO_Quality_mode,
mod = ExtraMapSymbols,
mod = ExtraMapSymbolsUI,
mod = fuelsideindicator,
mod = jumpThroughWindows,
mod = manageContainers,
mod = SimpleOverhaulMeleeWeapons_EasySpearAttachments,
mod = SimpleOverhaulMeleeWeapons,
mod = SnakeClothingMod,
mod = WPA,
mod = SnakeUtilsPack,
mod = DropRollMod,
mod = WaterDispenser,
mod = WaterDispenserDisabler,
mod = SkillsMag,
mod = Riverside Gunstore,
mod = RPropaneTank,
mod = AliceSPack,
mod = LootZetaEnhancedEdition,
mod = LeGourmetRevolution,
mod = Factory,
mod = CustomMapBridge,
mod = FuelTanksMod,
mod = MilitaryComplex,
mod = TallerMecanico,
mod = TableSaw,
mod = SnakeMansion,
mod = BatesMetalicosRevived,
mod = Barco Abandonado,
mod = AmmoMaker,
mod = sleeponit,
mod = RainWash,
mod = RainCleansBlood,
mod = MoreMaps,
mod = MoreDescriptionForTraits4166,
mod = modoptions,
mod = MiniHealthPanel,
mod = LouisVille SP,
mod = ImpsImmunity,
mod = NoLighterNeeded,
mod = ETO_Hotfix,
}

maps
{
}

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