Scene 1: Extreme wide/long        Scene 2: High shot.
Scene 3: Long/mid to long
shot.                                                             shot.
                                  Eli enters through the door
Eli opens the bottom door, he     and turns to walk up the        Eli walks up the second flight
has his backpack on and he is     stairs. This shot establishes   of stairs and turns to open
returning from class. This        vulnerability and background    the second door. The fighting
shot establishes context and      as the audience can see the     dialogue begins as he gets
setting, and makes him            layout of the house better.     closer to the door. The
appear smaller in the frame.                                      camera is places inside of the
                                                                  house so the fighting will be
Beginning.
                                                                  less muffled and more clear.
                                                                  “The Event”
Scene 4: Mid close-up shot.       Scene 5: Canted shot.           Scene 6: Mid shot.
Eli goes to unlock this door,     Eli freezes at the door. He     Eli covers his ears and rocks
but as his hand comes into        begins to cover his ears as     back and forth as all the
view, it begins to shake. The     the fighting gets louder.       noise and disorienting effects
noise behind the door gets        Static noise begins and other   become the loudest and
louder. Will do test shots to     disorienting sounds happen.     strongest. Will test out a side
see if the camera wants to be     Glitch effects appear on the    angle but will most likely be
still or a little shaky at this   screen. He falls out of frame   this front angle. Then it all
point as it could also be seen    to either his knees or to sit   stops as the screen
as a POV shot. Maybe he           down. This shot evokes          dramatically cuts to black.
drops the key?                    unease and heightens the
                                                                  Climax/End.
                                  emotional impact.