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Shrieker

The document details a character sheet for a level 5 Barbarian named Shrieker, who is a Revenant with unique traits and abilities. Key features include high strength and constitution, various proficiencies in weapons and skills, and special abilities related to their undead nature. The character has a focus on vengeance and a dark personality, reflecting their backstory and traits as a revenant.
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0% found this document useful (0 votes)
81 views5 pages

Shrieker

The document details a character sheet for a level 5 Barbarian named Shrieker, who is a Revenant with unique traits and abilities. Key features include high strength and constitution, various proficiencies in weapons and skills, and special abilities related to their undead nature. The character has a focus on vengeance and a dark personality, reflecting their backstory and traits as a revenant.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Barbarian 5 lucasarraisandrade

CLASS & LEVEL PLAYER NAME


Shrieker
Revenant Dead (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

• +7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +7 Constitution +2 16 60 --
19 +2 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
+4
+1 Charisma
Total 5d12
Immunities - Poison, Poisoned, SUCCESSES
Saving Throw Modifiers
DEXTERITY Disease FAILURES
Advantage against being frightened or
effects that turn undead.

15 Advantage on DEX against effects that you


can see while not blinded, deafened, or
incapacitated
DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
18 +2

+2
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== LANGUAGES ===


+4 P +7 Athletics STR Celestial, Common, Dwarvish, Infernal
ABILITY SAVE DC
+1 Deception CHA
P +5 History INT
INTELLIGENCE
+2 Insight WIS
40 ft. (Walking)
15 P +4 Intimidation CHA
+2 Investigation INT
+2 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & TRAINING

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS === spells while raging.
14 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help, Your rage ends early if you are knocked unconscious
Hide, Ready, Search, Utilize, Opportunity Attack, or if your turn ends and you haven’t attacked a hostile
+2 Religion INT
+2 Grapple, Shove, Improvise, Two-Weapon Fighting, creature since your last turn or taken damage since
+2 Sleight of Hand DEX Interact with an Object, Study, Influence then. You can also end your rage as a bonus action.

+2 Stealth DEX === BONUS ACTIONS === === SPECIAL ===


CHARISMA Rage • 3 / Long Rest Withering Rage
+2 Survival WIS
As a bonus action enter a rage for up to 1 minute Your rage evokes aspects of your unnatural
existence. While raging, you gain the following
13 (10 rounds).

You gain advantage on STR checks and saving


benefits:
• The first time on each of your turns that you hit a
throws (not attacks), +2 melee damage with STR creature with a melee attack, you extend your wilting
+1 weapons, resistance to bludgeoning, piercing, existence onto it. At the beginning of its turn for the
slashing damage. You can't cast or concentrate on next minute, the creature takes an amount of necrotic
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Halberd +7 1d10+4 Slashing Martial, Heavy, Reach, Two-Handed, Cleave

Warhammer +7 1d8+4 Bludgeoning Martial, Versatile, Push


12 PASSIVE INSIGHT

Unarmed Strike +7 5 Bludgeoning


12 PASSIVE INVESTIGATION

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Barbarian 5 lucasarraisandrade
CLASS & LEVEL PLAYER NAME
Shrieker
Revenant Dead (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES ===


* Dour Existence • * Fast Movement • PHB 49
* Hit Points • PHB 47 Your connection to the grave has changed you forever. Your speed increases by 10 ft. while you aren't
You count as an Undead in addition of the creature wearing heavy armor.
* Proficiencies • PHB 47 type determined by your race, and you don’t need to
eat, drink, or breathe.
* Rage • PHB 48 Additionally, you may cast the Speak with Dead spell === REVENANT SPECIES TRAITS ===
As a bonus action enter a rage for up to 1 minute (10 without expending a spell slot and without
rounds). components, and Constitution is your spellcasting * Ability Score Increase •
ability modifier for this spell. You can use this feature Your CON score increases by 1.
You gain advantage on STR checks and saving throws once, regaining the ability to use it again when you
(not attacks), +2 melee damage with STR weapons, finish a long rest, unless you expend a use of your * Ability Score Increase •
resistance to bludgeoning, piercing, slashing damage. Rage to use it again. Your CHA or STR score increases by 2.
You can't cast or concentrate on spells while raging.
| No Action * Alignment •
Your rage ends early if you are knocked unconscious You have whatever alignment you had in life or a new
or if your turn ends and you haven’t attacked a hostile * Withering Rage • one in death.
creature since your last turn or taken damage since Your rage evokes aspects of your unnatural existence.
then. You can also end your rage as a bonus action. While raging, you gain the following benefits: * Bloodless •
• The first time on each of your turns that you hit a You are immune to poison and the poisoned condition.
| 3 / Long Rest • 1 Bonus Action creature with a melee attack, you extend your wilting
existence onto it. At the beginning of its turn for the * Darkvision •
* Unarmored Defense • PHB 48 next minute, the creature takes an amount of necrotic You have 60 feet of darkvision, seeing in shades of
While not wearing armor, your AC equals 10 + DEX damage equal to your rage damage bonus. If you hit grey.
modifier + CON modifier + any shield bonus. the creature multiple times, the damage does stack
(for example, if you hit the creature three times this * Dead Immortality •
* Reckless Attack • PHB 48 way, it takes three times your rage damage bonus at You do not age, and you heal like normal.
When you make your first attack on your turn, you can the beginning of its turn).
decide to attack recklessly, giving you advantage on • You gain resistance to necrotic damage and are * Driven •
melee weapon attack rolls using STR during this turn, immune to being frightened. You have advantage on saving throws against being
but attack rolls against you have advantage until your • Whenever you deal necrotic damage to a creature, frightened and against effects that turn undead.
next turn. you gain temporary hit points equal to the damage
dealt this way. * Eternal Vengeance •
* Danger Sense • PHB 48 You always know where a specific intelligent creature
You have advantage on DEX saving throws against | Special who was responsible for your death is.
effects that you can see while not blinded, deafened,
or incapacitated. * Ability Score Improvement • PHB 49 * Languages •
You can speak, read and write Common and whatever
* Primal Path • PHB 48 * Extra Attack • PHB 49 languages you spoke in life.
You can attack twice, instead of once, whenever you
| Path of the Revenant take the Attack action on your turn. * Living Dead •

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Handaxe 1 2 lb.

Javelin 4 8 lb.

SP 0 Halberd 1 6 lb.

Warhammer 1 5 lb.
EP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
GP 0 Mess Kit 1 1 lb.

Rations (1 day) 10 20 lb.


PP 0 Rope, Hempen (50 feet) 1 10 lb.

Tinderbox 1 1 lb.
WEIGHT CARRIED

80 lb. Torch 10 10 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

285 lb.
PUSH/DRAG/LIFT

570 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 5 lucasarraisandrade
CLASS & LEVEL PLAYER NAME
Shrieker
Revenant Dead (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

You are immune to disease, and do not need to eat,


breathe or drink water. You are considered to be both
a humanoid and undead creature type at once.

* Past Life •
You can choose to appear as another race that you
were in life, but confer no benefits from it.

* Restless •
You can treat exhaustion as if it was one level less.
Instead of sleeping you enter an inactive state for 4
hours.

* Subrace •
Five types of awakened undead are available to you.
Choose Skeleton, Revenant, Ghost, Ghoul, or
Mummy.

* Unholy •
You heal only half as much from spells that do not
normally heal undead.

* Unnatural Vitality •
When you drop to 0 hit points, you choose to stay
conscious, gaining 9 temporary hit points for up to a
minute. While in this state you can only take one of
either an action or bonus action on your turn. You can
only use this trait once per long rest.

| 1 / Long Rest • No Action

=== FEATS ===

* Great Weapon Master •

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Male 58 Medium 1,82 37
GENDER AGE SIZE HEIGHT WEIGHT
Shrieker Neutral Evil Bone No
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

My vengeance is more important than


any other task.
If I don’t want to do something, I simply
don’t do it.

PERSONALITY TRAITS

Vengeance. I will find and punish what


killed me. (Neutral)
Despair. Nothing in life is worth
IDEALS

I never wish to return to my gravesite.


I wish to bring back another who died by my
side.

BONDS

I believe that I am better than


everyone who hasn’t died and come
back from the dead.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 3rd LEVEL ===

O Speak with Dead Dour Existence -- 1A 10 ft. V,S,M 10 minutes PHB 277 1/LR, D: 10m, V/S/M

SPELLS

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