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POLTERGEIST: THE LEGACY is a television series centered around a secret society that investigates and protects humanity from supernatural threats, including poltergeists, demons, and other paranormal phenomena. The organization, known as 'the Legacy,' has roots tracing back to ancient Greece and operates under the guise of the Luna Foundation, a philanthropic entity. The series features diverse characters, including Dr. Derek Rayne, who leads the group and grapples with personal and familial ties to the supernatural.
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Save Poltergeist (Bible) For Later POLTERGEIST
THE LEGACY
TRILL OG Y¥
TELEVISION
2/08/96O
*...Jt was but the breath of a whisper overheard. It was
the hour when night visions breed disquiet, as men
lie chained in sleep; fear took hold of me, a fit of
trembling that filled my whole frame, and made every
hair bristle. All at once a spirit came beside me and
stopped: there it stood, no face | knew, yet | could see
the form of it, and catch its voice, light as a rustling
breeze."
- Anonymous member of The Legacy
(written circa 6th Century B.C.)POLTERGEIST.
THE SHOW
In the tradition of film and television's most successful science fiction and
horror franchises, POLTERGEIST- THE LEGACY reveals the existence of a
secret society whose members delve into the mysteries of human experience
and often find themselves protecting humanity from the true evils of this
world.
"THE LEGACY"
What the bastion of the CDC (Center for Disease Control) is to the hard
science of biology and epidemiology, so "the Legacy" is to the identification,
study, and containment of paranormal incidents and the supernatural. From
poltergeists (both good and bad) to demons and even vampires, werewolves,
and witches, the Legacy must rise to the fore when all other means of
conventional understanding and protection have failed. They have become
humanity's last line of defense.
THE HISTORY
A secret society whose origins are so old as to be unrecorded, older even than
the Freemasons, the Legacy is rumored to have begun in Greece in the 5th
century BC as a radical off-shoot of Socratic empiricism - one of modern man's
first attempts at quantifying and categorizing our world in scientific rather than
religious terms. What began as a simple study of the unknown eventually led
the early members of the Legacy to the study of all things in nature which
science could not define. It found itself often focused on supernatural and
paranormal behavior of poltergeists, believed to be ghosts which manifest
themselves by noises, rappings, and the creation of overwhelming disorder.
Past members have included Bram Stoker, H.P. Lovecraft, Robert Louis
Stevenson - whose reporting of their actual Legacy experiences have been
taken as works of fiction. Members have been present at the Salem witch
trials, as defenders of the innocent accused women, and have investigated
many phenomena through the years, including: disappearances in the
Bermuda Triangle, the unexplained murders attributed to Jack the Ripper,
werewolves in Central Park, whole villages being, possessed in China,
vengeful tribal demons in the Amazon.
THE ORGANIZATION
Under the guise of the Luna foundation, a broadbased philanthropic
organization devoted to "The betterment of the human condition” and
raising money for the Arts and Sciences, the Legacy has spread its influencePOLTERGEIST - Format
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into every layer of society, both financial and political. Though the “outside”
world may know of the Luna Foundation only as a charitable organization,
their true function as_paranormal investigators in the Legacy is kept secret
and known by only a handful.
This ancient and elite society has become extremely powerful and wealthy
through a closely held network of "houses". The efforts and activities of the
member Houses are coordinated by the main Ruling House. Located in the
San Francisco, this Ruling House is the home base of our series, though we
shall be able. to bring in members from other Houses when needed. This
network of Houses provides the Legacy with an extraordinarily
comprehensive view of supernatural phenomena throughout the world.
More conventional sources of information - mass media, police reports, and
the recommendations of police and the FBI - also brings new cases to the
group's attention. Though not directly affiliated with the University, as a
private organization, and benefactor of the school, The Legacy, under the
guise of the Luna Foundation, also has ready access to the University's
resources (both physical and intellectual).
There is no hierarchy among the members, save for the elected leader of the
group, THE PRECEPT. Though many of the group's decisions are made by
democratic vote, the Precept can, and does, overrule them should he find the
need.
‘As with any diverse investigative/informational organization, the day at the,
Legacy usually begins with a run-down of relevant events occurring around
the world. Using their maps and information screens, the Precept and the
members review all supernatural activity being reported and determine
which events require their personal and immediate attention. Similarly, as
leader of the Ruling House, the Precept will delegate many of the less. urgent
reports to local member Houses around the world.
THE MEMBERSHIP
Membership in the Legacy is determined not by social standing, but by a more
spiritual, mystical means. Members come from all walks of life, but share one
thing in common - a belief and a recognition of a world beyond that seen by
our normal senses, and a pressing desire to explore that world.
In addition to common goals and interests, a handful of the members also
share a power, similar to a sixth sense or ESP, which they call "the Sight".
Though unpredictable and hard to control, the Sight allows those possessing
it to sense supernatural events, and even at times communicate with ghosts
and other beings. .POLTERGEIST - Format
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Some members have an overriding family lineage in the Legacy which
stretches countless generations, others are newcomers who have been
recognized as either possessing the Sight or having a legitimate ability to help
the Legacy. All share a desire to explore the supernatural boundaries of our
physical world - uncovering both the exquisite and wondrous, as well as the
dangerous and evil. It is these darker elements of their work that sometime
lead members astray. In fact, though not often discussed by our group, there
have been whole "Houses" who have been turned to the powerful and evil
elements of the supernatural. Their vengeful havoc will become the
occasional focus of episodes.
Members of the Legacy have unrestricted access to foundation funds,
although they are held accountable for their actions, and can be severely
disciplined for egregious misuse of Legacy resources.
THE LOCATION
Perched at the top of an island in San Francisco bay, the Legacy and its "cover"
organization, the Luna Foundation, is housed in a massive castle-like
building. Accenting its grand exterior, the interior of the mansion combines
old Craftsman-style woodwork with dark rich mahogany walls and ornate
sitting rooms. With panoramic views of the San Francisco skyline and nearby
Alcatraz island, the rooms have an old-world grandeur which belies the
organization's true purpose.
A large, two-story library containing a massive oak table (rumored to be as old
as the Legacy itself) provides the Legacy members with a forum for discussion
and reflection. The library contains something even more vital. A painting
on the library wall is actually a hidden doorway, a hologram. Walking
through it, one enters the more vital and secret tactical rooms of the Legacy.
High-tech monitors and equipment populate a control room from which our
group operates. Prominent in the room is a map of the world with red flares
of light, each representing supernatural activity (as earthquake and volcanic
activity from the "ring of fire" is often represented on seismic maps of the
world). Powerful Cray computers hum with the compilation and correlation
of the countless pieces of information constantly flowing into the center by
day and by night. Adjacent to the control room is a medical scientific lab,
outfitted with everything from an electron microscope to bottles of strange
occult potions and specimens. Also adjacent to the control room is Derek —/
Rayne's office. Used as both a place of reflection and of decision-making, the |
room is richly appointed with dark mahogany walls, a large Biedermeyer
desk, and a sweeping view of the Golden Gate bridge.
In addition to a common library and secret tactical rooms, the Legacy mansion
has a large open foyer with a double staircase which leads into a paneledPOLTERGEIST - Format
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living room. Charity functions (dinners, parties, dances) are held occasionally,
both to sustain the group's public persona as a philanthropic organization,
and to actually support the causes they believe in. The building also contains
a number of simple but comfortable bedrooms. A few of our members
currently live in the building, with residence at the Legacy-beirtg a voluntary
matter.
A full complement of support staff, both technical and housekeeping, also
Sorkcundyor-sesite-th Ue marsion As with any sub-secret orgesizwion,
these workers are hired carefully and under a strict code of silence. In many
cases employment with the Legacy is something handed down through
generations. Since the workers are well-paid and respected by their employer,
breaches in security from the Legacy's support staff is unheard of.
LEGACY’S BELIEFS AND BATTLES
Religion was formed as an attempt to explain the unknown. “Gods” were
given powers for that which man could not understand. It was a simple way
of explaining and justifying, but as time went on we lost those crutches, and
we realized that other forces were at play. The Legacy found footing at the
time when those crutches were taken away. There were and are still those
things about evil and the human experience that science still cannot explain.
The Legacy battles those forces.
Where religion goes awry is the treatment of disbelievers. If you don’t follow
these rules the darkside is going to find you. This is part of the church rules
vs. alternative ways of justifying evil.
WHAT IS THE UNDERLYING SCIENTIFIC/ SPIRITUAL BELIEF OF THE
LEGACY?
The Bicameral mind- Two hemispheres in the brain. It was said that one side
listened to God and communicated with the unseen, unspoken, but as time
went on humans lost touch with this ability. Like the earliest societies, the
Legacy connects with and cultivates this side of the mind. They tap into the
part of the brain that has been ignored. Their conflict is with the perversion
Of these forces. The mysteries they solve, and the conflicts that arise are
perversions of those forces which bring people into the light.
“Faith has need of the whole truth”, the motto of the Legacy, is that
information is critical, that the truth is as much information as you can
gather, and it allows us to be stronger. Blind faith is harmful. The Bicameral
mind is part of that truth, Understanding these force, the Bicameral mind,
the shining, the truth, gives us a sense of peace and allows us to grow as a
higher life-force.POLTERGEIST - Format
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WHY SECRECY OF THE GROUP?
‘The Legacy is a secret society for several reasons:
1) In order to protect themselves from a unified force of evil. Evil is trying to
find them and they must protect themselves.
2) like any small group that has experienced persecution in the past, our
group has probably experienced, at one time or another, slaughter and
persecution,
3) Like the Priesthood has to keep it’s secrets, things that can’t be broadcast to
the masses, our group also needs secrecy for inner sanctum.
THE CHARACTERS
Our characters come from all walks of life and are connected by their ability
and desire to explore the paranormal and supernatural. A few also share a
psychic ability, the Sight. Because of the demanding and secret nature of their
work, and its unpredictable hours, the members find it extremely difficult to
maintain normal lives outside of the group. It is a source of tension among
them and the cause of some attrition among their ranks.
THE LEGACY
Dr. Derek Rayne, PhD. - Refined, but with an iron will. Derek is the leader, or
Precept, of the group. Affiliated with a nearby University, and one of
the older members of the Legacy, Dr. Rayne, 48, is a polished and
dignified member of the "old guard". He is towering in stature, razor
sharp with his wit, but gentle in matters of the heart. When he was
fifteen, Derek witnessed his father's death. A member of the Legacy,
Derek's father, Winston, was pursuing a rare artifact and died at the
hands of a terrible demon. The event changed the course of Derek's
life.
Aware of Winston's affiliation with the Legacy (he was its
Precept), Derek rejected the group, blaming them for his father's death.
Though he rejected the Legacy, Derek found himself inexorably drawn
to his father's death, he dedicated himself to the study of ancient
civilizations and religions, hoping to make sense of his loss. Despite
gaining a Ph.D. at 24, and being considered at the top of his field at 26,
Derek was still adrift, becoming ever more reckless in the field, taking
chances which bordered on suicidal. His death wish might have
ultimately been fulfilled had not his mother, Emily, been unexpectedly
attacked by a strange entity, the result of an artifact Derek himself had
uncovered. Wracked with guilt and fear of losing his remaining8
3S
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parent, Derek was forced to work with the Legacy to overcome his
mother’s attacker. In the process, Derek made peace with the
organization he held in contempt for so long.
This ability brought him to the notice of the Legacy. He holds
PhD's in Biological Anthropology and Theology (which draws him
into debates with another character, Philip Callahan). Though he once
was a full professor at the University, Dr. Rayne is now an Adjunct
Scholar.
Not only does Derek represent the long history of the Legacy, he
is our best resource for information - someone who can help explain
the more complicated aspects of our episodes. His alliance with the
University also comes in handy for picking up new paranormal cases,
both through the University hospital /psychiatric clinic, and through its
vast research wings in all areas of science, philosophy and theology.
ADDITIONAL NOTES:
1. Let’s make him a strong, complex, character. Think Joseph Campbell
and his hero's journey. As a young boy Derek spent little time with
his father and then witnessed his death. Derek must feel anger,
resentment and guilt about this.
2. Derek hasn't told his colleagues about the boxes hidden in the
basement, but when he does tell them, they are shocked. Internally he
knows his father’s death wasn’t an accident. His father became
obsessed and got himself killed,,and now Derek himself has shared this
obsession. His premonitions about the fifth sepulcher and retrieving it
will give him a sense of closure in his relationship with his father. But
in trying to find that closure he has made an error, and by bringing the
boxes back to the mansion, he has put the Legacy in jeopardy.
3. Derek's relationship with his father has left him scarred. He has
always feared commitment. He should have many love relationships
but no long lasting love. He's the football coach who sends the team
out to the field to battle. Just like Patton or Clint Eastwood in IN THE
LINE OF FIRE, he’s dealing with emotional baggage that has hardened
him.
4. Derek has never been married and he has no children. Get Derek
romantically involved in the odd episode and start building up a bevy
of female relationships.
Philip Callahan - In his early thirties, Philip has the brooding good looks of
the "black Irish", ruddy skin, dark eyes and black hair. All of which
belie the fact that Philip is a devout Catholic priest. Growing up in the©.
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harsh streets of Belfast, Philip was never one to back down from a fight,
but he found a moral center and deeper purpose in the Church. Despite
the derision of his peers, Philip joined the priesthood in his twenties
The heart and moral center of the group, Philip's faith is driven by a
deep and abiding belief in a world beyond that which we can see and
hear, This belief in the mystical is what drove him to be a priest, and it
is what ultimately brought him to the Legacy. It also often causes
Philip to find an ally, whether he likes it or not, in Alexandra, in
contrast to the pragmatic skepticism of Rachel and Nick.
Philip was introduced to the Legacy by his father, the current
head of the Dublin "House". He felt a strong yearning to be part of a
larger universe of experience, ultimately abandoning his father's plans
for him and seeking out Derek Rayne and the San Francisco faction.
His acute insight into human nature, and an ability to judge someone's
true character make Philip perfectly suited for his job and a powerful
ally to the team as they contend with both the supernatural and the
more ordinary aspects of their missions.
When we meet Philip in our Premiere episode, he has left the
Legacy after confronting a deeply tragic personal issue.
The Future: Philip will save a young girl, Emma, and develop a
fatherly relationship with her, only to have her severely injured at the
hands of a demon in a later episode. The tragedy will again shake
Philip's faith, and since it will indirectly result from Nick's cavalier
attitude, it will also cause a rift in the two men.
Nick Boyle - A risk-taker and an adrenaline junkie, he is in this as much for
the thrills and chills, as for the philanthropic good he might do.
‘A man with serious attention-deficit-disorder, Nick managed to
stay in school long enough to graduate from High School, but that's it.
He is, however, far from ignorant. A voracious reader, Nick is a
walking encyclopedia of trivia, statistics, quotes, and other eclectic
information. His speech is peppered with references from the obscure
to the mundane - quoting Sartre and "The Brady Bunch" with equal
aplomb.
Nick’s father was a member of the Legacy and worked with
Derek. His father was often absent from Nick's life during birthdays
and summer vacations, but even worse than the neglect was the secret
that Nick and his mother kept for years. While outsiders looked at
Nick’s father as a noble and decent man only Nick and his mother
knew the truth. Nick’s father had a violent temper which often times
resulted in physical abuse towards Nick and his mother.
When Nick reached his teens and started to rebel against his
father, he was sent away to an elite prep school on the east coast. Nick
resented being dismissed by his father and had a hard time fitting inPOLTERGEIST - Format
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with the other kids at school, who he found superficial and naive.
Turned off by the whole “prep school” experience, Nick tries to hide
the fact that he had a superior education, and plays off his own sense of
street smarts.
‘Once he graduated, Nick still plagued by anger and resentment at
his father and desperately wanting structure and consistency in his life,
ran from his family troubles to join the Navy Seals. In the military,
Nick found a clear sense of order and structure. The military told him
‘when, where and what to do and he had to do it. There was a sense of
purpose and belonging that Nick had never experienced before. In the
military, he always knew he would have a “Navy” issued birthday cake
on his birthday, and a “family” to support him and help him reach his
goals.
When his father died, Nick was asked to join the group as the
son of a prominent Legacy member. His military training and past
experiences made him an obvious asset to the group. Nick decided to
reconcile his feelings toward his father and move on with his life.
The Legacy provides him with the structure and security he
needs. Nick knows the rules yet still has his own style. He's a man of
action, not one to sit around and “discuss”. While Rachel and Derek
may argue about the way to approach a case, Nick is already out the
door with a map in hand ready to face the obstacle ahead.
With his extensive curiosity, Nick is constantly tinkering on
various devices and inventions which will at times either get our
group out of a jam, or inadvertently get them deeper into it. Whereas
Derek Rayne gives us the “theoreticals” and history of phenomena,
Nick puts those theories into practice. Some typical inventions: A
“soul catcher" designed to hold and preserve a person's departin;
spirit; A "ghost gun" designed to blow apart the energy of evil spirits; A
variety of spectral energy detectors and motion sensors (as were
generated in the original “Poltergeist” motion picture).
Beyond his technical capability, however, Nick's obvious talent
for planning and grappling with the physical requirements of the
missions makes Nick an asset to the group. His gung-ho attitude often
rescues them from disaster, but it can also plunge them into even
deeper trouble. It is this extraordinary lust for danger which will often
tempt Nick to succumb to the more evil and powerful elements of
supernatural. He may even be recruited to join a "turned House".
The Future:
In TOWN WITHOUT PITY Derek doesn’t want Nick to go looking for
the town- he doesn’t think there is anything there. Nick decides to go
against Derek’s wishes. Nick does find the town and Derek is proven
wrong. Derek realizes that Nick made the right choice and apologizes
to Nick.POLTERGEIST - Format
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Rachel Corrigan - An accomplished psychiatrist from a prestigious "old
money" family in Marin, Rachel is a new member of the Legacy. The
mother of an 8-year-old girl, Katherine, Rachel pulls triple-duty as a
mother, a psychiatrist, and a member of the Legacy.
Having recently lost her husband, Patrick, and son, Connor, to a
tragic car accident, Rachel had found herself pulling away from her
work as an attending psychiatrist at a hospital in San Francisco. Seeing
that her drifting concentration was detrimental to her patients, Rachel
took a sabbatical from work and traveled to Ireland to visit the graves
of her husband and son. After inadvertently falling victim to a demon,
Rachel became involved with the Legacy. Returning to San Francisco,
the group, with Rachel's help, eventually conquered the entity. In
doing so, Rachel's strength of will, and her obvious asset as a
psychological and medical expert became clear to the Legacy. They
asked her to join them.
Though initially resistant to the idea, Rachel soon realized that
working with the Legacy was the kind of change, and challenge, she
needed in her life. Something which could utilize her talents as a
psychiatrist and doctor, but would also take her into other unexplored
and unproved realms as well. Her new work with them proves to be a
constant balancing act, however, and she is ever aware of the fact that
she is now a single parent for her daughter. This heavy responsibility is
assuaged a bit by Rachel's mother, Esther, who, as a widow herself, has
helped her daughter through her grief. Esther has also recognized the
new sense of purpose in Rachel and encourages it. She helps watch
over her granddaughter, Katherine, Rachel's brother, Andrew, is less
understanding, however, of what he's seen of Rachel's new "job".
Andrew is a cardio-surgeon in Seattle (Rachel and Andrew followed
their father into the medical field), and disapproves of her being away
from Katherine and traveling the world. Though we see little (if any)
of Andrew, his criticism feeds into Rachel's own sense of guilt and is a
source of conflict for her.
Rachel is a valuable asset to the Legacy, both because of her
psychiatric expertise, and because she provides a critical, “layman's”
perspective on the phenomenon the group encounters. Rachel is not as
quick to accept the supernatural events that the Legacy grapples with,
an attitude which frequently makes her an inadvertent ally with Nick.
The Future: In the course of helping a mysterious man uncover his
true identity, Rachel finds herself falling in love. Forced to confront
feelings of guilt and loss over her husband, she ultimately comes to
terms with her unresolved emotions.POLTERGEIST - Format
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ADDITIONAL NOTES:
1. Right now Rachel doesn’t have enough of a history or tie to the
group. Rachel has a troubled past. She was promiscuous, a drug
addict, and an alcoholic. Her husband had changed her life. He. got
her to clean up her act and put her through college. Now he’s gone
and she is having a hard time coping. We need a sense of conflict:
what is she fighting with Derek about or what is she trying to cope with
internally? In her past she’s had radically different experiences from
the rest of the group, which gives her the opportunity to take a contrary
stance, based on who she is as a woman and a mother.
2. Rachel knows that Katherine is different, that she has the sight, and
this creates all types of emotions. Each day she is realizing more and
more that what happened in Ireland wasn’t an accident. She has a
special child and things are going to happen to her that she can't
control, things that are meant to happen. In DOPPLEGANGER we
learn that Kat is having problems getting along with the other
children. She is lonely, struggling with her gift, and that helps drive
Rachel's quest to understand what her daughter is going through. But
what she learns is that it is not just about her daughter. It’s about
Rachel too.
3. Something in Rachel's past has brought her to the Legacy. Maybe the
sight is hereditary. If Derek and his father had it then maybe Rachel
has it too, but she doesn’t realize it is a part of her. There should be
something buried in her past that comes up, some type of memory she
has repressed.
4. Let’s give Rachel a lineage that can tie her into the group. Perhaps
we tie her to the Legacy’s nemesis, the dark side.
5. Asa child, Rachel has witnessed horrifying events or circumstances,
maybe even a sacrifice. Perhaps her mother had the sight as Katherine
does and used it for dark purposes. Like ROSEMARY’S BABY, Rachel
would come home to find strange people in her home doing satanic
rituals. Maybe her mother wanted to save Rachel from the dark side
and swore they would not allow her to suffer, so they tried to rid her of
her abilities. Or perhaps Rachel, afraid of the dark side and her power
(the sight), tried to get away from the evil heritage. Maybe it was no
accident that her husband and son died. Maybe they were being
pursued by the dark side. Rachel is slowly realizing things about her
family, and now has a feverish quest to uncover the truth.POLTERGEIST - Format
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6. One of the conflicts for Rachel is that she will be tempted to resume
drinking or taking drugs, essentially risking a fall into the darkside.
7. Why does Rachel join the Legacy?:
In the first few episodes of our series we will have Rachel distraught,
and soul searching as she tries to understand what is happening to her.
This conflict will play itself out in the following way:
Rachel finds it impossible to pick up her normal life after her
experience in the two-hour premiere.
Rachel confronts Derek, demanding to know what his purpose is.
Why her? What are Derek and his group really doing? As Derek tries
to comfort her, she recoils. And we begin to see flashes of repressed
images from her childhood.
Ultimately, Rachel realizes that there is an undeniable force binding
her to the group. Derek asks Rachel to join the Legacy.
POTENTIAL CONFLICTS BETWEEN DEREK AND RACHEL:
Rachel discovers/ uncovers female past members of the Legacy. We
make Derek totally patriarchal about the Legacy and rigid to any other
history.
Rachel is driven to understand her past and the Legacy and as we
realize who her mother was, Derek realizes that he actually battled
Rachel's mother and is distraught that he let the darkside into the
Legacy. We learn that Rachel is not part of the darkside. Maybe Derek
killed Rachel’s mother? Rachel plays her own mother in an episode.
Alexandra Moreau- An ambitious, intelligent black woman who's strong
sensitivity (the “sight") and extensive knowledge of the occult makes
her a formidable ally to the Legacy. Like Philip, Alex has a strong belief
in the unseen and a naturally superstitious nature, despite her
education.
From a large Creole family in the Louisiana Bayou, Alex was
raised by her grandmother who instilled in her a great sense of pride
and a desire to achieve, as well as a belief in voodoo, witchcraft and the
power of white and black magic.
Her grandmother, Rose, always encouraged Alex to be strong-
willed and independent, and when Alex wanted to travel across the
country to go to college, Rose, though concerned, raised the money to
send her. Alexandra went to San Francisco and attended the
University where she became a student of Derek's. The “sight” is very©
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strong in Alex and even before joining the Legacy, she had been
helping Derek with his cases. After graduating as valedictorian, her
work with Derek brought her to the attention of the Legacy. Knowing
that she had the sight, and seeing her fierce determination and great
knowledge of the occult as an invaluable asset, Derek recruited Alex to
join them. ;:
The Future: A demon that Alexandra thwarts in an episode returns to
exact its revenge on Alex's family, attacking not just her grandmother,
but her sisters as well. Alex and the team have to return to Louisiana to
stop the demon.
SPECIAL CHARACTERS FEATURED IN THE 2-HOUR PREMIERE
Julia Walker - Intelligent and highly trained in computer research and
information retrieval, Julia comes from one of the most prominent
and politically active families in San Francisco, bitt hates to be
categorized as High Society. Though she dies in the 2-hour premiere,
because of her strong affinity with Nick, it's possible that Julia may
return in later episodes, either in memory flashbacks or as a spirit.
She broke away from rigid family ties during college while
attending Duke University's prestigious artificial intelligence
laboratory.
She remained a rebel when joining the Legacy, having been
brought to the attention of the San Francisco house by her mother, an
associate of Derek Rayne. The hope was that she would find fulfillment
in the Legacy's true cause and this was finally beginning to happen
when our premiere episode begins.
ADDITIONAL CHARACTERS
Katherine Corrigan - Rachel's daughter, 8, she has the "sight". Though
Katherine is not a regular member of the Legacy. It is inevitable that
she will participate in certain cases, particularly those which involve
her mother or children in jeopardy.
Rose Moreau - Alexandra's grandmother and a source of information and
strength for her. We may never see Rose, but she is very much a part of
Alex's life.
Alice Rayne - Derek's daughter. She moved out to the Northeast to attend
college. She resents her father for never being a real part of her life.
Emma Scott - Orphaned from birth, Emma, 16, has been living a life on the
edge, precariously close to homelessness. It has made her a bit hard-POLTERGEIST - Format
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nosed, tough, and suspicious of people, particularly those who want to
“help” her.
The members intentions, however, are honorable. Philip
understandably finds himself taking a paternal interest in the young
girl's well-being. Nick also, because of the similarity of their situations,
connects with Emma - though on a more romantic level.
GUEST STARS
We need to create characters that we can meet each week with
memorable, unusual, off-beat, personalities. Similar to Zelda
Rubinstein in the original POLTERGEIST, Linda Hunt in THE YEAR
OF LIVING DANGEROUSLY, Larry Drake in LA LAW, Anthony,
Hopkins in SILENCE OF THE LAMBS, the spirit who rides the subways
in GHOST, or the blind woman who sees it all in DON’T LOOK NOW,
we should constantly be pushing the envelope for memorable
characters.
Ideally some of these characters will be rivals of the Legacy like
Hitchcock in THE TWELFTH CAVE, or Malkovich in IN THE LINE OF
FIRE. Malkovich knows Clint Eastwood’s character's past, he knows
his secrets as Hitchcock knows Derek’s. These “Moriarty” type roles can
be ongoing characters that are trying to destroy the Legacy.
THE FORMAT
STORY REQUIREMENTS
An overview human purpose that guides the episode. Like a parable, the
emotions, value systems, failures and successes of human nature are the
tools. Greed is always rewarded with a downfall, the smallest person can
have the most courage, a bigot can be taught to see the other man's point of
view.
Each story should put that main figure through a change...The purpose of each
story, no matter how great its fantasy premise, is to show us how human.
beings react! And to thereby, hopefully, give our viewer a bit of insight into
themselves. If the central character is unchanged by their experience in the
show, we have failed.
*The plot must be clear and simple to follow.POLTERGEIST - Format
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The horror elements of each show should be imaginative, extraordinary,
even bizarre and fantastic, but they need to be grounded on some level of
reality. Ultimately, there needs to be a reason, explanation, or theory which
the audience can accept behind the phenomena. The fantasy that we create
must feel real.
*Our characters will resist the fantastic, they will not just go "Oh yes, that's a
Ghost." Part of their denial and search for rational explanations to a
phenomena becomes our audience's way of buying into the fantasy.
Similarly, our characters should be relate-able, people who could be our
neighbors.
This energy should continue through the hour, with regular energy jolts
every couple of pages. These jolts can be laughs, scares, plot twists, high
emotions in the characters, even fake energy bursts that are there to keep the
audience's attention... Even in a plain dialogue scene, we must seek ways to
move the characters through dynamics. People should argue ideas, not agree,
there should always be a sense of tension or momentum.
*The ending of each episode should be the most powerful moment in the
show. We must have plot twists that surprise and complete the story.
THE LEGACY WRITING TENETS
1. Legacy members should be in direct jeopardy- Because many of our stories
originate outside of the Legacy, with characters who have no initial
connection to the group, care must be taken to construct a story in which our
members are intricately involved. They must never seem peripheral. They
are integral in discovering and resolving the problems at hand, and should be
put in direct jeopardy themselves.
2. Legacy members have an emotional involvement - As an adjunct to the
above, the phenomena that our group deals with should have an emotional
resonance with at least one of our members. Again, the more we can connect
our supernatural stories to the Legacy members, the better.
3. The Legacy doesn't know it all - Though they've existed as an organization
for thousands of years, and have an extensive archive of information and
artifacts, our group is not omniscient. They don’t have all of the answers for
the phenomena they encounter. While they can certainly bring past experiencePOLTERGEIST - Format
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to bear in solving problems, each case they encounter will have it's own
unique characteristics and elements that the group has never dealt with before.
4, Use the Legacy history - As noted above, this is an old organization. Our
stories should incorporate this extensive anecdotal history. Part of the fun
should be in suggesting that actual historical figures and events were
involved with the Legacy. For example, in researching a case, one of the
members might pull out a journal hand-written by Edgar Allen Poe - a Legacy
member ("You thought his stories were fiction.").
5. The Legacy should make mistakes - In command and extremely competent,
the group is always cautious in their approach to new phenomena. But despite
that expertise, the group is destined to make mistakes. As mentioned above,
they don't have all the answers. They need to be presented with reversals and
conflict. And we should see the emotional aftermath of those conflicts.
6. Supernatural "jolts" are a necessity - Though we always want a strong
emotional "throughline" to our stories, this should not preclude scary, gothic
jolts. If possible there should be at least one in each act. Similarly, each act
(there are five, plus the teaser) should end with either a supernatural scare, or
an informational or emotional revelation.
7. Teasers should be short and sweet - No more than five pages please
(preferably three). The teaser should take place in the course of one scene at
one location and end with a scary supernatural jolt or powerful character
revelation.
8. Not all members have to be in the show - We are structuring shows around
one or two of our Legacy members, provided that the remaining members are
serviced in brief but significant beats throughout the episode.
9. B-plots involving our members' lives are encouraged - Information
involving our Legacy members and their lives, as well as information
regarding the past history of the Legacy or its current operation, is encouraged.
There is an emotional and historical fabric to our group which should be
woven through the different stories we wish to tell.POLTERGEIST - Format
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10. Use the Legacy Mansion - Our members work out of an elaborate and
luxurious mansion which we would like to use in our episodes if possible.
You have the following standing sets at your disposal: An expansive foyer
with a large working fireplace and double staircases leading to a second floor;
A parlor directly off the foyer with another fireplace and a large bay window
with views of San Francisco; Two bedrooms; A two-story library with a large
central table (used for Legacy meetings), an alcove with working fireplace,
and a spiral staircase leading up to a book-lined mezzanine balcony; A secret
suite of rooms containing the control room with screens and monitors,
Derek's mahogany-paneled office; and a white-tiled lab. All three secret |
rooms are accessed through a painting in the library which looks real, but is
actually a hologram.
THE TABOOS
«We are studying the supernatural, but always with a rational support.
*Satires and Sermons. Hopefully our stories will be entertaining and will
honor our creativity, but we will never moralize at the audience. Nor, will we
laugh at them. The reality of our characters and the moral should be deftly
woven into the story.
GHOSTS & DEMONS
*We should always expose our supernatural characters to the audience in a
way to get the most value to the story. Although cutting edge CGI and special
effects will be utilized, still, "less is more”. Let's tease an audience with
obscured shots of shadowy images, extreme close-ups, etc. before revealing
our whole ghost.
THE PRODUCTION REALITIES
+The writer must consider the production realities and turn them to an
advantage. At our budget level and schedule our stories have to be contained.
Lots of powerful dialogue and a limited number of sets and locations. We
must push hard for credible performances highlighted by magical lighting,
wonderful close-ups of eyes and words. We can realistically build only one big
prop, effect or creature per show... it's up to our own creativity how we use it.
Therefore we can do a story like "Carrie", "Amityville Horror’, "The Shining",
or "The Exorcist’... but not “Alien” or "Jaws".
STANDARDS AND PRACTICES/
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*Technically, since this is airing on cable, we are not limited by normal
Standards & Practices. We are free to use profanity, nudity, and violence within
the limits of our own, and our audience's, sense of good taste. However,
though we should use this "freedom" to augment and support the feeling of
realism of the show, it should never be gratuitously exploited. Especially
considering that there is a life for our episodes beyond cable TV, which will force
us to eventually cut our episodes to conform to network standards.POLTERGEIST - Format
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THE EPISODES
SCRIPTS CURRENTLY IN THE WORKS:
MAN IN THE MIST
When a man materializes out of the mist in period wardrobe, it
triggers a strange supernatural event which in turn summons the
Legacy. In the process of investigating the phenomenon, Rachel finds
herself becoming more and more attracted to this strange, unearthly
man, forcing her to confront her feelings toward the loss of her
husband. Ultimately, with Rachel's help, the man discovers his true
past as the captain of a ship that was lost at Sea, and realizes that he
SINS OF THE FATHER
When his young son is attacked at home, a friend of Derek's is brought
up on child abuse charges. Ultimately the group discovers that the hoy
is being a the spirit of another young boy, the illegitimate and
abandoned son of Derek's fri
THE TWELFTH CAVE
‘An ancient scroll is found in a cave on the Dead Sea. One more of the
Dead Sea scrolls, this one turns out to be the original confession of
Cain. The finder of the scroll bequeaths it to Derek at the Legacy,
deliberately transferring the Scroll's hidden power - it turns its
possessor into a paranoid psychotic. As Derek loses control of the
Legacy, the members must find out a way to stop the curse.
THE TENEMENT
Alexandra helps condemn a young slumlord to the confines of one of
his tenements, only to discover that an evil spirit inhabits the building,
and wants the young man’s soul. Alex moves into the building to help
the man and stop the spirit, only to find herself enmeshed in the
strange evil of the building, and fighting for her own life.
DO NOT GO GENTLY.
When one of Nick's friends falls into a coma, Nick discovers that the
hospital his friend is staying in has an above-average incidence of coma
patients. Ultimately, the group discovers that a surgeon at the hospital
has made a pact with a demon to put patients into comas in return for
strength and vitality. When Alex alls victim to the surgeon ond alls
info & coma: Nick mist enter the spirit world to confront the demon
and free the souls of the patients.e
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THE SUBSTITUTE
When some disgruntled teenagers summon 2 spirit help them with
their problems, they inadvertently raise an evil demon wl
Bile apart their lives, and plunges them on a path of no return, until
the Legacy steps in.
TOWN WITHOUT PITY
‘One of Rachel's friends disappears while hiking in the woods and Alex
goes to investigate. She discovers a mysterious idyllic town deep in the
woods. The people of the town have a timeless, otherworldly quality,
and seem friendly to a fault. While searching for her friend, Rachel
becomes close with one of the townspeople. Soon thereafter, she
discovers that the town is cursed, doomed to appear for three days
every hundred years. The townspeople have that amount of time to
find innocent victims to “transfer” with, exchanging places. Rachel
finds that she has become part of the town, trapped by its strange curse,
and due to disappear in less than 48 hours unless the Legacy can free
her.
OPEN WOUNDS
‘A graduate student begins to have progressively more horrible dreams,
haunted by strange visions of open graves and corpses. Fearing for his
sanity, he takes part in a sleep lab, coming to the attention of the
Legacy. Ultimately the group determines that the shosts-aze-the spirits
of concentration camp victims. The young-man's grandfather had been
a ried to hide among the prisoners during liberation.
The outraged prisoners had set upon the guard, killing him, and his
body was inadvertently buried with camp prisoners. The souls want
the young man to acknowledge who his grandfather really was
(something the family had kept secret from him), and to atone for his
grandfather, allowing them to rest.
DARK SPRING
‘An ancient well is uncovered in a small idyllic town, releasing an evil
curse which affects whoever drinks the water. When Philip
inadvertently drinks from the well, the Legacy must find a way to stop
the curse, before Philip succumbs to the curse.
EPIPHANY
Philip and Nick fly to a small town which has reported the appearance
of the Virgin Mary on the wall of a barn. They soon realize that this is
no ordinary “visitation” when an actual spirit appears, commanding
the citizens of the town to follow her. Nick, the skeptic, begins to
believe that this truly is the Mother of God. Philip, the Catholic priest,
has doubts. Things come to a head when the Virgin commands herPOLTERGEIST - Format
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followers to imprison the "heretics", the non-believers, and Philip
suddenly finds himself condemned to death. Ultimately, the Legacy
discover that the "Virgin" is actually an evil spirit, bending religion to
manipulate the townspeople.
GRAVE'S END
‘A man raises his wife from the dead, only to slowly realize that he has
raised the spirit of a long-dead witch instead. As the Legacy investigates
they suddenly become one of the witch's targets.
THE CRYSTAL SKARAB
‘A man obtains a strange crystal talisman in the shape of a skarab and
uses it to help save his dying daughter. Unfortunately, though the
falgman works, it requis souls-and the man must begin Killing
Hit. In their investigation, the Legacy narrowly escape
ling prey to the man, and in the final confrontation, the man's
(daughter, realizing what her father has done, crushes the crystal -
acrificing her life.
GHOST OF THE ROAD
Returning from a ski trip, Nick picks up a beautiful girl, hitchhiking on
the road. Returning to her house the next day, he discovers that she's
been dead for ten years. When Nick finally communicates with the
. he realizes that she has appeare cack her killer,
Something Nick joins her in doing. | : :
DOPPLEGANGER
Rachel's daughter, Katherine, begins a strange relationship with a
darkly sinister “imaginary friend”, Callie. As ominous and
unexplainable things begin to happen to the Legacy members, it soon
becomes clear that Katherine’s new friend is somehow connected. The
group realizes that Callie is the spirit of an Egyptian princess who was
buried without the proper ceremony. The group must perform the
burial ceremony and return Callie to pe aE before
She attacks Katherine.
BEFORE THEIR TIME
The Legacy explore an elderly man's claim that members of his nursing
home are being killed before their time by an evil spirit. The group
discover that a poltergeist is using the guise of “death by old age" to kill
healthy people, and steal their spirits.POLTERGEIST - Format
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OTHER AVAILABLE STORIES:
DARK ANGEL
Emma, a 15-year-old orphan, comes to Philip's attention because she's
become a problem at the Catholic school where Philip consults. Philip
tries to help her and discovers that she has the Sight. Emma ultimately
confesses that she sees been having terrible nightmares and stays with
the Legacy who try to figure out her dreams.
As strange forces begin to attack the Legacy members, Emma comes
clean. A demon follows Emma around, destroying everything and
everybady she comes in contact with. All conventional attempts at
stopping it seem futile. Philip, under attack by the creature, seems in
danger of losing his life. Ultimately they discover that the demon
doesn't truly exist. It is a manifestation of Emma's subconscious. The
victim of abuse, Emma's subconscious mind destroys anyone who gets
close to her, trying to protect her.
THE SHADOW PEOPLE
A scientist well-known to the Legacy is found dead in his lab with no
apparent cause of death. When his research tapes are reviewed, we
realize that he was literally scared to death.
DON'T LOOK NOW
‘A woman is pursued by small, demon-like creatures who have access
to her house through the furnace. No one believes her until the
woman disappears - The Legacy have to fight the creatures and get the
woman back.
‘THE PEOPLE OF THE PIT
Schoolchildren dare each other to spend a night in a haunted house -
everything seems fine until one of them goes into the basement and
disappears. The Legacy must venture down the same path to rescue the
child.
Potential Adaptations of Classic Ghost Stories:
AUNT JEZEBEL'S HOUSE - Joan Aiken
A lonely business woman traveling on her commuter train into the city
meets a small frail looking little boy who boards the train alone each day.
He dreamily looks out the window of the train, waiting patiently until he
disembarks at an abandoned stop. The Legacy learns that ten years ago a
small boy of similar description was killed by the train while walking the
tracks home from school. The woman is the boy's guilt-ridden mother
whom the boy is trying to release from her anguish.POLTERGEIST - Format
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THE MUSIC OF ERICH ZANN - H.-P. Lovecraft
‘A man living in a boarding house is drawn to the room above him
where a strange old German mute plays a haunting and horrific
melody on his violin. When he notifies the owners, they claim no
‘one's lived in that room for years. But the haunting tune persists, and
as the music becomes more frantic, the man realizes the mute is trying
to communicate with him to reveal a horror so terrifying he is unable
to speak it...
THE DREAMS ON THE WITCH-HOUSE- H.P. Lovecraft
‘A graduate student rents a room in a boarding house which, centuries
ago, belonged to an infamous witch who was said to have escaped her
incarceration by her ability to travel to a fourth dimension. When the
young student becomes haunted by strange dreams of the evil witch
trying to seduce him into the next dimension with her, the Legacy tries,
to help save him from a fate worse than death.
THE OTHERS by Joyce Carol Oats
Taking a different route home one day, SPENCE sees a man whom he
recognizes as his cousin who has died twenty years before. He comments
on this to his wife who is nonplused. Later he runs into his old
elementary school teacher who he knew had been long since dead.
People begin to show up that are all familiar, and all dead. Spence fears
that he may be going crazy,-but he find this vaguely comforting. As he
walks through a maze of underground tunnels he finds that everyone is
‘old and moving like a long river of death, they too seem familiar as he
decides to follow the crowd...into eternity.9
POLTERGEIST
THE LEGACY
Glossary
Property of Trilogy Entertainment GroupIl.
IIL.
Iv.
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TABLE OF CONTENTS
BASIC TERMS AND DEFINITIONS
GHOSTS AND HAUNTINGS: CLASSIFICATIONS
FAMOUS SITES OF PARANORMAL ACTIVITY
PSYCHICS, GHOST BUSTERS, AND EXPLORERS
OF THE UNKNOWN
SYSTEMS, TECHNIQUES, AND DEVICES
POSSIBLE DEVICES
BIBLIOGRAPHY
INDEX
13
33
38
47
49CHAPTER I
BASIC TERMS AND DEFINITIONS
OoCHAPTER I
Age of Aquarius:
‘A 2000 year long era of enlightenment, joy, accomplishment, intellect, brotherly
peace, and closeness to God. Supposed period is 1904-2160. The preceding age is Age
of Pisces, an age characterized by disillusionment and skepticism.
Akasha:
In Hinduism and Buddhism, the all-pervasive space of universe. The akasha
permeates everything in the universe and is the vehicle for all life and sound; it is
considered the “breath of life". It forms the anima mundi (the world soul which
allows divine thought to manifest in matter) and constitutes the soul of
humankind. It produces mesmeric, magnetic operations of nature. Other
interpretations are “sidereal light" of the Rosicrucians, the “astral light" of French
occultist Eliphas Levi, the "Odic force” of German physicist Baron Karl von
Reichenbach, and the Hebrew “ruah" of wind, breath, air in motion, and spirit.
Akashic Records:
In Theosophy, the master records of everything that has ever occurred since the
beginning of the universe. Said to exist as impressions in the astral plane, they
provide a dossier of sorts for souls who wish to examine their spiritual progress
through many lifetimes.
Some psychics say they consult the Records either through clairvoyance or out-of-
body travel to receive information about past history or lives, described as tuning
into an astral television set, or tuning into a radio broadcast, or visiting an
enormous library and looking up information in books.
Alchemy:
‘An ancient art of transmutation and the precursor of modem chemistry and
metallurgy. Symbolically, a mystical art for the transformation of consciousness.
As a mystical art, it draws on various spiritual traditions, including the Hermetica,
Gnosticism, Islam, the Kabbalah, Taoism, and yoga. The belief is that all things can
be reduced to matter through dissolving and combining, and transmuting to
something more desirable (joining of opposites). A common tool is the
philosopher's stone which served as the “elixir of life", a means to immortality.
Jung believed in using alchemy to transform the soul. He saw alchemy as a spiritual
of redemption involving the union and transformation of Lumen Dei, the
light of the Godhead, and Lumen naturae, the light of nature.
Page 3Altered States of Consciousness:
Any of a variety of states characterized by a radical shift in the pattern of
consciousness from one's “normal” waking state. The term was coined by
parapsychologist Charles T. Tart.
‘States of consciousness- ordinary and altered- take place in four levels of brain-wave
activity: 1) beta = waking consciousness 2) alpha = material from subconscious is
accessible, usually during meditation, hypnosis 3) thet t sleep, a state of
unconsciousness in which one is unaware of what is going on around oneself 4)
delta = deep sleep.
Amulet:
Object, inscription, drawing, or symbol believed to be imbued with a supernormal or
magical power to protect against disease, evil spirits, the evil eye, bewitchment,
infertility, impotence, bad luck and a host of other calamities and misfortunes.
Amulets are usually natural objects that have an eye-catching color, an unusual
shape, etc. and is used as a means of defense. They are worn on the body, especially
around the neck, in the form of jewelry or a charm, which is a magical phrase,
rhyme, prayer inscribed on paper, parchment or an object. Common are the Eye of
Horus of ancient Egypt, which guarded health and protected against evil spirits,
garlic to ward off vampires, and Chinese peach wood and iron to ward off demons.
Animal Psi:
The apparent 2p silty of animals to experience clairvoyance, precognition, telepathy,
and psychokines
Five basic types of animal psi are: 1) the ability to sense impending danger
(oftentimes animals accompany psychics to haunted houses, etc.) 2) the ability to
sense at a distance the death of, or harm to, a beloved human or fellow animal
3) the ability to sense the impending return of a master 4) the ability to find the way
home 5) the ability to “psi trail”.
Applied Psi:
‘An offshoot of parapsychology that assumes the existence of psychic abilities and
seeks ways to apply them to mainstream life. 1980s American parapsychologist
Jeffrey Mishlove borrowed the term from science fiction literature. Layman's terms
equate to intuition, hunches, and gut instinct.
Ashram:
A Sanskrit term for a retreat or center of spiritual study. A Spartan daily discipline
is usually followed, which may include yoga, a vegetarian diet, meditation, ete.
Page 4ye
Aura: :
‘An envelope of vital energy, which apparently radiates from everything in nature:
minerals, plants, animals, and humans. The aura is not visible to normal vision,
but may be seen by clairvoyance as a halo of light. Then it often appears as a
multicolored mist that fades off into space with no definite boundary, leaving
sparks, rays, and streamers.
The body does have a magnetic field- a biofield, as it is called- but it is far too weak to
account for a light-emitting aura. It’s been theorized that the aura might actually be a
form of light vibrating at frequencies beyond the normal range of vision, caused by
some yet-to-be-discovered light-emitting diodes embedded in living organisms.
Shortly before WWI, Dr. Walter J. Kilner, who was in charge of electrotherapy at St.
Thomas’ Hospital in London, discovered that an apparent human aura could be
made visible if viewed through an apparatus containing a coal-tar dye called
dicyanin, which made ultraviolet light visible. Kilner also noticed that weak,
depleted auras suck off the auric energy of healthy, vigorous auras around them.
‘The aura can be divided into three parts: 1) the etheric double, a transparent dark
space, narrow and often obliterated by the second band; 2) the inner aura, fairly
constant in size and the densest portion; and 3) the outer aura, inconstant in size,
which often appears blended into the inner aura. Clairvoyants see the aura as
emanating from and interpreting the human body. Some psychics use the aura as a
psychic screen forthe projection of information concerning the past, present and
ture.
Avatar Program:
Stems from the Hindu belief of a human incarnation of the Divine who functions
as a mediator between people and God. The western program was conceived
around 1986 by Harry Palmer of New York, a Scientologist who had become
disillusioned with Scientology's teachings. Palmer built the training around the
concept that people experience and are what they believe. The program is intended
to be an experiential re-engineering of consciousness to free people from their own
self-imposed limitations.
Bird:
A universal symbol of messengers to the gods and carriers of souls to heaven. The
ancient Egyptians equated the hawk with the soul of Horus and the pharaoh. The
Hindus associate birds with higher states of being. The Aztecs believed that the dead
were reborn as colibris, the birds of their patron god, Huitzilopochtli. In trance,
shamans assume the shape of birds in order to leave the body and soar through the
universe. Among some Native Americans, birds personify the wind and rain.
Page 5Caduceus:
‘A wand entwined by two snakes and topped by wings or a winged helmet which
symbolizes spiritual enlightenment and higher wisdom. In ancient mythology,
Hermes carries this magical wand as he escorts souls to the underworld.
Chakras:
Vortices that penetrate the body and the body's aura, Chakras are believed to play a
vital role in physical, mental, and emotional health and in spiritual development.
They are invisible to ordinary sight but may be perceived clairvoyantly.
‘The universal life force is said to enter the aura through the Chakra at the top of the
head, and is filtered down to the other Chakras, each of which transforms the energy
into usable form for the functions it governs.
Chantways:
Curing ceremonies of Native Americans of the Southwest, especially the Navajo,
who practice the art in its highest form, Chantways last from one to nine days and
invoke supernatural powers to cure physical and psychical ailments.
Clairvoyance:
The perception of current objects, events, or people that may not be discerned
through the normal senses. The seeing may manifest in intemal or external
visions, or a sensing of images.
This phenomenon is experienced in different ways and degrees. In its simplest
form, clairvoyance is the internal seeing of symbolic images, which must be
interpreted according to a person's own system of meanings. In its highest form,
clairvoyance is the viewing of nonphysical planes, the astral, etheric, and spiritual
worlds and the beings that inhabit them, and the auric fields surrounding all things
in nature. Most clairvoyant experiences fall between the two.
Various forms include: X-Ray clairvoyance (ability to see through opaque objects);
medical (see disease in beings); traveling (see current events, people, and objects that
aren't nearby); spatial (vision that transcends time and space such as in archaeology
and crime detection); dream (dreaming of an event that is happening
simultaneously); astral (perception of the astral and etheric planes, and the
elementals, demons, devas, and other beings that inhabit them); spiritual (see
higher planes and angelic beings).
Collective Unconscious:
Concept of psychiatrist Carl G. Jung that refers to the memories of mental patterns
that are experienced and shared by a large number, if not all, humans. Likewise,
most members of a single culture may have a more specific collective unconscious,
while sharing also in the more universal patterns. This term is synonymous with
“universal consciousness.”
Page 6Cryptomnesia: The unconscious memory of information learned through
normal channels, It is one explanation for memories of past lives and
‘communication with the dead.
ESP (extrasensory perception):
A so-called “sixth sense, in which sensory information is perceived through means
beyond the five senses of sight, hearing, smell, touch, and taste. ESP brings a person
information about the present, past or future. It seems to originate in a second or
alternate reality.
Research in quantum physics points to the existence of a second, non material
universe, forcing many to accept the possibility that an extrasensory force exists in
another reality which intersects and integrates with the physical world.
Essenes:
Members of an ascetic sect, Jewish in heritage, most of whom lived in the Qumran
settlement on the westem shore of the Dead Sea during the century before and the
century after the birth of Jesus. Modem interest in them is due mainly to the
discovery in the Qumran caves in the 1940s of the documents popularly called the
Dead Sea Scrolls.
Evil Eye:
‘An ancient and nearly universal belief that certain individuals possess the
supernatural power to wreak disaster, calamity, illness, and even death with a
glance or lingering look.
The oldest records of the evil eye date back to about 3000 B.C. in the cuneiform texts
of the Sumerians and Assyrians. The Babylonians believed in it, as did the ancient
Egyptians, Greeks, and Romans.
Eye of Horus:
One of the most common amulets of ancient Egypt. The highly stylized eye of the
falcon-headed solar and sky god Horus (Latin version of Hor) is associated with
regeneration, health, and prosperity.
As an amulet, the Eye has three versions: a left eye, a right eye, and two eyes. The
eye is constructed in fractional parts, with 1/64 missing, a piece Thoth added by
magic. The symbol of modem pharmacies and prescriptions,R,, is derived from
three pieces of the Eye. A variation of the Eye is the all-seeing eye or the mystical
eye in the Great Seal of the United States, most commonly seen on the dollar bill.
Feng Shui:
‘An ancient and complex Chinese art that combines mysticism, science, and
superstition to determine health, luck, and prosperity according to natural
Page7landscapes and the placement of dwellings, buildings, and graves. It is still actively
practiced in various forms in China and other Pacific countries, such as Hong Kong,
Korea, Japan, Singapore, Malaysia, Thailand, Vietnam, and the Philippines.
‘The term translates as “wind” and “water”. Its fundamental concept is that in order
to be healthy and prosper, one must be in harmony with the earth and receive the
benefit of ch’i, the universal life principle, which exists in all things and flows
through the earth and nature. The flow of chi and the yin-yang balance are affected
by contours of the landscape, the presence or absence of water and vegetation, the
weather conditions, and the sitings and shapes of buildings and the placement of
furnishings in them.
Crucial to good feng shui is the presence of protective mountains of certain shapes,
especially those evocative of dragons; the proximity of life-giving water (also
associated with money), especially streams or rivers that flow neither too fast nor
too slow; and the presence of rich, green trees and vegetation. The Chinese believe
that the best ch'i winds and meanders along natural contours, thus there is an
aversion to straight roads in modem construction. Ideally, houses, palaces, and
tombs should face the south and be located near yang energies of strength, and be
protected at the rear by yin energies. Associations with the cardinal points are:
north- business; east- good family life; south- fame; and west- children's fame.
Gaia Hypothesis:
A theory first put forward in the early 1970s by British biologist James E. Lovelock,
that states the Earth is a self-regulating mechanism whereby: 1) the amount of
methane and oxygen in the Earth's atmosphere has remained nearly constant for
hundreds of millions of years, despite the fact that methane and oxygen iAteract to
destroy each other; 2) the oceans have contained approximately 3.4 percent salt; and
3) the planet has sustained a fairly constant surface temperature, despite the fact that
the sun is now radiating 25 percent more heat than it did 3.5 billion years ago when
life on the planet first appeared. A homeostasis seemed to be at work.
The Grail:
Spiritual mystery that is a pagan story which became Christianized and merged with
‘Arthurian legend, but retained much of its pagan imagery arid symbolism. ‘The
Grail is a gateway to Paradise, a point of contact with a supernatural and spiritual
realm. It unlimited healing power and makes possible a direct
apprehension of the Divine.
‘The Grail quest is a search for truth and the real Self, and may be seen as a paradigm
of the modem spiritual journey to restore the Waste Land and become whole again.
Harmonic Convergence: The supposed end of the materialistic world, which
occurred on August 16 and 17, 1987 according to interpretations of astrological
Page 8configurations, Native American myth, and Mesoamerican calendars and
prophecies. The Convergence was largely the idea of Jose Arguelles, an American
art historian who, in 1983, connected astrological configurations to chronological
forecasts and to his research of Mayan cosmology and calendar.
Haunting:
The manifestation of inexplicable phenomena attributed to the presence of ghosts or
spirits.
Researchers employ three basic techniques to investigate a haunting: description,
experimentation, and detection. Description involves taking eyewitness accounts.
Experimentation involves bringing a psychic to the site to corroborate the eye.
witness accounts or provide new information. Psychic readings are unreliable, as
telepathy and ESP can't be ruled out, and often information is given which cannot
be historically verified. Detection involves the observation or recording of
phenomena.
In 1929, English psychical researcher Harry Price put together a ghost hunter's kit
that included felt overshoes, steel tape measures, a thermometer, a still camera, a
remote-control movie camera, fingerprinting equipment, a telescope, and a portable
telephone. Equipment used today resemble those first used by Price.
Kali Yuga: .
In Hinduism, the present age lasting 432,000 years and characterized by
degeneration, violence, ignorance, sorrow, materialism, waning religion, chaos, and
evil.
Lemuniscate:
A powerful occult symbol that looks like a figure eight lying on its side. It signifies
eternity, infinity, regeneration, the Holy Spirit, infinite wisdom, and higher
consciousness. Its serpentine shape has no beginning and no end, and represents
the endless spiraling and balancing of opposing forces in the universe.
Magi
The ability to affect change in accordance with one’s will and by invoking the
supernatural. It has three functions and three elements. The functions are to
produce, protect, and destroy. The elements are spells or incantations; rites or
procedures; and the consciousness of the practitioner, who undergoes a purification
process ters his or her state of consciousness.
Merlin:
Legendary Arthurian wizard who has been interpreted in moder times as a Celtic
mystic and shaman, and as an archetype of the Trickster and the Magician. In the
Page9Western mystery tradition, he and his consort Viviane (the Lady of the Lake)
represent Jachin and Boaz, the male and female principles of the cosmos, force and
form.
Miracle:
An occurrence that is perceptible to the senses, transcends the natural course of
events, and takes place within a religious context.
In the 20th century, Albert Einstein's general theory of relativity and the uncertainty
principle of Werner Heisenberg, a founder of the quantum theory, has led to a less
rigidly deterministic scientific model of the universe: If science must acknowledge
randomness on the part of the smallest particles or waves of matter, it seems less
improbable that other actions also transcend the laws of matter and energy. In
addition, psychology seems to indicate that the mind- even the unconscious mind-
has greater control of the body than mechanistic theories allow.
Mystery Cults:
The Eleusinian mysteries, the most popular and influential of the Greek cults,
centered on the rape, abduction, and marriage or death of Kore
(Persephone), and her reunion/resurrection with her mother Demeter, the grain
goddess. The rites were intimately linked to the cycle of fertility of the Earth.
The Dionysian mysteries, the second most important Hellenistic cult, centered on
Dionysus (Bacchus), the Thracian bull-god and ruler of the dead and souls who
became the god of the vine and vegetation. The Villa of Mysteries, discovered in
the ruins of Pompeii in 1910, includes a room called the Initiation Chamber, which
is painted with Dionysian scenes and features Dionysus and his beloved, Ariadne.
According to one interpretation of the mysteries, the rites represented the
individuation process of the Self, in the transformation of both Dionysus and
Ariadne through their sacred marriage.
In the mysteries of Isis and Osiris, the Egyptians observed a mystery play of
succession, the death of a pharaoh and the succession of another, with a funeral
ritual of mummification and burial in which the dead would be mystically joined in
the underworld by Osiris. This mystery centered on the death of Osiris and his
rebirth in the underworld with the help of Isis, and the birth of Isis’ divine son,
Horus, whom she held on her lap.
New Age:
Thought which emphasizes creating one’s own reality, that divinity exists within,
and that there is a need for renewed recognition of the “feminine” traits such as
intuition.
Page 10Parapsychology:
The scientific study of psi and related subjects. Para means “beyond” in Greek, and
parapsychology focuses attention on the borders of psychology, essentially the mind-
body connection and on the relationship between consciousness and the objects of
its awareness.
Shamanism:
Magico-spiritual systems in which an adept enters an altered state of consciousness
and travels to non worldly realities in order to heal, divine, communicate with the
spirits of the dead, and perform other supernatural feats. They are concerned with
protecting the soul and preventing it from eternal wandering.
Shamanism has been described as the "world's oldest profession"; archaeological
evidence suggests shamanic techniques are at least 20,000 years old. They were
probably the first storytellers, healers, priests, magicians, dramatists, and so on, who
explained the world and related it to the cosmos.
Shroud of Turin:
A yellow strip of linen bearing bloodstains and the brownish image of the body of a
bearded man which, for centuries, was believed to be the shroud in which Jesus was
buried.
Soul Mate:
A soul's ideal counterpart, which must be found for true happiness and fulfillment.
‘The search for the counterpart may consume multiple reincarnations.
‘A popular theory says soul mates began in a remote time when a cleavage in
human spiritual and physical nature occurred, leaving the soul imperfect and in
need of searching for its other half. The imperfect halves are reflected in the
doctrine of complements of the Platonists, who said that man could find in woman
the virtues he lacked. Two halves may be reincarnated many times before finding
each other. At last, they join together and fulfill their purpose. The theory assumes
that a soul mate is of the opposite sex and provides a perfect relationship of love and
bliss.
Telepathy:
‘The mind-to-mind communication of thoughts, ideas, feelings, sensations, and
mental images. The ancient Greek philosopher Democritus advanced wave and
corpuscle theories. William Crookes, a 19th century British chemist and physicist,
believed telepathy rides on radio-like brain waves. Later in the 20th century,
Russian scientist L.L. Vasiliev proposed an electromagnetic theory.
Page 11The infor ion comes in different ways: as fragments of thoughts that “something.
is wrong"; in dreams, visions, hallucinations, and mental images; in clairaudience;
and in words that pop into the mind.
Theosophy:
A philosophical system that teaches that one can gain knowledge of a transcendent
reality through revelation or through practice of the occult tradition. It claims that
all religions stem from the same roots of ancient wisdom, repeating myths and
symbols, and that study of these secrets will lead to truth and spiritual oneness.
Universal Life Force:
A vital force or energy that transcends time and space, permeates all things in the
universe, and upon which all things depend for health and life. The Hindus call it
prana, the Polynesians and Hawaiians mana, the Chinese gi, and the Japanese ki.
Hippocrates called it the Vis Medicatrix Naturae, and Galen called it the Pneuma. In
various systems it can be controlled and manipulated for improved health,
longevity, healing, or supernormal physical feats.
Vodoun (Voodoo):
‘Syncretic religion based on ancient African rites and Catholicism. Vodoun has 50
million followers worldwide.
The term "Vodoun" derives from vodu, meaning spirit or deity in the Fon
language of Dahomey, now part of Nigeria. It is a product of the slave trade,
principally in the Spanish and French colonies in the Caribbean such as Jamaica,
Santo Domingo, and Haiti. Although vodoun beliefs concentrate on the positive
aspects of religion (healing, growth, good will) it is most known for its darker aspect
of black magic and sorcery, two elements that are practiced by many worshipers.
Page 12CHAPTER II
GHOSTS AND HAUNTINGS:
CLASSIFICATIONSAncient Astronauts:
Evidence of extraterrestrial and their spacecrafts depicted by ancient peoples. Some
examples are the cave drawings in France, South America, and Africa which depict
men in spacesuit-type attire, including antennae-like spirals on their headgear. The
figures in the "Spacemen of Val Camonica” drawings in Italy have geometrical
symbols in their hands and wear headgear resembling modem space helmets.
Angel:
‘An immortal who lives in the spirit world and serves as an intermediary between
God and humanity.
The highest in Judaism and Christianity are the seven archangels, each of whom is
assigned to one of the seven spheres of heaven: Gabriel, Raphael, Michael, Uriel,
Jophiel, Zadkiel, and Samael (Satan). When Lucifer was cast out of heaven by God,
Ii angels fell with him.
Gnostics (influenced by Persian traditions) emphasized angelic hierarchies and
believed that angels live in a world of mystical light between the mundane world
and the Transcendent Causeless Cause. The Age of Enlightenment, with its
emphasis on science and intellectual thought, relegated angels to the realm of poetry
and romantic fancy.
‘Apparition:
The supernormal manifestation of people, animals, objects, and spirits. Most
apparition experiences feature noises, unusual smells, extreme cold, and the
displacement of objects. Other phenomena include visual images, tactile sensations,
voices, the apparent psychokinetic movement of objects, etc. Some appear
corporeal, while others are luminous, transparent, or ill-defined. They move
through solid matter and appear and disappear abruptly.
Some classifications: 1) Crisis apparitions (appear to communicate death or other
crises) 2) Apparitions of the dead (manifestations of the deceased to comfort the
grieving or communicate information) 3) Collective apparitions (manifestations
which appear simultaneously to multiple witnesses) 4) Reciprocal apparitions (out-
of-body apparitions) 5) Veridical apparitions (apparitions that can be corroborated by
fact) 6) Deathbed apparitions (visual images that are reported by the dying in the las
moments of life) 7) Reincarnation (apparitions that suggest reincamation in which
the deceased appears in a dream to a member of the family into which it will be
born).
Page 14Apparitions have a "Phantasmogenic center”, a locus of energies that could be
perceived by the most psychically sensitive people. They are said to consist of a
“subliminal consciousness” which is the basis from which consciousness springs,
and which survives the body after death. Other theories are: 1) an amalgam of
personality pattems, which in the case of hauntings are trapped in a psychic ether or
psi field 2) recordings or imprints of vibrations impressed upon some sort of
psychic ether, which play back to sensitive individuals 3) projections of will and
concentration 4) true spirits of the dead.
Apport:
An object certain mediums and adepts claim to materialize from thin air or
transport through solid matter.
Mediums usually said their apports were brought to a seance as gifts from the spirits.
Other theories proposed that the medium pulled objects from other dimensions
through sheer willpower and some sort of psychic magnetism, or that the medium
somehow took existing objects in other locations, disintegrated them, then
transported and reassembled them.
Automatic Writing:
The act of writing while in a dissociated or altered state of consciousness. Many
occultists say automatic writing is the product of communication with a discarnate
being; psychical researchers generally believe it comes from the writer's own
subconscious mind, or perhaps from information obtained through extrasensory
perception (ESP). It was used a great deal during the height of Spiritualism, when
mediums found it to be a better means of communicating with the dead than the
laborious methods of rapping or the planchette (precursor to the Ouija).
The writer is usually unaware of what is being written. The script tends to be larger
and more expansive than the writer's own script, and in some cases has duplicated
the handwriting of the deceased person who has been contacted.
Presently, automatic writing has helped children reveal internal conflicts they
cannot verbalize, has helped therapists establish communication with the insane,
and sometimes has prompted disturbed criminals to reveal information that is
helpful in solving crimes.
Automatisms:
‘Automatic speech, in which a medium surrenders the vocal chords to an entity or
deity which has been used by oracles, prophets, and modern-day channelers.
Many psychical researchers now believe that the majority of automatisms are the
products of secondary personalities who produce knowledge or information the
Page 15,person has learned unconsciously or information obtained paranormally through a
super-ESP.
Automatic Painting:
People with little or no artistic training suddenly being overcome by the desire to /
draw or paint in distinctive, professional styles. They feel guided by a spirit, and
may actually feel an invisible hand pushing theirs. In some cases, the style is. ~~
recognizable as that of a deceased artist. /
Bilocation:
‘The appearance of an individual in two distant places at once. Typically, the double
acts strangely or mechanically, and often doesn’t speak or acknowledge when others
speak to it.
Clairaudience:
The hearing of sounds, music, and voices not audible to normal hearing. It is the
phenomenon of mystical and trance experiences. Oracles, shamans, priests,
prophets, mystics, adepts, saints, and other holy persons throughout history have
been guided by clairaudient voices. It often manifests as an inner sound, or an inner
voice that is clearly distinguishable form one’s own inner voice.
Clairsentience:
A super-physical sense perception that is one of the primary tools of a psychic. It
involves the psychic perception of smell, taste, touch, emotions, and physical
o~ sensations that contribute to an overall psychic and intuitive impression.
‘Depending on the psychic's individual techniques, the perceptions may register
internally or externally.
Control: :
In mediumship, a spirit or entity that acts as the primary intermediary between the
medium and other discarnates who wish to communicate to the living through the
medium. It manifests during a trance or dissociated state of consciousness, such as
during automatic writing. There is evidence that controls may be secondary
personalities of a medium.
Deathbed Visions:
Radiant lights, glowing beings of light, scenes of great beauty, and feelings of great
peace are just some of the visions experienced by people near death.
Deja Vu:
A disorientation of time in which one feels that one has been to an unknown place
before, or has previously experienced a situation. The term, French for “already
seen,” was introduced to science in 1896 by F.L. Amaud. In a 1986 poll conducted by
Page 16or
the University of Chicago's National Opinion Research Council, 67 percent of adult
Americans reported instances of deja vu.
Demon:
A low-level spirit that interacts in the affairs of the physical world.
The word means “replete with wisdom” and is derived from the Greek daimon,
“divine power", “fate,” or "god". The Testament of Solomon, which dates to the
period 100-400 ‘A.D., describes Solomon's magic ring for commanding demons called
the djinn, and gives the names and functions of various Hebrew, Greek, Assyrian,
Babylonian, Egyptian, and perhaps Persian demons. During the 1éth and 17th
centuries, Christian demonologists catalogued demons into various hierarchies of
hell and ascribed to them attributes and duties, including ambassadorships to
earthly nations. Judaic demonology is derived from Hebrew, Christian, Arabic,
Germanic, and Slavic sources.
In Christianity, demons are associated only with evil. They include the angels who
cast their lot with Lucifer and were thrown along with him out of heaven, as well as
pagan deities turned into demons by the church. In other cultures, such as Shinto-
Buddhist Japan, demons are associated with ghosts of the dead.
Double:
An apparition of a living person. Doubles are exact replicas of persons, including
clothing, and often deceive witnesses with their solid appearance. They are known
by various names, including "beta body", “subtle body", “fluidic body", and "pre-
physical body". It is called a “fetch” in Irish and English folklore, a “doppleganger”
in German, and a "vardoger" in Swedish. It is rumored that shortly before his death
by drowning, poet Percy Bysshe Shelley saw his double.
Drop-in Communicator:
A strange entity, unknown to both medium and sitters, who manifests unexpectedly
ata seance. They have been studied by some psychical researchers since the late 19th
century as possible evidence that seance spirits are real and not constructs from the
medium's subconscious, and that the information they provide does not come from
telepathy or super-ESP on the part of the medium.
Earth Lights:
Mysterious luminous phenomena seen around the world, including more than 100
sites throughout the U'S. and others in Britain and Japan. They are inexplicable
balls or patches of light reported to have been seen in remote areas, often near
power lines, transmitter towers, mountain peaks, isolated buildings, roads, and
railway lines.
Some characteristics are: 1) the lights appear only in remote areas; 2) they are elusive
and the viewer must be at the proper distance and angle to see them; 3) the lights
Page 17_
react to noise and light, such as from flashlights or car headlights, by receding into
the distance or disappearing altogether; 4) they are often accompanied by outbreaks
of gaseous materials; 5) observers frequently report a buzzing or humming sound in
the vicinity of the sightings. Sometimes they leave behind luminous pinpoints of
light dancing in the air, as though they have their own intrinsic luminosities.
‘Some researchers theorize that earth lights are produced by seismic stresses beneath
the earth. These stresses are said to generate high voltage that creates small masses
of ionized gas, which are then released into the air near the fault line.
Earth lights have been reported in many areas, including: seven of eight lochs in
Scotland which are major fault lines; the remote valley of Hessdalen, near Norway's
Swedish border which is in a fault region that has been subjected to earth tremors;
and the Brown Mountain lights of North Carolina, which could be linked to the
nearby Grandfather Mountain fault.
Ectoplasm:
A white, fluidic substance said to emanate from the bodily orifices of a medium that
is molded by spirits to assume phantom physical shapes. It is exuded only under
certain conditions, such as in trance states during a seance. It is damay
exposure to light, a reason given why seances are held in dark or dimly lit rooms. It
supposedly manifests as a solidified white mist and has a peculiar smell. In some
cases, the smell may be due to chemical trickery.
Extraterrestrial Encounters:
The age of modern interest in this phenomena began in 1947. On June 26, a Boise,
Idaho businessman and pilot, Kenneth Amold, sighted a chain of nine bright objects
while flying over the Cascade Mountains in Washington.
The famous "Roswell incident” also occurred in 1947. Three UFOs reportedly
crashed near Roswell, New Mexico. The United States government claimed the
crash was a weather balloon. Although witnesses years later claimed to have seen
the bodies of alien beings, the incident remains inconclusive. Since these incidents,
an estimated 70,000 sightings and encounters have been reported, 95 percent of the
cases have been explained by natural phenomena, aircraft, weather balloons, or
hoaxes.
Sightings have been divided into three classes: 1) nocturnal lights, the most
frequently reported, which include objects that either hover or dart around the sky:
2) discs or saucer-shaped objects seen in daylight and which often give off a
fluorescent glow; and 3) radar-visual sightings.
Page 18Fairies:
A wide variety of supernatural beings that help or harm humankind. Their belief is
strongest in the Celtic lore of Britain, Ireland, and Europe.
The main theories about the origins of fairies propose that they are: 1) unbaptized,
earthbound souls; 2) guardians of the souls of the dead; 3) ghosts of venerated
ancestors; 4) Lucifer’s fallen angels, condemned to remain on earth; 5) nature spirits;
or 6) small human beings. Some medieval romances portrayed fairies as little
humans who intermarried with non fairy people. These stories may refer to
diminutive races such as the Lapps ot Picts, who were pushed into isolation in
woodlands or were pressed into servitude by the Celts and other larger races.
Fortean Phenomena:
Any paranormal or anomalous phenomena that defy natural explanation, such as
rains of frogs, stones, dead birds, fish, flesh, and snakes; mystifying religious
experiences such as stigmata, the sudden flowing of blood from a person's palms or
legs in the same places where Christ bled from being nailed to the cross; weeping
statues; floating balls of light in the night sky; spontaneous human combustion;
UFOs; ghosts and poltergeists; and monstrous creatures.
Glossolalia:
‘The act of speaking or writing in an unknown tongue. It usually denotes the
baptism of the Holy Spirit in Pentecostal or charismatic Christian worship.
The gift of tongues has been divided into three categories: pure glossolalia, or
speaking in a language unknown to the speaker or the heater; xenoglossolalia or
xenoglossy, speaking in a language unknown to the speaker but recognized by the
hearer; and heteroglossolalia, speaking in a language known by the speaker but
received by the hearer in his native tongue.
Guardian Spirit:
In tribal cultures, a spirit (usually in animal form) that protects individuals, tribes,
and clans oF provides magical shamanic power. The animal represents the
collective power of an entire species or genus, and customarily has magical powers
that enable it to perform extraordinary feats. Western religion has incorporated it as
a higher being or force to watch over and protect humans.
Kachinas:
‘Among the Pueblo, supernatural beings or the spirits of the ancestral dead who
bring rain and perform other mostly beneficial functions. They often had to take
back with them the souls of the newly dead.
Kachinas became associated with a cult of elaborately costumed and masked male
dancers. By donning their masks, they become imbued with the kachinas’
Page 19‘supernatural powers. Their chief function is to bring rain for the crops, but they also
discipline and entertain children. Not all kachinas are benign- some ate said to
attack towns and murder the living.
Kundalini:
A psycho-spiritual energy, the very energy of consciousness, said to reside sleeping
within the body and which is aroused elther through spiritual discipline or
spontaneously to bring new states of consciousness, including mystical
illumination. The phenomena associated with it vary and include bizarre physical
sensations and movements, pain, clairaudience, visions, brilliant lights,
superlucidity, psychical powers, ecstasy, bliss, and transcendence of self.
Kundalini has been a universal phenomenon in esoteric teachings for perhaps 3000
years. Kundalini-type descriptions or experiences are found in the esoteric teachings
of the Egyptians, Tibetans, Chinese, some Native Americans, and the !Kung
bushmen of Africa. It has been interpreted from the Bible as “the solar principle in
man’ and is referenced in the Koran, the works of Plato and other Greek
philosophers, alchemical tracts (the philosopher's stone), and in Hermetic,
Kabbalistic, Rosicrucian, and Masonic writings.
Levitation:
A phenomenon of psychokinesis (PK) in which objects, people, animals, and so on
lift up into the air without known physical means and float or fly about. Levitations
are said to occur in mediumship, shamanistic trance, mystical rapture and trance,
magic, bewitchment, hauntings, and possession.
Materialization:
‘The appearance of seemingly solid objects and spirit forms out of thin air.
Men In Black:
Mysterious phenomenon associated with unidentified flying object sightings and
encounters. Various individuals who claim to have sighted UFOs, been abducted by
extraterrestrial, or ced unaccounted-for “missing time” are sometimes later
said to be visited by Men in Black (MIB)- men literally dressed all in black- who
discourage the individuals from persisting in their claims.
MIB visit UFO witnesses unannounced at home or work, usually coming in threes.
Sometimes they appear after a sighting, but before the individual has contacted
authorities or a UFO-related organization. They often pass themselves off as
representatives of the federal government or military intelligence. They've also
been reported in connection with sightings of monsters and other non human
entities.
Page 20Mystical Experience:
‘A wide range of experiences in which one suddenly transcends the bounds'of
ordinary consciousness to an ineffable awareness beyond time, space, and the
physical.
Various mystical states are characterized by light, either exteriorized or internal,
described as “illumination”, “radiance”, “lighting”, and “light of grace”. Heat is a
by-product of the enormous energy generated by some mystical experiences. Some
scientists believe the mystical experience is a physical phenomenon that arises in
the brain, and can be induced with the proper stimulation of the temporal lobes,
which lie beneath the brain's major hemispheres. Mystical-like phenomena in
epileptics have been induced by stimulating their brains with electric currents.
Nature Spirits:
Various types of beings or spirits said to dwell in the nature kingdom; they possess
supernatural powers and are usually invisible to humans, save those with
Clairvoyant sight. The Neoplatonic Greeks (c. 3rd century) grouped elementals
according to the four elements of life. Earth elementals are gnomes, ruled by the
angel Ariel; air elementals are sylphs, ruled by Cherub; water elementals are
undines, ruled by Tharsis; and fire elementals are salamanders, ruled by Seraph. In
the 5th century, Proclus added another group that lives beneath the ground; and in
the 11th century, Psellus added another group called lucifugum, meaning “fly-the-
light”.
Elementals also include elves, who live in the woods and along the seashore, and
household spirits such as brownies, goblins, bogles, and kobolds. Fairies are
sometimes included within the elemental category, as are mannikins, which are
male fairies who also have attributes of elves, gnomes, and brownies. In the lore of
many Native North American tribes, water babies, nature spirits in small human
form, inhabit lakes, streams, springs, and other bodies of water.
Omen:
A sign, often of a supernatural or psychic nature, of a future event. Ancient
civilizations such as the Babylonians, Sumerians, Assyrians, and the Druids were
attentive record keepers of omens, listing them on tablets and constantly updating
them. The Druids produced omens by observing the death struggles of their
sacrificial human victims.
Phone calls from the dead:
Literally, a telephone call from someone who had died, usually one with whom the
recipient shared a close emotional relationship. In such a call, the telephone will
ring normally, but may sound flat and abnormal. The connection usually is bad,
and the voice of the dead one fades but is recognizable. The call is terminated
abruptly, either by the caller hanging up or the line going dead. The purpose of
Page 21