Name: Nature: Fellowship:
Player: Demeanor: Rank:
Chronicle: Concept: Cabal:
ATTRIBUTES
Physical Social Mental
Strength ___________OOOOO Charisma___________OOOOO Perception___________OOOOO
Dexterity __________ OOOOO Manipulation__________
OOOOO Intelligence__________
OOOOO
Stamina ___________OOOOO Appearance___________
OOOOO Wits_______________ OOOOO
Abilities
Talents Skills Knowledges
Alertness___________OOOOO Animal Ken__________
OOOOO Academics___________ OOOOO
Athletics____________
OOOOO Archery______________
OOOOO Cosmology__________ OOOOO
Awareness___________OOOOO Crafts_____________OOOOO Enigmas___________OOOOO
Brawl_____________OOOOO Etiquette____________
OOOOO Hearth Wisdom______OOOOO
Dodge_____________OOOOO Herbalism__________OOOOO Investigation_________
OOOOO
Empathy___________OOOOO Melee_____________OOOOO Linguistics__________OOOOO
Expression__________OOOOO Performance_________
OOOOO Medicine___________OOOOO
Intimidation__________
OOOOO Ride______________OOOOO Occult____________OOOOO
Leadership___________
OOOOO Stealth_____________
OOOOO Politics____________OOOOO
Subterfuge___________
OOOOO Survival____________
OOOOO Theology___________OOOOO
Advantages
Backgrounds Foundation Pillars
_________________ OOOOO _____________________ _________________ OOOOO
_________________ OOOOO
_________________ OOOOO O O O O O _________________ OOOOO
_________________ OOOOO
_________________ OOOOO Aura:____________( ) _________________ OOOOO
_________________ OOOOO
_________________ OOOOO _________________ OOOOO
Merits & Flaws Quintessence Health
Merit Cost ¨¨¨¨¨¨¨¨¨¨ Bruised ¨
__________________ ____ ¨¨¨¨¨¨¨¨¨¨ Hurt -1 ¨
__________________ ____ Points Per Turn:______
Injured -1 ¨
__________________ ____
__________________ ____ Willpower Wounded -2 ¨
__________________ ____ O O O O O O O O O O Mauled -2 ¨
¨¨¨¨¨¨¨¨¨¨ Crippled -5 ¨
Flaw Bonus Incapacitated ¨
__________________ ____ Backlash
__________________ ____ Branding/Twilight
__________________ ____ Experience
__________________ ____
__________________ ____