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The document outlines a Level 3 module on Internet and Web Development (C004) worth 20 credits, focusing on internet technologies and website development using multimedia. It includes assessment methods, learning outcomes, and indicative content covering topics such as HTML, Dreamweaver, and user needs analysis. Required readings are provided to support the learning objectives of the module.

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0% found this document useful (0 votes)
11 views2 pages

Resource

The document outlines a Level 3 module on Internet and Web Development (C004) worth 20 credits, focusing on internet technologies and website development using multimedia. It includes assessment methods, learning outcomes, and indicative content covering topics such as HTML, Dreamweaver, and user needs analysis. Required readings are provided to support the learning objectives of the module.

Uploaded by

geethanis996
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Module Title Module Number

4: Internet and Web Development C004


Level Credits
Level 3 20
Module Leader/ Internal Verifier

Assessment Methods
Assessment Duration/Length of Weighting of Approximate
Type Assessment Type Assessment Date of
Submission
Continuous Practical assessment 100% End of the
assessment module
Aim(s)

This Unit aims to develop a broad understanding of the concepts, principles, and practical
usage of Internet Technologies and to develop a website incorporating multimedia
technology

Learning Outcomes
After completing the modules, the learners will be able to:
• Understand the applications of various internet-based technologies
• Structures information for development of websites
• Uses HTML basics and introduction to Dreamweaver
• Develop website using web development tools

Learning and Teaching Delivery Methods


Total hours 16 hours
Indicative Content

1. Internet technologies
1.1. Internet
1.2. World Wide Web
1.3. E-mail
1.4. Blogs, Blogging and microblogging
1.5. Social Networking
1.6. cloud computing
1.7. Virtual World
1.8. RSS feeds
1.9. Software over the web
1.10. Gaming
1.11. E-Learning platforms
1.12. Business and Finance
1.13. Mobile Internet

2. Identifies the user needs and Introduction to web


2.1. Contents for website
2.2. Analysis of the purpose and the audience
2.3. Organization of the content/messages

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2.4. Design of the layout and structure: Scheme, Color, Font
2.5. Selection of media assets
2.6. Introduction to WWW
2.7. Client Server Communication
2.8. Understanding Internet Technology
3. HTML
3.1. Introduction to HTML
3.2. HTML Basic Formatting Tags
3.3. HTML – Understanding Elements and Attributes
3.4. HTML – Paragraphs
3.5. HTML – Media and Graphic Contents
3.6. HTML – Anchor
3.7. HTML – Use of Tables
3.8. HTML – Forms
3.9. HTML – Frames
4. Dreamweaver
4.1. HTML Basic Formatting Tags
4.2. HTML – Understanding Elements and Attributes
4.3. HTML – Paragraphs
4.4. HTML – Media and Graphic Contents
4.5. HTML – Anchor
4.6. HTML – Use of Tables
4.7. HTML – Forms
4.8. HTML – Frames
4.9. Linking pages and create a complete website

Recommended Reading & Required Reading


Required Reading/Learning Materials
• How Internet Works by Preston Gralla (2012) (Book No: 2450)
• Dreamweaver CS3 by David Sawyer MacFarland (2007). Sebastopol, CA:
O'Reilly. (Book No:2463)
• Murach's HTML5 and CSS3 by A. Boehm and Z. Ruvalcaba (2015). Fresno (CA):
Mike Murach & Associates.(Book No:1699)

Access to Specialist Requirements


None

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