Paddle
Boat
1
Contents:
Cover……………………………….1
Table of Contents………………..2
Stern..………………………......3
Bow ….……………………………. 3
Fins………………………..………..8
Paddles……………………………12
Pegs………………………….……14
Assembly Instructions….….....17
References……..………………..20
Tool Guide……..…………….…..22
Disclaimer:
Locations of objects move on a regular basic in TinkerCAD. Although locations of objects are stated, that is the
location at the time of publication. This publication has no association with TinkerCAD and does not control
when TinkerCAD moves objects.
To accommodate for objects moving locations, it is suggested to add the most used objects to “Favorites”.
This acts as a shortcut to the object no matter where it is moved to. To add objects to Favorites, hover the
mouse over the object and in the upper right corner, an outlined star will appear. Click on the star changing it
to yellow in color. The object will now appear in the Favorites area.
2
Stern:
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Stern.
Change the dimensions to
70mm X direction,
60mm Y direction, and
14mm Z direction.
Bow:
Bring in a Round Roof, located in Basic Shapes on the right 3 shapes down.
From now on this will be called the Bow.
Change the dimensions to
60mm X direction,
14mm Y direction, and
60mm Z direction.
3
Go to TOP LEFT FRONT view for rotations click here
Rotate the Bow clockwise 90 degrees in XY plane.
Before YZ plane After
XZ plane
XY plane
Use this one
Go to TOP LEFT FRONT view for rotations click here
Rotate the Bow clockwise 90 degrees in XZ plane.
Before After
XZ plane
Use this one YZ plane
XY plane
4
Set on Workplane:
Select the Bow and type "d" to set the Bow on the work plane.
Before After
Align Stern and Bow
right in X direction,
centered of Y direction, and
bottom of Z direction.
Move Stern (Must be in home view for this to work!)
move left in negative X direction 60mm
Hint: Select Stern and push left arrow key 60 times.
Or
Select Stern and hold shift and push left arrow key 6 times.
Before After
60mm
Left
Group Stern and Bow
From now on this will be called the Boat
5
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Boat Cutout.
Change the dimensions to
110mm X direction,
30mm Y direction, and
20mm Z direction.
Change Boat Cutout to Hole
by selecting Boat Cutout and typing “h”.
Align Boat and Boat Cutout
left in X direction,
centered of Y direction, and
bottom of Z direction.
Group Boat and Boat Cutout
From now on this will be called the Boat
6
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Bow Support.
Change the dimensions to
10mm X direction,
60mm Y direction, and
4mm Z direction.
Align Boat and Bow Support
left in X direction,
centered of Y direction, and
bottom of Z direction.
Group Boat and Bow Support
From now on this will be called the Boat
7
Fins:
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Fin.
Change the dimensions to
70mm X direction,
2mm Y direction, and
30mm Z direction.
Change Shape settings to:
Radius from 0 to 8
Duplicate Fin 1 time
The duplicate Fin will be called Fin Top
Move Fin Top (Must be in home view for this to work!)
move back in positive Y direction 45mm
Hint: Select Fin Top and push up arrow key 45 times.
or
Select Body and hold down shift and push down arrow key 4 time.
Then release shift and push down arrow key 5 more times.
Before After
45mm
Up
8
Group Fin and Fin Top
From now on this will be called the Fins
Align Boat and Fins
left in X direction,
centered of Y direction, and
bottom of Z direction.
Group Boat and Fins
From now on this will be called the Boat
Bring in a Cylinder, located in Basic Shapes on the left 2 shapes down.
From now on this will be called the Peg Hole.
Change the dimensions to
8mm X direction,
8mm Y direction, and
12mm Z direction.
9
Duplicate Peg Hole 1 time
The duplicate Peg Hole will be called Peg Hole Top
Move Peg Hole Top (Must be in home view for this to work!)
move back in positive Y direction 45mm
Hint: Select Peg Hole Top and push up arrow key 45 times.
or
Select Peg Hole Top and hold down shift and push down arrow key 4 time.
Then release shift and push down arrow key 5 more times.
Before After
45mm
Up
Group Peg and Peg Hole Top
From now on this will be called the Peg Holes
Change Peg Holes to Hole
by selecting Peg Holes and typing “h”.
10
Align Boat and Peg Holes
centered in X direction,
centered of Y direction, and
bottom of Z direction.
Move Boat (Must be in home view for this to work!)
move right in positive X direction 5mm
Hint: Select Boat and push right arrow key 5 times.
Before After
5mm
Right
Group Boat and Peg Holes
From now on this will be called the Boat
Bottom
View
11
Paddles:
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Paddle.
Change the dimensions to
80mm X direction,
2mm Y direction, and
24mm Z direction.
Change Shape settings to:
Radius from 0 to 3
Duplicate Paddle 1 time
The duplicate Paddle will be called Paddle 1
12
Go to TOP LEFT FRONT view for rotations click here
Rotate the Paddle 1 clockwise 45 degrees in XY plane.
Before After
YZ plane
XZ plane
XY plane
Use this one
Immediately Duplicate 2 more times
As long as there was no other action, the Paddle 1 will duplicate and rotate 45 degrees, and then again.
1st Duplicate 2nd Duplicate
13
Group all Paddles
From now on this will be called the Paddles
Pegs:
Bring in a Cylinder, located in Basic Shapes on the left 2 shapes down.
From now on this will be called the Peg.
Change the dimensions to
8mm X direction,
8mm Y direction, and
30mm Z direction.
Change Shape settings to:
Bevel from 0 to 2
14
Bring in a Box, located in Basic Shapes on the right 1 shapes down.
From now on this will be called the Peg Cutout.
Change the dimensions to
2mm X direction,
20mm Y direction, and
30mm Z direction.
Change Peg Cutout to Hole
by selecting Peg Cutout and typing “h”.
Align Boat and Peg Holes
left in X direction,
centered of Y direction, and
bottom of Z direction.
15
Group Peg and Peg Cutout
From now on this will be called the Peg
Go to TOP LEFT FRONT view for rotations click here
Rotate the Peg counter-clockwise 90 degrees in XZ plane.
Before After
XZ plane YZ plane
Use this one
XY plane
Set on Workplane:
Select the Peg and type "d" to set the Peg on the work plane.
Before After
16
Duplicate Peg 1 time
Set the duplicate Peg to the side
Print all the pieces.
Assembly Instructions:
Push the pegs into the peg cutouts.
17
Get a rubber band and put it around the paddles.
Slide the rubber band over the pegs.
Twist the paddles backwards many times and hold the paddle.
18
Place boat in water release the paddle and boat.
The rubber band will turn the paddles in the water and propel the boat forward.
Have fun!!
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Reference to Aligning, Flip direction, Move direction, and Rotate direction.
Always be in the "home view"
when doing any of these!!!
Aligning:
Z top
Z center
Z bottom
Y back X right
Y center
X center
Y front
X Left
Flip or Mirror and Move:
positive Z
Z direction
positive Y negative Z
Y direction positive X
negative Y
negative X X direction
20
Rotate:
Counter-
Clockwise
XY Plane
Clockwise
Counter- YZ Plane
Clockwise
Clockwise
XZ Plane
Clockwise
Counter-
Clockwise
21
TinkerCAD
Tool Guide
Most used Keyboard Shortcuts:
Moving Object(s):
To move object(s) with mouse:
In XY Plane
(left/right and forward/ backward)
Click and hold left mouse button on object.
Move mouse to desired location.
22
Moving Object(s) continued:
In Z direction
black cone
(up/down)
Select object with left mouse button.
Notice that several shapes appear on object,
(white squares, black squares, black cone, ect…)
Click and hold left mouse button
on the black cone at top of object.
Move mouse up or down to desired height.
To move object(s) with keyboard:
In XY Plane
(left/right and forward/ backward)
Select object with left mouse button.
Use arrow keys to move the object in 1mm increments.
In XY Plane (fast)
(left/right and forward/ backward)
Select object with left mouse button.
Hold shift key
and use arrow keys to move the object in 10mm increments.
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Moving Object(s) continued:
In Z direction
(up/down)
Select object with left mouse button. +
Hold control button
and use up and down arrow keys to move the object in 1mm increments.
In Z direction (fast)
(up/down)
Select object with left mouse button. + +
Hold control button and hold shift button
and use up and down arrow keys to move the object in 10mm increments.
Using on screen icons:
TinkerCAD main screen:
(I know this doesn’t look
like an icon button, but it is)
My designs:
Pulls up menu of your designs.
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Design name:
TinkerCAD automatically names
your design a random name.
Click here to change your design name.
Copy:
Select shape.
Click copy or use ctrl + c
Paste to copy or go into new design
and paste to copy.
Paste:
After using copy,
click paste or use ctrl + v to paste.
Duplicate:
Similar to copy, but can’t copy
to other designs.
Select shape.
Click duplicate or use ctrl + d
It will appear as if nothing happened,
but if you move the shape you will
see then duplicate underneath.
Delete:
Select shape.
Click delete or delete key.
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Undo:
Click undo or use ctrl + z
This will undo your last command.
This can be repeated.
Redo:
Click redo or use ctrl + y
This will redo your last undo command,
can only be used after using the
undo command.
Change View:
To change view with mouse:
Right click and hold anywhere in work area. While holding right mouse button move mouse.
This will change the view of the work area.
To change view with icons:
View box
Left click on view box.
Where you click determines
the view shown.
26
Change view to home view:
Most TinkerCAD Tutorials only work
while in home view.
Click on home view icon to go to
the home view.
You can also use the view box between the
top and front view to change to the home view.
Fit all in view:
If you lose an object off the screen, you can click on
Fit all in view to un-zoom to see all objects.
Fit one or more object(s) in view:
If you want to only see one or more object(s) in
the view then select the object(s) and click
Fit all in view or click the “f” key.
This will zoom in on the object(s).
Zoom in:
Click the Zoom in icon or click the “+” key to zoom in.
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Zoom out:
Click the Zoom out icon or click the “-” key to zoom out.
Switching to orthographic and perspective view:
Click the Switch to orthographic/perspective view
To change to your preferred view.
Group:
To combine two or more objects into one object.
Select the objects to combine and click the
Group button or click ctrl + G
Ungroup:
After group objects, this will ungroup the object
back to separate objects.
Select the objects to ungroup and click the
ungroup button or click ctrl + shift + G
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Align:
To perfectly center objects to each other or
To line up objects along their edges then use align.
Select the objects to align and click the
align button or click “L”
Flip (Mirror):
This is mainly used for symmetric builds,
you create one half, duplicate it, then flip it
and move it in place and group it.
Select the objects to flip and click the
flip button or click “M”
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Full list of Keyboard Shortcuts
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